]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/client/Main.qc
Merge branch 'master' into samual/keepaway
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / Main.qc
1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
3 //include "main.qh"
4
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
6
7 void cvar_clientsettemp(string cv, string val)
8 {
9         entity e;
10         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
11                 if(e.netname == cv)
12                         goto saved;
13         e = spawn();
14         e.classname = "saved_cvar_value";
15         e.netname = strzone(cv);
16         e.message = strzone(cvar_string(cv));
17 :saved
18         cvar_set(cv, val);
19 }
20
21 void cvar_clientsettemp_restore()
22 {
23         entity e;
24         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25                         cvar_set(e.netname, e.message);
26 }
27
28 void() menu_show_error =
29 {
30         drawstring('0 200 0', "ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!", '8 8 0', '1 0 0', 1, 0);
31 };
32
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
35
36 void() menu_sub_null =
37 {
38 };
39
40 #ifdef USE_FTE
41 float __engine_check;
42 #endif
43
44 string forcefog;
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
47 void CSQC_Init(void)
48 {
49 #ifdef USE_FTE
50 #pragma target ID
51         __engine_check = checkextension("DP_SV_WRITEPICTURE");
52         if(!__engine_check)
53         {
54                 print("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n");
55                 localcmd("\ndisconnect\n");
56                 return;
57         }
58 #pragma target FTE
59 #endif
60         
61         check_unacceptable_compiler_bugs();
62
63 #ifdef WATERMARK
64         print("^4CSQC Build information: ", WATERMARK(), "\n");
65 #endif
66
67         float i;
68
69         binddb = db_create();
70         tempdb = db_create();
71         ClientProgsDB = db_load("client.db");
72         compressShortVector_init();
73
74         drawfont = FONT_USER+1;
75         menu_visible = FALSE;
76         menu_show = menu_show_error;
77         menu_action = menu_sub_null;
78
79         for(i = 0; i < 255; ++i)
80                 if(getplayerkey(i, "viewentity") == "")
81                         break;
82         maxclients = i;
83
84         //ctf_temp_1 = "";
85         // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
86         //registercmd("ctf_menu");
87         registercmd("ons_map");
88         registercmd("hud_configure");
89         registercmd("hud_save");
90         //registercmd("menu_action");
91
92         registercmd("+button3");
93         registercmd("-button3");
94         registercmd("+button4");
95         registercmd("-button4");
96         registercmd("+showscores");registercmd("-showscores");
97         registercmd("+showaccuracy");registercmd("-showaccuracy");
98
99 #ifndef CAMERATEST
100         if(isdemo())
101         {
102 #endif
103                 registercmd("+forward");registercmd("-forward");
104                 registercmd("+back");registercmd("-back");
105                 registercmd("+moveup");registercmd("-moveup");
106                 registercmd("+movedown");registercmd("-movedown");
107                 registercmd("+moveright");registercmd("-moveright");
108                 registercmd("+moveleft");registercmd("-moveleft");
109                 registercmd("+roll_right");registercmd("-roll_right");
110                 registercmd("+roll_left");registercmd("-roll_left");
111 #ifndef CAMERATEST
112         }
113 #endif
114         registercvar("hud_usecsqc", "1");
115         registercvar("scoreboard_columns", "default", CVAR_SAVE);
116
117         gametype = 0;
118
119         // hud_fields uses strunzone on the titles!
120         for(i = 0; i < MAX_HUD_FIELDS; ++i)
121                 hud_title[i] = strzone("(null)");
122
123         postinit = false;
124
125         calledhooks = 0;
126
127         teams = Sort_Spawn();
128         players = Sort_Spawn();
129
130         GetTeam(COLOR_SPECTATOR, true); // add specs first
131
132         RegisterWeapons();
133
134         WaypointSprite_Load();
135
136         // precaches
137         Projectile_Precache();
138         Hook_Precache();
139         GibSplash_Precache();
140         Casings_Precache();
141         DamageInfo_Precache();
142         if(autocvar_cl_announcer != cl_announcer_prev) {
143                 Announcer_Precache();
144                 if(cl_announcer_prev)
145                         strunzone(cl_announcer_prev);
146                 cl_announcer_prev = strzone(autocvar_cl_announcer);
147         }
148         Tuba_Precache();
149
150         get_mi_min_max_texcoords(1); // try the CLEVER way first
151         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
152         shortmapname = mi_shortname;
153
154         if(precache_pic(minimapname) == "")
155         {
156                 // but maybe we have a non-clever minimap
157                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
158                 if(precache_pic(minimapname) == "")
159                         minimapname = ""; // FAIL
160                 else
161                         get_mi_min_max_texcoords(0); // load new texcoords
162         }
163
164         mi_center = (mi_min + mi_max) * 0.5;
165         mi_scale = mi_max - mi_min;
166         minimapname = strzone(minimapname);
167
168         WarpZone_Init();
