start of CSQC i18n-izing
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / Main.qc
1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
3 //include "main.qh"
4
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
6
7 void cvar_clientsettemp(string cv, string val)
8 {
9         entity e;
10         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
11                 if(e.netname == cv)
12                         goto saved;
13         e = spawn();
14         e.classname = "saved_cvar_value";
15         e.netname = strzone(cv);
16         e.message = strzone(cvar_string(cv));
17 :saved
18         cvar_set(cv, val);
19 }
20
21 void cvar_clientsettemp_restore()
22 {
23         entity e;
24         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25                         cvar_set(e.netname, e.message);
26 }
27
28 void() menu_show_error =
29 {
30         drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
31 };
32
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
35
36 void() menu_sub_null =
37 {
38 };
39
40 #ifdef USE_FTE
41 float __engine_check;
42 #endif
43
44 string forcefog;
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
47 void CSQC_Init(void)
48 {
49 #ifdef USE_FTE
50 #pragma target ID
51         __engine_check = checkextension("DP_SV_WRITEPICTURE");
52         if(!__engine_check)
53         {
54                 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
55                 localcmd("\ndisconnect\n");
56                 return;
57         }
58 #pragma target FTE
59 #endif
60         
61         check_unacceptable_compiler_bugs();
62
63 #ifdef WATERMARK
64         print(sprintf(_("^4CSQC Build information: %s\n"), WATERMARK()));
65 #endif
66
67         float i;
68
69         binddb = db_create();
70         tempdb = db_create();
71         ClientProgsDB = db_load("client.db");
72         compressShortVector_init();
73
74         drawfont = FONT_USER+1;
75         menu_visible = FALSE;
76         menu_show = menu_show_error;
77         menu_action = menu_sub_null;
78
79         for(i = 0; i < 255; ++i)
80                 if(getplayerkey(i, "viewentity") == "")
81                         break;
82         maxclients = i;
83
84         //ctf_temp_1 = "";
85         // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
86         //registercmd("ctf_menu");
87         registercmd("ons_map");
88         registercmd("hud_configure");
89         registercmd("hud_save");
90         //registercmd("menu_action");
91
92         registercmd("+button3");
93         registercmd("-button3");
94         registercmd("+button4");
95         registercmd("-button4");
96         registercmd("+showscores");registercmd("-showscores");
97         registercmd("+showaccuracy");registercmd("-showaccuracy");
98
99 #ifndef CAMERATEST
100         if(isdemo())
101         {
102 #endif
103                 registercmd("+forward");registercmd("-forward");
104                 registercmd("+back");registercmd("-back");
105                 registercmd("+moveup");registercmd("-moveup");
106                 registercmd("+movedown");registercmd("-movedown");
107                 registercmd("+moveright");registercmd("-moveright");
108                 registercmd("+moveleft");registercmd("-moveleft");
109                 registercmd("+roll_right");registercmd("-roll_right");
110                 registercmd("+roll_left");registercmd("-roll_left");
111 #ifndef CAMERATEST
112         }
113 #endif
114         registercvar("hud_usecsqc", "1");
115         registercvar("scoreboard_columns", "default", CVAR_SAVE);
116
117         gametype = 0;
118
119         // hud_fields uses strunzone on the titles!
120         for(i = 0; i < MAX_HUD_FIELDS; ++i)
121                 hud_title[i] = strzone("(null)");
122
123         postinit = false;
124
125         calledhooks = 0;
126
127         teams = Sort_Spawn();
128         players = Sort_Spawn();
129
130         GetTeam(COLOR_SPECTATOR, true); // add specs first
131
132         RegisterWeapons();
133
134         WaypointSprite_Load();
135
136         // precaches
137         Projectile_Precache();
138         Hook_Precache();
139         GibSplash_Precache();
140         Casings_Precache();
141         DamageInfo_Precache();
142         if(autocvar_cl_announcer != cl_announcer_prev) {
143                 Announcer_Precache();
144                 if(cl_announcer_prev)
145                         strunzone(cl_announcer_prev);
146                 cl_announcer_prev = strzone(autocvar_cl_announcer);
147         }
148         Tuba_Precache();
149
150         get_mi_min_max_texcoords(1); // try the CLEVER way first
151         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
152         shortmapname = mi_shortname;
153
154         if(precache_pic(minimapname) == "")
155         {
156                 // but maybe we have a non-clever minimap
157                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
158                 if(precache_pic(minimapname) == "")
159                         minimapname = ""; // FAIL
160                 else
161                         get_mi_min_max_texcoords(0); // load new texcoords
162         }
163
164         mi_center = (mi_min + mi_max) * 0.5;
165         mi_scale = mi_max - mi_min;
166         minimapname = strzone(minimapname);
167
168         WarpZone_Init();
169         hud_configure_prev = -1;
170 }
171
172 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
173 void CSQC_Shutdown(void)
174 {
175 #ifdef USE_FTE
176 #pragma TARGET id
177         if(!__engine_check)
178                 return 0;
179 #pragma TARGET fte
180 #endif
181
182         WarpZone_Shutdown();
183
184         remove(teams);
185         remove(players);
186         db_close(binddb);
187         db_close(tempdb);
188         if(autocvar_cl_db_saveasdump)
189                 db_dump(ClientProgsDB, "client.db");
190         else
191                 db_save(ClientProgsDB, "client.db");
192         db_close(ClientProgsDB);
193
194         cvar_clientsettemp_restore();
195
196         if(camera_active)
197                 cvar_set("chase_active",ftos(chase_active_backup));
198
199         if not(isdemo())
200         {
201                 if not(calledhooks & HOOK_START)
202                         localcmd("\n_cl_hook_gamestart nop\n");
203                 if not(calledhooks & HOOK_END)
204                         localcmd("\ncl_hook_gameend\n");
205         }
206 }
207
208 .float has_team;
209 float SetTeam(entity o, float Team)
210 {
211         entity tm;
212         if(teamplay)
213         {
214                 switch(Team)
215                 {
216                         case -1:
217                         case COLOR_TEAM1:
218                         case COLOR_TEAM2:
219                         case COLOR_TEAM3:
220                         case COLOR_TEAM4:
221                                 break;
222                         default:
223                                 if(GetTeam(Team, false) == NULL)
224                                 {
225                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
226                                         Team = COLOR_SPECTATOR;
227                                 }
228                                 break;
229                 }
230         }
231         else
232         {
233                 switch(Team)
234                 {
235                         case -1:
236                         case 0:
237                                 break;
238                         default:
239                                 if(GetTeam(Team, false) == NULL)
240                                 {
241                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
242                                         Team = COLOR_SPECTATOR;
243                                 }
244                                 break;
245                 }
246         }
247         if(Team == -1) // leave
248         {
249                 if(o.has_team)
250                 {
251                         tm = GetTeam(o.team, false);
252                         tm.team_size -= 1;
253                         o.has_team = 0;
254                         return TRUE;
255                 }
256         }
257         else
258         {
259                 if not(o.has_team)
260                 {
261                         o.team = Team;
262                         tm = GetTeam(Team, true);
263                         tm.team_size += 1;
264                         o.has_team = 1;
265                         return TRUE;
266                 }
267                 else if(Team != o.team)
268                 {
269                         tm = GetTeam(o.team, false);
270                         tm.team_size -= 1;
271                         o.team = Team;
272                         tm = GetTeam(Team, true);
273                         tm.team_size += 1;
274                         return TRUE;
275                 }
276         }
277         return FALSE;
278 }
279
280 void Playerchecker_Think()
281 {
282         float i;
283         entity e;
284         for(i = 0; i < maxclients; ++i)
285         {
286                 e = playerslots[i];
287                 if(GetPlayerName(i) == "")
288                 {
289                         if(e.sort_prev)
290                         {
291                                 // player disconnected
292                                 SetTeam(e, -1);
293                                 RemovePlayer(e);
294                                 e.sort_prev = world;
295                                 //e.gotscores = 0;
296                         }
297                 }
298                 else
299                 {
300                         if not(e.sort_prev)
301                         {
302                                 // player connected
303                                 if not(e)
304                                         playerslots[i] = e = spawn();
305                                 e.sv_entnum = i;
306                                 e.ping = 0;
307                                 e.ping_packetloss = 0;
308                                 e.ping_movementloss = 0;
309                                 //e.gotscores = 0; // we might already have the scores...
310                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
311                                 RegisterPlayer(e);
312                                 HUD_UpdatePlayerPos(e);
313                         }
314                 }
315         }
316         self.nextthink = time + 0.2;
317 }
318
319 void Porto_Init();
320 void TrueAim_Init();
321 void PostInit(void)
322 {
323         localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
324
325         entity playerchecker;
326         playerchecker = spawn();
327         playerchecker.think = Playerchecker_Think;
328         playerchecker.nextthink = time + 0.2;
329
330         Porto_Init();
331         TrueAim_Init();
332
333         postinit = true;
334 }
335
336 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
337 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
338 float button_zoom;
339 void Cmd_HUD_SetFields(float);
340 void Cmd_HUD_Help(float);
341 float CSQC_ConsoleCommand(string strMessage)
342 {
343         float argc;
344         // Tokenize String
345         //argc = tokenize(strMessage);
346         argc = tokenize_console(strMessage);
347
348         // Acquire Command
349         local string strCmd;
350         strCmd = argv(0);
351
352         if(strCmd == "hud_configure") { // config hud
353                 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
354                 return true;
355         } else if(strCmd == "hud_save") { // save hud config
356                 if(argv(1) == "" || argv(2)) {
357                         print(_("Usage:\n"));
358                         print(_("hud_save configname   (saves to hud_skinname_configname.cfg)\n"));
359                 }
360                 else
361                         HUD_Panel_ExportCfg(argv(1));
362                 return true;
363         } else if(strCmd == "+button4") { // zoom
364                 // return false, because the message shall be sent to the server anyway (for demos/speccing)
365                 if(ignore_plus_zoom)
366                 {
367                         --ignore_plus_zoom;
368                         return false;
369                 }
370                 button_zoom = 1;
371                 return true;
372         } else if(strCmd == "-button4") { // zoom
373                 if(ignore_minus_zoom)
374                 {
375                         --ignore_minus_zoom;
376                         return false;
377                 }
378                 button_zoom = 0;
379                 return true;
380         } else if(strCmd == "+button3") { // secondary
381                 button_attack2 = 1;
382                 return false;
383         } else if(strCmd == "-button3") { // secondary
384                 button_attack2 = 0;
385                 return false;
386         } else if(strCmd == "+showscores") {
387                 scoreboard_showscores = true;
388                 return true;
389         } else if(strCmd == "-showscores") {
390                 scoreboard_showscores = false;
391                 return true;
392         } else if(strCmd == "+showaccuracy") {
393                 scoreboard_showaccuracy = true;
394                 return true;
395         } else if(strCmd == "-showaccuracy") {
