]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/client/Main.qc
Merge branch 'master' into mirceakitsune/universal_reload_system
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / Main.qc
1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
3 //include "main.qh"
4
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
6
7 void cvar_clientsettemp(string cv, string val)
8 {
9         entity e;
10         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
11                 if(e.netname == cv)
12                         goto saved;
13         e = spawn();
14         e.classname = "saved_cvar_value";
15         e.netname = strzone(cv);
16         e.message = strzone(cvar_string(cv));
17 :saved
18         cvar_set(cv, val);
19 }
20
21 void cvar_clientsettemp_restore()
22 {
23         entity e;
24         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25                         cvar_set(e.netname, e.message);
26 }
27
28 void() menu_show_error =
29 {
30         drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
31 };
32
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
35
36 void() menu_sub_null =
37 {
38 };
39
40 #ifdef USE_FTE
41 float __engine_check;
42 #endif
43
44 string forcefog;
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
47 void CSQC_Init(void)
48 {
49         prvm_language = cvar_string("prvm_language");
50         
51 #ifdef USE_FTE
52 #pragma target ID
53         __engine_check = checkextension("DP_SV_WRITEPICTURE");
54         if(!__engine_check)
55         {
56                 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
57                 localcmd("\ndisconnect\n");
58                 return;
59         }
60 #pragma target FTE
61 #endif
62
63         check_unacceptable_compiler_bugs();
64
65 #ifdef WATERMARK
66         print(sprintf(_("^4CSQC Build information: %s\n"), WATERMARK()));
67 #endif
68
69         float i;
70
71         binddb = db_create();
72         tempdb = db_create();
73         ClientProgsDB = db_load("client.db");
74         compressShortVector_init();
75
76         drawfont = FONT_USER+1;
77         menu_visible = FALSE;
78         menu_show = menu_show_error;
79         menu_action = menu_sub_null;
80
81         for(i = 0; i < 255; ++i)
82                 if(getplayerkey(i, "viewentity") == "")
83                         break;
84         maxclients = i;
85
86         //ctf_temp_1 = "";
87         // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
88         //registercmd("ctf_menu");
89         registercmd("ons_map");
90         registercmd("hud_configure");
91         registercmd("hud_save");
92         //registercmd("menu_action");
93
94         registercmd("+button3");
95         registercmd("-button3");
96         registercmd("+button4");
97         registercmd("-button4");
98         registercmd("+showscores");registercmd("-showscores");
99         registercmd("+showaccuracy");registercmd("-showaccuracy");
100
101 #ifndef CAMERATEST
102         if(isdemo())
103         {
104 #endif
105                 registercmd("+forward");registercmd("-forward");
106                 registercmd("+back");registercmd("-back");
107                 registercmd("+moveup");registercmd("-moveup");
108                 registercmd("+movedown");registercmd("-movedown");
109                 registercmd("+moveright");registercmd("-moveright");
110                 registercmd("+moveleft");registercmd("-moveleft");
111                 registercmd("+roll_right");registercmd("-roll_right");
112                 registercmd("+roll_left");registercmd("-roll_left");
113 #ifndef CAMERATEST
114         }
115 #endif
116         registercvar("hud_usecsqc", "1");
117         registercvar("scoreboard_columns", "default", CVAR_SAVE);
118
119         gametype = 0;
120
121         // hud_fields uses strunzone on the titles!
122         for(i = 0; i < MAX_HUD_FIELDS; ++i)
123                 hud_title[i] = strzone("(null)");
124
125         postinit = false;
126
127         calledhooks = 0;
128
129         teams = Sort_Spawn();
130         players = Sort_Spawn();
131
132         GetTeam(COLOR_SPECTATOR, true); // add specs first
133
134         RegisterWeapons();
135
136         WaypointSprite_Load();
137
138         // precaches
139         Projectile_Precache();
140         Hook_Precache();
141         GibSplash_Precache();
142         Casings_Precache();
143         DamageInfo_Precache();
144         if(autocvar_cl_announcer != cl_announcer_prev) {
145                 Announcer_Precache();
146                 if(cl_announcer_prev)
147                         strunzone(cl_announcer_prev);
148                 cl_announcer_prev = strzone(autocvar_cl_announcer);
149         }
150         Tuba_Precache();
151
152         get_mi_min_max_texcoords(1); // try the CLEVER way first
153         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
154         shortmapname = mi_shortname;
155
156         if(precache_pic(minimapname) == "")
157         {
158                 // but maybe we have a non-clever minimap
159                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
160                 if(precache_pic(minimapname) == "")
161                         minimapname = ""; // FAIL
162                 else
163                         get_mi_min_max_texcoords(0); // load new texcoords
164         }
165
166         mi_center = (mi_min + mi_max) * 0.5;
167         mi_scale = mi_max - mi_min;
168         minimapname = strzone(minimapname);
169
170         WarpZone_Init();
171         hud_configure_prev = -1;
172 }
173
174 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
175 void CSQC_Shutdown(void)
176 {
177 #ifdef USE_FTE
178 #pragma TARGET id
179         if(!__engine_check)
180                 return 0;
181 #pragma TARGET fte
182 #endif
183
184         WarpZone_Shutdown();
185
186         remove(teams);
187         remove(players);
188         db_close(binddb);
189         db_close(tempdb);
190         if(autocvar_cl_db_saveasdump)
191                 db_dump(ClientProgsDB, "client.db");
192         else
193                 db_save(ClientProgsDB, "client.db");
194         db_close(ClientProgsDB);
195
196         cvar_clientsettemp_restore();
197
198         if(camera_active)
199                 cvar_set("chase_active",ftos(chase_active_backup));
200
201         if not(isdemo())
202         {
203                 if not(calledhooks & HOOK_START)
204                         localcmd("\n_cl_hook_gamestart nop\n");
205                 if not(calledhooks & HOOK_END)
206                         localcmd("\ncl_hook_gameend\n");
207         }
208 }
209
210 .float has_team;
211 float SetTeam(entity o, float Team)
212 {
213         entity tm;
214         if(teamplay)
215         {
216                 switch(Team)
217                 {
218                         case -1:
219                         case COLOR_TEAM1:
220                         case COLOR_TEAM2:
221                         case COLOR_TEAM3:
222                         case COLOR_TEAM4:
223                                 break;
224                         default:
225                                 if(GetTeam(Team, false) == NULL)
226                                 {
227                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
228                                         Team = COLOR_SPECTATOR;
229                                 }
230                                 break;
231                 }
232         }
233         else
234         {
235                 switch(Team)
236                 {
237                         case -1:
238                         case 0:
239                                 break;
240                         default:
241                                 if(GetTeam(Team, false) == NULL)
242                                 {
243                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
244                                         Team = COLOR_SPECTATOR;
245                                 }
246                                 break;
247                 }
248         }
249         if(Team == -1) // leave
250         {
251                 if(o.has_team)
252                 {
253                         tm = GetTeam(o.team, false);
254                         tm.team_size -= 1;
255                         o.has_team = 0;
256                         return TRUE;
257                 }
258         }
259         else
260         {
261                 if not(o.has_team)
262                 {
263                         o.team = Team;
264                         tm = GetTeam(Team, true);
265                         tm.team_size += 1;
266                         o.has_team = 1;
267                         return TRUE;
268                 }
269                 else if(Team != o.team)
270                 {
271                         tm = GetTeam(o.team, false);
272                         tm.team_size -= 1;
273                         o.team = Team;
274                         tm = GetTeam(Team, true);
275                         tm.team_size += 1;
276                         return TRUE;
277                 }
278         }
279         return FALSE;
280 }
281
282 void Playerchecker_Think()
283 {
284         float i;
285         entity e;
286         for(i = 0; i < maxclients; ++i)
287         {
288                 e = playerslots[i];
289                 if(GetPlayerName(i) == "")
290                 {
291                         if(e.sort_prev)
292                         {
293                                 // player disconnected
294                                 SetTeam(e, -1);
295                                 RemovePlayer(e);
296                                 e.sort_prev = world;
297                                 //e.gotscores = 0;
298                         }
299                 }
300                 else
301                 {
302                         if not(e.sort_prev)
303                         {
304                                 // player connected
305                                 if not(e)
306                                         playerslots[i] = e = spawn();
307                                 e.sv_entnum = i;
308                                 e.ping = 0;
309                                 e.ping_packetloss = 0;
310                                 e.ping_movementloss = 0;
311                                 //e.gotscores = 0; // we might already have the scores...
312                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
313                                 RegisterPlayer(e);
314                                 HUD_UpdatePlayerPos(e);
315                         }
316                 }
317         }
318         self.nextthink = time + 0.2;
319 }
320
321 void Porto_Init();
322 void TrueAim_Init();
323 void PostInit(void)
324 {
325         localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
326
327         entity playerchecker;
328         playerchecker = spawn();
329         playerchecker.think = Playerchecker_Think;
330         playerchecker.nextthink = time + 0.2;
331
332         Porto_Init();
333         TrueAim_Init();
334
335         postinit = true;
336 }
337
338 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
339 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
340 float button_zoom;
341 void Cmd_HUD_SetFields(float);
342 void Cmd_HUD_Help(float);
343 float CSQC_ConsoleCommand(string strMessage)
344 {
345         float argc;
346         // Tokenize String
347         //argc = tokenize(strMessage);
348         argc = tokenize_console(strMessage);
349
350         // Acquire Command
351         local string strCmd;
352         strCmd = argv(0);
353
354         if(strCmd == "hud_configure") { // config hud
355                 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
356                 return true;
357         } else if(strCmd == "hud_save") { // save hud config
358                 if(argv(1) == "" || argv(2)) {
359                         print(_("Usage:\n"));
360                         print(_("hud_save configname   (saves to hud_skinname_configname.cfg)\n"));
361                 }
362                 else
363                         HUD_Panel_ExportCfg(argv(1));
364                 return true;
365         } else if(strCmd == "+button4") { // zoom
366                 // return false, because the message shall be sent to the server anyway (for demos/speccing)
367                 if(ignore_plus_zoom)
368                 {
369                         --ignore_plus_zoom;
370                         return false;
371                 }
372                 button_zoom = 1;
373                 return true;
374         } else if(strCmd == "-button4") { // zoom
375                 if(ignore_minus_zoom)
376                 {
377                         --ignore_minus_zoom;
378                         return false;
379                 }
380                 button_zoom = 0;
381                 return true;
382         } else if(strCmd == "+button3") { // secondary
383                 button_attack2 = 1;
384                 return false;
385         } else if(strCmd == "-button3") { // secondary
386                 button_attack2 = 0;
387                 return false;
388         } else if(strCmd == "+showscores") {
389                 scoreboard_showscores = true;
390                 return true;
391         } else if(strCmd == "-showscores") {
392                 scoreboard_showscores = false;
393                 return true;
394         } else if(strCmd == "+showaccuracy") {
395                 scoreboard_showaccuracy = true;
396                 return true;
