Merge branch 'master' into terencehill/cursormode
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / Main.qc
1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
3 //include "main.qh"
4
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
6
7 void cvar_clientsettemp(string cv, string val)
8 {
9         entity e;
10         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
11                 if(e.netname == cv)
12                         goto saved;
13         e = spawn();
14         e.classname = "saved_cvar_value";
15         e.netname = strzone(cv);
16         e.message = strzone(cvar_string(cv));
17 :saved
18         cvar_set(cv, val);
19 }
20
21 void cvar_clientsettemp_restore()
22 {
23         entity e;
24         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25                         cvar_set(e.netname, e.message);
26 }
27
28 void menu_show_error()
29 {
30         drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
31 }
32
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
35
36 void menu_sub_null()
37 {
38 }
39
40 #ifdef USE_FTE
41 float __engine_check;
42 #endif
43
44 string forcefog;
45 void WaypointSprite_Load();
46 void CSQC_Init(void)
47 {
48         prvm_language = cvar_string("prvm_language");
49
50 #ifdef USE_FTE
51 #pragma target ID
52         __engine_check = checkextension("DP_SV_WRITEPICTURE");
53         if(!__engine_check)
54         {
55                 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
56                 localcmd("\ndisconnect\n");
57                 return;
58         }
59 #pragma target FTE
60 #endif
61
62         check_unacceptable_compiler_bugs();
63
64 #ifdef WATERMARK
65         print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK()));
66 #endif
67
68         float i;
69
70         binddb = db_create();
71         tempdb = db_create();
72         ClientProgsDB = db_load("client.db");
73         compressShortVector_init();
74
75         drawfont = FONT_USER+1;
76         menu_visible = FALSE;
77         menu_show = menu_show_error;
78         menu_action = menu_sub_null;
79
80         for(i = 0; i < 255; ++i)
81                 if(getplayerkey(i, "viewentity") == "")
82                         break;
83         maxclients = i;
84
85         registercmd("hud_configure");
86         registercmd("hud_save");
87         //registercmd("menu_action");
88
89         registercmd("+showscores");registercmd("-showscores");
90         registercmd("+showaccuracy");registercmd("-showaccuracy");
91
92 #ifndef CAMERATEST
93         if(isdemo())
94         {
95 #endif
96                 registercmd("+forward");registercmd("-forward");
97                 registercmd("+back");registercmd("-back");
98                 registercmd("+moveup");registercmd("-moveup");
99                 registercmd("+movedown");registercmd("-movedown");
100                 registercmd("+moveright");registercmd("-moveright");
101                 registercmd("+moveleft");registercmd("-moveleft");
102                 registercmd("+roll_right");registercmd("-roll_right");
103                 registercmd("+roll_left");registercmd("-roll_left");
104 #ifndef CAMERATEST
105         }
106 #endif
107         registercvar("hud_usecsqc", "1");
108         registercvar("scoreboard_columns", "default", CVAR_SAVE);
109
110         gametype = 0;
111
112         // hud_fields uses strunzone on the titles!
113         for(i = 0; i < MAX_HUD_FIELDS; ++i)
114                 hud_title[i] = strzone("(null)");
115
116         postinit = false;
117
118         calledhooks = 0;
119
120         teams = Sort_Spawn();
121         players = Sort_Spawn();
122
123         GetTeam(COLOR_SPECTATOR, true); // add specs first
124
125         RegisterWeapons();
126
127         WaypointSprite_Load();
128
129         // precaches
130         precache_sound("misc/hit.wav");
131         precache_sound("misc/typehit.wav");
132         Projectile_Precache();
133         Hook_Precache();
134         GibSplash_Precache();
135         Casings_Precache();
136         DamageInfo_Precache();
137         Vehicles_Precache();
138         turrets_precache();
139   Announcer_Precache();
140         Tuba_Precache();
141         
142         if(autocvar_cl_reticle)
143         {
144                 if(autocvar_cl_reticle_item_normal) { precache_pic("gfx/reticle_normal"); }
145                 if(autocvar_cl_reticle_item_nex) { precache_pic("gfx/reticle_nex"); }
146         }
147         
148         get_mi_min_max_texcoords(1); // try the CLEVER way first
149         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
150         shortmapname = mi_shortname;
151
152         if(precache_pic(minimapname) == "")
153         {
154                 // but maybe we have a non-clever minimap
155                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
156                 if(precache_pic(minimapname) == "")
157                         minimapname = ""; // FAIL
158                 else
159                         get_mi_min_max_texcoords(0); // load new texcoords
160         }
161
162         mi_center = (mi_min + mi_max) * 0.5;
163         mi_scale = mi_max - mi_min;
164         minimapname = strzone(minimapname);
165
166         WarpZone_Init();
167
168         hud_configure_prev = -1;
169         tab_panel = -1;
170 }
171
172 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
173 void CSQC_Shutdown(void)
174 {
175 #ifdef USE_FTE
176 #pragma TARGET id
177         if(!__engine_check)
178                 return 0;
179 #pragma TARGET fte
180 #endif
181
182         WarpZone_Shutdown();
183
184         remove(teams);
185         remove(players);
186         db_close(binddb);
187         db_close(tempdb);
188         if(autocvar_cl_db_saveasdump)
189                 db_dump(ClientProgsDB, "client.db");
190         else
191                 db_save(ClientProgsDB, "client.db");
192         db_close(ClientProgsDB);
193
194         cvar_clientsettemp_restore();
195
196         if(camera_active)
197                 cvar_set("chase_active",ftos(chase_active_backup));
198
199         // unset the event chasecam's chase_active
200         if(autocvar_chase_active < 0)
201                 cvar_set("chase_active", "0");
202
203         if not(isdemo())
204         {
205                 if not(calledhooks & HOOK_START)
206                         localcmd("\n_cl_hook_gamestart nop\n");
207                 if not(calledhooks & HOOK_END)
208                         localcmd("\ncl_hook_gameend\n");
209         }
210 }
211
212 .float has_team;
