Merge branch 'samual/weapons' into Mario/weapons
[xonotic/xonotic-data.pk3dir.git] / bal-wep-xonotic.cfg
1 // {{{ #1: Blaster
2 set g_balance_blaster_primary_animtime 0.2
3 set g_balance_blaster_primary_damage 25
4 set g_balance_blaster_primary_delay 0
5 set g_balance_blaster_primary_edgedamage 12.5
6 set g_balance_blaster_primary_force 300
7 set g_balance_blaster_primary_lifetime 5
8 set g_balance_blaster_primary_radius 70
9 set g_balance_blaster_primary_refire 0.7
10 set g_balance_blaster_primary_shotangle 0
11 set g_balance_blaster_primary_speed 6000
12 set g_balance_blaster_primary_spread 0
13 set g_balance_blaster_secondary 0
14 set g_balance_blaster_secondary_animtime 0.2
15 set g_balance_blaster_secondary_damage 25
16 set g_balance_blaster_secondary_delay 0
17 set g_balance_blaster_secondary_edgedamage 12.5
18 set g_balance_blaster_secondary_force 300
19 set g_balance_blaster_secondary_lifetime 5
20 set g_balance_blaster_secondary_radius 70
21 set g_balance_blaster_secondary_refire 0.7
22 set g_balance_blaster_secondary_shotangle 0
23 set g_balance_blaster_secondary_speed 6000
24 set g_balance_blaster_secondary_spread 0
25 set g_balance_blaster_switchdelay_drop 0.15
26 set g_balance_blaster_switchdelay_raise 0.15
27 set g_balance_blaster_weaponreplace ""
28 set g_balance_blaster_weaponstart 1
29 set g_balance_blaster_weaponstartoverride -1
30 set g_balance_blaster_weaponthrowable 0
31 // }}}
32 // {{{ #2: Shockwave
33 set g_balance_shockwave_blast_animtime 0.3
34 set g_balance_shockwave_blast_damage 20
35 set g_balance_shockwave_blast_distance 1000
36 set g_balance_shockwave_blast_edgedamage 0
37 set g_balance_shockwave_blast_force 200
38 set g_balance_shockwave_blast_force_forwardbias 50
39 set g_balance_shockwave_blast_force_zscale 2
40 set g_balance_shockwave_blast_jump_damage 20
41 set g_balance_shockwave_blast_jump_edgedamage 0
42 set g_balance_shockwave_blast_jump_force 300
43 set g_balance_shockwave_blast_jump_force_velocitybias 0
44 set g_balance_shockwave_blast_jump_force_zscale 1.25
45 set g_balance_shockwave_blast_jump_multiplier_accuracy 0.5
46 set g_balance_shockwave_blast_jump_multiplier_distance 0.5
47 set g_balance_shockwave_blast_jump_multiplier_min 0
48 set g_balance_shockwave_blast_jump_radius 150
49 set g_balance_shockwave_blast_multiplier_accuracy 0.5
50 set g_balance_shockwave_blast_multiplier_distance 0.5
51 set g_balance_shockwave_blast_multiplier_min 0
52 set g_balance_shockwave_blast_refire 0.75
53 set g_balance_shockwave_blast_splash_damage 15
54 set g_balance_shockwave_blast_splash_edgedamage 0
55 set g_balance_shockwave_blast_splash_force 100
56 set g_balance_shockwave_blast_splash_force_forwardbias 50
57 set g_balance_shockwave_blast_splash_multiplier_accuracy 0.5
58 set g_balance_shockwave_blast_splash_multiplier_distance 0.5
59 set g_balance_shockwave_blast_splash_multiplier_min 0
60 set g_balance_shockwave_blast_splash_radius 70
61 set g_balance_shockwave_blast_spread_max 120
62 set g_balance_shockwave_blast_spread_min 25
63 set g_balance_shockwave_melee_animtime 1.3
64 set g_balance_shockwave_melee_damage 80
65 set g_balance_shockwave_melee_delay 0.25
66 set g_balance_shockwave_melee_force 200
67 set g_balance_shockwave_melee_multihit 1
68 set g_balance_shockwave_melee_no_doubleslap 1
69 set g_balance_shockwave_melee_nonplayerdamage 40
70 set g_balance_shockwave_melee_range 120
71 set g_balance_shockwave_melee_refire 1.25
72 set g_balance_shockwave_melee_swing_side 120
73 set g_balance_shockwave_melee_swing_up 30
74 set g_balance_shockwave_melee_time 0.15
75 set g_balance_shockwave_melee_traces 10
76 set g_balance_shockwave_switchdelay_drop 0.2
77 set g_balance_shockwave_switchdelay_raise 0.2
78 set g_balance_shockwave_weaponreplace ""
79 set g_balance_shockwave_weaponstart 1
80 set g_balance_shockwave_weaponstartoverride -1
81 set g_balance_shockwave_weaponthrowable 0
82 // }}}
83 // {{{ #3: Machine Gun
84 set g_balance_machinegun_burst 3
85 set g_balance_machinegun_burst_ammo 3
86 set g_balance_machinegun_burst_animtime 0.3
87 set g_balance_machinegun_burst_refire 0.06
88 set g_balance_machinegun_burst_refire2 0.45
89 set g_balance_machinegun_burst_speed 0
