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1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
3 //include "main.qh"
4
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
6
7 void cvar_clientsettemp(string cv, string val)
8 {
9         entity e;
10         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
11                 if(e.netname == cv)
12                         goto saved;
13         e = spawn();
14         e.classname = "saved_cvar_value";
15         e.netname = strzone(cv);
16         e.message = strzone(cvar_string(cv));
17 :saved
18         cvar_set(cv, val);
19 }
20
21 void cvar_clientsettemp_restore()
22 {
23         entity e;
24         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25                         cvar_set(e.netname, e.message);
26 }
27
28 void() menu_show_error =
29 {
30         drawstring('0 200 0', "ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!", '8 8 0', '1 0 0', 1, 0);
31 };
32
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
35
36 void() menu_sub_null =
37 {
38 };
39
40 #ifdef USE_FTE
41 float __engine_check;
42 #endif
43
44 string forcefog;
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
47 void CSQC_Init(void)
48 {
49 #ifdef USE_FTE
50 #pragma target ID
51         __engine_check = checkextension("DP_SV_WRITEPICTURE");
52         if(!__engine_check)
53         {
54                 print("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n");
55                 localcmd("\ndisconnect\n");
56                 return;
57         }
58 #pragma target FTE
59 #endif
60         
61         check_unacceptable_compiler_bugs();
62
63 #ifdef WATERMARK
64         print("^4CSQC Build information: ", WATERMARK(), "\n");
65 #endif
66
67         float i;
68
69         binddb = db_create();
70         tempdb = db_create();
71         ClientProgsDB = db_load("client.db");
72         compressShortVector_init();
73
74         drawfont = FONT_USER+1;
75         menu_visible = FALSE;
76         menu_show = menu_show_error;
77         menu_action = menu_sub_null;
78
79         for(i = 0; i < 255; ++i)
80                 if(getplayerkey(i, "viewentity") == "")
81                         break;
82         maxclients = i;
83
84         //ctf_temp_1 = "";
85         // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
86         //registercmd("ctf_menu");
87         registercmd("ons_map");
88         registercmd("hud_configure");
89         registercmd("hud_save");
90         //registercmd("menu_action");
91
92         registercmd("+button3");
93         registercmd("-button3");
94         registercmd("+button4");
95         registercmd("-button4");
96         registercmd("+showscores");registercmd("-showscores");
97         registercmd("+showaccuracy");registercmd("-showaccuracy");
98
99 #ifndef CAMERATEST
100         if(isdemo())
101         {
102 #endif
103                 registercmd("+forward");registercmd("-forward");
104                 registercmd("+back");registercmd("-back");
105                 registercmd("+moveup");registercmd("-moveup");
106                 registercmd("+movedown");registercmd("-movedown");
107                 registercmd("+moveright");registercmd("-moveright");
108                 registercmd("+moveleft");registercmd("-moveleft");
109                 registercmd("+roll_right");registercmd("-roll_right");
110                 registercmd("+roll_left");registercmd("-roll_left");
111 #ifndef CAMERATEST
112         }
113 #endif
114         registercvar("hud_usecsqc", "1");
115         registercvar("scoreboard_columns", "default", CVAR_SAVE);
116
117         gametype = 0;
118
119         // hud_fields uses strunzone on the titles!
120         for(i = 0; i < MAX_HUD_FIELDS; ++i)
121                 hud_title[i] = strzone("(null)");
122
123         postinit = false;
124
125         calledhooks = 0;
126
127         teams = Sort_Spawn();
128         players = Sort_Spawn();
129
130         GetTeam(COLOR_SPECTATOR, true); // add specs first
131
132         RegisterWeapons();
133
134         WaypointSprite_Load();
135
136         // precaches
137         Projectile_Precache();
138         Hook_Precache();
139         GibSplash_Precache();
140         Casings_Precache();
141         DamageInfo_Precache();
142         if(autocvar_cl_announcer != cl_announcer_prev) {
143                 Announcer_Precache();
144                 if(cl_announcer_prev)
145                         strunzone(cl_announcer_prev);
146                 cl_announcer_prev = strzone(autocvar_cl_announcer);
147         }
148         Tuba_Precache();
149
150         get_mi_min_max_texcoords(1); // try the CLEVER way first
151         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
152         shortmapname = mi_shortname;
153
154         if(precache_pic(minimapname) == "")
155         {
156                 // but maybe we have a non-clever minimap
157                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
158                 if(precache_pic(minimapname) == "")
159                         minimapname = ""; // FAIL
160                 else
161                         get_mi_min_max_texcoords(0); // load new texcoords
162         }
163
164         mi_center = (mi_min + mi_max) * 0.5;
165         mi_scale = mi_max - mi_min;
166         minimapname = strzone(minimapname);
167
168         WarpZone_Init();
169
170         hud_configure_prev = -1;
171         tab_panel = -1;
172 }
173
