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Include hmg and rpc in the weapon priority lists
[xonotic/xonotic-data.pk3dir.git] / bal-wep-overkill.cfg
1 // {{{ #1: Blaster
2 set g_balance_blaster_primary_animtime 0.2
3 set g_balance_blaster_primary_damage 25
4 set g_balance_blaster_primary_delay 0
5 set g_balance_blaster_primary_edgedamage 12.5
6 set g_balance_blaster_primary_force 300
7 set g_balance_blaster_primary_force_zscale 1.25
8 set g_balance_blaster_primary_lifetime 5
9 set g_balance_blaster_primary_radius 60
10 set g_balance_blaster_primary_refire 0.7
11 set g_balance_blaster_primary_shotangle 0
12 set g_balance_blaster_primary_speed 6000
13 set g_balance_blaster_primary_spread 0
14 set g_balance_blaster_secondary 0
15 set g_balance_blaster_secondary_animtime 0.2
16 set g_balance_blaster_secondary_damage 25
17 set g_balance_blaster_secondary_delay 0
18 set g_balance_blaster_secondary_edgedamage 12.5
19 set g_balance_blaster_secondary_force 300
20 set g_balance_blaster_secondary_force_zscale 1.2
21 set g_balance_blaster_secondary_lifetime 5
22 set g_balance_blaster_secondary_radius 70
23 set g_balance_blaster_secondary_refire 0.7
24 set g_balance_blaster_secondary_shotangle 0
25 set g_balance_blaster_secondary_speed 6000
26 set g_balance_blaster_secondary_spread 0
27 set g_balance_blaster_switchdelay_drop 0.2
28 set g_balance_blaster_switchdelay_raise 0.2
29 set g_balance_blaster_weaponreplace ""
30 set g_balance_blaster_weaponstart 1
31 set g_balance_blaster_weaponstartoverride -1
32 set g_balance_blaster_weaponthrowable 0
33 // }}}
34 // {{{ #2: Shotgun
35 set g_balance_shotgun_primary_ammo 6.25
36 set g_balance_shotgun_primary_animtime 0.65
37 set g_balance_shotgun_primary_bullets 10
38 set g_balance_shotgun_primary_damage 17
39 set g_balance_shotgun_primary_force 80
40 set g_balance_shotgun_primary_refire 0.75
41 set g_balance_shotgun_primary_solidpenetration 3.8
42 set g_balance_shotgun_primary_spread 0.07
43 set g_balance_shotgun_reload_ammo 50
44 set g_balance_shotgun_reload_time 2
45 set g_balance_shotgun_secondary 1
46 set g_balance_shotgun_secondary_alt_animtime 0.2
47 set g_balance_shotgun_secondary_alt_refire 1.2
48 set g_balance_shotgun_secondary_animtime 1.15
49 set g_balance_shotgun_secondary_damage 70
50 set g_balance_shotgun_secondary_force 200
51 set g_balance_shotgun_secondary_melee_delay 0.25
52 set g_balance_shotgun_secondary_melee_multihit 1
53 set g_balance_shotgun_secondary_melee_no_doubleslap 1
54 set g_balance_shotgun_secondary_melee_nonplayerdamage 40
55 set g_balance_shotgun_secondary_melee_range 120
56 set g_balance_shotgun_secondary_melee_swing_side 120
57 set g_balance_shotgun_secondary_melee_swing_up 30
58 set g_balance_shotgun_secondary_melee_time 0.15
59 set g_balance_shotgun_secondary_melee_traces 10
60 set g_balance_shotgun_secondary_refire 1.25
61 set g_balance_shotgun_switchdelay_drop 0.2
62 set g_balance_shotgun_switchdelay_raise 0.2
63 set g_balance_shotgun_weaponreplace ""
64 set g_balance_shotgun_weaponstart 1
65 set g_balance_shotgun_weaponstartoverride -1
66 set g_balance_shotgun_weaponthrowable 1
67 // }}}
68 // {{{ #3: Machine Gun
69 set g_balance_machinegun_burst 3
70 set g_balance_machinegun_burst_ammo 3
71 set g_balance_machinegun_burst_animtime 0.3
72 set g_balance_machinegun_burst_refire 0.06
73 set g_balance_machinegun_burst_refire2 0.45
74 set g_balance_machinegun_burst_speed 0
75 set g_balance_machinegun_first 1
76 set g_balance_machinegun_first_ammo 1
77 set g_balance_machinegun_first_damage 14
78 set g_balance_machinegun_first_force 5
79 set g_balance_machinegun_first_refire 0.125
80 set g_balance_machinegun_first_spread 0.03
81 set g_balance_machinegun_mode 1
82 set g_balance_machinegun_reload_ammo 30
83 set g_balance_machinegun_reload_time 1.5
84 set g_balance_machinegun_solidpenetration 13.1
85 set g_balance_machinegun_spread_add 0.012
86 set g_balance_machinegun_spread_max 0.05
87 set g_balance_machinegun_spread_min 0.02
88 set g_balance_machinegun_sustained_ammo 1
89 set g_balance_machinegun_sustained_damage 25
90 set g_balance_machinegun_sustained_force 5
91 set g_balance_machinegun_sustained_refire 0.1
92 set g_balance_machinegun_sustained_spread 0.01
93 set g_balance_machinegun_switchdelay_drop 0.2
94 set g_balance_machinegun_switchdelay_raise 0.2
95 set g_balance_machinegun_weaponreplace ""
96 set g_balance_machinegun_weaponstart 0
97 set g_balance_machinegun_weaponstartoverride -1
98 set g_balance_machinegun_weaponthrowable 1