396                 scoreboard_showaccuracy = false;
397                 return true;
398         }
399
400         if(camera_active)
401         if(strCmd == "+forward" || strCmd == "-back") {
402                 ++camera_direction_x;
403                 return true;
404         } else if(strCmd == "-forward" || strCmd == "+back") {
405                 --camera_direction_x;
406                 return true;
407         } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
408                 --camera_direction_y;
409                 return true;
410         } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
411                 ++camera_direction_y;
412                 return true;
413         } else if(strCmd == "+moveup" || strCmd == "-movedown") {
414                 ++camera_direction_z;
415                 return true;
416         } else if(strCmd == "-moveup" || strCmd == "+movedown") {
417                 --camera_direction_z;
418                 return true;
419         } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
420                 ++camera_roll;
421                 return true;
422         } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
423                 --camera_roll;
424                 return true;
425         }
426
427         return false;
428 }
429
430 .vector view_ofs;
431 entity debug_shotorg;
432 void ShotOrg_Draw()
433 {
434         self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
435         self.angles = view_angles;
436         self.angles_x = -self.angles_x;
437         if not(self.cnt)
438                 self.drawmask = MASK_NORMAL;
439         else
440                 self.drawmask = 0;
441 }
442 void ShotOrg_Draw2D()
443 {
444         vector coord2d_topleft, coord2d_topright, coord2d;
445         string s;
446         vector fs;
447
448         s = vtos(self.view_ofs);
449         s = substring(s, 1, strlen(s) - 2);
450         if(tokenize_console(s) == 3)
451                 s = strcat(argv(0), " ", argv(1), " ", argv(2));
452
453         coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
454         coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
455
456         fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
457
458         coord2d = coord2d_topleft;
459         if(fs_x < 8)
460         {
461                 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
462                 fs = '8 8 0';
463         }
464         coord2d_y -= fs_y;
465         coord2d_z = 0;
466         drawstring(coord2d, s, fs, '1 1 1', 1, 0);
467 }
468
469 void ShotOrg_Spawn()
470 {
471         debug_shotorg = spawn();
472         debug_shotorg.draw = ShotOrg_Draw;
473         debug_shotorg.draw2d = ShotOrg_Draw2D;
474         debug_shotorg.renderflags = RF_VIEWMODEL;
475         debug_shotorg.effects = EF_FULLBRIGHT;
476         precache_model("models/shotorg_adjuster.md3");
477         setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
478         debug_shotorg.scale = 2;
479         debug_shotorg.view_ofs = '25 8 -8';
480 }
481
482 void DrawDebugModel()
483 {
484         if(time - floor(time) > 0.5)
485         {
486                 PolyDrawModel(self);
487                 self.drawmask = 0;
488         }
489         else
490         {
491                 self.renderflags = 0;
492                 self.drawmask = MASK_NORMAL;
493         }
494 }
495
496 void GameCommand(string msg)
497 {
498         string s;
499         float argc;
500         entity e;
501         argc = tokenize_console(msg);
502
503         if(argv(0) == "help" || argc == 0)
504         {
505                 print(_("Usage: cl_cmd COMMAND..., where possible commands are:\n"));
506                 print(_("  settemp cvar value\n"));
507                 print(_("  scoreboard_columns_set ...\n"));
508                 print(_("  scoreboard_columns_help\n"));
509                 GameCommand_Generic("help");
510                 return;
511         }
512
513         if(GameCommand_Generic(msg))
514                 return;
515
516         string cmd;
517         cmd = argv(0);
518         if(cmd == "mv_download") {
519                 Cmd_MapVote_MapDownload(argc);
520         }
521         else if(cmd == "settemp") {
522                 cvar_clientsettemp(argv(1), argv(2));
523         }
524         else if(cmd == "scoreboard_columns_set") {
525                 Cmd_HUD_SetFields(argc);
526         }
527         else if(cmd == "scoreboard_columns_help") {
528                 Cmd_HUD_Help(argc);
529         }
530 #ifdef BLURTEST
531         else if(cmd == "blurtest") {
532                 blurtest_time0 = time;
533                 blurtest_time1 = time + stof(argv(1));
534                 blurtest_radius = stof(argv(2));
535                 blurtest_power = stof(argv(3));
536         }
537 #endif
538         else if(cmd == "shotorg_move") {
539                 if(!debug_shotorg)
540                         ShotOrg_Spawn();
541                 else
542                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
543                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
544         }
545         else if(cmd == "shotorg_movez") {
546                 if(!debug_shotorg)
547                         ShotOrg_Spawn();
548                 else
549                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
550                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
551         }
552         else if(cmd == "shotorg_set") {
553                 if(!debug_shotorg)
554                         ShotOrg_Spawn();
555                 else
556                         debug_shotorg.view_ofs = stov(argv(1));
557                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
558         }
559         else if(cmd == "shotorg_setz") {
560                 if(!debug_shotorg)
561                         ShotOrg_Spawn();
562                 else
563                         debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
564                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
565         }
566         else if(cmd == "shotorg_toggle_hide") {
567                 if(debug_shotorg)
568                 {
569                         debug_shotorg.cnt = !debug_shotorg.cnt;
570                 }
571         }
572         else if(cmd == "shotorg_end") {
573                 if(debug_shotorg)
574                 {
575                         print(vtos(debug_shotorg.view_ofs), "\n");
576                         remove(debug_shotorg);
577                         debug_shotorg = world;
578                 }
579                 localcmd("sv_cmd debug_shotorg\n");
580         }
581         else if(cmd == "sendcvar") {
582                 // W_FixWeaponOrder will trash argv, so save what we need.
