q3map2: revert Unvanquished prefix to legacy format
authorThomas Debesse <dev@illwieckz.net>
Sat, 24 Nov 2018 22:07:29 +0000 (23:07 +0100)
committerThomas Debesse <dev@illwieckz.net>
Sat, 18 May 2019 21:11:31 +0000 (23:11 +0200)
tools/quake3/q3map2/game_unvanquished.h

index cf74973..75d6804 100644 (file)
@@ -61,7 +61,7 @@ game_t struct
 {
        "unvanquished",         /* -game x */
        "pkg",                  /* default base game data dir */
-       ".local/share/unvanquished", /* unix home sub-dir */
+       ".unvanquished",        /* unix home sub-dir */
        "unvanquished",         /* magic path word */
        "scripts",              /* shader directory */
        1048575,                /* max lightmapped surface verts */