]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/client/Main.qc
Merge branch 'master' into mirceakitsune/weapon_hagar_secondary_load
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / Main.qc
1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
3 //include "main.qh"
4
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
6
7 void cvar_clientsettemp(string cv, string val)
8 {
9         entity e;
10         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
11                 if(e.netname == cv)
12                         goto saved;
13         e = spawn();
14         e.classname = "saved_cvar_value";
15         e.netname = strzone(cv);
16         e.message = strzone(cvar_string(cv));
17 :saved
18         cvar_set(cv, val);
19 }
20
21 void cvar_clientsettemp_restore()
22 {
23         entity e;
24         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25                         cvar_set(e.netname, e.message);
26 }
27
28 void() menu_show_error =
29 {
30         drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
31 };
32
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
35
36 void() menu_sub_null =
37 {
38 };
39
40 #ifdef USE_FTE
41 float __engine_check;
42 #endif
43
44 string forcefog;
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
47 void CSQC_Init(void)
48 {
49         prvm_language = cvar_string("prvm_language");
50         
51 #ifdef USE_FTE
52 #pragma target ID
53         __engine_check = checkextension("DP_SV_WRITEPICTURE");
54         if(!__engine_check)
55         {
56                 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
57                 localcmd("\ndisconnect\n");
58                 return;
59         }
60 #pragma target FTE
61 #endif
62
63         check_unacceptable_compiler_bugs();
64
65 #ifdef WATERMARK
66         print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK()));
67 #endif
68
69         float i;
70
71         binddb = db_create();
72         tempdb = db_create();
73         ClientProgsDB = db_load("client.db");
74         compressShortVector_init();
75
76         drawfont = FONT_USER+1;
77         menu_visible = FALSE;
78         menu_show = menu_show_error;
79         menu_action = menu_sub_null;
80
81         for(i = 0; i < 255; ++i)
82                 if(getplayerkey(i, "viewentity") == "")
83                         break;
84         maxclients = i;
85
86         //ctf_temp_1 = "";
87         // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
88         //registercmd("ctf_menu");
89         registercmd("ons_map");
90         registercmd("hud_configure");
91         registercmd("hud_save");
92         //registercmd("menu_action");
93
94         registercmd("+button3");
95         registercmd("-button3");
96         registercmd("+button4");
97         registercmd("-button4");
98         registercmd("+showscores");registercmd("-showscores");
99         registercmd("+showaccuracy");registercmd("-showaccuracy");
100
101 #ifndef CAMERATEST
102         if(isdemo())
103         {
104 #endif
105                 registercmd("+forward");registercmd("-forward");
106                 registercmd("+back");registercmd("-back");
107                 registercmd("+moveup");registercmd("-moveup");
108                 registercmd("+movedown");registercmd("-movedown");
109                 registercmd("+moveright");registercmd("-moveright");
110                 registercmd("+moveleft");registercmd("-moveleft");
111                 registercmd("+roll_right");registercmd("-roll_right");
112                 registercmd("+roll_left");registercmd("-roll_left");
113 #ifndef CAMERATEST
114         }
115 #endif
116         registercvar("hud_usecsqc", "1");
117         registercvar("scoreboard_columns", "default", CVAR_SAVE);
118
119         gametype = 0;
120
121         // hud_fields uses strunzone on the titles!
122         for(i = 0; i < MAX_HUD_FIELDS; ++i)
123                 hud_title[i] = strzone("(null)");
124
125         postinit = false;
126
127         calledhooks = 0;
128
129         teams = Sort_Spawn();
130         players = Sort_Spawn();
131
132         GetTeam(COLOR_SPECTATOR, true); // add specs first
133
134         RegisterWeapons();
135
136         WaypointSprite_Load();
137
138         // precaches
139         precache_sound("misc/hit.wav");
140         precache_sound("misc/typehit.wav");
141         Projectile_Precache();
142         Hook_Precache();
143         GibSplash_Precache();
144         Casings_Precache();
145         DamageInfo_Precache();
146         if(autocvar_cl_announcer != cl_announcer_prev) {
147                 Announcer_Precache();
148                 if(cl_announcer_prev)
149                         strunzone(cl_announcer_prev);
150                 cl_announcer_prev = strzone(autocvar_cl_announcer);
151         }
152         Tuba_Precache();
153
154         if(autocvar_cl_reticle_item_normal) precache_pic("gfx/reticle_normal");
155         if(autocvar_cl_reticle_item_nex) precache_pic("gfx/reticle_nex");
156
157         get_mi_min_max_texcoords(1); // try the CLEVER way first
158         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
159         shortmapname = mi_shortname;
160
161         if(precache_pic(minimapname) == "")
162         {
163                 // but maybe we have a non-clever minimap
164                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
165                 if(precache_pic(minimapname) == "")
166                         minimapname = ""; // FAIL
167                 else
168                         get_mi_min_max_texcoords(0); // load new texcoords
169         }
170
171         mi_center = (mi_min + mi_max) * 0.5;
172         mi_scale = mi_max - mi_min;
173         minimapname = strzone(minimapname);
174
175         WarpZone_Init();
176         hud_configure_prev = -1;
177 }
178
179 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
180 void CSQC_Shutdown(void)
181 {
182 #ifdef USE_FTE
183 #pragma TARGET id
184         if(!__engine_check)
185                 return 0;
186 #pragma TARGET fte
187 #endif
188
189         WarpZone_Shutdown();
190
191         remove(teams);
192         remove(players);
193         db_close(binddb);
194         db_close(tempdb);
195         if(autocvar_cl_db_saveasdump)
196                 db_dump(ClientProgsDB, "client.db");
197         else
198                 db_save(ClientProgsDB, "client.db");
199         db_close(ClientProgsDB);
200
201         cvar_clientsettemp_restore();
202
203         if(camera_active)
204                 cvar_set("chase_active",ftos(chase_active_backup));
205
206         // unset the event chasecam's chase_active
207         if(autocvar_chase_active < 0)
208                 cvar_set("chase_active", "0");
209
210         if not(isdemo())
211         {
212                 if not(calledhooks & HOOK_START)
213                         localcmd("\n_cl_hook_gamestart nop\n");
214                 if not(calledhooks & HOOK_END)
