15 hours agoMerge branch 'readme-no-redownload' into 'master' master
Thomas Debesse [Tue, 23 Jul 2019 04:13:05 +0000 (04:13 +0000)]
Merge branch 'readme-no-redownload' into 'master'

add how to avoid redownloading gamepacks to README.md

See merge request xonotic/netradiant!145

15 hours agoadd how to avoid redownloading gamepacks to README.md 145/head
Zack Middleton [Tue, 23 Jul 2019 03:42:30 +0000 (22:42 -0500)]
add how to avoid redownloading gamepacks to README.md

16 hours agoMerge branch 'bintarget' into 'master'
Thomas Debesse [Tue, 23 Jul 2019 03:23:49 +0000 (03:23 +0000)]
Merge branch 'bintarget' into 'master'

add a "binaries" target, fix #135, <3 @zturtleman

Closes #135

See merge request xonotic/netradiant!144

17 hours agoadd a "binaries" target, fix #135, <3 @zturtleman 144/head
Thomas Debesse [Tue, 23 Jul 2019 02:21:22 +0000 (04:21 +0200)]
add a "binaries" target, fix #135, <3 @zturtleman

add a "binaries" target to be able to rebuild everything without
redownloading gamepacks

17 hours agoMerge branch 'cleanup' into 'master'
Thomas Debesse [Tue, 23 Jul 2019 02:20:57 +0000 (02:20 +0000)]
Merge branch 'cleanup' into 'master'

some clean up

Closes #134

See merge request xonotic/netradiant!142

17 hours agorename game_packs target to gamepacks 142/head
Thomas Debesse [Tue, 23 Jul 2019 02:07:14 +0000 (04:07 +0200)]
rename game_packs target to gamepacks

17 hours agoradiant target is now named netradiant, fix #134
Thomas Debesse [Tue, 23 Jul 2019 02:06:46 +0000 (04:06 +0200)]
radiant target is now named netradiant, fix #134

also mention the BUNDLE_LIBRARIES cmake option, ref #133

41 hours agodelete the COMPILING file as it is heavily outdated
Thomas Debesse [Mon, 22 Jul 2019 02:24:16 +0000 (04:24 +0200)]
delete the COMPILING file as it is heavily outdated

- macos instructions were not edited in 4 years
- linux and windows instructions were not edited in 9 years

and almost everything in this file is now obsolete or wrong

build instructions in README.md file are meant to be up to date

41 hours agoMerge branch 'restart' into 'master'
Thomas Debesse [Mon, 22 Jul 2019 02:10:03 +0000 (02:10 +0000)]
Merge branch 'restart' into 'master'

make radiant able to restart itself when required, ask user to

See merge request xonotic/netradiant!141

41 hours agobikeshedding: some wording 141/head
Thomas Debesse [Sun, 14 Jul 2019 00:57:54 +0000 (02:57 +0200)]
bikeshedding: some wording

41 hours agoradiant: make restart notification a question
Thomas Debesse [Sun, 14 Jul 2019 06:19:51 +0000 (08:19 +0200)]
radiant: make restart notification a question

thanks to latched variable mechanism
people can chose to not restart immediately

41 hours agoradiant: restart on game change
Thomas Debesse [Sun, 14 Jul 2019 06:05:00 +0000 (08:05 +0200)]
radiant: restart on game change

ask user to restart radiant on game change

41 hours agoradiant: restart on latched preference change
Thomas Debesse [Sun, 14 Jul 2019 15:37:02 +0000 (17:37 +0200)]
radiant: restart on latched preference change

41 hours agoradiant: code to make radiant able to restart itself
Thomas Debesse [Sun, 14 Jul 2019 00:53:50 +0000 (02:53 +0200)]
radiant: code to make radiant able to restart itself

- save preferences
- check for map being modified (this asks user for saving if not yet saved)
- check for a map being currently edited
- start a new instance, with the current map as parameter if exists
- quit current instance if new instance started correctly

41 hours agoradiant: get own radiant executable file path
Thomas Debesse [Sun, 14 Jul 2019 00:35:17 +0000 (02:35 +0200)]
radiant: get own radiant executable file path

previous code was getting it to compute app_path, lib_path and data_path
but was not keeping the value

41 hours agoradiant: fix command-line opening on windows
Thomas Debesse [Sun, 14 Jul 2019 04:06:08 +0000 (06:06 +0200)]
radiant: fix command-line opening on windows

clean-up windows path, especially use '/' instead of '\'
as directory separator since since radiant is hardcoded
to use an lookup for '/' anywhere.