583                 string thiscvar;
584                 thiscvar = strzone(argv(1));
585                 s = cvar_string(thiscvar);
586                 if(thiscvar == "cl_weaponpriority")
587                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
588                 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
589                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
590                 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
591                 strunzone(thiscvar);
592         }
593         else if(cmd == "spawn") {
594                 s = argv(1);
595                 e = spawn();
596                 precache_model(s);
597                 setmodel(e, s);
598                 setorigin(e, view_origin);
599                 e.angles = view_angles;
600                 e.draw = DrawDebugModel;
601                 e.classname = "debugmodel";
602         }
603     else if(cmd == "vyes")
604     {
605         if(uid2name_dialog)
606         {
607             vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
608             vote_prev = 0;
609             cvar_set("cl_allow_uid2name", "1");
610             vote_change = -9999;
611         }
612         else
613         {
614             localcmd("cmd vote yes\n");
615         }
616     }
617     else if(cmd == "vno")
618     {
619         if(uid2name_dialog)
620         {
621             vote_active = 0;
622             vote_prev = 0;
623             cvar_set("cl_allow_uid2name", "0");
624             vote_change = -9999;
625         }
626         else
627         {
628             localcmd("cmd vote no\n");
629         }
630     }
631
632         else
633         {
634                 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
635         }
636
637         return;
638 }
639
640 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
641 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
642 // All keys are in ascii.
643 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
644 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
645 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
646 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
647 {
648         local float bSkipKey;
649         bSkipKey = false;
650
651         if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
652                 return true;
653
654         if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
655                 return true;
656
657         if(menu_visible)
658                 if(menu_action(bInputType, nPrimary, nSecondary))
659                         return TRUE;
660
661         return bSkipKey;
662 }
663
664 // END REQUIRED CSQC FUNCTIONS
665 // --------------------------------------------------------------------------
666
667 // --------------------------------------------------------------------------
668 // BEGIN OPTIONAL CSQC FUNCTIONS
669 void Ent_ReadEntCS()
670 {
671         InterpolateOrigin_Undo();
672
673         self.classname = "entcs_receiver";
674         self.sv_entnum = ReadByte() - 1;
675         self.origin_x = ReadShort();
676         self.origin_y = ReadShort();
677         self.origin_z = ReadShort();
678         self.angles_y = ReadByte() * 360.0 / 256;
679         self.origin_z = self.angles_x = self.angles_z = 0;
680
681         InterpolateOrigin_Note();
682 }
683
684 void Ent_Remove();
685
686 void Ent_RemovePlayerScore()
687 {
688         float i;
689
690         if(self.owner)
691         {
692                 SetTeam(self.owner, -1);
693                 self.owner.gotscores = 0;
694                 for(i = 0; i < MAX_SCORE; ++i)
695                         self.owner.(scores[i]) = 0; // clear all scores
696         }
697 }
698
699 void Ent_ReadPlayerScore()
700 {
701         float i, n;
702         float isNew;
703         entity o;
704
705         // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
706         // (no I've never heard of M-x replace-string, sed, or anything like that)
707         isNew = !self.owner; // workaround for DP bug
708         n = ReadByte()-1;
709
710 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
711         if(!isNew && n != self.sv_entnum)
712         {
713                 print(_("A CSQC entity changed its owner!\n"));
714                 isNew = true;
715                 Ent_Remove();
716                 self.enttype = ENT_CLIENT_SCORES;
717         }
718 #endif
719
720         self.sv_entnum = n;
721
722         if not(playerslots[self.sv_entnum])
723                 playerslots[self.sv_entnum] = spawn();
724         o = self.owner = playerslots[self.sv_entnum];
725         o.sv_entnum = self.sv_entnum;
726         o.gotscores = 1;
727
728         //if not(o.sort_prev)
729         //      RegisterPlayer(o);
730         //playerchecker will do this for us later, if it has not already done so
731
732         float sf, lf;
733 #if MAX_SCORE <= 8
734         sf = ReadByte();
735         lf = ReadByte();
736 #else
737         sf = ReadShort();
738         lf = ReadShort();
739 #endif
740         float p;
741         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
742                 if(sf & p)
743                 {
744                         if(lf & p)
745                                 o.(scores[i]) = ReadInt24_t();
746                         else
747                                 o.(scores[i]) = ReadChar();
748                 }
749
750         if(o.sort_prev)
751                 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
752
753         self.entremove = Ent_RemovePlayerScore;
754 }
755
756 void Ent_ReadTeamScore()
757 {
758         float i;
759         entity o;
760
761         self.team = ReadByte();
762         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
763
764         float sf, lf;
765 #if MAX_TEAMSCORE <= 8
766         sf = ReadByte();
767         lf = ReadByte();
768 #else
769         sf = ReadShort();
770         lf = ReadShort();
771 #endif
772         float p;
773         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
774                 if(sf & p)
775                 {
776                         if(lf & p)
777                                 o.(teamscores[i]) = ReadInt24_t();
778                         else
779                                 o.(teamscores[i]) = ReadChar();
780                 }
781
782         HUD_UpdateTeamPos(o);
783 }
784
785 void Net_Reset()
786 {
787 }
788
789 void Ent_ClientData()
790 {
791         float f;
792         float newspectatee_status;
793
794         f = ReadByte();
795
796         scoreboard_showscores_force = (f & 1);
797
798         if(f & 2)
799         {
800                 newspectatee_status = ReadByte();
