780609d5a9e507bc2ea8899ba4b0f2e9152ba0e1
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / Main.qc
1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
3 //include "main.qh"
4
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
6
7 void cvar_clientsettemp(string cv, string val)
8 {
9         entity e;
10         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
11                 if(e.netname == cv)
12                         goto saved;
13         e = spawn();
14         e.classname = "saved_cvar_value";
15         e.netname = strzone(cv);
16         e.message = strzone(cvar_string(cv));
17 :saved
18         cvar_set(cv, val);
19 }
20
21 void cvar_clientsettemp_restore()
22 {
23         entity e;
24         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25                         cvar_set(e.netname, e.message);
26 }
27
28 void() menu_show_error =
29 {
30         drawstring('0 200 0', "ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!", '8 8 0', '1 0 0', 1, 0);
31 };
32
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
35
36 void() menu_sub_null =
37 {
38 };
39
40 #ifdef USE_FTE
41 float __engine_check;
42 #endif
43
44 string forcefog;
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
47 void CSQC_Init(void)
48 {
49 #ifdef USE_FTE
50 #pragma target ID
51         __engine_check = checkextension("DP_SV_WRITEPICTURE");
52         if(!__engine_check)
53         {
54                 print("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n");
55                 localcmd("\ndisconnect\n");
56                 return;
57         }
58 #pragma target FTE
59 #endif
60         
61         check_unacceptable_compiler_bugs();
62
63 #ifdef WATERMARK
64         print("^4CSQC Build information: ", WATERMARK(), "\n");
65 #endif
66
67         float i;
68         CSQC_CheckEngine();
69
70         binddb = db_create();
71         tempdb = db_create();
72         ClientProgsDB = db_load("client.db");
73         compressShortVector_init();
74
75         drawfont = 0;
76         menu_visible = FALSE;
77         menu_show = menu_show_error;
78         menu_action = menu_sub_null;
79
80         for(i = 0; i < 255; ++i)
81                 if(getplayerkey(i, "viewentity") == "")
82                         break;
83         maxclients = i;
84
85         //ctf_temp_1 = "";
86         // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
87         //registercmd("ctf_menu");
88         registercmd("ons_map");
89         registercmd("hud_configure");
90         registercmd("hud_save");
91         //registercmd("menu_action");
92
93         registercmd("+button3");
94         registercmd("-button3");
95         registercmd("+button4");
96         registercmd("-button4");
97         registercmd("+showscores");registercmd("-showscores");
98         registercmd("+showaccuracy");registercmd("-showaccuracy");
99
100 #ifndef CAMERATEST
101         if(isdemo())
102         {
103 #endif
104                 registercmd("+forward");registercmd("-forward");
105                 registercmd("+back");registercmd("-back");
106                 registercmd("+moveup");registercmd("-moveup");
107                 registercmd("+movedown");registercmd("-movedown");
108                 registercmd("+moveright");registercmd("-moveright");
109                 registercmd("+moveleft");registercmd("-moveleft");
110                 registercmd("+roll_right");registercmd("-roll_right");
111                 registercmd("+roll_left");registercmd("-roll_left");
112 #ifndef CAMERATEST
113         }
114 #endif
115         registercvar("hud_usecsqc", "1");
116         registercvar("scoreboard_columns", "default", CVAR_SAVE);
117
118         gametype = 0;
119
120         // hud_fields uses strunzone on the titles!
121         for(i = 0; i < MAX_HUD_FIELDS; ++i)
122                 hud_title[i] = strzone("(null)");
123
124         postinit = false;
125
126         calledhooks = 0;
127
128         teams = Sort_Spawn();
129         players = Sort_Spawn();
130
131         GetTeam(COLOR_SPECTATOR, true); // add specs first
132
133         RegisterWeapons();
134
135         WaypointSprite_Load();
136
137         // precaches
138         Projectile_Precache();
139         Hook_Precache();
140         GibSplash_Precache();
141         Casings_Precache();
142         DamageInfo_Precache();
143         if(cvar_string("cl_announcer") != cl_announcer_prev) {
144                 Announcer_Precache();
145                 if(cl_announcer_prev)
146                         strunzone(cl_announcer_prev);
147                 cl_announcer_prev = strzone(cvar_string("cl_announcer"));
148         }
149         Tuba_Precache();
150
151         get_mi_min_max_texcoords(1); // try the CLEVER way first
152         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
153         shortmapname = mi_shortname;
154
155         if(precache_pic(minimapname) == "")
156         {
157                 // but maybe we have a non-clever minimap
158                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
159                 if(precache_pic(minimapname) == "")
160                         minimapname = ""; // FAIL
161                 else
162                         get_mi_min_max_texcoords(0); // load new texcoords
163         }
164
165         mi_center = (mi_min + mi_max) * 0.5;
166         mi_scale = mi_max - mi_min;
167         minimapname = strzone(minimapname);