174 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
175 void CSQC_Shutdown(void)
176 {
177 #ifdef USE_FTE
178 #pragma TARGET id
179         if(!__engine_check)
180                 return 0;
181 #pragma TARGET fte
182 #endif
183
184         WarpZone_Shutdown();
185
186         remove(teams);
187         remove(players);
188         db_close(binddb);
189         db_close(tempdb);
190         if(autocvar_cl_db_saveasdump)
191                 db_dump(ClientProgsDB, "client.db");
192         else
193                 db_save(ClientProgsDB, "client.db");
194         db_close(ClientProgsDB);
195
196         cvar_clientsettemp_restore();
197
198         if(camera_active)
199                 cvar_set("chase_active",ftos(chase_active_backup));
200
201         if not(isdemo())
202         {
203                 if not(calledhooks & HOOK_START)
204                         localcmd("\n_cl_hook_gamestart nop\n");
205                 if not(calledhooks & HOOK_END)
206                         localcmd("\ncl_hook_gameend\n");
207         }
208 }
209
210 .float has_team;
211 float SetTeam(entity o, float Team)
212 {
213         entity tm;
214         if(teamplay)
215         {
216                 switch(Team)
217                 {
218                         case -1:
219                         case COLOR_TEAM1:
220                         case COLOR_TEAM2:
221                         case COLOR_TEAM3:
222                         case COLOR_TEAM4:
223                                 break;
224                         default:
225                                 if(GetTeam(Team, false) == NULL)
226                                 {
227                                         print("trying to switch to unsupported team ", ftos(Team), "\n");
228                                         Team = COLOR_SPECTATOR;
229                                 }
230                                 break;
231                 }
232         }
233         else
234         {
235                 switch(Team)
236                 {
237                         case -1:
238                         case 0:
239                                 break;
240                         default:
241                                 if(GetTeam(Team, false) == NULL)
242                                 {
243                                         print("trying to switch to unsupported team ", ftos(Team), "\n");
244                                         Team = COLOR_SPECTATOR;
245                                 }
246                                 break;
247                 }
248         }
249         if(Team == -1) // leave
250         {
251                 if(o.has_team)
252                 {
253                         //print("(DISCONNECT) leave team ", ftos(o.team), "\n");
254                         tm = GetTeam(o.team, false);
255                         tm.team_size -= 1;
256                         o.has_team = 0;
257                         return TRUE;
258                 }
259         }
260         else
261         {
262                 if not(o.has_team)
263                 {
264                         //print("(CONNECT) enter team ", ftos(o.team), "\n");
265                         o.team = Team;
266                         tm = GetTeam(Team, true);
267                         tm.team_size += 1;
268                         o.has_team = 1;
269                         return TRUE;
270                 }
271                 else if(Team != o.team)
272                 {
273                         //print("(CHANGE) leave team ", ftos(o.team), "\n");
274                         tm = GetTeam(o.team, false);
275                         tm.team_size -= 1;
276                         o.team = Team;
277                         //print("(CHANGE) enter team ", ftos(o.team), "\n");
278                         tm = GetTeam(Team, true);
279                         tm.team_size += 1;
280                         return TRUE;
281                 }
282         }
283         return FALSE;
284 }
285
286 void Playerchecker_Think()
287 {
288         float i;
289         entity e;
290         for(i = 0; i < maxclients; ++i)
291         {
292                 e = playerslots[i];
293                 if(GetPlayerName(i) == "")
294                 {
295                         if(e.sort_prev)
296                         {
297                                 //print("playerchecker: KILL KILL KILL\n");
298                                 // player disconnected
299                                 SetTeam(e, -1);
300                                 RemovePlayer(e);
301                                 e.sort_prev = world;
302                                 //e.gotscores = 0;
303                         }
304                 }
305                 else
306                 {
307                         if not(e.sort_prev)
308                         {
309                                 //print("playerchecker: SPAWN SPAWN SPAWN\n");
310                                 // player connected
311                                 if not(e)
312                                         playerslots[i] = e = spawn();
313                                 e.sv_entnum = i;
314                                 e.ping = 0;
315                                 e.ping_packetloss = 0;
316                                 e.ping_movementloss = 0;
317                                 //e.gotscores = 0; // we might already have the scores...
