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1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
3 //include "main.qh"
4
5 entity clearentity_ent;
6 void clearentity(entity e)
7 {
8         if not(clearentity_ent)
9         {
10                 clearentity_ent = spawn();
11                 clearentity_ent.classname = "clearentity";
12         }
13         float n = e.entnum;
14         copyentity(clearentity_ent, e);
15         e.entnum = n;
16 }
17
18 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
19 void menu_show_error()
20 {
21         drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
22 }
23
24 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
25 // Useful for precaching things
26
27 void menu_sub_null()
28 {
29 }
30
31 #ifdef USE_FTE
32 float __engine_check;
33 #endif
34
35 void precache_playermodel(string m)
36 {
37         string f;
38
39         if(substring(m, -9,5) == "_lod1")
40                 return;
41         if(substring(m, -9,5) == "_lod2")
42                 return;
43         precache_model(m);
44         f = strcat(substring(m, 0, -5), "_lod1", substring(m, -4, -1));
45         if(fexists(f))
46                 precache_model(f);
47         f = strcat(substring(m, 0, -5), "_lod2", substring(m, -4, -1));
48         if(fexists(f))
49                 precache_model(f);
50
51         /*
52         float globhandle, i, n;
53         globhandle = search_begin(strcat(m, "_*.sounds"), TRUE, FALSE);
54         if (globhandle < 0)
55                 return;
56         n = search_getsize(globhandle);
57         for (i = 0; i < n; ++i)
58         {
59                 //print(search_getfilename(globhandle, i), "\n");
60                 f = search_getfilename(globhandle, i);
61                 PrecachePlayerSounds(f);
62         }
63         search_end(globhandle);
64         */
65 }
66 void precache_all_playermodels(string pattern)
67 {
68         float globhandle, i, n;
69         string f;
70
71         globhandle = search_begin(pattern, TRUE, FALSE);
72         if (globhandle < 0)
73                 return;
74         n = search_getsize(globhandle);
75         for (i = 0; i < n; ++i)
76         {
77                 //print(search_getfilename(globhandle, i), "\n");
78                 f = search_getfilename(globhandle, i);
79                 precache_playermodel(f);
80         }
81         search_end(globhandle);
82 }
83
84 string forcefog;
85 void WaypointSprite_Load();
86 void ConsoleCommand_macro_init();
87 void CSQC_Init(void)
88 {
89         prvm_language = cvar_string("prvm_language");
90 #ifdef USE_FTE
91 #pragma target ID
92         __engine_check = checkextension("DP_SV_WRITEPICTURE");
93         if(!__engine_check)
94         {
95                 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
96                 localcmd("\ndisconnect\n");
97                 return;
98         }
99 #pragma target FTE
100 #endif
101
102         check_unacceptable_compiler_bugs();
103
104 #ifdef WATERMARK
105         print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK));
106 #endif
107
108         float i;
109
110 #ifdef COMPAT_XON050_ENGINE
111         // old engine lacks implementation of player_localnum
112         player_localnum = player_localentnum - 1;
113 #endif
114
115         binddb = db_create();
116         tempdb = db_create();
117         ClientProgsDB = db_load("client.db");
118         compressShortVector_init();
119
120         draw_endBoldFont();
121         menu_visible = FALSE;
122         menu_show = menu_show_error;
123         menu_action = func_null;
124
125         for(i = 0; i < 255; ++i)
126                 if(getplayerkeyvalue(i, "viewentity") == "")
127                         break;
128         maxclients = i;
129
130         //registercommand("hud_configure");
131         //registercommand("hud_save");
132         //registercommand("menu_action");
133         
134         ConsoleCommand_macro_init();
135
136         registercvar("hud_usecsqc", "1");
137         registercvar("scoreboard_columns", "default");
138
139         gametype = 0;
140
141         // hud_fields uses strunzone on the titles!
