]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - bal-wep-xonotic.cfg
Many updates, add nonplayerdamage handling, etc
[xonotic/xonotic-data.pk3dir.git] / bal-wep-xonotic.cfg
1 // {{{ #1: Blaster
2 set g_balance_blaster_primary_animtime 0.2
3 set g_balance_blaster_primary_damage 25
4 set g_balance_blaster_primary_delay 0
5 set g_balance_blaster_primary_edgedamage 12.5
6 set g_balance_blaster_primary_force 300
7 set g_balance_blaster_primary_lifetime 5
8 set g_balance_blaster_primary_radius 70
9 set g_balance_blaster_primary_refire 0.7
10 set g_balance_blaster_primary_shotangle 0
11 set g_balance_blaster_primary_speed 6000
12 set g_balance_blaster_primary_spread 0
13 set g_balance_blaster_secondary 0
14 set g_balance_blaster_secondary_animtime 0.2
15 set g_balance_blaster_secondary_damage 25
16 set g_balance_blaster_secondary_delay 0
17 set g_balance_blaster_secondary_edgedamage 12.5
18 set g_balance_blaster_secondary_force 300
19 set g_balance_blaster_secondary_lifetime 5
20 set g_balance_blaster_secondary_radius 70
21 set g_balance_blaster_secondary_refire 0.7
22 set g_balance_blaster_secondary_shotangle 0
23 set g_balance_blaster_secondary_speed 6000
24 set g_balance_blaster_secondary_spread 0
25 set g_balance_blaster_switchdelay_drop 0.15
26 set g_balance_blaster_switchdelay_raise 0.15
27 set g_balance_blaster_weaponreplace ""
28 set g_balance_blaster_weaponstart 1
29 set g_balance_blaster_weaponstartoverride -1
30 set g_balance_blaster_weaponthrowable 0
31 // }}}
32 // {{{ #2: Shockwave
33 set g_balance_shockwave_blast_animtime 0.3
34 set g_balance_shockwave_blast_damage 20
35 set g_balance_shockwave_blast_distance 1000
36 set g_balance_shockwave_blast_edgedamage 0
37 set g_balance_shockwave_blast_force 200
38 set g_balance_shockwave_blast_force_forwardbias 50
39 set g_balance_shockwave_blast_force_zscale 2
40 set g_balance_shockwave_blast_jump_damage 20
41 set g_balance_shockwave_blast_jump_edgedamage 0
42 set g_balance_shockwave_blast_jump_force 300
43 set g_balance_shockwave_blast_jump_force_velocitybias 0
44 set g_balance_shockwave_blast_jump_force_zscale 1.25
45 set g_balance_shockwave_blast_jump_multiplier_accuracy 0.5
46 set g_balance_shockwave_blast_jump_multiplier_distance 0.5
47 set g_balance_shockwave_blast_jump_multiplier_min 0
48 set g_balance_shockwave_blast_jump_radius 150
49 set g_balance_shockwave_blast_multiplier_accuracy 0.5
50 set g_balance_shockwave_blast_multiplier_distance 0.5
51 set g_balance_shockwave_blast_multiplier_min 0
52 set g_balance_shockwave_blast_refire 0.75
53 set g_balance_shockwave_blast_splash_damage 15
54 set g_balance_shockwave_blast_splash_edgedamage 0
55 set g_balance_shockwave_blast_splash_force 100
56 set g_balance_shockwave_blast_splash_force_forwardbias 50
57 set g_balance_shockwave_blast_splash_multiplier_accuracy 0.5
58 set g_balance_shockwave_blast_splash_multiplier_distance 0.5
59 set g_balance_shockwave_blast_splash_multiplier_min 0
60 set g_balance_shockwave_blast_splash_radius 70
61 set g_balance_shockwave_blast_spread_max 120
62 set g_balance_shockwave_blast_spread_min 25
63 set g_balance_shockwave_melee_animtime 1.3
64 set g_balance_shockwave_melee_damage 80
65 set g_balance_shockwave_melee_delay 0.25
66 set g_balance_shockwave_melee_force 200
67 set g_balance_shockwave_melee_multihit 1
68 set g_balance_shockwave_melee_no_doubleslap 1
69 set g_balance_shockwave_melee_nonplayerdamage 40
70 set g_balance_shockwave_melee_range 120
71 set g_balance_shockwave_melee_refire 1.25
72 set g_balance_shockwave_melee_swing_side 120
73 set g_balance_shockwave_melee_swing_up 30
74 set g_balance_shockwave_melee_time 0.15
75 set g_balance_shockwave_melee_traces 10
76 set g_balance_shockwave_switchdelay_drop 0.2
77 set g_balance_shockwave_switchdelay_raise 0.2
78 set g_balance_shockwave_weaponreplace ""
79 set g_balance_shockwave_weaponstart 1
80 set g_balance_shockwave_weaponstartoverride -1
81 set g_balance_shockwave_weaponthrowable 0
82 // }}}
83 // {{{ #3: Machine Gun
84 set g_balance_machinegun_burst 3
85 set g_balance_machinegun_burst_ammo 3
86 set g_balance_machinegun_burst_animtime 0.3