169         hud_configure_prev = -1;
170 }
171
172 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
173 void CSQC_Shutdown(void)
174 {
175 #ifdef USE_FTE
176 #pragma TARGET id
177         if(!__engine_check)
178                 return 0;
179 #pragma TARGET fte
180 #endif
181
182         WarpZone_Shutdown();
183
184         remove(teams);
185         remove(players);
186         db_close(binddb);
187         db_close(tempdb);
188         if(autocvar_cl_db_saveasdump)
189                 db_dump(ClientProgsDB, "client.db");
190         else
191                 db_save(ClientProgsDB, "client.db");
192         db_close(ClientProgsDB);
193
194         cvar_clientsettemp_restore();
195
196         if(camera_active)
197                 cvar_set("chase_active",ftos(chase_active_backup));
198
199         if not(isdemo())
200         {
201                 if not(calledhooks & HOOK_START)
202                         localcmd("\n_cl_hook_gamestart nop\n");
203                 if not(calledhooks & HOOK_END)
204                         localcmd("\ncl_hook_gameend\n");
205         }
206 }
207
208 .float has_team;
209 float SetTeam(entity o, float Team)
210 {
211         entity tm;
212         if(teamplay)
213         {
214                 switch(Team)
215                 {
216                         case -1:
217                         case COLOR_TEAM1:
218                         case COLOR_TEAM2:
219                         case COLOR_TEAM3:
220                         case COLOR_TEAM4:
221                                 break;
222                         default:
223                                 if(GetTeam(Team, false) == NULL)
224                                 {
225                                         print("trying to switch to unsupported team ", ftos(Team), "\n");
226                                         Team = COLOR_SPECTATOR;
227                                 }
228                                 break;
229                 }
230         }
231         else
232         {
233                 switch(Team)
234                 {
235                         case -1:
236                         case 0:
237                                 break;
238                         default:
239                                 if(GetTeam(Team, false) == NULL)
240                                 {
241                                         print("trying to switch to unsupported team ", ftos(Team), "\n");
242                                         Team = COLOR_SPECTATOR;
243                                 }
244                                 break;
245                 }
246         }
247         if(Team == -1) // leave
248         {
249                 if(o.has_team)
250                 {
251                         //print("(DISCONNECT) leave team ", ftos(o.team), "\n");
252                         tm = GetTeam(o.team, false);
253                         tm.team_size -= 1;
254                         o.has_team = 0;
255                         return TRUE;
256                 }
257         }
258         else
259         {
260                 if not(o.has_team)
261                 {
262                         //print("(CONNECT) enter team ", ftos(o.team), "\n");
263                         o.team = Team;
264                         tm = GetTeam(Team, true);
265                         tm.team_size += 1;
266                         o.has_team = 1;
267                         return TRUE;
268                 }
269                 else if(Team != o.team)
270                 {
271                         //print("(CHANGE) leave team ", ftos(o.team), "\n");
272                         tm = GetTeam(o.team, false);
273                         tm.team_size -= 1;
274                         o.team = Team;
275                         //print("(CHANGE) enter team ", ftos(o.team), "\n");
276                         tm = GetTeam(Team, true);
277                         tm.team_size += 1;
278                         return TRUE;
279                 }
280         }
281         return FALSE;
282 }
283
284 void Playerchecker_Think()
285 {
286         float i;
287         entity e;
288         for(i = 0; i < maxclients; ++i)
289         {
290                 e = playerslots[i];
291                 if(GetPlayerName(i) == "")
292                 {
293                         if(e.sort_prev)
294                         {
295                                 //print("playerchecker: KILL KILL KILL\n");
296                                 // player disconnected
297                                 SetTeam(e, -1);
298                                 RemovePlayer(e);
299                                 e.sort_prev = world;
300                                 //e.gotscores = 0;
301                         }
302                 }
303                 else
304                 {
305                         if not(e.sort_prev)
306                         {
307                                 //print("playerchecker: SPAWN SPAWN SPAWN\n");
308                                 // player connected
309                                 if not(e)
310                                         playerslots[i] = e = spawn();
311                                 e.sv_entnum = i;
312                                 e.ping = 0;
313                                 e.ping_packetloss = 0;
314                                 e.ping_movementloss = 0;
315                                 //e.gotscores = 0; // we might already have the scores...