215                         localcmd("\ncl_hook_gameend\n");
216         }
217 }
218
219 .float has_team;
220 float SetTeam(entity o, float Team)
221 {
222         entity tm;
223         if(teamplay)
224         {
225                 switch(Team)
226                 {
227                         case -1:
228                         case COLOR_TEAM1:
229                         case COLOR_TEAM2:
230                         case COLOR_TEAM3:
231                         case COLOR_TEAM4:
232                                 break;
233                         default:
234                                 if(GetTeam(Team, false) == NULL)
235                                 {
236                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
237                                         Team = COLOR_SPECTATOR;
238                                 }
239                                 break;
240                 }
241         }
242         else
243         {
244                 switch(Team)
245                 {
246                         case -1:
247                         case 0:
248                                 break;
249                         default:
250                                 if(GetTeam(Team, false) == NULL)
251                                 {
252                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
253                                         Team = COLOR_SPECTATOR;
254                                 }
255                                 break;
256                 }
257         }
258         if(Team == -1) // leave
259         {
260                 if(o.has_team)
261                 {
262                         tm = GetTeam(o.team, false);
263                         tm.team_size -= 1;
264                         o.has_team = 0;
265                         return TRUE;
266                 }
267         }
268         else
269         {
270                 if not(o.has_team)
271                 {
272                         o.team = Team;
273                         tm = GetTeam(Team, true);
274                         tm.team_size += 1;
275                         o.has_team = 1;
276                         return TRUE;
277                 }
278                 else if(Team != o.team)
279                 {
280                         tm = GetTeam(o.team, false);
281                         tm.team_size -= 1;
282                         o.team = Team;
283                         tm = GetTeam(Team, true);
284                         tm.team_size += 1;
285                         return TRUE;
286                 }
287         }
288         return FALSE;
289 }
290
291 void Playerchecker_Think()
292 {
293         float i;
294         entity e;
295         for(i = 0; i < maxclients; ++i)
296         {
297                 e = playerslots[i];
298                 if(GetPlayerName(i) == "")
299                 {
300                         if(e.sort_prev)
301                         {
302                                 // player disconnected
303                                 SetTeam(e, -1);
304                                 RemovePlayer(e);
305                                 e.sort_prev = world;
306                                 //e.gotscores = 0;
307                         }
308                 }
309                 else
310                 {
311                         if not(e.sort_prev)
312                         {
313                                 // player connected
314                                 if not(e)
315                                         playerslots[i] = e = spawn();
316                                 e.sv_entnum = i;
317                                 e.ping = 0;
318                                 e.ping_packetloss = 0;
319                                 e.ping_movementloss = 0;
320                                 //e.gotscores = 0; // we might already have the scores...
321                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
322                                 RegisterPlayer(e);
323                                 HUD_UpdatePlayerPos(e);
324                         }
325                 }
326         }
327         self.nextthink = time + 0.2;
328 }
329
330 void Porto_Init();
331 void TrueAim_Init();
332 void PostInit(void)
333 {
334         localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
335
336         entity playerchecker;
337         playerchecker = spawn();
338         playerchecker.think = Playerchecker_Think;
339         playerchecker.nextthink = time + 0.2;
340
341         Porto_Init();
342         TrueAim_Init();
343
344         postinit = true;
345 }
346
347 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
348 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
349 float button_zoom;
350 void Cmd_HUD_SetFields(float);
351 void Cmd_HUD_Help(float);
352 float CSQC_ConsoleCommand(string strMessage)
353 {
354         float argc;
355         // Tokenize String
356         //argc = tokenize(strMessage);
357         argc = tokenize_console(strMessage);
358
359         // Acquire Command
360         local string strCmd;
361         strCmd = argv(0);
362
363         if(strCmd == "hud_configure") { // config hud
364                 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
365                 return true;
366         } else if(strCmd == "hud_save") { // save hud config
367                 if(argv(1) == "" || argv(2)) {
368                         print(_("Usage:\n"));
369                         print(_("hud_save configname   (saves to hud_skinname_configname.cfg)\n"));
370                 }
371                 else
372                         HUD_Panel_ExportCfg(argv(1));
373                 return true;
374         } else if(strCmd == "+button4") { // zoom
375                 // return false, because the message shall be sent to the server anyway (for demos/speccing)
376                 if(ignore_plus_zoom)
377                 {
378                         --ignore_plus_zoom;
379                         return false;
380                 }
381                 button_zoom = 1;
382                 return true;
383         } else if(strCmd == "-button4") { // zoom
384                 if(ignore_minus_zoom)
385                 {
386                         --ignore_minus_zoom;
387                         return false;
388                 }
389                 button_zoom = 0;
390                 return true;
391         } else if(strCmd == "+button3") { // secondary
392                 button_attack2 = 1;
393                 return false;
394         } else if(strCmd == "-button3") { // secondary
395                 button_attack2 = 0;
396                 return false;
397         } else if(strCmd == "+showscores") {
398                 scoreboard_showscores = true;
399                 return true;
400         } else if(strCmd == "-showscores") {
401                 scoreboard_showscores = false;
402                 return true;