213 float SetTeam(entity o, float Team)
214 {
215         entity tm;
216         if(teamplay)
217         {
218                 switch(Team)
219                 {
220                         case -1:
221                         case COLOR_TEAM1:
222                         case COLOR_TEAM2:
223                         case COLOR_TEAM3:
224                         case COLOR_TEAM4:
225                                 break;
226                         default:
227                                 if(GetTeam(Team, false) == NULL)
228                                 {
229                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
230                                         Team = COLOR_SPECTATOR;
231                                 }
232                                 break;
233                 }
234         }
235         else
236         {
237                 switch(Team)
238                 {
239                         case -1:
240                         case 0:
241                                 break;
242                         default:
243                                 if(GetTeam(Team, false) == NULL)
244                                 {
245                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
246                                         Team = COLOR_SPECTATOR;
247                                 }
248                                 break;
249                 }
250         }
251         if(Team == -1) // leave
252         {
253                 if(o.has_team)
254                 {
255                         tm = GetTeam(o.team, false);
256                         tm.team_size -= 1;
257                         o.has_team = 0;
258                         return TRUE;
259                 }
260         }
261         else
262         {
263                 if not(o.has_team)
264                 {
265                         o.team = Team;
266                         tm = GetTeam(Team, true);
267                         tm.team_size += 1;
268                         o.has_team = 1;
269                         return TRUE;
270                 }
271                 else if(Team != o.team)
272                 {
273                         tm = GetTeam(o.team, false);
274                         tm.team_size -= 1;
275                         o.team = Team;
276                         tm = GetTeam(Team, true);
277                         tm.team_size += 1;
278                         return TRUE;
279                 }
280         }
281         return FALSE;
282 }
283
284 void Playerchecker_Think()
285 {
286         float i;
287         entity e;
288         for(i = 0; i < maxclients; ++i)
289         {
290                 e = playerslots[i];
291                 if(GetPlayerName(i) == "")
292                 {
293                         if(e.sort_prev)
294                         {
295                                 // player disconnected
296                                 SetTeam(e, -1);
297                                 RemovePlayer(e);
298                                 e.sort_prev = world;
299                                 //e.gotscores = 0;
300                         }
301                 }
302                 else
303                 {
304                         if not(e.sort_prev)
305                         {
306                                 // player connected
307                                 if not(e)
308                                         playerslots[i] = e = spawn();
309                                 e.sv_entnum = i;
310                                 e.ping = 0;
311                                 e.ping_packetloss = 0;
312                                 e.ping_movementloss = 0;
313                                 //e.gotscores = 0; // we might already have the scores...
314                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
315                                 RegisterPlayer(e);
316                                 HUD_UpdatePlayerPos(e);
317                         }
318                 }
319         }
320         self.nextthink = time + 0.2;
321 }
322
323 void Porto_Init();
324 void TrueAim_Init();
325 void PostInit(void)
326 {
327         localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
328
329         entity playerchecker;
330         playerchecker = spawn();
331         playerchecker.think = Playerchecker_Think;
332         playerchecker.nextthink = time + 0.2;
333
334         Porto_Init();
335         TrueAim_Init();
336
337         postinit = true;
338 }
339
340 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
341 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
342 float button_zoom;
343 void Cmd_HUD_SetFields(float);
344 void Cmd_HUD_Help(float);
345 float CSQC_ConsoleCommand(string strMessage)
346 {
347         float argc;
348         // Tokenize String
349         argc = tokenize_console(strMessage);
350
351         // Acquire Command
352         string strCmd;
353         strCmd = argv(0);
354
355         if(strCmd == "hud_configure") { // config hud
356                 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
357                 return true;
358         } else if(strCmd == "hud_save") { // save hud config
359                 if(argv(1) == "" || argv(2)) {
360                         print(_("Usage:\n"));
361                         print(_("hud_save configname   (saves to hud_skinname_configname.cfg)\n"));
362                 }
363                 else
364                         HUD_Panel_ExportCfg(argv(1));
365                 return true;
366         } else if(strCmd == "+showscores") {
367                 scoreboard_showscores = true;
368                 return true;
369         } else if(strCmd == "-showscores") {
370                 scoreboard_showscores = false;
371                 return true;
372         } else if(strCmd == "+showaccuracy") {
373                 scoreboard_showaccuracy = true;
374                 return true;
375         } else if(strCmd == "-showaccuracy") {
376                 scoreboard_showaccuracy = false;
377                 return true;
378         }
379
380         if(camera_active)
381         if(strCmd == "+forward" || strCmd == "-back") {
382                 ++camera_direction_x;
383                 return true;
384         } else if(strCmd == "-forward" || strCmd == "+back") {
385                 --camera_direction_x;
386                 return true;
387         } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
388                 --camera_direction_y;
389                 return true;