316                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
317                                 RegisterPlayer(e);
318                                 HUD_UpdatePlayerPos(e);
319                         }
320                 }
321         }
322         self.nextthink = time + 0.2;
323 }
324
325 void Porto_Init();
326 void TrueAim_Init();
327 void PostInit(void)
328 {
329         print(strcat("PostInit\n    maxclients = ", ftos(maxclients), "\n"));
330         localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
331
332         entity playerchecker;
333         playerchecker = spawn();
334         playerchecker.think = Playerchecker_Think;
335         playerchecker.nextthink = time + 0.2;
336
337         Porto_Init();
338         TrueAim_Init();
339
340         postinit = true;
341 }
342
343 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
344 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
345 float button_zoom;
346 void Cmd_HUD_SetFields(float);
347 void Cmd_HUD_Help(float);
348 float CSQC_ConsoleCommand(string strMessage)
349 {
350         float argc;
351         // Tokenize String
352         //argc = tokenize(strMessage);
353         argc = tokenize_console(strMessage);
354
355         // Acquire Command
356         local string strCmd;
357         strCmd = argv(0);
358
359         if(strCmd == "hud_configure") { // config hud
360                 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
361                 return true;
362         } else if(strCmd == "hud_save") { // save hud config
363                 if(argv(1) == "" || argv(2)) {
364                         print("Usage:\n");
365                         print("hud_save configname   (saves to hud_skinname_configname.cfg)\n");
366                 }
367                 else
368                         HUD_Panel_ExportCfg(argv(1));
369                 return true;
370         } else if(strCmd == "+button4") { // zoom
371                 // return false, because the message shall be sent to the server anyway (for demos/speccing)
372                 if(ignore_plus_zoom)
373                 {
374                         --ignore_plus_zoom;
375                         return false;
376                 }
377                 button_zoom = 1;
378                 return true;
379         } else if(strCmd == "-button4") { // zoom
380                 if(ignore_minus_zoom)
381                 {
382                         --ignore_minus_zoom;
383                         return false;
384                 }
385                 button_zoom = 0;
386                 return true;
387         } else if(strCmd == "+button3") { // secondary
388                 button_attack2 = 1;
389                 return false;
390         } else if(strCmd == "-button3") { // secondary
391                 button_attack2 = 0;
392                 return false;
393         } else if(strCmd == "+showscores") {
394                 scoreboard_showscores = true;
395                 return true;
396         } else if(strCmd == "-showscores") {
397                 scoreboard_showscores = false;
398                 return true;
399         } else if(strCmd == "+showaccuracy") {
400                 scoreboard_showaccuracy = true;
401                 return true;
402         } else if(strCmd == "-showaccuracy") {
403                 scoreboard_showaccuracy = false;
404                 return true;
405         }
406
407         if(camera_active)
408         if(strCmd == "+forward" || strCmd == "-back") {
409                 ++camera_direction_x;
410                 return true;
411         } else if(strCmd == "-forward" || strCmd == "+back") {
412                 --camera_direction_x;
413                 return true;
414         } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
415                 --camera_direction_y;
416                 return true;
417         } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
418                 ++camera_direction_y;
419                 return true;
420         } else if(strCmd == "+moveup" || strCmd == "-movedown") {
421                 ++camera_direction_z;
422                 return true;
423         } else if(strCmd == "-moveup" || strCmd == "+movedown") {
424                 --camera_direction_z;
425                 return true;
426         } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
427                 ++camera_roll;
428                 return true;
429         } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
430                 --camera_roll;
431                 return true;
432         }
433
434         return false;
435 }
436
437 .vector view_ofs;
438 entity debug_shotorg;
439 void ShotOrg_Draw()
440 {
441         self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
442         self.angles = view_angles;
443         self.angles_x = -self.angles_x;
444         if not(self.cnt)
445                 self.drawmask = MASK_NORMAL;
446         else
447                 self.drawmask = 0;
448 }
449 void ShotOrg_Draw2D()
450 {
451         vector coord2d_topleft, coord2d_topright, coord2d;
452         string s;
453         vector fs;
454
455         s = vtos(self.view_ofs);
456         s = substring(s, 1, strlen(s) - 2);
457         if(tokenize_console(s) == 3)
458                 s = strcat(argv(0), " ", argv(1), " ", argv(2));
459
460         coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
461         coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
462
463         fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
464
465         coord2d = coord2d_topleft;
466         if(fs_x < 8)
467         {
468                 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
469                 fs = '8 8 0';
470         }
471         coord2d_y -= fs_y;
472         coord2d_z = 0;
473         drawstring(coord2d, s, fs, '1 1 1', 1, 0);
474 }
475
476 void ShotOrg_Spawn()
477 {
478         debug_shotorg = spawn();
479         debug_shotorg.draw = ShotOrg_Draw;
480         debug_shotorg.draw2d = ShotOrg_Draw2D;
481         debug_shotorg.renderflags = RF_VIEWMODEL;
482         debug_shotorg.effects = EF_FULLBRIGHT;
483         precache_model("models/shotorg_adjuster.md3");
484         setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
485         debug_shotorg.scale = 2;
486         debug_shotorg.view_ofs = '25 8 -8';
487 }
488
489 void DrawDebugModel()
490 {
491         if(time - floor(time) > 0.5)
492         {
493                 PolyDrawModel(self);
494                 self.drawmask = 0;
495         }
496         else
497         {
498                 self.renderflags = 0;
499                 self.drawmask = MASK_NORMAL;
500         }
501 }
502
503 void GameCommand(string msg)
504 {
505         string s;
506         float argc;
507         entity e;
508         argc = tokenize_console(msg);
509
510         if(argv(0) == "help" || argc == 0)
511         {
512                 print("Usage: cl_cmd COMMAND..., where possible commands are:\n");
513                 print("  settemp cvar value\n");
514                 print("  scoreboard_columns_set ...\n");
515                 print("  scoreboard_columns_help\n");
516                 GameCommand_Generic("help");
517                 return;
518         }
519
520         if(GameCommand_Generic(msg))
521                 return;
522
523         string cmd;
524         cmd = argv(0);
525         if(cmd == "mv_download") {
526                 Cmd_MapVote_MapDownload(argc);
527         }
528         else if(cmd == "settemp") {
529                 cvar_clientsettemp(argv(1), argv(2));
530         }
531         else if(cmd == "scoreboard_columns_set") {
532                 Cmd_HUD_SetFields(argc);
533         }
534         else if(cmd == "scoreboard_columns_help") {
535                 Cmd_HUD_Help(argc);
536         }
537 #ifdef BLURTEST
538         else if(cmd == "blurtest") {
539                 blurtest_time0 = time;
540                 blurtest_time1 = time + stof(argv(1));
541                 blurtest_radius = stof(argv(2));
542                 blurtest_power = stof(argv(3));
543         }
544 #endif
545         else if(cmd == "shotorg_move") {
546                 if(!debug_shotorg)
547                         ShotOrg_Spawn();
548                 else
549                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
550                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
551         }
552         else if(cmd == "shotorg_movez") {
553                 if(!debug_shotorg)
554                         ShotOrg_Spawn();
555                 else
556                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
557                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
558         }
559         else if(cmd == "shotorg_set") {
560                 if(!debug_shotorg)
561                         ShotOrg_Spawn();
562                 else
563                         debug_shotorg.view_ofs = stov(argv(1));
564                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
565         }
566         else if(cmd == "shotorg_setz") {
567                 if(!debug_shotorg)
568                         ShotOrg_Spawn();
569                 else
570                         debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
571                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
572         }
573         else if(cmd == "shotorg_toggle_hide") {
574                 if(debug_shotorg)
575                 {
576                         debug_shotorg.cnt = !debug_shotorg.cnt;
577                 }
578         }
579         else if(cmd == "shotorg_end") {
580                 if(debug_shotorg)
581                 {
582                         print(vtos(debug_shotorg.view_ofs), "\n");
583                         remove(debug_shotorg);
584                         debug_shotorg = world;
585                 }
586                 localcmd("sv_cmd debug_shotorg\n");
587         }
588         else if(cmd == "sendcvar") {
589                 // W_FixWeaponOrder will trash argv, so save what we need.