168
169         WarpZone_Init();
170         hud_configure_prev = -1;
171 }
172
173 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
174 void CSQC_Shutdown(void)
175 {
176 #ifdef USE_FTE
177 #pragma TARGET id
178         if(!__engine_check)
179                 return 0;
180 #pragma TARGET fte
181 #endif
182
183         WarpZone_Shutdown();
184
185         remove(teams);
186         remove(players);
187         db_close(binddb);
188         db_close(tempdb);
189         db_save(ClientProgsDB, "client.db");
190         db_close(ClientProgsDB);
191
192         cvar_clientsettemp_restore();
193
194         if(camera_active)
195                 cvar_set("chase_active",ftos(chase_active_backup));
196
197         if not(isdemo())
198         {
199                 if not(calledhooks & HOOK_START)
200                         localcmd("\n_cl_hook_gamestart nop\n");
201                 if not(calledhooks & HOOK_END)
202                         localcmd("\ncl_hook_gameend\n");
203         }
204 }
205
206 .float has_team;
207 float SetTeam(entity o, float Team)
208 {
209         entity tm;
210         if(teamplay)
211         {
212                 switch(Team)
213                 {
214                         case -1:
215                         case COLOR_TEAM1:
216                         case COLOR_TEAM2:
217                         case COLOR_TEAM3:
218                         case COLOR_TEAM4:
219                                 break;
220                         default:
221                                 if(GetTeam(Team, false) == NULL)
222                                 {
223                                         print("trying to switch to unsupported team ", ftos(Team), "\n");
224                                         Team = COLOR_SPECTATOR;
225                                 }
226                                 break;
227                 }
228         }
229         else
230         {
231                 switch(Team)
232                 {
233                         case -1:
234                         case 0:
235                                 break;
236                         default:
237                                 if(GetTeam(Team, false) == NULL)
238                                 {
239                                         print("trying to switch to unsupported team ", ftos(Team), "\n");
240                                         Team = COLOR_SPECTATOR;
241                                 }
242                                 break;
243                 }
244         }
245         if(Team == -1) // leave
246         {
247                 if(o.has_team)
248                 {
249                         //print("(DISCONNECT) leave team ", ftos(o.team), "\n");
250                         tm = GetTeam(o.team, false);
251                         tm.team_size -= 1;
252                         o.has_team = 0;
253                         return TRUE;
254                 }
255         }
256         else
257         {
258                 if not(o.has_team)
259                 {
260                         //print("(CONNECT) enter team ", ftos(o.team), "\n");
261                         o.team = Team;
262                         tm = GetTeam(Team, true);
263                         tm.team_size += 1;
264                         o.has_team = 1;
265                         return TRUE;
266                 }
267                 else if(Team != o.team)
268                 {
269                         //print("(CHANGE) leave team ", ftos(o.team), "\n");
270                         tm = GetTeam(o.team, false);
271                         tm.team_size -= 1;
272                         o.team = Team;
273                         //print("(CHANGE) enter team ", ftos(o.team), "\n");
274                         tm = GetTeam(Team, true);
275                         tm.team_size += 1;
276                         return TRUE;
277                 }
278         }
279         return FALSE;
280 }
281
282 void Playerchecker_Think()
283 {
284         float i;
285         entity e;
286         for(i = 0; i < maxclients; ++i)
287         {
288                 e = playerslots[i];
289                 if(GetPlayerName(i) == "")
290                 {
291                         if(e.sort_prev)
292                         {
293                                 //print("playerchecker: KILL KILL KILL\n");
294                                 // player disconnected
295                                 SetTeam(e, -1);
296                                 RemovePlayer(e);
297                                 e.sort_prev = world;
298                                 //e.gotscores = 0;
299                         }
300                 }
301                 else
302                 {
303                         if not(e.sort_prev)
304                         {
305                                 //print("playerchecker: SPAWN SPAWN SPAWN\n");
306                                 // player connected
307                                 if not(e)
308                                         playerslots[i] = e = spawn();
309                                 e.sv_entnum = i;
310                                 e.ping = 0;
311                                 e.ping_packetloss = 0;
312                                 e.ping_movementloss = 0;
313                                 //e.gotscores = 0; // we might already have the scores...