90 set g_balance_machinegun_first 1
91 set g_balance_machinegun_first_ammo 1
92 set g_balance_machinegun_first_damage 14
93 set g_balance_machinegun_first_force 5
94 set g_balance_machinegun_first_refire 0.125
95 set g_balance_machinegun_first_spread 0.03
96 set g_balance_machinegun_mode 1
97 set g_balance_machinegun_reload_ammo 60
98 set g_balance_machinegun_reload_time 2
99 set g_balance_machinegun_solidpenetration 13.1
100 set g_balance_machinegun_spread_add 0.012
101 set g_balance_machinegun_spread_max 0.05
102 set g_balance_machinegun_spread_min 0.02
103 set g_balance_machinegun_sustained_ammo 1
104 set g_balance_machinegun_sustained_damage 10
105 set g_balance_machinegun_sustained_force 5
106 set g_balance_machinegun_sustained_refire 0.1
107 set g_balance_machinegun_sustained_spread 0.03
108 set g_balance_machinegun_switchdelay_drop 0.2
109 set g_balance_machinegun_switchdelay_raise 0.2
110 set g_balance_machinegun_weaponreplace "arc"
111 set g_balance_machinegun_weaponstart 0
112 set g_balance_machinegun_weaponstartoverride -1
113 set g_balance_machinegun_weaponthrowable 1
114 // }}}
115 // {{{ #4: Mortar
116 set g_balance_mortar_bouncefactor 0.5
117 set g_balance_mortar_bouncestop 0.075
118 set g_balance_mortar_primary_ammo 2
119 set g_balance_mortar_primary_animtime 0.3
120 set g_balance_mortar_primary_damage 50
121 set g_balance_mortar_primary_damageforcescale 0
122 set g_balance_mortar_primary_edgedamage 25
123 set g_balance_mortar_primary_force 250
124 set g_balance_mortar_primary_health 15
125 set g_balance_mortar_primary_lifetime 5
126 set g_balance_mortar_primary_lifetime_stick 0
127 set g_balance_mortar_primary_radius 120
128 set g_balance_mortar_primary_refire 0.8
129 set g_balance_mortar_primary_remote_minbouncecnt 0
130 set g_balance_mortar_primary_speed 1900
131 set g_balance_mortar_primary_speed_up 225
132 set g_balance_mortar_primary_speed_z 0
133 set g_balance_mortar_primary_spread 0
134 set g_balance_mortar_primary_type 0
135 set g_balance_mortar_reload_ammo 0
136 set g_balance_mortar_reload_time 2
137 set g_balance_mortar_secondary_ammo 2
138 set g_balance_mortar_secondary_animtime 0.3
139 set g_balance_mortar_secondary_damage 60
140 set g_balance_mortar_secondary_damageforcescale 4
141 set g_balance_mortar_secondary_edgedamage 30
142 set g_balance_mortar_secondary_force 250
143 set g_balance_mortar_secondary_health 30
144 set g_balance_mortar_secondary_lifetime 5
145 set g_balance_mortar_secondary_lifetime_bounce 0.5
146 set g_balance_mortar_secondary_lifetime_stick 0
147 set g_balance_mortar_secondary_radius 120
148 set g_balance_mortar_secondary_refire 0.7
149 set g_balance_mortar_secondary_remote_detonateprimary 0
150 set g_balance_mortar_secondary_speed 1400
151 set g_balance_mortar_secondary_speed_up 150
152 set g_balance_mortar_secondary_speed_z 0
153 set g_balance_mortar_secondary_spread 0
154 set g_balance_mortar_secondary_type 1
155 set g_balance_mortar_switchdelay_drop 0.2
156 set g_balance_mortar_switchdelay_raise 0.2
157 set g_balance_mortar_weaponreplace ""
158 set g_balance_mortar_weaponstart 0
159 set g_balance_mortar_weaponstartoverride -1
160 set g_balance_mortar_weaponthrowable 1
161 // }}}
162 // {{{ #5: Mine Layer (MUTATOR WEAPON)
163 set g_balance_minelayer_ammo 4
164 set g_balance_minelayer_animtime 0.4
165 set g_balance_minelayer_damage 40
166 set g_balance_minelayer_damageforcescale 0
167 set g_balance_minelayer_detonatedelay -1
168 set g_balance_minelayer_edgedamage 20
169 set g_balance_minelayer_force 250
170 set g_balance_minelayer_health 15
171 set g_balance_minelayer_lifetime 10
172 set g_balance_minelayer_lifetime_countdown 0.5
173 set g_balance_minelayer_limit 3
174 set g_balance_minelayer_protection 0
175 set g_balance_minelayer_proximityradius 150
176 set g_balance_minelayer_radius 175
177 set g_balance_minelayer_refire 1.5
178 set g_balance_minelayer_reload_ammo 0
179 set g_balance_minelayer_reload_time 2
180 set g_balance_minelayer_remote_damage 45
181 set g_balance_minelayer_remote_edgedamage 40
182 set g_balance_minelayer_remote_force 300
183 set g_balance_minelayer_remote_radius 200
184 set g_balance_minelayer_speed 1000
