[regression_tests] Convert line endings to Unix style uniformly
authorThomas Köppe <tkoeppe@google.com>
Wed, 3 Aug 2016 11:12:27 +0000 (12:12 +0100)
committerThomas Debesse <dev@illwieckz.net>
Fri, 14 Oct 2016 00:19:34 +0000 (02:19 +0200)
regression_tests/q3map2/model_clipping_45_degrees/models/mapobjects/wedges/wedge_45.ase
regression_tests/q3map2/model_clipping_45_degrees/models/mapobjects/wedges/wedge_shallow.ase
regression_tests/q3map2/model_clipping_45_degrees/models/mapobjects/wedges/wedge_steep.ase

index dfb0d41..dc33883 100644 (file)
-*3DSMAX_ASCIIEXPORT    200\r
-*COMMENT       "Generated by Q3Map2 (ydnar) -convert -format ase"\r
-*SCENE {\r
-       *SCENE_FILENAME "wedge_45.bsp"\r
-       *SCENE_FIRSTFRAME       0\r
-       *SCENE_LASTFRAME        100\r
-       *SCENE_FRAMESPEED       30\r
-       *SCENE_TICKSPERFRAME    160\r
-       *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
-       *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
-}\r
-*MATERIAL_LIST {\r
-       *MATERIAL_COUNT 2\r
-       *MATERIAL       0       {\r
-               *MATERIAL_NAME  "textures/radiant_regression_tests/tile_model"\r
-               *MATERIAL_CLASS "Standard"\r
-               *MATERIAL_DIFFUSE       1.000000        1.000000        0.833333\r
-               *MATERIAL_SHADING Phong\r
-               *MAP_DIFFUSE    {\r
-                       *MAP_NAME       "textures/radiant_regression_tests/tile_model"\r
-                       *MAP_CLASS      "Bitmap"\r
-                       *MAP_SUBNO      1\r
-                       *MAP_AMOUNT     1.0\r
-                       *MAP_TYPE       Screen\r
-                       *BITMAP "..\textures\radiant_regression_tests\tile_model.tga"\r
-                       *BITMAP_FILTER  Pyramidal\r
-               }\r
-       }\r
-       *MATERIAL       1       {\r
-               *MATERIAL_NAME  "noshader"\r
-               *MATERIAL_CLASS "Standard"\r
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-               *MATERIAL_SHADING Phong\r
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-                       *MAP_TYPE       Screen\r
-                       *BITMAP "..\noshader.tga"\r
-                       *BITMAP_FILTER  Pyramidal\r
-               }\r
-       }\r
-}\r
-*GEOMOBJECT    {\r
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-               }\r
-       }\r
-       *PROP_MOTIONBLUR        0\r
-       *PROP_CASTSHADOW        1\r
-       *PROP_RECVSHADOW        1\r
-       *MATERIAL_REF   0\r
-}\r
-*GEOMOBJECT    {\r
-       *NODE_NAME      "mat0model0surf5"\r
-       *NODE_TM        {\r
-               *NODE_NAME      "mat0model0surf5"\r
-               *INHERIT_POS    0       0       0\r
-               *INHERIT_ROT    0       0       0\r
-               *INHERIT_SCL    0       0       0\r
-               *TM_ROW0        1.0     0       0\r
-               *TM_ROW1        0       1.0     0\r
-               *TM_ROW2        0       0       1.0\r
-               *TM_ROW3        0       0       0\r
-               *TM_POS 0.000000        0.000000        0.000000\r
-       }\r
-       *MESH   {\r
-               *TIMEVALUE      0\r
-               *MESH_NUMVERTEX 4\r
-               *MESH_NUMFACES  2\r
-               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
-               *MESH_VERTEX_LIST       {\r
-                       *MESH_VERTEX    0       0.000000        128.000000      0.000000\r
-                       *MESH_VERTEX    1       0.000000        0.000000        0.000000\r
-                       *MESH_VERTEX    2       128.000000      128.000000      0.000000\r
-                       *MESH_VERTEX    3       128.000000      0.000000        0.000000\r
-               }\r
-               *MESH_NORMALS   {\r
-                       *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
-                       *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
-                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
-                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
-                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
-                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
-               }\r
-               *MESH_FACE_LIST {\r
-                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-               }\r
-               *MESH_NUMTVERTEX        4\r
-               *MESH_TVERTLIST {\r
-                       *MESH_TVERT     0       -2.000000       3.000000        1.000000\r
-                       *MESH_TVERT     1       -2.000000       -1.000000       1.000000\r
-                       *MESH_TVERT     2       2.000000        3.000000        1.000000\r
-                       *MESH_TVERT     3       2.000000        -1.000000       1.000000\r
-               }\r
-               *MESH_NUMTVFACES        2\r
-               *MESH_TFACELIST {\r
-                       *MESH_TFACE     0       0       2       1\r
-                       *MESH_TFACE     1       2       3       1\r
-               }\r
-       }\r
-       *PROP_MOTIONBLUR        0\r
-       *PROP_CASTSHADOW        1\r
-       *PROP_RECVSHADOW        1\r
-       *MATERIAL_REF   0\r
-}\r
+*3DSMAX_ASCIIEXPORT    200
+*COMMENT       "Generated by Q3Map2 (ydnar) -convert -format ase"
+*SCENE {
+       *SCENE_FILENAME "wedge_45.bsp"
+       *SCENE_FIRSTFRAME       0
+       *SCENE_LASTFRAME        100
+       *SCENE_FRAMESPEED       30
+       *SCENE_TICKSPERFRAME    160
+       *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000
+       *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000
+}
+*MATERIAL_LIST {
+       *MATERIAL_COUNT 2
+       *MATERIAL       0       {
+               *MATERIAL_NAME  "textures/radiant_regression_tests/tile_model"
+               *MATERIAL_CLASS "Standard"
+               *MATERIAL_DIFFUSE       1.000000        1.000000        0.833333
+               *MATERIAL_SHADING Phong
+               *MAP_DIFFUSE    {
+                       *MAP_NAME       "textures/radiant_regression_tests/tile_model"
+                       *MAP_CLASS      "Bitmap"
+                       *MAP_SUBNO      1
+                       *MAP_AMOUNT     1.0
+                       *MAP_TYPE       Screen
+                       *BITMAP "..\textures\radiant_regression_tests\tile_model.tga"
+                       *BITMAP_FILTER  Pyramidal
+               }
+       }
+       *MATERIAL       1       {
+               *MATERIAL_NAME  "noshader"
+               *MATERIAL_CLASS "Standard"
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000
+               *MATERIAL_SHADING Phong
+               *MAP_DIFFUSE    {
+                       *MAP_NAME       "noshader"
+                       *MAP_CLASS      "Bitmap"
+                       *MAP_SUBNO      1
+                       *MAP_AMOUNT     1.0
+                       *MAP_TYPE       Screen
+                       *BITMAP "..\noshader.tga"
+                       *BITMAP_FILTER  Pyramidal
+               }
+       }
+}
+*GEOMOBJECT    {
+       *NODE_NAME      "mat0model0surf0"
+       *NODE_TM        {
+               *NODE_NAME      "mat0model0surf0"
+               *INHERIT_POS    0       0       0
+               *INHERIT_ROT    0       0       0
+               *INHERIT_SCL    0       0       0
+               *TM_ROW0        1.0     0       0
+               *TM_ROW1        0       1.0     0
+               *TM_ROW2        0       0       1.0
+               *TM_ROW3        0       0       0
+               *TM_POS 0.000000        0.000000        0.000000
+       }
+       *MESH   {
+               *TIMEVALUE      0
+               *MESH_NUMVERTEX 4
+               *MESH_NUMFACES  2
+               *COMMENT        "SURFACETYPE    MST_PLANAR"
+               *MESH_VERTEX_LIST       {
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+                       *MESH_VERTEX    1       64.000000       0.000000        64.000000
+                       *MESH_VERTEX    2       128.000000      128.000000      0.000000
+                       *MESH_VERTEX    3       64.000000       128.000000      64.000000
+               }
+               *MESH_NORMALS   {
+                       *MESH_FACENORMAL        0       0.707107        0.000000        0.707107
+                       *MESH_FACENORMAL        1       0.707107        0.000000        0.707107
+                       *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107
+                       *MESH_VERTEXNORMAL      1       0.707107        0.000000        0.707107
+                       *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107
+                       *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107
+               }
+               *MESH_FACE_LIST {
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+               }
+               *MESH_NUMTVERTEX        4
+               *MESH_TVERTLIST {
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+                       *MESH_TVERT     1       -1.000000       -1.000000       1.000000
+                       *MESH_TVERT     2       1.000000        3.000000        1.000000
+                       *MESH_TVERT     3       -1.000000       3.000000        1.000000
+               }
+               *MESH_NUMTVFACES        2
+               *MESH_TFACELIST {
+                       *MESH_TFACE     0       0       2       1
+                       *MESH_TFACE     1       2       3       1
+               }
+       }
+       *PROP_MOTIONBLUR        0
+       *PROP_CASTSHADOW        1
+       *PROP_RECVSHADOW        1
+       *MATERIAL_REF   0
+}
+*GEOMOBJECT    {
+       *NODE_NAME      "mat0model0surf1"
+       *NODE_TM        {
+               *NODE_NAME      "mat0model0surf1"
+               *INHERIT_POS    0       0       0
+               *INHERIT_ROT    0       0       0
+               *INHERIT_SCL    0       0       0
+               *TM_ROW0        1.0     0       0
+               *TM_ROW1        0       1.0     0
+               *TM_ROW2        0       0       1.0
+               *TM_ROW3        0       0       0
+               *TM_POS 0.000000        0.000000        0.000000
+       }
+       *MESH   {
+               *TIMEVALUE      0
+               *MESH_NUMVERTEX 4
+               *MESH_NUMFACES  2
+               *COMMENT        "SURFACETYPE    MST_PLANAR"
+               *MESH_VERTEX_LIST       {
+                       *MESH_VERTEX    0       0.000000        128.000000      64.000000
+                       *MESH_VERTEX    1       0.000000        128.000000      0.000000
+                       *MESH_VERTEX    2       64.000000       128.000000      64.000000
+                       *MESH_VERTEX    3       128.000000      128.000000      0.000000
+               }
+               *MESH_NORMALS   {
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+                       *MESH_FACENORMAL        1       0.707107        0.000000        0.707107
+                       *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000
+                       *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000
+                       *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000
+                       *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000
+               }
+               *MESH_FACE_LIST {
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+               }
+               *MESH_NUMTVERTEX        4
+               *MESH_TVERTLIST {