314                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
315                                 RegisterPlayer(e);
316                                 HUD_UpdatePlayerPos(e);
317                         }
318                 }
319         }
320         self.nextthink = time + 0.2;
321 }
322
323 void Porto_Init();
324 void TrueAim_Init();
325 void PostInit(void)
326 {
327         print(strcat("PostInit\n    maxclients = ", ftos(maxclients), "\n"));
328         localcmd(strcat("\nscoreboard_columns_set ", cvar_string("scoreboard_columns"), ";\n"));
329
330         entity playerchecker;
331         playerchecker = spawn();
332         playerchecker.think = Playerchecker_Think;
333         playerchecker.nextthink = time + 0.2;
334
335         Porto_Init();
336         TrueAim_Init();
337
338         postinit = true;
339 }
340
341 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
342 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
343 float button_zoom;
344 void Cmd_HUD_SetFields(float);
345 void Cmd_HUD_Help(float);
346 float CSQC_ConsoleCommand(string strMessage)
347 {
348         float argc;
349         // Tokenize String
350         //argc = tokenize(strMessage);
351         argc = tokenize_console(strMessage);
352
353         // Acquire Command
354         local string strCmd;
355         strCmd = argv(0);
356
357         if(strCmd == "hud_configure") { // config hud
358                 cvar_set("_hud_configure", ftos(!cvar("_hud_configure")));
359                 return true;
360         } else if(strCmd == "hud_save") { // save hud config
361                 if(argv(1) == "" || argv(2)) {
362                         print("Usage:\n");
363                         print("hud_save configname   (saves to hud_skinname_configname.cfg)\n");
364                 }
365                 else
366                         HUD_Panel_ExportCfg(argv(1));
367                 return true;
368         } else if(strCmd == "+button4") { // zoom
369                 // return false, because the message shall be sent to the server anyway (for demos/speccing)
370                 if(ignore_plus_zoom)
371                 {
372                         --ignore_plus_zoom;
373                         return false;
374                 }
375                 button_zoom = 1;
376                 return true;
377         } else if(strCmd == "-button4") { // zoom
378                 if(ignore_minus_zoom)
379                 {
380                         --ignore_minus_zoom;
381                         return false;
382                 }
383                 button_zoom = 0;
384                 return true;
385         } else if(strCmd == "+button3") { // secondary
386                 button_attack2 = 1;
387                 return false;
388         } else if(strCmd == "-button3") { // secondary
389                 button_attack2 = 0;
390                 return false;
391         } else if(strCmd == "+showscores") {
392                 scoreboard_showscores = true;
393                 return true;
394         } else if(strCmd == "-showscores") {
395                 scoreboard_showscores = false;
396                 return true;
397         } else if(strCmd == "+showaccuracy") {
398                 scoreboard_showaccuracy = true;
399                 return true;
400         } else if(strCmd == "-showaccuracy") {
401                 scoreboard_showaccuracy = false;
402                 return true;
403         }
404
405         if(camera_active)
406         if(strCmd == "+forward" || strCmd == "-back") {
407                 ++camera_direction_x;
408                 return true;
409         } else if(strCmd == "-forward" || strCmd == "+back") {
410                 --camera_direction_x;
411                 return true;
412         } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
413                 --camera_direction_y;
414                 return true;
415         } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
416                 ++camera_direction_y;
417                 return true;
418         } else if(strCmd == "+moveup" || strCmd == "-movedown") {
419                 ++camera_direction_z;
420                 return true;
421         } else if(strCmd == "-moveup" || strCmd == "+movedown") {
422                 --camera_direction_z;
423                 return true;
424         } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
425                 ++camera_roll;
426                 return true;
427         } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
428                 --camera_roll;
429                 return true;
430         }
431
432         return false;
433 }
434
435 .vector view_ofs;
436 entity debug_shotorg;
437 void ShotOrg_Draw()
438 {
439         self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
440         self.angles = view_angles;
441         self.angles_x = -self.angles_x;
442         if not(self.cnt)
443                 R_AddEntity(self);
444 }
445 void ShotOrg_Draw2D()
446 {
447         vector coord2d_topleft, coord2d_topright, coord2d;
448         string s;
449         vector fs;
450
451         s = vtos(self.view_ofs);
452         s = substring(s, 1, strlen(s) - 2);
453         if(tokenize_console(s) == 3)
454                 s = strcat(argv(0), " ", argv(1), " ", argv(2));
455
456         coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
457         coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
458
459         fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
460
461         coord2d = coord2d_topleft;
462         if(fs_x < 8)
463         {
464                 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
465                 fs = '8 8 0';
466         }
467         coord2d_y -= fs_y;
468         coord2d_z = 0;
469         drawstring(coord2d, s, fs, '1 1 1', 1, 0);
470 }
471
472 void ShotOrg_Spawn()
473 {
474         debug_shotorg = spawn();
475         debug_shotorg.draw = ShotOrg_Draw;
476         debug_shotorg.draw2d = ShotOrg_Draw2D;
477         debug_shotorg.renderflags = RF_VIEWMODEL;
478         debug_shotorg.effects = EF_FULLBRIGHT;
479         precache_model("models/shotorg_adjuster.md3");
480         setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
481         debug_shotorg.scale = 2;
482         debug_shotorg.view_ofs = '25 8 -8';
483 }
484
485 void DrawDebugModel()
486 {
487         if(time - floor(time) > 0.5)
488         {
489                 PolyDrawModel(self);
490         }
491         else
492         {
493                 self.renderflags = 0;
494                 R_AddEntity(self);
495         }
496 }
497
498 void GameCommand(string msg)
499 {
500         string s;
501         float argc;
502         entity e;
503         argc = tokenize_console(msg);
504
505         if(argv(0) == "help" || argc == 0)
506         {
507                 print("Usage: cl_cmd COMMAND..., where possible commands are:\n");
508                 print("  settemp cvar value\n");
509                 print("  scoreboard_columns_set ...\n");
510                 print("  scoreboard_columns_help\n");
511                 GameCommand_Generic("help");
512                 return;
513         }
514
515         if(GameCommand_Generic(msg))
516                 return;
517
518         string cmd;
519         cmd = argv(0);