397         } else if(strCmd == "-showaccuracy") {
398                 scoreboard_showaccuracy = false;
399                 return true;
400         }
401
402         if(camera_active)
403         if(strCmd == "+forward" || strCmd == "-back") {
404                 ++camera_direction_x;
405                 return true;
406         } else if(strCmd == "-forward" || strCmd == "+back") {
407                 --camera_direction_x;
408                 return true;
409         } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
410                 --camera_direction_y;
411                 return true;
412         } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
413                 ++camera_direction_y;
414                 return true;
415         } else if(strCmd == "+moveup" || strCmd == "-movedown") {
416                 ++camera_direction_z;
417                 return true;
418         } else if(strCmd == "-moveup" || strCmd == "+movedown") {
419                 --camera_direction_z;
420                 return true;
421         } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
422                 ++camera_roll;
423                 return true;
424         } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
425                 --camera_roll;
426                 return true;
427         }
428
429         return false;
430 }
431
432 .vector view_ofs;
433 entity debug_shotorg;
434 void ShotOrg_Draw()
435 {
436         self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
437         self.angles = view_angles;
438         self.angles_x = -self.angles_x;
439         if not(self.cnt)
440                 self.drawmask = MASK_NORMAL;
441         else
442                 self.drawmask = 0;
443 }
444 void ShotOrg_Draw2D()
445 {
446         vector coord2d_topleft, coord2d_topright, coord2d;
447         string s;
448         vector fs;
449
450         s = vtos(self.view_ofs);
451         s = substring(s, 1, strlen(s) - 2);
452         if(tokenize_console(s) == 3)
453                 s = strcat(argv(0), " ", argv(1), " ", argv(2));
454
455         coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
456         coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
457
458         fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
459
460         coord2d = coord2d_topleft;
461         if(fs_x < 8)
462         {
463                 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
464                 fs = '8 8 0';
465         }
466         coord2d_y -= fs_y;
467         coord2d_z = 0;
468         drawstring(coord2d, s, fs, '1 1 1', 1, 0);
469 }
470
471 void ShotOrg_Spawn()
472 {
473         debug_shotorg = spawn();
474         debug_shotorg.draw = ShotOrg_Draw;
475         debug_shotorg.draw2d = ShotOrg_Draw2D;
476         debug_shotorg.renderflags = RF_VIEWMODEL;
477         debug_shotorg.effects = EF_FULLBRIGHT;
478         precache_model("models/shotorg_adjuster.md3");
479         setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
480         debug_shotorg.scale = 2;
481         debug_shotorg.view_ofs = '25 8 -8';
482 }
483
484 void DrawDebugModel()
485 {
486         if(time - floor(time) > 0.5)
487         {
488                 PolyDrawModel(self);
489                 self.drawmask = 0;
490         }
491         else
492         {
493                 self.renderflags = 0;
494                 self.drawmask = MASK_NORMAL;
495         }
496 }
497
498 void GameCommand(string msg)
499 {
500         string s;
501         float argc;
502         entity e;
503         argc = tokenize_console(msg);
504
505         if(argv(0) == "help" || argc == 0)
506         {
507                 print(_("Usage: cl_cmd COMMAND..., where possible commands are:\n"));
508                 print(_("  settemp cvar value\n"));
509                 print(_("  scoreboard_columns_set ...\n"));
510                 print(_("  scoreboard_columns_help\n"));
511                 GameCommand_Generic("help");
512                 return;
513         }
514
515         if(GameCommand_Generic(msg))
516                 return;
517
518         string cmd;
519         cmd = argv(0);
520         if(cmd == "mv_download") {
521                 Cmd_MapVote_MapDownload(argc);
522         }
523         else if(cmd == "settemp") {
524                 cvar_clientsettemp(argv(1), argv(2));
525         }
526         else if(cmd == "scoreboard_columns_set") {
527                 Cmd_HUD_SetFields(argc);
528         }
529         else if(cmd == "scoreboard_columns_help") {
530                 Cmd_HUD_Help(argc);
531         }
532 #ifdef BLURTEST
533         else if(cmd == "blurtest") {
534                 blurtest_time0 = time;
535                 blurtest_time1 = time + stof(argv(1));
536                 blurtest_radius = stof(argv(2));
537                 blurtest_power = stof(argv(3));
538         }
539 #endif
540         else if(cmd == "shotorg_move") {
541                 if(!debug_shotorg)
542                         ShotOrg_Spawn();
543                 else
544                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
545                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
546         }
547         else if(cmd == "shotorg_movez") {
548                 if(!debug_shotorg)
549                         ShotOrg_Spawn();
550                 else
551                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
552                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
553         }
554         else if(cmd == "shotorg_set") {
555                 if(!debug_shotorg)
556                         ShotOrg_Spawn();
557                 else
558                         debug_shotorg.view_ofs = stov(argv(1));
559                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
560         }
561         else if(cmd == "shotorg_setz") {
562                 if(!debug_shotorg)
563                         ShotOrg_Spawn();
564                 else
565                         debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
566                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
567         }
568         else if(cmd == "shotorg_toggle_hide") {
569                 if(debug_shotorg)
570                 {
571                         debug_shotorg.cnt = !debug_shotorg.cnt;
572                 }
573         }
574         else if(cmd == "shotorg_end") {
575                 if(debug_shotorg)
576                 {
577                         print(vtos(debug_shotorg.view_ofs), "\n");
578                         remove(debug_shotorg);
579                         debug_shotorg = world;
580                 }
581                 localcmd("sv_cmd debug_shotorg\n");
582         }
583         else if(cmd == "sendcvar") {
584                 // W_FixWeaponOrder will trash argv, so save what we need.