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+                       *MESH_TVERT     1       -2.000000       0.000000        1.000000
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+                       *MESH_TVERT     3       2.000000        0.000000        1.000000
+               }
+               *MESH_NUMTVFACES        2
+               *MESH_TFACELIST {
+                       *MESH_TFACE     0       0       2       1
+                       *MESH_TFACE     1       2       3       1
+               }
+       }
+       *PROP_MOTIONBLUR        0
+       *PROP_CASTSHADOW        1
+       *PROP_RECVSHADOW        1
+       *MATERIAL_REF   0
+}
+*GEOMOBJECT    {
+       *NODE_NAME      "mat0model0surf2"
+       *NODE_TM        {
+               *NODE_NAME      "mat0model0surf2"
+               *INHERIT_POS    0       0       0
+               *INHERIT_ROT    0       0       0
+               *INHERIT_SCL    0       0       0
+               *TM_ROW0        1.0     0       0
+               *TM_ROW1        0       1.0     0
+               *TM_ROW2        0       0       1.0
+               *TM_ROW3        0       0       0
+               *TM_POS 0.000000        0.000000        0.000000
+       }
+       *MESH   {
+               *TIMEVALUE      0
+               *MESH_NUMVERTEX 4
+               *MESH_NUMFACES  2
+               *COMMENT        "SURFACETYPE    MST_PLANAR"
+               *MESH_VERTEX_LIST       {
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+                       *MESH_VERTEX    1       0.000000        0.000000        64.000000
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+                       *MESH_VERTEX    3       0.000000        128.000000      64.000000
+               }
+               *MESH_NORMALS   {
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+                       *MESH_FACENORMAL        1       0.707107        0.000000        0.707107
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000
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+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000
+               }
+               *MESH_FACE_LIST {
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+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+               }
+               *MESH_NUMTVERTEX        4
+               *MESH_TVERTLIST {
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+                       *MESH_TVERT     3       -1.000000       3.000000        1.000000
+               }
+               *MESH_NUMTVFACES        2
+               *MESH_TFACELIST {
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+                       *MESH_TFACE     1       2       3       1
+               }
+       }
+       *PROP_MOTIONBLUR        0
+       *PROP_CASTSHADOW        1
+       *PROP_RECVSHADOW        1
+       *MATERIAL_REF   0
+}
+*GEOMOBJECT    {
+       *NODE_NAME      "mat0model0surf3"
+       *NODE_TM        {
+               *NODE_NAME      "mat0model0surf3"
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+               *INHERIT_ROT    0       0       0
+               *INHERIT_SCL    0       0       0
+               *TM_ROW0        1.0     0       0
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+       }
+       *MESH   {
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+               *MESH_NUMVERTEX 4
+               *MESH_NUMFACES  2
+               *COMMENT        "SURFACETYPE    MST_PLANAR"
+               *MESH_VERTEX_LIST       {
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+                       *MESH_VERTEX    1       0.000000        0.000000        0.000000
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+                       *MESH_VERTEX    3       0.000000        128.000000      0.000000
+               }
+               *MESH_NORMALS   {
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+                       *MESH_FACENORMAL        1       0.707107        0.000000        0.707107
+                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000
+                       *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000
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+                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000
+               }
+               *MESH_FACE_LIST {
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+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+               }
+               *MESH_NUMTVERTEX        4
+               *MESH_TVERTLIST {
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+                       *MESH_TVERT     1       -2.000000       0.000000        1.000000
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+                       *MESH_TVERT     3       2.000000        0.000000        1.000000
+               }
+               *MESH_NUMTVFACES        2
+               *MESH_TFACELIST {
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+                       *MESH_TFACE     1       2       3       1
+               }
+       }
+       *PROP_MOTIONBLUR        0
+       *PROP_CASTSHADOW        1
+       *PROP_RECVSHADOW        1
+       *MATERIAL_REF   0
+}
+*GEOMOBJECT    {
+       *NODE_NAME      "mat0model0surf4"
+       *NODE_TM        {
+               *NODE_NAME      "mat0model0surf4"
+               *INHERIT_POS    0       0       0
+               *INHERIT_ROT    0       0       0
+               *INHERIT_SCL    0       0       0
+               *TM_ROW0        1.0     0       0
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+               *TM_ROW3        0       0       0
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+       }
+       *MESH   {
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+               *MESH_NUMVERTEX 4
+               *MESH_NUMFACES  2
+               *COMMENT        "SURFACETYPE    MST_PLANAR"
+               *MESH_VERTEX_LIST       {
+                       *MESH_VERTEX    0       128.000000      0.000000        0.000000
+                       *MESH_VERTEX    1       0.000000        0.000000        0.000000
+                       *MESH_VERTEX    2       64.000000       0.000000        64.000000
+                       *MESH_VERTEX    3       0.000000        0.000000        64.000000
+               }
+               *MESH_NORMALS   {
+                       *MESH_FACENORMAL        0       0.707107        0.000000        0.707107
+                       *MESH_FACENORMAL        1       0.707107        0.000000        0.707107
+                       *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000
+                       *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000
+                       *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000
+                       *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000
+               }
+               *MESH_FACE_LIST {
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+               }
+               *MESH_NUMTVERTEX        4
+               *MESH_TVERTLIST {
+                       *MESH_TVERT     0       2.000000        0.000000        1.000000
+                       *MESH_TVERT     1       -2.000000       0.000000        1.000000
+                       *MESH_TVERT     2       0.000000        2.000000        1.000000
+                       *MESH_TVERT     3       -2.000000       2.000000        1.000000
+               }
+               *MESH_NUMTVFACES        2
+               *MESH_TFACELIST {
+                       *MESH_TFACE     0       0       2       1
+                       *MESH_TFACE     1       2       3       1
+               }
+       }
+       *PROP_MOTIONBLUR        0
+       *PROP_CASTSHADOW        1
+       *PROP_RECVSHADOW        1
+       *MATERIAL_REF   0
+}
+*GEOMOBJECT    {
+       *NODE_NAME      "mat0model0surf5"
+       *NODE_TM        {
+               *NODE_NAME      "mat0model0surf5"
+               *INHERIT_POS    0       0       0
+               *INHERIT_ROT    0       0       0
+               *INHERIT_SCL    0       0       0
+               *TM_ROW0        1.0     0       0
+               *TM_ROW1        0       1.0     0
+               *TM_ROW2        0       0       1.0
+               *TM_ROW3        0       0       0
+               *TM_POS 0.000000        0.000000        0.000000
+       }
+       *MESH   {
+               *TIMEVALUE      0
+               *MESH_NUMVERTEX 4
+               *MESH_NUMFACES  2
+               *COMMENT        "SURFACETYPE    MST_PLANAR"
+               *MESH_VERTEX_LIST       {
+                       *MESH_VERTEX    0       0.000000        128.000000      0.000000
+                       *MESH_VERTEX    1       0.000000        0.000000        0.000000
+                       *MESH_VERTEX    2       128.000000      128.000000      0.000000
+                       *MESH_VERTEX    3       128.000000      0.000000        0.000000
+               }
+               *MESH_NORMALS   {
+                       *MESH_FACENORMAL        0       0.707107        0.000000        0.707107
+                       *MESH_FACENORMAL        1       0.707107        0.000000        0.707107
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000
+               }
+               *MESH_FACE_LIST {
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+               }
+               *MESH_NUMTVERTEX        4
+               *MESH_TVERTLIST {
+                       *MESH_TVERT     0       -2.000000       3.000000        1.000000
+                       *MESH_TVERT     1       -2.000000       -1.000000       1.000000
+                       *MESH_TVERT     2       2.000000        3.000000        1.000000
+                       *MESH_TVERT     3       2.000000        -1.000000       1.000000
+               }
+               *MESH_NUMTVFACES        2
+               *MESH_TFACELIST {
+                       *MESH_TFACE     0       0       2       1
+                       *MESH_TFACE     1       2       3       1
+               }
+       }
+       *PROP_MOTIONBLUR        0
+       *PROP_CASTSHADOW        1
+       *PROP_RECVSHADOW        1
+       *MATERIAL_REF   0
+}
index 4e23fd4..ec5987f 100644 (file)
-*3DSMAX_ASCIIEXPORT    200\r
-*COMMENT       "Generated by Q3Map2 (ydnar) -convert -format ase"\r
-*SCENE {\r
-       *SCENE_FILENAME "wedge_shallow.bsp"\r
-       *SCENE_FIRSTFRAME       0\r
-       *SCENE_LASTFRAME        100\r
-       *SCENE_FRAMESPEED       30\r
-       *SCENE_TICKSPERFRAME    160\r
-       *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
-       *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
-}\r
-*MATERIAL_LIST {\r
-       *MATERIAL_COUNT 2\r
-       *MATERIAL       0       {\r
-               *MATERIAL_NAME  "textures/radiant_regression_tests/tile_model"\r
-               *MATERIAL_CLASS "Standard"\r
-               *MATERIAL_DIFFUSE       1.000000        1.000000        0.833333\r
-               *MATERIAL_SHADING Phong\r
-               *MAP_DIFFUSE    {\r
-                       *MAP_NAME       "textures/radiant_regression_tests/tile_model"\r
-                       *MAP_CLASS      "Bitmap"\r
-                       *MAP_SUBNO      1\r
-                       *MAP_AMOUNT     1.0\r
-                       *MAP_TYPE       Screen\r
-                       *BITMAP "..\textures\radiant_regression_tests\tile_model.tga"\r
-                       *BITMAP_FILTER  Pyramidal\r
-               }\r
-       }\r
-       *MATERIAL       1       {\r
-               *MATERIAL_NAME  "noshader"\r
-               *MATERIAL_CLASS "Standard"\r