185 set g_balance_minelayer_switchdelay_drop 0.2
186 set g_balance_minelayer_switchdelay_raise 0.2
187 set g_balance_minelayer_time 0.5
188 set g_balance_minelayer_weaponreplace ""
189 set g_balance_minelayer_weaponstart 0
190 set g_balance_minelayer_weaponstartoverride -1
191 set g_balance_minelayer_weaponthrowable 1
192 // }}}
193 // {{{ #6: Electro
194 set g_balance_electro_combo_comboradius 300
195 set g_balance_electro_combo_comboradius_thruwall 200
196 set g_balance_electro_combo_damage 50
197 set g_balance_electro_combo_edgedamage 25
198 set g_balance_electro_combo_force 120
199 set g_balance_electro_combo_radius 150
200 set g_balance_electro_combo_safeammocheck 1
201 set g_balance_electro_combo_speed 2000
202 set g_balance_electro_primary_ammo 4
203 set g_balance_electro_primary_animtime 0.3
204 set g_balance_electro_primary_comboradius 300
205 set g_balance_electro_primary_damage 40
206 set g_balance_electro_primary_edgedamage 20
207 set g_balance_electro_primary_force 200
208 set g_balance_electro_primary_lifetime 5
209 set g_balance_electro_primary_midaircombo_explode 1
210 set g_balance_electro_primary_midaircombo_interval 0.1
211 set g_balance_electro_primary_midaircombo_radius 100
212 set g_balance_electro_primary_radius 100
213 set g_balance_electro_primary_refire 0.6
214 set g_balance_electro_primary_speed 2500
215 set g_balance_electro_primary_spread 0
216 set g_balance_electro_reload_ammo 0
217 set g_balance_electro_reload_time 2
218 set g_balance_electro_secondary_ammo 2
219 set g_balance_electro_secondary_animtime 0.2
220 set g_balance_electro_secondary_bouncefactor 0.3
221 set g_balance_electro_secondary_bouncestop 0.05
222 set g_balance_electro_secondary_count 3
223 set g_balance_electro_secondary_damage 40
224 set g_balance_electro_secondary_damagedbycontents 1
225 set g_balance_electro_secondary_damageforcescale 4
226 set g_balance_electro_secondary_edgedamage 20
227 set g_balance_electro_secondary_force 50
228 set g_balance_electro_secondary_health 5
229 set g_balance_electro_secondary_lifetime 4
230 set g_balance_electro_secondary_radius 150
231 set g_balance_electro_secondary_refire 0.2
232 set g_balance_electro_secondary_refire2 1.6
233 set g_balance_electro_secondary_speed 1000
234 set g_balance_electro_secondary_speed_up 200
235 set g_balance_electro_secondary_speed_z 0
236 set g_balance_electro_secondary_spread 0.04
237 set g_balance_electro_secondary_touchexplode 0
238 set g_balance_electro_switchdelay_drop 0.2
239 set g_balance_electro_switchdelay_raise 0.2
240 set g_balance_electro_weaponreplace ""
241 set g_balance_electro_weaponstart 0
242 set g_balance_electro_weaponstartoverride -1
243 set g_balance_electro_weaponthrowable 1
244 // }}}
245 // {{{ #7: Arc
246 set g_balance_arc_beam_ammo 0
247 set g_balance_arc_beam_animtime 0.2
248 set g_balance_arc_beam_botaimlifetime 0
249 set g_balance_arc_beam_botaimspeed 0
250 set g_balance_arc_beam_damage 150
251 set g_balance_arc_beam_degreespersegment 1
252 set g_balance_arc_beam_distancepersegment 0
253 set g_balance_arc_beam_falloff_halflifedist 0
254 set g_balance_arc_beam_falloff_maxdist 0
255 set g_balance_arc_beam_falloff_mindist 0
256 set g_balance_arc_beam_force 2000
257 set g_balance_arc_beam_healing_amax 200
258 set g_balance_arc_beam_healing_aps 50
259 set g_balance_arc_beam_healing_hmax 200
260 set g_balance_arc_beam_healing_hps 50
261 set g_balance_arc_beam_maxangle 10
262 set g_balance_arc_beam_nonplayerdamage 80
263 set g_balance_arc_beam_range 1000
264 set g_balance_arc_beam_refire 0.5
265 set g_balance_arc_beam_returnspeed 8
266 set g_balance_arc_beam_tightness 0.5
267 set g_balance_arc_burst_ammo 0
268 set g_balance_arc_burst_damage 500
269 set g_balance_arc_burst_healing_aps 100
270 set g_balance_arc_burst_healing_hps 100
271 set g_balance_arc_switchdelay_drop 0.3
272 set g_balance_arc_switchdelay_raise 0.3
273 set g_balance_arc_weaponreplace ""
274 set g_balance_arc_weaponstart 0
275 set g_balance_arc_weaponstartoverride -1
276 set g_balance_arc_weaponthrowable 1
277 // }}}
278 // {{{ #8: Crylink
279 set g_balance_crylink_primary_ammo 3
280 set g_balance_crylink_primary_animtime 0.3