99 // }}}
100 // {{{ #4: Mortar
101 set g_balance_mortar_bouncefactor 0.5
102 set g_balance_mortar_bouncestop 0.075
103 set g_balance_mortar_primary_ammo 2
104 set g_balance_mortar_primary_animtime 0.3
105 set g_balance_mortar_primary_damage 55
106 set g_balance_mortar_primary_damageforcescale 0
107 set g_balance_mortar_primary_edgedamage 25
108 set g_balance_mortar_primary_force 250
109 set g_balance_mortar_primary_health 15
110 set g_balance_mortar_primary_lifetime 5
111 set g_balance_mortar_primary_lifetime_stick 0
112 set g_balance_mortar_primary_radius 120
113 set g_balance_mortar_primary_refire 0.8
114 set g_balance_mortar_primary_remote_minbouncecnt 0
115 set g_balance_mortar_primary_speed 1900
116 set g_balance_mortar_primary_speed_up 225
117 set g_balance_mortar_primary_speed_z 0
118 set g_balance_mortar_primary_spread 0
119 set g_balance_mortar_primary_type 0
120 set g_balance_mortar_reload_ammo 0
121 set g_balance_mortar_reload_time 2
122 set g_balance_mortar_secondary_ammo 2
123 set g_balance_mortar_secondary_animtime 0.3
124 set g_balance_mortar_secondary_damage 55
125 set g_balance_mortar_secondary_damageforcescale 4
126 set g_balance_mortar_secondary_edgedamage 30
127 set g_balance_mortar_secondary_force 250
128 set g_balance_mortar_secondary_health 30
129 set g_balance_mortar_secondary_lifetime 5
130 set g_balance_mortar_secondary_lifetime_bounce 0.5
131 set g_balance_mortar_secondary_lifetime_stick 0
132 set g_balance_mortar_secondary_radius 120
133 set g_balance_mortar_secondary_refire 0.7
134 set g_balance_mortar_secondary_remote_detonateprimary 0
135 set g_balance_mortar_secondary_speed 1400
136 set g_balance_mortar_secondary_speed_up 150
137 set g_balance_mortar_secondary_speed_z 0
138 set g_balance_mortar_secondary_spread 0
139 set g_balance_mortar_secondary_type 1
140 set g_balance_mortar_switchdelay_drop 0.2
141 set g_balance_mortar_switchdelay_raise 0.2
142 set g_balance_mortar_weaponreplace ""
143 set g_balance_mortar_weaponstart 0
144 set g_balance_mortar_weaponstartoverride -1
145 set g_balance_mortar_weaponthrowable 1
146 // }}}
147 // {{{ #5: Mine Layer (MUTATOR WEAPON)
148 set g_balance_minelayer_ammo 4
149 set g_balance_minelayer_animtime 0.4
150 set g_balance_minelayer_damage 40
151 set g_balance_minelayer_damageforcescale 0
152 set g_balance_minelayer_detonatedelay -1
153 set g_balance_minelayer_edgedamage 20
154 set g_balance_minelayer_force 250
155 set g_balance_minelayer_health 15
156 set g_balance_minelayer_lifetime 10
157 set g_balance_minelayer_lifetime_countdown 0.5
158 set g_balance_minelayer_limit 3
159 set g_balance_minelayer_protection 0
160 set g_balance_minelayer_proximityradius 150
161 set g_balance_minelayer_radius 175
162 set g_balance_minelayer_refire 1.5
163 set g_balance_minelayer_reload_ammo 0
164 set g_balance_minelayer_reload_time 2
165 set g_balance_minelayer_remote_damage 45
166 set g_balance_minelayer_remote_edgedamage 40
167 set g_balance_minelayer_remote_force 300
168 set g_balance_minelayer_remote_radius 200
169 set g_balance_minelayer_speed 1000
170 set g_balance_minelayer_switchdelay_drop 0.2
171 set g_balance_minelayer_switchdelay_raise 0.2
172 set g_balance_minelayer_time 0.5
173 set g_balance_minelayer_weaponreplace ""
174 set g_balance_minelayer_weaponstart 0
175 set g_balance_minelayer_weaponstartoverride -1
176 set g_balance_minelayer_weaponthrowable 1
177 // }}}
178 // {{{ #6: Electro
179 set g_balance_electro_combo_comboradius 300
180 set g_balance_electro_combo_comboradius_thruwall 200
181 set g_balance_electro_combo_damage 50
182 set g_balance_electro_combo_edgedamage 25
183 set g_balance_electro_combo_force 120
184 set g_balance_electro_combo_radius 150
185 set g_balance_electro_combo_safeammocheck 1
186 set g_balance_electro_combo_speed 2000
187 set g_balance_electro_primary_ammo 4
188 set g_balance_electro_primary_animtime 0.3
189 set g_balance_electro_primary_comboradius 300
190 set g_balance_electro_primary_damage 40
191 set g_balance_electro_primary_edgedamage 20
192 set g_balance_electro_primary_force 200
193 set g_balance_electro_primary_lifetime 5
194 set g_balance_electro_primary_midaircombo_explode 1
195 set g_balance_electro_primary_midaircombo_interval 0.1
196 set g_balance_electro_primary_midaircombo_radius 150
197 set g_balance_electro_primary_radius 100
198 set g_balance_electro_primary_refire 0.6
199 set g_balance_electro_primary_speed 2500
200 set g_balance_electro_primary_spread 0
201 set g_balance_electro_reload_ammo 0