390         } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
391                 ++camera_direction_y;
392                 return true;
393         } else if(strCmd == "+moveup" || strCmd == "-movedown") {
394                 ++camera_direction_z;
395                 return true;
396         } else if(strCmd == "-moveup" || strCmd == "+movedown") {
397                 --camera_direction_z;
398                 return true;
399         } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
400                 ++camera_roll;
401                 return true;
402         } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
403                 --camera_roll;
404                 return true;
405         }
406
407         return false;
408 }
409
410 .vector view_ofs;
411 entity debug_shotorg;
412 void ShotOrg_Draw()
413 {
414         self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
415         self.angles = view_angles;
416         self.angles_x = -self.angles_x;
417         if not(self.cnt)
418                 self.drawmask = MASK_NORMAL;
419         else
420                 self.drawmask = 0;
421 }
422 void ShotOrg_Draw2D()
423 {
424         vector coord2d_topleft, coord2d_topright, coord2d;
425         string s;
426         vector fs;
427
428         s = vtos(self.view_ofs);
429         s = substring(s, 1, strlen(s) - 2);
430         if(tokenize_console(s) == 3)
431                 s = strcat(argv(0), " ", argv(1), " ", argv(2));
432
433         coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
434         coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
435
436         fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
437
438         coord2d = coord2d_topleft;
439         if(fs_x < 8)
440         {
441                 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
442                 fs = '8 8 0';
443         }
444         coord2d_y -= fs_y;
445         coord2d_z = 0;
446         drawstring(coord2d, s, fs, '1 1 1', 1, 0);
447 }
448
449 void ShotOrg_Spawn()
450 {
451         debug_shotorg = spawn();
452         debug_shotorg.draw = ShotOrg_Draw;
453         debug_shotorg.draw2d = ShotOrg_Draw2D;
454         debug_shotorg.renderflags = RF_VIEWMODEL;
455         debug_shotorg.effects = EF_FULLBRIGHT;
456         precache_model("models/shotorg_adjuster.md3");
457         setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
458         debug_shotorg.scale = 2;
459         debug_shotorg.view_ofs = '25 8 -8';
460 }
461
462 void DrawDebugModel()
463 {
464         if(time - floor(time) > 0.5)
465         {
466                 PolyDrawModel(self);
467                 self.drawmask = 0;
468         }
469         else
470         {
471                 self.renderflags = 0;
472                 self.drawmask = MASK_NORMAL;
473         }
474 }
475
476 void GameCommand(string msg)
477 {
478         string s;
479         float argc;
480         entity e;
481         argc = tokenize_console(msg);
482
483         if(argv(0) == "help" || argc == 0)
484         {
485                 print(_("Usage: cl_cmd COMMAND..., where possible commands are:\n"));
486                 print(_("  settemp cvar value\n"));
487                 print(_("  scoreboard_columns_set ...\n"));
488                 print(_("  scoreboard_columns_help\n"));
489                 GameCommand_Generic("help");
490                 return;
491         }
492
493         if(GameCommand_Generic(msg))
494                 return;
495
496         string cmd;
497         cmd = argv(0);
498         if(cmd == "mv_download") {
499                 Cmd_MapVote_MapDownload(argc);
500         }
501         else if(cmd == "hud_panel_radar_maximized")
502         {
503                 if(argc == 1)
504                         hud_panel_radar_maximized = !hud_panel_radar_maximized;
505                 else
506                         hud_panel_radar_maximized = (stof(argv(1)) != 0);
507         }
508         else if(cmd == "settemp") {
509                 cvar_clientsettemp(argv(1), argv(2));
510         }
511         else if(cmd == "scoreboard_columns_set") {
512                 Cmd_HUD_SetFields(argc);
513         }
514         else if(cmd == "scoreboard_columns_help") {
515                 Cmd_HUD_Help(argc);
516         }
517 #ifdef BLURTEST
518         else if(cmd == "blurtest") {
519                 blurtest_time0 = time;
520                 blurtest_time1 = time + stof(argv(1));
521                 blurtest_radius = stof(argv(2));
522                 blurtest_power = stof(argv(3));
523         }
524 #endif
525         else if(cmd == "shotorg_move") {
526                 if(!debug_shotorg)
527                         ShotOrg_Spawn();
528                 else
529                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
530                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
531         }
532         else if(cmd == "shotorg_movez") {
533                 if(!debug_shotorg)
534                         ShotOrg_Spawn();
535                 else
536                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
537                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
538         }
539         else if(cmd == "shotorg_set") {
540                 if(!debug_shotorg)
541                         ShotOrg_Spawn();
542                 else
543                         debug_shotorg.view_ofs = stov(argv(1));
544                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
545         }
546         else if(cmd == "shotorg_setz") {
547                 if(!debug_shotorg)
548                         ShotOrg_Spawn();
549                 else
550                         debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
551                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
552         }
553         else if(cmd == "shotorg_toggle_hide") {
554                 if(debug_shotorg)
555                 {
556                         debug_shotorg.cnt = !debug_shotorg.cnt;
557                 }
558         }
559         else if(cmd == "shotorg_end") {
560                 if(debug_shotorg)
561                 {
562                         print(vtos(debug_shotorg.view_ofs), "\n");
563                         remove(debug_shotorg);
564                         debug_shotorg = world;
565                 }
566                 localcmd("sv_cmd debug_shotorg\n");
567         }
568         else if(cmd == "sendcvar") {
569                 // W_FixWeaponOrder will trash argv, so save what we need.