-               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
-               *MATERIAL_SHADING Phong\r
-               *MAP_DIFFUSE    {\r
-                       *MAP_NAME       "noshader"\r
-                       *MAP_CLASS      "Bitmap"\r
-                       *MAP_SUBNO      1\r
-                       *MAP_AMOUNT     1.0\r
-                       *MAP_TYPE       Screen\r
-                       *BITMAP "..\noshader.tga"\r
-                       *BITMAP_FILTER  Pyramidal\r
-               }\r
-       }\r
-}\r
-*GEOMOBJECT    {\r
-       *NODE_NAME      "mat0model0surf0"\r
-       *NODE_TM        {\r
-               *NODE_NAME      "mat0model0surf0"\r
-               *INHERIT_POS    0       0       0\r
-               *INHERIT_ROT    0       0       0\r
-               *INHERIT_SCL    0       0       0\r
-               *TM_ROW0        1.0     0       0\r
-               *TM_ROW1        0       1.0     0\r
-               *TM_ROW2        0       0       1.0\r
-               *TM_ROW3        0       0       0\r
-               *TM_POS 0.000000        0.000000        0.000000\r
-       }\r
-       *MESH   {\r
-               *TIMEVALUE      0\r
-               *MESH_NUMVERTEX 4\r
-               *MESH_NUMFACES  2\r
-               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
-               *MESH_VERTEX_LIST       {\r
-                       *MESH_VERTEX    0       160.000000      0.000000        0.000000\r
-                       *MESH_VERTEX    1       64.000000       0.000000        64.000000\r
-                       *MESH_VERTEX    2       160.000000      128.000000      0.000000\r
-                       *MESH_VERTEX    3       64.000000       128.000000      64.000000\r
-               }\r
-               *MESH_NORMALS   {\r
-                       *MESH_FACENORMAL        0       0.554700        0.000000        0.832050\r
-                       *MESH_FACENORMAL        1       0.554700        0.000000        0.832050\r
-                       *MESH_VERTEXNORMAL      0       0.554700        0.000000        0.832050\r
-                       *MESH_VERTEXNORMAL      1       0.554700        0.000000        0.832050\r
-                       *MESH_VERTEXNORMAL      2       0.554700        0.000000        0.832050\r
-                       *MESH_VERTEXNORMAL      3       0.554700        0.000000        0.832050\r
-               }\r
-               *MESH_FACE_LIST {\r
-                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-               }\r
-               *MESH_NUMTVERTEX        4\r
-               *MESH_TVERTLIST {\r
-                       *MESH_TVERT     0       2.000000        -1.000000       1.000000\r
-                       *MESH_TVERT     1       -1.000000       -1.000000       1.000000\r
-                       *MESH_TVERT     2       2.000000        3.000000        1.000000\r
-                       *MESH_TVERT     3       -1.000000       3.000000        1.000000\r
-               }\r
-               *MESH_NUMTVFACES        2\r
-               *MESH_TFACELIST {\r
-                       *MESH_TFACE     0       0       2       1\r
-                       *MESH_TFACE     1       2       3       1\r
-               }\r
-       }\r
-       *PROP_MOTIONBLUR        0\r
-       *PROP_CASTSHADOW        1\r
-       *PROP_RECVSHADOW        1\r
-       *MATERIAL_REF   0\r
-}\r
-*GEOMOBJECT    {\r
-       *NODE_NAME      "mat0model0surf1"\r
-       *NODE_TM        {\r
-               *NODE_NAME      "mat0model0surf1"\r
-               *INHERIT_POS    0       0       0\r
-               *INHERIT_ROT    0       0       0\r
-               *INHERIT_SCL    0       0       0\r
-               *TM_ROW0        1.0     0       0\r
-               *TM_ROW1        0       1.0     0\r
-               *TM_ROW2        0       0       1.0\r
-               *TM_ROW3        0       0       0\r
-               *TM_POS 0.000000        0.000000        0.000000\r
-       }\r
-       *MESH   {\r
-               *TIMEVALUE      0\r
-               *MESH_NUMVERTEX 4\r
-               *MESH_NUMFACES  2\r
-               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
-               *MESH_VERTEX_LIST       {\r
-                       *MESH_VERTEX    0       0.000000        128.000000      64.000000\r
-                       *MESH_VERTEX    1       0.000000        128.000000      0.000000\r
-                       *MESH_VERTEX    2       64.000000       128.000000      64.000000\r
-                       *MESH_VERTEX    3       160.000000      128.000000      0.000000\r
-               }\r
-               *MESH_NORMALS   {\r
-                       *MESH_FACENORMAL        0       0.554700        0.000000        0.832050\r
-                       *MESH_FACENORMAL        1       0.554700        0.000000        0.832050\r
-                       *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
-               }\r
-               *MESH_FACE_LIST {\r
-                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-               }\r
-               *MESH_NUMTVERTEX        4\r
-               *MESH_TVERTLIST {\r
-                       *MESH_TVERT     0       -2.000000       2.000000        1.000000\r
-                       *MESH_TVERT     1       -2.000000       0.000000        1.000000\r
-                       *MESH_TVERT     2       0.000000        2.000000        1.000000\r
-                       *MESH_TVERT     3       3.000000        0.000000        1.000000\r
-               }\r
-               *MESH_NUMTVFACES        2\r
-               *MESH_TFACELIST {\r
-                       *MESH_TFACE     0       0       2       1\r
-                       *MESH_TFACE     1       2       3       1\r
-               }\r
-       }\r
-       *PROP_MOTIONBLUR        0\r
-       *PROP_CASTSHADOW        1\r
-       *PROP_RECVSHADOW        1\r
-       *MATERIAL_REF   0\r
-}\r
-*GEOMOBJECT    {\r
-       *NODE_NAME      "mat0model0surf2"\r
-       *NODE_TM        {\r
-               *NODE_NAME      "mat0model0surf2"\r
-               *INHERIT_POS    0       0       0\r
-               *INHERIT_ROT    0       0       0\r
-               *INHERIT_SCL    0       0       0\r
-               *TM_ROW0        1.0     0       0\r
-               *TM_ROW1        0       1.0     0\r
-               *TM_ROW2        0       0       1.0\r
-               *TM_ROW3        0       0       0\r
-               *TM_POS 0.000000        0.000000        0.000000\r
-       }\r
-       *MESH   {\r
-               *TIMEVALUE      0\r
-               *MESH_NUMVERTEX 4\r
-               *MESH_NUMFACES  2\r
-               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
-               *MESH_VERTEX_LIST       {\r
-                       *MESH_VERTEX    0       64.000000       0.000000        64.000000\r
-                       *MESH_VERTEX    1       0.000000        0.000000        64.000000\r
-                       *MESH_VERTEX    2       64.000000       128.000000      64.000000\r
-                       *MESH_VERTEX    3       0.000000        128.000000      64.000000\r
-               }\r
-               *MESH_NORMALS   {\r
-                       *MESH_FACENORMAL        0       0.554700        0.000000        0.832050\r
-                       *MESH_FACENORMAL        1       0.554700        0.000000        0.832050\r
-                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
-                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
-                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
-                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
-               }\r
-               *MESH_FACE_LIST {\r
-                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-               }\r
-               *MESH_NUMTVERTEX        4\r
-               *MESH_TVERTLIST {\r
-                       *MESH_TVERT     0       1.000000        -1.000000       1.000000\r
-                       *MESH_TVERT     1       -1.000000       -1.000000       1.000000\r
-                       *MESH_TVERT     2       1.000000        3.000000        1.000000\r
-                       *MESH_TVERT     3       -1.000000       3.000000        1.000000\r
-               }\r
-               *MESH_NUMTVFACES        2\r
-               *MESH_TFACELIST {\r
-                       *MESH_TFACE     0       0       2       1\r
-                       *MESH_TFACE     1       2       3       1\r
-               }\r
-       }\r
-       *PROP_MOTIONBLUR        0\r
-       *PROP_CASTSHADOW        1\r
-       *PROP_RECVSHADOW        1\r
-       *MATERIAL_REF   0\r
-}\r
-*GEOMOBJECT    {\r
-       *NODE_NAME      "mat0model0surf3"\r
-       *NODE_TM        {\r
-               *NODE_NAME      "mat0model0surf3"\r
-               *INHERIT_POS    0       0       0\r
-               *INHERIT_ROT    0       0       0\r
-               *INHERIT_SCL    0       0       0\r
-               *TM_ROW0        1.0     0       0\r
-               *TM_ROW1        0       1.0     0\r
-               *TM_ROW2        0       0       1.0\r
-               *TM_ROW3        0       0       0\r
-               *TM_POS 0.000000        0.000000        0.000000\r
-       }\r
-       *MESH   {\r
-               *TIMEVALUE      0\r
-               *MESH_NUMVERTEX 4\r
-               *MESH_NUMFACES  2\r
-               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
-               *MESH_VERTEX_LIST       {\r
-                       *MESH_VERTEX    0       0.000000        0.000000        64.000000\r
-                       *MESH_VERTEX    1       0.000000        0.000000        0.000000\r
-                       *MESH_VERTEX    2       0.000000        128.000000      64.000000\r
-                       *MESH_VERTEX    3       0.000000        128.000000      0.000000\r
-               }\r
-               *MESH_NORMALS   {\r
-                       *MESH_FACENORMAL        0       0.554700        0.000000        0.832050\r
-                       *MESH_FACENORMAL        1       0.554700        0.000000        0.832050\r
-                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
-               }\r
-               *MESH_FACE_LIST {\r
-                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-               }\r
-               *MESH_NUMTVERTEX        4\r
-               *MESH_TVERTLIST {\r
-                       *MESH_TVERT     0       -2.000000       2.000000        1.000000\r
-                       *MESH_TVERT     1       -2.000000       0.000000        1.000000\r
-                       *MESH_TVERT     2       2.000000        2.000000        1.000000\r
-                       *MESH_TVERT     3       2.000000        0.000000        1.000000\r
-               }\r
-               *MESH_NUMTVFACES        2\r
-               *MESH_TFACELIST {\r
-                       *MESH_TFACE     0       0       2       1\r
-                       *MESH_TFACE     1       2       3       1\r
-               }\r
-       }\r
-       *PROP_MOTIONBLUR        0\r
-       *PROP_CASTSHADOW        1\r
-       *PROP_RECVSHADOW        1\r
-       *MATERIAL_REF   0\r
-}\r
-*GEOMOBJECT    {\r
-       *NODE_NAME      "mat0model0surf4"\r
-       *NODE_TM        {\r
-               *NODE_NAME      "mat0model0surf4"\r
-               *INHERIT_POS    0       0       0\r
-               *INHERIT_ROT    0       0       0\r
-               *INHERIT_SCL    0       0       0\r
-               *TM_ROW0        1.0     0       0\r