202 set g_balance_electro_reload_time 2
203 set g_balance_electro_secondary_ammo 2
204 set g_balance_electro_secondary_animtime 0.2
205 set g_balance_electro_secondary_bouncefactor 0.3
206 set g_balance_electro_secondary_bouncestop 0.05
207 set g_balance_electro_secondary_count 3
208 set g_balance_electro_secondary_damage 30
209 set g_balance_electro_secondary_damagedbycontents 1
210 set g_balance_electro_secondary_damageforcescale 4
211 set g_balance_electro_secondary_edgedamage 15
212 set g_balance_electro_secondary_force 50
213 set g_balance_electro_secondary_health 5
214 set g_balance_electro_secondary_lifetime 4
215 set g_balance_electro_secondary_radius 150
216 set g_balance_electro_secondary_refire 0.2
217 set g_balance_electro_secondary_refire2 1.6
218 set g_balance_electro_secondary_speed 1000
219 set g_balance_electro_secondary_speed_up 200
220 set g_balance_electro_secondary_speed_z 0
221 set g_balance_electro_secondary_spread 0.04
222 set g_balance_electro_secondary_stick 0
223 set g_balance_electro_secondary_touchexplode 0
224 set g_balance_electro_switchdelay_drop 0.2
225 set g_balance_electro_switchdelay_raise 0.2
226 set g_balance_electro_weaponreplace ""
227 set g_balance_electro_weaponstart 0
228 set g_balance_electro_weaponstartoverride -1
229 set g_balance_electro_weaponthrowable 1
230 // }}}
231 // {{{ #7: Crylink
232 set g_balance_crylink_primary_ammo 3
233 set g_balance_crylink_primary_animtime 0.3
234 set g_balance_crylink_primary_bouncedamagefactor 0.5
235 set g_balance_crylink_primary_bounces 1
236 set g_balance_crylink_primary_damage 12
237 set g_balance_crylink_primary_edgedamage 6
238 set g_balance_crylink_primary_force -50
239 set g_balance_crylink_primary_joindelay 0.1
240 set g_balance_crylink_primary_joinexplode 1
241 set g_balance_crylink_primary_joinexplode_damage 0
242 set g_balance_crylink_primary_joinexplode_edgedamage 0
243 set g_balance_crylink_primary_joinexplode_force 0
244 set g_balance_crylink_primary_joinexplode_radius 0
245 set g_balance_crylink_primary_joinspread 0.2
246 set g_balance_crylink_primary_linkexplode 1
247 set g_balance_crylink_primary_middle_fadetime 5
248 set g_balance_crylink_primary_middle_lifetime 5
249 set g_balance_crylink_primary_other_fadetime 5
250 set g_balance_crylink_primary_other_lifetime 5
251 set g_balance_crylink_primary_radius 80
252 set g_balance_crylink_primary_refire 0.7
253 set g_balance_crylink_primary_shots 6
254 set g_balance_crylink_primary_speed 2000
255 set g_balance_crylink_primary_spread 0.08
256 set g_balance_crylink_reload_ammo 0
257 set g_balance_crylink_reload_time 2
258 set g_balance_crylink_secondary 1
259 set g_balance_crylink_secondary_ammo 2
260 set g_balance_crylink_secondary_animtime 0.2
261 set g_balance_crylink_secondary_bouncedamagefactor 0.5
262 set g_balance_crylink_secondary_bounces 0
263 set g_balance_crylink_secondary_damage 10
264 set g_balance_crylink_secondary_edgedamage 5
265 set g_balance_crylink_secondary_force -250
266 set g_balance_crylink_secondary_joindelay 0
267 set g_balance_crylink_secondary_joinexplode 0
268 set g_balance_crylink_secondary_joinexplode_damage 0
269 set g_balance_crylink_secondary_joinexplode_edgedamage 0
270 set g_balance_crylink_secondary_joinexplode_force 0
271 set g_balance_crylink_secondary_joinexplode_radius 0
272 set g_balance_crylink_secondary_joinspread 0
273 set g_balance_crylink_secondary_linkexplode 1
274 set g_balance_crylink_secondary_middle_fadetime 5
275 set g_balance_crylink_secondary_middle_lifetime 5
276 set g_balance_crylink_secondary_other_fadetime 5
277 set g_balance_crylink_secondary_other_lifetime 5
278 set g_balance_crylink_secondary_radius 100
279 set g_balance_crylink_secondary_refire 0.7
280 set g_balance_crylink_secondary_shots 5
281 set g_balance_crylink_secondary_speed 3000
282 set g_balance_crylink_secondary_spread 0.01
283 set g_balance_crylink_secondary_spreadtype 1
284 set g_balance_crylink_switchdelay_drop 0.2
285 set g_balance_crylink_switchdelay_raise 0.2
286 set g_balance_crylink_weaponreplace ""
287 set g_balance_crylink_weaponstart 0
288 set g_balance_crylink_weaponstartoverride -1
289 set g_balance_crylink_weaponthrowable 1
290 // }}}
291 // {{{ #8: Vortex
292 set g_balance_vortex_charge 0
293 set g_balance_vortex_charge_animlimit 0.5
294 set g_balance_vortex_charge_limit 1
295 set g_balance_vortex_charge_maxspeed 800
296 set g_balance_vortex_charge_mindmg 40
297 set g_balance_vortex_charge_minspeed 400
298 set g_balance_vortex_charge_rate 0.6