318                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
319                                 RegisterPlayer(e);
320                                 HUD_UpdatePlayerPos(e);
321                         }
322                 }
323         }
324         self.nextthink = time + 0.2;
325 }
326
327 void Porto_Init();
328 void TrueAim_Init();
329 void PostInit(void)
330 {
331         print(strcat("PostInit\n    maxclients = ", ftos(maxclients), "\n"));
332         localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
333
334         entity playerchecker;
335         playerchecker = spawn();
336         playerchecker.think = Playerchecker_Think;
337         playerchecker.nextthink = time + 0.2;
338
339         Porto_Init();
340         TrueAim_Init();
341
342         postinit = true;
343 }
344
345 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
346 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
347 float button_zoom;
348 void Cmd_HUD_SetFields(float);
349 void Cmd_HUD_Help(float);
350 float CSQC_ConsoleCommand(string strMessage)
351 {
352         float argc;
353         // Tokenize String
354         //argc = tokenize(strMessage);
355         argc = tokenize_console(strMessage);
356
357         // Acquire Command
358         local string strCmd;
359         strCmd = argv(0);
360
361         if(strCmd == "hud_configure") { // config hud
362                 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
363                 return true;
364         } else if(strCmd == "hud_save") { // save hud config
365                 if(argv(1) == "" || argv(2)) {
366                         print("Usage:\n");
367                         print("hud_save configname   (saves to hud_skinname_configname.cfg)\n");
368                 }
369                 else
370                         HUD_Panel_ExportCfg(argv(1));
371                 return true;
372         } else if(strCmd == "+button4") { // zoom
373                 // return false, because the message shall be sent to the server anyway (for demos/speccing)
374                 if(ignore_plus_zoom)
375                 {
376                         --ignore_plus_zoom;
377                         return false;
378                 }
379                 button_zoom = 1;
380                 return true;
381         } else if(strCmd == "-button4") { // zoom
382                 if(ignore_minus_zoom)
383                 {
384                         --ignore_minus_zoom;
385                         return false;
386                 }
387                 button_zoom = 0;
388                 return true;
389         } else if(strCmd == "+button3") { // secondary
390                 button_attack2 = 1;
391                 return false;
392         } else if(strCmd == "-button3") { // secondary
393                 button_attack2 = 0;
394                 return false;
395         } else if(strCmd == "+showscores") {
396                 scoreboard_showscores = true;
397                 return true;
398         } else if(strCmd == "-showscores") {
399                 scoreboard_showscores = false;
400                 return true;
401         } else if(strCmd == "+showaccuracy") {
402                 scoreboard_showaccuracy = true;
403                 return true;
404         } else if(strCmd == "-showaccuracy") {
405                 scoreboard_showaccuracy = false;
406                 return true;
407         }
408
409         if(camera_active)
410         if(strCmd == "+forward" || strCmd == "-back") {
411                 ++camera_direction_x;
412                 return true;
413         } else if(strCmd == "-forward" || strCmd == "+back") {
414                 --camera_direction_x;
415                 return true;
416         } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
417                 --camera_direction_y;
418                 return true;
419         } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
420                 ++camera_direction_y;
421                 return true;
422         } else if(strCmd == "+moveup" || strCmd == "-movedown") {
423                 ++camera_direction_z;
424                 return true;
425         } else if(strCmd == "-moveup" || strCmd == "+movedown") {
426                 --camera_direction_z;
427                 return true;
428         } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
429                 ++camera_roll;
430                 return true;
431         } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
432                 --camera_roll;
433                 return true;
434         }
435
436         return false;
437 }
438
439 .vector view_ofs;
440 entity debug_shotorg;
441 void ShotOrg_Draw()
442 {
443         self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
444         self.angles = view_angles;
445         self.angles_x = -self.angles_x;
446         if not(self.cnt)
447                 self.drawmask = MASK_NORMAL;
448         else
449                 self.drawmask = 0;
450 }
451 void ShotOrg_Draw2D()
452 {
453         vector coord2d_topleft, coord2d_topright, coord2d;
454         string s;
455         vector fs;
456
457         s = vtos(self.view_ofs);
458         s = substring(s, 1, strlen(s) - 2);
459         if(tokenize_console(s) == 3)
460                 s = strcat(argv(0), " ", argv(1), " ", argv(2));
461
462         coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
463         coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
464
465         fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
466
467         coord2d = coord2d_topleft;
468         if(fs_x < 8)
469         {
470                 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
471                 fs = '8 8 0';
472         }
473         coord2d_y -= fs_y;
474         coord2d_z = 0;
475         drawstring(coord2d, s, fs, '1 1 1', 1, 0);
476 }
477
478 void ShotOrg_Spawn()
479 {
480         debug_shotorg = spawn();
481         debug_shotorg.draw = ShotOrg_Draw;
482         debug_shotorg.draw2d = ShotOrg_Draw2D;
483         debug_shotorg.renderflags = RF_VIEWMODEL;
484         debug_shotorg.effects = EF_FULLBRIGHT;
485         precache_model("models/shotorg_adjuster.md3");
486         setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
487         debug_shotorg.scale = 2;
488         debug_shotorg.view_ofs = '25 8 -8';
489 }
490
491 void DrawDebugModel()
492 {
493         if(time - floor(time) > 0.5)
494         {
495                 PolyDrawModel(self);
496                 self.drawmask = 0;
497         }
498         else
499         {
500                 self.renderflags = 0;
501                 self.drawmask = MASK_NORMAL;
502         }
503 }
504
505 void GameCommand(string msg)
506 {
507         string s;
508         float argc;
509         entity e;
510         argc = tokenize_console(msg);
511
512         if(argv(0) == "help" || argc == 0)
513         {
514                 print("Usage: cl_cmd COMMAND..., where possible commands are:\n");
515                 print("  settemp cvar value\n");
516                 print("  scoreboard_columns_set ...\n");
517                 print("  scoreboard_columns_help\n");
518                 GameCommand_Generic("help");
519                 return;
520         }
521
522         if(GameCommand_Generic(msg))
523                 return;
524
525         string cmd;
526         cmd = argv(0);
527         if(cmd == "mv_download") {
528                 Cmd_MapVote_MapDownload(argc);
529         }
530         else if(cmd == "settemp") {
531                 cvar_clientsettemp(argv(1), argv(2));
532         }
533         else if(cmd == "scoreboard_columns_set") {
534                 Cmd_HUD_SetFields(argc);
535         }
536         else if(cmd == "scoreboard_columns_help") {
537                 Cmd_HUD_Help(argc);
538         }
539 #ifdef BLURTEST