403         } else if(strCmd == "+showaccuracy") {
404                 scoreboard_showaccuracy = true;
405                 return true;
406         } else if(strCmd == "-showaccuracy") {
407                 scoreboard_showaccuracy = false;
408                 return true;
409         }
410
411         if(camera_active)
412         if(strCmd == "+forward" || strCmd == "-back") {
413                 ++camera_direction_x;
414                 return true;
415         } else if(strCmd == "-forward" || strCmd == "+back") {
416                 --camera_direction_x;
417                 return true;
418         } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
419                 --camera_direction_y;
420                 return true;
421         } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
422                 ++camera_direction_y;
423                 return true;
424         } else if(strCmd == "+moveup" || strCmd == "-movedown") {
425                 ++camera_direction_z;
426                 return true;
427         } else if(strCmd == "-moveup" || strCmd == "+movedown") {
428                 --camera_direction_z;
429                 return true;
430         } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
431                 ++camera_roll;
432                 return true;
433         } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
434                 --camera_roll;
435                 return true;
436         }
437
438         return false;
439 }
440
441 .vector view_ofs;
442 entity debug_shotorg;
443 void ShotOrg_Draw()
444 {
445         self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
446         self.angles = view_angles;
447         self.angles_x = -self.angles_x;
448         if not(self.cnt)
449                 self.drawmask = MASK_NORMAL;
450         else
451                 self.drawmask = 0;
452 }
453 void ShotOrg_Draw2D()
454 {
455         vector coord2d_topleft, coord2d_topright, coord2d;
456         string s;
457         vector fs;
458
459         s = vtos(self.view_ofs);
460         s = substring(s, 1, strlen(s) - 2);
461         if(tokenize_console(s) == 3)
462                 s = strcat(argv(0), " ", argv(1), " ", argv(2));
463
464         coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
465         coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
466
467         fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
468
469         coord2d = coord2d_topleft;
470         if(fs_x < 8)
471         {
472                 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
473                 fs = '8 8 0';
474         }
475         coord2d_y -= fs_y;
476         coord2d_z = 0;
477         drawstring(coord2d, s, fs, '1 1 1', 1, 0);
478 }
479
480 void ShotOrg_Spawn()
481 {
482         debug_shotorg = spawn();
483         debug_shotorg.draw = ShotOrg_Draw;
484         debug_shotorg.draw2d = ShotOrg_Draw2D;
485         debug_shotorg.renderflags = RF_VIEWMODEL;
486         debug_shotorg.effects = EF_FULLBRIGHT;
487         precache_model("models/shotorg_adjuster.md3");
488         setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
489         debug_shotorg.scale = 2;
490         debug_shotorg.view_ofs = '25 8 -8';
491 }
492
493 void DrawDebugModel()
494 {
495         if(time - floor(time) > 0.5)
496         {
497                 PolyDrawModel(self);
498                 self.drawmask = 0;
499         }
500         else
501         {
502                 self.renderflags = 0;
503                 self.drawmask = MASK_NORMAL;
504         }
505 }
506
507 void GameCommand(string msg)
508 {
509         string s;
510         float argc;
511         entity e;
512         argc = tokenize_console(msg);
513
514         if(argv(0) == "help" || argc == 0)
515         {
516                 print(_("Usage: cl_cmd COMMAND..., where possible commands are:\n"));
517                 print(_("  settemp cvar value\n"));
518                 print(_("  scoreboard_columns_set ...\n"));
519                 print(_("  scoreboard_columns_help\n"));
520                 GameCommand_Generic("help");
521                 return;
522         }
523
524         if(GameCommand_Generic(msg))
525                 return;
526
527         string cmd;
528         cmd = argv(0);
529         if(cmd == "mv_download") {
530                 Cmd_MapVote_MapDownload(argc);
531         }
532         else if(cmd == "settemp") {
533                 cvar_clientsettemp(argv(1), argv(2));
534         }
535         else if(cmd == "scoreboard_columns_set") {
536                 Cmd_HUD_SetFields(argc);
537         }
538         else if(cmd == "scoreboard_columns_help") {
539                 Cmd_HUD_Help(argc);
540         }
541 #ifdef BLURTEST
542         else if(cmd == "blurtest") {
543                 blurtest_time0 = time;
544                 blurtest_time1 = time + stof(argv(1));
545                 blurtest_radius = stof(argv(2));
546                 blurtest_power = stof(argv(3));
547         }
548 #endif
549         else if(cmd == "shotorg_move") {
550                 if(!debug_shotorg)
551                         ShotOrg_Spawn();
552                 else
553                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
554                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
555         }
556         else if(cmd == "shotorg_movez") {
557                 if(!debug_shotorg)
558                         ShotOrg_Spawn();
559                 else
560                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
561                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
562         }
563         else if(cmd == "shotorg_set") {
564                 if(!debug_shotorg)
565                         ShotOrg_Spawn();
566                 else
567                         debug_shotorg.view_ofs = stov(argv(1));
568                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
569         }
570         else if(cmd == "shotorg_setz") {
571                 if(!debug_shotorg)
572                         ShotOrg_Spawn();
573                 else
574                         debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
575                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
576         }
577         else if(cmd == "shotorg_toggle_hide") {
578                 if(debug_shotorg)
579                 {
580                         debug_shotorg.cnt = !debug_shotorg.cnt;
581                 }
582         }
583         else if(cmd == "shotorg_end") {
584                 if(debug_shotorg)
585                 {
586                         print(vtos(debug_shotorg.view_ofs), "\n");
587                         remove(debug_shotorg);
588                         debug_shotorg = world;
589                 }
590                 localcmd("sv_cmd debug_shotorg\n");
591         }
592         else if(cmd == "sendcvar") {
593                 // W_FixWeaponOrder will trash argv, so save what we need.