585                 string thiscvar;
586                 thiscvar = strzone(argv(1));
587                 s = cvar_string(thiscvar);
588                 if(thiscvar == "cl_weaponpriority")
589                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
590                 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
591                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
592                 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
593                 strunzone(thiscvar);
594         }
595         else if(cmd == "spawn") {
596                 s = argv(1);
597                 e = spawn();
598                 precache_model(s);
599                 setmodel(e, s);
600                 setorigin(e, view_origin);
601                 e.angles = view_angles;
602                 e.draw = DrawDebugModel;
603                 e.classname = "debugmodel";
604         }
605     else if(cmd == "vyes")
606     {
607         if(uid2name_dialog)
608         {
609             vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
610             vote_prev = 0;
611             cvar_set("cl_allow_uid2name", "1");
612             vote_change = -9999;
613         }
614         else
615         {
616             localcmd("cmd vote yes\n");
617         }
618     }
619     else if(cmd == "vno")
620     {
621         if(uid2name_dialog)
622         {
623             vote_active = 0;
624             vote_prev = 0;
625             cvar_set("cl_allow_uid2name", "0");
626             vote_change = -9999;
627         }
628         else
629         {
630             localcmd("cmd vote no\n");
631         }
632     }
633
634         else
635         {
636                 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
637         }
638
639         return;
640 }
641
642 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
643 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
644 // All keys are in ascii.
645 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
646 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
647 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
648 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
649 {
650         local float bSkipKey;
651         bSkipKey = false;
652
653         if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
654                 return true;
655
656         if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
657                 return true;
658
659         if(menu_visible)
660                 if(menu_action(bInputType, nPrimary, nSecondary))
661                         return TRUE;
662
663         return bSkipKey;
664 }
665
666 // END REQUIRED CSQC FUNCTIONS
667 // --------------------------------------------------------------------------
668
669 // --------------------------------------------------------------------------
670 // BEGIN OPTIONAL CSQC FUNCTIONS
671 void Ent_ReadEntCS()
672 {
673         InterpolateOrigin_Undo();
674
675         self.classname = "entcs_receiver";
676         self.sv_entnum = ReadByte() - 1;
677         self.origin_x = ReadShort();
678         self.origin_y = ReadShort();
679         self.origin_z = ReadShort();
680         self.angles_y = ReadByte() * 360.0 / 256;
681         self.origin_z = self.angles_x = self.angles_z = 0;
682
683         InterpolateOrigin_Note();
684 }
685
686 void Ent_Remove();
687
688 void Ent_RemovePlayerScore()
689 {
690         float i;
691
692         if(self.owner)
693         {
694                 SetTeam(self.owner, -1);
695                 self.owner.gotscores = 0;
696                 for(i = 0; i < MAX_SCORE; ++i)
697                         self.owner.(scores[i]) = 0; // clear all scores
698         }
699 }
700
701 void Ent_ReadPlayerScore()
702 {
703         float i, n;
704         float isNew;
705         entity o;
706
707         // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
708         // (no I've never heard of M-x replace-string, sed, or anything like that)
709         isNew = !self.owner; // workaround for DP bug
710         n = ReadByte()-1;
711
712 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
713         if(!isNew && n != self.sv_entnum)
714         {
715                 print(_("A CSQC entity changed its owner!\n"));
716                 isNew = true;
717                 Ent_Remove();
718                 self.enttype = ENT_CLIENT_SCORES;
719         }
720 #endif
721
722         self.sv_entnum = n;
723
724         if not(playerslots[self.sv_entnum])
725                 playerslots[self.sv_entnum] = spawn();
726         o = self.owner = playerslots[self.sv_entnum];
727         o.sv_entnum = self.sv_entnum;
728         o.gotscores = 1;
729
730         //if not(o.sort_prev)
731         //      RegisterPlayer(o);
732         //playerchecker will do this for us later, if it has not already done so
733
734         float sf, lf;
735 #if MAX_SCORE <= 8
736         sf = ReadByte();
737         lf = ReadByte();
738 #else
739         sf = ReadShort();
740         lf = ReadShort();
741 #endif
742         float p;
743         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
744                 if(sf & p)
745                 {
746                         if(lf & p)
747                                 o.(scores[i]) = ReadInt24_t();
748                         else
749                                 o.(scores[i]) = ReadChar();
750                 }
751
752         if(o.sort_prev)
753                 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
754
755         self.entremove = Ent_RemovePlayerScore;
756 }
757
758 void Ent_ReadTeamScore()
759 {
760         float i;
761         entity o;
762
763         self.team = ReadByte();
764         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
765
766         float sf, lf;
767 #if MAX_TEAMSCORE <= 8
768         sf = ReadByte();
769         lf = ReadByte();
770 #else
771         sf = ReadShort();
772         lf = ReadShort();
773 #endif
774         float p;
775         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
776                 if(sf & p)
777                 {
778                         if(lf & p)
779                                 o.(teamscores[i]) = ReadInt24_t();
780                         else
781                                 o.(teamscores[i]) = ReadChar();
782                 }
783
784         HUD_UpdateTeamPos(o);
785 }
786
787 void Net_Reset()
788 {
789 }
790
791 void Ent_ClientData()
792 {
793         float f;
794         float newspectatee_status;
795
796         f = ReadByte();
797
798         scoreboard_showscores_force = (f & 1);
799
800         if(f & 2)
801         {
802                 newspectatee_status = ReadByte();