590                 string thiscvar;
591                 thiscvar = strzone(argv(1));
592                 s = cvar_string(thiscvar);
593                 if(thiscvar == "cl_weaponpriority")
594                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
595                 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
596                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
597                 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
598                 strunzone(thiscvar);
599         }
600         else if(cmd == "spawn") {
601                 s = argv(1);
602                 e = spawn();
603                 precache_model(s);
604                 setmodel(e, s);
605                 setorigin(e, view_origin);
606                 e.angles = view_angles;
607                 e.draw = DrawDebugModel;
608                 e.classname = "debugmodel";
609         }
610     else if(cmd == "vyes")
611     {
612         if(uid2name_dialog)
613         {
614             vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
615             vote_prev = 0;
616             cvar_set("cl_allow_uid2name", "1");
617             vote_change = -9999;
618         }
619         else
620         {
621             localcmd("cmd vote yes\n");
622         }
623     }
624     else if(cmd == "vno")
625     {
626         if(uid2name_dialog)
627         {
628             vote_active = 0;
629             vote_prev = 0;
630             cvar_set("cl_allow_uid2name", "0");
631             vote_change = -9999;
632         }
633         else
634         {
635             localcmd("cmd vote no\n");
636         }
637     }
638
639         else
640         {
641                 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
642         }
643
644         return;
645 }
646
647 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
648 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
649 // All keys are in ascii.
650 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
651 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
652 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
653 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
654 {
655         local float bSkipKey;
656         bSkipKey = false;
657
658         if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
659                 return true;
660
661         if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
662                 return true;
663
664         if(menu_visible)
665                 if(menu_action(bInputType, nPrimary, nSecondary))
666                         return TRUE;
667
668         return bSkipKey;
669 }
670
671 // END REQUIRED CSQC FUNCTIONS
672 // --------------------------------------------------------------------------
673
674 // --------------------------------------------------------------------------
675 // BEGIN OPTIONAL CSQC FUNCTIONS
676 void Ent_ReadEntCS()
677 {
678         InterpolateOrigin_Undo();
679
680         self.classname = "entcs_receiver";
681         self.sv_entnum = ReadByte() - 1;
682         self.origin_x = ReadShort();
683         self.origin_y = ReadShort();
684         self.origin_z = ReadShort();
685         self.angles_y = ReadByte() * 360.0 / 256;
686         self.origin_z = self.angles_x = self.angles_z = 0;
687
688         InterpolateOrigin_Note();
689 }
690
691 void Ent_Remove();
692
693 void Ent_RemovePlayerScore()
694 {
695         float i;
696
697         if(self.owner)
698         {
699                 SetTeam(self.owner, -1);
700                 self.owner.gotscores = 0;
701                 for(i = 0; i < MAX_SCORE; ++i)
702                         self.owner.(scores[i]) = 0; // clear all scores
703         }
704 }
705
706 void Ent_ReadPlayerScore()
707 {
708         float i, n;
709         float isNew;
710         entity o;
711
712         // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
713         // (no I've never heard of M-x replace-string, sed, or anything like that)
714         isNew = !self.owner; // workaround for DP bug
715         n = ReadByte()-1;
716
717 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
718         if(!isNew && n != self.sv_entnum)
719         {
720                 print("A CSQC entity changed its owner!\n");
721                 isNew = true;
722                 Ent_Remove();
723                 self.enttype = ENT_CLIENT_SCORES;
724         }
725 #endif
726
727         self.sv_entnum = n;
728
729         if not(playerslots[self.sv_entnum])
730                 playerslots[self.sv_entnum] = spawn();
731         o = self.owner = playerslots[self.sv_entnum];
732         o.sv_entnum = self.sv_entnum;
733         o.gotscores = 1;
734
735         //if not(o.sort_prev)
736         //      RegisterPlayer(o);
737         //playerchecker will do this for us later, if it has not already done so
738
739         float sf, lf;
740 #if MAX_SCORE <= 8
741         sf = ReadByte();
742         lf = ReadByte();
743 #else
744         sf = ReadShort();
745         lf = ReadShort();
746 #endif
747         float p;
748         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
749                 if(sf & p)
750                 {
751                         if(lf & p)
752                                 o.(scores[i]) = ReadInt24_t();
753                         else
754                                 o.(scores[i]) = ReadChar();
755                 }
756
757         if(o.sort_prev)
758                 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
759
760         self.entremove = Ent_RemovePlayerScore;
761 }
762
763 void Ent_ReadTeamScore()
764 {
765         float i;
766         entity o;
767
768         self.team = ReadByte();
769         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
770
771         float sf, lf;
772 #if MAX_TEAMSCORE <= 8
773         sf = ReadByte();
774         lf = ReadByte();
775 #else
776         sf = ReadShort();
777         lf = ReadShort();
778 #endif
779         float p;
780         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
781                 if(sf & p)
782                 {
783                         if(lf & p)
784                                 o.(teamscores[i]) = ReadInt24_t();
785                         else
786                                 o.(teamscores[i]) = ReadChar();
787                 }
788
789         HUD_UpdateTeamPos(o);
790 }
791
792 void Net_Reset()
793 {
794 }
795
796 void Ent_ClientData()
797 {
798         float f;
799         float newspectatee_status;
800
801         f = ReadByte();
802
803         scoreboard_showscores_force = (f & 1);
804
805         if(f & 2)
806         {
807                 newspectatee_status = ReadByte();