540         else if(cmd == "blurtest") {
541                 blurtest_time0 = time;
542                 blurtest_time1 = time + stof(argv(1));
543                 blurtest_radius = stof(argv(2));
544                 blurtest_power = stof(argv(3));
545         }
546 #endif
547         else if(cmd == "shotorg_move") {
548                 if(!debug_shotorg)
549                         ShotOrg_Spawn();
550                 else
551                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
552                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
553         }
554         else if(cmd == "shotorg_movez") {
555                 if(!debug_shotorg)
556                         ShotOrg_Spawn();
557                 else
558                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
559                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
560         }
561         else if(cmd == "shotorg_set") {
562                 if(!debug_shotorg)
563                         ShotOrg_Spawn();
564                 else
565                         debug_shotorg.view_ofs = stov(argv(1));
566                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
567         }
568         else if(cmd == "shotorg_setz") {
569                 if(!debug_shotorg)
570                         ShotOrg_Spawn();
571                 else
572                         debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
573                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
574         }
575         else if(cmd == "shotorg_toggle_hide") {
576                 if(debug_shotorg)
577                 {
578                         debug_shotorg.cnt = !debug_shotorg.cnt;
579                 }
580         }
581         else if(cmd == "shotorg_end") {
582                 if(debug_shotorg)
583                 {
584                         print(vtos(debug_shotorg.view_ofs), "\n");
585                         remove(debug_shotorg);
586                         debug_shotorg = world;
587                 }
588                 localcmd("sv_cmd debug_shotorg\n");
589         }
590         else if(cmd == "sendcvar") {
591                 // W_FixWeaponOrder will trash argv, so save what we need.
592                 string thiscvar;
593                 thiscvar = strzone(argv(1));
594                 s = cvar_string(thiscvar);
595                 if(thiscvar == "cl_weaponpriority")
596                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
597                 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
598                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
599                 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
600                 strunzone(thiscvar);
601         }
602         else if(cmd == "spawn") {
603                 s = argv(1);
604                 e = spawn();
605                 precache_model(s);
606                 setmodel(e, s);
607                 setorigin(e, view_origin);
608                 e.angles = view_angles;
609                 e.draw = DrawDebugModel;
610                 e.classname = "debugmodel";
611         }
612     else if(cmd == "vyes")
613     {
614         if(uid2name_dialog)
615         {
616             vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
617             vote_prev = 0;
618             cvar_set("cl_allow_uid2name", "1");
619             vote_change = -9999;
620                         uid2name_dialog = 0;
621         }
622         else
623         {
624             localcmd("cmd vote yes\n");
625         }
626     }
627     else if(cmd == "vno")
628     {
629         if(uid2name_dialog)
630         {
631             vote_active = 0;
632             vote_prev = 0;
633             cvar_set("cl_allow_uid2name", "0");
634             vote_change = -9999;
635                         uid2name_dialog = 0;
636         }
637         else
638         {
639             localcmd("cmd vote no\n");
640         }
641     }
642
643         else
644         {
645                 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
646         }
647
648         return;
649 }
650
651 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
652 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
653 // All keys are in ascii.
654 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
655 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
656 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
657 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
658 {
659         local float bSkipKey;
660         bSkipKey = false;
661
662         if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
663                 return true;
664
665         if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
666                 return true;
667
668         if(menu_visible)
669                 if(menu_action(bInputType, nPrimary, nSecondary))
670                         return TRUE;
671
672         return bSkipKey;
673 }
674
675 // END REQUIRED CSQC FUNCTIONS
676 // --------------------------------------------------------------------------
677
678 // --------------------------------------------------------------------------
679 // BEGIN OPTIONAL CSQC FUNCTIONS
680 void Ent_ReadEntCS()
681 {
682         InterpolateOrigin_Undo();
683
684         self.classname = "entcs_receiver";
685         self.sv_entnum = ReadByte() - 1;
686         self.origin_x = ReadShort();
687         self.origin_y = ReadShort();
688         self.origin_z = ReadShort();
689         self.angles_y = ReadByte() * 360.0 / 256;
690         self.origin_z = self.angles_x = self.angles_z = 0;
691
692         InterpolateOrigin_Note();
693 }
694
695 void Ent_Remove();
696
697 void Ent_RemovePlayerScore()
698 {
699         float i;
700
701         if(self.owner)
702         {
703                 SetTeam(self.owner, -1);
704                 self.owner.gotscores = 0;
705                 for(i = 0; i < MAX_SCORE; ++i)
706                         self.owner.(scores[i]) = 0; // clear all scores
707         }
708 }
709
710 void Ent_ReadPlayerScore()
711 {
712         float i, n;
713         float isNew;
714         entity o;
715
716         // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
717         // (no I've never heard of M-x replace-string, sed, or anything like that)
718         isNew = !self.owner; // workaround for DP bug
719         n = ReadByte()-1;
720
721 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
722         if(!isNew && n != self.sv_entnum)
723         {
724                 print("A CSQC entity changed its owner!\n");
725                 isNew = true;
726                 Ent_Remove();
727                 self.enttype = ENT_CLIENT_SCORES;
728         }
729 #endif
730
731         self.sv_entnum = n;
732
733         if not(playerslots[self.sv_entnum])
734                 playerslots[self.sv_entnum] = spawn();
735         o = self.owner = playerslots[self.sv_entnum];
736         o.sv_entnum = self.sv_entnum;
737         o.gotscores = 1;
738
739         //if not(o.sort_prev)
740         //      RegisterPlayer(o);
741         //playerchecker will do this for us later, if it has not already done so
742
743         float sf, lf;
744 #if MAX_SCORE <= 8
745         sf = ReadByte();
746         lf = ReadByte();
747 #else
748         sf = ReadShort();
749         lf = ReadShort();
750 #endif
751         float p;
752         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
753                 if(sf & p)
754                 {
755                         if(lf & p)
756                                 o.(scores[i]) = ReadInt24_t();
757                         else
758                                 o.(scores[i]) = ReadChar();
759                 }
760
761         if(o.sort_prev)
762                 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
763
764         self.entremove = Ent_RemovePlayerScore;