87 set g_balance_machinegun_burst_refire 0.06
88 set g_balance_machinegun_burst_refire2 0.45
89 set g_balance_machinegun_burst_speed 0
90 set g_balance_machinegun_first 1
91 set g_balance_machinegun_first_ammo 1
92 set g_balance_machinegun_first_damage 14
93 set g_balance_machinegun_first_force 5
94 set g_balance_machinegun_first_refire 0.125
95 set g_balance_machinegun_first_spread 0.03
96 set g_balance_machinegun_mode 1
97 set g_balance_machinegun_reload_ammo 60
98 set g_balance_machinegun_reload_time 2
99 set g_balance_machinegun_solidpenetration 13.1
100 set g_balance_machinegun_spread_add 0.012
101 set g_balance_machinegun_spread_max 0.05
102 set g_balance_machinegun_spread_min 0.02
103 set g_balance_machinegun_sustained_ammo 1
104 set g_balance_machinegun_sustained_damage 10
105 set g_balance_machinegun_sustained_force 5
106 set g_balance_machinegun_sustained_refire 0.1
107 set g_balance_machinegun_sustained_spread 0.03
108 set g_balance_machinegun_switchdelay_drop 0.2
109 set g_balance_machinegun_switchdelay_raise 0.2
110 set g_balance_machinegun_weaponreplace "arc"
111 set g_balance_machinegun_weaponstart 0
112 set g_balance_machinegun_weaponstartoverride -1
113 set g_balance_machinegun_weaponthrowable 1
114 // }}}
115 // {{{ #4: Mortar
116 set g_balance_mortar_bouncefactor 0.5
117 set g_balance_mortar_bouncestop 0.075
118 set g_balance_mortar_primary_ammo 2
119 set g_balance_mortar_primary_animtime 0.3
120 set g_balance_mortar_primary_damage 50
121 set g_balance_mortar_primary_damageforcescale 0
122 set g_balance_mortar_primary_edgedamage 25
123 set g_balance_mortar_primary_force 250
124 set g_balance_mortar_primary_health 15
125 set g_balance_mortar_primary_lifetime 5
126 set g_balance_mortar_primary_lifetime_stick 0
127 set g_balance_mortar_primary_radius 120
128 set g_balance_mortar_primary_refire 0.8
129 set g_balance_mortar_primary_remote_minbouncecnt 0
130 set g_balance_mortar_primary_speed 1900
131 set g_balance_mortar_primary_speed_up 225
132 set g_balance_mortar_primary_speed_z 0
133 set g_balance_mortar_primary_spread 0
134 set g_balance_mortar_primary_type 0
135 set g_balance_mortar_reload_ammo 0
136 set g_balance_mortar_reload_time 2
137 set g_balance_mortar_secondary_ammo 2
138 set g_balance_mortar_secondary_animtime 0.3
139 set g_balance_mortar_secondary_damage 60
140 set g_balance_mortar_secondary_damageforcescale 4
141 set g_balance_mortar_secondary_edgedamage 30
142 set g_balance_mortar_secondary_force 250
143 set g_balance_mortar_secondary_health 30
144 set g_balance_mortar_secondary_lifetime 5
145 set g_balance_mortar_secondary_lifetime_bounce 0.5
146 set g_balance_mortar_secondary_lifetime_stick 0
147 set g_balance_mortar_secondary_radius 120
148 set g_balance_mortar_secondary_refire 0.7
149 set g_balance_mortar_secondary_remote_detonateprimary 0
150 set g_balance_mortar_secondary_speed 1400
151 set g_balance_mortar_secondary_speed_up 150
152 set g_balance_mortar_secondary_speed_z 0
153 set g_balance_mortar_secondary_spread 0
154 set g_balance_mortar_secondary_type 1
155 set g_balance_mortar_switchdelay_drop 0.2
156 set g_balance_mortar_switchdelay_raise 0.2
157 set g_balance_mortar_weaponreplace ""
158 set g_balance_mortar_weaponstart 0
159 set g_balance_mortar_weaponstartoverride -1
160 set g_balance_mortar_weaponthrowable 1
161 // }}}
162 // {{{ #5: Mine Layer (MUTATOR WEAPON)
163 set g_balance_minelayer_ammo 4
164 set g_balance_minelayer_animtime 0.4
165 set g_balance_minelayer_damage 40
166 set g_balance_minelayer_damageforcescale 0
167 set g_balance_minelayer_detonatedelay -1
168 set g_balance_minelayer_edgedamage 20
169 set g_balance_minelayer_force 250
170 set g_balance_minelayer_health 15
171 set g_balance_minelayer_lifetime 10
172 set g_balance_minelayer_lifetime_countdown 0.5
173 set g_balance_minelayer_limit 3
174 set g_balance_minelayer_protection 0
175 set g_balance_minelayer_proximityradius 150
176 set g_balance_minelayer_radius 175
177 set g_balance_minelayer_refire 1.5
178 set g_balance_minelayer_reload_ammo 0
179 set g_balance_minelayer_reload_time 2
180 set g_balance_minelayer_remote_damage 45