808                 if(newspectatee_status == player_localentnum)
809                         newspectatee_status = -1; // observing
810         }
811         else
812                 newspectatee_status = 0;
813
814         spectatorbutton_zoom = (f & 4);
815
816         if(f & 8)
817         {
818                 angles_held_status = 1;
819                 angles_held_x = ReadAngle();
820                 angles_held_y = ReadAngle();
821                 angles_held_z = 0;
822         }
823         else
824                 angles_held_status = 0;
825
826         if(newspectatee_status != spectatee_status)
827         {
828                 float i;
829
830                 // clear race stuff
831                 race_laptime = 0;
832                 race_checkpointtime = 0;
833         }
834         spectatee_status = newspectatee_status;
835 }
836
837 void Ent_Nagger()
838 {
839         float nags, i, j, b, f;
840
841         nags = ReadByte();
842
843         if(nags & 128)
844         {
845                 if(vote_called_vote)
846                         strunzone(vote_called_vote);
847                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
848         }
849
850         if(nags & 1)
851         {
852                 for(j = 0; j < maxclients; ++j)
853                         if(playerslots[j])
854                                 playerslots[j].ready = 1;
855                 for(i = 1; i <= maxclients; i += 8)
856                 {
857                         f = ReadByte();
858                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)
859                                 if not(f & b)
860                                         if(playerslots[j])
861                                                 playerslots[j].ready = 0;
862                 }
863         }
864
865         ready_waiting = (nags & 1);
866         ready_waiting_for_me = (nags & 2);
867         vote_waiting = (nags & 4);
868         vote_waiting_for_me = (nags & 8);
869         warmup_stage = (nags & 16);
870 }
871
872 void Ent_RandomSeed()
873 {
874         float s;
875         prandom_debug();
876         s = ReadShort();
877         psrandom(s);
878 }
879
880 void Ent_ReadAccuracy(void)
881 {
882         float sf, f, w, b;
883         sf = ReadInt24_t();
884         if(sf == 0)
885         {
886                 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
887                         weapon_accuracy[w] = -1;
888                 return;
889         }
890         
891         for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
892         {
893                 if(sf & f)
894                 {
895                         b = ReadByte();
896                         if(b == 0)
897                                 weapon_accuracy[w] = -1;
898                         else if(b == 255)
899                                 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
900                         else
901                                 weapon_accuracy[w] = (b - 1.0) / 100.0;
902                 }
903         }
904 }
905
906 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
907 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
908 void Ent_RadarLink();
909 void Ent_Init();
910 void Ent_ScoresInfo();
911 void(float bIsNewEntity) CSQC_Ent_Update =
912 {
913         float t;
914         float savetime;
915         t = ReadByte();
916
917         // set up the "time" global for received entities to be correct for interpolation purposes
918         savetime = time;
919         if(servertime)
920         {
921                 time = servertime;
922         }
923         else
924         {
925                 serverprevtime = time;
926                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
927                 time = serverprevtime + serverdeltatime;
928         }
929
930 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
931         if(self.enttype)
932                 if(t != self.enttype)
933                 {
934                         print("A CSQC entity changed its type!\n");
935                         Ent_Remove();
936                         bIsNewEntity = 1;
937                 }
938 #endif
939         self.enttype = t;
940         switch(t)
941         {
942                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
943                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
944                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
945                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
946                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
947                 case ENT_CLIENT_LASER: Ent_Laser(); break;
948                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
949                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
950                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
951                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
952                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
953                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
954                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
955                 case ENT_CLIENT_INIT: Ent_Init(); break;
956                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
957                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
958                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
959                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
960                 case ENT_CLIENT_WALL: Ent_Wall(); break;
961                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
962                 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
963                 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
964                 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
965                 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
966                 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
967                 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
968                 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
969                 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
970                 default:
971                         error(strcat("unknown entity type in CSQC_Ent_Update: ", ftos(self.enttype), "\n"));
972                         break;
973         }
974
975         time = savetime;
976 };
977 // Destructor, but does NOT deallocate the entity by calling remove(). Also
978 // used when an entity changes its type. For an entity that someone interacts
979 // with others, make sure it can no longer do so.