803                 if(newspectatee_status == player_localentnum)
804                         newspectatee_status = -1; // observing
805         }
806         else
807                 newspectatee_status = 0;
808
809         spectatorbutton_zoom = (f & 4);
810
811         if(f & 8)
812         {
813                 angles_held_status = 1;
814                 angles_held_x = ReadAngle();
815                 angles_held_y = ReadAngle();
816                 angles_held_z = 0;
817         }
818         else
819                 angles_held_status = 0;
820
821         if(newspectatee_status != spectatee_status)
822         {
823                 float i;
824
825                 // clear race stuff
826                 race_laptime = 0;
827                 race_checkpointtime = 0;
828         }
829         spectatee_status = newspectatee_status;
830 }
831
832 void Ent_Nagger()
833 {
834         float nags, i, j, b, f;
835
836         nags = ReadByte();
837
838         if(nags & 128)
839         {
840                 if(vote_called_vote)
841                         strunzone(vote_called_vote);
842                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
843         }
844
845         if(nags & 1)
846         {
847                 for(j = 0; j < maxclients; ++j)
848                         if(playerslots[j])
849                                 playerslots[j].ready = 1;
850                 for(i = 1; i <= maxclients; i += 8)
851                 {
852                         f = ReadByte();
853                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)
854                                 if not(f & b)
855                                         if(playerslots[j])
856                                                 playerslots[j].ready = 0;
857                 }
858         }
859
860         ready_waiting = (nags & 1);
861         ready_waiting_for_me = (nags & 2);
862         vote_waiting = (nags & 4);
863         vote_waiting_for_me = (nags & 8);
864         warmup_stage = (nags & 16);
865 }
866
867 void Ent_RandomSeed()
868 {
869         float s;
870         prandom_debug();
871         s = ReadShort();
872         psrandom(s);
873 }
874
875 void Ent_ReadAccuracy(void)
876 {
877         float sf, f, w, b;
878         sf = ReadInt24_t();
879         if(sf == 0)
880         {
881                 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
882                         weapon_accuracy[w] = -1;
883                 return;
884         }
885         
886         for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
887         {
888                 if(sf & f)
889                 {
890                         b = ReadByte();
891                         if(b == 0)
892                                 weapon_accuracy[w] = -1;
893                         else if(b == 255)
894                                 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
895                         else
896                                 weapon_accuracy[w] = (b - 1.0) / 100.0;
897                 }
898         }
899 }
900
901 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
902 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
903 void Ent_RadarLink();
904 void Ent_Init();
905 void Ent_ScoresInfo();
906 void(float bIsNewEntity) CSQC_Ent_Update =
907 {
908         float t;
909         float savetime;
910         t = ReadByte();
911
912         // set up the "time" global for received entities to be correct for interpolation purposes
913         savetime = time;
914         if(servertime)
915         {
916                 time = servertime;
917         }
918         else
919         {
920                 serverprevtime = time;
921                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
922                 time = serverprevtime + serverdeltatime;
923         }
924
925 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
926         if(self.enttype)
927                 if(t != self.enttype)
928                 {
929                         print(_("A CSQC entity changed its type!\n"));
930                         Ent_Remove();
931                         bIsNewEntity = 1;
932                 }
933 #endif
934         self.enttype = t;
935         switch(t)
936         {
937                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
938                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
939                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
940                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
941                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
942                 case ENT_CLIENT_LASER: Ent_Laser(); break;
943                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
944                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
945                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
946                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
947                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
948                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
949                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
950                 case ENT_CLIENT_INIT: Ent_Init(); break;
951                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
952                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
953                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
954                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
955                 case ENT_CLIENT_WALL: Ent_Wall(); break;
956                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
957                 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
958                 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
959                 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
960                 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
961                 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
962                 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
963                 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
964                 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
965                 default:
966                         error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
967                         break;
968         }
969
970         time = savetime;
971 };
972 // Destructor, but does NOT deallocate the entity by calling remove(). Also
973 // used when an entity changes its type. For an entity that someone interacts
974 // with others, make sure it can no longer do so.