181 set g_balance_minelayer_remote_edgedamage 40
182 set g_balance_minelayer_remote_force 300
183 set g_balance_minelayer_remote_radius 200
184 set g_balance_minelayer_speed 1000
185 set g_balance_minelayer_switchdelay_drop 0.2
186 set g_balance_minelayer_switchdelay_raise 0.2
187 set g_balance_minelayer_time 0.5
188 set g_balance_minelayer_weaponreplace ""
189 set g_balance_minelayer_weaponstart 0
190 set g_balance_minelayer_weaponstartoverride -1
191 set g_balance_minelayer_weaponthrowable 1
192 // }}}
193 // {{{ #6: Electro
194 set g_balance_electro_combo_comboradius 300
195 set g_balance_electro_combo_comboradius_thruwall 200
196 set g_balance_electro_combo_damage 50
197 set g_balance_electro_combo_edgedamage 25
198 set g_balance_electro_combo_force 120
199 set g_balance_electro_combo_radius 150
200 set g_balance_electro_combo_safeammocheck 1
201 set g_balance_electro_combo_speed 2000
202 set g_balance_electro_primary_ammo 4
203 set g_balance_electro_primary_animtime 0.3
204 set g_balance_electro_primary_comboradius 300
205 set g_balance_electro_primary_damage 40
206 set g_balance_electro_primary_edgedamage 20
207 set g_balance_electro_primary_force 200
208 set g_balance_electro_primary_lifetime 5
209 set g_balance_electro_primary_midaircombo_explode 1
210 set g_balance_electro_primary_midaircombo_interval 0.1
211 set g_balance_electro_primary_midaircombo_radius 100
212 set g_balance_electro_primary_radius 100
213 set g_balance_electro_primary_refire 0.6
214 set g_balance_electro_primary_speed 2500
215 set g_balance_electro_primary_spread 0
216 set g_balance_electro_reload_ammo 0
217 set g_balance_electro_reload_time 2
218 set g_balance_electro_secondary_ammo 2
219 set g_balance_electro_secondary_animtime 0.2
220 set g_balance_electro_secondary_bouncefactor 0.3
221 set g_balance_electro_secondary_bouncestop 0.05
222 set g_balance_electro_secondary_count 3
223 set g_balance_electro_secondary_damage 40
224 set g_balance_electro_secondary_damagedbycontents 1
225 set g_balance_electro_secondary_damageforcescale 4
226 set g_balance_electro_secondary_edgedamage 20
227 set g_balance_electro_secondary_force 50
228 set g_balance_electro_secondary_health 5
229 set g_balance_electro_secondary_lifetime 4
230 set g_balance_electro_secondary_radius 150
231 set g_balance_electro_secondary_refire 0.2
232 set g_balance_electro_secondary_refire2 1.6
233 set g_balance_electro_secondary_speed 1000
234 set g_balance_electro_secondary_speed_up 200
235 set g_balance_electro_secondary_speed_z 0
236 set g_balance_electro_secondary_spread 0.04
237 set g_balance_electro_secondary_touchexplode 0
238 set g_balance_electro_switchdelay_drop 0.2
239 set g_balance_electro_switchdelay_raise 0.2
240 set g_balance_electro_weaponreplace ""
241 set g_balance_electro_weaponstart 0
242 set g_balance_electro_weaponstartoverride -1
243 set g_balance_electro_weaponthrowable 1
244 // }}}
245 // {{{ #7: Arc
246 set g_balance_arc_primary_ammo 0
247 set g_balance_arc_primary_animtime 0.2
248 set g_balance_arc_primary_botaimlifetime 0
249 set g_balance_arc_primary_botaimspeed 0
250 set g_balance_arc_primary_damage 150
251 set g_balance_arc_primary_degreespersegment 1
252 set g_balance_arc_primary_distancepersegment 0
253 set g_balance_arc_primary_falloff_halflifedist 0
254 set g_balance_arc_primary_falloff_maxdist 0
255 set g_balance_arc_primary_falloff_mindist 0
256 set g_balance_arc_primary_force 2000
257 set g_balance_arc_primary_maxangle 10
258 set g_balance_arc_primary_nonplayerdamage 80
259 set g_balance_arc_primary_range 1000
260 set g_balance_arc_primary_refire 0.5
261 set g_balance_arc_primary_returnspeed 8
262 set g_balance_arc_secondary_ammo 0
263 set g_balance_arc_switchdelay_drop 0.3
264 set g_balance_arc_switchdelay_raise 0.3
265 set g_balance_arc_weaponreplace ""
266 set g_balance_arc_weaponstart 0
267 set g_balance_arc_weaponstartoverride -1
268 set g_balance_arc_weaponthrowable 1
269 // }}}
270 // {{{ #8: Crylink
271 set g_balance_crylink_primary_ammo 3
272 set g_balance_crylink_primary_animtime 0.3
273 set g_balance_crylink_primary_bouncedamagefactor 0.5