801                 if(newspectatee_status == player_localentnum)
802                         newspectatee_status = -1; // observing
803         }
804         else
805                 newspectatee_status = 0;
806
807         spectatorbutton_zoom = (f & 4);
808
809         if(f & 8)
810         {
811                 angles_held_status = 1;
812                 angles_held_x = ReadAngle();
813                 angles_held_y = ReadAngle();
814                 angles_held_z = 0;
815         }
816         else
817                 angles_held_status = 0;
818
819         if(newspectatee_status != spectatee_status)
820         {
821                 float i;
822
823                 // clear race stuff
824                 race_laptime = 0;
825                 race_checkpointtime = 0;
826         }
827         spectatee_status = newspectatee_status;
828 }
829
830 void Ent_Nagger()
831 {
832         float nags, i, j, b, f;
833
834         nags = ReadByte();
835
836         if(nags & 128)
837         {
838                 if(vote_called_vote)
839                         strunzone(vote_called_vote);
840                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
841         }
842
843         if(nags & 1)
844         {
845                 for(j = 0; j < maxclients; ++j)
846                         if(playerslots[j])
847                                 playerslots[j].ready = 1;
848                 for(i = 1; i <= maxclients; i += 8)
849                 {
850                         f = ReadByte();
851                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)
852                                 if not(f & b)
853                                         if(playerslots[j])
854                                                 playerslots[j].ready = 0;
855                 }
856         }
857
858         ready_waiting = (nags & 1);
859         ready_waiting_for_me = (nags & 2);
860         vote_waiting = (nags & 4);
861         vote_waiting_for_me = (nags & 8);
862         warmup_stage = (nags & 16);
863 }
864
865 void Ent_RandomSeed()
866 {
867         float s;
868         prandom_debug();
869         s = ReadShort();
870         psrandom(s);
871 }
872
873 void Ent_ReadAccuracy(void)
874 {
875         float sf, f, w, b;
876         sf = ReadInt24_t();
877         if(sf == 0)
878         {
879                 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
880                         weapon_accuracy[w] = -1;
881                 return;
882         }
883         
884         for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
885         {
886                 if(sf & f)
887                 {
888                         b = ReadByte();
889                         if(b == 0)
890                                 weapon_accuracy[w] = -1;
891                         else if(b == 255)
892                                 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
893                         else
894                                 weapon_accuracy[w] = (b - 1.0) / 100.0;
895                 }
896         }
897 }
898
899 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
900 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
901 void Ent_RadarLink();
902 void Ent_Init();
903 void Ent_ScoresInfo();
904 void(float bIsNewEntity) CSQC_Ent_Update =
905 {
906         float t;
907         float savetime;
908         t = ReadByte();
909
910         // set up the "time" global for received entities to be correct for interpolation purposes
911         savetime = time;
912         if(servertime)
913         {
914                 time = servertime;
915         }
916         else
917         {
918                 serverprevtime = time;
919                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
920                 time = serverprevtime + serverdeltatime;
921         }
922
923 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
924         if(self.enttype)
925                 if(t != self.enttype)
926                 {
927                         print(_("A CSQC entity changed its type!\n"));
928                         Ent_Remove();
929                         bIsNewEntity = 1;
930                 }
931 #endif
932         self.enttype = t;
933         switch(t)
934         {
935                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
936                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
937                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
938                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
939                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
940                 case ENT_CLIENT_LASER: Ent_Laser(); break;
941                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
942                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
943                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
944                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
945                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
946                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
947                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
948                 case ENT_CLIENT_INIT: Ent_Init(); break;
949                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
950                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
951                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
952                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
953                 case ENT_CLIENT_WALL: Ent_Wall(); break;
954                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
955                 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
956                 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
957                 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
958                 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
959                 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
960                 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
961                 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
962                 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
963                 default:
964                         error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
965                         break;
966         }
967
968         time = savetime;
969 };
970 // Destructor, but does NOT deallocate the entity by calling remove(). Also
971 // used when an entity changes its type. For an entity that someone interacts
972 // with others, make sure it can no longer do so.