299 set g_balance_vortex_charge_rot_pause 0
300 set g_balance_vortex_charge_rot_rate 0
301 set g_balance_vortex_charge_shot_multiplier 0
302 set g_balance_vortex_charge_start 0.5
303 set g_balance_vortex_charge_velocity_rate 0
304 set g_balance_vortex_primary_ammo 10
305 set g_balance_vortex_primary_animtime 0.95
306 set g_balance_vortex_primary_damage 100
307 set g_balance_vortex_primary_damagefalloff_forcehalflife 0
308 set g_balance_vortex_primary_damagefalloff_halflife 0
309 set g_balance_vortex_primary_damagefalloff_maxdist 0
310 set g_balance_vortex_primary_damagefalloff_mindist 0
311 set g_balance_vortex_primary_force 500
312 set g_balance_vortex_primary_refire 1
313 set g_balance_vortex_reload_ammo 50
314 set g_balance_vortex_reload_time 2
315 set g_balance_vortex_secondary 1
316 set g_balance_vortex_secondary_ammo 2
317 set g_balance_vortex_secondary_animtime 0
318 set g_balance_vortex_secondary_chargepool 0
319 set g_balance_vortex_secondary_chargepool_pause_regen 1
320 set g_balance_vortex_secondary_chargepool_regen 0.15
321 set g_balance_vortex_secondary_damage 0
322 set g_balance_vortex_secondary_damagefalloff_forcehalflife 0
323 set g_balance_vortex_secondary_damagefalloff_halflife 0
324 set g_balance_vortex_secondary_damagefalloff_maxdist 0
325 set g_balance_vortex_secondary_damagefalloff_mindist 0
326 set g_balance_vortex_secondary_force 0
327 set g_balance_vortex_secondary_refire 0
328 set g_balance_vortex_switchdelay_drop 0.25
329 set g_balance_vortex_switchdelay_raise 0.25
330 set g_balance_vortex_weaponreplace ""
331 set g_balance_vortex_weaponstart 0
332 set g_balance_vortex_weaponstartoverride -1
333 set g_balance_vortex_weaponthrowable 1
334 // }}}
335 // {{{ #9: Hagar
336 set g_balance_hagar_primary_ammo 1
337 set g_balance_hagar_primary_damage 25
338 set g_balance_hagar_primary_damageforcescale 0
339 set g_balance_hagar_primary_edgedamage 12.5
340 set g_balance_hagar_primary_force 100
341 set g_balance_hagar_primary_health 15
342 set g_balance_hagar_primary_lifetime 5
343 set g_balance_hagar_primary_radius 65
344 set g_balance_hagar_primary_refire 0.16667
345 set g_balance_hagar_primary_speed 2200
346 set g_balance_hagar_primary_spread 0.03
347 set g_balance_hagar_reload_ammo 0
348 set g_balance_hagar_reload_time 2
349 set g_balance_hagar_secondary 1
350 set g_balance_hagar_secondary_ammo 1
351 set g_balance_hagar_secondary_damage 35
352 set g_balance_hagar_secondary_damageforcescale 0
353 set g_balance_hagar_secondary_edgedamage 17.5
354 set g_balance_hagar_secondary_force 75
355 set g_balance_hagar_secondary_health 15
356 set g_balance_hagar_secondary_lifetime_min 10
357 set g_balance_hagar_secondary_lifetime_rand 0
358 set g_balance_hagar_secondary_load 1
359 set g_balance_hagar_secondary_load_abort 1
360 set g_balance_hagar_secondary_load_animtime 0.2
361 set g_balance_hagar_secondary_load_hold 4
362 set g_balance_hagar_secondary_load_linkexplode 0
363 set g_balance_hagar_secondary_load_max 4
364 set g_balance_hagar_secondary_load_releasedeath 0
365 set g_balance_hagar_secondary_load_speed 0.5
366 set g_balance_hagar_secondary_load_spread 0.075
367 set g_balance_hagar_secondary_load_spread_bias 0.5
368 set g_balance_hagar_secondary_radius 80
369 set g_balance_hagar_secondary_refire 0.5
370 set g_balance_hagar_secondary_speed 2000
371 set g_balance_hagar_secondary_spread 0.05
372 set g_balance_hagar_switchdelay_drop 0.2
373 set g_balance_hagar_switchdelay_raise 0.2
374 set g_balance_hagar_weaponreplace ""
375 set g_balance_hagar_weaponstart 0
376 set g_balance_hagar_weaponstartoverride -1
377 set g_balance_hagar_weaponthrowable 1
378 // }}}
379 // {{{ #10: Devastator
380 set g_balance_devastator_ammo 4
381 set g_balance_devastator_animtime 0.4
382 set g_balance_devastator_damage 80
383 set g_balance_devastator_damageforcescale 1
384 set g_balance_devastator_detonatedelay 0.02
385 set g_balance_devastator_edgedamage 40
386 set g_balance_devastator_force 400
387 set g_balance_devastator_guidedelay 0.2
388 set g_balance_devastator_guidegoal 512
389 set g_balance_devastator_guiderate 90
390 set g_balance_devastator_guideratedelay 0.01
391 set g_balance_devastator_guidestop 0
392 set g_balance_devastator_health 30
393 set g_balance_devastator_lifetime 10
394 set g_balance_devastator_radius 110
395 set g_balance_devastator_refire 1.1
396 set g_balance_devastator_reload_ammo 0
397 set g_balance_devastator_reload_time 2
398 set g_balance_devastator_remote_damage 70