274 set g_balance_crylink_primary_bounces 1
275 set g_balance_crylink_primary_damage 12
276 set g_balance_crylink_primary_edgedamage 6
277 set g_balance_crylink_primary_force -50
278 set g_balance_crylink_primary_joindelay 0.1
279 set g_balance_crylink_primary_joinexplode 1
280 set g_balance_crylink_primary_joinexplode_damage 0
281 set g_balance_crylink_primary_joinexplode_edgedamage 0
282 set g_balance_crylink_primary_joinexplode_force 0
283 set g_balance_crylink_primary_joinexplode_radius 0
284 set g_balance_crylink_primary_joinspread 0.2
285 set g_balance_crylink_primary_linkexplode 1
286 set g_balance_crylink_primary_middle_fadetime 5
287 set g_balance_crylink_primary_middle_lifetime 5
288 set g_balance_crylink_primary_other_fadetime 5
289 set g_balance_crylink_primary_other_lifetime 5
290 set g_balance_crylink_primary_radius 80
291 set g_balance_crylink_primary_refire 0.7
292 set g_balance_crylink_primary_shots 6
293 set g_balance_crylink_primary_speed 2000
294 set g_balance_crylink_primary_spread 0.08
295 set g_balance_crylink_reload_ammo 0
296 set g_balance_crylink_reload_time 2
297 set g_balance_crylink_secondary 1
298 set g_balance_crylink_secondary_ammo 2
299 set g_balance_crylink_secondary_animtime 0.2
300 set g_balance_crylink_secondary_bouncedamagefactor 0.5
301 set g_balance_crylink_secondary_bounces 0
302 set g_balance_crylink_secondary_damage 10
303 set g_balance_crylink_secondary_edgedamage 5
304 set g_balance_crylink_secondary_force -250
305 set g_balance_crylink_secondary_joindelay 0
306 set g_balance_crylink_secondary_joinexplode 0
307 set g_balance_crylink_secondary_joinexplode_damage 0
308 set g_balance_crylink_secondary_joinexplode_edgedamage 0
309 set g_balance_crylink_secondary_joinexplode_force 0
310 set g_balance_crylink_secondary_joinexplode_radius 0
311 set g_balance_crylink_secondary_joinspread 0
312 set g_balance_crylink_secondary_linkexplode 1
313 set g_balance_crylink_secondary_middle_fadetime 5
314 set g_balance_crylink_secondary_middle_lifetime 5
315 set g_balance_crylink_secondary_other_fadetime 5
316 set g_balance_crylink_secondary_other_lifetime 5
317 set g_balance_crylink_secondary_radius 100
318 set g_balance_crylink_secondary_refire 0.7
319 set g_balance_crylink_secondary_shots 5
320 set g_balance_crylink_secondary_speed 3000
321 set g_balance_crylink_secondary_spread 0.01
322 set g_balance_crylink_secondary_spreadtype 1
323 set g_balance_crylink_switchdelay_drop 0.2
324 set g_balance_crylink_switchdelay_raise 0.2
325 set g_balance_crylink_weaponreplace ""
326 set g_balance_crylink_weaponstart 0
327 set g_balance_crylink_weaponstartoverride -1
328 set g_balance_crylink_weaponthrowable 1
329 // }}}
330 // {{{ #9: Vortex
331 set g_balance_vortex_charge 1
332 set g_balance_vortex_charge_animlimit 0.5
333 set g_balance_vortex_charge_limit 1
334 set g_balance_vortex_charge_maxspeed 800
335 set g_balance_vortex_charge_mindmg 40
336 set g_balance_vortex_charge_minspeed 400
337 set g_balance_vortex_charge_rate 0.4
338 set g_balance_vortex_charge_rot_pause 0
339 set g_balance_vortex_charge_rot_rate 0
340 set g_balance_vortex_charge_shot_multiplier 0
341 set g_balance_vortex_charge_start 0.5
342 set g_balance_vortex_charge_velocity_rate 0
343 set g_balance_vortex_primary_ammo 6
344 set g_balance_vortex_primary_animtime 0.6
345 set g_balance_vortex_primary_damage 80
346 set g_balance_vortex_primary_damagefalloff_forcehalflife 0
347 set g_balance_vortex_primary_damagefalloff_halflife 0
348 set g_balance_vortex_primary_damagefalloff_maxdist 0
349 set g_balance_vortex_primary_damagefalloff_mindist 0
350 set g_balance_vortex_primary_force 400
351 set g_balance_vortex_primary_refire 1.5
352 set g_balance_vortex_reload_ammo 0
353 set g_balance_vortex_reload_time 2
354 set g_balance_vortex_secondary 0
355 set g_balance_vortex_secondary_ammo 2
356 set g_balance_vortex_secondary_animtime 0
357 set g_balance_vortex_secondary_chargepool 0
358 set g_balance_vortex_secondary_chargepool_pause_regen 1
359 set g_balance_vortex_secondary_chargepool_regen 0.15
360 set g_balance_vortex_secondary_damage 0