-               *TM_ROW1        0       1.0     0\r
-               *TM_ROW2        0       0       1.0\r
-               *TM_ROW3        0       0       0\r
-               *TM_POS 0.000000        0.000000        0.000000\r
-       }\r
-       *MESH   {\r
-               *TIMEVALUE      0\r
-               *MESH_NUMVERTEX 4\r
-               *MESH_NUMFACES  2\r
-               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
-               *MESH_VERTEX_LIST       {\r
-                       *MESH_VERTEX    0       160.000000      0.000000        0.000000\r
-                       *MESH_VERTEX    1       0.000000        0.000000        0.000000\r
-                       *MESH_VERTEX    2       64.000000       0.000000        64.000000\r
-                       *MESH_VERTEX    3       0.000000        0.000000        64.000000\r
-               }\r
-               *MESH_NORMALS   {\r
-                       *MESH_FACENORMAL        0       0.554700        0.000000        0.832050\r
-                       *MESH_FACENORMAL        1       0.554700        0.000000        0.832050\r
-                       *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
-                       *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
-                       *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
-                       *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
-               }\r
-               *MESH_FACE_LIST {\r
-                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-               }\r
-               *MESH_NUMTVERTEX        4\r
-               *MESH_TVERTLIST {\r
-                       *MESH_TVERT     0       3.000000        0.000000        1.000000\r
-                       *MESH_TVERT     1       -2.000000       0.000000        1.000000\r
-                       *MESH_TVERT     2       0.000000        2.000000        1.000000\r
-                       *MESH_TVERT     3       -2.000000       2.000000        1.000000\r
-               }\r
-               *MESH_NUMTVFACES        2\r
-               *MESH_TFACELIST {\r
-                       *MESH_TFACE     0       0       2       1\r
-                       *MESH_TFACE     1       2       3       1\r
-               }\r
-       }\r
-       *PROP_MOTIONBLUR        0\r
-       *PROP_CASTSHADOW        1\r
-       *PROP_RECVSHADOW        1\r
-       *MATERIAL_REF   0\r
-}\r
-*GEOMOBJECT    {\r
-       *NODE_NAME      "mat0model0surf5"\r
-       *NODE_TM        {\r
-               *NODE_NAME      "mat0model0surf5"\r
-               *INHERIT_POS    0       0       0\r
-               *INHERIT_ROT    0       0       0\r
-               *INHERIT_SCL    0       0       0\r
-               *TM_ROW0        1.0     0       0\r
-               *TM_ROW1        0       1.0     0\r
-               *TM_ROW2        0       0       1.0\r
-               *TM_ROW3        0       0       0\r
-               *TM_POS 0.000000        0.000000        0.000000\r
-       }\r
-       *MESH   {\r
-               *TIMEVALUE      0\r
-               *MESH_NUMVERTEX 4\r
-               *MESH_NUMFACES  2\r
-               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
-               *MESH_VERTEX_LIST       {\r
-                       *MESH_VERTEX    0       0.000000        128.000000      0.000000\r
-                       *MESH_VERTEX    1       0.000000        0.000000        0.000000\r
-                       *MESH_VERTEX    2       160.000000      128.000000      0.000000\r
-                       *MESH_VERTEX    3       160.000000      0.000000        0.000000\r
-               }\r
-               *MESH_NORMALS   {\r
-                       *MESH_FACENORMAL        0       0.554700        0.000000        0.832050\r
-                       *MESH_FACENORMAL        1       0.554700        0.000000        0.832050\r
-                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
-                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
-                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
-                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
-               }\r
-               *MESH_FACE_LIST {\r
-                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-               }\r
-               *MESH_NUMTVERTEX        4\r
-               *MESH_TVERTLIST {\r
-                       *MESH_TVERT     0       -2.000000       3.000000        1.000000\r
-                       *MESH_TVERT     1       -2.000000       -1.000000       1.000000\r
-                       *MESH_TVERT     2       3.000000        3.000000        1.000000\r
-                       *MESH_TVERT     3       3.000000        -1.000000       1.000000\r
-               }\r
-               *MESH_NUMTVFACES        2\r
-               *MESH_TFACELIST {\r
-                       *MESH_TFACE     0       0       2       1\r
-                       *MESH_TFACE     1       2       3       1\r
-               }\r
-       }\r
-       *PROP_MOTIONBLUR        0\r
-       *PROP_CASTSHADOW        1\r
-       *PROP_RECVSHADOW        1\r
-       *MATERIAL_REF   0\r
-}\r
+*3DSMAX_ASCIIEXPORT    200
+*COMMENT       "Generated by Q3Map2 (ydnar) -convert -format ase"
+*SCENE {
+       *SCENE_FILENAME "wedge_shallow.bsp"
+       *SCENE_FIRSTFRAME       0
+       *SCENE_LASTFRAME        100
+       *SCENE_FRAMESPEED       30
+       *SCENE_TICKSPERFRAME    160
+       *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000
+       *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000
+}
+*MATERIAL_LIST {
+       *MATERIAL_COUNT 2
+       *MATERIAL       0       {
+               *MATERIAL_NAME  "textures/radiant_regression_tests/tile_model"
+               *MATERIAL_CLASS "Standard"
+               *MATERIAL_DIFFUSE       1.000000        1.000000        0.833333
+               *MATERIAL_SHADING Phong
+               *MAP_DIFFUSE    {
+                       *MAP_NAME       "textures/radiant_regression_tests/tile_model"
+                       *MAP_CLASS      "Bitmap"
+                       *MAP_SUBNO      1
+                       *MAP_AMOUNT     1.0
+                       *MAP_TYPE       Screen
+                       *BITMAP "..\textures\radiant_regression_tests\tile_model.tga"
+                       *BITMAP_FILTER  Pyramidal
+               }
+       }
+       *MATERIAL       1       {
+               *MATERIAL_NAME  "noshader"
+               *MATERIAL_CLASS "Standard"
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000
+               *MATERIAL_SHADING Phong
+               *MAP_DIFFUSE    {
+                       *MAP_NAME       "noshader"
+                       *MAP_CLASS      "Bitmap"
+                       *MAP_SUBNO      1
+                       *MAP_AMOUNT     1.0
+                       *MAP_TYPE       Screen
+                       *BITMAP "..\noshader.tga"
+                       *BITMAP_FILTER  Pyramidal
+               }
+       }
+}
+*GEOMOBJECT    {
+       *NODE_NAME      "mat0model0surf0"
+       *NODE_TM        {
+               *NODE_NAME      "mat0model0surf0"
+               *INHERIT_POS    0       0       0
+               *INHERIT_ROT    0       0       0
+               *INHERIT_SCL    0       0       0
+               *TM_ROW0        1.0     0       0
+               *TM_ROW1        0       1.0     0
+               *TM_ROW2        0       0       1.0
+               *TM_ROW3        0       0       0
+               *TM_POS 0.000000        0.000000        0.000000
+       }
+       *MESH   {
+               *TIMEVALUE      0
+               *MESH_NUMVERTEX 4
+               *MESH_NUMFACES  2
+               *COMMENT        "SURFACETYPE    MST_PLANAR"
+               *MESH_VERTEX_LIST       {
+                       *MESH_VERTEX    0       160.000000      0.000000        0.000000
+                       *MESH_VERTEX    1       64.000000       0.000000        64.000000
+                       *MESH_VERTEX    2       160.000000      128.000000      0.000000
+                       *MESH_VERTEX    3       64.000000       128.000000      64.000000
+               }
+               *MESH_NORMALS   {
+                       *MESH_FACENORMAL        0       0.554700        0.000000        0.832050
+                       *MESH_FACENORMAL        1       0.554700        0.000000        0.832050
+                       *MESH_VERTEXNORMAL      0       0.554700        0.000000        0.832050
+                       *MESH_VERTEXNORMAL      1       0.554700        0.000000        0.832050
+                       *MESH_VERTEXNORMAL      2       0.554700        0.000000        0.832050
+                       *MESH_VERTEXNORMAL      3       0.554700        0.000000        0.832050
+               }
+               *MESH_FACE_LIST {
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+               }
+               *MESH_NUMTVERTEX        4
+               *MESH_TVERTLIST {
+                       *MESH_TVERT     0       2.000000        -1.000000       1.000000
+                       *MESH_TVERT     1       -1.000000       -1.000000       1.000000
+                       *MESH_TVERT     2       2.000000        3.000000        1.000000
+                       *MESH_TVERT     3       -1.000000       3.000000        1.000000
+               }
+               *MESH_NUMTVFACES        2
+               *MESH_TFACELIST {
+                       *MESH_TFACE     0       0       2       1
+                       *MESH_TFACE     1       2       3       1
+               }
+       }
+       *PROP_MOTIONBLUR        0
+       *PROP_CASTSHADOW        1
+       *PROP_RECVSHADOW        1
+       *MATERIAL_REF   0
+}
+*GEOMOBJECT    {
+       *NODE_NAME      "mat0model0surf1"
+       *NODE_TM        {
+               *NODE_NAME      "mat0model0surf1"
+               *INHERIT_POS    0       0       0
+               *INHERIT_ROT    0       0       0
+               *INHERIT_SCL    0       0       0
+               *TM_ROW0        1.0     0       0
+               *TM_ROW1        0       1.0     0
+               *TM_ROW2        0       0       1.0
+               *TM_ROW3        0       0       0
+               *TM_POS 0.000000        0.000000        0.000000
+       }
+       *MESH   {
+               *TIMEVALUE      0
+               *MESH_NUMVERTEX 4
+               *MESH_NUMFACES  2
+               *COMMENT        "SURFACETYPE    MST_PLANAR"
+               *MESH_VERTEX_LIST       {
+                       *MESH_VERTEX    0       0.000000        128.000000      64.000000
+                       *MESH_VERTEX    1       0.000000        128.000000      0.000000
+                       *MESH_VERTEX    2       64.000000       128.000000      64.000000
+                       *MESH_VERTEX    3       160.000000      128.000000      0.000000
+               }
+               *MESH_NORMALS   {
+                       *MESH_FACENORMAL        0       0.554700        0.000000        0.832050
+                       *MESH_FACENORMAL        1       0.554700        0.000000        0.832050
+                       *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000
+                       *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000
+                       *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000
+                       *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000
+               }
+               *MESH_FACE_LIST {
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+               }
+               *MESH_NUMTVERTEX        4