281 set g_balance_crylink_primary_bouncedamagefactor 0.5
282 set g_balance_crylink_primary_bounces 1
283 set g_balance_crylink_primary_damage 12
284 set g_balance_crylink_primary_edgedamage 6
285 set g_balance_crylink_primary_force -50
286 set g_balance_crylink_primary_joindelay 0.1
287 set g_balance_crylink_primary_joinexplode 1
288 set g_balance_crylink_primary_joinexplode_damage 0
289 set g_balance_crylink_primary_joinexplode_edgedamage 0
290 set g_balance_crylink_primary_joinexplode_force 0
291 set g_balance_crylink_primary_joinexplode_radius 0
292 set g_balance_crylink_primary_joinspread 0.2
293 set g_balance_crylink_primary_linkexplode 1
294 set g_balance_crylink_primary_middle_fadetime 5
295 set g_balance_crylink_primary_middle_lifetime 5
296 set g_balance_crylink_primary_other_fadetime 5
297 set g_balance_crylink_primary_other_lifetime 5
298 set g_balance_crylink_primary_radius 80
299 set g_balance_crylink_primary_refire 0.7
300 set g_balance_crylink_primary_shots 6
301 set g_balance_crylink_primary_speed 2000
302 set g_balance_crylink_primary_spread 0.08
303 set g_balance_crylink_reload_ammo 0
304 set g_balance_crylink_reload_time 2
305 set g_balance_crylink_secondary 1
306 set g_balance_crylink_secondary_ammo 2
307 set g_balance_crylink_secondary_animtime 0.2
308 set g_balance_crylink_secondary_bouncedamagefactor 0.5
309 set g_balance_crylink_secondary_bounces 0
310 set g_balance_crylink_secondary_damage 10
311 set g_balance_crylink_secondary_edgedamage 5
312 set g_balance_crylink_secondary_force -250
313 set g_balance_crylink_secondary_joindelay 0
314 set g_balance_crylink_secondary_joinexplode 0
315 set g_balance_crylink_secondary_joinexplode_damage 0
316 set g_balance_crylink_secondary_joinexplode_edgedamage 0
317 set g_balance_crylink_secondary_joinexplode_force 0
318 set g_balance_crylink_secondary_joinexplode_radius 0
319 set g_balance_crylink_secondary_joinspread 0
320 set g_balance_crylink_secondary_linkexplode 1
321 set g_balance_crylink_secondary_middle_fadetime 5
322 set g_balance_crylink_secondary_middle_lifetime 5
323 set g_balance_crylink_secondary_other_fadetime 5
324 set g_balance_crylink_secondary_other_lifetime 5
325 set g_balance_crylink_secondary_radius 100
326 set g_balance_crylink_secondary_refire 0.7
327 set g_balance_crylink_secondary_shots 5
328 set g_balance_crylink_secondary_speed 3000
329 set g_balance_crylink_secondary_spread 0.01
330 set g_balance_crylink_secondary_spreadtype 1
331 set g_balance_crylink_switchdelay_drop 0.2
332 set g_balance_crylink_switchdelay_raise 0.2
333 set g_balance_crylink_weaponreplace ""
334 set g_balance_crylink_weaponstart 0
335 set g_balance_crylink_weaponstartoverride -1
336 set g_balance_crylink_weaponthrowable 1
337 // }}}
338 // {{{ #9: Vortex
339 set g_balance_vortex_charge 1
340 set g_balance_vortex_charge_animlimit 0.5
341 set g_balance_vortex_charge_limit 1
342 set g_balance_vortex_charge_maxspeed 800
343 set g_balance_vortex_charge_mindmg 40
344 set g_balance_vortex_charge_minspeed 400
345 set g_balance_vortex_charge_rate 0.4
346 set g_balance_vortex_charge_rot_pause 0
347 set g_balance_vortex_charge_rot_rate 0
348 set g_balance_vortex_charge_shot_multiplier 0
349 set g_balance_vortex_charge_start 0.5
350 set g_balance_vortex_charge_velocity_rate 0
351 set g_balance_vortex_primary_ammo 6
352 set g_balance_vortex_primary_animtime 0.6
353 set g_balance_vortex_primary_damage 80
354 set g_balance_vortex_primary_damagefalloff_forcehalflife 0
355 set g_balance_vortex_primary_damagefalloff_halflife 0
356 set g_balance_vortex_primary_damagefalloff_maxdist 0
357 set g_balance_vortex_primary_damagefalloff_mindist 0
358 set g_balance_vortex_primary_force 400
359 set g_balance_vortex_primary_refire 1.5
360 set g_balance_vortex_reload_ammo 0
361 set g_balance_vortex_reload_time 2
362 set g_balance_vortex_secondary 0
363 set g_balance_vortex_secondary_ammo 2
364 set g_balance_vortex_secondary_animtime 0
365 set g_balance_vortex_secondary_chargepool 0
366 set g_balance_vortex_secondary_chargepool_pause_regen 1
367 set g_balance_vortex_secondary_chargepool_regen 0.15
368 set g_balance_vortex_secondary_damage 0
369 set g_balance_vortex_secondary_damagefalloff_forcehalflife 0