41 hours agoMerge branch 'floating' into 'master'
Thomas Debesse [Mon, 22 Jul 2019 02:08:35 +0000 (02:08 +0000)]
Merge branch 'floating' into 'master'

gtk2: do not make floating windows minimizable

See merge request xonotic/netradiant!140

9 days agogtk2: do not make floating windows minimizable 140/head
Thomas Debesse [Sat, 13 Jul 2019 20:56:48 +0000 (22:56 +0200)]
gtk2: do not make floating windows minimizable

First, this feature leads to an horrible behavior on
Windows where the application ends in a loop of endless
minimization and restoration, probably because the window
manager minimizes or restores the whole application once
a floating window in minimized or restored, leading to a
race condition between all floating windows, some being
minimized and others being restored at the same time,
triggering the minimization and the restoration of the
others, and so on. It's difficult to say such issue
will never happen on other OS or with some window manager.

Second, those floating windows are expected to be displayed
or hidden using menu or keyboard shortcut, it's a design
choice. Then the OS-specific way to minimize/restore them
is superflous and less efficient.

Finally, the mainframe is not created as a floating window
so the user minimizes the application by minimizing the

10 days agoMerge branch 'heretic2' into 'master'
Thomas Debesse [Sat, 13 Jul 2019 18:06:23 +0000 (18:06 +0000)]
Merge branch 'heretic2' into 'master'

heretic2: use a dedicated heretic subdirectory for Heretic 2 stuff, and more

See merge request xonotic/netradiant!139

10 days agoreadme: update target related help 139/head
Thomas Debesse [Fri, 5 Jul 2019 22:55:35 +0000 (00:55 +0200)]
readme: update target related help

10 days agotools/heretic2: also make q2map a required target
Thomas Debesse [Sat, 13 Jul 2019 17:56:14 +0000 (19:56 +0200)]
tools/heretic2: also make q2map a required target

10 days agomakefile: install heretic2 stuff like cmake does
Thomas Debesse [Fri, 5 Jul 2019 23:37:23 +0000 (01:37 +0200)]
makefile: install heretic2 stuff like cmake does

10 days agotools/heretic2: print h2data instead of qdata in messages
Thomas Debesse [Fri, 5 Jul 2019 22:44:24 +0000 (00:44 +0200)]
tools/heretic2: print h2data instead of qdata in messages

10 days agotools/heretic2: move heretic2 stuff to its own directory
Thomas Debesse [Fri, 5 Jul 2019 22:33:50 +0000 (00:33 +0200)]
tools/heretic2: move heretic2 stuff to its own directory

2 weeks agoMerge branch 'winconsole' into 'master'
Thomas Debesse [Fri, 5 Jul 2019 22:07:54 +0000 (22:07 +0000)]
Merge branch 'winconsole' into 'master'

make tools target the console subsystem on Windows

See merge request xonotic/netradiant!137

2 weeks agocmake: do not use WIN32 for console tools 137/head
Thomas Debesse [Fri, 5 Jul 2019 20:25:34 +0000 (22:25 +0200)]
cmake: do not use WIN32 for console tools

allow them to output stdout on console and spawn a console if required

it's not very intuitive and explicit but the WIN32 cmake keyword
in add_executable call is to not target the console subsystem but
only the graphical one

so console tools just have to not use that keyword, even if they imay
display a window like when doing q2map -glview

then the WIN32 keyword is a kind of “no console” keyword

2 weeks agocmake: make tools target the console subsystem on Windows
Thomas Debesse [Thu, 4 Jul 2019 23:57:34 +0000 (01:57 +0200)]
cmake: make tools target the console subsystem on Windows

previously on Windows the stdout stuff was only printed on MinTTY console or SSH shell,
this change makes the tools to target the console subsystem so they also print stdout
on cmd console.

this also makes the tool spawning a cmd console windows when not started from a console,
allowing people to monitor what is printed.