+               *MESH_TVERTLIST {
+                       *MESH_TVERT     0       -2.000000       2.000000        1.000000
+                       *MESH_TVERT     1       -2.000000       0.000000        1.000000
+                       *MESH_TVERT     2       0.000000        2.000000        1.000000
+                       *MESH_TVERT     3       3.000000        0.000000        1.000000
+               }
+               *MESH_NUMTVFACES        2
+               *MESH_TFACELIST {
+                       *MESH_TFACE     0       0       2       1
+                       *MESH_TFACE     1       2       3       1
+               }
+       }
+       *PROP_MOTIONBLUR        0
+       *PROP_CASTSHADOW        1
+       *PROP_RECVSHADOW        1
+       *MATERIAL_REF   0
+}
+*GEOMOBJECT    {
+       *NODE_NAME      "mat0model0surf2"
+       *NODE_TM        {
+               *NODE_NAME      "mat0model0surf2"
+               *INHERIT_POS    0       0       0
+               *INHERIT_ROT    0       0       0
+               *INHERIT_SCL    0       0       0
+               *TM_ROW0        1.0     0       0
+               *TM_ROW1        0       1.0     0
+               *TM_ROW2        0       0       1.0
+               *TM_ROW3        0       0       0
+               *TM_POS 0.000000        0.000000        0.000000
+       }
+       *MESH   {
+               *TIMEVALUE      0
+               *MESH_NUMVERTEX 4
+               *MESH_NUMFACES  2
+               *COMMENT        "SURFACETYPE    MST_PLANAR"
+               *MESH_VERTEX_LIST       {
+                       *MESH_VERTEX    0       64.000000       0.000000        64.000000
+                       *MESH_VERTEX    1       0.000000        0.000000        64.000000
+                       *MESH_VERTEX    2       64.000000       128.000000      64.000000
+                       *MESH_VERTEX    3       0.000000        128.000000      64.000000
+               }
+               *MESH_NORMALS   {
+                       *MESH_FACENORMAL        0       0.554700        0.000000        0.832050
+                       *MESH_FACENORMAL        1       0.554700        0.000000        0.832050
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000
+               }
+               *MESH_FACE_LIST {
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+               }
+               *MESH_NUMTVERTEX        4
+               *MESH_TVERTLIST {
+                       *MESH_TVERT     0       1.000000        -1.000000       1.000000
+                       *MESH_TVERT     1       -1.000000       -1.000000       1.000000
+                       *MESH_TVERT     2       1.000000        3.000000        1.000000
+                       *MESH_TVERT     3       -1.000000       3.000000        1.000000
+               }
+               *MESH_NUMTVFACES        2
+               *MESH_TFACELIST {
+                       *MESH_TFACE     0       0       2       1
+                       *MESH_TFACE     1       2       3       1
+               }
+       }
+       *PROP_MOTIONBLUR        0
+       *PROP_CASTSHADOW        1
+       *PROP_RECVSHADOW        1
+       *MATERIAL_REF   0
+}
+*GEOMOBJECT    {
+       *NODE_NAME      "mat0model0surf3"
+       *NODE_TM        {
+               *NODE_NAME      "mat0model0surf3"
+               *INHERIT_POS    0       0       0
+               *INHERIT_ROT    0       0       0
+               *INHERIT_SCL    0       0       0
+               *TM_ROW0        1.0     0       0
+               *TM_ROW1        0       1.0     0
+               *TM_ROW2        0       0       1.0
+               *TM_ROW3        0       0       0
+               *TM_POS 0.000000        0.000000        0.000000
+       }
+       *MESH   {
+               *TIMEVALUE      0
+               *MESH_NUMVERTEX 4
+               *MESH_NUMFACES  2
+               *COMMENT        "SURFACETYPE    MST_PLANAR"
+               *MESH_VERTEX_LIST       {
+                       *MESH_VERTEX    0       0.000000        0.000000        64.000000
+                       *MESH_VERTEX    1       0.000000        0.000000        0.000000
+                       *MESH_VERTEX    2       0.000000        128.000000      64.000000
+                       *MESH_VERTEX    3       0.000000        128.000000      0.000000
+               }
+               *MESH_NORMALS   {
+                       *MESH_FACENORMAL        0       0.554700        0.000000        0.832050
+                       *MESH_FACENORMAL        1       0.554700        0.000000        0.832050
+                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000
+                       *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000
+                       *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000
+                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000
+               }
+               *MESH_FACE_LIST {
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+               }
+               *MESH_NUMTVERTEX        4
+               *MESH_TVERTLIST {
+                       *MESH_TVERT     0       -2.000000       2.000000        1.000000
+                       *MESH_TVERT     1       -2.000000       0.000000        1.000000
+                       *MESH_TVERT     2       2.000000        2.000000        1.000000
+                       *MESH_TVERT     3       2.000000        0.000000        1.000000
+               }
+               *MESH_NUMTVFACES        2
+               *MESH_TFACELIST {
+                       *MESH_TFACE     0       0       2       1
+                       *MESH_TFACE     1       2       3       1
+               }
+       }
+       *PROP_MOTIONBLUR        0
+       *PROP_CASTSHADOW        1
+       *PROP_RECVSHADOW        1
+       *MATERIAL_REF   0
+}
+*GEOMOBJECT    {
+       *NODE_NAME      "mat0model0surf4"
+       *NODE_TM        {
+               *NODE_NAME      "mat0model0surf4"
+               *INHERIT_POS    0       0       0
+               *INHERIT_ROT    0       0       0
+               *INHERIT_SCL    0       0       0
+               *TM_ROW0        1.0     0       0
+               *TM_ROW1        0       1.0     0
+               *TM_ROW2        0       0       1.0
+               *TM_ROW3        0       0       0
+               *TM_POS 0.000000        0.000000        0.000000
+       }
+       *MESH   {
+               *TIMEVALUE      0
+               *MESH_NUMVERTEX 4
+               *MESH_NUMFACES  2
+               *COMMENT        "SURFACETYPE    MST_PLANAR"
+               *MESH_VERTEX_LIST       {
+                       *MESH_VERTEX    0       160.000000      0.000000        0.000000
+                       *MESH_VERTEX    1       0.000000        0.000000        0.000000
+                       *MESH_VERTEX    2       64.000000       0.000000        64.000000
+                       *MESH_VERTEX    3       0.000000        0.000000        64.000000
+               }
+               *MESH_NORMALS   {
+                       *MESH_FACENORMAL        0       0.554700        0.000000        0.832050
+                       *MESH_FACENORMAL        1       0.554700        0.000000        0.832050
+                       *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000
+                       *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000
+                       *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000
+                       *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000
+               }
+               *MESH_FACE_LIST {
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+               }
+               *MESH_NUMTVERTEX        4
+               *MESH_TVERTLIST {
+                       *MESH_TVERT     0       3.000000        0.000000        1.000000
+                       *MESH_TVERT     1       -2.000000       0.000000        1.000000
+                       *MESH_TVERT     2       0.000000        2.000000        1.000000
+                       *MESH_TVERT     3       -2.000000       2.000000        1.000000
+               }
+               *MESH_NUMTVFACES        2
+               *MESH_TFACELIST {
+                       *MESH_TFACE     0       0       2       1
+                       *MESH_TFACE     1       2       3       1
+               }
+       }
+       *PROP_MOTIONBLUR        0
+       *PROP_CASTSHADOW        1
+       *PROP_RECVSHADOW        1
+       *MATERIAL_REF   0
+}
+*GEOMOBJECT    {
+       *NODE_NAME      "mat0model0surf5"
+       *NODE_TM        {
+               *NODE_NAME      "mat0model0surf5"
+               *INHERIT_POS    0       0       0
+               *INHERIT_ROT    0       0       0
+               *INHERIT_SCL    0       0       0
+               *TM_ROW0        1.0     0       0
+               *TM_ROW1        0       1.0     0
+               *TM_ROW2        0       0       1.0
+               *TM_ROW3        0       0       0
+               *TM_POS 0.000000        0.000000        0.000000
+       }
+       *MESH   {
+               *TIMEVALUE      0
+               *MESH_NUMVERTEX 4
+               *MESH_NUMFACES  2
+               *COMMENT        "SURFACETYPE    MST_PLANAR"
+               *MESH_VERTEX_LIST       {
+                       *MESH_VERTEX    0       0.000000        128.000000      0.000000
+                       *MESH_VERTEX    1       0.000000        0.000000        0.000000
+                       *MESH_VERTEX    2       160.000000      128.000000      0.000000
+                       *MESH_VERTEX    3       160.000000      0.000000        0.000000
+               }
+               *MESH_NORMALS   {
+                       *MESH_FACENORMAL        0       0.554700        0.000000        0.832050
+                       *MESH_FACENORMAL        1       0.554700        0.000000        0.832050
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000
+               }
+               *MESH_FACE_LIST {
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+               }
+               *MESH_NUMTVERTEX        4
+               *MESH_TVERTLIST {
+                       *MESH_TVERT     0       -2.000000       3.000000        1.000000
+                       *MESH_TVERT     1       -2.000000       -1.000000       1.000000
+                       *MESH_TVERT     2       3.000000        3.000000        1.000000
+                       *MESH_TVERT     3       3.000000        -1.000000       1.000000
+               }
+               *MESH_NUMTVFACES        2
+               *MESH_TFACELIST {
+                       *MESH_TFACE     0       0       2       1
+                       *MESH_TFACE     1       2       3       1
+               }
+       }
+       *PROP_MOTIONBLUR        0
+       *PROP_CASTSHADOW        1
+       *PROP_RECVSHADOW        1
+       *MATERIAL_REF   0
+}
index 0e8727e..59689a3 100644 (file)
-*3DSMAX_ASCIIEXPORT    200\r
-*COMMENT       "Generated by Q3Map2 (ydnar) -convert -format ase"\r
-*SCENE {\r
-       *SCENE_FILENAME "wedge_steep.bsp"\r
-       *SCENE_FIRSTFRAME       0\r
-       *SCENE_LASTFRAME        100\r
-       *SCENE_FRAMESPEED       30\r
-       *SCENE_TICKSPERFRAME    160\r
-       *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
-       *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
-}\r
-*MATERIAL_LIST {\r
-       *MATERIAL_COUNT 2\r
-       *MATERIAL       0       {\r
-               *MATERIAL_NAME  "textures/radiant_regression_tests/tile_model"\r
-               *MATERIAL_CLASS "Standard"\r