594                 string thiscvar;
595                 thiscvar = strzone(argv(1));
596                 s = cvar_string(thiscvar);
597                 if(thiscvar == "cl_weaponpriority")
598                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
599                 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
600                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
601                 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
602                 strunzone(thiscvar);
603         }
604         else if(cmd == "spawn") {
605                 s = argv(1);
606                 e = spawn();
607                 precache_model(s);
608                 setmodel(e, s);
609                 setorigin(e, view_origin);
610                 e.angles = view_angles;
611                 e.draw = DrawDebugModel;
612                 e.classname = "debugmodel";
613         }
614     else if(cmd == "vyes")
615     {
616         if(uid2name_dialog)
617         {
618             vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
619             vote_prev = 0;
620             cvar_set("cl_allow_uid2name", "1");
621             vote_change = -9999;
622         }
623         else
624         {
625             localcmd("cmd vote yes\n");
626         }
627     }
628     else if(cmd == "vno")
629     {
630         if(uid2name_dialog)
631         {
632             vote_active = 0;
633             vote_prev = 0;
634             cvar_set("cl_allow_uid2name", "0");
635             vote_change = -9999;
636         }
637         else
638         {
639             localcmd("cmd vote no\n");
640         }
641     }
642
643         else
644         {
645                 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
646         }
647
648         return;
649 }
650
651 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
652 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
653 // All keys are in ascii.
654 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
655 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
656 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
657 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
658 {
659         local float bSkipKey;
660         bSkipKey = false;
661
662         if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
663                 return true;
664
665         if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
666                 return true;
667
668         if(menu_visible)
669                 if(menu_action(bInputType, nPrimary, nSecondary))
670                         return TRUE;
671
672         return bSkipKey;
673 }
674
675 // END REQUIRED CSQC FUNCTIONS
676 // --------------------------------------------------------------------------
677
678 // --------------------------------------------------------------------------
679 // BEGIN OPTIONAL CSQC FUNCTIONS
680 void Ent_ReadEntCS()
681 {
682         InterpolateOrigin_Undo();
683
684         self.classname = "entcs_receiver";
685         self.sv_entnum = ReadByte() - 1;
686         self.origin_x = ReadShort();
687         self.origin_y = ReadShort();
688         self.origin_z = ReadShort();
689         self.angles_y = ReadByte() * 360.0 / 256;
690         self.origin_z = self.angles_x = self.angles_z = 0;
691
692         InterpolateOrigin_Note();
693 }
694
695 void Ent_Remove();
696
697 void Ent_RemovePlayerScore()
698 {
699         float i;
700
701         if(self.owner)
702         {
703                 SetTeam(self.owner, -1);
704                 self.owner.gotscores = 0;
705                 for(i = 0; i < MAX_SCORE; ++i)
706                         self.owner.(scores[i]) = 0; // clear all scores
707         }
708 }
709
710 void Ent_ReadPlayerScore()
711 {
712         float i, n;
713         float isNew;
714         entity o;
715
716         // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
717         // (no I've never heard of M-x replace-string, sed, or anything like that)
718         isNew = !self.owner; // workaround for DP bug
719         n = ReadByte()-1;
720
721 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
722         if(!isNew && n != self.sv_entnum)
723         {
724                 print(_("A CSQC entity changed its owner!\n"));
725                 isNew = true;
726                 Ent_Remove();
727                 self.enttype = ENT_CLIENT_SCORES;
728         }
729 #endif
730
731         self.sv_entnum = n;
732
733         if not(playerslots[self.sv_entnum])
734                 playerslots[self.sv_entnum] = spawn();
735         o = self.owner = playerslots[self.sv_entnum];
736         o.sv_entnum = self.sv_entnum;
737         o.gotscores = 1;
738
739         //if not(o.sort_prev)
740         //      RegisterPlayer(o);
741         //playerchecker will do this for us later, if it has not already done so
742
743         float sf, lf;
744 #if MAX_SCORE <= 8
745         sf = ReadByte();
746         lf = ReadByte();
747 #else
748         sf = ReadShort();
749         lf = ReadShort();
750 #endif
751         float p;
752         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
753                 if(sf & p)
754                 {
755                         if(lf & p)
756                                 o.(scores[i]) = ReadInt24_t();
757                         else
758                                 o.(scores[i]) = ReadChar();
759                 }
760
761         if(o.sort_prev)
762                 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
763
764         self.entremove = Ent_RemovePlayerScore;
765 }
766
767 void Ent_ReadTeamScore()
768 {
769         float i;
770         entity o;
771
772         self.team = ReadByte();
773         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
774
775         float sf, lf;
776 #if MAX_TEAMSCORE <= 8
777         sf = ReadByte();
778         lf = ReadByte();
779 #else
780         sf = ReadShort();
781         lf = ReadShort();
782 #endif
783         float p;
784         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
785                 if(sf & p)
786                 {
787                         if(lf & p)
788                                 o.(teamscores[i]) = ReadInt24_t();
789                         else
790                                 o.(teamscores[i]) = ReadChar();
791                 }
792
793         HUD_UpdateTeamPos(o);
794 }
795
796 void Net_Reset()
797 {
798 }
799
800 void Ent_ClientData()
801 {
802         float f;
803         float newspectatee_status;
804
805         f = ReadByte();
806
807         scoreboard_showscores_force = (f & 1);
808
809         if(f & 2)
810         {
811                 newspectatee_status = ReadByte();
812                 if(newspectatee_status == player_localentnum)