this is done by adding a console_app() cmake macro that enables the -mconsole linker flag.
For exhaustivity an extraneous window_app() macro is done too that enables the -mwindows
flag. The -mwindows looks to be implicit, but making this macro explicit and using it
keeps the CMakeLists.txt file self documenting which exe has to be compiled with -mconsole,
which one has to be compiled with -mwindows, and which one has to be compiled with both.

this is a way to check if an exe targets only the windows subsystem:

$ objdump -p netradiant.exe | egrep '^Subsystem'
Subsystem 00000002 (Windows GUI)

this is a way to check if an exe targets the console subsystem:

$ objdump -p q3map2.exe | egrep '^Subsystem'
Subsystem 00000003 (Windows CUI)

note that this one targets both console and windows subsystem, only console is reported:

$ objdump -p q2map.exe | egrep '^Subsystem'
Subsystem 00000003 (Windows CUI)

4 weeks agoMerge branch 'bundle' into 'master'
Thomas Debesse [Mon, 24 Jun 2019 19:02:41 +0000 (19:02 +0000)]
Merge branch 'bundle' into 'master'

improve lib and other stuff bundling on windows

See merge request xonotic/netradiant!136

4 weeks agobundle: store dll in lib subdirectory, bundle all of them at once 136/head
Thomas Debesse [Wed, 19 Jun 2019 18:45:53 +0000 (20:45 +0200)]
bundle: store dll in lib subdirectory, bundle all of them at once

instead of finding and copying the dll each time a binary is produced,
the path of the produced binary is stored in a unique file (to avoid race
condition) and the target for that binary is added as a dependency to a new
target named `bundle` that does the finding and the copying once for all.

this avoids race condition while building targets in parallel, workaround
the inability of cmake to track a common list between all targets and to keep
it from configure to build step

this makes the bundle process more reliable and avoid things being copied
twice. Before that I've seen copy processes starting to copy the same file
even with the -n option telling to not copy if the file exists, then seeing
one of them failing because they both started when the file was not yet
copied but one finished the copy before the other one

this also makes the bundling faster by only doing things once for all

the dll are then moved to a lib/ subdirectory instead of the root
of the buld directory

each binary having dll to find and copy is built with a special resource file
embedding a manifest telling there is an assembly directory containing dll
named lib, then a manifest is writen for that assembly directory listing all
the dll it can find there telling windows to look for them there at binary
loading instead of the system directory and the place right to binary


- helps to ensure the right dll is loaded even if another exists
  with the same name on the system
- reduce the mess by storing all dll in one dedicated directory
- avoids the double cmake configure run by removing the need to
  glob the build directory before installation

4 weeks agobundle: also bundle hicolor icons with libgtk
Thomas Debesse [Tue, 18 Jun 2019 21:06:14 +0000 (23:06 +0200)]
bundle: also bundle hicolor icons with libgtk

4 weeks agobundle: export gtk theme/engine bundle code to the script
Thomas Debesse [Mon, 17 Jun 2019 23:01:18 +0000 (01:01 +0200)]
bundle: export gtk theme/engine bundle code to the script

now triggered on libgtk bundling

4 weeks agobundle: use ntldd on msys2 instead of ldd to enable 32bit build on 64bit os
Thomas Debesse [Mon, 17 Jun 2019 22:15:11 +0000 (00:15 +0200)]
bundle: use ntldd on msys2 instead of ldd to enable 32bit build on 64bit os

4 weeks agobundle: export lib bundling code to a standalone script
Thomas Debesse [Mon, 17 Jun 2019 21:33:59 +0000 (23:33 +0200)]
bundle: export lib bundling code to a standalone script

4 weeks agoMerge branch 'wingtk2gl' into 'master'
Thomas Debesse [Tue, 18 Jun 2019 22:01:05 +0000 (22:01 +0000)]
Merge branch 'wingtk2gl' into 'master'

workaround the GTK2 GLWidget bug on Windows, fix #64

Closes #64

See merge request xonotic/netradiant!133

4 weeks agoworkaround the GTK2 GLWidget bug on Windows 133/head
Thomas Debesse [Sun, 16 Jun 2019 15:40:08 +0000 (17:40 +0200)]
workaround the GTK2 GLWidget bug on Windows