370 set g_balance_vortex_secondary_damagefalloff_halflife 0
371 set g_balance_vortex_secondary_damagefalloff_maxdist 0
372 set g_balance_vortex_secondary_damagefalloff_mindist 0
373 set g_balance_vortex_secondary_force 0
374 set g_balance_vortex_secondary_refire 0
375 set g_balance_vortex_switchdelay_drop 0.3
376 set g_balance_vortex_switchdelay_raise 0.25
377 set g_balance_vortex_weaponreplace ""
378 set g_balance_vortex_weaponstart 0
379 set g_balance_vortex_weaponstartoverride -1
380 set g_balance_vortex_weaponthrowable 1
381 // }}}
382 // {{{ #10: Hagar
383 set g_balance_hagar_primary_ammo 1
384 set g_balance_hagar_primary_damage 25
385 set g_balance_hagar_primary_damageforcescale 0
386 set g_balance_hagar_primary_edgedamage 12.5
387 set g_balance_hagar_primary_force 100
388 set g_balance_hagar_primary_health 15
389 set g_balance_hagar_primary_lifetime 5
390 set g_balance_hagar_primary_radius 65
391 set g_balance_hagar_primary_refire 0.16667
392 set g_balance_hagar_primary_speed 2500
393 set g_balance_hagar_primary_spread 0.03
394 set g_balance_hagar_reload_ammo 0
395 set g_balance_hagar_reload_time 2
396 set g_balance_hagar_secondary 1
397 set g_balance_hagar_secondary_ammo 1
398 set g_balance_hagar_secondary_damage 40
399 set g_balance_hagar_secondary_damageforcescale 0
400 set g_balance_hagar_secondary_edgedamage 20
401 set g_balance_hagar_secondary_force 75
402 set g_balance_hagar_secondary_health 15
403 set g_balance_hagar_secondary_lifetime_min 10
404 set g_balance_hagar_secondary_lifetime_rand 0
405 set g_balance_hagar_secondary_load 1
406 set g_balance_hagar_secondary_load_abort 0
407 set g_balance_hagar_secondary_load_animtime 0.2
408 set g_balance_hagar_secondary_load_hold 4
409 set g_balance_hagar_secondary_load_linkexplode 0
410 set g_balance_hagar_secondary_load_max 4
411 set g_balance_hagar_secondary_load_releasedeath 0
412 set g_balance_hagar_secondary_load_speed 0.5
413 set g_balance_hagar_secondary_load_spread 0.075
414 set g_balance_hagar_secondary_load_spread_bias 0.5
415 set g_balance_hagar_secondary_radius 80
416 set g_balance_hagar_secondary_refire 0.5
417 set g_balance_hagar_secondary_speed 2500
418 set g_balance_hagar_secondary_spread 0.05
419 set g_balance_hagar_switchdelay_drop 0.2
420 set g_balance_hagar_switchdelay_raise 0.2
421 set g_balance_hagar_weaponreplace ""
422 set g_balance_hagar_weaponstart 0
423 set g_balance_hagar_weaponstartoverride -1
424 set g_balance_hagar_weaponthrowable 1
425 // }}}
426 // {{{ #11: Devastator
427 set g_balance_devastator_ammo 4
428 set g_balance_devastator_animtime 0.4
429 set g_balance_devastator_damage 70
430 set g_balance_devastator_damageforcescale 1
431 set g_balance_devastator_detonatedelay 0.02
432 set g_balance_devastator_edgedamage 35
433 set g_balance_devastator_force 450
434 set g_balance_devastator_guidedelay 0.2
435 set g_balance_devastator_guidegoal 512
436 set g_balance_devastator_guiderate 70
437 set g_balance_devastator_guideratedelay 0.01
438 set g_balance_devastator_guidestop 0
439 set g_balance_devastator_health 30
440 set g_balance_devastator_lifetime 10
441 set g_balance_devastator_radius 110
442 set g_balance_devastator_refire 1.2
443 set g_balance_devastator_reload_ammo 0
444 set g_balance_devastator_reload_time 2
445 set g_balance_devastator_remote_damage 70
446 set g_balance_devastator_remote_edgedamage 35
447 set g_balance_devastator_remote_force 400
448 set g_balance_devastator_remote_jump_damage 40
449 set g_balance_devastator_remote_jump_radius 200
450 set g_balance_devastator_remote_jump_velocity_z_add 500
451 set g_balance_devastator_remote_jump_velocity_z_max 1500
452 set g_balance_devastator_remote_jump_velocity_z_min 500
453 set g_balance_devastator_remote_radius 110
454 set g_balance_devastator_speed 1300
455 set g_balance_devastator_speedaccel 1300
456 set g_balance_devastator_speedstart 1000
457 set g_balance_devastator_switchdelay_drop 0.3
458 set g_balance_devastator_switchdelay_raise 0.2
459 set g_balance_devastator_weaponreplace ""
460 set g_balance_devastator_weaponstart 0
461 set g_balance_devastator_weaponstartoverride -1
462 set g_balance_devastator_weaponthrowable 1