975 void Ent_Remove()
976 {
977         if(self.entremove)
978                 self.entremove();
979
980         self.enttype = 0;
981         self.classname = "";
982         self.draw = menu_sub_null;
983         self.entremove = menu_sub_null;
984         // TODO possibly set more stuff to defaults
985 }
986 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.
987 void CSQC_Ent_Remove()
988 {
989         if(self.enttype)
990                 Ent_Remove();
991         remove(self);
992 }
993
994 void Gamemode_Init()
995 {
996         if(gametype == GAME_ONSLAUGHT) {
997                 print(strcat("Using ", minimapname, " as minimap.\n"));
998                 precache_pic("gfx/ons-cp-neutral.tga");
999                 precache_pic("gfx/ons-cp-red.tga");
1000                 precache_pic("gfx/ons-cp-blue.tga");
1001                 precache_pic("gfx/ons-frame.tga");
1002                 precache_pic("gfx/ons-frame-team.tga");
1003         }
1004
1005         if not(isdemo())
1006         {
1007                 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1008                 calledhooks |= HOOK_START;
1009         }
1010 }
1011 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.
1012 void CSQC_Parse_StuffCmd(string strMessage)
1013 {
1014         localcmd(strMessage);
1015 }
1016 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.
1017 void CSQC_Parse_Print(string strMessage)
1018 {
1019         print(ColorTranslateRGB(strMessage));
1020 }
1021
1022 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1023 void CSQC_Parse_CenterPrint(string strMessage)
1024 {
1025         centerprint(strMessage);
1026 }
1027
1028 string notranslate_fogcmd1 = "\nfog ";
1029 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1030 void Fog_Force()
1031 {
1032         // TODO somehow thwart prvm_globalset client ...
1033
1034         if(forcefog != "")
1035                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1036 }
1037
1038 void Gamemode_Init();
1039 void Ent_ScoresInfo()
1040 {
1041         float i;
1042         self.classname = "ent_client_scores_info";
1043         gametype = ReadByte();
1044         for(i = 0; i < MAX_SCORE; ++i)
1045         {
1046                 scores_label[i] = strzone(ReadString());
1047                 scores_flags[i] = ReadByte();
1048         }
1049         for(i = 0; i < MAX_TEAMSCORE; ++i)
1050         {
1051                 teamscores_label[i] = strzone(ReadString());
1052                 teamscores_flags[i] = ReadByte();
1053         }
1054         HUD_InitScores();
1055         Gamemode_Init();
1056 }
1057
1058 void Ent_Init()
1059 {
1060         self.classname = "ent_client_init";
1061
1062         nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1063
1064         hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1065         hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1066         hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1067         hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1068         electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1069         electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1070         electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1071         electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1072         gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1073         gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1074         gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1075         gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1076
1077         if(forcefog)
1078                 strunzone(forcefog);
1079         forcefog = strzone(ReadString());
1080
1081         armorblockpercent = ReadByte() / 255.0;
1082
1083         g_weaponswitchdelay = ReadByte() / 255.0;
1084
1085         g_balance_grenadelauncher_bouncefactor = ReadCoord();
1086         g_balance_grenadelauncher_bouncestop = ReadCoord();
1087         g_balance_electro_secondary_bouncefactor = ReadCoord();
1088         g_balance_electro_secondary_bouncestop = ReadCoord();
1089
1090         nex_scope = !ReadByte();
1091         sniperrifle_scope = !ReadByte();
1092
1093         serverflags = ReadByte();
1094
1095         g_trueaim_minrange = ReadCoord();
1096
1097         if(!postinit)
1098                 PostInit();
1099 }
1100
1101 void Net_ReadRace()
1102 {
1103         float b;
1104
1105         b = ReadByte();
1106
1107         switch(b)
1108         {
1109                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1110                         race_checkpoint = ReadByte();
1111                         race_time = ReadInt24_t();
1112                         race_previousbesttime = ReadInt24_t();
1113                         if(race_previousbestname)
1114                                 strunzone(race_previousbestname);
1115                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1116
1117                         race_checkpointtime = time;
1118
1119                         if(race_checkpoint == 0 || race_checkpoint == 254)
1120                         {
1121                                 race_penaltyaccumulator = 0;
1122                                 race_laptime = time; // valid
1123                         }
1124
1125                         break;
1126
1127                 case RACE_NET_CHECKPOINT_CLEAR:
1128                         race_laptime = 0;
1129                         race_checkpointtime = 0;
1130                         break;
1131
1132                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1133                         race_laptime = ReadCoord();
1134                         race_checkpointtime = -99999;
1135                         // fall through
1136                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1137                         race_nextcheckpoint = ReadByte();
1138
1139                         race_nextbesttime = ReadInt24_t();
1140                         if(race_nextbestname)
1141                                 strunzone(race_nextbestname);
1142                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1143                         break;
1144
1145                 case RACE_NET_CHECKPOINT_HIT_RACE:
1146                         race_mycheckpoint = ReadByte();
1147                         race_mycheckpointtime = time;
1148                         race_mycheckpointdelta = ReadInt24_t();
1149                         race_mycheckpointlapsdelta = ReadByte();