4 weeks agoMerge branch 'quake2' into 'master'
Thomas Debesse [Tue, 18 Jun 2019 21:38:06 +0000 (21:38 +0000)]
Merge branch 'quake2' into 'master'

cmake: building quake2 and heretic2 tools to be on par with legacy makefile

See merge request xonotic/netradiant!134

4 weeks agoicons: some touchup 134/head
Thomas Debesse [Sun, 16 Jun 2019 23:35:07 +0000 (01:35 +0200)]
icons: some touchup

4 weeks agoheretic2: remove stale file
Thomas Debesse [Sun, 16 Jun 2019 23:34:48 +0000 (01:34 +0200)]
heretic2: remove stale file

4 weeks agoh2data: fix build on macos
Thomas Debesse [Sun, 16 Jun 2019 23:07:57 +0000 (01:07 +0200)]
h2data: fix build on macos

4 weeks agocmake: build quake2 and heretic2 tools to be on par with legacy Makefile
Thomas Debesse [Sun, 16 Jun 2019 23:07:16 +0000 (01:07 +0200)]
cmake: build quake2 and heretic2 tools to be on par with legacy Makefile

4 weeks agoMerge branch 'gamepacks' into 'master'
Thomas Debesse [Tue, 18 Jun 2019 21:36:05 +0000 (21:36 +0000)]
Merge branch 'gamepacks' into 'master'

gamepacks: install them in a gamepacks/ subdirectory

See merge request xonotic/netradiant!135

5 weeks agogamepacks: install them in a gamepacks/ subdirectory 135/head
Thomas Debesse [Mon, 17 Jun 2019 19:42:42 +0000 (21:42 +0200)]
gamepacks: install them in a gamepacks/ subdirectory

5 weeks agoMerge branch 'gamepacks' into 'master'
Thomas Debesse [Sun, 16 Jun 2019 15:43:32 +0000 (15:43 +0000)]
Merge branch 'gamepacks' into 'master'

cmake: allow to set an arbitrary directory to store downloaded gamepacks

See merge request xonotic/netradiant!132

5 weeks agocmake: allow to set an arbitrary directory to store downloaded gamepacks 132/head
Thomas Debesse [Sun, 16 Jun 2019 14:24:52 +0000 (16:24 +0200)]
cmake: allow to set an arbitrary directory to store downloaded gamepacks

this is useful when you have as many as build directories as os/arch combination
but want to download game packs only once

5 weeks agoreadme: edit build instructions
Thomas Debesse [Sun, 16 Jun 2019 15:20:51 +0000 (17:20 +0200)]
readme: edit build instructions

5 weeks agoMerge branch 'polishing' into 'master'
Thomas Debesse [Sun, 16 Jun 2019 13:36:16 +0000 (13:36 +0000)]
Merge branch 'polishing' into 'master'

polishing stuff a bit, no functionnal changes

See merge request xonotic/netradiant!130

5 weeks agoplugins: unify About window wording 130/head
Thomas Debesse [Wed, 5 Jun 2019 02:58:28 +0000 (04:58 +0200)]
plugins: unify About window wording

also get rid of Q3Radiant, SDRadiant, GTKRadiant references
use RADIANT_NAME definition instead

5 weeks agologging: no need for quotes around netradiant version in radiant.log
Thomas Debesse [Wed, 5 Jun 2019 01:30:53 +0000 (03:30 +0200)]
logging: no need for quotes around netradiant version in radiant.log

5 weeks agoradiant/tools: use RADIANT_NAME instead of hardcoding NetRadiant or Radiant
Thomas Debesse [Wed, 5 Jun 2019 01:17:06 +0000 (03:17 +0200)]
radiant/tools: use RADIANT_NAME instead of hardcoding NetRadiant or Radiant

5 weeks agobikeshedding: comment wording
Thomas Debesse [Sun, 16 Jun 2019 11:08:29 +0000 (13:08 +0200)]
bikeshedding: comment wording

5 weeks agobikeshedding: spacing
Thomas Debesse [Wed, 5 Jun 2019 00:20:58 +0000 (02:20 +0200)]
bikeshedding: spacing

5 weeks agobikeshedding: cmake quoting
Thomas Debesse [Sun, 16 Jun 2019 11:20:40 +0000 (13:20 +0200)]
bikeshedding: cmake quoting