-               *MATERIAL_DIFFUSE       1.000000        1.000000        0.833333\r
-               *MATERIAL_SHADING Phong\r
-               *MAP_DIFFUSE    {\r
-                       *MAP_NAME       "textures/radiant_regression_tests/tile_model"\r
-                       *MAP_CLASS      "Bitmap"\r
-                       *MAP_SUBNO      1\r
-                       *MAP_AMOUNT     1.0\r
-                       *MAP_TYPE       Screen\r
-                       *BITMAP "..\textures\radiant_regression_tests\tile_model.tga"\r
-                       *BITMAP_FILTER  Pyramidal\r
-               }\r
-       }\r
-       *MATERIAL       1       {\r
-               *MATERIAL_NAME  "noshader"\r
-               *MATERIAL_CLASS "Standard"\r
-               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
-               *MATERIAL_SHADING Phong\r
-               *MAP_DIFFUSE    {\r
-                       *MAP_NAME       "noshader"\r
-                       *MAP_CLASS      "Bitmap"\r
-                       *MAP_SUBNO      1\r
-                       *MAP_AMOUNT     1.0\r
-                       *MAP_TYPE       Screen\r
-                       *BITMAP "..\noshader.tga"\r
-                       *BITMAP_FILTER  Pyramidal\r
-               }\r
-       }\r
-}\r
-*GEOMOBJECT    {\r
-       *NODE_NAME      "mat0model0surf0"\r
-       *NODE_TM        {\r
-               *NODE_NAME      "mat0model0surf0"\r
-               *INHERIT_POS    0       0       0\r
-               *INHERIT_ROT    0       0       0\r
-               *INHERIT_SCL    0       0       0\r
-               *TM_ROW0        1.0     0       0\r
-               *TM_ROW1        0       1.0     0\r
-               *TM_ROW2        0       0       1.0\r
-               *TM_ROW3        0       0       0\r
-               *TM_POS 0.000000        0.000000        0.000000\r
-       }\r
-       *MESH   {\r
-               *TIMEVALUE      0\r
-               *MESH_NUMVERTEX 4\r
-               *MESH_NUMFACES  2\r
-               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
-               *MESH_VERTEX_LIST       {\r
-                       *MESH_VERTEX    0       112.000000      0.000000        0.000000\r
-                       *MESH_VERTEX    1       64.000000       0.000000        64.000000\r
-                       *MESH_VERTEX    2       112.000000      128.000000      0.000000\r
-                       *MESH_VERTEX    3       64.000000       128.000000      64.000000\r
-               }\r
-               *MESH_NORMALS   {\r
-                       *MESH_FACENORMAL        0       0.800000        0.000000        0.600000\r
-                       *MESH_FACENORMAL        1       0.800000        0.000000        0.600000\r
-                       *MESH_VERTEXNORMAL      0       0.800000        0.000000        0.600000\r
-                       *MESH_VERTEXNORMAL      1       0.800000        0.000000        0.600000\r
-                       *MESH_VERTEXNORMAL      2       0.800000        0.000000        0.600000\r
-                       *MESH_VERTEXNORMAL      3       0.800000        0.000000        0.600000\r
-               }\r
-               *MESH_FACE_LIST {\r
-                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-               }\r
-               *MESH_NUMTVERTEX        4\r
-               *MESH_TVERTLIST {\r
-                       *MESH_TVERT     0       -2.000000       0.000000        1.000000\r
-                       *MESH_TVERT     1       -2.000000       2.000000        1.000000\r
-                       *MESH_TVERT     2       2.000000        0.000000        1.000000\r
-                       *MESH_TVERT     3       2.000000        2.000000        1.000000\r
-               }\r
-               *MESH_NUMTVFACES        2\r
-               *MESH_TFACELIST {\r
-                       *MESH_TFACE     0       0       2       1\r
-                       *MESH_TFACE     1       2       3       1\r
-               }\r
-       }\r
-       *PROP_MOTIONBLUR        0\r
-       *PROP_CASTSHADOW        1\r
-       *PROP_RECVSHADOW        1\r
-       *MATERIAL_REF   0\r
-}\r
-*GEOMOBJECT    {\r
-       *NODE_NAME      "mat0model0surf1"\r
-       *NODE_TM        {\r
-               *NODE_NAME      "mat0model0surf1"\r
-               *INHERIT_POS    0       0       0\r
-               *INHERIT_ROT    0       0       0\r
-               *INHERIT_SCL    0       0       0\r
-               *TM_ROW0        1.0     0       0\r
-               *TM_ROW1        0       1.0     0\r
-               *TM_ROW2        0       0       1.0\r
-               *TM_ROW3        0       0       0\r
-               *TM_POS 0.000000        0.000000        0.000000\r
-       }\r
-       *MESH   {\r
-               *TIMEVALUE      0\r
-               *MESH_NUMVERTEX 4\r
-               *MESH_NUMFACES  2\r
-               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
-               *MESH_VERTEX_LIST       {\r
-                       *MESH_VERTEX    0       0.000000        128.000000      64.000000\r
-                       *MESH_VERTEX    1       0.000000        128.000000      0.000000\r
-                       *MESH_VERTEX    2       64.000000       128.000000      64.000000\r
-                       *MESH_VERTEX    3       112.000000      128.000000      0.000000\r
-               }\r
-               *MESH_NORMALS   {\r
-                       *MESH_FACENORMAL        0       0.800000        0.000000        0.600000\r
-                       *MESH_FACENORMAL        1       0.800000        0.000000        0.600000\r
-                       *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
-               }\r
-               *MESH_FACE_LIST {\r
-                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-               }\r
-               *MESH_NUMTVERTEX        4\r
-               *MESH_TVERTLIST {\r
-                       *MESH_TVERT     0       -1.000000       2.000000        1.000000\r
-                       *MESH_TVERT     1       -1.000000       0.000000        1.000000\r
-                       *MESH_TVERT     2       1.000000        2.000000        1.000000\r
-                       *MESH_TVERT     3       2.500000        0.000000        1.000000\r
-               }\r
-               *MESH_NUMTVFACES        2\r
-               *MESH_TFACELIST {\r
-                       *MESH_TFACE     0       0       2       1\r
-                       *MESH_TFACE     1       2       3       1\r
-               }\r
-       }\r
-       *PROP_MOTIONBLUR        0\r
-       *PROP_CASTSHADOW        1\r
-       *PROP_RECVSHADOW        1\r
-       *MATERIAL_REF   0\r
-}\r
-*GEOMOBJECT    {\r
-       *NODE_NAME      "mat0model0surf2"\r
-       *NODE_TM        {\r
-               *NODE_NAME      "mat0model0surf2"\r
-               *INHERIT_POS    0       0       0\r
-               *INHERIT_ROT    0       0       0\r
-               *INHERIT_SCL    0       0       0\r
-               *TM_ROW0        1.0     0       0\r
-               *TM_ROW1        0       1.0     0\r
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-               *TM_ROW3        0       0       0\r
-               *TM_POS 0.000000        0.000000        0.000000\r
-       }\r
-       *MESH   {\r
-               *TIMEVALUE      0\r
-               *MESH_NUMVERTEX 4\r
-               *MESH_NUMFACES  2\r
-               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
-               *MESH_VERTEX_LIST       {\r
-                       *MESH_VERTEX    0       64.000000       0.000000        64.000000\r
-                       *MESH_VERTEX    1       0.000000        0.000000        64.000000\r
-                       *MESH_VERTEX    2       64.000000       128.000000      64.000000\r
-                       *MESH_VERTEX    3       0.000000        128.000000      64.000000\r
-               }\r
-               *MESH_NORMALS   {\r
-                       *MESH_FACENORMAL        0       0.800000        0.000000        0.600000\r
-                       *MESH_FACENORMAL        1       0.800000        0.000000        0.600000\r
-                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
-                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
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-                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
-               }\r
-               *MESH_FACE_LIST {\r
-                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-               }\r
-               *MESH_NUMTVERTEX        4\r
-               *MESH_TVERTLIST {\r
-                       *MESH_TVERT     0       1.000000        -1.000000       1.000000\r
-                       *MESH_TVERT     1       -1.000000       -1.000000       1.000000\r
-                       *MESH_TVERT     2       1.000000        3.000000        1.000000\r
-                       *MESH_TVERT     3       -1.000000       3.000000        1.000000\r
-               }\r
-               *MESH_NUMTVFACES        2\r
-               *MESH_TFACELIST {\r
-                       *MESH_TFACE     0       0       2       1\r
-                       *MESH_TFACE     1       2       3       1\r
-               }\r
-       }\r
-       *PROP_MOTIONBLUR        0\r
-       *PROP_CASTSHADOW        1\r
-       *PROP_RECVSHADOW        1\r
-       *MATERIAL_REF   0\r
-}\r
-*GEOMOBJECT    {\r
-       *NODE_NAME      "mat0model0surf3"\r
-       *NODE_TM        {\r
-               *NODE_NAME      "mat0model0surf3"\r
-               *INHERIT_POS    0       0       0\r
-               *INHERIT_ROT    0       0       0\r
-               *INHERIT_SCL    0       0       0\r
-               *TM_ROW0        1.0     0       0\r
-               *TM_ROW1        0       1.0     0\r
-               *TM_ROW2        0       0       1.0\r
-               *TM_ROW3        0       0       0\r
-               *TM_POS 0.000000        0.000000        0.000000\r
-       }\r
-       *MESH   {\r
-               *TIMEVALUE      0\r
-               *MESH_NUMVERTEX 4\r
-               *MESH_NUMFACES  2\r
-               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
-               *MESH_VERTEX_LIST       {\r
-                       *MESH_VERTEX    0       0.000000        0.000000        64.000000\r
-                       *MESH_VERTEX    1       0.000000        0.000000        0.000000\r
-                       *MESH_VERTEX    2       0.000000        128.000000      64.000000\r
-                       *MESH_VERTEX    3       0.000000        128.000000      0.000000\r
-               }\r
-               *MESH_NORMALS   {\r
-                       *MESH_FACENORMAL        0       0.800000        0.000000        0.600000\r
-                       *MESH_FACENORMAL        1       0.800000        0.000000        0.600000\r
-                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
-               }\r
-               *MESH_FACE_LIST {\r
-                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-               }\r
-               *MESH_NUMTVERTEX        4\r
-               *MESH_TVERTLIST {\r
-                       *MESH_TVERT     0       -2.000000       2.000000        1.000000\r
-                       *MESH_TVERT     1       -2.000000       0.000000        1.000000\r
-                       *MESH_TVERT     2       2.000000        2.000000        1.000000\r
-                       *MESH_TVERT     3       2.000000        0.000000        1.000000\r
-               }\r
-               *MESH_NUMTVFACES        2\r