520         if(cmd == "mv_download") {
521                 Cmd_MapVote_MapDownload(argc);
522         }
523         else if(cmd == "settemp") {
524                 cvar_clientsettemp(argv(1), argv(2));
525         }
526         else if(cmd == "scoreboard_columns_set") {
527                 Cmd_HUD_SetFields(argc);
528         }
529         else if(cmd == "scoreboard_columns_help") {
530                 Cmd_HUD_Help(argc);
531         }
532 #ifdef BLURTEST
533         else if(cmd == "blurtest") {
534                 blurtest_time0 = time;
535                 blurtest_time1 = time + stof(argv(1));
536                 blurtest_radius = stof(argv(2));
537                 blurtest_power = stof(argv(3));
538         }
539 #endif
540         else if(cmd == "shotorg_move") {
541                 if(!debug_shotorg)
542                         ShotOrg_Spawn();
543                 else
544                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
545                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
546         }
547         else if(cmd == "shotorg_movez") {
548                 if(!debug_shotorg)
549                         ShotOrg_Spawn();
550                 else
551                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
552                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
553         }
554         else if(cmd == "shotorg_set") {
555                 if(!debug_shotorg)
556                         ShotOrg_Spawn();
557                 else
558                         debug_shotorg.view_ofs = stov(argv(1));
559                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
560         }
561         else if(cmd == "shotorg_setz") {
562                 if(!debug_shotorg)
563                         ShotOrg_Spawn();
564                 else
565                         debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
566                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
567         }
568         else if(cmd == "shotorg_toggle_hide") {
569                 if(debug_shotorg)
570                 {
571                         debug_shotorg.cnt = !debug_shotorg.cnt;
572                 }
573         }
574         else if(cmd == "shotorg_end") {
575                 if(debug_shotorg)
576                 {
577                         print(vtos(debug_shotorg.view_ofs), "\n");
578                         remove(debug_shotorg);
579                         debug_shotorg = world;
580                 }
581                 localcmd("sv_cmd debug_shotorg\n");
582         }
583         else if(cmd == "sendcvar") {
584                 // W_FixWeaponOrder will trash argv, so save what we need.
585                 string thiscvar;
586                 thiscvar = strzone(argv(1));
587                 s = cvar_string(thiscvar);
588                 if(thiscvar == "cl_weaponpriority")
589                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
590                 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
591                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
592                 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
593                 strunzone(thiscvar);
594         }
595         else if(cmd == "spawn") {
596                 s = argv(1);
597                 e = spawn();
598                 precache_model(s);
599                 setmodel(e, s);
600                 setorigin(e, view_origin);
601                 e.angles = view_angles;
602                 e.draw = DrawDebugModel;
603                 e.classname = "debugmodel";
604         }
605         else
606         {
607                 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
608         }
609
610         return;
611 }
612
613 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
614 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
615 // All keys are in ascii.
616 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
617 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
618 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
619 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
620 {
621         local float bSkipKey;
622         bSkipKey = false;
623
624         if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
625                 return true;
626
627         if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
628                 return true;
629
630         if(menu_visible)
631                 if(menu_action(bInputType, nPrimary, nSecondary))
632                         return TRUE;
633         return bSkipKey;
634 }
635
636 // END REQUIRED CSQC FUNCTIONS
637 // --------------------------------------------------------------------------
638
639 // --------------------------------------------------------------------------
640 // BEGIN OPTIONAL CSQC FUNCTIONS
641 void Ent_ReadEntCS()
642 {
643         InterpolateOrigin_Undo();
644
645         self.classname = "entcs_receiver";
646         self.sv_entnum = ReadByte() - 1;
647         self.origin_x = ReadShort();
648         self.origin_y = ReadShort();
649         self.origin_z = ReadShort();
650         self.angles_y = ReadByte() * 360.0 / 256;
651         self.origin_z = self.angles_x = self.angles_z = 0;
652
653         InterpolateOrigin_Note();
654 }
655
656 void Ent_Remove();
657
658 void Ent_RemovePlayerScore()
659 {
660         float i;
661
662         if(self.owner)
663         {
664                 SetTeam(self.owner, -1);
665                 self.owner.gotscores = 0;
666                 for(i = 0; i < MAX_SCORE; ++i)
667                         self.owner.(scores[i]) = 0; // clear all scores
668         }
669 }
670
671 void Ent_ReadPlayerScore()
672 {
673         float i, n;
674         float isNew;
675         entity o;
676
677         // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
678         // (no I've never heard of M-x replace-string, sed, or anything like that)
679         isNew = !self.owner; // workaround for DP bug
680         n = ReadByte()-1;
681
682 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
683         if(!isNew && n != self.sv_entnum)
684         {
685                 print("A CSQC entity changed its owner!\n");
686                 isNew = true;
687                 Ent_Remove();
688                 self.enttype = ENT_CLIENT_SCORES;
689         }
690 #endif
691
692         self.sv_entnum = n;
693
694         if not(playerslots[self.sv_entnum])
695                 playerslots[self.sv_entnum] = spawn();
696         o = self.owner = playerslots[self.sv_entnum];
697         o.sv_entnum = self.sv_entnum;
698         o.gotscores = 1;
699
700         //if not(o.sort_prev)
701         //      RegisterPlayer(o);
702         //playerchecker will do this for us later, if it has not already done so
703
704         float sf, lf;
705 #if MAX_SCORE <= 8
706         sf = ReadByte();
707         lf = ReadByte();
708 #else
709         sf = ReadShort();
710         lf = ReadShort();
711 #endif
712         float p;
713         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
714                 if(sf & p)
715                 {
716                         if(lf & p)
717                                 o.(scores[i]) = ReadInt24_t();
718                         else
719                                 o.(scores[i]) = ReadChar();