361 set g_balance_vortex_secondary_damagefalloff_forcehalflife 0
362 set g_balance_vortex_secondary_damagefalloff_halflife 0
363 set g_balance_vortex_secondary_damagefalloff_maxdist 0
364 set g_balance_vortex_secondary_damagefalloff_mindist 0
365 set g_balance_vortex_secondary_force 0
366 set g_balance_vortex_secondary_refire 0
367 set g_balance_vortex_switchdelay_drop 0.3
368 set g_balance_vortex_switchdelay_raise 0.25
369 set g_balance_vortex_weaponreplace ""
370 set g_balance_vortex_weaponstart 0
371 set g_balance_vortex_weaponstartoverride -1
372 set g_balance_vortex_weaponthrowable 1
373 // }}}
374 // {{{ #10: Hagar
375 set g_balance_hagar_primary_ammo 1
376 set g_balance_hagar_primary_damage 25
377 set g_balance_hagar_primary_damageforcescale 0
378 set g_balance_hagar_primary_edgedamage 12.5
379 set g_balance_hagar_primary_force 100
380 set g_balance_hagar_primary_health 15
381 set g_balance_hagar_primary_lifetime 5
382 set g_balance_hagar_primary_radius 65
383 set g_balance_hagar_primary_refire 0.16667
384 set g_balance_hagar_primary_speed 2500
385 set g_balance_hagar_primary_spread 0.03
386 set g_balance_hagar_reload_ammo 0
387 set g_balance_hagar_reload_time 2
388 set g_balance_hagar_secondary 1
389 set g_balance_hagar_secondary_ammo 1
390 set g_balance_hagar_secondary_damage 40
391 set g_balance_hagar_secondary_damageforcescale 0
392 set g_balance_hagar_secondary_edgedamage 20
393 set g_balance_hagar_secondary_force 75
394 set g_balance_hagar_secondary_health 15
395 set g_balance_hagar_secondary_lifetime_min 10
396 set g_balance_hagar_secondary_lifetime_rand 0
397 set g_balance_hagar_secondary_load 1
398 set g_balance_hagar_secondary_load_abort 0
399 set g_balance_hagar_secondary_load_animtime 0.2
400 set g_balance_hagar_secondary_load_hold 4
401 set g_balance_hagar_secondary_load_linkexplode 0
402 set g_balance_hagar_secondary_load_max 4
403 set g_balance_hagar_secondary_load_releasedeath 0
404 set g_balance_hagar_secondary_load_speed 0.5
405 set g_balance_hagar_secondary_load_spread 0.075
406 set g_balance_hagar_secondary_load_spread_bias 0.5
407 set g_balance_hagar_secondary_radius 80
408 set g_balance_hagar_secondary_refire 0.5
409 set g_balance_hagar_secondary_speed 2500
410 set g_balance_hagar_secondary_spread 0.05
411 set g_balance_hagar_switchdelay_drop 0.2
412 set g_balance_hagar_switchdelay_raise 0.2
413 set g_balance_hagar_weaponreplace ""
414 set g_balance_hagar_weaponstart 0
415 set g_balance_hagar_weaponstartoverride -1
416 set g_balance_hagar_weaponthrowable 1
417 // }}}
418 // {{{ #11: Devastator
419 set g_balance_devastator_ammo 4
420 set g_balance_devastator_animtime 0.4
421 set g_balance_devastator_damage 70
422 set g_balance_devastator_damageforcescale 1
423 set g_balance_devastator_detonatedelay 0.02
424 set g_balance_devastator_edgedamage 35
425 set g_balance_devastator_force 450
426 set g_balance_devastator_guidedelay 0.2
427 set g_balance_devastator_guidegoal 512
428 set g_balance_devastator_guiderate 70
429 set g_balance_devastator_guideratedelay 0.01
430 set g_balance_devastator_guidestop 0
431 set g_balance_devastator_health 30
432 set g_balance_devastator_lifetime 10
433 set g_balance_devastator_radius 110
434 set g_balance_devastator_refire 1.2
435 set g_balance_devastator_reload_ammo 0
436 set g_balance_devastator_reload_time 2
437 set g_balance_devastator_remote_damage 70
438 set g_balance_devastator_remote_edgedamage 35
439 set g_balance_devastator_remote_force 400
440 set g_balance_devastator_remote_radius 110
441 set g_balance_devastator_speed 1300
442 set g_balance_devastator_speedaccel 1300
443 set g_balance_devastator_speedstart 1000
444 set g_balance_devastator_switchdelay_drop 0.3
445 set g_balance_devastator_switchdelay_raise 0.2
446 set g_balance_devastator_weaponreplace ""
447 set g_balance_devastator_weaponstart 0
448 set g_balance_devastator_weaponstartoverride -1
449 set g_balance_devastator_weaponthrowable 1
450 // }}}
451 // {{{ #12: Port-O-Launch
452 set g_balance_porto_primary_animtime 0.3
453 set g_balance_porto_primary_lifetime 5
454 set g_balance_porto_primary_refire 1.5