813                         newspectatee_status = -1; // observing
814         }
815         else
816                 newspectatee_status = 0;
817
818         spectatorbutton_zoom = (f & 4);
819
820         if(f & 8)
821         {
822                 angles_held_status = 1;
823                 angles_held_x = ReadAngle();
824                 angles_held_y = ReadAngle();
825                 angles_held_z = 0;
826         }
827         else
828                 angles_held_status = 0;
829
830         if(newspectatee_status != spectatee_status)
831         {
832                 float i;
833
834                 // clear race stuff
835                 race_laptime = 0;
836                 race_checkpointtime = 0;
837         }
838         spectatee_status = newspectatee_status;
839 }
840
841 void Ent_Nagger()
842 {
843         float nags, i, j, b, f;
844
845         nags = ReadByte();
846
847         if(nags & 128)
848         {
849                 if(vote_called_vote)
850                         strunzone(vote_called_vote);
851                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
852         }
853
854         if(nags & 1)
855         {
856                 for(j = 0; j < maxclients; ++j)
857                         if(playerslots[j])
858                                 playerslots[j].ready = 1;
859                 for(i = 1; i <= maxclients; i += 8)
860                 {
861                         f = ReadByte();
862                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)
863                                 if not(f & b)
864                                         if(playerslots[j])
865                                                 playerslots[j].ready = 0;
866                 }
867         }
868
869         ready_waiting = (nags & 1);
870         ready_waiting_for_me = (nags & 2);
871         vote_waiting = (nags & 4);
872         vote_waiting_for_me = (nags & 8);
873         warmup_stage = (nags & 16);
874 }
875
876 void Ent_RandomSeed()
877 {
878         float s;
879         prandom_debug();
880         s = ReadShort();
881         psrandom(s);
882 }
883
884 void Ent_ReadAccuracy(void)
885 {
886         float sf, f, w, b;
887         sf = ReadInt24_t();
888         if(sf == 0)
889         {
890                 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
891                         weapon_accuracy[w] = -1;
892                 return;
893         }
894         
895         for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
896         {
897                 if(sf & f)
898                 {
899                         b = ReadByte();
900                         if(b == 0)
901                                 weapon_accuracy[w] = -1;
902                         else if(b == 255)
903                                 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
904                         else
905                                 weapon_accuracy[w] = (b - 1.0) / 100.0;
906                 }
907         }
908 }
909
910 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
911 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
912 void Ent_RadarLink();
913 void Ent_Init();
914 void Ent_ScoresInfo();
915 void(float bIsNewEntity) CSQC_Ent_Update =
916 {
917         float t;
918         float savetime;
919         t = ReadByte();
920
921         // set up the "time" global for received entities to be correct for interpolation purposes
922         savetime = time;
923         if(servertime)
924         {
925                 time = servertime;
926         }
927         else
928         {
929                 serverprevtime = time;
930                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
931                 time = serverprevtime + serverdeltatime;
932         }
933
934 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
935         if(self.enttype)
936                 if(t != self.enttype)
937                 {
938                         print(_("A CSQC entity changed its type!\n"));
939                         Ent_Remove();
940                         bIsNewEntity = 1;
941                 }
942 #endif
943         self.enttype = t;
944         switch(t)
945         {
946                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
947                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
948                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
949                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
950                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
951                 case ENT_CLIENT_LASER: Ent_Laser(); break;
952                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
953                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
954                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
955                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
956                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
957                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
958                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
959                 case ENT_CLIENT_INIT: Ent_Init(); break;
960                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
961                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
962                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
963                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
964                 case ENT_CLIENT_WALL: Ent_Wall(); break;
965                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
966                 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
967                 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
968                 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
969                 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
970                 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
971                 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
972                 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
973                 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
974                 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
975                 default:
976                         error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
977                         break;
978         }
979
980         time = savetime;
981 };
982 // Destructor, but does NOT deallocate the entity by calling remove(). Also
983 // used when an entity changes its type. For an entity that someone interacts
984 // with others, make sure it can no longer do so.