142         for(i = 0; i < MAX_HUD_FIELDS; ++i)
143                 hud_title[i] = strzone("(null)");
144
145         postinit = false;
146
147         calledhooks = 0;
148
149         teams = Sort_Spawn();
150         players = Sort_Spawn();
151
152         GetTeam(FL_SPECTATOR, true); // add specs first
153
154         // needs to be done so early because of the constants they create
155         CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
156         CALL_ACCUMULATED_FUNCTION(RegisterGametypes);
157         CALL_ACCUMULATED_FUNCTION(RegisterNotifications);
158         CALL_ACCUMULATED_FUNCTION(RegisterDeathtypes);
159         
160         WaypointSprite_Load();
161
162         // precaches
163         precache_model("null");
164         precache_sound("misc/hit.wav");
165         precache_sound("misc/typehit.wav");
166         if (autocvar_cl_precacheplayermodels)
167         {
168                 precache_all_playermodels("models/player/*.zym");
169                 precache_all_playermodels("models/player/*.dpm");
170                 precache_all_playermodels("models/player/*.md3");
171                 precache_all_playermodels("models/player/*.psk");
172                 precache_all_playermodels("models/player/*.iqm");
173         }
174
175         Projectile_Precache();
176         Hook_Precache();
177         GibSplash_Precache();
178         Casings_Precache();
179         DamageInfo_Precache();
180         Vehicles_Precache();
181         turrets_precache();
182     Announcer_Precache();
183         Tuba_Precache();
184         CSQCPlayer_Precache();
185         
186         if(autocvar_cl_reticle)
187         {
188                 if(autocvar_cl_reticle_item_normal) { precache_pic("gfx/reticle_normal"); }
189                 if(autocvar_cl_reticle_item_nex) { precache_pic("gfx/reticle_nex"); }
190         }
191         
192         get_mi_min_max_texcoords(1); // try the CLEVER way first
193         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
194         shortmapname = mi_shortname;
195
196         if(precache_pic(minimapname) == "")
197         {
198                 // but maybe we have a non-clever minimap
199                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
200                 if(precache_pic(minimapname) == "")
201                         minimapname = ""; // FAIL
202                 else
203                         get_mi_min_max_texcoords(0); // load new texcoords
204         }
205
206         mi_center = (mi_min + mi_max) * 0.5;
207         mi_scale = mi_max - mi_min;
208         minimapname = strzone(minimapname);
209
210         WarpZone_Init();
211
212         hud_skin_path = strzone(strcat("gfx/hud/", autocvar_hud_skin));
213         hud_configure_prev = -1;
214         tab_panel = -1;
215
216         draw_currentSkin = strzone(strcat("gfx/menu/", cvar_string("menu_skin")));
217 }
218
219 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
220 void Shutdown(void)
221 {
222 #ifdef USE_FTE
223 #pragma TARGET id
224         if(!__engine_check)
225                 return 0;
226 #pragma TARGET fte
227 #endif
228
229         WarpZone_Shutdown();
230
231         remove(teams);
232         remove(players);
233         db_close(binddb);
234         db_close(tempdb);
235         if(autocvar_cl_db_saveasdump)
236                 db_dump(ClientProgsDB, "client.db");
237         else
238                 db_save(ClientProgsDB, "client.db");
239         db_close(ClientProgsDB);
240
241         if(camera_active)
242                 cvar_set("chase_active",ftos(chase_active_backup));
243
244         // unset the event chasecam's chase_active
245         if(autocvar_chase_active < 0)
246                 cvar_set("chase_active", "0");
247
248         if not(isdemo())
249         {
250                 if not(calledhooks & HOOK_START)
251                         localcmd("\n_cl_hook_gamestart nop\n");
252                 if not(calledhooks & HOOK_END)
253                         localcmd("\ncl_hook_gameend\n");
254         }
255 }
256
257 .float has_team;
258 float SetTeam(entity o, float Team)
259 {
260         entity tm;
261         if(teamplay)
262         {
263                 switch(Team)
264                 {
265                         case -1:
266                         case FL_TEAM_1:
267                         case FL_TEAM_2:
268                         case FL_TEAM_3:
269                         case FL_TEAM_4:
270                                 break;
271                         default:
272                                 if(GetTeam(Team, false) == world)
273                                 {
274                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
275                                         Team = FL_SPECTATOR;
276                                 }
277                                 break;
278                 }
279         }
280         else
281         {
282                 switch(Team)
283                 {
284                         case -1:
285                         case 0:
286                                 break;
287                         default:
288                                 if(GetTeam(Team, false) == world)
289                                 {
290                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
291                                         Team = FL_SPECTATOR;
292                                 }
293                                 break;
294                 }
295         }
296         if(Team == -1) // leave
297         {
298                 if(o.has_team)
299                 {
300                         tm = GetTeam(o.team, false);
301                         tm.team_size -= 1;
302                         o.has_team = 0;
303                         return TRUE;
304                 }
305         }
306         else
307         {
308                 if not(o.has_team)
309                 {
310                         o.team = Team;
311                         tm = GetTeam(Team, true);
312                         tm.team_size += 1;
313                         o.has_team = 1;
314                         return TRUE;
315                 }
316                 else if(Team != o.team)
317                 {
318                         tm = GetTeam(o.team, false);
319                         tm.team_size -= 1;
320                         o.team = Team;
321                         tm = GetTeam(Team, true);
322                         tm.team_size += 1;
323                         return TRUE;
324                 }
325         }
326         return FALSE;
327 }
328
329 void Playerchecker_Think()
330 {
331         float i;
332         entity e;
333         for(i = 0; i < maxclients; ++i)
334         {
335                 e = playerslots[i];
336                 if(GetPlayerName(i) == "")
337                 {
338                         if(e.sort_prev)
339                         {
340                                 // player disconnected
341                                 SetTeam(e, -1);
342                                 RemovePlayer(e);
343                                 e.sort_prev = world;
344                                 //e.gotscores = 0;
345                         }
346                 }
347                 else
348                 {
349                         if not(e.sort_prev)
350                         {
351                                 // player connected
352                                 if not(e)
353                                         playerslots[i] = e = spawn();
354                                 e.sv_entnum = i;
355                                 e.ping = 0;
356                                 e.ping_packetloss = 0;
357                                 e.ping_movementloss = 0;
358                                 //e.gotscores = 0; // we might already have the scores...