1150                         if(race_mycheckpointlapsdelta >= 128)
1151                                 race_mycheckpointlapsdelta -= 256;
1152                         if(race_mycheckpointenemy)
1153                                 strunzone(race_mycheckpointenemy);
1154                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1155                         break;
1156
1157                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1158                         race_othercheckpoint = ReadByte();
1159                         race_othercheckpointtime = time;
1160                         race_othercheckpointdelta = ReadInt24_t();
1161                         race_othercheckpointlapsdelta = ReadByte();
1162                         if(race_othercheckpointlapsdelta >= 128)
1163                                 race_othercheckpointlapsdelta -= 256;
1164                         if(race_othercheckpointenemy)
1165                                 strunzone(race_othercheckpointenemy);
1166                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1167                         break;
1168
1169                 case RACE_NET_PENALTY_RACE:
1170                         race_penaltyeventtime = time;
1171                         race_penaltytime = ReadShort();
1172                         //race_penaltyaccumulator += race_penaltytime;
1173                         if(race_penaltyreason)
1174                                 strunzone(race_penaltyreason);
1175                         race_penaltyreason = strzone(ReadString());
1176                         break;
1177
1178                 case RACE_NET_PENALTY_QUALIFYING:
1179                         race_penaltyeventtime = time;
1180                         race_penaltytime = ReadShort();
1181                         race_penaltyaccumulator += race_penaltytime;
1182                         if(race_penaltyreason)
1183                                 strunzone(race_penaltyreason);
1184                         race_penaltyreason = strzone(ReadString());
1185                         break;
1186
1187                 case RACE_NET_SERVER_RECORD:
1188                         race_server_record = ReadInt24_t();
1189                         break;
1190                 case RACE_NET_SPEED_AWARD:
1191                         race_speedaward = ReadInt24_t();
1192                         if(race_speedaward_holder)
1193                                 strunzone(race_speedaward_holder);
1194                         race_speedaward_holder = strzone(ReadString());
1195                         break;
1196                 case RACE_NET_SPEED_AWARD_BEST:
1197                         race_speedaward_alltimebest = ReadInt24_t();
1198                         if(race_speedaward_alltimebest_holder)
1199                                 strunzone(race_speedaward_alltimebest_holder);
1200                         race_speedaward_alltimebest_holder = strzone(ReadString());
1201                         break;
1202                 case RACE_NET_SERVER_RANKINGS:
1203                         float pos, prevpos, del;
1204                         pos = ReadShort();
1205                         prevpos = ReadShort();
1206                         del = ReadShort();
1207
1208                         // move other rankings out of the way
1209                         float i;
1210                         if (prevpos) {
1211                                 for (i=prevpos-1;i>pos-1;--i) {
1212                                         grecordtime[i] = grecordtime[i-1];
1213                                         if(grecordholder[i])
1214                                                 strunzone(grecordholder[i]);
1215                                         grecordholder[i] = strzone(grecordholder[i-1]);
1216                                 }
1217                         } else if (del) { // a record has been deleted by the admin
1218                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1219                                         if (i == RANKINGS_CNT-1) { // clear out last record
1220                                                 grecordtime[i] = 0;
1221                                                 if (grecordholder[i])
1222                                                         strunzone(grecordholder[i]);
1223                                                 grecordholder[i] = string_null;
1224                                         }
1225                                         else {
1226                                                 grecordtime[i] = grecordtime[i+1];
1227                                                 if (grecordholder[i])
1228                                                         strunzone(grecordholder[i]);
1229                                                 grecordholder[i] = strzone(grecordholder[i+1]);
1230                                         }
1231                                 }
1232                         } else { // player has no ranked record yet
1233                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1234                                         grecordtime[i] = grecordtime[i-1];
1235                                         if(grecordholder[i])
1236                                                 strunzone(grecordholder[i]);
1237                                         grecordholder[i] = strzone(grecordholder[i-1]);
1238                                 }
1239                         }
1240
1241                         // store new ranking
1242                         if(grecordholder[pos-1] != "")
1243                                 strunzone(grecordholder[pos-1]);
1244                         grecordholder[pos-1] = strzone(ReadString());
1245                         grecordtime[pos-1] = ReadInt24_t();
1246                         if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1247                                 race_myrank = pos;
1248                         break;
1249                 case RACE_NET_SERVER_STATUS:
1250                         race_status = ReadShort();
1251                         if(race_status_name)
1252                                 strunzone(race_status_name);
1253                         race_status_name = strzone(ReadString());
1254         }
1255 }
1256
1257 void Net_ReadSpawn()
1258 {
1259         zoomin_effect = 1;
1260         current_viewzoom = 0.6;
1261 }
1262
1263 void Net_TeamNagger()