985 void Ent_Remove()
986 {
987         if(self.entremove)
988                 self.entremove();
989
990         self.enttype = 0;
991         self.classname = "";
992         self.draw = menu_sub_null;
993         self.entremove = menu_sub_null;
994         // TODO possibly set more stuff to defaults
995 }
996 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.
997 void CSQC_Ent_Remove()
998 {
999         if(self.enttype)
1000                 Ent_Remove();
1001         remove(self);
1002 }
1003
1004 void Gamemode_Init()
1005 {
1006         if(gametype == GAME_ONSLAUGHT) {
1007                 print(strcat("Using ", minimapname, " as minimap.\n"));
1008                 precache_pic("gfx/ons-cp-neutral.tga");
1009                 precache_pic("gfx/ons-cp-red.tga");
1010                 precache_pic("gfx/ons-cp-blue.tga");
1011                 precache_pic("gfx/ons-frame.tga");
1012                 precache_pic("gfx/ons-frame-team.tga");
1013         }
1014
1015         if not(isdemo())
1016         {
1017                 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1018                 calledhooks |= HOOK_START;
1019         }
1020 }
1021 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.
1022 void CSQC_Parse_StuffCmd(string strMessage)
1023 {
1024         localcmd(strMessage);
1025 }
1026 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.
1027 void CSQC_Parse_Print(string strMessage)
1028 {
1029         print(ColorTranslateRGB(strMessage));
1030 }
1031
1032 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1033 void CSQC_Parse_CenterPrint(string strMessage)
1034 {
1035         centerprint(strMessage);
1036 }
1037
1038 string notranslate_fogcmd1 = "\nfog ";
1039 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1040 void Fog_Force()
1041 {
1042         // TODO somehow thwart prvm_globalset client ...
1043
1044         if(forcefog != "")
1045                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1046 }
1047
1048 void Gamemode_Init();
1049 void Ent_ScoresInfo()
1050 {
1051         float i;
1052         self.classname = "ent_client_scores_info";
1053         gametype = ReadByte();
1054         for(i = 0; i < MAX_SCORE; ++i)
1055         {
1056                 scores_label[i] = strzone(ReadString());
1057                 scores_flags[i] = ReadByte();
1058         }
1059         for(i = 0; i < MAX_TEAMSCORE; ++i)
1060         {
1061                 teamscores_label[i] = strzone(ReadString());
1062                 teamscores_flags[i] = ReadByte();
1063         }
1064         HUD_InitScores();
1065         Gamemode_Init();
1066 }
1067
1068 void Ent_Init()
1069 {
1070         self.classname = "ent_client_init";
1071
1072         nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1073
1074         hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1075         hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1076         hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1077         hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1078         electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1079         electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1080         electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1081         electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1082         gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1083         gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1084         gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1085         gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1086
1087         if(forcefog)
1088                 strunzone(forcefog);
1089         forcefog = strzone(ReadString());
1090
1091         armorblockpercent = ReadByte() / 255.0;
1092
1093         g_weaponswitchdelay = ReadByte() / 255.0;
1094
1095         g_balance_grenadelauncher_bouncefactor = ReadCoord();
1096         g_balance_grenadelauncher_bouncestop = ReadCoord();
1097         g_balance_electro_secondary_bouncefactor = ReadCoord();
1098         g_balance_electro_secondary_bouncestop = ReadCoord();
1099
1100         nex_scope = !ReadByte();
1101         sniperrifle_scope = !ReadByte();
1102
1103         serverflags = ReadByte();
1104
1105         minelayer_maxmines = ReadByte();
1106
1107         hagar_maxrockets = ReadByte();
1108
1109         g_trueaim_minrange = ReadCoord();
1110
1111         if(!postinit)
1112                 PostInit();
1113 }
1114
1115 void Net_ReadRace()
1116 {
1117         float b;
1118
1119         b = ReadByte();
1120
1121         switch(b)
1122         {
1123                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1124                         race_checkpoint = ReadByte();
1125                         race_time = ReadInt24_t();
1126                         race_previousbesttime = ReadInt24_t();
1127                         if(race_previousbestname)
1128                                 strunzone(race_previousbestname);
1129                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1130
1131                         race_checkpointtime = time;
1132
1133                         if(race_checkpoint == 0 || race_checkpoint == 254)
1134                         {
1135                                 race_penaltyaccumulator = 0;
1136                                 race_laptime = time; // valid
1137                         }
1138
1139                         break;
1140
1141                 case RACE_NET_CHECKPOINT_CLEAR:
1142                         race_laptime = 0;
1143                         race_checkpointtime = 0;
1144                         break;
1145
1146                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1147                         race_laptime = ReadCoord();
1148                         race_checkpointtime = -99999;
1149                         // fall through
1150                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1151                         race_nextcheckpoint = ReadByte();
1152
1153                         race_nextbesttime = ReadInt24_t();
1154                         if(race_nextbestname)
1155                                 strunzone(race_nextbestname);
1156                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1157                         break;
1158
1159                 case RACE_NET_CHECKPOINT_HIT_RACE:
1160                         race_mycheckpoint = ReadByte();
1161                         race_mycheckpointtime = time;