359                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
360                                 RegisterPlayer(e);
361                                 HUD_UpdatePlayerPos(e);
362                         }
363                 }
364         }
365         self.nextthink = time + 0.2;
366 }
367
368 void Porto_Init();
369 void TrueAim_Init();
370 void PostInit(void)
371 {
372         localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
373
374         entity playerchecker;
375         playerchecker = spawn();
376         playerchecker.think = Playerchecker_Think;
377         playerchecker.nextthink = time + 0.2;
378
379         Porto_Init();
380         TrueAim_Init();
381
382         postinit = true;
383 }
384
385 float button_zoom;
386
387 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
388 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
389 // All keys are in ascii.
390 // bInputType = 0 is key pressed, 1 is key released, 2 and 3 are mouse input.
391 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
392 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
393 // In the case of mouse input after a setcursormode(1) call, nPrimary is xpos, nSecondary is ypos.
394 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
395 {
396         float bSkipKey;
397         bSkipKey = false;
398
399         if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
400                 return true;
401
402         if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
403                 return true;
404
405         if(menu_visible && menu_action)
406                 if(menu_action(bInputType, nPrimary, nSecondary))
407                         return TRUE;
408
409         return bSkipKey;
410 }
411
412 // END REQUIRED CSQC FUNCTIONS
413 // --------------------------------------------------------------------------
414
415 // --------------------------------------------------------------------------
416 // BEGIN OPTIONAL CSQC FUNCTIONS
417 void Ent_RemoveEntCS()
418 {
419         entcs_receiver[self.sv_entnum] = world;
420 }
421 void Ent_ReadEntCS()
422 {
423         float sf;
424         InterpolateOrigin_Undo();
425
426         self.classname = "entcs_receiver";
427         sf = ReadByte();
428
429         if(sf & 1)
430                 self.sv_entnum = ReadByte();
431         if(sf & 2)
432         {
433                 self.origin_x = ReadShort();
434                 self.origin_y = ReadShort();
435                 self.origin_z = ReadShort();
436                 setorigin(self, self.origin);
437         }
438         if(sf & 4)
439         {
440                 self.angles_y = ReadByte() * 360.0 / 256;
441                 self.angles_x = self.angles_z = 0;
442         }
443         if(sf & 8)
444                 self.healthvalue = ReadByte() * 10;
445         if(sf & 16)
446                 self.armorvalue = ReadByte() * 10;
447
448         entcs_receiver[self.sv_entnum] = self;
449         self.entremove = Ent_RemoveEntCS;
450         self.iflags |= IFLAG_ORIGIN;
451
452         InterpolateOrigin_Note();
453 }
454
455 void Ent_Remove();
456
457 void Ent_RemovePlayerScore()
458 {
459         float i;
460
461         if(self.owner)
462         {
463                 SetTeam(self.owner, -1);
464                 self.owner.gotscores = 0;
465                 for(i = 0; i < MAX_SCORE; ++i)
466                         self.owner.(scores[i]) = 0; // clear all scores
467         }
468 }
469
470 void Ent_ReadPlayerScore()
471 {
472         float i, n;
473         float isNew;
474         entity o;
475
476         // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
477         // (no I've never heard of M-x replace-string, sed, or anything like that)
478         isNew = !self.owner; // workaround for DP bug
479         n = ReadByte()-1;
480
481 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
482         if(!isNew && n != self.sv_entnum)
483         {
484                 //print(_("A CSQC entity changed its owner!\n"));
485                 print(sprintf(_("A CSQC entity changed its owner! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
486                 isNew = true;
487                 Ent_Remove();
488                 self.enttype = ENT_CLIENT_SCORES;
489         }
490 #endif
491
492         self.sv_entnum = n;
493
494         if not(playerslots[self.sv_entnum])
495                 playerslots[self.sv_entnum] = spawn();
496         o = self.owner = playerslots[self.sv_entnum];
497         o.sv_entnum = self.sv_entnum;
498         o.gotscores = 1;
499
500         //if not(o.sort_prev)
501         //      RegisterPlayer(o);
502         //playerchecker will do this for us later, if it has not already done so
503
504         float sf, lf;
505 #if MAX_SCORE <= 8
506         sf = ReadByte();
507         lf = ReadByte();
508 #else
509         sf = ReadShort();
510         lf = ReadShort();
511 #endif
512         float p;
513         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
514                 if(sf & p)
515                 {
516                         if(lf & p)
517                                 o.(scores[i]) = ReadInt24_t();
518                         else
519                                 o.(scores[i]) = ReadChar();
520                 }
521
522         if(o.sort_prev)
523                 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
524
525         self.entremove = Ent_RemovePlayerScore;
526 }
527
528 void Ent_ReadTeamScore()
529 {
530         float i;
531         entity o;
532
533         self.team = ReadByte();
534         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
535
536         float sf, lf;
537 #if MAX_TEAMSCORE <= 8
538         sf = ReadByte();
539         lf = ReadByte();
540 #else
541         sf = ReadShort();
542         lf = ReadShort();
543 #endif
544         float p;
545         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
546                 if(sf & p)