399 set g_balance_devastator_remote_edgedamage 35
400 set g_balance_devastator_remote_force 300
401 set g_balance_devastator_remote_jump_damage 70
402 set g_balance_devastator_remote_jump_radius 0
403 set g_balance_devastator_remote_jump_velocity_z_add 400
404 set g_balance_devastator_remote_jump_velocity_z_max 1500
405 set g_balance_devastator_remote_jump_velocity_z_min 400
406 set g_balance_devastator_remote_radius 110
407 set g_balance_devastator_speed 1300
408 set g_balance_devastator_speedaccel 1300
409 set g_balance_devastator_speedstart 1000
410 set g_balance_devastator_switchdelay_drop 0.2
411 set g_balance_devastator_switchdelay_raise 0.2
412 set g_balance_devastator_weaponreplace ""
413 set g_balance_devastator_weaponstart 0
414 set g_balance_devastator_weaponstartoverride -1
415 set g_balance_devastator_weaponthrowable 1
416 // }}}
417 // {{{ #11: Port-O-Launch
418 set g_balance_porto_primary_animtime 0.3
419 set g_balance_porto_primary_lifetime 5
420 set g_balance_porto_primary_refire 1.5
421 set g_balance_porto_primary_speed 1000
422 set g_balance_porto_secondary 1
423 set g_balance_porto_secondary_animtime 0.3
424 set g_balance_porto_secondary_lifetime 5
425 set g_balance_porto_secondary_refire 1.5
426 set g_balance_porto_secondary_speed 1000
427 set g_balance_porto_switchdelay_drop 0.2
428 set g_balance_porto_switchdelay_raise 0.2
429 set g_balance_porto_weaponreplace ""
430 set g_balance_porto_weaponstart 0
431 set g_balance_porto_weaponstartoverride -1
432 set g_balance_porto_weaponthrowable 1
433 // }}}
434 // {{{ #12: Vaporizer
435 set g_balance_vaporizer_primary_ammo 10
436 set g_balance_vaporizer_primary_animtime 0.3
437 set g_balance_vaporizer_primary_refire 1
438 set g_balance_vaporizer_reload_ammo 0
439 set g_balance_vaporizer_reload_time 0
440 set g_balance_vaporizer_secondary_ammo 0
441 set g_balance_vaporizer_secondary_animtime 0.2
442 set g_balance_vaporizer_secondary_damage 25
443 set g_balance_vaporizer_secondary_delay 0
444 set g_balance_vaporizer_secondary_edgedamage 12.5
445 set g_balance_vaporizer_secondary_force 300
446 set g_balance_vaporizer_secondary_lifetime 5
447 set g_balance_vaporizer_secondary_radius 70
448 set g_balance_vaporizer_secondary_refire 0.7
449 set g_balance_vaporizer_secondary_shotangle 0
450 set g_balance_vaporizer_secondary_speed 6000
451 set g_balance_vaporizer_secondary_spread 0
452 set g_balance_vaporizer_switchdelay_drop 0.2
453 set g_balance_vaporizer_switchdelay_raise 0.2
454 set g_balance_vaporizer_weaponreplace ""
455 set g_balance_vaporizer_weaponstart 0
456 set g_balance_vaporizer_weaponstartoverride -1
457 set g_balance_vaporizer_weaponthrowable 0
458 // }}}
459 // {{{ #13: Grappling Hook
460 set g_balance_hook_primary_ammo 5
461 set g_balance_hook_primary_animtime 0.3
462 set g_balance_hook_primary_hooked_ammo 5
463 set g_balance_hook_primary_hooked_time_free 2
464 set g_balance_hook_primary_hooked_time_max 0
465 set g_balance_hook_primary_refire 0.2
466 set g_balance_hook_secondary_animtime 0.3
467 set g_balance_hook_secondary_damage 25
468 set g_balance_hook_secondary_damageforcescale 0
469 set g_balance_hook_secondary_duration 1.5
470 set g_balance_hook_secondary_edgedamage 5
471 set g_balance_hook_secondary_force -2000
472 set g_balance_hook_secondary_gravity 5
473 set g_balance_hook_secondary_health 15
474 set g_balance_hook_secondary_lifetime 5
475 set g_balance_hook_secondary_power 3
476 set g_balance_hook_secondary_radius 500
477 set g_balance_hook_secondary_refire 3
478 set g_balance_hook_secondary_speed 0
479 set g_balance_hook_switchdelay_drop 0.2
480 set g_balance_hook_switchdelay_raise 0.2
481 set g_balance_hook_weaponreplace ""
482 set g_balance_hook_weaponstart 0
483 set g_balance_hook_weaponstartoverride -1
484 set g_balance_hook_weaponthrowable 1
485 // }}}
486 // {{{ #14: Heavy Laser Assault Cannon (MUTATOR WEAPON)
487 set g_balance_hlac_primary_ammo 1
488 set g_balance_hlac_primary_animtime 0.4
489 set g_balance_hlac_primary_damage 18
490 set g_balance_hlac_primary_edgedamage 9
491 set g_balance_hlac_primary_force 90
492 set g_balance_hlac_primary_lifetime 5
493 set g_balance_hlac_primary_radius 70
494 set g_balance_hlac_primary_refire 0.15
495 set g_balance_hlac_primary_speed 9000
496 set g_balance_hlac_primary_spread_add 0.0045
497 set g_balance_hlac_primary_spread_crouchmod 0.25
498 set g_balance_hlac_primary_spread_max 0.25
499 set g_balance_hlac_primary_spread_min 0.01
500 set g_balance_hlac_reload_ammo 0
