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display entity boxes as [/]. Second line not needed.
author
Rudolf Polzer <divverent@alientrap.org>
Fri, 30 Jul 2010 14:11:33 +0000
(16:11 +0200)
committer
Rudolf Polzer <divverent@alientrap.org>
Fri, 30 Jul 2010 14:11:33 +0000
(16:11 +0200)
libs/entitylib.h
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diff --git
a/libs/entitylib.h
b/libs/entitylib.h
index 2612ac2bd9f553e86f1b69da8fb39fa70a243b62..667adf7267cb8ad2360d360ee224822e25891ec5 100644
(file)
--- a/
libs/entitylib.h
+++ b/
libs/entitylib.h
@@
-104,11
+104,12
@@
inline void aabb_testselect(const AABB& aabb, SelectionTest& test, SelectionInte
inline void aabb_draw_wire(const Vector3 points[8])
{
- unsigned int indices[
32
] = {
+ unsigned int indices[
26
] = {
0, 1, 1, 2, 2, 3, 3, 0,
4, 5, 5, 6, 6, 7, 7, 4,
0, 4, 1, 5, 2, 6, 3, 7,
- 0, 6, 1, 7, 2, 4, 3, 5 // X cross
+ // 0, 6, 1, 7, 2, 4, 3, 5 // X cross
+ 1, 7 // diagonal line (connect mins to maxs corner)
};
#if 1
glVertexPointer(3, GL_FLOAT, 0, points);