547                 {
548                         if(lf & p)
549                                 o.(teamscores[i]) = ReadInt24_t();
550                         else
551                                 o.(teamscores[i]) = ReadChar();
552                 }
553
554         HUD_UpdateTeamPos(o);
555 }
556
557 void Ent_ClientData()
558 {
559         float f;
560         float newspectatee_status;
561
562         f = ReadByte();
563
564         scoreboard_showscores_force = (f & 1);
565
566         if(f & 2)
567         {
568                 newspectatee_status = ReadByte();
569                 if(newspectatee_status == player_localnum + 1)
570                         newspectatee_status = -1; // observing
571         }
572         else
573                 newspectatee_status = 0;
574
575         spectatorbutton_zoom = (f & 4);
576
577         if(f & 8)
578         {
579                 angles_held_status = 1;
580                 angles_held_x = ReadAngle();
581                 angles_held_y = ReadAngle();
582                 angles_held_z = 0;
583         }
584         else
585                 angles_held_status = 0;
586
587         if(newspectatee_status != spectatee_status)
588         {
589                 // clear race stuff
590                 race_laptime = 0;
591                 race_checkpointtime = 0;
592         }
593         if (autocvar_hud_panel_healtharmor_progressbar_gfx)
594         {
595                 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
596                   || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
597                 )
598                         prev_p_health = -1;
599                 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
600                         prev_health = -1;
601         }
602         spectatee_status = newspectatee_status;
603
604         // non-COMPAT_XON050_ENGINE: we could get rid of spectatee_status, and derive it from player_localentnum and player_localnum
605 }
606
607 void Ent_Nagger()
608 {
609         float nags, i, j, b, f;
610
611         nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS
612
613         if(!(nags & 4))
614         {
615                 if(vote_called_vote)
616                         strunzone(vote_called_vote);
617                 vote_called_vote = string_null;
618                 vote_active = 0;
619         }
620         else
621         {
622                 vote_active = 1;
623         }
624
625         if(nags & 64)
626         {
627                 vote_yescount = ReadByte();
628                 vote_nocount = ReadByte();
629                 vote_needed = ReadByte();
630                 vote_highlighted = ReadChar();
631         }
632
633         if(nags & 128)
634         {
635                 if(vote_called_vote)
636                         strunzone(vote_called_vote);
637                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
638         }
639
640         if(nags & 1)
641         {
642                 for(j = 0; j < maxclients; ++j)
643                         if(playerslots[j])
644                                 playerslots[j].ready = 1;
645                 for(i = 1; i <= maxclients; i += 8)
646                 {
647                         f = ReadByte();
648                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)
649                                 if not(f & b)
650                                         if(playerslots[j])
651                                                 playerslots[j].ready = 0;
652                 }
653         }
654
655         ready_waiting = (nags & 1);
656         ready_waiting_for_me = (nags & 2);
657         vote_waiting = (nags & 4);
658         vote_waiting_for_me = (nags & 8);
659         warmup_stage = (nags & 16);
660 }
661
662 void Ent_RandomSeed()
663 {
664         float s;
665         prandom_debug();
666         s = ReadShort();
667         psrandom(s);
668 }
669
670 void Ent_ReadAccuracy(void)
671 {
672         float sf, f, w, b;
673         sf = ReadInt24_t();
674         if(sf == 0)
675         {
676                 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
677                         weapon_accuracy[w] = -1;
678                 return;
679         }
680
681         for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w)
682         {
683                 if(sf & f)
684                 {
685                         b = ReadByte();
686                         if(b == 0)
687                                 weapon_accuracy[w] = -1;
688                         else if(b == 255)
689                                 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
690                         else
691                                 weapon_accuracy[w] = (b - 1.0) / 100.0;
692                 }
693                 if(f == 0x800000)
694                         f = 1;
695                 else
696                         f *= 2;
697         }
698 }
699
700 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
701 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
702 void Ent_RadarLink();
703 void Ent_Init();
704 void Ent_ScoresInfo();
705 void CSQC_Ent_Update(float bIsNewEntity)
706 {
707         float t;
708         float savetime;
709         t = ReadByte();
710
711         if(autocvar_developer_csqcentities)
712                 print(sprintf("CSQC_Ent_Update(%d) with self=%i self.entnum=%d self.enttype=%d t=%d\n", bIsNewEntity, self, self.entnum, self.enttype, t));
713
714         // set up the "time" global for received entities to be correct for interpolation purposes
715         savetime = time;
716         if(servertime)
717         {
718                 time = servertime;
719         }
720         else
721         {
722                 serverprevtime = time;
723                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
724                 time = serverprevtime + serverdeltatime;
725         }
726