570                 string thiscvar;
571                 thiscvar = strzone(argv(1));
572                 s = cvar_string(thiscvar);
573                 if(thiscvar == "cl_weaponpriority")
574                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
575                 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
576                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
577                 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
578                 strunzone(thiscvar);
579         }
580         else if(cmd == "spawn") {
581                 s = argv(1);
582                 e = spawn();
583                 precache_model(s);
584                 setmodel(e, s);
585                 setorigin(e, view_origin);
586                 e.angles = view_angles;
587                 e.draw = DrawDebugModel;
588                 e.classname = "debugmodel";
589         }
590     else if(cmd == "vyes")
591     {
592         if(uid2name_dialog)
593         {
594             vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
595             vote_prev = 0;
596             localcmd("setreport cl_allow_uid2name 1\n");
597             vote_change = -9999;
598                         uid2name_dialog = 0;
599         }
600         else
601         {
602             localcmd("cmd vote yes\n");
603         }
604     }
605     else if(cmd == "vno")
606     {
607         if(uid2name_dialog)
608         {
609             vote_active = 0;
610             vote_prev = 0;
611             localcmd("setreport cl_allow_uid2name 0\n");
612             vote_change = -9999;
613                         uid2name_dialog = 0;
614         }
615         else
616         {
617             localcmd("cmd vote no\n");
618         }
619     }
620
621         else
622         {
623                 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
624         }
625
626         return;
627 }
628
629 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
630 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
631 // All keys are in ascii.
632 // bInputType = 0 is key pressed, 1 is key released, 2 and 3 are mouse input.
633 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
634 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
635 // In the case of mouse input after a setcursormode(1) call, nPrimary is xpos, nSecondary is ypos.
636 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
637 {
638         float bSkipKey;
639         bSkipKey = false;
640
641         if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
642                 return true;
643
644         if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
645                 return true;
646
647         if(menu_visible)
648                 if(menu_action(bInputType, nPrimary, nSecondary))
649                         return TRUE;
650
651         return bSkipKey;
652 }
653
654 // END REQUIRED CSQC FUNCTIONS
655 // --------------------------------------------------------------------------
656
657 // --------------------------------------------------------------------------
658 // BEGIN OPTIONAL CSQC FUNCTIONS
659 void Ent_RemoveEntCS()
660 {
661         entcs_receiver[self.sv_entnum] = world;
662 }
663 void Ent_ReadEntCS()
664 {
665         float sf;
666         InterpolateOrigin_Undo();
667
668         self.classname = "entcs_receiver";
669         sf = ReadByte();
670
671         if(sf & 1)
672                 self.sv_entnum = ReadByte();
673         if(sf & 2)
674         {
675                 self.origin_x = ReadShort();
676                 self.origin_y = ReadShort();
677                 self.origin_z = ReadShort();
678         }
679         if(sf & 4)
680         {
681                 self.angles_y = ReadByte() * 360.0 / 256;
682                 self.angles_x = self.angles_z = 0;
683         }
684         if(sf & 8)
685                 self.healthvalue = ReadByte() * 10;
686         if(sf & 16)
687                 self.armorvalue = ReadByte() * 10;
688
689         entcs_receiver[self.sv_entnum] = self;
690         self.entremove = Ent_RemoveEntCS;
691
692         InterpolateOrigin_Note();
693 }
694
695 void Ent_Remove();
696
697 void Ent_RemovePlayerScore()
698 {
699         float i;
700
701         if(self.owner)
702         {
703                 SetTeam(self.owner, -1);
704                 self.owner.gotscores = 0;
705                 for(i = 0; i < MAX_SCORE; ++i)
706                         self.owner.(scores[i]) = 0; // clear all scores
707         }
708 }
709
710 void Ent_ReadPlayerScore()
711 {
712         float i, n;
713         float isNew;
714         entity o;
715
716         // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
717         // (no I've never heard of M-x replace-string, sed, or anything like that)
718         isNew = !self.owner; // workaround for DP bug
719         n = ReadByte()-1;
720
721 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
722         if(!isNew && n != self.sv_entnum)
723         {
724                 //print(_("A CSQC entity changed its owner!\n"));
725                 print(sprintf(_("A CSQC entity changed its owner! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
726                 isNew = true;
727                 Ent_Remove();
728                 self.enttype = ENT_CLIENT_SCORES;
729         }
730 #endif
731
732         self.sv_entnum = n;
733
734         if not(playerslots[self.sv_entnum])
735                 playerslots[self.sv_entnum] = spawn();
736         o = self.owner = playerslots[self.sv_entnum];
737         o.sv_entnum = self.sv_entnum;
738         o.gotscores = 1;
739
740         //if not(o.sort_prev)
741         //      RegisterPlayer(o);
742         //playerchecker will do this for us later, if it has not already done so
743
744         float sf, lf;
745 #if MAX_SCORE <= 8
746         sf = ReadByte();
747         lf = ReadByte();
748 #else
749         sf = ReadShort();
750         lf = ReadShort();
751 #endif
752         float p;
753         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
754                 if(sf & p)
755                 {
756                         if(lf & p)
757                                 o.(scores[i]) = ReadInt24_t();
758                         else
759                                 o.(scores[i]) = ReadChar();
760                 }
761
762         if(o.sort_prev)
763                 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
764
765         self.entremove = Ent_RemovePlayerScore;
766 }
767
768 void Ent_ReadTeamScore()
769 {
770         float i;
771         entity o;
772
773         self.team = ReadByte();
774         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
775
776         float sf, lf;
777 #if MAX_TEAMSCORE <= 8
778         sf = ReadByte();
779         lf = ReadByte();
780 #else
781         sf = ReadShort();
782         lf = ReadShort();
783 #endif
784         float p;
785         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
786                 if(sf & p)
787                 {
788                         if(lf & p)
789                                 o.(teamscores[i]) = ReadInt24_t();
790                         else
791                                 o.(teamscores[i]) = ReadChar();
792                 }
793
794         HUD_UpdateTeamPos(o);
795 }
796
797 void Ent_ClientData()
798 {
799         float f;
800         float newspectatee_status;
801
802         f = ReadByte();
803
804         scoreboard_showscores_force = (f & 1);
805
806         if(f & 2)
807         {
808                 newspectatee_status = ReadByte();
809                 if(newspectatee_status == player_localentnum)
810                         newspectatee_status = -1; // observing
811         }
812         else
813                 newspectatee_status = 0;
814
815         spectatorbutton_zoom = (f & 4);
816
817         if(f & 8)
818         {
819                 angles_held_status = 1;
820                 angles_held_x = ReadAngle();
821                 angles_held_y = ReadAngle();
822                 angles_held_z = 0;