765 }
766
767 void Ent_ReadTeamScore()
768 {
769         float i;
770         entity o;
771
772         self.team = ReadByte();
773         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
774
775         float sf, lf;
776 #if MAX_TEAMSCORE <= 8
777         sf = ReadByte();
778         lf = ReadByte();
779 #else
780         sf = ReadShort();
781         lf = ReadShort();
782 #endif
783         float p;
784         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
785                 if(sf & p)
786                 {
787                         if(lf & p)
788                                 o.(teamscores[i]) = ReadInt24_t();
789                         else
790                                 o.(teamscores[i]) = ReadChar();
791                 }
792
793         HUD_UpdateTeamPos(o);
794 }
795
796 void Net_Reset()
797 {
798 }
799
800 void Ent_ClientData()
801 {
802         float f;
803         float newspectatee_status;
804
805         f = ReadByte();
806
807         scoreboard_showscores_force = (f & 1);
808
809         if(f & 2)
810         {
811                 newspectatee_status = ReadByte();
812                 if(newspectatee_status == player_localentnum)
813                         newspectatee_status = -1; // observing
814         }
815         else
816                 newspectatee_status = 0;
817
818         spectatorbutton_zoom = (f & 4);
819
820         if(f & 8)
821         {
822                 angles_held_status = 1;
823                 angles_held_x = ReadAngle();
824                 angles_held_y = ReadAngle();
825                 angles_held_z = 0;
826         }
827         else
828                 angles_held_status = 0;
829
830         if(newspectatee_status != spectatee_status)
831         {
832                 float i;
833
834                 // clear race stuff
835                 race_laptime = 0;
836                 race_checkpointtime = 0;
837         }
838         spectatee_status = newspectatee_status;
839 }
840
841 void Ent_Nagger()
842 {
843         float nags, i, j, b, f;
844
845         nags = ReadByte();
846
847         if(nags & 128)
848         {
849                 if(vote_called_vote)
850                         strunzone(vote_called_vote);
851                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
852         }
853
854         if(nags & 1)
855         {
856                 for(j = 0; j < maxclients; ++j)
857                         if(playerslots[j])
858                                 playerslots[j].ready = 1;
859                 for(i = 1; i <= maxclients; i += 8)
860                 {
861                         f = ReadByte();
862                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)
863                                 if not(f & b)
864                                         if(playerslots[j])
865                                                 playerslots[j].ready = 0;
866                 }
867         }
868
869         ready_waiting = (nags & 1);
870         ready_waiting_for_me = (nags & 2);
871         vote_waiting = (nags & 4);
872         vote_waiting_for_me = (nags & 8);
873         warmup_stage = (nags & 16);
874 }
875
876 void Ent_RandomSeed()
877 {
878         float s;
879         prandom_debug();
880         s = ReadShort();
881         psrandom(s);
882 }
883
884 void Ent_ReadAccuracy(void)
885 {
886         float sf, f, w, b;
887         sf = ReadInt24_t();
888         if(sf == 0)
889         {
890                 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
891                         weapon_accuracy[w] = -1;
892                 return;
893         }
894         
895         for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
896         {
897                 if(sf & f)
898                 {
899                         b = ReadByte();
900                         if(b == 0)
901                                 weapon_accuracy[w] = -1;
902                         else if(b == 255)
903                                 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
904                         else
905                                 weapon_accuracy[w] = (b - 1.0) / 100.0;
906                 }
907         }
908 }
909
910 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
911 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
912 void Ent_RadarLink();
913 void Ent_Init();
914 void Ent_ScoresInfo();
915 void(float bIsNewEntity) CSQC_Ent_Update =
916 {
917         float t;
918         float savetime;
919         t = ReadByte();
920
921         // set up the "time" global for received entities to be correct for interpolation purposes
922         savetime = time;
923         if(servertime)
924         {
925                 time = servertime;
926         }
927         else
928         {
929                 serverprevtime = time;
930                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
931                 time = serverprevtime + serverdeltatime;
932         }
933
934 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
935         if(self.enttype)
936                 if(t != self.enttype)
937                 {
938                         print("A CSQC entity changed its type!\n");
939                         Ent_Remove();
940                         bIsNewEntity = 1;
941                 }
942 #endif
943         self.enttype = t;
944         switch(t)
945         {
946                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
947                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
948                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
949                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
950                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
951                 case ENT_CLIENT_LASER: Ent_Laser(); break;
952                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
953                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
954                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
955                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
956                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
957                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
958                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
959                 case ENT_CLIENT_INIT: Ent_Init(); break;
960                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
961                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
962                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
963                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
964                 case ENT_CLIENT_WALL: Ent_Wall(); break;
965                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
966                 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
967                 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
968                 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
969                 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
970                 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
971                 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
972                 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
973                 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
974                 default:
975                         error(strcat("unknown entity type in CSQC_Ent_Update: ", ftos(self.enttype), "\n"));
976                         break;
977         }
978
979         time = savetime;
980 };
981 // Destructor, but does NOT deallocate the entity by calling remove(). Also
982 // used when an entity changes its type. For an entity that someone interacts
983 // with others, make sure it can no longer do so.