5 weeks agocmake: use complete version string in radiant about dialog
Thomas Debesse [Tue, 4 Jun 2019 23:46:28 +0000 (01:46 +0200)]
cmake: use complete version string in radiant about dialog

5 weeks agocmake/makefile: define NetRadiant name
Thomas Debesse [Wed, 5 Jun 2019 00:00:30 +0000 (02:00 +0200)]
cmake/makefile: define NetRadiant name

5 weeks agocmake/makefile: there is no need for MAJOR/MINOR/PATCH anymore
Thomas Debesse [Wed, 5 Jun 2019 00:00:58 +0000 (02:00 +0200)]
cmake/makefile: there is no need for MAJOR/MINOR/PATCH anymore

5 weeks agocmake: there is no conflict anymore between radiant directory and netradiant file
Thomas Debesse [Wed, 29 May 2019 21:25:08 +0000 (23:25 +0200)]
cmake: there is no conflict anymore between radiant directory and netradiant file

5 weeks agocmake: add “tools” target
Thomas Debesse [Wed, 29 May 2019 21:21:59 +0000 (23:21 +0200)]
cmake: add “tools” target

the same way there is now a BUILD_RADIANT and BUILD_TOOLS build option,
allow people to just do: make tools

5 weeks agocmake: only set RADIANT_ABOUTMSG for netradiant build
Thomas Debesse [Tue, 4 Jun 2019 23:12:08 +0000 (01:12 +0200)]
cmake: only set RADIANT_ABOUTMSG for netradiant build

5 weeks agocmake: unify radiant variable names
Thomas Debesse [Tue, 4 Jun 2019 23:08:42 +0000 (01:08 +0200)]
cmake: unify radiant variable names

5 weeks agocmake: fix RADIANT_ABOUTMSG definition to be used in About window
Thomas Debesse [Tue, 4 Jun 2019 23:06:52 +0000 (01:06 +0200)]
cmake: fix RADIANT_ABOUTMSG definition to be used in About window

5 weeks agocmake: does not display license list since it can be set to none
Thomas Debesse [Tue, 4 Jun 2019 22:35:52 +0000 (00:35 +0200)]
cmake: does not display license list since it can be set to none

5 weeks agocmake: put the macOS libffi hack in FindGLIB instead of FindGTKGLExt
Thomas Debesse [Tue, 4 Jun 2019 22:16:51 +0000 (00:16 +0200)]
cmake: put the macOS libffi hack in FindGLIB instead of FindGTKGLExt

5 weeks agocmake: prefer absolute paths instead of relative ones
Thomas Debesse [Mon, 3 Jun 2019 21:39:14 +0000 (23:39 +0200)]
cmake: prefer absolute paths instead of relative ones

5 weeks agocmake: spacing
Thomas Debesse [Mon, 3 Jun 2019 21:37:25 +0000 (23:37 +0200)]
cmake: spacing

5 weeks agocmake: better way to set per OS options
Thomas Debesse [Tue, 4 Jun 2019 00:48:52 +0000 (02:48 +0200)]
cmake: better way to set per OS options

5 weeks agoMerge branch 'xdg' into 'master'
Thomas Debesse [Sun, 16 Jun 2019 13:20:16 +0000 (13:20 +0000)]
Merge branch 'xdg' into 'master'

radiant: mkdir config parent dir

See merge request xonotic/netradiant!129

5 weeks agoradiant: mkdir config parent dir 129/head
Thomas Debesse [Sun, 16 Jun 2019 11:07:17 +0000 (13:07 +0200)]
radiant: mkdir config parent dir

5 weeks agoMerge branch 'crnlib' into 'master'
Thomas Debesse [Sun, 16 Jun 2019 13:11:59 +0000 (13:11 +0000)]
Merge branch 'crnlib' into 'master'

crnlib: update submodule reference

See merge request xonotic/netradiant!131

5 weeks agocrnlib: update submodule reference 131/head
Thomas Debesse [Sun, 16 Jun 2019 13:09:40 +0000 (15:09 +0200)]
crnlib: update submodule reference

- import fixes from Unity
- fix FreeBSD build

7 weeks agomacos: do not require xquartz and do not build against x11
Thomas Debesse [Sat, 1 Jun 2019 20:46:28 +0000 (22:46 +0200)]
macos: do not require xquartz and do not build against x11