727 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
728         if(self.enttype)
729         {
730                 if(t != self.enttype || bIsNewEntity)
731                 {
732                         //print(_("A CSQC entity changed its type!\n"));
733                         print(sprintf(_("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n"), num_for_edict(self), self.entnum, self.enttype, t));
734                         Ent_Remove();
735                         clearentity(self);
736                         bIsNewEntity = 1;
737                 }
738         }
739         else
740         {
741                 if(!bIsNewEntity)
742                 {
743                         print(sprintf(_("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n"), num_for_edict(self), self.entnum, t));
744                         bIsNewEntity = 1;
745                 }
746         }
747 #endif
748         self.enttype = t;
749         switch(t)
750         {
751                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
752                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
753                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
754                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
755                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
756                 case ENT_CLIENT_LASER: Ent_Laser(); break;
757                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
758                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
759                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
760                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
761                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
762                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
763                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
764                 case ENT_CLIENT_INIT: Ent_Init(); break;
765                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
766                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
767                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
768                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
769                 case ENT_CLIENT_WALL: Ent_Wall(); break;
770                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
771                 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
772                 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
773                 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
774                 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
775                 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
776                 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
777                 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
778                 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
779                 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
780                 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
781                 case ENT_CLIENT_TURRET: ent_turret(); break; 
782                 case ENT_CLIENT_MODEL: CSQCModel_Read(bIsNewEntity); break;
783                 case ENT_CLIENT_ITEM: ItemRead(bIsNewEntity); break;  
784                 case ENT_CLIENT_BUMBLE_RAYGUN: bumble_raygun_read(bIsNewEntity); break;
785                 case ENT_CLIENT_NOTIFICATION: Read_Notification(bIsNewEntity); break;
786                 default:
787                         //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
788                         error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
789                         break;
790         }
791
792         time = savetime;
793 }
794 // Destructor, but does NOT deallocate the entity by calling remove(). Also
795 // used when an entity changes its type. For an entity that someone interacts
796 // with others, make sure it can no longer do so.
797 void Ent_Remove()
798 {
799         if(self.entremove)
800                 self.entremove();
801
802         if(self.skeletonindex)
803         {
804                 skel_delete(self.skeletonindex);
805                 self.skeletonindex = 0;
806         }
807
808         if(self.snd_looping > 0)
809         {
810                 sound(self, self.snd_looping, "misc/null.wav", VOL_BASE, autocvar_g_jetpack_attenuation);
811                 self.snd_looping = 0;
812         }
813
814         self.enttype = 0;
815         self.classname = "";
816         self.draw = menu_sub_null;
817         self.entremove = menu_sub_null;
818         // TODO possibly set more stuff to defaults
819 }
820 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.
821 void CSQC_Ent_Remove()
822 {
823         if(autocvar_developer_csqcentities)
824                 print(sprintf("CSQC_Ent_Remove() with self=%i self.entnum=%d self.enttype=%d\n", self, self.entnum, self.enttype));
825
826         if(wasfreed(self))
827         {
828                 print("WARNING: CSQC_Ent_Remove called for already removed entity. Packet loss?\n");
829                 return;
830         }
831         if(self.enttype)
832                 Ent_Remove();
833         remove(self);
834 }
835
836 void Gamemode_Init()
837 {
838         if not(isdemo())
839         {
840                 if(!(calledhooks & HOOK_START))
841                         localcmd("\n_cl_hook_gamestart ", MapInfo_Type_ToString(gametype), "\n");
842                 calledhooks |= HOOK_START;
843         }
844 }
845 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.
846 void CSQC_Parse_StuffCmd(string strMessage)
847 {
848         if(autocvar_developer_csqcentities)
849                 print(sprintf("CSQC_Parse_StuffCmd(\"%s\")\n", strMessage));
850
851         localcmd(strMessage);
852 }
853 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.