720                 }
721
722         if(o.sort_prev)
723                 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
724
725         self.entremove = Ent_RemovePlayerScore;
726 }
727
728 void Ent_ReadTeamScore()
729 {
730         float i;
731         entity o;
732
733         self.team = ReadByte();
734         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
735
736         float sf, lf;
737 #if MAX_TEAMSCORE <= 8
738         sf = ReadByte();
739         lf = ReadByte();
740 #else
741         sf = ReadShort();
742         lf = ReadShort();
743 #endif
744         float p;
745         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
746                 if(sf & p)
747                 {
748                         if(lf & p)
749                                 o.(teamscores[i]) = ReadInt24_t();
750                         else
751                                 o.(teamscores[i]) = ReadChar();
752                 }
753
754         HUD_UpdateTeamPos(o);
755 }
756
757 void Net_Reset()
758 {
759 }
760
761 void Ent_ClientData()
762 {
763         float f;
764         float newspectatee_status;
765
766         f = ReadByte();
767
768         scoreboard_showscores_force = (f & 1);
769
770         if(f & 2)
771         {
772                 newspectatee_status = ReadByte();
773                 if(newspectatee_status == player_localentnum)
774                         newspectatee_status = -1; // observing
775         }
776         else
777                 newspectatee_status = 0;
778
779         spectatorbutton_zoom = (f & 4);
780
781         if(f & 8)
782         {
783                 angles_held_status = 1;
784                 angles_held_x = ReadAngle();
785                 angles_held_y = ReadAngle();
786                 angles_held_z = 0;
787         }
788         else
789                 angles_held_status = 0;
790
791         if(newspectatee_status != spectatee_status)
792         {
793                 float i;
794                 // clear the weapon accuracy stats
795                 for(i = WEP_FIRST; i <= WEP_LAST; ++i) {
796                         weapon_hits[i] = 0;
797                         weapon_fired[i] = 0;
798                 }
799
800                 // clear race stuff
801                 race_laptime = 0;
802                 race_checkpointtime = 0;
803         }
804         spectatee_status = newspectatee_status;
805 }
806
807 void Ent_Nagger()
808 {
809         float nags, i, j, b, f;
810
811         nags = ReadByte();
812
813         if(nags & 128)
814         {
815                 if(vote_called_vote)
816                         strunzone(vote_called_vote);
817                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
818         }
819
820         if(nags & 1)
821         {
822                 for(j = 0; j < maxclients; ++j)
823                         if(playerslots[j])
824                                 playerslots[j].ready = 1;
825                 for(i = 1; i <= maxclients; i += 8)
826                 {
827                         f = ReadByte();
828                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)
829                                 if not(f & b)
830                                         if(playerslots[j])
831                                                 playerslots[j].ready = 0;
832                 }
833         }
834
835         ready_waiting = (nags & 1);
836         ready_waiting_for_me = (nags & 2);
837         vote_waiting = (nags & 4);
838         vote_waiting_for_me = (nags & 8);
839         warmup_stage = (nags & 16);
840 }
841
842 void Ent_RandomSeed()
843 {
844         float s;
845         prandom_debug();
846         s = ReadShort();
847         psrandom(s);
848 }
849
850 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
851 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
852 void Ent_RadarLink();
853 void Ent_Init();
854 void Ent_ScoresInfo();
855 void(float bIsNewEntity) CSQC_Ent_Update =
856 {
857         float t;
858         float savetime;
859         t = ReadByte();
860
861         // set up the "time" global for received entities to be correct for interpolation purposes
862         savetime = time;
863         if(servertime)
864         {
865                 time = servertime;
866         }
867         else
868         {
869                 serverprevtime = time;
870                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
871                 time = serverprevtime + serverdeltatime;
872         }
873
874 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
875         if(self.enttype)
876                 if(t != self.enttype)
877                 {
878                         print("A CSQC entity changed its type!\n");
879                         Ent_Remove();
880                         bIsNewEntity = 1;
881                 }
882 #endif
883         self.enttype = t;
884         switch(t)
885         {
886                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
887                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
888                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
889                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
890                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
891                 case ENT_CLIENT_LASER: Ent_Laser(); break;
892                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
893                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
894                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
895                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
896                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
897                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
898                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
899                 case ENT_CLIENT_INIT: Ent_Init(); break;
900                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
901                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
902                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
903                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
904                 case ENT_CLIENT_WALL: Ent_Wall(); break;
905                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
906                 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
907                 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
908                 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
909                 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
910                 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
911                 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
912                 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
913                 default:
914                         error(strcat("unknown entity type in CSQC_Ent_Update: ", ftos(self.enttype), "\n"));
915                         break;
916         }
917
918         time = savetime;
919 };
920 // Destructor, but does NOT deallocate the entity by calling remove(). Also
921 // used when an entity changes its type. For an entity that someone interacts
922 // with others, make sure it can no longer do so.