7 weeks agoMerge branch 'freebsd' into 'master'
Thomas Debesse [Sun, 2 Jun 2019 01:21:39 +0000 (01:21 +0000)]
Merge branch 'freebsd' into 'master'

FreeBSD support

See merge request xonotic/netradiant!75

7 weeks agoreadme: add FreeBSD build instructions 75/head
Thomas Debesse [Sun, 2 Jun 2019 01:08:39 +0000 (03:08 +0200)]
readme: add FreeBSD build instructions

7 weeks agopreproc: PATH_MAX is defined in sys/syslimits.h on FreeBSD
Thomas Debesse [Wed, 30 Aug 2017 22:58:12 +0000 (22:58 +0000)]
preproc: PATH_MAX is defined in sys/syslimits.h on FreeBSD

7 weeks agocmake: look for libraries in /usr/local/lib on FreeBSD
Thomas Debesse [Wed, 30 Aug 2017 22:32:48 +0000 (22:32 +0000)]
cmake: look for libraries in /usr/local/lib on FreeBSD

7 weeks agovector: do not redefine lrint on FreeBSD
Thomas Debesse [Wed, 30 Aug 2017 22:30:44 +0000 (22:30 +0000)]
vector: do not redefine lrint on FreeBSD

7 weeks agoreadme: minor edits
Thomas Debesse [Sun, 2 Jun 2019 01:16:05 +0000 (03:16 +0200)]
readme: minor edits

7 weeks agocmake: fix icons install and stuff like that (bug from b4b0ad3), <3 @SpiKe
Thomas Debesse [Sun, 2 Jun 2019 00:17:55 +0000 (02:17 +0200)]
cmake: fix icons install and stuff like that (bug from b4b0ad3), <3 @SpiKe

7 weeks agoreadme: minor update
Thomas Debesse [Sat, 1 Jun 2019 23:28:06 +0000 (01:28 +0200)]
readme: minor update

7 weeks agoMerge branch 'smokinguns' into 'master'
Thomas Debesse [Sat, 1 Jun 2019 21:13:29 +0000 (21:13 +0000)]
Merge branch 'smokinguns' into 'master'

Smokin' Guns support

See merge request xonotic/netradiant!122

7 weeks agogamepacks: add Smokin' Guns support 122/head
Thomas Debesse [Tue, 28 May 2019 20:51:29 +0000 (22:51 +0200)]
gamepacks: add Smokin' Guns support

7 weeks agoq3map2: make Smokin'Guns code not requiring a rebuild
Thomas Debesse [Wed, 1 May 2019 14:16:52 +0000 (16:16 +0200)]
q3map2: make Smokin'Guns code not requiring a rebuild

Not only Smokin'Guns game can now use .tex sidecar file

7 weeks agoq3map2: Forgot to commit game_smokinguns.h, thanks TheDoctor for the remind
Tequila [Mon, 18 Feb 2013 18:28:44 +0000 (19:28 +0100)]
q3map2: Forgot to commit game_smokinguns.h, thanks TheDoctor for the remind

7 weeks agoq3map2: Smokin'Guns 1.2.1 flavour
Tequila [Tue, 22 Jan 2013 10:28:39 +0000 (11:28 +0100)]
q3map2: Smokin'Guns 1.2.1 flavour

- Imported old q3map2 modifications by spoon from the v0.0.1 q3map2 for WesternQuake3
- Added support for lava content making dynamite explodes and molotov burns
- Added support for "-game smokinguns" option
- Added SMOKINGUNS define in CPPDEFINES so q3map2 builds with Smokin'Guns modifications
- Updated Smokin'Guns map pack to use "-game smokinguns" option with q3map2 tool

7 weeks agoMerge branch 'msys2' into 'master'
Thomas Debesse [Sat, 1 Jun 2019 20:55:27 +0000 (20:55 +0000)]
Merge branch 'msys2' into 'master'

msys2: fix build instructions, improve library bundling <3 @Mario

See merge request xonotic/netradiant!126

7 weeks agoicons: enable q3map2 and q3data windows exe icons 126/head
Thomas Debesse [Sat, 1 Jun 2019 18:38:02 +0000 (20:38 +0200)]
icons: enable q3map2 and q3data windows exe icons