1264 {
1265         teamnagger = 1;
1266 }
1267
1268 void Net_ReadPingPLReport()
1269 {
1270         float e, pi, pl, ml;
1271         e = ReadByte();
1272         pi = ReadShort();
1273         pl = ReadByte();
1274         ml = ReadByte();
1275         if not(playerslots[e])
1276                 return;
1277         playerslots[e].ping = pi;
1278         playerslots[e].ping_packetloss = pl / 255.0;
1279         playerslots[e].ping_movementloss = ml / 255.0;
1280 }
1281
1282 void Net_VoteDialog(float highlight) {
1283         if(highlight) {
1284                 vote_highlighted = ReadByte();
1285                 return;
1286         }
1287
1288         vote_yescount = ReadByte();
1289         vote_nocount = ReadByte();
1290         vote_needed = ReadByte();
1291         vote_active = 1;
1292 }
1293
1294 void Net_VoteDialogReset() {
1295         vote_active = 0;
1296 }
1297
1298 void Net_Notify() {
1299         float type;
1300         type = ReadByte();
1301
1302         if(type == CSQC_KILLNOTIFY)
1303         {
1304                 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1305         }
1306         else if(type == CSQC_CENTERPRINT)
1307         {
1308                 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1309         }
1310 }
1311
1312 void Net_WeaponComplain() {
1313         complain_weapon = ReadByte();
1314
1315         if(complain_weapon_name)
1316                 strunzone(complain_weapon_name);
1317         complain_weapon_name = strzone(ReadString());
1318
1319         complain_weapon_type = ReadByte();
1320
1321         complain_weapon_time = time;
1322         weapontime = time; // ping the weapon panel
1323 }
1324
1325 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1326 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1327 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1328 float CSQC_Parse_TempEntity()
1329 {
1330         local float bHandled;
1331                 bHandled  = true;
1332         // Acquire TE ID
1333         local float nTEID;
1334                 nTEID = ReadByte();
1335
1336                 // NOTE: Could just do return instead of break...
1337         switch(nTEID)
1338         {
1339                 case TE_CSQC_TARGET_MUSIC:
1340                         Net_TargetMusic();
1341                         bHandled = true;
1342                         break;
1343                 case TE_CSQC_PICTURE:
1344                         Net_MapVote_Picture();
1345                         bHandled = true;
1346                         break;
1347                 case TE_CSQC_RACE:
1348                         Net_ReadRace();
1349                         bHandled = true;
1350                         break;
1351                 case TE_CSQC_SPAWN:
1352                         Net_ReadSpawn();
1353                         bHandled = true;
1354                         break;
1355                 case TE_CSQC_ZCURVEPARTICLES:
1356                         Net_ReadZCurveParticles();
1357                         bHandled = true;
1358                         break;
1359                 case TE_CSQC_NEXGUNBEAMPARTICLE:
1360                         Net_ReadNexgunBeamParticle();
1361                         bHandled = true;
1362                         break;
1363                 case TE_CSQC_TEAMNAGGER:
1364                         Net_TeamNagger();
1365                         bHandled = true;
1366                         break;
1367                 case TE_CSQC_VOTE:
1368                         Net_VoteDialog(ReadByte());
1369                         bHandled = true;
1370                         break;
1371                 case TE_CSQC_VOTERESET:
1372                         Net_VoteDialogReset();
1373                         bHandled = true;
1374                         break;
1375                 case TE_CSQC_LIGHTNINGARC:
1376                         Net_ReadLightningarc();
1377                         bHandled = true;
1378                         break;
1379                 case TE_CSQC_PINGPLREPORT:
1380                         Net_ReadPingPLReport();
1381                         bHandled = true;
1382                         break;
1383                 case TE_CSQC_ANNOUNCE:
1384                         announce_snd = strzone(ReadString());
1385                         bHandled = true;
1386                         break;
1387                 case TE_CSQC_NOTIFY:
1388                         Net_Notify();
1389                         bHandled = true;
1390                         break;
1391                 case TE_CSQC_WEAPONCOMPLAIN:
1392                         Net_WeaponComplain();
1393                         bHandled = true;
1394                         break;
1395                 default:
1396                         // No special logic for this temporary entity; return 0 so the engine can handle it
1397                         bHandled = false;
1398                         break;
1399         }
1400
1401         return bHandled;
1402 }
1403
1404 string getcommandkey(string text, string command)
1405 {
1406         string keys;
1407         float n, j, k, l;
1408
1409         if (!hud_showbinds)
1410                 return text;
1411
1412         keys = db_get(binddb, command);
1413         if (!keys)
1414         {
1415                 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1416                 for(j = 0; j < n; ++j)
1417                 {
1418                         k = stof(argv(j));
1419                         if(k != -1)
1420                         {
1421                                 if ("" == keys)
1422                                         keys = keynumtostring(k);
1423                                 else
1424                                         keys = strcat(keys, ", ", keynumtostring(k));
1425
1426                                 ++l;
1427                                 if (hud_showbinds_limit > 0 && hud_showbinds_limit >= l) break;
1428                         }
1429
1430                 }
1431                 db_put(binddb, command, keys);
1432         }
1433
1434         if ("" == keys) {
1435                 if (hud_showbinds > 1)
1436                         return sprintf(_("%s (not bound)"), text);
1437                 else
1438                         return text;
1439         }
1440         else if (hud_showbinds > 1)
1441                 return sprintf(_("%s (%s)"), text, keys);
1442         else
1443                 return keys;
1444 }