980 void Ent_Remove()
981 {
982         if(self.entremove)
983                 self.entremove();
984
985         self.enttype = 0;
986         self.classname = "";
987         self.draw = menu_sub_null;
988         self.entremove = menu_sub_null;
989         // TODO possibly set more stuff to defaults
990 }
991 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.
992 void CSQC_Ent_Remove()
993 {
994         if(self.enttype)
995                 Ent_Remove();
996         remove(self);
997 }
998
999 void Gamemode_Init()
1000 {
1001         if(gametype == GAME_ONSLAUGHT) {
1002                 print(strcat("Using ", minimapname, " as minimap.\n"));
1003                 precache_pic("gfx/ons-cp-neutral.tga");
1004                 precache_pic("gfx/ons-cp-red.tga");
1005                 precache_pic("gfx/ons-cp-blue.tga");
1006                 precache_pic("gfx/ons-frame.tga");
1007                 precache_pic("gfx/ons-frame-team.tga");
1008         }
1009
1010         if not(isdemo())
1011         {
1012                 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1013                 calledhooks |= HOOK_START;
1014         }
1015 }
1016 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.
1017 void CSQC_Parse_StuffCmd(string strMessage)
1018 {
1019         localcmd(strMessage);
1020 }
1021 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.
1022 void CSQC_Parse_Print(string strMessage)
1023 {
1024         print(ColorTranslateRGB(strMessage));
1025 }
1026
1027 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1028 void CSQC_Parse_CenterPrint(string strMessage)
1029 {
1030         centerprint(strMessage);
1031 }
1032
1033 string notranslate_fogcmd1 = "\nfog ";
1034 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1035 void Fog_Force()
1036 {
1037         // TODO somehow thwart prvm_globalset client ...
1038
1039         if(forcefog != "")
1040                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1041 }
1042
1043 void Gamemode_Init();
1044 void Ent_ScoresInfo()
1045 {
1046         float i;
1047         self.classname = "ent_client_scores_info";
1048         gametype = ReadByte();
1049         for(i = 0; i < MAX_SCORE; ++i)
1050         {
1051                 scores_label[i] = strzone(ReadString());
1052                 scores_flags[i] = ReadByte();
1053         }
1054         for(i = 0; i < MAX_TEAMSCORE; ++i)
1055         {
1056                 teamscores_label[i] = strzone(ReadString());
1057                 teamscores_flags[i] = ReadByte();
1058         }
1059         HUD_InitScores();
1060         Gamemode_Init();
1061 }
1062
1063 void Ent_Init()
1064 {
1065         self.classname = "ent_client_init";
1066
1067         nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1068
1069         hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1070         hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1071         hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1072         hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1073         electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1074         electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1075         electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1076         electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1077         gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1078         gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1079         gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1080         gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1081
1082         if(forcefog)
1083                 strunzone(forcefog);
1084         forcefog = strzone(ReadString());
1085
1086         armorblockpercent = ReadByte() / 255.0;
1087
1088         g_weaponswitchdelay = ReadByte() / 255.0;
1089
1090         g_balance_grenadelauncher_bouncefactor = ReadCoord();
1091         g_balance_grenadelauncher_bouncestop = ReadCoord();
1092         g_balance_electro_secondary_bouncefactor = ReadCoord();
1093         g_balance_electro_secondary_bouncestop = ReadCoord();
1094
1095         nex_scope = !ReadByte();
1096         sniperrifle_scope = !ReadByte();
1097
1098         serverflags = ReadByte();
1099
1100         cr_maxbullets = ReadByte();
1101
1102         if(!postinit)
1103                 PostInit();
1104 }
1105
1106 void Net_ReadRace()
1107 {
1108         float b;
1109
1110         b = ReadByte();
1111
1112         switch(b)
1113         {
1114                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1115                         race_checkpoint = ReadByte();
1116                         race_time = ReadInt24_t();
1117                         race_previousbesttime = ReadInt24_t();
1118                         if(race_previousbestname)
1119                                 strunzone(race_previousbestname);
1120                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1121
1122                         race_checkpointtime = time;
1123
1124                         if(race_checkpoint == 0 || race_checkpoint == 254)
1125                         {
1126                                 race_penaltyaccumulator = 0;
1127                                 race_laptime = time; // valid
1128                         }
1129
1130                         break;
1131
1132                 case RACE_NET_CHECKPOINT_CLEAR:
1133                         race_laptime = 0;
1134                         race_checkpointtime = 0;
1135                         break;
1136
1137                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1138                         race_laptime = ReadCoord();
1139                         race_checkpointtime = -99999;
1140                         // fall through
1141                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1142                         race_nextcheckpoint = ReadByte();
1143
1144                         race_nextbesttime = ReadInt24_t();
1145                         if(race_nextbestname)
1146                                 strunzone(race_nextbestname);
1147                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1148                         break;
1149
1150                 case RACE_NET_CHECKPOINT_HIT_RACE:
1151                         race_mycheckpoint = ReadByte();
1152                         race_mycheckpointtime = time;
1153                         race_mycheckpointdelta = ReadInt24_t();
1154                         race_mycheckpointlapsdelta = ReadByte();