973 void Ent_Remove()
974 {
975         if(self.entremove)
976                 self.entremove();
977
978         self.enttype = 0;
979         self.classname = "";
980         self.draw = menu_sub_null;
981         self.entremove = menu_sub_null;
982         // TODO possibly set more stuff to defaults
983 }
984 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.
985 void CSQC_Ent_Remove()
986 {
987         if(self.enttype)
988                 Ent_Remove();
989         remove(self);
990 }
991
992 void Gamemode_Init()
993 {
994         if(gametype == GAME_ONSLAUGHT) {
995                 print(strcat("Using ", minimapname, " as minimap.\n"));
996                 precache_pic("gfx/ons-cp-neutral.tga");
997                 precache_pic("gfx/ons-cp-red.tga");
998                 precache_pic("gfx/ons-cp-blue.tga");
999                 precache_pic("gfx/ons-frame.tga");
1000                 precache_pic("gfx/ons-frame-team.tga");
1001         }
1002
1003         if not(isdemo())
1004         {
1005                 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1006                 calledhooks |= HOOK_START;
1007         }
1008 }
1009 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.
1010 void CSQC_Parse_StuffCmd(string strMessage)
1011 {
1012         localcmd(strMessage);
1013 }
1014 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.
1015 void CSQC_Parse_Print(string strMessage)
1016 {
1017         print(ColorTranslateRGB(strMessage));
1018 }
1019
1020 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1021 void CSQC_Parse_CenterPrint(string strMessage)
1022 {
1023         centerprint(strMessage);
1024 }
1025
1026 string notranslate_fogcmd1 = "\nfog ";
1027 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1028 void Fog_Force()
1029 {
1030         // TODO somehow thwart prvm_globalset client ...
1031
1032         if(forcefog != "")
1033                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1034 }
1035
1036 void Gamemode_Init();
1037 void Ent_ScoresInfo()
1038 {
1039         float i;
1040         self.classname = "ent_client_scores_info";
1041         gametype = ReadByte();
1042         for(i = 0; i < MAX_SCORE; ++i)
1043         {
1044                 scores_label[i] = strzone(ReadString());
1045                 scores_flags[i] = ReadByte();
1046         }
1047         for(i = 0; i < MAX_TEAMSCORE; ++i)
1048         {
1049                 teamscores_label[i] = strzone(ReadString());
1050                 teamscores_flags[i] = ReadByte();
1051         }
1052         HUD_InitScores();
1053         Gamemode_Init();
1054 }
1055
1056 void Ent_Init()
1057 {
1058         self.classname = "ent_client_init";
1059
1060         nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1061
1062         hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1063         hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1064         hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1065         hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1066         electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1067         electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1068         electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1069         electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1070         gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1071         gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1072         gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1073         gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1074
1075         if(forcefog)
1076                 strunzone(forcefog);
1077         forcefog = strzone(ReadString());
1078
1079         armorblockpercent = ReadByte() / 255.0;
1080
1081         g_weaponswitchdelay = ReadByte() / 255.0;
1082
1083         g_balance_grenadelauncher_bouncefactor = ReadCoord();
1084         g_balance_grenadelauncher_bouncestop = ReadCoord();
1085         g_balance_electro_secondary_bouncefactor = ReadCoord();
1086         g_balance_electro_secondary_bouncestop = ReadCoord();
1087
1088         nex_scope = !ReadByte();
1089         sniperrifle_scope = !ReadByte();
1090
1091         serverflags = ReadByte();
1092
1093         cr_maxbullets = ReadByte();
1094
1095         g_trueaim_minrange = ReadCoord();
1096
1097         if(!postinit)
1098                 PostInit();
1099 }
1100
1101 void Net_ReadRace()
1102 {
1103         float b;
1104
1105         b = ReadByte();
1106
1107         switch(b)
1108         {
1109                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1110                         race_checkpoint = ReadByte();
1111                         race_time = ReadInt24_t();
1112                         race_previousbesttime = ReadInt24_t();
1113                         if(race_previousbestname)
1114                                 strunzone(race_previousbestname);
1115                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1116
1117                         race_checkpointtime = time;
1118
1119                         if(race_checkpoint == 0 || race_checkpoint == 254)
1120                         {
1121                                 race_penaltyaccumulator = 0;
1122                                 race_laptime = time; // valid
1123                         }
1124
1125                         break;
1126
1127                 case RACE_NET_CHECKPOINT_CLEAR:
1128                         race_laptime = 0;
1129                         race_checkpointtime = 0;
1130                         break;
1131
1132                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1133                         race_laptime = ReadCoord();
1134                         race_checkpointtime = -99999;
1135                         // fall through
1136                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1137                         race_nextcheckpoint = ReadByte();
1138
1139                         race_nextbesttime = ReadInt24_t();
1140                         if(race_nextbestname)
1141                                 strunzone(race_nextbestname);
1142                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1143                         break;
1144
1145                 case RACE_NET_CHECKPOINT_HIT_RACE:
1146                         race_mycheckpoint = ReadByte();
1147                         race_mycheckpointtime = time;
1148                         race_mycheckpointdelta = ReadInt24_t();