463 // }}}
464 // {{{ #12: Port-O-Launch
465 set g_balance_porto_primary_animtime 0.3
466 set g_balance_porto_primary_lifetime 5
467 set g_balance_porto_primary_refire 1.5
468 set g_balance_porto_primary_speed 1000
469 set g_balance_porto_secondary 1
470 set g_balance_porto_secondary_animtime 0.3
471 set g_balance_porto_secondary_lifetime 5
472 set g_balance_porto_secondary_refire 1.5
473 set g_balance_porto_secondary_speed 1000
474 set g_balance_porto_switchdelay_drop 0.2
475 set g_balance_porto_switchdelay_raise 0.2
476 set g_balance_porto_weaponreplace ""
477 set g_balance_porto_weaponstart 0
478 set g_balance_porto_weaponstartoverride -1
479 set g_balance_porto_weaponthrowable 1
480 // }}}
481 // {{{ #13: Vaporizer
482 set g_balance_vaporizer_primary_ammo 10
483 set g_balance_vaporizer_primary_animtime 0.3
484 set g_balance_vaporizer_primary_refire 1
485 set g_balance_vaporizer_reload_ammo 0
486 set g_balance_vaporizer_reload_time 0
487 set g_balance_vaporizer_secondary_ammo 0
488 set g_balance_vaporizer_secondary_animtime 0.2
489 set g_balance_vaporizer_secondary_damage 25
490 set g_balance_vaporizer_secondary_delay 0
491 set g_balance_vaporizer_secondary_edgedamage 12.5
492 set g_balance_vaporizer_secondary_force 400
493 set g_balance_vaporizer_secondary_lifetime 5
494 set g_balance_vaporizer_secondary_radius 70
495 set g_balance_vaporizer_secondary_refire 0.7
496 set g_balance_vaporizer_secondary_shotangle 0
497 set g_balance_vaporizer_secondary_speed 6000
498 set g_balance_vaporizer_secondary_spread 0
499 set g_balance_vaporizer_switchdelay_drop 0.2
500 set g_balance_vaporizer_switchdelay_raise 0.2
501 set g_balance_vaporizer_weaponreplace ""
502 set g_balance_vaporizer_weaponstart 0
503 set g_balance_vaporizer_weaponstartoverride -1
504 set g_balance_vaporizer_weaponthrowable 0
505 // }}}
506 // {{{ #14: Grappling Hook
507 set g_balance_hook_primary_ammo 5
508 set g_balance_hook_primary_animtime 0.3
509 set g_balance_hook_primary_hooked_ammo 5
510 set g_balance_hook_primary_hooked_time_free 2
511 set g_balance_hook_primary_hooked_time_max 0
512 set g_balance_hook_primary_refire 0.2
513 set g_balance_hook_secondary_animtime 0.3
514 set g_balance_hook_secondary_damage 25
515 set g_balance_hook_secondary_damageforcescale 0
516 set g_balance_hook_secondary_duration 1.5
517 set g_balance_hook_secondary_edgedamage 5
518 set g_balance_hook_secondary_force -2000
519 set g_balance_hook_secondary_gravity 5
520 set g_balance_hook_secondary_health 15
521 set g_balance_hook_secondary_lifetime 5
522 set g_balance_hook_secondary_power 3
523 set g_balance_hook_secondary_radius 500
524 set g_balance_hook_secondary_refire 3
525 set g_balance_hook_secondary_speed 0
526 set g_balance_hook_switchdelay_drop 0.2
527 set g_balance_hook_switchdelay_raise 0.2
528 set g_balance_hook_weaponreplace ""
529 set g_balance_hook_weaponstart 0
530 set g_balance_hook_weaponstartoverride -1
531 set g_balance_hook_weaponthrowable 1
532 // }}}
533 // {{{ #15: Heavy Laser Assault Cannon (MUTATOR WEAPON)
534 set g_balance_hlac_primary_ammo 1
535 set g_balance_hlac_primary_animtime 0.4
536 set g_balance_hlac_primary_damage 18
537 set g_balance_hlac_primary_edgedamage 9
538 set g_balance_hlac_primary_force 90
539 set g_balance_hlac_primary_lifetime 5
540 set g_balance_hlac_primary_radius 70
541 set g_balance_hlac_primary_refire 0.15
542 set g_balance_hlac_primary_speed 9000
543 set g_balance_hlac_primary_spread_add 0.0045
544 set g_balance_hlac_primary_spread_crouchmod 0.25
545 set g_balance_hlac_primary_spread_max 0.25
546 set g_balance_hlac_primary_spread_min 0.01
547 set g_balance_hlac_reload_ammo 0
548 set g_balance_hlac_reload_time 2
549 set g_balance_hlac_secondary 1
550 set g_balance_hlac_secondary_ammo 10
551 set g_balance_hlac_secondary_animtime 0.3
552 set g_balance_hlac_secondary_damage 15
553 set g_balance_hlac_secondary_edgedamage 7.5
554 set g_balance_hlac_secondary_force 90
555 set g_balance_hlac_secondary_lifetime 5
556 set g_balance_hlac_secondary_radius 70
557 set g_balance_hlac_secondary_refire 1
558 set g_balance_hlac_secondary_shots 6
559 set g_balance_hlac_secondary_speed 9000
560 set g_balance_hlac_secondary_spread 0.15