455 set g_balance_porto_primary_speed 1000
456 set g_balance_porto_secondary 1
457 set g_balance_porto_secondary_animtime 0.3
458 set g_balance_porto_secondary_lifetime 5
459 set g_balance_porto_secondary_refire 1.5
460 set g_balance_porto_secondary_speed 1000
461 set g_balance_porto_switchdelay_drop 0.2
462 set g_balance_porto_switchdelay_raise 0.2
463 set g_balance_porto_weaponreplace ""
464 set g_balance_porto_weaponstart 0
465 set g_balance_porto_weaponstartoverride -1
466 set g_balance_porto_weaponthrowable 1
467 // }}}
468 // {{{ #13: Vaporizer
469 set g_balance_vaporizer_primary_ammo 10
470 set g_balance_vaporizer_primary_animtime 0.3
471 set g_balance_vaporizer_primary_refire 1
472 set g_balance_vaporizer_reload_ammo 0
473 set g_balance_vaporizer_reload_time 0
474 set g_balance_vaporizer_secondary_ammo 0
475 set g_balance_vaporizer_secondary_animtime 0.2
476 set g_balance_vaporizer_secondary_damage 25
477 set g_balance_vaporizer_secondary_delay 0
478 set g_balance_vaporizer_secondary_edgedamage 12.5
479 set g_balance_vaporizer_secondary_force 400
480 set g_balance_vaporizer_secondary_lifetime 5
481 set g_balance_vaporizer_secondary_radius 70
482 set g_balance_vaporizer_secondary_refire 0.7
483 set g_balance_vaporizer_secondary_shotangle 0
484 set g_balance_vaporizer_secondary_speed 6000
485 set g_balance_vaporizer_secondary_spread 0
486 set g_balance_vaporizer_switchdelay_drop 0.2
487 set g_balance_vaporizer_switchdelay_raise 0.2
488 set g_balance_vaporizer_weaponreplace ""
489 set g_balance_vaporizer_weaponstart 0
490 set g_balance_vaporizer_weaponstartoverride -1
491 set g_balance_vaporizer_weaponthrowable 0
492 // }}}
493 // {{{ #14: Grappling Hook
494 set g_balance_hook_primary_ammo 5
495 set g_balance_hook_primary_animtime 0.3
496 set g_balance_hook_primary_hooked_ammo 5
497 set g_balance_hook_primary_hooked_time_free 2
498 set g_balance_hook_primary_hooked_time_max 0
499 set g_balance_hook_primary_refire 0
500 set g_balance_hook_secondary_animtime 0.3
501 set g_balance_hook_secondary_damage 25
502 set g_balance_hook_secondary_damageforcescale 0
503 set g_balance_hook_secondary_duration 1.5
504 set g_balance_hook_secondary_edgedamage 5
505 set g_balance_hook_secondary_force -2000
506 set g_balance_hook_secondary_gravity 5
507 set g_balance_hook_secondary_health 15
508 set g_balance_hook_secondary_lifetime 5
509 set g_balance_hook_secondary_power 3
510 set g_balance_hook_secondary_radius 500
511 set g_balance_hook_secondary_refire 3
512 set g_balance_hook_secondary_speed 0
513 set g_balance_hook_switchdelay_drop 0.2
514 set g_balance_hook_switchdelay_raise 0.2
515 set g_balance_hook_weaponreplace ""
516 set g_balance_hook_weaponstart 0
517 set g_balance_hook_weaponstartoverride -1
518 set g_balance_hook_weaponthrowable 1
519 // }}}
520 // {{{ #15: Heavy Laser Assault Cannon (MUTATOR WEAPON)
521 set g_balance_hlac_primary_ammo 1
522 set g_balance_hlac_primary_animtime 0.4
523 set g_balance_hlac_primary_damage 18
524 set g_balance_hlac_primary_edgedamage 9
525 set g_balance_hlac_primary_force 90
526 set g_balance_hlac_primary_lifetime 5
527 set g_balance_hlac_primary_radius 70
528 set g_balance_hlac_primary_refire 0.15
529 set g_balance_hlac_primary_speed 9000
530 set g_balance_hlac_primary_spread_add 0.0045
531 set g_balance_hlac_primary_spread_crouchmod 0.25
532 set g_balance_hlac_primary_spread_max 0.25
533 set g_balance_hlac_primary_spread_min 0.01
534 set g_balance_hlac_reload_ammo 0
535 set g_balance_hlac_reload_time 2
536 set g_balance_hlac_secondary 1
537 set g_balance_hlac_secondary_ammo 10
538 set g_balance_hlac_secondary_animtime 0.3
539 set g_balance_hlac_secondary_damage 15
540 set g_balance_hlac_secondary_edgedamage 7.5
541 set g_balance_hlac_secondary_force 90
542 set g_balance_hlac_secondary_lifetime 5
543 set g_balance_hlac_secondary_radius 70
544 set g_balance_hlac_secondary_refire 1
545 set g_balance_hlac_secondary_shots 6
546 set g_balance_hlac_secondary_speed 9000
547 set g_balance_hlac_secondary_spread 0.15
548 set g_balance_hlac_secondary_spread_crouchmod 0.5
549 set g_balance_hlac_switchdelay_drop 0.2