984 void Ent_Remove()
985 {
986         if(self.entremove)
987                 self.entremove();
988
989         self.enttype = 0;
990         self.classname = "";
991         self.draw = menu_sub_null;
992         self.entremove = menu_sub_null;
993         // TODO possibly set more stuff to defaults
994 }
995 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.
996 void CSQC_Ent_Remove()
997 {
998         if(self.enttype)
999                 Ent_Remove();
1000         remove(self);
1001 }
1002
1003 void Gamemode_Init()
1004 {
1005         if not(isdemo())
1006         {
1007                 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1008                 calledhooks |= HOOK_START;
1009         }
1010 }
1011 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.
1012 void CSQC_Parse_StuffCmd(string strMessage)
1013 {
1014         localcmd(strMessage);
1015 }
1016 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.
1017 void CSQC_Parse_Print(string strMessage)
1018 {
1019         print(ColorTranslateRGB(strMessage));
1020 }
1021
1022 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1023 void CSQC_Parse_CenterPrint(string strMessage)
1024 {
1025         centerprint(strMessage);
1026 }
1027
1028 string notranslate_fogcmd1 = "\nfog ";
1029 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1030 void Fog_Force()
1031 {
1032         // TODO somehow thwart prvm_globalset client ...
1033
1034         if(forcefog != "")
1035                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1036 }
1037
1038 void Gamemode_Init();
1039 void Ent_ScoresInfo()
1040 {
1041         float i;
1042         self.classname = "ent_client_scores_info";
1043         gametype = ReadByte();
1044         for(i = 0; i < MAX_SCORE; ++i)
1045         {
1046                 scores_label[i] = strzone(ReadString());
1047                 scores_flags[i] = ReadByte();
1048         }
1049         for(i = 0; i < MAX_TEAMSCORE; ++i)
1050         {
1051                 teamscores_label[i] = strzone(ReadString());
1052                 teamscores_flags[i] = ReadByte();
1053         }
1054         HUD_InitScores();
1055         Gamemode_Init();
1056 }
1057
1058 void Ent_Init()
1059 {
1060         self.classname = "ent_client_init";
1061
1062         nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1063
1064         hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1065         hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1066         hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1067         hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1068         electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1069         electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1070         electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1071         electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1072         gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1073         gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1074         gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1075         gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1076
1077         if(forcefog)
1078                 strunzone(forcefog);
1079         forcefog = strzone(ReadString());
1080
1081         armorblockpercent = ReadByte() / 255.0;
1082
1083         g_weaponswitchdelay = ReadByte() / 255.0;
1084
1085         g_balance_grenadelauncher_bouncefactor = ReadCoord();
1086         g_balance_grenadelauncher_bouncestop = ReadCoord();
1087         g_balance_electro_secondary_bouncefactor = ReadCoord();
1088         g_balance_electro_secondary_bouncestop = ReadCoord();
1089
1090         nex_scope = !ReadByte();
1091         sniperrifle_scope = !ReadByte();
1092
1093         serverflags = ReadByte();
1094
1095         cr_maxbullets = ReadByte();
1096
1097         if(!postinit)
1098                 PostInit();
1099 }
1100
1101 void Net_ReadRace()
1102 {
1103         float b;
1104
1105         b = ReadByte();
1106
1107         switch(b)
1108         {
1109                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1110                         race_checkpoint = ReadByte();
1111                         race_time = ReadInt24_t();
1112                         race_previousbesttime = ReadInt24_t();
1113                         if(race_previousbestname)
1114                                 strunzone(race_previousbestname);
1115                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1116
1117                         race_checkpointtime = time;
1118
1119                         if(race_checkpoint == 0 || race_checkpoint == 254)
1120                         {
1121                                 race_penaltyaccumulator = 0;
1122                                 race_laptime = time; // valid
1123                         }
1124
1125                         break;
1126
1127                 case RACE_NET_CHECKPOINT_CLEAR:
1128                         race_laptime = 0;
1129                         race_checkpointtime = 0;
1130                         break;
1131
1132                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1133                         race_laptime = ReadCoord();
1134                         race_checkpointtime = -99999;
1135                         // fall through
1136                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1137                         race_nextcheckpoint = ReadByte();
1138
1139                         race_nextbesttime = ReadInt24_t();
1140                         if(race_nextbestname)
1141                                 strunzone(race_nextbestname);
1142                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1143                         break;
1144
1145                 case RACE_NET_CHECKPOINT_HIT_RACE:
1146                         race_mycheckpoint = ReadByte();
1147                         race_mycheckpointtime = time;
1148                         race_mycheckpointdelta = ReadInt24_t();
1149                         race_mycheckpointlapsdelta = ReadByte();
1150                         if(race_mycheckpointlapsdelta >= 128)
1151                                 race_mycheckpointlapsdelta -= 256;
1152                         if(race_mycheckpointenemy)
1153                                 strunzone(race_mycheckpointenemy);