-               *MESH_TFACELIST {\r
-                       *MESH_TFACE     0       0       2       1\r
-                       *MESH_TFACE     1       2       3       1\r
-               }\r
-       }\r
-       *PROP_MOTIONBLUR        0\r
-       *PROP_CASTSHADOW        1\r
-       *PROP_RECVSHADOW        1\r
-       *MATERIAL_REF   0\r
-}\r
-*GEOMOBJECT    {\r
-       *NODE_NAME      "mat0model0surf4"\r
-       *NODE_TM        {\r
-               *NODE_NAME      "mat0model0surf4"\r
-               *INHERIT_POS    0       0       0\r
-               *INHERIT_ROT    0       0       0\r
-               *INHERIT_SCL    0       0       0\r
-               *TM_ROW0        1.0     0       0\r
-               *TM_ROW1        0       1.0     0\r
-               *TM_ROW2        0       0       1.0\r
-               *TM_ROW3        0       0       0\r
-               *TM_POS 0.000000        0.000000        0.000000\r
-       }\r
-       *MESH   {\r
-               *TIMEVALUE      0\r
-               *MESH_NUMVERTEX 4\r
-               *MESH_NUMFACES  2\r
-               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
-               *MESH_VERTEX_LIST       {\r
-                       *MESH_VERTEX    0       112.000000      0.000000        0.000000\r
-                       *MESH_VERTEX    1       0.000000        0.000000        0.000000\r
-                       *MESH_VERTEX    2       64.000000       0.000000        64.000000\r
-                       *MESH_VERTEX    3       0.000000        0.000000        64.000000\r
-               }\r
-               *MESH_NORMALS   {\r
-                       *MESH_FACENORMAL        0       0.800000        0.000000        0.600000\r
-                       *MESH_FACENORMAL        1       0.800000        0.000000        0.600000\r
-                       *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
-                       *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
-                       *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
-                       *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
-               }\r
-               *MESH_FACE_LIST {\r
-                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-               }\r
-               *MESH_NUMTVERTEX        4\r
-               *MESH_TVERTLIST {\r
-                       *MESH_TVERT     0       2.500000        0.000000        1.000000\r
-                       *MESH_TVERT     1       -1.000000       0.000000        1.000000\r
-                       *MESH_TVERT     2       1.000000        2.000000        1.000000\r
-                       *MESH_TVERT     3       -1.000000       2.000000        1.000000\r
-               }\r
-               *MESH_NUMTVFACES        2\r
-               *MESH_TFACELIST {\r
-                       *MESH_TFACE     0       0       2       1\r
-                       *MESH_TFACE     1       2       3       1\r
-               }\r
-       }\r
-       *PROP_MOTIONBLUR        0\r
-       *PROP_CASTSHADOW        1\r
-       *PROP_RECVSHADOW        1\r
-       *MATERIAL_REF   0\r
-}\r
-*GEOMOBJECT    {\r
-       *NODE_NAME      "mat0model0surf5"\r
-       *NODE_TM        {\r
-               *NODE_NAME      "mat0model0surf5"\r
-               *INHERIT_POS    0       0       0\r
-               *INHERIT_ROT    0       0       0\r
-               *INHERIT_SCL    0       0       0\r
-               *TM_ROW0        1.0     0       0\r
-               *TM_ROW1        0       1.0     0\r
-               *TM_ROW2        0       0       1.0\r
-               *TM_ROW3        0       0       0\r
-               *TM_POS 0.000000        0.000000        0.000000\r
-       }\r
-       *MESH   {\r
-               *TIMEVALUE      0\r
-               *MESH_NUMVERTEX 4\r
-               *MESH_NUMFACES  2\r
-               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
-               *MESH_VERTEX_LIST       {\r
-                       *MESH_VERTEX    0       0.000000        128.000000      0.000000\r
-                       *MESH_VERTEX    1       0.000000        0.000000        0.000000\r
-                       *MESH_VERTEX    2       112.000000      128.000000      0.000000\r
-                       *MESH_VERTEX    3       112.000000      0.000000        0.000000\r
-               }\r
-               *MESH_NORMALS   {\r
-                       *MESH_FACENORMAL        0       0.800000        0.000000        0.600000\r
-                       *MESH_FACENORMAL        1       0.800000        0.000000        0.600000\r
-                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
-                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
-                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
-                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
-               }\r
-               *MESH_FACE_LIST {\r
-                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-               }\r
-               *MESH_NUMTVERTEX        4\r
-               *MESH_TVERTLIST {\r
-                       *MESH_TVERT     0       -1.000000       3.000000        1.000000\r
-                       *MESH_TVERT     1       -1.000000       -1.000000       1.000000\r
-                       *MESH_TVERT     2       2.500000        3.000000        1.000000\r
-                       *MESH_TVERT     3       2.500000        -1.000000       1.000000\r
-               }\r
-               *MESH_NUMTVFACES        2\r
-               *MESH_TFACELIST {\r
-                       *MESH_TFACE     0       0       2       1\r
-                       *MESH_TFACE     1       2       3       1\r
-               }\r
-       }\r
-       *PROP_MOTIONBLUR        0\r
-       *PROP_CASTSHADOW        1\r
-       *PROP_RECVSHADOW        1\r
-       *MATERIAL_REF   0\r
-}\r
+*3DSMAX_ASCIIEXPORT    200
+*COMMENT       "Generated by Q3Map2 (ydnar) -convert -format ase"
+*SCENE {
+       *SCENE_FILENAME "wedge_steep.bsp"
+       *SCENE_FIRSTFRAME       0
+       *SCENE_LASTFRAME        100
+       *SCENE_FRAMESPEED       30
+       *SCENE_TICKSPERFRAME    160
+       *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000
+       *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000
+}
+*MATERIAL_LIST {
+       *MATERIAL_COUNT 2
+       *MATERIAL       0       {
+               *MATERIAL_NAME  "textures/radiant_regression_tests/tile_model"
+               *MATERIAL_CLASS "Standard"
+               *MATERIAL_DIFFUSE       1.000000        1.000000        0.833333
+               *MATERIAL_SHADING Phong
+               *MAP_DIFFUSE    {
+                       *MAP_NAME       "textures/radiant_regression_tests/tile_model"
+                       *MAP_CLASS      "Bitmap"
+                       *MAP_SUBNO      1
+                       *MAP_AMOUNT     1.0
+                       *MAP_TYPE       Screen
+                       *BITMAP "..\textures\radiant_regression_tests\tile_model.tga"
+                       *BITMAP_FILTER  Pyramidal
+               }
+       }
+       *MATERIAL       1       {
+               *MATERIAL_NAME  "noshader"
+               *MATERIAL_CLASS "Standard"
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000
+               *MATERIAL_SHADING Phong
+               *MAP_DIFFUSE    {
+                       *MAP_NAME       "noshader"
+                       *MAP_CLASS      "Bitmap"
+                       *MAP_SUBNO      1
+                       *MAP_AMOUNT     1.0
+                       *MAP_TYPE       Screen
+                       *BITMAP "..\noshader.tga"
+                       *BITMAP_FILTER  Pyramidal
+               }
+       }
+}
+*GEOMOBJECT    {
+       *NODE_NAME      "mat0model0surf0"
+       *NODE_TM        {
+               *NODE_NAME      "mat0model0surf0"
+               *INHERIT_POS    0       0       0
+               *INHERIT_ROT    0       0       0
+               *INHERIT_SCL    0       0       0
+               *TM_ROW0        1.0     0       0
+               *TM_ROW1        0       1.0     0
+               *TM_ROW2        0       0       1.0
+               *TM_ROW3        0       0       0
+               *TM_POS 0.000000        0.000000        0.000000
+       }
+       *MESH   {
+               *TIMEVALUE      0
+               *MESH_NUMVERTEX 4
+               *MESH_NUMFACES  2
+               *COMMENT        "SURFACETYPE    MST_PLANAR"
+               *MESH_VERTEX_LIST       {
+                       *MESH_VERTEX    0       112.000000      0.000000        0.000000
+                       *MESH_VERTEX    1       64.000000       0.000000        64.000000
+                       *MESH_VERTEX    2       112.000000      128.000000      0.000000
+                       *MESH_VERTEX    3       64.000000       128.000000      64.000000
+               }
+               *MESH_NORMALS   {
+                       *MESH_FACENORMAL        0       0.800000        0.000000        0.600000
+                       *MESH_FACENORMAL        1       0.800000        0.000000        0.600000
+                       *MESH_VERTEXNORMAL      0       0.800000        0.000000        0.600000
+                       *MESH_VERTEXNORMAL      1       0.800000        0.000000        0.600000
+                       *MESH_VERTEXNORMAL      2       0.800000        0.000000        0.600000
+                       *MESH_VERTEXNORMAL      3       0.800000        0.000000        0.600000
+               }
+               *MESH_FACE_LIST {
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+               }
+               *MESH_NUMTVERTEX        4
+               *MESH_TVERTLIST {
+                       *MESH_TVERT     0       -2.000000       0.000000        1.000000
+                       *MESH_TVERT     1       -2.000000       2.000000        1.000000
+                       *MESH_TVERT     2       2.000000        0.000000        1.000000
+                       *MESH_TVERT     3       2.000000        2.000000        1.000000
+               }
+               *MESH_NUMTVFACES        2
+               *MESH_TFACELIST {
+                       *MESH_TFACE     0       0       2       1
+                       *MESH_TFACE     1       2       3       1
+               }
+       }
+       *PROP_MOTIONBLUR        0
+       *PROP_CASTSHADOW        1
+       *PROP_RECVSHADOW        1
+       *MATERIAL_REF   0
+}
+*GEOMOBJECT    {
+       *NODE_NAME      "mat0model0surf1"
+       *NODE_TM        {
+               *NODE_NAME      "mat0model0surf1"
+               *INHERIT_POS    0       0       0
+               *INHERIT_ROT    0       0       0
+               *INHERIT_SCL    0       0       0
+               *TM_ROW0        1.0     0       0
+               *TM_ROW1        0       1.0     0
+               *TM_ROW2        0       0       1.0
+               *TM_ROW3        0       0       0
+               *TM_POS 0.000000        0.000000        0.000000
+       }
+       *MESH   {
+               *TIMEVALUE      0
+               *MESH_NUMVERTEX 4
+               *MESH_NUMFACES  2
+               *COMMENT        "SURFACETYPE    MST_PLANAR"
+               *MESH_VERTEX_LIST       {
+                       *MESH_VERTEX    0       0.000000        128.000000      64.000000
+                       *MESH_VERTEX    1       0.000000        128.000000      0.000000
+                       *MESH_VERTEX    2       64.000000       128.000000      64.000000
+                       *MESH_VERTEX    3       112.000000      128.000000      0.000000
+               }
+               *MESH_NORMALS   {