561 set g_balance_hlac_secondary_spread_crouchmod 0.5
562 set g_balance_hlac_switchdelay_drop 0.2
563 set g_balance_hlac_switchdelay_raise 0.2
564 set g_balance_hlac_weaponreplace ""
565 set g_balance_hlac_weaponstart 0
566 set g_balance_hlac_weaponstartoverride -1
567 set g_balance_hlac_weaponthrowable 1
568 // }}}
569 // {{{ #16: @!#%'n Tuba
570 set g_balance_tuba_animtime 0.05
571 set g_balance_tuba_attenuation 0.5
572 set g_balance_tuba_damage 5
573 set g_balance_tuba_edgedamage 0
574 set g_balance_tuba_force 40
575 set g_balance_tuba_radius 200
576 set g_balance_tuba_refire 0.05
577 set g_balance_tuba_switchdelay_drop 0.2
578 set g_balance_tuba_switchdelay_raise 0.2
579 set g_balance_tuba_weaponreplace ""
580 set g_balance_tuba_weaponstart 0
581 set g_balance_tuba_weaponstartoverride -1
582 set g_balance_tuba_weaponthrowable 1
583 // }}}
584 // {{{ #17: Rifle (MUTATOR WEAPON)
585 set g_balance_rifle_bursttime 0
586 set g_balance_rifle_primary_ammo 10
587 set g_balance_rifle_primary_animtime 0.4
588 set g_balance_rifle_primary_bullethail 0
589 set g_balance_rifle_primary_burstcost 0
590 set g_balance_rifle_primary_damage 80
591 set g_balance_rifle_primary_force 100
592 set g_balance_rifle_primary_refire 1.2
593 set g_balance_rifle_primary_shots 1
594 set g_balance_rifle_primary_solidpenetration 62.2
595 set g_balance_rifle_primary_spread 0
596 set g_balance_rifle_primary_tracer 1
597 set g_balance_rifle_reload_ammo 80
598 set g_balance_rifle_reload_time 2
599 set g_balance_rifle_secondary 1
600 set g_balance_rifle_secondary_ammo 10
601 set g_balance_rifle_secondary_animtime 0.3
602 set g_balance_rifle_secondary_bullethail 0
603 set g_balance_rifle_secondary_burstcost 0
604 set g_balance_rifle_secondary_damage 20
605 set g_balance_rifle_secondary_force 50
606 set g_balance_rifle_secondary_refire 0.9
607 set g_balance_rifle_secondary_reload 0
608 set g_balance_rifle_secondary_shots 4
609 set g_balance_rifle_secondary_solidpenetration 15.5
610 set g_balance_rifle_secondary_spread 0.04
611 set g_balance_rifle_secondary_tracer 0
612 set g_balance_rifle_switchdelay_drop 0.2
613 set g_balance_rifle_switchdelay_raise 0.2
614 set g_balance_rifle_weaponreplace ""
615 set g_balance_rifle_weaponstart 0
616 set g_balance_rifle_weaponstartoverride -1
617 set g_balance_rifle_weaponthrowable 1
618 // }}}
619 // {{{ #18: Fireball
620 set g_balance_fireball_primary_animtime 0.2
621 set g_balance_fireball_primary_bfgdamage 100
622 set g_balance_fireball_primary_bfgforce 0
623 set g_balance_fireball_primary_bfgradius 1000
624 set g_balance_fireball_primary_damage 200
625 set g_balance_fireball_primary_damageforcescale 0
626 set g_balance_fireball_primary_edgedamage 50
627 set g_balance_fireball_primary_force 600
628 set g_balance_fireball_primary_health 0
629 set g_balance_fireball_primary_laserburntime 0.5
630 set g_balance_fireball_primary_laserdamage 80
631 set g_balance_fireball_primary_laseredgedamage 20
632 set g_balance_fireball_primary_laserradius 256
633 set g_balance_fireball_primary_lifetime 15
634 set g_balance_fireball_primary_radius 200
635 set g_balance_fireball_primary_refire 2
636 set g_balance_fireball_primary_refire2 0
637 set g_balance_fireball_primary_speed 1200
638 set g_balance_fireball_primary_spread 0
639 set g_balance_fireball_secondary_animtime 0.3
640 set g_balance_fireball_secondary_damage 40
641 set g_balance_fireball_secondary_damageforcescale 4
642 set g_balance_fireball_secondary_damagetime 5
643 set g_balance_fireball_secondary_laserburntime 0.5
644 set g_balance_fireball_secondary_laserdamage 50
645 set g_balance_fireball_secondary_laseredgedamage 20
646 set g_balance_fireball_secondary_laserradius 110
647 set g_balance_fireball_secondary_lifetime 7
648 set g_balance_fireball_secondary_refire 1.5
649 set g_balance_fireball_secondary_speed 900
650 set g_balance_fireball_secondary_speed_up 100
651 set g_balance_fireball_secondary_speed_z 0
652 set g_balance_fireball_secondary_spread 0
653 set g_balance_fireball_switchdelay_drop 0.2
654 set g_balance_fireball_switchdelay_raise 0.2
655 set g_balance_fireball_weaponreplace ""
656 set g_balance_fireball_weaponstart 0