1155                         if(race_mycheckpointlapsdelta >= 128)
1156                                 race_mycheckpointlapsdelta -= 256;
1157                         if(race_mycheckpointenemy)
1158                                 strunzone(race_mycheckpointenemy);
1159                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1160                         break;
1161
1162                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1163                         race_othercheckpoint = ReadByte();
1164                         race_othercheckpointtime = time;
1165                         race_othercheckpointdelta = ReadInt24_t();
1166                         race_othercheckpointlapsdelta = ReadByte();
1167                         if(race_othercheckpointlapsdelta >= 128)
1168                                 race_othercheckpointlapsdelta -= 256;
1169                         if(race_othercheckpointenemy)
1170                                 strunzone(race_othercheckpointenemy);
1171                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1172                         break;
1173
1174                 case RACE_NET_PENALTY_RACE:
1175                         race_penaltyeventtime = time;
1176                         race_penaltytime = ReadShort();
1177                         //race_penaltyaccumulator += race_penaltytime;
1178                         if(race_penaltyreason)
1179                                 strunzone(race_penaltyreason);
1180                         race_penaltyreason = strzone(ReadString());
1181                         break;
1182
1183                 case RACE_NET_PENALTY_QUALIFYING:
1184                         race_penaltyeventtime = time;
1185                         race_penaltytime = ReadShort();
1186                         race_penaltyaccumulator += race_penaltytime;
1187                         if(race_penaltyreason)
1188                                 strunzone(race_penaltyreason);
1189                         race_penaltyreason = strzone(ReadString());
1190                         break;
1191
1192                 case RACE_NET_SERVER_RECORD:
1193                         race_server_record = ReadInt24_t();
1194                         break;
1195                 case RACE_NET_SPEED_AWARD:
1196                         race_speedaward = ReadInt24_t();
1197                         if(race_speedaward_holder)
1198                                 strunzone(race_speedaward_holder);
1199                         race_speedaward_holder = strzone(ReadString());
1200                         break;
1201                 case RACE_NET_SPEED_AWARD_BEST:
1202                         race_speedaward_alltimebest = ReadInt24_t();
1203                         if(race_speedaward_alltimebest_holder)
1204                                 strunzone(race_speedaward_alltimebest_holder);
1205                         race_speedaward_alltimebest_holder = strzone(ReadString());
1206                         break;
1207                 case RACE_NET_SERVER_RANKINGS:
1208                         float pos, prevpos, del;
1209                         pos = ReadShort();
1210                         prevpos = ReadShort();
1211                         del = ReadShort();
1212
1213                         // move other rankings out of the way
1214                         float i;
1215                         if (prevpos) {
1216                                 for (i=prevpos-1;i>pos-1;--i) {
1217                                         grecordtime[i] = grecordtime[i-1];
1218                                         if(grecordholder[i])
1219                                                 strunzone(grecordholder[i]);
1220                                         grecordholder[i] = strzone(grecordholder[i-1]);
1221                                 }
1222                         } else if (del) { // a record has been deleted by the admin
1223                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1224                                         if (i == RANKINGS_CNT-1) { // clear out last record
1225                                                 grecordtime[i] = 0;
1226                                                 if (grecordholder[i])
1227                                                         strunzone(grecordholder[i]);
1228                                                 grecordholder[i] = string_null;
1229                                         }
1230                                         else {
1231                                                 grecordtime[i] = grecordtime[i+1];
1232                                                 if (grecordholder[i])
1233                                                         strunzone(grecordholder[i]);
1234                                                 grecordholder[i] = strzone(grecordholder[i+1]);
1235                                         }
1236                                 }
1237                         } else { // player has no ranked record yet
1238                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1239                                         grecordtime[i] = grecordtime[i-1];
1240                                         if(grecordholder[i])
1241                                                 strunzone(grecordholder[i]);
1242                                         grecordholder[i] = strzone(grecordholder[i-1]);
1243                                 }
1244                         }
1245
1246                         // store new ranking
1247                         if(grecordholder[pos-1] != "")
1248                                 strunzone(grecordholder[pos-1]);
1249                         grecordholder[pos-1] = strzone(ReadString());
1250                         grecordtime[pos-1] = ReadInt24_t();
1251                         if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1252                                 race_myrank = pos;
1253                         break;
1254                 case RACE_NET_SERVER_STATUS:
1255                         race_status = ReadShort();
1256                         if(race_status_name)
1257                                 strunzone(race_status_name);
1258                         race_status_name = strzone(ReadString());
1259         }
1260 }
1261
1262 void Net_ReadSpawn()
1263 {
1264         zoomin_effect = 1;
1265         current_viewzoom = 0.6;
1266 }
1267
1268 void Net_TeamNagger()
