qfusion: new defaults
authordivverent <divverent@61c419a2-8eb2-4b30-bcec-8cead039b335>
Wed, 30 Dec 2009 10:35:17 +0000 (10:35 +0000)
committerdivverent <divverent@61c419a2-8eb2-4b30-bcec-8cead039b335>
Wed, 30 Dec 2009 10:35:17 +0000 (10:35 +0000)
git-svn-id: svn://svn.icculus.org/netradiant/trunk@407 61c419a2-8eb2-4b30-bcec-8cead039b335

tools/quake3/q3map2/game_qfusion.h

index 185680b..5a1b2ad 100644 (file)
@@ -119,11 +119,11 @@ game_t struct
        1.0f,                           /* lightmap compensate */
        1.0f,                           /* lightgrid scale */
        1.0f,                           /* lightgrid ambient scale */
        1.0f,                           /* lightmap compensate */
        1.0f,                           /* lightgrid scale */
        1.0f,                           /* lightgrid ambient scale */
-       qfalse,                         /* disable shader lightstyles hack */
+       qtrue,                          /* disable shader lightstyles hack */
        qfalse,                         /* keep light entities on bsp */
        8,                                      /* default patchMeta subdivisions tolerance */
        qfalse,                         /* patch casting enabled */
        qfalse,                         /* keep light entities on bsp */
        8,                                      /* default patchMeta subdivisions tolerance */
        qfalse,                         /* patch casting enabled */
-       qfalse,                         /* compile deluxemaps */
+       qtrue,                          /* compile deluxemaps */
        0,                                      /* deluxemaps default mode */
        256,                /* minimap size */
        1.0f,               /* minimap sharpener */
        0,                                      /* deluxemaps default mode */
        256,                /* minimap size */
        1.0f,               /* minimap sharpener */