550 set g_balance_hlac_switchdelay_raise 0.2
551 set g_balance_hlac_weaponreplace ""
552 set g_balance_hlac_weaponstart 0
553 set g_balance_hlac_weaponstartoverride -1
554 set g_balance_hlac_weaponthrowable 1
555 // }}}
556 // {{{ #16: @!#%'n Tuba
557 set g_balance_tuba_animtime 0.05
558 set g_balance_tuba_attenuation 0.5
559 set g_balance_tuba_damage 5
560 set g_balance_tuba_edgedamage 0
561 set g_balance_tuba_force 40
562 set g_balance_tuba_radius 200
563 set g_balance_tuba_refire 0.05
564 set g_balance_tuba_switchdelay_drop 0.2
565 set g_balance_tuba_switchdelay_raise 0.2
566 set g_balance_tuba_weaponreplace ""
567 set g_balance_tuba_weaponstart 0
568 set g_balance_tuba_weaponstartoverride -1
569 set g_balance_tuba_weaponthrowable 1
570 // }}}
571 // {{{ #17: Rifle (MUTATOR WEAPON)
572 set g_balance_rifle_bursttime 0
573 set g_balance_rifle_primary_ammo 10
574 set g_balance_rifle_primary_animtime 0.4
575 set g_balance_rifle_primary_bullethail 0
576 set g_balance_rifle_primary_burstcost 0
577 set g_balance_rifle_primary_damage 80
578 set g_balance_rifle_primary_force 100
579 set g_balance_rifle_primary_refire 1.2
580 set g_balance_rifle_primary_shots 1
581 set g_balance_rifle_primary_solidpenetration 62.2
582 set g_balance_rifle_primary_spread 0
583 set g_balance_rifle_primary_tracer 1
584 set g_balance_rifle_reload_ammo 80
585 set g_balance_rifle_reload_time 2
586 set g_balance_rifle_secondary 1
587 set g_balance_rifle_secondary_ammo 10
588 set g_balance_rifle_secondary_animtime 0.3
589 set g_balance_rifle_secondary_bullethail 0
590 set g_balance_rifle_secondary_burstcost 0
591 set g_balance_rifle_secondary_damage 20
592 set g_balance_rifle_secondary_force 50
593 set g_balance_rifle_secondary_refire 0.9
594 set g_balance_rifle_secondary_reload 0
595 set g_balance_rifle_secondary_shots 4
596 set g_balance_rifle_secondary_solidpenetration 15.5
597 set g_balance_rifle_secondary_spread 0.04
598 set g_balance_rifle_secondary_tracer 0
599 set g_balance_rifle_switchdelay_drop 0.2
600 set g_balance_rifle_switchdelay_raise 0.2
601 set g_balance_rifle_weaponreplace ""
602 set g_balance_rifle_weaponstart 0
603 set g_balance_rifle_weaponstartoverride -1
604 set g_balance_rifle_weaponthrowable 1
605 // }}}
606 // {{{ #18: Fireball
607 set g_balance_fireball_primary_animtime 0.2
608 set g_balance_fireball_primary_bfgdamage 100
609 set g_balance_fireball_primary_bfgforce 0
610 set g_balance_fireball_primary_bfgradius 1000
611 set g_balance_fireball_primary_damage 200
612 set g_balance_fireball_primary_damageforcescale 0
613 set g_balance_fireball_primary_edgedamage 50
614 set g_balance_fireball_primary_force 600
615 set g_balance_fireball_primary_health 0
616 set g_balance_fireball_primary_laserburntime 0.5
617 set g_balance_fireball_primary_laserdamage 80
618 set g_balance_fireball_primary_laseredgedamage 20
619 set g_balance_fireball_primary_laserradius 256
620 set g_balance_fireball_primary_lifetime 15
621 set g_balance_fireball_primary_radius 200
622 set g_balance_fireball_primary_refire 2
623 set g_balance_fireball_primary_refire2 0
624 set g_balance_fireball_primary_speed 1200
625 set g_balance_fireball_primary_spread 0
626 set g_balance_fireball_secondary_animtime 0.3
627 set g_balance_fireball_secondary_damage 40
628 set g_balance_fireball_secondary_damageforcescale 4
629 set g_balance_fireball_secondary_damagetime 5
630 set g_balance_fireball_secondary_laserburntime 0.5
631 set g_balance_fireball_secondary_laserdamage 50
632 set g_balance_fireball_secondary_laseredgedamage 20
633 set g_balance_fireball_secondary_laserradius 110
634 set g_balance_fireball_secondary_lifetime 7
635 set g_balance_fireball_secondary_refire 1.5
636 set g_balance_fireball_secondary_speed 900
637 set g_balance_fireball_secondary_speed_up 100
638 set g_balance_fireball_secondary_speed_z 0
639 set g_balance_fireball_secondary_spread 0
640 set g_balance_fireball_switchdelay_drop 0.2
641 set g_balance_fireball_switchdelay_raise 0.2
642 set g_balance_fireball_weaponreplace ""
643 set g_balance_fireball_weaponstart 0
644 set g_balance_fireball_weaponstartoverride -1