823         }
824         else
825                 angles_held_status = 0;
826
827         if(newspectatee_status != spectatee_status)
828         {
829                 // clear race stuff
830                 race_laptime = 0;
831                 race_checkpointtime = 0;
832         }
833         if (autocvar_hud_panel_healtharmor_progressbar_gfx)
834         {
835                 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
836                   || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
837                 )
838                         prev_p_health = -1;
839                 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
840                         prev_health = -1;
841         }
842         spectatee_status = newspectatee_status;
843 }
844
845 void Ent_Nagger()
846 {
847         float nags, i, j, b, f;
848
849         nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS
850
851         if(!(nags & 4))
852         {
853                 if(vote_called_vote)
854                         strunzone(vote_called_vote);
855                 vote_called_vote = string_null;
856                 vote_active = 0;
857         }
858         else
859         {
860                 vote_active = 1;
861         }
862
863         if(nags & 64)
864         {
865                 vote_yescount = ReadByte();
866                 vote_nocount = ReadByte();
867                 vote_needed = ReadByte();
868                 vote_highlighted = ReadChar();
869         }
870
871         if(nags & 128)
872         {
873                 if(vote_called_vote)
874                         strunzone(vote_called_vote);
875                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
876         }
877
878         if(nags & 1)
879         {
880                 for(j = 0; j < maxclients; ++j)
881                         if(playerslots[j])
882                                 playerslots[j].ready = 1;
883                 for(i = 1; i <= maxclients; i += 8)
884                 {
885                         f = ReadByte();
886                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)
887                                 if not(f & b)
888                                         if(playerslots[j])
889                                                 playerslots[j].ready = 0;
890                 }
891         }
892
893         ready_waiting = (nags & 1);
894         ready_waiting_for_me = (nags & 2);
895         vote_waiting = (nags & 4);
896         vote_waiting_for_me = (nags & 8);
897         warmup_stage = (nags & 16);
898 }
899
900 void Ent_RandomSeed()
901 {
902         float s;
903         prandom_debug();
904         s = ReadShort();
905         psrandom(s);
906 }
907
908 void Ent_ReadAccuracy(void)
909 {
910         float sf, f, w, b;
911         sf = ReadInt24_t();
912         if(sf == 0)
913         {
914                 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
915                         weapon_accuracy[w] = -1;
916                 return;
917         }
918
919         for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
920         {
921                 if(sf & f)
922                 {
923                         b = ReadByte();
924                         if(b == 0)
925                                 weapon_accuracy[w] = -1;
926                         else if(b == 255)
927                                 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
928                         else
929                                 weapon_accuracy[w] = (b - 1.0) / 100.0;
930                 }
931         }
932 }
933
934 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
935 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
936 void Ent_RadarLink();
937 void Ent_Init();
938 void Ent_ScoresInfo();
939 void CSQC_Ent_Update(float bIsNewEntity)
940 {
941         float t;
942         float savetime;
943         t = ReadByte();
944
945         // set up the "time" global for received entities to be correct for interpolation purposes
946         savetime = time;
947         if(servertime)
948         {
949                 time = servertime;
950         }
951         else
952         {
953                 serverprevtime = time;
954                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
955                 time = serverprevtime + serverdeltatime;
956         }
957
958 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
959         if(self.enttype)
960         {
961                 if(t != self.enttype || bIsNewEntity)
962                 {
963                         //print(_("A CSQC entity changed its type!\n"));
964                         print(sprintf(_("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n"), num_for_edict(self), self.entnum, self.enttype, t));
965                         Ent_Remove();
966                         bIsNewEntity = 1;
967                 }
968         }
969         else
970         {
971                 if(!bIsNewEntity)
972                 {
973                         print(sprintf(_("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n"), num_for_edict(self), self.entnum, t));
974                         bIsNewEntity = 1;
975                 }
976         }
977 #endif
978         self.enttype = t;
979         switch(t)
980         {
981                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
982                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
983                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
984                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
985                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
986                 case ENT_CLIENT_LASER: Ent_Laser(); break;
987                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
988                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
989                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
990                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
991                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
992                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
993                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
994                 case ENT_CLIENT_INIT: Ent_Init(); break;
995                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
996                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
997                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
998                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
999                 case ENT_CLIENT_WALL: Ent_Wall(); break;
1000                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
1001                 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
1002                 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
1003                 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
1004                 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
1005                 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
1006                 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
1007                 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
1008                 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
1009                 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
1010                 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
1011                 case ENT_CLIENT_TURRET: ent_turret(); break; 
1012                 default:
1013                         //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
1014                         error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
1015                         break;
1016         }
1017
1018         time = savetime;
1019 }
1020 // Destructor, but does NOT deallocate the entity by calling remove(). Also
1021 // used when an entity changes its type. For an entity that someone interacts
1022 // with others, make sure it can no longer do so.