1269 {
1270         teamnagger = 1;
1271 }
1272
1273 void Net_ReadPingPLReport()
1274 {
1275         float e, pi, pl, ml;
1276         e = ReadByte();
1277         pi = ReadShort();
1278         pl = ReadByte();
1279         ml = ReadByte();
1280         if not(playerslots[e])
1281                 return;
1282         playerslots[e].ping = pi;
1283         playerslots[e].ping_packetloss = pl / 255.0;
1284         playerslots[e].ping_movementloss = ml / 255.0;
1285 }
1286
1287 void Net_VoteDialog(float highlight) {
1288         if(highlight) {
1289                 vote_highlighted = ReadByte();
1290                 return;
1291         }
1292
1293         vote_yescount = ReadByte();
1294         vote_nocount = ReadByte();
1295         vote_needed = ReadByte();
1296         vote_active = 1;
1297 }
1298
1299 void Net_VoteDialogReset() {
1300         vote_active = 0;
1301 }
1302
1303 void Net_Notify() {
1304         float type;
1305         type = ReadByte();
1306
1307         if(type == CSQC_KILLNOTIFY)
1308         {
1309                 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1310         }
1311         else if(type == CSQC_CENTERPRINT)
1312         {
1313                 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1314         }
1315 }
1316
1317 void Net_WeaponComplain() {
1318         complain_weapon = ReadByte();
1319
1320         if(complain_weapon_name)
1321                 strunzone(complain_weapon_name);
1322         complain_weapon_name = strzone(ReadString());
1323
1324         complain_weapon_type = ReadByte();
1325
1326         complain_weapon_time = time;
1327         weapontime = time; // ping the weapon panel
1328 }
1329
1330 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1331 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1332 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1333 float CSQC_Parse_TempEntity()
1334 {
1335         local float bHandled;
1336                 bHandled  = true;
1337         // Acquire TE ID
1338         local float nTEID;
1339                 nTEID = ReadByte();
1340
1341                 // NOTE: Could just do return instead of break...
1342         switch(nTEID)
1343         {
1344                 case TE_CSQC_TARGET_MUSIC:
1345                         Net_TargetMusic();
1346                         bHandled = true;
1347                         break;
1348                 case TE_CSQC_PICTURE:
1349                         Net_MapVote_Picture();
1350                         bHandled = true;
1351                         break;
1352                 case TE_CSQC_RACE:
1353                         Net_ReadRace();
1354                         bHandled = true;
1355                         break;
1356                 case TE_CSQC_SPAWN:
1357                         Net_ReadSpawn();
1358                         bHandled = true;
1359                         break;
1360                 case TE_CSQC_ZCURVEPARTICLES:
1361                         Net_ReadZCurveParticles();
1362                         bHandled = true;
1363                         break;
1364                 case TE_CSQC_NEXGUNBEAMPARTICLE:
1365                         Net_ReadNexgunBeamParticle();
1366                         bHandled = true;
1367                         break;
1368                 case TE_CSQC_TEAMNAGGER:
1369                         Net_TeamNagger();
1370                         bHandled = true;
1371                         break;
1372                 case TE_CSQC_VOTE:
1373                         Net_VoteDialog(ReadByte());
1374                         bHandled = true;
1375                         break;
1376                 case TE_CSQC_VOTERESET:
1377                         Net_VoteDialogReset();
1378                         bHandled = true;
1379                         break;
1380                 case TE_CSQC_LIGHTNINGARC:
1381                         Net_ReadLightningarc();
1382                         bHandled = true;
1383                         break;
1384                 case TE_CSQC_PINGPLREPORT:
1385                         Net_ReadPingPLReport();
1386                         bHandled = true;
1387                         break;
1388                 case TE_CSQC_ANNOUNCE:
1389                         announce_snd = strzone(ReadString());
1390                         bHandled = true;
1391                         break;
1392                 case TE_CSQC_NOTIFY:
1393                         Net_Notify();
1394                         bHandled = true;
1395                         break;
1396                 case TE_CSQC_WEAPONCOMPLAIN:
1397                         Net_WeaponComplain();
1398                         bHandled = true;
1399                         break;
1400                 default:
1401                         // No special logic for this temporary entity; return 0 so the engine can handle it
1402                         bHandled = false;
1403                         break;
1404         }
1405
1406         return bHandled;
1407 }
1408
1409 string getcommandkey(string text, string command)
1410 {
1411         string keys;
1412         float n, j, k, l;
1413
1414         if (!hud_showbinds)
1415                 return text;
1416
1417         keys = db_get(binddb, command);
1418         if (!keys)
1419         {
1420                 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1421                 for(j = 0; j < n; ++j)
1422                 {
1423                         k = stof(argv(j));
1424                         if(k != -1)
1425                         {
1426                                 if ("" == keys)
1427                                         keys = keynumtostring(k);
1428                                 else
1429                                         keys = strcat(keys, ", ", keynumtostring(k));
1430
1431                                 ++l;
1432                                 if (hud_showbinds_limit > 0 && hud_showbinds_limit >= l) break;
1433                         }
1434
1435                 }
1436                 db_put(binddb, command, keys);
1437         }
1438
1439         if ("" == keys) {
1440                 if (hud_showbinds > 1)
1441                         return strcat(text, " (not bound)");
1442                 else
1443                         return text;
1444         }
1445         else if (hud_showbinds > 1)
1446                 return strcat(text, " (", keys, ")");
1447         else
1448                 return keys;
1449 }