923 void Ent_Remove()
924 {
925         if(self.entremove)
926                 self.entremove();
927
928         self.enttype = 0;
929         self.classname = "";
930         self.draw = menu_sub_null;
931         self.entremove = menu_sub_null;
932         // TODO possibly set more stuff to defaults
933 }
934 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.
935 void CSQC_Ent_Remove()
936 {
937         if(self.enttype)
938                 Ent_Remove();
939         remove(self);
940 }
941
942 void Gamemode_Init()
943 {
944         if(gametype == GAME_ONSLAUGHT) {
945                 print(strcat("Using ", minimapname, " as minimap.\n"));
946                 precache_pic("gfx/ons-cp-neutral.tga");
947                 precache_pic("gfx/ons-cp-red.tga");
948                 precache_pic("gfx/ons-cp-blue.tga");
949                 precache_pic("gfx/ons-frame.tga");
950                 precache_pic("gfx/ons-frame-team.tga");
951         }
952
953         if not(isdemo())
954         {
955                 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
956                 calledhooks |= HOOK_START;
957         }
958 }
959 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.
960 void CSQC_Parse_StuffCmd(string strMessage)
961 {
962         localcmd(strMessage);
963 }
964 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.
965 void CSQC_Parse_Print(string strMessage)
966 {
967         print(ColorTranslateRGB(strMessage));
968 }
969
970 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
971 void CSQC_Parse_CenterPrint(string strMessage)
972 {
973         centerprint(strMessage);
974 }
975
976 string notranslate_fogcmd1 = "\nfog ";
977 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
978 void Fog_Force()
979 {
980         // TODO somehow thwart prvm_globalset client ...
981
982         if(forcefog != "")
983                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
984 }
985
986 void Gamemode_Init();
987 void Ent_ScoresInfo()
988 {
989         float i;
990         self.classname = "ent_client_scores_info";
991         gametype = ReadByte();
992         for(i = 0; i < MAX_SCORE; ++i)
993         {
994                 scores_label[i] = strzone(ReadString());
995                 scores_flags[i] = ReadByte();
996         }
997         for(i = 0; i < MAX_TEAMSCORE; ++i)
998         {
999                 teamscores_label[i] = strzone(ReadString());
1000                 teamscores_flags[i] = ReadByte();
1001         }
1002         HUD_InitScores();
1003         Gamemode_Init();
1004 }
1005
1006 void Ent_Init()
1007 {
1008         self.classname = "ent_client_init";
1009
1010         nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1011
1012         hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1013         hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1014         hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1015         hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1016         electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1017         electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1018         electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1019         electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1020         gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1021         gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1022         gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1023         gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1024
1025         if(forcefog)
1026                 strunzone(forcefog);
1027         forcefog = strzone(ReadString());
1028
1029         armorblockpercent = ReadByte() / 255.0;
1030
1031         g_weaponswitchdelay = ReadByte() / 255.0;
1032
1033         g_balance_grenadelauncher_secondary_bouncefactor = ReadCoord();
1034         g_balance_grenadelauncher_secondary_bouncestop = ReadCoord();
1035
1036         nex_scope = !ReadByte();
1037         campingrifle_scope = !ReadByte();
1038
1039         if(!postinit)
1040                 PostInit();
1041 }
1042
1043 void Net_ReadRace()
1044 {
1045         float b;
1046
1047         b = ReadByte();
1048
1049         switch(b)
1050         {
1051                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1052                         race_checkpoint = ReadByte();
1053                         race_time = ReadInt24_t();
1054                         race_previousbesttime = ReadInt24_t();
1055                         if(race_previousbestname)
1056                                 strunzone(race_previousbestname);
1057                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1058
1059                         race_checkpointtime = time;
1060
1061                         if(race_checkpoint == 0 || race_checkpoint == 254)
1062                         {
1063                                 race_penaltyaccumulator = 0;
1064                                 race_laptime = time; // valid
1065                         }
1066
1067                         break;
1068
1069                 case RACE_NET_CHECKPOINT_CLEAR:
1070                         race_laptime = 0;
1071                         race_checkpointtime = 0;
1072                         break;
1073
1074                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1075                         race_laptime = ReadCoord();
1076                         race_checkpointtime = -99999;
1077                         // fall through
1078                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1079                         race_nextcheckpoint = ReadByte();
1080
1081                         race_nextbesttime = ReadInt24_t();
1082                         if(race_nextbestname)
1083                                 strunzone(race_nextbestname);
1084                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1085                         break;
1086
1087                 case RACE_NET_CHECKPOINT_HIT_RACE:
1088                         race_mycheckpoint = ReadByte();
1089                         race_mycheckpointtime = time;
1090                         race_mycheckpointdelta = ReadInt24_t();
1091                         race_mycheckpointlapsdelta = ReadByte();
1092                         if(race_mycheckpointlapsdelta >= 128)
1093                                 race_mycheckpointlapsdelta -= 256;
1094                         if(race_mycheckpointenemy)
1095                                 strunzone(race_mycheckpointenemy);
1096                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1097                         break;
1098
1099                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1100                         race_othercheckpoint = ReadByte();
1101                         race_othercheckpointtime = time;
1102                         race_othercheckpointdelta = ReadInt24_t();
1103                         race_othercheckpointlapsdelta = ReadByte();
1104                         if(race_othercheckpointlapsdelta >= 128)
1105                                 race_othercheckpointlapsdelta -= 256;
1106                         if(race_othercheckpointenemy)
1107                                 strunzone(race_othercheckpointenemy);
1108                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1109                         break;
1110
1111                 case RACE_NET_PENALTY_RACE:
1112                         race_penaltyeventtime = time;
1113                         race_penaltytime = ReadShort();
1114                         //race_penaltyaccumulator += race_penaltytime;
1115                         if(race_penaltyreason)
1116                                 strunzone(race_penaltyreason);
1117                         race_penaltyreason = strzone(ReadString());
1118                         break;
1119
1120                 case RACE_NET_PENALTY_QUALIFYING:
1121                         race_penaltyeventtime = time;
1122                         race_penaltytime = ReadShort();
1123                         race_penaltyaccumulator += race_penaltytime;
1124                         if(race_penaltyreason)
1125                                 strunzone(race_penaltyreason);
1126                         race_penaltyreason = strzone(ReadString());
1127                         break;
1128
1129                 case RACE_NET_SERVER_RECORD:
1130                         race_server_record = ReadInt24_t();
1131                         break;
1132                 case RACE_NET_SPEED_AWARD:
1133                         race_speedaward = ReadInt24_t();
1134                         if(race_speedaward_holder)
1135                                 strunzone(race_speedaward_holder);
1136                         race_speedaward_holder = strzone(ReadString());
1137                         break;
1138                 case RACE_NET_SPEED_AWARD_BEST:
1139                         race_speedaward_alltimebest = ReadInt24_t();
1140                         if(race_speedaward_alltimebest_holder)
1141                                 strunzone(race_speedaward_alltimebest_holder);
1142                         race_speedaward_alltimebest_holder = strzone(ReadString());
1143                         break;
1144                 case RACE_NET_SERVER_RANKINGS:
1145                         float pos, prevpos, del;
1146                         pos = ReadShort();
1147                         prevpos = ReadShort();
1148                         del = ReadShort();
1149
1150                         // move other rankings out of the way
1151                         float i;
1152                         if (prevpos) {
1153                                 for (i=prevpos-1;i>pos-1;--i) {
1154                                         grecordtime[i] = grecordtime[i-1];
1155                                         if(grecordholder[i])
1156                                                 strunzone(grecordholder[i]);
1157                                         grecordholder[i] = strzone(grecordholder[i-1]);
1158                                 }
1159                         } else if (del) { // a record has been deleted by the admin
1160                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1161                                         if (i == RANKINGS_CNT-1) { // clear out last record
1162                                                 grecordtime[i] = 0;
1163                                                 if (grecordholder[i])
1164                                                         strunzone(grecordholder[i]);
1165                                                 grecordholder[i] = string_null;
1166                                         }
1167                                         else {
1168                                                 grecordtime[i] = grecordtime[i+1];
1169                                                 if (grecordholder[i])
1170                                                         strunzone(grecordholder[i]);
1171                                                 grecordholder[i] = strzone(grecordholder[i+1]);
1172                                         }
1173                                 }
1174                         } else { // player has no ranked record yet
1175                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1176                                         grecordtime[i] = grecordtime[i-1];
1177                                         if(grecordholder[i])
1178                                                 strunzone(grecordholder[i]);
1179                                         grecordholder[i] = strzone(grecordholder[i-1]);
1180                                 }
1181                         }
1182
1183                         // store new ranking
1184                         if(grecordholder[pos-1] != "")
1185                                 strunzone(grecordholder[pos-1]);
1186                         grecordholder[pos-1] = strzone(ReadString());
1187                         grecordtime[pos-1] = ReadInt24_t();
1188                         if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1189                                 race_myrank = pos;
1190                         break;
1191                 case RACE_NET_SERVER_STATUS:
1192                         race_status = ReadShort();
1193                         if(race_status_name)
1194                                 strunzone(race_status_name);
1195                         race_status_name = strzone(ReadString());
1196         }
1197 }
1198
1199 void Net_ReadSpawn()
1200 {
1201         zoomin_effect = 1;
1202         current_viewzoom = 0.6;
1203 }
1204
1205 void Net_TeamNagger()
1206 {
1207         teamnagger = 1;
1208 }
1209
1210 void Net_ReadPingPLReport()
1211 {
1212         float e, pi, pl, ml;
1213         e = ReadByte();
1214         pi = ReadShort();
1215         pl = ReadByte();
1216         ml = ReadByte();
1217         if not(playerslots[e])
1218                 return;
1219         playerslots[e].ping = pi;
1220         playerslots[e].ping_packetloss = pl / 255.0;
1221         playerslots[e].ping_movementloss = ml / 255.0;
1222 }
1223
1224 void Net_VoteDialog(float highlight) {
1225         if(highlight) {
1226                 vote_highlighted = ReadByte();
1227                 return;
1228         }
1229
1230         vote_yescount = ReadByte();
1231         vote_nocount = ReadByte();
1232         vote_needed = ReadByte();
1233         vote_active = 1;
1234 }
1235
1236 void Net_VoteDialogReset() {
1237         vote_active = 0;
1238 }
1239
1240 void Net_Notify() {
1241         float type;
1242         type = ReadByte();
1243
1244         if(type == CSQC_KILLNOTIFY)
1245         {
1246                 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1247         }
1248         else if(type == CSQC_CENTERPRINT)
1249         {
1250                 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1251         }
1252 }
1253
1254 void Net_WeaponComplain() {
1255         complain_weapon = ReadByte();
1256
1257         if(complain_weapon_name)
1258                 strunzone(complain_weapon_name);
1259         complain_weapon_name = strzone(ReadString());
1260
1261         complain_weapon_type = ReadByte();
1262
1263         complain_weapon_time = time;
1264         weapontime = time; // ping the weapon panel
1265 }
1266
1267 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1268 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1269 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1270 float CSQC_Parse_TempEntity()
1271 {
1272         local float bHandled;
1273                 bHandled  = true;
1274         // Acquire TE ID
1275         local float nTEID;
1276                 nTEID = ReadByte();
1277
1278                 // NOTE: Could just do return instead of break...