854 void CSQC_Parse_Print(string strMessage)
855 {
856         if(autocvar_developer_csqcentities)
857                 print(sprintf("CSQC_Parse_Print(\"%s\")\n", strMessage));
858
859         print(ColorTranslateRGB(strMessage));
860 }
861
862 // CSQC_Parse_CenterPrint : Provides the centerprint_hud string in the first parameter that the server provided.
863 void CSQC_Parse_CenterPrint(string strMessage)
864 {
865         if(autocvar_developer_csqcentities)
866                 print(sprintf("CSQC_Parse_CenterPrint(\"%s\")\n", strMessage));
867
868         centerprint_hud(strMessage);
869 }
870
871 string notranslate_fogcmd1 = "\nfog ";
872 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
873 void Fog_Force()
874 {
875         // TODO somehow thwart prvm_globalset client ...
876
877         if(forcefog != "")
878                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
879 }
880
881 void Gamemode_Init();
882 void Ent_ScoresInfo()
883 {
884         float i;
885         self.classname = "ent_client_scores_info";
886         gametype = ReadInt24_t();
887         for(i = 0; i < MAX_SCORE; ++i)
888         {
889                 scores_label[i] = strzone(ReadString());
890                 scores_flags[i] = ReadByte();
891         }
892         for(i = 0; i < MAX_TEAMSCORE; ++i)
893         {
894                 teamscores_label[i] = strzone(ReadString());
895                 teamscores_flags[i] = ReadByte();
896         }
897         HUD_InitScores();
898         Gamemode_Init();
899 }
900
901 void Ent_Init()
902 {
903         self.classname = "ent_client_init";
904
905         nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
906
907         hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
908         hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
909         hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
910         hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
911         electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
912         electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
913         electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
914         electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
915         gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
916         gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
917         gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
918         gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
919
920         if(forcefog)
921                 strunzone(forcefog);
922         forcefog = strzone(ReadString());
923
924         armorblockpercent = ReadByte() / 255.0;
925
926         g_weaponswitchdelay = ReadByte() / 255.0;
927
928         g_balance_grenadelauncher_bouncefactor = ReadCoord();
929         g_balance_grenadelauncher_bouncestop = ReadCoord();
930         g_balance_electro_secondary_bouncefactor = ReadCoord();
931         g_balance_electro_secondary_bouncestop = ReadCoord();
932
933         nex_scope = !ReadByte();
934         rifle_scope = !ReadByte();
935
936         serverflags = ReadByte();
937
938         minelayer_maxmines = ReadByte();
939
940         hagar_maxrockets = ReadByte();
941
942         g_trueaim_minrange = ReadCoord();
943         g_balance_porto_secondary = ReadByte();
944
945         if(!postinit)
946                 PostInit();
947 }
948
949 void Net_ReadRace()
950 {
951         float b;
952
953         b = ReadByte();
954
955         switch(b)
956         {
957                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
958                         race_checkpoint = ReadByte();
959                         race_time = ReadInt24_t();
960                         race_previousbesttime = ReadInt24_t();
961                         if(race_previousbestname)
962                                 strunzone(race_previousbestname);
963                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
964
965                         race_checkpointtime = time;
966
967                         if(race_checkpoint == 0 || race_checkpoint == 254)
968                         {
969                                 race_penaltyaccumulator = 0;
970                                 race_laptime = time; // valid
971                         }
972
973                         break;
974
975                 case RACE_NET_CHECKPOINT_CLEAR:
976                         race_laptime = 0;
977                         race_checkpointtime = 0;
978                         break;
979
980                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
981                         race_laptime = ReadCoord();
982                         race_checkpointtime = -99999;
983                         // fall through
984                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
985                         race_nextcheckpoint = ReadByte();
986
987                         race_nextbesttime = ReadInt24_t();
988                         if(race_nextbestname)
989                                 strunzone(race_nextbestname);
990                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
991                         break;
992
993                 case RACE_NET_CHECKPOINT_HIT_RACE:
994                         race_mycheckpoint = ReadByte();
995                         race_mycheckpointtime = time;
996                         race_mycheckpointdelta = ReadInt24_t();
997                         race_mycheckpointlapsdelta = ReadByte();
998                         if(race_mycheckpointlapsdelta >= 128)
999                                 race_mycheckpointlapsdelta -= 256;
1000                         if(race_mycheckpointenemy)
1001                                 strunzone(race_mycheckpointenemy);
1002                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1003                         break;
1004
1005                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1006                         race_othercheckpoint = ReadByte();
1007                         race_othercheckpointtime = time;
1008                         race_othercheckpointdelta = ReadInt24_t();
1009                         race_othercheckpointlapsdelta = ReadByte();
1010                         if(race_othercheckpointlapsdelta >= 128)
1011                                 race_othercheckpointlapsdelta -= 256;
1012                         if(race_othercheckpointenemy)
1013                                 strunzone(race_othercheckpointenemy);
1014                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1015                         break;
1016
1017                 case RACE_NET_PENALTY_RACE:
1018                         race_penaltyeventtime = time;