1162                         race_mycheckpointdelta = ReadInt24_t();
1163                         race_mycheckpointlapsdelta = ReadByte();
1164                         if(race_mycheckpointlapsdelta >= 128)
1165                                 race_mycheckpointlapsdelta -= 256;
1166                         if(race_mycheckpointenemy)
1167                                 strunzone(race_mycheckpointenemy);
1168                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1169                         break;
1170
1171                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1172                         race_othercheckpoint = ReadByte();
1173                         race_othercheckpointtime = time;
1174                         race_othercheckpointdelta = ReadInt24_t();
1175                         race_othercheckpointlapsdelta = ReadByte();
1176                         if(race_othercheckpointlapsdelta >= 128)
1177                                 race_othercheckpointlapsdelta -= 256;
1178                         if(race_othercheckpointenemy)
1179                                 strunzone(race_othercheckpointenemy);
1180                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1181                         break;
1182
1183                 case RACE_NET_PENALTY_RACE:
1184                         race_penaltyeventtime = time;
1185                         race_penaltytime = ReadShort();
1186                         //race_penaltyaccumulator += race_penaltytime;
1187                         if(race_penaltyreason)
1188                                 strunzone(race_penaltyreason);
1189                         race_penaltyreason = strzone(ReadString());
1190                         break;
1191
1192                 case RACE_NET_PENALTY_QUALIFYING:
1193                         race_penaltyeventtime = time;
1194                         race_penaltytime = ReadShort();
1195                         race_penaltyaccumulator += race_penaltytime;
1196                         if(race_penaltyreason)
1197                                 strunzone(race_penaltyreason);
1198                         race_penaltyreason = strzone(ReadString());
1199                         break;
1200
1201                 case RACE_NET_SERVER_RECORD:
1202                         race_server_record = ReadInt24_t();
1203                         break;
1204                 case RACE_NET_SPEED_AWARD:
1205                         race_speedaward = ReadInt24_t();
1206                         if(race_speedaward_holder)
1207                                 strunzone(race_speedaward_holder);
1208                         race_speedaward_holder = strzone(ReadString());
1209                         break;
1210                 case RACE_NET_SPEED_AWARD_BEST:
1211                         race_speedaward_alltimebest = ReadInt24_t();
1212                         if(race_speedaward_alltimebest_holder)
1213                                 strunzone(race_speedaward_alltimebest_holder);
1214                         race_speedaward_alltimebest_holder = strzone(ReadString());
1215                         break;
1216                 case RACE_NET_SERVER_RANKINGS:
1217                         float pos, prevpos, del;
1218                         pos = ReadShort();
1219                         prevpos = ReadShort();
1220                         del = ReadShort();
1221
1222                         // move other rankings out of the way
1223                         float i;
1224                         if (prevpos) {
1225                                 for (i=prevpos-1;i>pos-1;--i) {
1226                                         grecordtime[i] = grecordtime[i-1];
1227                                         if(grecordholder[i])
1228                                                 strunzone(grecordholder[i]);
1229                                         grecordholder[i] = strzone(grecordholder[i-1]);
1230                                 }
1231                         } else if (del) { // a record has been deleted by the admin
1232                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1233                                         if (i == RANKINGS_CNT-1) { // clear out last record
1234                                                 grecordtime[i] = 0;
1235                                                 if (grecordholder[i])
1236                                                         strunzone(grecordholder[i]);
1237                                                 grecordholder[i] = string_null;
1238                                         }
1239                                         else {
1240                                                 grecordtime[i] = grecordtime[i+1];
1241                                                 if (grecordholder[i])
1242                                                         strunzone(grecordholder[i]);
1243                                                 grecordholder[i] = strzone(grecordholder[i+1]);
1244                                         }
1245                                 }
1246                         } else { // player has no ranked record yet
1247                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1248                                         grecordtime[i] = grecordtime[i-1];
1249                                         if(grecordholder[i])
1250                                                 strunzone(grecordholder[i]);
1251                                         grecordholder[i] = strzone(grecordholder[i-1]);
1252                                 }
1253                         }
1254
1255                         // store new ranking
1256                         if(grecordholder[pos-1] != "")
1257                                 strunzone(grecordholder[pos-1]);
1258                         grecordholder[pos-1] = strzone(ReadString());
1259                         grecordtime[pos-1] = ReadInt24_t();
1260                         if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1261                                 race_myrank = pos;
1262                         break;
1263                 case RACE_NET_SERVER_STATUS:
1264                         race_status = ReadShort();
1265                         if(race_status_name)
1266                                 strunzone(race_status_name);
1267                         race_status_name = strzone(ReadString());
1268         }
1269 }
1270
1271 void Net_ReadSpawn()
1272 {
1273         zoomin_effect = 1;
1274         current_viewzoom = 0.6;
