changed BaseWindingForPlane to construct the polygon using
authorForest Hale <lordhavoc>
Fri, 9 Mar 2007 01:57:32 +0000 (01:57 +0000)
committerForest Hale <lordhavoc>
Fri, 9 Mar 2007 01:57:32 +0000 (01:57 +0000)
commit77faf8018f91f32b02f2545ed2364dddca4d687b
tree38136a2baf079beca14c7ae7bc82d3e33b527f57
parent1086f5df1d188de1fc99be5a2f5f1d10d1473c70
changed BaseWindingForPlane to construct the polygon using
MAX_WORLD_COORD*2 as radius rather than MAX_WORLD_COORD, this fixes
problems with certain invalid brushes not being rejected because of
insufficiently large coords, usually causing a stack overflow when
constructing the BSP tree (due to insufficient "_blocksize")

git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@156 8a3a26a2-13c4-0310-b231-cf6edde360e5
tools/quake3/common/polylib.c