1019                         race_penaltytime = ReadShort();
1020                         //race_penaltyaccumulator += race_penaltytime;
1021                         if(race_penaltyreason)
1022                                 strunzone(race_penaltyreason);
1023                         race_penaltyreason = strzone(ReadString());
1024                         break;
1025
1026                 case RACE_NET_PENALTY_QUALIFYING:
1027                         race_penaltyeventtime = time;
1028                         race_penaltytime = ReadShort();
1029                         race_penaltyaccumulator += race_penaltytime;
1030                         if(race_penaltyreason)
1031                                 strunzone(race_penaltyreason);
1032                         race_penaltyreason = strzone(ReadString());
1033                         break;
1034
1035                 case RACE_NET_SERVER_RECORD:
1036                         race_server_record = ReadInt24_t();
1037                         break;
1038                 case RACE_NET_SPEED_AWARD:
1039                         race_speedaward = ReadInt24_t();
1040                         if(race_speedaward_holder)
1041                                 strunzone(race_speedaward_holder);
1042                         race_speedaward_holder = strzone(ReadString());
1043                         break;
1044                 case RACE_NET_SPEED_AWARD_BEST:
1045                         race_speedaward_alltimebest = ReadInt24_t();
1046                         if(race_speedaward_alltimebest_holder)
1047                                 strunzone(race_speedaward_alltimebest_holder);
1048                         race_speedaward_alltimebest_holder = strzone(ReadString());
1049                         break;
1050                 case RACE_NET_SERVER_RANKINGS:
1051                         float pos, prevpos, del;
1052                         pos = ReadShort();
1053                         prevpos = ReadShort();
1054                         del = ReadShort();
1055
1056                         // move other rankings out of the way
1057                         float i;
1058                         if (prevpos) {
1059                                 for (i=prevpos-1;i>pos-1;--i) {
1060                                         grecordtime[i] = grecordtime[i-1];
1061                                         if(grecordholder[i])
1062                                                 strunzone(grecordholder[i]);
1063                                         grecordholder[i] = strzone(grecordholder[i-1]);
1064                                 }
1065                         } else if (del) { // a record has been deleted by the admin
1066                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1067                                         if (i == RANKINGS_CNT-1) { // clear out last record
1068                                                 grecordtime[i] = 0;
1069                                                 if (grecordholder[i])
1070                                                         strunzone(grecordholder[i]);
1071                                                 grecordholder[i] = string_null;
1072                                         }
1073                                         else {
1074                                                 grecordtime[i] = grecordtime[i+1];
1075                                                 if (grecordholder[i])
1076                                                         strunzone(grecordholder[i]);
1077                                                 grecordholder[i] = strzone(grecordholder[i+1]);
1078                                         }
1079                                 }
1080                         } else { // player has no ranked record yet
1081                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1082                                         grecordtime[i] = grecordtime[i-1];
1083                                         if(grecordholder[i])
1084                                                 strunzone(grecordholder[i]);
1085                                         grecordholder[i] = strzone(grecordholder[i-1]);
1086                                 }
1087                         }
1088
1089                         // store new ranking
1090                         if(grecordholder[pos-1] != "")
1091                                 strunzone(grecordholder[pos-1]);
1092                         grecordholder[pos-1] = strzone(ReadString());
1093                         grecordtime[pos-1] = ReadInt24_t();
1094                         if(grecordholder[pos-1] == GetPlayerName(player_localnum))
1095                                 race_myrank = pos;
1096                         break;
1097                 case RACE_NET_SERVER_STATUS:
1098                         race_status = ReadShort();
1099                         if(race_status_name)
1100                                 strunzone(race_status_name);
1101                         race_status_name = strzone(ReadString());
1102         }
1103 }
1104
1105 void Net_ReadSpawn()
1106 {
1107         zoomin_effect = 1;
1108         current_viewzoom = (1 / bound(1, autocvar_cl_spawnzoom_factor, 16));
1109 }
1110
1111 void Net_TeamNagger()
1112 {
1113         teamnagger = 1;
1114 }
1115
1116 void Net_ReadPingPLReport()
1117 {
1118         float e, pi, pl, ml;
1119         e = ReadByte();
1120         pi = ReadShort();
1121         pl = ReadByte();
1122         ml = ReadByte();
1123         if not(playerslots[e])
1124                 return;
1125         playerslots[e].ping = pi;
1126         playerslots[e].ping_packetloss = pl / 255.0;
1127         playerslots[e].ping_movementloss = ml / 255.0;
1128 }
1129
1130 void Net_WeaponComplain() {
1131         complain_weapon = ReadByte();
1132
1133         if(complain_weapon_name)
1134                 strunzone(complain_weapon_name);
1135         complain_weapon_name = strzone(ReadString());
1136
1137         complain_weapon_type = ReadByte();
1138
1139         complain_weapon_time = time;
1140         weapontime = time; // ping the weapon panel
1141 }
1142
1143 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1144 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1145 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1146 float CSQC_Parse_TempEntity()
1147 {
1148         float bHandled;
1149                 bHandled  = true;
1150         // Acquire TE ID
1151         float nTEID;
1152                 nTEID = ReadByte();
1153
1154         if(autocvar_developer_csqcentities)
1155                 print(sprintf("CSQC_Parse_TempEntity() with nTEID=%d\n", nTEID));
1156
1157                 // NOTE: Could just do return instead of break...