1023 void Ent_Remove()
1024 {
1025         if(self.entremove)
1026                 self.entremove();
1027
1028         self.enttype = 0;
1029         self.classname = "";
1030         self.draw = menu_sub_null;
1031         self.entremove = menu_sub_null;
1032         // TODO possibly set more stuff to defaults
1033 }
1034 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.
1035 void CSQC_Ent_Remove()
1036 {
1037         if(self.enttype)
1038                 Ent_Remove();
1039         remove(self);
1040 }
1041
1042 void Gamemode_Init()
1043 {
1044         if not(isdemo())
1045         {
1046                 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1047                 calledhooks |= HOOK_START;
1048         }
1049 }
1050 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.
1051 void CSQC_Parse_StuffCmd(string strMessage)
1052 {
1053         localcmd(strMessage);
1054 }
1055 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.
1056 void CSQC_Parse_Print(string strMessage)
1057 {
1058         print(ColorTranslateRGB(strMessage));
1059 }
1060
1061 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1062 void CSQC_Parse_CenterPrint(string strMessage)
1063 {
1064         centerprint(strMessage);
1065 }
1066
1067 string notranslate_fogcmd1 = "\nfog ";
1068 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1069 void Fog_Force()
1070 {
1071         // TODO somehow thwart prvm_globalset client ...
1072
1073         if(forcefog != "")
1074                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1075 }
1076
1077 void Gamemode_Init();
1078 void Ent_ScoresInfo()
1079 {
1080         float i;
1081         self.classname = "ent_client_scores_info";
1082         gametype = ReadByte();
1083         for(i = 0; i < MAX_SCORE; ++i)
1084         {
1085                 scores_label[i] = strzone(ReadString());
1086                 scores_flags[i] = ReadByte();
1087         }
1088         for(i = 0; i < MAX_TEAMSCORE; ++i)
1089         {
1090                 teamscores_label[i] = strzone(ReadString());
1091                 teamscores_flags[i] = ReadByte();
1092         }
1093         HUD_InitScores();
1094         Gamemode_Init();
1095 }
1096
1097 void Ent_Init()
1098 {
1099         self.classname = "ent_client_init";
1100
1101         nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1102
1103         hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1104         hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1105         hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1106         hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1107         electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1108         electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1109         electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1110         electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1111         gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1112         gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1113         gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1114         gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1115
1116         if(forcefog)
1117                 strunzone(forcefog);
1118         forcefog = strzone(ReadString());
1119
1120         armorblockpercent = ReadByte() / 255.0;
1121
1122         g_weaponswitchdelay = ReadByte() / 255.0;
1123
1124         g_balance_grenadelauncher_bouncefactor = ReadCoord();
1125         g_balance_grenadelauncher_bouncestop = ReadCoord();
1126         g_balance_electro_secondary_bouncefactor = ReadCoord();
1127         g_balance_electro_secondary_bouncestop = ReadCoord();
1128
1129         nex_scope = !ReadByte();
1130         rifle_scope = !ReadByte();
1131
1132         serverflags = ReadByte();
1133
1134         minelayer_maxmines = ReadByte();
1135
1136         hagar_maxrockets = ReadByte();
1137
1138         g_trueaim_minrange = ReadCoord();
1139
1140         if(!postinit)
1141                 PostInit();
1142 }
1143
1144 void Net_ReadRace()
1145 {
1146         float b;
1147
1148         b = ReadByte();
1149
1150         switch(b)
1151         {
1152                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1153                         race_checkpoint = ReadByte();
1154                         race_time = ReadInt24_t();
1155                         race_previousbesttime = ReadInt24_t();
1156                         if(race_previousbestname)
1157                                 strunzone(race_previousbestname);
1158                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1159
1160                         race_checkpointtime = time;
1161
1162                         if(race_checkpoint == 0 || race_checkpoint == 254)
1163                         {
1164                                 race_penaltyaccumulator = 0;
1165                                 race_laptime = time; // valid
1166                         }
1167
1168                         break;
1169
1170                 case RACE_NET_CHECKPOINT_CLEAR:
1171                         race_laptime = 0;
1172                         race_checkpointtime = 0;
1173                         break;
1174
1175                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1176                         race_laptime = ReadCoord();
1177                         race_checkpointtime = -99999;
1178                         // fall through
1179                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1180                         race_nextcheckpoint = ReadByte();
1181
1182                         race_nextbesttime = ReadInt24_t();
1183                         if(race_nextbestname)
1184                                 strunzone(race_nextbestname);
1185                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1186                         break;
1187
1188                 case RACE_NET_CHECKPOINT_HIT_RACE:
1189                         race_mycheckpoint = ReadByte();
1190                         race_mycheckpointtime = time;
1191                         race_mycheckpointdelta = ReadInt24_t();
1192                         race_mycheckpointlapsdelta = ReadByte();
1193                         if(race_mycheckpointlapsdelta >= 128)
1194                                 race_mycheckpointlapsdelta -= 256;
1195                         if(race_mycheckpointenemy)
1196                                 strunzone(race_mycheckpointenemy);
1197                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1198                         break;
1199
1200                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1201                         race_othercheckpoint = ReadByte();
1202                         race_othercheckpointtime = time;
1203                         race_othercheckpointdelta = ReadInt24_t();
1204                         race_othercheckpointlapsdelta = ReadByte();
1205                         if(race_othercheckpointlapsdelta >= 128)
