remember last model opened folder “LastModelFolder”
authorThomas Debesse <dev@illwieckz.net>
Mon, 5 Feb 2018 02:38:47 +0000 (03:38 +0100)
committerThomas Debesse <dev@illwieckz.net>
Tue, 2 Oct 2018 23:26:54 +0000 (01:26 +0200)
radiant/entity.cpp

index 797927d..375e54d 100644 (file)
@@ -40,6 +40,8 @@
 #include "select.h"
 #include "map.h"
 #include "preferences.h"
 #include "select.h"
 #include "map.h"
 #include "preferences.h"
+#include "preferencesystem.h"
+#include "stringio.h"
 #include "gtkdlgs.h"
 #include "mainframe.h"
 #include "qe3.h"
 #include "gtkdlgs.h"
 #include "mainframe.h"
 #include "qe3.h"
@@ -536,20 +538,32 @@ void Entity_setColour()
     }
 }
 
     }
 }
 
-const char *misc_model_dialog(ui::Widget parent)
-{
-    StringOutputStream buffer(1024);
-
-    buffer << g_qeglobals.m_userGamePath.c_str() << "models/";
+CopiedString g_strLastModelFolder = "";
 
 
-    if (!file_readable(buffer.c_str())) {
-        // just go to fsmain
-        buffer.clear();
-        buffer << g_qeglobals.m_userGamePath.c_str() << "/";
+const char *getLastModelFolderPath()
+{
+    if (g_strLastModelFolder.empty()) {
+        GlobalPreferenceSystem().registerPreference("LastModelFolder", make_property_string(g_strLastModelFolder));
+        if (g_strLastModelFolder.empty()) {
+            StringOutputStream buffer(1024);
+            buffer << g_qeglobals.m_userGamePath.c_str() << "models/";
+            if (!file_readable(buffer.c_str())) {
+                // just go to fsmain
+                buffer.clear();
+                buffer << g_qeglobals.m_userGamePath.c_str() << "/";
+            }
+            g_strLastModelFolder = buffer.c_str();
+        }
     }
     }
+    return g_strLastModelFolder.c_str();
+}
+
+const char *misc_model_dialog(ui::Widget parent)
+{
+    const char *filename = parent.file_dialog(TRUE, "Choose Model", getLastModelFolderPath(), ModelLoader::Name());
 
 
-    const char *filename = parent.file_dialog(TRUE, "Choose Model", buffer.c_str(), ModelLoader::Name());
-    if (filename != 0) {
+    if (filename != NULL) {
+        g_strLastModelFolder = g_path_get_dirname(filename);
         // use VFS to get the correct relative path
         const char *relative = path_make_relative(filename, GlobalFileSystem().findRoot(filename));
         if (relative == filename) {
         // use VFS to get the correct relative path
         const char *relative = path_make_relative(filename, GlobalFileSystem().findRoot(filename));
         if (relative == filename) {
@@ -603,9 +617,6 @@ void Entity_constructMenu(ui::Menu menu)
 }
 
 
 }
 
 
-#include "preferencesystem.h"
-#include "stringio.h"
-
 void Entity_Construct()
 {
     GlobalCommands_insert("EntityColor", makeCallbackF(Entity_setColour), Accelerator('K'));
 void Entity_Construct()
 {
     GlobalCommands_insert("EntityColor", makeCallbackF(Entity_setColour), Accelerator('K'));