1275 }
1276
1277 void Net_TeamNagger()
1278 {
1279         teamnagger = 1;
1280 }
1281
1282 void Net_ReadPingPLReport()
1283 {
1284         float e, pi, pl, ml;
1285         e = ReadByte();
1286         pi = ReadShort();
1287         pl = ReadByte();
1288         ml = ReadByte();
1289         if not(playerslots[e])
1290                 return;
1291         playerslots[e].ping = pi;
1292         playerslots[e].ping_packetloss = pl / 255.0;
1293         playerslots[e].ping_movementloss = ml / 255.0;
1294 }
1295
1296 void Net_VoteDialog(float highlight) {
1297         if(highlight) {
1298                 vote_highlighted = ReadByte();
1299                 return;
1300         }
1301
1302         vote_yescount = ReadByte();
1303         vote_nocount = ReadByte();
1304         vote_needed = ReadByte();
1305         vote_active = 1;
1306 }
1307
1308 void Net_VoteDialogReset() {
1309         vote_active = 0;
1310 }
1311
1312 void Net_Notify() {
1313         float type;
1314         type = ReadByte();
1315
1316         if(type == CSQC_KILLNOTIFY)
1317         {
1318                 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1319         }
1320         else if(type == CSQC_CENTERPRINT)
1321         {
1322                 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1323         }
1324 }
1325
1326 void Net_WeaponComplain() {
1327         complain_weapon = ReadByte();
1328
1329         if(complain_weapon_name)
1330                 strunzone(complain_weapon_name);
1331         complain_weapon_name = strzone(ReadString());
1332
1333         complain_weapon_type = ReadByte();
1334
1335         complain_weapon_time = time;
1336         weapontime = time; // ping the weapon panel
1337 }
1338
1339 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1340 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1341 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1342 float CSQC_Parse_TempEntity()
1343 {
1344         local float bHandled;
1345                 bHandled  = true;
1346         // Acquire TE ID
1347         local float nTEID;
1348                 nTEID = ReadByte();
1349
1350                 // NOTE: Could just do return instead of break...
1351         switch(nTEID)
1352         {
1353                 case TE_CSQC_TARGET_MUSIC:
1354                         Net_TargetMusic();
1355                         bHandled = true;
1356                         break;
1357                 case TE_CSQC_PICTURE:
1358                         Net_MapVote_Picture();
1359                         bHandled = true;
1360                         break;
1361                 case TE_CSQC_RACE:
1362                         Net_ReadRace();
1363                         bHandled = true;
1364                         break;
1365                 case TE_CSQC_SPAWN:
1366                         Net_ReadSpawn();
1367                         bHandled = true;
1368                         break;
1369                 case TE_CSQC_ZCURVEPARTICLES:
1370                         Net_ReadZCurveParticles();
1371                         bHandled = true;
1372                         break;
1373                 case TE_CSQC_NEXGUNBEAMPARTICLE:
1374                         Net_ReadNexgunBeamParticle();
1375                         bHandled = true;
1376                         break;
1377                 case TE_CSQC_TEAMNAGGER:
1378                         Net_TeamNagger();
1379                         bHandled = true;
1380                         break;
1381                 case TE_CSQC_VOTE:
1382                         Net_VoteDialog(ReadByte());
1383                         bHandled = true;
1384                         break;
1385                 case TE_CSQC_VOTERESET:
1386                         Net_VoteDialogReset();
1387                         bHandled = true;
1388                         break;
1389                 case TE_CSQC_LIGHTNINGARC:
1390                         Net_ReadLightningarc();
1391                         bHandled = true;
1392                         break;
1393                 case TE_CSQC_PINGPLREPORT:
1394                         Net_ReadPingPLReport();
1395                         bHandled = true;
1396                         break;
1397                 case TE_CSQC_ANNOUNCE:
1398                         announce_snd = strzone(ReadString());
1399                         bHandled = true;
1400                         break;
1401                 case TE_CSQC_NOTIFY:
1402                         Net_Notify();
1403                         bHandled = true;
1404                         break;
1405                 case TE_CSQC_WEAPONCOMPLAIN:
1406                         Net_WeaponComplain();
1407                         bHandled = true;
1408                         break;
1409                 default:
1410                         // No special logic for this temporary entity; return 0 so the engine can handle it
1411                         bHandled = false;
1412                         break;
1413         }
1414
1415         return bHandled;
1416 }
1417
1418 string getcommandkey(string text, string command)
1419 {
1420         string keys;
1421         float n, j, k, l;
1422
1423         if (!hud_showbinds)
1424                 return text;
1425
1426         keys = db_get(binddb, command);
1427         if (!keys)
1428         {
1429                 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1430                 for(j = 0; j < n; ++j)
1431                 {
1432                         k = stof(argv(j));
1433                         if(k != -1)
1434                         {
1435                                 if ("" == keys)
1436                                         keys = keynumtostring(k);
1437                                 else
1438                                         keys = strcat(keys, ", ", keynumtostring(k));
1439
1440                                 ++l;
1441                                 if (hud_showbinds_limit > 0 && hud_showbinds_limit >= l) break;
1442                         }
1443
1444                 }
1445                 db_put(binddb, command, keys);
1446         }
1447
1448         if ("" == keys) {
1449                 if (hud_showbinds > 1)
1450                         return sprintf(_("%s (not bound)"), text);
1451                 else
1452                         return text;
1453         }
1454         else if (hud_showbinds > 1)
1455                 return sprintf(_("%s (%s)"), text, keys);
1456         else
1457                 return keys;
1458 }