1158         switch(nTEID)
1159         {
1160                 case TE_CSQC_TARGET_MUSIC:
1161                         Net_TargetMusic();
1162                         bHandled = true;
1163                         break;
1164                 case TE_CSQC_PICTURE:
1165                         Net_MapVote_Picture();
1166                         bHandled = true;
1167                         break;
1168                 case TE_CSQC_RACE:
1169                         Net_ReadRace();
1170                         bHandled = true;
1171                         break;
1172                 case TE_CSQC_SPAWN:
1173                         Net_ReadSpawn();
1174                         bHandled = true;
1175                         break;
1176                 case TE_CSQC_ZCURVEPARTICLES:
1177                         Net_ReadZCurveParticles();
1178                         bHandled = true;
1179                         break;
1180                 case TE_CSQC_NEXGUNBEAMPARTICLE:
1181                         Net_ReadNexgunBeamParticle();
1182                         bHandled = true;
1183                         break;
1184                 case TE_CSQC_TEAMNAGGER:
1185                         Net_TeamNagger();
1186                         bHandled = true;
1187                         break;
1188                 case TE_CSQC_LIGHTNINGARC:
1189                         Net_ReadLightningarc();
1190                         bHandled = true;
1191                         break;
1192                 case TE_CSQC_PINGPLREPORT:
1193                         Net_ReadPingPLReport();
1194                         bHandled = true;
1195                         break;
1196                 case TE_CSQC_ANNOUNCE:
1197                         Announcer_Play(ReadString());
1198                         bHandled = true;
1199                         break;
1200                 case TE_CSQC_KILLNOTIFY:
1201                         HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1202                         bHandled = true;
1203                         break;
1204                 case TE_CSQC_CENTERPRINT_GENERIC:
1205                         float id;
1206                         string s;
1207                         id = ReadByte();
1208                         s = ReadString();
1209                         if (id != 0 && s != "")
1210                                 centerprint_generic(id, s, ReadByte(), ReadByte());
1211                         else
1212                                 centerprint_generic(id, s, 0, 0);
1213                         bHandled = true;
1214                         break;
1215                 case TE_CSQC_WEAPONCOMPLAIN:
1216                         Net_WeaponComplain();
1217                         bHandled = true;
1218                         break;
1219                 case TE_CSQC_VEHICLESETUP:
1220                         Net_VehicleSetup();
1221                         bHandled = true;
1222                         break;
1223                 case TE_CSQC_SVNOTICE:
1224                         cl_notice_read();
1225                         bHandled = true;
1226                         break;
1227                 default:
1228                         // No special logic for this temporary entity; return 0 so the engine can handle it
1229                         bHandled = false;
1230                         break;
1231         }
1232
1233         return bHandled;
1234 }
1235
1236 string getcommandkey(string text, string command)
1237 {
1238         string keys;
1239         float n, j, k, l = 0;
1240
1241         if (!autocvar_hud_showbinds)
1242                 return text;
1243
1244         keys = db_get(binddb, command);
1245         if (keys == "")
1246         {
1247                 n = tokenize(findkeysforcommand(command, 0)); // uses '...' strings
1248                 for(j = 0; j < n; ++j)
1249                 {
1250                         k = stof(argv(j));
1251                         if(k != -1)
1252                         {
1253                                 if ("" == keys)
1254                                         keys = keynumtostring(k);
1255                                 else
1256                                         keys = strcat(keys, ", ", keynumtostring(k));
1257
1258                                 ++l;
1259                                 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit <= l)
1260                                         break;
1261                         }
1262
1263                 }
1264                 if (keys == "")
1265                         keys = "NO_KEY";
1266                 db_put(binddb, command, keys);
1267         }
1268
1269         if (keys == "NO_KEY") {
1270                 if (autocvar_hud_showbinds > 1)
1271                         return sprintf(_("%s (not bound)"), text);
1272                 else
1273                         return text;
1274         }
1275         else if (autocvar_hud_showbinds > 1)
1276                 return sprintf(_("%s (%s)"), text, keys);
1277         else
1278                 return keys;
1279 }