+                       *MESH_FACENORMAL        0       0.800000        0.000000        0.600000
+                       *MESH_FACENORMAL        1       0.800000        0.000000        0.600000
+                       *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000
+                       *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000
+                       *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000
+                       *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000
+               }
+               *MESH_FACE_LIST {
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+               }
+               *MESH_NUMTVERTEX        4
+               *MESH_TVERTLIST {
+                       *MESH_TVERT     0       -1.000000       2.000000        1.000000
+                       *MESH_TVERT     1       -1.000000       0.000000        1.000000
+                       *MESH_TVERT     2       1.000000        2.000000        1.000000
+                       *MESH_TVERT     3       2.500000        0.000000        1.000000
+               }
+               *MESH_NUMTVFACES        2
+               *MESH_TFACELIST {
+                       *MESH_TFACE     0       0       2       1
+                       *MESH_TFACE     1       2       3       1
+               }
+       }
+       *PROP_MOTIONBLUR        0
+       *PROP_CASTSHADOW        1
+       *PROP_RECVSHADOW        1
+       *MATERIAL_REF   0
+}
+*GEOMOBJECT    {
+       *NODE_NAME      "mat0model0surf2"
+       *NODE_TM        {
+               *NODE_NAME      "mat0model0surf2"
+               *INHERIT_POS    0       0       0
+               *INHERIT_ROT    0       0       0
+               *INHERIT_SCL    0       0       0
+               *TM_ROW0        1.0     0       0
+               *TM_ROW1        0       1.0     0
+               *TM_ROW2        0       0       1.0
+               *TM_ROW3        0       0       0
+               *TM_POS 0.000000        0.000000        0.000000
+       }
+       *MESH   {
+               *TIMEVALUE      0
+               *MESH_NUMVERTEX 4
+               *MESH_NUMFACES  2
+               *COMMENT        "SURFACETYPE    MST_PLANAR"
+               *MESH_VERTEX_LIST       {
+                       *MESH_VERTEX    0       64.000000       0.000000        64.000000
+                       *MESH_VERTEX    1       0.000000        0.000000        64.000000
+                       *MESH_VERTEX    2       64.000000       128.000000      64.000000
+                       *MESH_VERTEX    3       0.000000        128.000000      64.000000
+               }
+               *MESH_NORMALS   {
+                       *MESH_FACENORMAL        0       0.800000        0.000000        0.600000
+                       *MESH_FACENORMAL        1       0.800000        0.000000        0.600000
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000
+               }
+               *MESH_FACE_LIST {
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+               }
+               *MESH_NUMTVERTEX        4
+               *MESH_TVERTLIST {
+                       *MESH_TVERT     0       1.000000        -1.000000       1.000000
+                       *MESH_TVERT     1       -1.000000       -1.000000       1.000000
+                       *MESH_TVERT     2       1.000000        3.000000        1.000000
+                       *MESH_TVERT     3       -1.000000       3.000000        1.000000
+               }
+               *MESH_NUMTVFACES        2
+               *MESH_TFACELIST {
+                       *MESH_TFACE     0       0       2       1
+                       *MESH_TFACE     1       2       3       1
+               }
+       }
+       *PROP_MOTIONBLUR        0
+       *PROP_CASTSHADOW        1
+       *PROP_RECVSHADOW        1
+       *MATERIAL_REF   0
+}
+*GEOMOBJECT    {
+       *NODE_NAME      "mat0model0surf3"
+       *NODE_TM        {
+               *NODE_NAME      "mat0model0surf3"
+               *INHERIT_POS    0       0       0
+               *INHERIT_ROT    0       0       0
+               *INHERIT_SCL    0       0       0
+               *TM_ROW0        1.0     0       0
+               *TM_ROW1        0       1.0     0
+               *TM_ROW2        0       0       1.0
+               *TM_ROW3        0       0       0
+               *TM_POS 0.000000        0.000000        0.000000
+       }
+       *MESH   {
+               *TIMEVALUE      0
+               *MESH_NUMVERTEX 4
+               *MESH_NUMFACES  2
+               *COMMENT        "SURFACETYPE    MST_PLANAR"
+               *MESH_VERTEX_LIST       {
+                       *MESH_VERTEX    0       0.000000        0.000000        64.000000
+                       *MESH_VERTEX    1       0.000000        0.000000        0.000000
+                       *MESH_VERTEX    2       0.000000        128.000000      64.000000
+                       *MESH_VERTEX    3       0.000000        128.000000      0.000000
+               }
+               *MESH_NORMALS   {
+                       *MESH_FACENORMAL        0       0.800000        0.000000        0.600000
+                       *MESH_FACENORMAL        1       0.800000        0.000000        0.600000
+                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000
+                       *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000
+                       *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000
+                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000
+               }
+               *MESH_FACE_LIST {
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+               }
+               *MESH_NUMTVERTEX        4
+               *MESH_TVERTLIST {
+                       *MESH_TVERT     0       -2.000000       2.000000        1.000000
+                       *MESH_TVERT     1       -2.000000       0.000000        1.000000
+                       *MESH_TVERT     2       2.000000        2.000000        1.000000
+                       *MESH_TVERT     3       2.000000        0.000000        1.000000
+               }
+               *MESH_NUMTVFACES        2
+               *MESH_TFACELIST {
+                       *MESH_TFACE     0       0       2       1
+                       *MESH_TFACE     1       2       3       1
+               }
+       }
+       *PROP_MOTIONBLUR        0
+       *PROP_CASTSHADOW        1
+       *PROP_RECVSHADOW        1
+       *MATERIAL_REF   0
+}
+*GEOMOBJECT    {
+       *NODE_NAME      "mat0model0surf4"
+       *NODE_TM        {
+               *NODE_NAME      "mat0model0surf4"
+               *INHERIT_POS    0       0       0
+               *INHERIT_ROT    0       0       0
+               *INHERIT_SCL    0       0       0
+               *TM_ROW0        1.0     0       0
+               *TM_ROW1        0       1.0     0
+               *TM_ROW2        0       0       1.0
+               *TM_ROW3        0       0       0
+               *TM_POS 0.000000        0.000000        0.000000
+       }
+       *MESH   {
+               *TIMEVALUE      0
+               *MESH_NUMVERTEX 4
+               *MESH_NUMFACES  2
+               *COMMENT        "SURFACETYPE    MST_PLANAR"
+               *MESH_VERTEX_LIST       {
+                       *MESH_VERTEX    0       112.000000      0.000000        0.000000
+                       *MESH_VERTEX    1       0.000000        0.000000        0.000000
+                       *MESH_VERTEX    2       64.000000       0.000000        64.000000
+                       *MESH_VERTEX    3       0.000000        0.000000        64.000000
+               }
+               *MESH_NORMALS   {
+                       *MESH_FACENORMAL        0       0.800000        0.000000        0.600000
+                       *MESH_FACENORMAL        1       0.800000        0.000000        0.600000
+                       *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000
+                       *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000
+                       *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000
+                       *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000
+               }
+               *MESH_FACE_LIST {
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+               }
+               *MESH_NUMTVERTEX        4
+               *MESH_TVERTLIST {
+                       *MESH_TVERT     0       2.500000        0.000000        1.000000
+                       *MESH_TVERT     1       -1.000000       0.000000        1.000000
+                       *MESH_TVERT     2       1.000000        2.000000        1.000000
+                       *MESH_TVERT     3       -1.000000       2.000000        1.000000
+               }
+               *MESH_NUMTVFACES        2
+               *MESH_TFACELIST {
+                       *MESH_TFACE     0       0       2       1
+                       *MESH_TFACE     1       2       3       1
+               }
+       }
+       *PROP_MOTIONBLUR        0
+       *PROP_CASTSHADOW        1
+       *PROP_RECVSHADOW        1
+       *MATERIAL_REF   0
+}
+*GEOMOBJECT    {
+       *NODE_NAME      "mat0model0surf5"
+       *NODE_TM        {
+               *NODE_NAME      "mat0model0surf5"
+               *INHERIT_POS    0       0       0
+               *INHERIT_ROT    0       0       0
+               *INHERIT_SCL    0       0       0
+               *TM_ROW0        1.0     0       0
+               *TM_ROW1        0       1.0     0
+               *TM_ROW2        0       0       1.0
+               *TM_ROW3        0       0       0
+               *TM_POS 0.000000        0.000000        0.000000
+       }
+       *MESH   {
+               *TIMEVALUE      0
+               *MESH_NUMVERTEX 4
+               *MESH_NUMFACES  2
+               *COMMENT        "SURFACETYPE    MST_PLANAR"
+               *MESH_VERTEX_LIST       {
+                       *MESH_VERTEX    0       0.000000        128.000000      0.000000
+                       *MESH_VERTEX    1       0.000000        0.000000        0.000000
+                       *MESH_VERTEX    2       112.000000      128.000000      0.000000
+                       *MESH_VERTEX    3       112.000000      0.000000        0.000000
+               }
+               *MESH_NORMALS   {
+                       *MESH_FACENORMAL        0       0.800000        0.000000        0.600000
+                       *MESH_FACENORMAL        1       0.800000        0.000000        0.600000
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000
+               }
+               *MESH_FACE_LIST {
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0
+               }
+               *MESH_NUMTVERTEX        4
+               *MESH_TVERTLIST {
+                       *MESH_TVERT     0       -1.000000       3.000000        1.000000
+                       *MESH_TVERT     1       -1.000000       -1.000000       1.000000
+                       *MESH_TVERT     2       2.500000        3.000000        1.000000
+                       *MESH_TVERT     3       2.500000        -1.000000       1.000000
+               }
+               *MESH_NUMTVFACES        2
+               *MESH_TFACELIST {
+                       *MESH_TFACE     0       0       2       1
+                       *MESH_TFACE     1       2       3       1
+               }
+       }
+       *PROP_MOTIONBLUR        0
+       *PROP_CASTSHADOW        1
+       *PROP_RECVSHADOW        1
+       *MATERIAL_REF   0
+}