501 set g_balance_hlac_reload_time 2
502 set g_balance_hlac_secondary 1
503 set g_balance_hlac_secondary_ammo 10
504 set g_balance_hlac_secondary_animtime 0.3
505 set g_balance_hlac_secondary_damage 15
506 set g_balance_hlac_secondary_edgedamage 7.5
507 set g_balance_hlac_secondary_force 90
508 set g_balance_hlac_secondary_lifetime 5
509 set g_balance_hlac_secondary_radius 70
510 set g_balance_hlac_secondary_refire 1
511 set g_balance_hlac_secondary_shots 6
512 set g_balance_hlac_secondary_speed 9000
513 set g_balance_hlac_secondary_spread 0.15
514 set g_balance_hlac_secondary_spread_crouchmod 0.5
515 set g_balance_hlac_switchdelay_drop 0.2
516 set g_balance_hlac_switchdelay_raise 0.2
517 set g_balance_hlac_weaponreplace ""
518 set g_balance_hlac_weaponstart 0
519 set g_balance_hlac_weaponstartoverride -1
520 set g_balance_hlac_weaponthrowable 1
521 // }}}
522 // {{{ #15: @!#%'n Tuba
523 set g_balance_tuba_animtime 0.05
524 set g_balance_tuba_attenuation 0.5
525 set g_balance_tuba_damage 5
526 set g_balance_tuba_edgedamage 0
527 set g_balance_tuba_fadetime 0.25
528 set g_balance_tuba_force 40
529 set g_balance_tuba_pitchstep 6
530 set g_balance_tuba_radius 200
531 set g_balance_tuba_refire 0.05
532 set g_balance_tuba_switchdelay_drop 0.2
533 set g_balance_tuba_switchdelay_raise 0.2
534 set g_balance_tuba_volume 1
535 set g_balance_tuba_weaponreplace ""
536 set g_balance_tuba_weaponstart 0
537 set g_balance_tuba_weaponstartoverride -1
538 set g_balance_tuba_weaponthrowable 1
539 // }}}
540 // {{{ #16: Rifle (MUTATOR WEAPON)
541 set g_balance_rifle_bursttime 0
542 set g_balance_rifle_primary_ammo 10
543 set g_balance_rifle_primary_animtime 0.4
544 set g_balance_rifle_primary_bullethail 0
545 set g_balance_rifle_primary_burstcost 0
546 set g_balance_rifle_primary_damage 80
547 set g_balance_rifle_primary_force 100
548 set g_balance_rifle_primary_refire 1.2
549 set g_balance_rifle_primary_shots 1
550 set g_balance_rifle_primary_solidpenetration 62.2
551 set g_balance_rifle_primary_spread 0
552 set g_balance_rifle_primary_tracer 1
553 set g_balance_rifle_reload_ammo 80
554 set g_balance_rifle_reload_time 2
555 set g_balance_rifle_secondary 1
556 set g_balance_rifle_secondary_ammo 10
557 set g_balance_rifle_secondary_animtime 0.3
558 set g_balance_rifle_secondary_bullethail 0
559 set g_balance_rifle_secondary_burstcost 0
560 set g_balance_rifle_secondary_damage 20
561 set g_balance_rifle_secondary_force 50
562 set g_balance_rifle_secondary_refire 0.9
563 set g_balance_rifle_secondary_reload 0
564 set g_balance_rifle_secondary_shots 4
565 set g_balance_rifle_secondary_solidpenetration 15.5
566 set g_balance_rifle_secondary_spread 0.04
567 set g_balance_rifle_secondary_tracer 0
568 set g_balance_rifle_switchdelay_drop 0.2
569 set g_balance_rifle_switchdelay_raise 0.2
570 set g_balance_rifle_weaponreplace ""
571 set g_balance_rifle_weaponstart 0
572 set g_balance_rifle_weaponstartoverride -1
573 set g_balance_rifle_weaponthrowable 1
574 // }}}
575 // {{{ #17: Fireball
576 set g_balance_fireball_primary_animtime 0.4
577 set g_balance_fireball_primary_bfgdamage 100
578 set g_balance_fireball_primary_bfgforce 0
579 set g_balance_fireball_primary_bfgradius 1000
580 set g_balance_fireball_primary_damage 200
581 set g_balance_fireball_primary_damageforcescale 0
582 set g_balance_fireball_primary_edgedamage 50
583 set g_balance_fireball_primary_force 600
584 set g_balance_fireball_primary_health 0
585 set g_balance_fireball_primary_laserburntime 0.5
586 set g_balance_fireball_primary_laserdamage 80
587 set g_balance_fireball_primary_laseredgedamage 20
588 set g_balance_fireball_primary_laserradius 256
589 set g_balance_fireball_primary_lifetime 15
590 set g_balance_fireball_primary_radius 200
591 set g_balance_fireball_primary_refire 2
592 set g_balance_fireball_primary_refire2 0
593 set g_balance_fireball_primary_speed 1200
594 set g_balance_fireball_primary_spread 0
595 set g_balance_fireball_secondary_animtime 0.3
596 set g_balance_fireball_secondary_damage 40
597 set g_balance_fireball_secondary_damageforcescale 4
598 set g_balance_fireball_secondary_damagetime 5
599 set g_balance_fireball_secondary_laserburntime 0.5
600 set g_balance_fireball_secondary_laserdamage 50
601 set g_balance_fireball_secondary_laseredgedamage 20
602 set g_balance_fireball_secondary_laserradius 110
603 set g_balance_fireball_secondary_lifetime 7
604 set g_balance_fireball_secondary_refire 1.5
605 set g_balance_fireball_secondary_speed 900