645 set g_balance_fireball_weaponthrowable 0
646 // }}}
647 // {{{ #19: T.A.G. Seeker (MUTATOR WEAPON)
648 set g_balance_seeker_flac_ammo 1
649 set g_balance_seeker_flac_animtime 0.1
650 set g_balance_seeker_flac_damage 15
651 set g_balance_seeker_flac_edgedamage 10
652 set g_balance_seeker_flac_force 50
653 set g_balance_seeker_flac_lifetime 0.1
654 set g_balance_seeker_flac_lifetime_rand 0.05
655 set g_balance_seeker_flac_radius 100
656 set g_balance_seeker_flac_refire 0.1
657 set g_balance_seeker_flac_speed 3000
658 set g_balance_seeker_flac_speed_up 1000
659 set g_balance_seeker_flac_speed_z 0
660 set g_balance_seeker_flac_spread 0.4
661 set g_balance_seeker_missile_accel 1400
662 set g_balance_seeker_missile_ammo 2
663 set g_balance_seeker_missile_animtime 0.2
664 set g_balance_seeker_missile_count 3
665 set g_balance_seeker_missile_damage 30
666 set g_balance_seeker_missile_damageforcescale 4
667 set g_balance_seeker_missile_decel 1400
668 set g_balance_seeker_missile_delay 0.25
669 set g_balance_seeker_missile_edgedamage 10
670 set g_balance_seeker_missile_force 150
671 set g_balance_seeker_missile_health 5
672 set g_balance_seeker_missile_lifetime 15
673 set g_balance_seeker_missile_proxy 0
674 set g_balance_seeker_missile_proxy_delay 0.2
675 set g_balance_seeker_missile_proxy_maxrange 45
676 set g_balance_seeker_missile_radius 80
677 set g_balance_seeker_missile_refire 0.5
678 set g_balance_seeker_missile_smart 1
679 set g_balance_seeker_missile_smart_mindist 800
680 set g_balance_seeker_missile_smart_trace_max 2500
681 set g_balance_seeker_missile_smart_trace_min 1000
682 set g_balance_seeker_missile_speed 700
683 set g_balance_seeker_missile_speed_max 1300
684 set g_balance_seeker_missile_speed_up 300
685 set g_balance_seeker_missile_speed_z 0
686 set g_balance_seeker_missile_spread 0
687 set g_balance_seeker_missile_turnrate 0.65
688 set g_balance_seeker_reload_ammo 0
689 set g_balance_seeker_reload_time 2
690 set g_balance_seeker_switchdelay_drop 0.2
691 set g_balance_seeker_switchdelay_raise 0.2
692 set g_balance_seeker_tag_ammo 1
693 set g_balance_seeker_tag_animtime 0.2
694 set g_balance_seeker_tag_damageforcescale 4
695 set g_balance_seeker_tag_health 5
696 set g_balance_seeker_tag_lifetime 15
697 set g_balance_seeker_tag_refire 0.75
698 set g_balance_seeker_tag_speed 5000
699 set g_balance_seeker_tag_spread 0
700 set g_balance_seeker_tag_tracker_lifetime 10
701 set g_balance_seeker_type 0
702 set g_balance_seeker_weaponreplace ""
703 set g_balance_seeker_weaponstart 0
704 set g_balance_seeker_weaponstartoverride -1
705 set g_balance_seeker_weaponthrowable 1
706 // }}}
707 // {{{ #20: Shotgun (MUTATOR WEAPON)
708 set g_balance_shotgun_primary_ammo 1
709 set g_balance_shotgun_primary_animtime 0.2
710 set g_balance_shotgun_primary_bullets 14
711 set g_balance_shotgun_primary_damage 4
712 set g_balance_shotgun_primary_force 15
713 set g_balance_shotgun_primary_refire 0.75
714 set g_balance_shotgun_primary_solidpenetration 3.8
715 set g_balance_shotgun_primary_spread 0.12
716 set g_balance_shotgun_reload_ammo 0
717 set g_balance_shotgun_reload_time 2
718 set g_balance_shotgun_secondary 1
719 set g_balance_shotgun_secondary_animtime 1
720 set g_balance_shotgun_secondary_damage 80
721 set g_balance_shotgun_secondary_force 200
722 set g_balance_shotgun_secondary_melee_delay 0.25
723 set g_balance_shotgun_secondary_melee_multihit 1
724 set g_balance_shotgun_secondary_melee_no_doubleslap 1
725 set g_balance_shotgun_secondary_melee_nonplayerdamage 40
726 set g_balance_shotgun_secondary_melee_range 120
727 set g_balance_shotgun_secondary_melee_swing_side 120
728 set g_balance_shotgun_secondary_melee_swing_up 30
729 set g_balance_shotgun_secondary_melee_time 0.15
730 set g_balance_shotgun_secondary_melee_traces 10
731 set g_balance_shotgun_secondary_refire 1.25
732 set g_balance_shotgun_switchdelay_drop 0.2
733 set g_balance_shotgun_switchdelay_raise 0.2
734 set g_balance_shotgun_weaponreplace ""
735 set g_balance_shotgun_weaponstart 0
736 set g_balance_shotgun_weaponstartoverride -1
737 set g_balance_shotgun_weaponthrowable 1
738 // }}}