7 weeks agoreadme: update installation instructions and telle people to rerun cmake before insta...
Thomas Debesse [Sat, 1 Jun 2019 14:25:11 +0000 (16:25 +0200)]
readme: update installation instructions and telle people to rerun cmake before installing

7 weeks agomsys2/bundle: also bundle compiler libs (minizip…)
Thomas Debesse [Sat, 1 Jun 2019 14:04:41 +0000 (16:04 +0200)]
msys2/bundle: also bundle compiler libs (minizip…)

7 weeks agoicons: redo the netradiant icon with 512×512 resolution
Thomas Debesse [Sat, 1 Jun 2019 03:39:28 +0000 (05:39 +0200)]
icons: redo the netradiant icon with 512×512 resolution

- redraw netradiant.png as 512×512 instead of weird 416×416
- rebuild netradiant.ico with 32, 64, 128, 256 and 512 sizes

7 weeks agoicons: fix netradiant windows exe icon
Thomas Debesse [Sat, 1 Jun 2019 02:01:41 +0000 (04:01 +0200)]
icons: fix netradiant windows exe icon

- use the one that is expected to be used
- drop the older ones

7 weeks agomsys2/bundle: install libs only once
Thomas Debesse [Fri, 31 May 2019 23:44:54 +0000 (01:44 +0200)]
msys2/bundle: install libs only once

7 weeks agomsys2/bundle: speed-up the build to not copy what is already copied
Thomas Debesse [Fri, 31 May 2019 23:28:13 +0000 (01:28 +0200)]
msys2/bundle: speed-up the build to not copy what is already copied

7 weeks agocmake: avoid useless dot dir in the middle of some paths
Thomas Debesse [Fri, 31 May 2019 22:17:18 +0000 (00:17 +0200)]
cmake: avoid useless dot dir in the middle of some paths

avoid annoying something/./something

7 weeks agocmake/gamepacks: tell cmake about the gamepack files and let it install them
Thomas Debesse [Fri, 31 May 2019 21:25:48 +0000 (23:25 +0200)]
cmake/gamepacks: tell cmake about the gamepack files and let it install them

7 weeks agomsys2/bundle: gtk2 loaders and theme, installation
Thomas Debesse [Fri, 31 May 2019 21:24:03 +0000 (23:24 +0200)]
msys2/bundle: gtk2 loaders and theme, installation

- pixbuf loaders
- pixmap and wimp engines
- windows theme
- install those plus the libs discovered with ldd
- only bundle windows stuff on windows

7 weeks agoreadme: some touchup
Thomas Debesse [Fri, 31 May 2019 16:21:19 +0000 (18:21 +0200)]
readme: some touchup

7 weeks agomsys2: update build instructions in readme
Thomas Debesse [Fri, 31 May 2019 15:02:06 +0000 (17:02 +0200)]
msys2: update build instructions in readme

- add minizip and git to pacman packages to install
  * minizip is required by netradiant and q3map2
  * git is required by gamepack-manager
  * other game packs may require subversion
- tell how to use mingw over ssh
- autodetect mingw architecture, give instruction to override
- fix a typo (a i character was mistakenly added somewhere)

7 weeks agogamepacks: avoid readlink for useless things
Thomas Debesse [Sat, 1 Jun 2019 17:52:45 +0000 (19:52 +0200)]
gamepacks: avoid readlink for useless things

7 weeks agoMerge branch 'macos' into 'master'
Thomas Debesse [Sat, 1 Jun 2019 16:18:07 +0000 (16:18 +0000)]
Merge branch 'macos' into 'master'

fix linking on macOS and tell people how to build

See merge request xonotic/netradiant!125

7 weeks agoreadme: macOS instructions update 125/head
Thomas Debesse [Mon, 20 May 2019 19:22:14 +0000 (21:22 +0200)]
readme: macOS instructions update

- tell macOS users to install coreutils, as grealpath is required by gamepack-manager
- tell them to use GCC since of clang fails to build netradiant

7 weeks agocmake: fix linking on macOS
Thomas Debesse [Mon, 20 May 2019 17:52:56 +0000 (19:52 +0200)]
cmake: fix linking on macOS