1154                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1155                         break;
1156
1157                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1158                         race_othercheckpoint = ReadByte();
1159                         race_othercheckpointtime = time;
1160                         race_othercheckpointdelta = ReadInt24_t();
1161                         race_othercheckpointlapsdelta = ReadByte();
1162                         if(race_othercheckpointlapsdelta >= 128)
1163                                 race_othercheckpointlapsdelta -= 256;
1164                         if(race_othercheckpointenemy)
1165                                 strunzone(race_othercheckpointenemy);
1166                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1167                         break;
1168
1169                 case RACE_NET_PENALTY_RACE:
1170                         race_penaltyeventtime = time;
1171                         race_penaltytime = ReadShort();
1172                         //race_penaltyaccumulator += race_penaltytime;
1173                         if(race_penaltyreason)
1174                                 strunzone(race_penaltyreason);
1175                         race_penaltyreason = strzone(ReadString());
1176                         break;
1177
1178                 case RACE_NET_PENALTY_QUALIFYING:
1179                         race_penaltyeventtime = time;
1180                         race_penaltytime = ReadShort();
1181                         race_penaltyaccumulator += race_penaltytime;
1182                         if(race_penaltyreason)
1183                                 strunzone(race_penaltyreason);
1184                         race_penaltyreason = strzone(ReadString());
1185                         break;
1186
1187                 case RACE_NET_SERVER_RECORD:
1188                         race_server_record = ReadInt24_t();
1189                         break;
1190                 case RACE_NET_SPEED_AWARD:
1191                         race_speedaward = ReadInt24_t();
1192                         if(race_speedaward_holder)
1193                                 strunzone(race_speedaward_holder);
1194                         race_speedaward_holder = strzone(ReadString());
1195                         break;
1196                 case RACE_NET_SPEED_AWARD_BEST:
1197                         race_speedaward_alltimebest = ReadInt24_t();
1198                         if(race_speedaward_alltimebest_holder)
1199                                 strunzone(race_speedaward_alltimebest_holder);
1200                         race_speedaward_alltimebest_holder = strzone(ReadString());
1201                         break;
1202                 case RACE_NET_SERVER_RANKINGS:
1203                         float pos, prevpos, del;
1204                         pos = ReadShort();
1205                         prevpos = ReadShort();
1206                         del = ReadShort();
1207
1208                         // move other rankings out of the way
1209                         float i;
1210                         if (prevpos) {
1211                                 for (i=prevpos-1;i>pos-1;--i) {
1212                                         grecordtime[i] = grecordtime[i-1];
1213                                         if(grecordholder[i])
1214                                                 strunzone(grecordholder[i]);
1215                                         grecordholder[i] = strzone(grecordholder[i-1]);
1216                                 }
1217                         } else if (del) { // a record has been deleted by the admin
1218                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1219                                         if (i == RANKINGS_CNT-1) { // clear out last record
1220                                                 grecordtime[i] = 0;
1221                                                 if (grecordholder[i])
1222                                                         strunzone(grecordholder[i]);
1223                                                 grecordholder[i] = string_null;
1224                                         }
1225                                         else {
1226                                                 grecordtime[i] = grecordtime[i+1];
1227                                                 if (grecordholder[i])
1228                                                         strunzone(grecordholder[i]);
1229                                                 grecordholder[i] = strzone(grecordholder[i+1]);
1230                                         }
1231                                 }
1232                         } else { // player has no ranked record yet
1233                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1234                                         grecordtime[i] = grecordtime[i-1];
1235                                         if(grecordholder[i])
1236                                                 strunzone(grecordholder[i]);
1237                                         grecordholder[i] = strzone(grecordholder[i-1]);
1238                                 }
1239                         }
1240
1241                         // store new ranking
1242                         if(grecordholder[pos-1] != "")
1243                                 strunzone(grecordholder[pos-1]);
1244                         grecordholder[pos-1] = strzone(ReadString());
1245                         grecordtime[pos-1] = ReadInt24_t();
1246                         if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1247                                 race_myrank = pos;
1248                         break;
1249                 case RACE_NET_SERVER_STATUS:
1250                         race_status = ReadShort();
1251                         if(race_status_name)
1252                                 strunzone(race_status_name);
1253                         race_status_name = strzone(ReadString());
1254         }
1255 }
1256
1257 void Net_ReadSpawn()
1258 {
1259         zoomin_effect = 1;
1260         current_viewzoom = 0.6;
1261 }
1262
1263 void Net_TeamNagger()
1264 {
1265         teamnagger = 1;
1266 }
1267
1268 void Net_ReadPingPLReport()
1269 {
1270         float e, pi, pl, ml;
1271         e = ReadByte();