1149                         race_mycheckpointlapsdelta = ReadByte();
1150                         if(race_mycheckpointlapsdelta >= 128)
1151                                 race_mycheckpointlapsdelta -= 256;
1152                         if(race_mycheckpointenemy)
1153                                 strunzone(race_mycheckpointenemy);
1154                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1155                         break;
1156
1157                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1158                         race_othercheckpoint = ReadByte();
1159                         race_othercheckpointtime = time;
1160                         race_othercheckpointdelta = ReadInt24_t();
1161                         race_othercheckpointlapsdelta = ReadByte();
1162                         if(race_othercheckpointlapsdelta >= 128)
1163                                 race_othercheckpointlapsdelta -= 256;
1164                         if(race_othercheckpointenemy)
1165                                 strunzone(race_othercheckpointenemy);
1166                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1167                         break;
1168
1169                 case RACE_NET_PENALTY_RACE:
1170                         race_penaltyeventtime = time;
1171                         race_penaltytime = ReadShort();
1172                         //race_penaltyaccumulator += race_penaltytime;
1173                         if(race_penaltyreason)
1174                                 strunzone(race_penaltyreason);
1175                         race_penaltyreason = strzone(ReadString());
1176                         break;
1177
1178                 case RACE_NET_PENALTY_QUALIFYING:
1179                         race_penaltyeventtime = time;
1180                         race_penaltytime = ReadShort();
1181                         race_penaltyaccumulator += race_penaltytime;
1182                         if(race_penaltyreason)
1183                                 strunzone(race_penaltyreason);
1184                         race_penaltyreason = strzone(ReadString());
1185                         break;
1186
1187                 case RACE_NET_SERVER_RECORD:
1188                         race_server_record = ReadInt24_t();
1189                         break;
1190                 case RACE_NET_SPEED_AWARD:
1191                         race_speedaward = ReadInt24_t();
1192                         if(race_speedaward_holder)
1193                                 strunzone(race_speedaward_holder);
1194                         race_speedaward_holder = strzone(ReadString());
1195                         break;
1196                 case RACE_NET_SPEED_AWARD_BEST:
1197                         race_speedaward_alltimebest = ReadInt24_t();
1198                         if(race_speedaward_alltimebest_holder)
1199                                 strunzone(race_speedaward_alltimebest_holder);
1200                         race_speedaward_alltimebest_holder = strzone(ReadString());
1201                         break;
1202                 case RACE_NET_SERVER_RANKINGS:
1203                         float pos, prevpos, del;
1204                         pos = ReadShort();
1205                         prevpos = ReadShort();
1206                         del = ReadShort();
1207
1208                         // move other rankings out of the way
1209                         float i;
1210                         if (prevpos) {
1211                                 for (i=prevpos-1;i>pos-1;--i) {
1212                                         grecordtime[i] = grecordtime[i-1];
1213                                         if(grecordholder[i])
1214                                                 strunzone(grecordholder[i]);
1215                                         grecordholder[i] = strzone(grecordholder[i-1]);
1216                                 }
1217                         } else if (del) { // a record has been deleted by the admin
1218                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1219                                         if (i == RANKINGS_CNT-1) { // clear out last record
1220                                                 grecordtime[i] = 0;
1221                                                 if (grecordholder[i])
1222                                                         strunzone(grecordholder[i]);
1223                                                 grecordholder[i] = string_null;
1224                                         }
1225                                         else {
1226                                                 grecordtime[i] = grecordtime[i+1];
1227                                                 if (grecordholder[i])
1228                                                         strunzone(grecordholder[i]);
1229                                                 grecordholder[i] = strzone(grecordholder[i+1]);
1230                                         }
1231                                 }
1232                         } else { // player has no ranked record yet
1233                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1234                                         grecordtime[i] = grecordtime[i-1];
1235                                         if(grecordholder[i])
1236                                                 strunzone(grecordholder[i]);
1237                                         grecordholder[i] = strzone(grecordholder[i-1]);
1238                                 }
1239                         }
1240
1241                         // store new ranking
1242                         if(grecordholder[pos-1] != "")
1243                                 strunzone(grecordholder[pos-1]);
1244                         grecordholder[pos-1] = strzone(ReadString());
1245                         grecordtime[pos-1] = ReadInt24_t();
1246                         if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1247                                 race_myrank = pos;
1248                         break;
1249                 case RACE_NET_SERVER_STATUS:
1250                         race_status = ReadShort();
1251                         if(race_status_name)
1252                                 strunzone(race_status_name);
1253                         race_status_name = strzone(ReadString());
1254         }
1255 }
1256
1257 void Net_ReadSpawn()
1258 {
1259         zoomin_effect = 1;
1260         current_viewzoom = 0.6;
1261 }
1262