606 set g_balance_fireball_secondary_speed_up 100
607 set g_balance_fireball_secondary_speed_z 0
608 set g_balance_fireball_secondary_spread 0
609 set g_balance_fireball_switchdelay_drop 0.2
610 set g_balance_fireball_switchdelay_raise 0.2
611 set g_balance_fireball_weaponreplace ""
612 set g_balance_fireball_weaponstart 0
613 set g_balance_fireball_weaponstartoverride -1
614 set g_balance_fireball_weaponthrowable 0
615 // }}}
616 // {{{ #18: T.A.G. Seeker (MUTATOR WEAPON)
617 set g_balance_seeker_flac_ammo 1
618 set g_balance_seeker_flac_animtime 0.1
619 set g_balance_seeker_flac_damage 15
620 set g_balance_seeker_flac_edgedamage 10
621 set g_balance_seeker_flac_force 50
622 set g_balance_seeker_flac_lifetime 0.1
623 set g_balance_seeker_flac_lifetime_rand 0.05
624 set g_balance_seeker_flac_radius 100
625 set g_balance_seeker_flac_refire 0.1
626 set g_balance_seeker_flac_speed 3000
627 set g_balance_seeker_flac_speed_up 1000
628 set g_balance_seeker_flac_speed_z 0
629 set g_balance_seeker_flac_spread 0.4
630 set g_balance_seeker_missile_accel 1400
631 set g_balance_seeker_missile_ammo 2
632 set g_balance_seeker_missile_animtime 0.2
633 set g_balance_seeker_missile_count 3
634 set g_balance_seeker_missile_damage 30
635 set g_balance_seeker_missile_damageforcescale 4
636 set g_balance_seeker_missile_decel 1400
637 set g_balance_seeker_missile_delay 0.25
638 set g_balance_seeker_missile_edgedamage 10
639 set g_balance_seeker_missile_force 150
640 set g_balance_seeker_missile_health 5
641 set g_balance_seeker_missile_lifetime 15
642 set g_balance_seeker_missile_proxy 0
643 set g_balance_seeker_missile_proxy_delay 0.2
644 set g_balance_seeker_missile_proxy_maxrange 45
645 set g_balance_seeker_missile_radius 80
646 set g_balance_seeker_missile_refire 0.5
647 set g_balance_seeker_missile_smart 1
648 set g_balance_seeker_missile_smart_mindist 800
649 set g_balance_seeker_missile_smart_trace_max 2500
650 set g_balance_seeker_missile_smart_trace_min 1000
651 set g_balance_seeker_missile_speed 700
652 set g_balance_seeker_missile_speed_max 1300
653 set g_balance_seeker_missile_speed_up 300
654 set g_balance_seeker_missile_speed_z 0
655 set g_balance_seeker_missile_spread 0
656 set g_balance_seeker_missile_turnrate 0.65
657 set g_balance_seeker_reload_ammo 0
658 set g_balance_seeker_reload_time 2
659 set g_balance_seeker_switchdelay_drop 0.2
660 set g_balance_seeker_switchdelay_raise 0.2
661 set g_balance_seeker_tag_ammo 1
662 set g_balance_seeker_tag_animtime 0.2
663 set g_balance_seeker_tag_damageforcescale 4
664 set g_balance_seeker_tag_health 5
665 set g_balance_seeker_tag_lifetime 15
666 set g_balance_seeker_tag_refire 0.75
667 set g_balance_seeker_tag_speed 5000
668 set g_balance_seeker_tag_spread 0
669 set g_balance_seeker_tag_tracker_lifetime 10
670 set g_balance_seeker_type 0
671 set g_balance_seeker_weaponreplace ""
672 set g_balance_seeker_weaponstart 0
673 set g_balance_seeker_weaponstartoverride -1
674 set g_balance_seeker_weaponthrowable 1
675 // }}}
676 // {{{ #19: Shockwave (MUTATOR WEAPON)
677 set g_balance_shockwave_blast_animtime 0.3
678 set g_balance_shockwave_blast_damage 20
679 set g_balance_shockwave_blast_distance 1000
680 set g_balance_shockwave_blast_edgedamage 0
681 set g_balance_shockwave_blast_force 200
682 set g_balance_shockwave_blast_force_forwardbias 50
683 set g_balance_shockwave_blast_force_zscale 2
684 set g_balance_shockwave_blast_jump_damage 20
685 set g_balance_shockwave_blast_jump_edgedamage 0
686 set g_balance_shockwave_blast_jump_force 300
687 set g_balance_shockwave_blast_jump_force_velocitybias 0
688 set g_balance_shockwave_blast_jump_force_zscale 1.25
689 set g_balance_shockwave_blast_jump_multiplier_accuracy 0.5
690 set g_balance_shockwave_blast_jump_multiplier_distance 0.5
691 set g_balance_shockwave_blast_jump_multiplier_min 0
692 set g_balance_shockwave_blast_jump_radius 150
693 set g_balance_shockwave_blast_multiplier_accuracy 0.5
694 set g_balance_shockwave_blast_multiplier_distance 0.5
695 set g_balance_shockwave_blast_multiplier_min 0
696 set g_balance_shockwave_blast_refire 0.75
697 set g_balance_shockwave_blast_splash_damage 15
698 set g_balance_shockwave_blast_splash_edgedamage 0
699 set g_balance_shockwave_blast_splash_force 100
700 set g_balance_shockwave_blast_splash_force_forwardbias 50
701 set g_balance_shockwave_blast_splash_multiplier_accuracy 0.5
702 set g_balance_shockwave_blast_splash_multiplier_distance 0.5
703 set g_balance_shockwave_blast_splash_multiplier_min 0