657 set g_balance_fireball_weaponstartoverride -1
658 set g_balance_fireball_weaponthrowable 0
659 // }}}
660 // {{{ #19: T.A.G. Seeker (MUTATOR WEAPON)
661 set g_balance_seeker_flac_ammo 1
662 set g_balance_seeker_flac_animtime 0.1
663 set g_balance_seeker_flac_damage 15
664 set g_balance_seeker_flac_edgedamage 10
665 set g_balance_seeker_flac_force 50
666 set g_balance_seeker_flac_lifetime 0.1
667 set g_balance_seeker_flac_lifetime_rand 0.05
668 set g_balance_seeker_flac_radius 100
669 set g_balance_seeker_flac_refire 0.1
670 set g_balance_seeker_flac_speed 3000
671 set g_balance_seeker_flac_speed_up 1000
672 set g_balance_seeker_flac_speed_z 0
673 set g_balance_seeker_flac_spread 0.4
674 set g_balance_seeker_missile_accel 1400
675 set g_balance_seeker_missile_ammo 2
676 set g_balance_seeker_missile_animtime 0.2
677 set g_balance_seeker_missile_count 3
678 set g_balance_seeker_missile_damage 30
679 set g_balance_seeker_missile_damageforcescale 4
680 set g_balance_seeker_missile_decel 1400
681 set g_balance_seeker_missile_delay 0.25
682 set g_balance_seeker_missile_edgedamage 10
683 set g_balance_seeker_missile_force 150
684 set g_balance_seeker_missile_health 5
685 set g_balance_seeker_missile_lifetime 15
686 set g_balance_seeker_missile_proxy 0
687 set g_balance_seeker_missile_proxy_delay 0.2
688 set g_balance_seeker_missile_proxy_maxrange 45
689 set g_balance_seeker_missile_radius 80
690 set g_balance_seeker_missile_refire 0.5
691 set g_balance_seeker_missile_smart 1
692 set g_balance_seeker_missile_smart_mindist 800
693 set g_balance_seeker_missile_smart_trace_max 2500
694 set g_balance_seeker_missile_smart_trace_min 1000
695 set g_balance_seeker_missile_speed 700
696 set g_balance_seeker_missile_speed_max 1300
697 set g_balance_seeker_missile_speed_up 300
698 set g_balance_seeker_missile_speed_z 0
699 set g_balance_seeker_missile_spread 0
700 set g_balance_seeker_missile_turnrate 0.65
701 set g_balance_seeker_reload_ammo 0
702 set g_balance_seeker_reload_time 2
703 set g_balance_seeker_switchdelay_drop 0.2
704 set g_balance_seeker_switchdelay_raise 0.2
705 set g_balance_seeker_tag_ammo 1
706 set g_balance_seeker_tag_animtime 0.2
707 set g_balance_seeker_tag_damageforcescale 4
708 set g_balance_seeker_tag_health 5
709 set g_balance_seeker_tag_lifetime 15
710 set g_balance_seeker_tag_refire 0.75
711 set g_balance_seeker_tag_speed 5000
712 set g_balance_seeker_tag_spread 0
713 set g_balance_seeker_tag_tracker_lifetime 10
714 set g_balance_seeker_type 0
715 set g_balance_seeker_weaponreplace ""
716 set g_balance_seeker_weaponstart 0
717 set g_balance_seeker_weaponstartoverride -1
718 set g_balance_seeker_weaponthrowable 1
719 // }}}
720 // {{{ #20: Shotgun (MUTATOR WEAPON)
721 set g_balance_shotgun_primary_ammo 1
722 set g_balance_shotgun_primary_animtime 0.2
723 set g_balance_shotgun_primary_bullets 14
724 set g_balance_shotgun_primary_damage 4
725 set g_balance_shotgun_primary_force 15
726 set g_balance_shotgun_primary_refire 0.75
727 set g_balance_shotgun_primary_solidpenetration 3.8
728 set g_balance_shotgun_primary_spread 0.12
729 set g_balance_shotgun_reload_ammo 0
730 set g_balance_shotgun_reload_time 2
731 set g_balance_shotgun_secondary 1
732 set g_balance_shotgun_secondary_animtime 1
733 set g_balance_shotgun_secondary_damage 80
734 set g_balance_shotgun_secondary_force 200
735 set g_balance_shotgun_secondary_melee_delay 0.25
736 set g_balance_shotgun_secondary_melee_multihit 1
737 set g_balance_shotgun_secondary_melee_no_doubleslap 1
738 set g_balance_shotgun_secondary_melee_nonplayerdamage 40
739 set g_balance_shotgun_secondary_melee_range 120
740 set g_balance_shotgun_secondary_melee_swing_side 120
741 set g_balance_shotgun_secondary_melee_swing_up 30
742 set g_balance_shotgun_secondary_melee_time 0.15
743 set g_balance_shotgun_secondary_melee_traces 10
744 set g_balance_shotgun_secondary_refire 1.25
745 set g_balance_shotgun_switchdelay_drop 0.2
746 set g_balance_shotgun_switchdelay_raise 0.2
747 set g_balance_shotgun_weaponreplace ""
748 set g_balance_shotgun_weaponstart 0
749 set g_balance_shotgun_weaponstartoverride -1
750 set g_balance_shotgun_weaponthrowable 1
751 // }}}