1206                                 race_othercheckpointlapsdelta -= 256;
1207                         if(race_othercheckpointenemy)
1208                                 strunzone(race_othercheckpointenemy);
1209                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1210                         break;
1211
1212                 case RACE_NET_PENALTY_RACE:
1213                         race_penaltyeventtime = time;
1214                         race_penaltytime = ReadShort();
1215                         //race_penaltyaccumulator += race_penaltytime;
1216                         if(race_penaltyreason)
1217                                 strunzone(race_penaltyreason);
1218                         race_penaltyreason = strzone(ReadString());
1219                         break;
1220
1221                 case RACE_NET_PENALTY_QUALIFYING:
1222                         race_penaltyeventtime = time;
1223                         race_penaltytime = ReadShort();
1224                         race_penaltyaccumulator += race_penaltytime;
1225                         if(race_penaltyreason)
1226                                 strunzone(race_penaltyreason);
1227                         race_penaltyreason = strzone(ReadString());
1228                         break;
1229
1230                 case RACE_NET_SERVER_RECORD:
1231                         race_server_record = ReadInt24_t();
1232                         break;
1233                 case RACE_NET_SPEED_AWARD:
1234                         race_speedaward = ReadInt24_t();
1235                         if(race_speedaward_holder)
1236                                 strunzone(race_speedaward_holder);
1237                         race_speedaward_holder = strzone(ReadString());
1238                         break;
1239                 case RACE_NET_SPEED_AWARD_BEST:
1240                         race_speedaward_alltimebest = ReadInt24_t();
1241                         if(race_speedaward_alltimebest_holder)
1242                                 strunzone(race_speedaward_alltimebest_holder);
1243                         race_speedaward_alltimebest_holder = strzone(ReadString());
1244                         break;
1245                 case RACE_NET_SERVER_RANKINGS:
1246                         float pos, prevpos, del;
1247                         pos = ReadShort();
1248                         prevpos = ReadShort();
1249                         del = ReadShort();
1250
1251                         // move other rankings out of the way
1252                         float i;
1253                         if (prevpos) {
1254                                 for (i=prevpos-1;i>pos-1;--i) {
1255                                         grecordtime[i] = grecordtime[i-1];
1256                                         if(grecordholder[i])
1257                                                 strunzone(grecordholder[i]);
1258                                         grecordholder[i] = strzone(grecordholder[i-1]);
1259                                 }
1260                         } else if (del) { // a record has been deleted by the admin
1261                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1262                                         if (i == RANKINGS_CNT-1) { // clear out last record
1263                                                 grecordtime[i] = 0;
1264                                                 if (grecordholder[i])
1265                                                         strunzone(grecordholder[i]);
1266                                                 grecordholder[i] = string_null;
1267                                         }
1268                                         else {
1269                                                 grecordtime[i] = grecordtime[i+1];
1270                                                 if (grecordholder[i])
1271                                                         strunzone(grecordholder[i]);
1272                                                 grecordholder[i] = strzone(grecordholder[i+1]);
1273                                         }
1274                                 }
1275                         } else { // player has no ranked record yet
1276                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1277                                         grecordtime[i] = grecordtime[i-1];
1278                                         if(grecordholder[i])
1279                                                 strunzone(grecordholder[i]);
1280                                         grecordholder[i] = strzone(grecordholder[i-1]);
1281                                 }
1282                         }
1283
1284                         // store new ranking
1285                         if(grecordholder[pos-1] != "")
1286                                 strunzone(grecordholder[pos-1]);
1287                         grecordholder[pos-1] = strzone(ReadString());
1288                         grecordtime[pos-1] = ReadInt24_t();
1289                         if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1290                                 race_myrank = pos;
1291                         break;
1292                 case RACE_NET_SERVER_STATUS:
1293                         race_status = ReadShort();
1294                         if(race_status_name)
1295                                 strunzone(race_status_name);
1296                         race_status_name = strzone(ReadString());
1297         }
1298 }
1299
1300 void Net_ReadSpawn()
1301 {
1302         zoomin_effect = 1;
1303         current_viewzoom = 0.6;
1304 }
1305
1306 void Net_TeamNagger()
1307 {
1308         teamnagger = 1;
1309 }
1310
1311 void Net_ReadPingPLReport()
1312 {
1313         float e, pi, pl, ml;
1314         e = ReadByte();
1315         pi = ReadShort();
1316         pl = ReadByte();
1317         ml = ReadByte();
1318         if not(playerslots[e])
1319                 return;
1320         playerslots[e].ping = pi;
1321         playerslots[e].ping_packetloss = pl / 255.0;
1322         playerslots[e].ping_movementloss = ml / 255.0;
1323 }
1324
1325 void Net_WeaponComplain() {
1326         complain_weapon = ReadByte();
1327
1328         if(complain_weapon_name)
1329                 strunzone(complain_weapon_name);
1330         complain_weapon_name = strzone(ReadString());
1331
1332         complain_weapon_type = ReadByte();
1333
1334         complain_weapon_time = time;
1335         weapontime = time; // ping the weapon panel
1336 }
1337
1338 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1339 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1340 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1341 float CSQC_Parse_TempEntity()
1342 {
1343         float bHandled;
1344                 bHandled  = true;
1345         // Acquire TE ID
1346         float nTEID;
1347                 nTEID = ReadByte();
1348
1349                 // NOTE: Could just do return instead of break...