704 set g_balance_shockwave_blast_splash_radius 70
705 set g_balance_shockwave_blast_spread_max 120
706 set g_balance_shockwave_blast_spread_min 25
707 set g_balance_shockwave_melee_animtime 1.3
708 set g_balance_shockwave_melee_damage 80
709 set g_balance_shockwave_melee_delay 0.25
710 set g_balance_shockwave_melee_force 200
711 set g_balance_shockwave_melee_multihit 1
712 set g_balance_shockwave_melee_no_doubleslap 1
713 set g_balance_shockwave_melee_nonplayerdamage 40
714 set g_balance_shockwave_melee_range 120
715 set g_balance_shockwave_melee_refire 1.25
716 set g_balance_shockwave_melee_swing_side 120
717 set g_balance_shockwave_melee_swing_up 30
718 set g_balance_shockwave_melee_time 0.15
719 set g_balance_shockwave_melee_traces 10
720 set g_balance_shockwave_switchdelay_drop 0.2
721 set g_balance_shockwave_switchdelay_raise 0.2
722 set g_balance_shockwave_weaponreplace ""
723 set g_balance_shockwave_weaponstart 0
724 set g_balance_shockwave_weaponstartoverride -1
725 set g_balance_shockwave_weaponthrowable 0
726 // }}}
727 // {{{ #20: Arc
728 set g_balance_arc_beam_ammo 4
729 set g_balance_arc_beam_animtime 0.2
730 set g_balance_arc_beam_botaimlifetime 0
731 set g_balance_arc_beam_botaimspeed 0
732 set g_balance_arc_beam_damage 115
733 set g_balance_arc_beam_degreespersegment 1
734 set g_balance_arc_beam_distancepersegment 0
735 set g_balance_arc_beam_falloff_halflifedist 0
736 set g_balance_arc_beam_falloff_maxdist 0
737 set g_balance_arc_beam_falloff_mindist 0
738 set g_balance_arc_beam_force 900
739 set g_balance_arc_beam_healing_amax 100
740 set g_balance_arc_beam_healing_aps 50
741 set g_balance_arc_beam_healing_hmax 150
742 set g_balance_arc_beam_healing_hps 50
743 set g_balance_arc_beam_heat 1
744 set g_balance_arc_beam_maxangle 10
745 set g_balance_arc_beam_nonplayerdamage 80
746 set g_balance_arc_beam_range 1000
747 set g_balance_arc_beam_refire 0.5
748 set g_balance_arc_beam_returnspeed 8
749 set g_balance_arc_beam_tightness 0.5
750 set g_balance_arc_bolt 0
751 set g_balance_arc_bolt_ammo 1
752 set g_balance_arc_bolt_damage 25
753 set g_balance_arc_bolt_damageforcescale 0
754 set g_balance_arc_bolt_edgedamage 12.5
755 set g_balance_arc_bolt_force 100
756 set g_balance_arc_bolt_health 15
757 set g_balance_arc_bolt_lifetime 5
758 set g_balance_arc_bolt_radius 65
759 set g_balance_arc_bolt_refire 0.16667
760 set g_balance_arc_bolt_speed 2200
761 set g_balance_arc_bolt_spread 0.03
762 set g_balance_arc_burst_ammo 15
763 set g_balance_arc_burst_damage 250
764 set g_balance_arc_burst_healing_aps 100
765 set g_balance_arc_burst_healing_hps 100
766 set g_balance_arc_burst_heat 4
767 set g_balance_arc_cooldown 2.5
768 set g_balance_arc_cooldown_release 1
769 set g_balance_arc_overheat_max 5
770 set g_balance_arc_overheat_min 3
771 set g_balance_arc_switchdelay_drop 0.3
772 set g_balance_arc_switchdelay_raise 0.3
773 set g_balance_arc_weaponreplace ""
774 set g_balance_arc_weaponstart 0
775 set g_balance_arc_weaponstartoverride -1
776 set g_balance_arc_weaponthrowable 1
777 // }}}
778 // {{{ #21: Heavy Machine Gun
779 set g_balance_hmg_ammo 1
780 set g_balance_hmg_damage 10
781 set g_balance_hmg_force 5
782 set g_balance_hmg_refire 0.05
783 set g_balance_hmg_reload_ammo 120
784 set g_balance_hmg_reload_time 1
785 set g_balance_hmg_solidpenetration 32
786 set g_balance_hmg_spread_add 0.01
787 set g_balance_hmg_spread_max 0.05
788 set g_balance_hmg_spread_min 0.02
789 set g_balance_hmg_switchdelay_drop 0.2
790 set g_balance_hmg_switchdelay_raise 0.2
791 set g_balance_hmg_weaponreplace ""
792 set g_balance_hmg_weaponstart 0
793 set g_balance_hmg_weaponstartoverride 0
794 set g_balance_hmg_weaponthrowable 0
795 // }}}
796 // {{{ #22: Rocket Propelled Chainsaw
797 set g_balance_rpc_ammo 10
798 set g_balance_rpc_animtime 1
799 set g_balance_rpc_damage 150
800 set g_balance_rpc_damage2 500
801 set g_balance_rpc_damageforcescale 2
802 set g_balance_rpc_edgedamage 50
803 set g_balance_rpc_force 400
804 set g_balance_rpc_health 25
805 set g_balance_rpc_lifetime 30
806 set g_balance_rpc_radius 300
807 set g_balance_rpc_refire 1
808 set g_balance_rpc_reload_ammo 10
809 set g_balance_rpc_reload_time 1
810 set g_balance_rpc_speed 1250
811 set g_balance_rpc_speedaccel 5000
812 set g_balance_rpc_switchdelay_drop 0.2
813 set g_balance_rpc_switchdelay_raise 0.2
814 set g_balance_rpc_weaponreplace ""
815 set g_balance_rpc_weaponstart 0
816 set g_balance_rpc_weaponstartoverride 0
817 set g_balance_rpc_weaponthrowable 0
818 // }}}