1272         pi = ReadShort();
1273         pl = ReadByte();
1274         ml = ReadByte();
1275         if not(playerslots[e])
1276                 return;
1277         playerslots[e].ping = pi;
1278         playerslots[e].ping_packetloss = pl / 255.0;
1279         playerslots[e].ping_movementloss = ml / 255.0;
1280 }
1281
1282 void Net_VoteDialog(float highlight) {
1283         if(highlight) {
1284                 vote_highlighted = ReadByte();
1285                 return;
1286         }
1287
1288         vote_yescount = ReadByte();
1289         vote_nocount = ReadByte();
1290         vote_needed = ReadByte();
1291         vote_active = 1;
1292 }
1293
1294 void Net_VoteDialogReset() {
1295         vote_active = 0;
1296 }
1297
1298 void Net_Notify() {
1299         float type;
1300         type = ReadByte();
1301
1302         if(type == CSQC_KILLNOTIFY)
1303         {
1304                 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1305         }
1306         else if(type == CSQC_CENTERPRINT)
1307         {
1308                 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1309         }
1310 }
1311
1312 void Net_WeaponComplain() {
1313         complain_weapon = ReadByte();
1314
1315         if(complain_weapon_name)
1316                 strunzone(complain_weapon_name);
1317         complain_weapon_name = strzone(ReadString());
1318
1319         complain_weapon_type = ReadByte();
1320
1321         complain_weapon_time = time;
1322         weapontime = time; // ping the weapon panel
1323 }
1324
1325 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1326 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1327 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1328 float CSQC_Parse_TempEntity()
1329 {
1330         local float bHandled;
1331                 bHandled  = true;
1332         // Acquire TE ID
1333         local float nTEID;
1334                 nTEID = ReadByte();
1335
1336                 // NOTE: Could just do return instead of break...
1337         switch(nTEID)
1338         {
1339                 case TE_CSQC_TARGET_MUSIC:
1340                         Net_TargetMusic();
1341                         bHandled = true;
1342                         break;
1343                 case TE_CSQC_PICTURE:
1344                         Net_MapVote_Picture();
1345                         bHandled = true;
1346                         break;
1347                 case TE_CSQC_RACE:
1348                         Net_ReadRace();
1349                         bHandled = true;
1350                         break;
1351                 case TE_CSQC_SPAWN:
1352                         Net_ReadSpawn();
1353                         bHandled = true;
1354                         break;
1355                 case TE_CSQC_ZCURVEPARTICLES:
1356                         Net_ReadZCurveParticles();
1357                         bHandled = true;
1358                         break;
1359                 case TE_CSQC_NEXGUNBEAMPARTICLE:
1360                         Net_ReadNexgunBeamParticle();
1361                         bHandled = true;
1362                         break;
1363                 case TE_CSQC_TEAMNAGGER:
1364                         Net_TeamNagger();
1365                         bHandled = true;
1366                         break;
1367                 case TE_CSQC_VOTE:
1368                         Net_VoteDialog(ReadByte());
1369                         bHandled = true;
1370                         break;
1371                 case TE_CSQC_VOTERESET:
1372                         Net_VoteDialogReset();
1373                         bHandled = true;
1374                         break;
1375                 case TE_CSQC_LIGHTNINGARC:
1376                         Net_ReadLightningarc();
1377                         bHandled = true;
1378                         break;
1379                 case TE_CSQC_PINGPLREPORT:
1380                         Net_ReadPingPLReport();
1381                         bHandled = true;
1382                         break;
1383                 case TE_CSQC_ANNOUNCE:
1384                         announce_snd = strzone(ReadString());
1385                         bHandled = true;
1386                         break;
1387                 case TE_CSQC_NOTIFY:
1388                         Net_Notify();
1389                         bHandled = true;
1390                         break;
1391                 case TE_CSQC_WEAPONCOMPLAIN:
1392                         Net_WeaponComplain();
1393                         bHandled = true;
1394                         break;
1395                 default:
1396                         // No special logic for this temporary entity; return 0 so the engine can handle it
1397                         bHandled = false;
1398                         break;
1399         }
1400
1401         return bHandled;
1402 }
1403
1404 string getcommandkey(string text, string command)
1405 {
1406         string keys;
1407         float n, j, k, l;
1408
1409         if (!autocvar_hud_showbinds)
1410                 return text;
1411
1412         keys = db_get(binddb, command);
1413         if (!keys)
1414         {
1415                 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1416                 for(j = 0; j < n; ++j)
1417                 {
1418                         k = stof(argv(j));
1419                         if(k != -1)
1420                         {
1421                                 if ("" == keys)
1422                                         keys = keynumtostring(k);
1423                                 else
1424                                         keys = strcat(keys, ", ", keynumtostring(k));
1425
1426                                 ++l;
1427                                 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit >= l) break;
1428                         }
1429
1430                 }
1431                 db_put(binddb, command, keys);
1432         }
1433
1434         if ("" == keys) {
1435                 if (autocvar_hud_showbinds > 1)
1436                         return strcat(text, " (not bound)");
1437                 else
1438                         return text;
1439         }
1440         else if (autocvar_hud_showbinds > 1)
1441                 return strcat(text, " (", keys, ")");
1442         else
1443                 return keys;
1444 }