1279         switch(nTEID)
1280         {
1281                 case TE_CSQC_TARGET_MUSIC:
1282                         Net_TargetMusic();
1283                         bHandled = true;
1284                         break;
1285                 case TE_CSQC_PICTURE:
1286                         Net_MapVote_Picture();
1287                         bHandled = true;
1288                         break;
1289                 case TE_CSQC_RACE:
1290                         Net_ReadRace();
1291                         bHandled = true;
1292                         break;
1293                 case TE_CSQC_SPAWN:
1294                         Net_ReadSpawn();
1295                         bHandled = true;
1296                         break;
1297                 case TE_CSQC_ZCURVEPARTICLES:
1298                         Net_ReadZCurveParticles();
1299                         bHandled = true;
1300                         break;
1301                 case TE_CSQC_NEXGUNBEAMPARTICLE:
1302                         Net_ReadNexgunBeamParticle();
1303                         bHandled = true;
1304                         break;
1305                 case TE_CSQC_TEAMNAGGER:
1306                         Net_TeamNagger();
1307                         bHandled = true;
1308                         break;
1309                 case TE_CSQC_VOTE:
1310                         Net_VoteDialog(ReadByte());
1311                         bHandled = true;
1312                         break;
1313                 case TE_CSQC_VOTERESET:
1314                         Net_VoteDialogReset();
1315                         bHandled = true;
1316                         break;
1317                 case TE_CSQC_LIGHTNINGARC:
1318                         Net_ReadLightningarc();
1319                         bHandled = true;
1320                         break;
1321                 case TE_CSQC_PINGPLREPORT:
1322                         Net_ReadPingPLReport();
1323                         bHandled = true;
1324                         break;
1325                 case TE_CSQC_ANNOUNCE:
1326                         announce_snd = strzone(ReadString());
1327                         bHandled = true;
1328                         break;
1329                 case TE_CSQC_NOTIFY:
1330                         Net_Notify();
1331                         bHandled = true;
1332                         break;
1333                 case TE_CSQC_WEAPONCOMPLAIN:
1334                         Net_WeaponComplain();
1335                         bHandled = true;
1336                         break;
1337                 case TE_CSQC_NEX_VELOCITY:
1338                         nex_velocitydependent = ReadByte();
1339                         nex_minvelocity = ReadShort();
1340                         nex_maxvelocity = ReadShort();
1341                         nex_speed_falloff_rate = ReadByte();
1342                         nex_charge = ReadByte();
1343                         nex_charge_rate = ReadByte();
1344                         bHandled = true;
1345                         break;
1346                 case TE_CSQC_CR_MAXBULLETS:
1347                         cr_maxbullets = ReadByte();
1348                         bHandled = true;
1349                         break;
1350                 default:
1351                         // No special logic for this temporary entity; return 0 so the engine can handle it
1352                         bHandled = false;
1353                         break;
1354         }
1355
1356         return bHandled;
1357 }
1358
1359 string getcommandkey(string text, string command)
1360 {
1361         string keys;
1362         float n, j, k, l;
1363
1364         if (!hud_showbinds)
1365                 return text;
1366
1367         keys = db_get(binddb, command);
1368         if (!keys)
1369         {
1370                 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1371                 for(j = 0; j < n; ++j)
1372                 {
1373                         k = stof(argv(j));
1374                         if(k != -1)
1375                         {
1376                                 if ("" == keys)
1377                                         keys = keynumtostring(k);
1378                                 else
1379                                         keys = strcat(keys, ", ", keynumtostring(k));
1380
1381                                 ++l;
1382                                 if (hud_showbinds_limit > 0 && hud_showbinds_limit >= l) break;
1383                         }
1384
1385                 }
1386                 db_put(binddb, command, keys);
1387         }
1388
1389         if ("" == keys) {
1390                 if (hud_showbinds > 1)
1391                         return strcat(text, " (not bound)");
1392                 else
1393                         return text;
1394         }
1395         else if (hud_showbinds > 1)
1396                 return strcat(text, " (", keys, ")");
1397         else
1398                 return keys;
1399 }