1263 void Net_TeamNagger()
1264 {
1265         teamnagger = 1;
1266 }
1267
1268 void Net_ReadPingPLReport()
1269 {
1270         float e, pi, pl, ml;
1271         e = ReadByte();
1272         pi = ReadShort();
1273         pl = ReadByte();
1274         ml = ReadByte();
1275         if not(playerslots[e])
1276                 return;
1277         playerslots[e].ping = pi;
1278         playerslots[e].ping_packetloss = pl / 255.0;
1279         playerslots[e].ping_movementloss = ml / 255.0;
1280 }
1281
1282 void Net_VoteDialog(float highlight) {
1283         if(highlight) {
1284                 vote_highlighted = ReadByte();
1285                 return;
1286         }
1287
1288         vote_yescount = ReadByte();
1289         vote_nocount = ReadByte();
1290         vote_needed = ReadByte();
1291         vote_active = 1;
1292 }
1293
1294 void Net_VoteDialogReset() {
1295         vote_active = 0;
1296 }
1297
1298 void Net_Notify() {
1299         float type;
1300         type = ReadByte();
1301
1302         if(type == CSQC_KILLNOTIFY)
1303         {
1304                 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1305         }
1306         else if(type == CSQC_CENTERPRINT)
1307         {
1308                 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1309         }
1310 }
1311
1312 void Net_WeaponComplain() {
1313         complain_weapon = ReadByte();
1314
1315         if(complain_weapon_name)
1316                 strunzone(complain_weapon_name);
1317         complain_weapon_name = strzone(ReadString());
1318
1319         complain_weapon_type = ReadByte();
1320
1321         complain_weapon_time = time;
1322         weapontime = time; // ping the weapon panel
1323 }
1324
1325 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1326 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1327 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1328 float CSQC_Parse_TempEntity()
1329 {
1330         local float bHandled;
1331                 bHandled  = true;
1332         // Acquire TE ID
1333         local float nTEID;
1334                 nTEID = ReadByte();
1335
1336                 // NOTE: Could just do return instead of break...
1337         switch(nTEID)
1338         {
1339                 case TE_CSQC_TARGET_MUSIC:
1340                         Net_TargetMusic();
1341                         bHandled = true;
1342                         break;
1343                 case TE_CSQC_PICTURE:
1344                         Net_MapVote_Picture();
1345                         bHandled = true;
1346                         break;
1347                 case TE_CSQC_RACE:
1348                         Net_ReadRace();
1349                         bHandled = true;
1350                         break;
1351                 case TE_CSQC_SPAWN:
1352                         Net_ReadSpawn();
1353                         bHandled = true;
1354                         break;
1355                 case TE_CSQC_ZCURVEPARTICLES:
1356                         Net_ReadZCurveParticles();
1357                         bHandled = true;
1358                         break;
1359                 case TE_CSQC_NEXGUNBEAMPARTICLE:
1360                         Net_ReadNexgunBeamParticle();
1361                         bHandled = true;
1362                         break;
1363                 case TE_CSQC_TEAMNAGGER:
1364                         Net_TeamNagger();
1365                         bHandled = true;
1366                         break;
1367                 case TE_CSQC_VOTE:
1368                         Net_VoteDialog(ReadByte());
1369                         bHandled = true;
1370                         break;
1371                 case TE_CSQC_VOTERESET:
1372                         Net_VoteDialogReset();
1373                         bHandled = true;
1374                         break;
1375                 case TE_CSQC_LIGHTNINGARC:
1376                         Net_ReadLightningarc();
1377                         bHandled = true;
1378                         break;
1379                 case TE_CSQC_PINGPLREPORT:
1380                         Net_ReadPingPLReport();
1381                         bHandled = true;
1382                         break;
1383                 case TE_CSQC_ANNOUNCE:
1384                         announce_snd = strzone(ReadString());
1385                         bHandled = true;
1386                         break;
1387                 case TE_CSQC_NOTIFY:
1388                         Net_Notify();
1389                         bHandled = true;
1390                         break;
1391                 case TE_CSQC_WEAPONCOMPLAIN:
1392                         Net_WeaponComplain();
1393                         bHandled = true;
1394                         break;
1395                 default:
1396                         // No special logic for this temporary entity; return 0 so the engine can handle it
1397                         bHandled = false;
1398                         break;
1399         }
1400
1401         return bHandled;
1402 }
1403
1404 string getcommandkey(string text, string command)
1405 {
1406         string keys;
1407         float n, j, k, l;
1408
1409         if (!hud_showbinds)
1410                 return text;
1411
1412         keys = db_get(binddb, command);
1413         if (!keys)
1414         {
1415                 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1416                 for(j = 0; j < n; ++j)
1417                 {
1418                         k = stof(argv(j));
1419                         if(k != -1)
1420                         {
1421                                 if ("" == keys)
1422                                         keys = keynumtostring(k);
1423                                 else
1424                                         keys = strcat(keys, ", ", keynumtostring(k));
1425
1426                                 ++l;
1427                                 if (hud_showbinds_limit > 0 && hud_showbinds_limit >= l) break;
1428                         }
1429
1430                 }
1431                 db_put(binddb, command, keys);
1432         }
1433
1434         if ("" == keys) {
1435                 if (hud_showbinds > 1)
1436                         return sprintf(_("%s (not bound)"), text);
1437                 else
1438                         return text;
1439         }
1440         else if (hud_showbinds > 1)
1441                 return sprintf(_("%s (%s)"), text, keys);
1442         else
1443                 return keys;
1444 }