1350         switch(nTEID)
1351         {
1352                 case TE_CSQC_TARGET_MUSIC:
1353                         Net_TargetMusic();
1354                         bHandled = true;
1355                         break;
1356                 case TE_CSQC_PICTURE:
1357                         Net_MapVote_Picture();
1358                         bHandled = true;
1359                         break;
1360                 case TE_CSQC_RACE:
1361                         Net_ReadRace();
1362                         bHandled = true;
1363                         break;
1364                 case TE_CSQC_SPAWN:
1365                         Net_ReadSpawn();
1366                         bHandled = true;
1367                         break;
1368                 case TE_CSQC_ZCURVEPARTICLES:
1369                         Net_ReadZCurveParticles();
1370                         bHandled = true;
1371                         break;
1372                 case TE_CSQC_NEXGUNBEAMPARTICLE:
1373                         Net_ReadNexgunBeamParticle();
1374                         bHandled = true;
1375                         break;
1376                 case TE_CSQC_TEAMNAGGER:
1377                         Net_TeamNagger();
1378                         bHandled = true;
1379                         break;
1380                 case TE_CSQC_LIGHTNINGARC:
1381                         Net_ReadLightningarc();
1382                         bHandled = true;
1383                         break;
1384                 case TE_CSQC_PINGPLREPORT:
1385                         Net_ReadPingPLReport();
1386                         bHandled = true;
1387                         break;
1388                 case TE_CSQC_ANNOUNCE:
1389                         Announcer_Play(ReadString());
1390                         bHandled = true;
1391                         break;
1392                 case TE_CSQC_KILLNOTIFY:
1393                         HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1394                         bHandled = true;
1395                         break;
1396                 case TE_CSQC_KILLCENTERPRINT:
1397                         HUD_KillCenterprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1398                         bHandled = true;
1399                         break;
1400                 case TE_CSQC_CENTERPRINT_GENERIC:
1401                         float id;
1402                         string s;
1403                         id = ReadByte();
1404                         s = ReadString();
1405                         if (id != 0 && s != "")
1406                                 centerprint_generic(id, s, ReadByte(), ReadByte());
1407                         else
1408                                 centerprint_generic(id, s, 0, 0);
1409                         bHandled = true;
1410                         break;
1411                 case TE_CSQC_WEAPONCOMPLAIN:
1412                         Net_WeaponComplain();
1413                         bHandled = true;
1414                         break;
1415                 case TE_CSQC_VEHICLESETUP:
1416                         Net_VehicleSetup();
1417                         bHandled = true;
1418                         break;
1419                 default:
1420                         // No special logic for this temporary entity; return 0 so the engine can handle it
1421                         bHandled = false;
1422                         break;
1423         }
1424
1425         return bHandled;
1426 }
1427
1428 string getcommandkey(string text, string command)
1429 {
1430         string keys;
1431         float n, j, k, l;
1432
1433         if (!autocvar_hud_showbinds)
1434                 return text;
1435
1436         keys = db_get(binddb, command);
1437         if (!keys)
1438         {
1439                 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1440                 for(j = 0; j < n; ++j)
1441                 {
1442                         k = stof(argv(j));
1443                         if(k != -1)
1444                         {
1445                                 if ("" == keys)
1446                                         keys = keynumtostring(k);
1447                                 else
1448                                         keys = strcat(keys, ", ", keynumtostring(k));
1449
1450                                 ++l;
1451                                 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit >= l) break;
1452                         }
1453
1454                 }
1455                 db_put(binddb, command, keys);
1456         }
1457
1458         if ("" == keys) {
1459                 if (autocvar_hud_showbinds > 1)
1460                         return sprintf(_("%s (not bound)"), text);
1461                 else
1462                         return text;
1463         }
1464         else if (autocvar_hud_showbinds > 1)
1465                 return sprintf(_("%s (%s)"), text, keys);
1466         else
1467                 return keys;
1468 }