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Create separate file for common team functions/declarations
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / Main.qc
1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
3 //include "main.qh"
4
5 entity clearentity_ent;
6 void clearentity(entity e)
7 {
8         if not(clearentity_ent)
9         {
10                 clearentity_ent = spawn();
11                 clearentity_ent.classname = "clearentity";
12         }
13         float n = e.entnum;
14         copyentity(clearentity_ent, e);
15         e.entnum = n;
16 }
17
18 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
19 void menu_show_error()
20 {
21         drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
22 }
23
24 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
25 // Useful for precaching things
26
27 void menu_sub_null()
28 {
29 }
30
31 #ifdef USE_FTE
32 float __engine_check;
33 #endif
34
35 void precache_playermodel(string m)
36 {
37         string f;
38
39         if(substring(m, -9,5) == "_lod1")
40                 return;
41         if(substring(m, -9,5) == "_lod2")
42                 return;
43         precache_model(m);
44         f = strcat(substring(m, 0, -5), "_lod1", substring(m, -4, -1));
45         if(fexists(f))
46                 precache_model(f);
47         f = strcat(substring(m, 0, -5), "_lod2", substring(m, -4, -1));
48         if(fexists(f))
49                 precache_model(f);
50
51         /*
52         float globhandle, i, n;
53         globhandle = search_begin(strcat(m, "_*.sounds"), TRUE, FALSE);
54         if (globhandle < 0)
55                 return;
56         n = search_getsize(globhandle);
57         for (i = 0; i < n; ++i)
58         {
59                 //print(search_getfilename(globhandle, i), "\n");
60                 f = search_getfilename(globhandle, i);
61                 PrecachePlayerSounds(f);
62         }
63         search_end(globhandle);
64         */
65 }
66 void precache_all_playermodels(string pattern)
67 {
68         float globhandle, i, n;
69         string f;
70
71         globhandle = search_begin(pattern, TRUE, FALSE);
72         if (globhandle < 0)
73                 return;
74         n = search_getsize(globhandle);
75         for (i = 0; i < n; ++i)
76         {
77                 //print(search_getfilename(globhandle, i), "\n");
78                 f = search_getfilename(globhandle, i);
79                 precache_playermodel(f);
80         }
81         search_end(globhandle);
82 }
83
84 string forcefog;
85 void WaypointSprite_Load();
86 void ConsoleCommand_macro_init();
87 void CSQC_Init(void)
88 {
89         prvm_language = cvar_string("prvm_language");
90 #ifdef USE_FTE
91 #pragma target ID
92         __engine_check = checkextension("DP_SV_WRITEPICTURE");
93         if(!__engine_check)
94         {
95                 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
96                 localcmd("\ndisconnect\n");
97                 return;
98         }
99 #pragma target FTE
100 #endif
101
102         check_unacceptable_compiler_bugs();
103
104 #ifdef WATERMARK
105         print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK()));
106 #endif
107
108         float i;
109
110 #ifdef COMPAT_XON050_ENGINE
111         // old engine lacks implementation of player_localnum
112         player_localnum = player_localentnum - 1;
113 #endif
114
115         binddb = db_create();
116         tempdb = db_create();
117         ClientProgsDB = db_load("client.db");
118         compressShortVector_init();
119
120         draw_endBoldFont();
121         menu_visible = FALSE;
122         menu_show = menu_show_error;
123         menu_action = menu_sub_null;
124
125         for(i = 0; i < 255; ++i)
126                 if(getplayerkeyvalue(i, "viewentity") == "")
127                         break;
128         maxclients = i;
129
130         //registercommand("hud_configure");
131         //registercommand("hud_save");
132         //registercommand("menu_action");
133         
134         ConsoleCommand_macro_init();
135
136         registercvar("hud_usecsqc", "1");
137         registercvar("scoreboard_columns", "default");
138
139         gametype = 0;
140
141         // hud_fields uses strunzone on the titles!
142         for(i = 0; i < MAX_HUD_FIELDS; ++i)
143                 hud_title[i] = strzone("(null)");
144
145         postinit = false;
146
147         calledhooks = 0;
148
149         teams = Sort_Spawn();
150         players = Sort_Spawn();
151
152         GetTeam(FL_SPECTATOR, true); // add specs first
153
154         // needs to be done so early because of the constants they create
155         CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
156         CALL_ACCUMULATED_FUNCTION(RegisterGametypes);
157         CALL_ACCUMULATED_FUNCTION(RegisterNotifications);
158         CALL_ACCUMULATED_FUNCTION(RegisterDeathtypes);
159         
160         WaypointSprite_Load();
161
162         // precaches
163         precache_model("null");
164         precache_sound("misc/hit.wav");
165         precache_sound("misc/typehit.wav");
166         if (autocvar_cl_precacheplayermodels)
167         {
168                 precache_all_playermodels("models/player/*.zym");
169                 precache_all_playermodels("models/player/*.dpm");
170                 precache_all_playermodels("models/player/*.md3");
171                 precache_all_playermodels("models/player/*.psk");
172                 precache_all_playermodels("models/player/*.iqm");
173         }
174
175         Projectile_Precache();
176         Hook_Precache();
177         GibSplash_Precache();
178         Casings_Precache();
179         DamageInfo_Precache();
180         Vehicles_Precache();
181         turrets_precache();
182     Announcer_Precache();
183         Tuba_Precache();
184         
185         if(autocvar_cl_reticle)
186         {
187                 if(autocvar_cl_reticle_item_normal) { precache_pic("gfx/reticle_normal"); }
188                 if(autocvar_cl_reticle_item_nex) { precache_pic("gfx/reticle_nex"); }
189         }
190         
191         get_mi_min_max_texcoords(1); // try the CLEVER way first
192         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
193         shortmapname = mi_shortname;
194
195         if(precache_pic(minimapname) == "")
196         {
197                 // but maybe we have a non-clever minimap
198                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
199                 if(precache_pic(minimapname) == "")
200                         minimapname = ""; // FAIL
201                 else
202                         get_mi_min_max_texcoords(0); // load new texcoords
203         }
204
205         mi_center = (mi_min + mi_max) * 0.5;
206         mi_scale = mi_max - mi_min;
207         minimapname = strzone(minimapname);
208
209         WarpZone_Init();
210
211         hud_configure_prev = -1;
212         tab_panel = -1;
213
214         draw_currentSkin = strzone(strcat("gfx/menu/", cvar_string("menu_skin")));
215 }
216
217 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
218 void Shutdown(void)
219 {
220 #ifdef USE_FTE
221 #pragma TARGET id
222         if(!__engine_check)
223                 return 0;
224 #pragma TARGET fte
225 #endif
226
227         WarpZone_Shutdown();
228
229         remove(teams);
230         remove(players);
231         db_close(binddb);
232         db_close(tempdb);
233         if(autocvar_cl_db_saveasdump)
234                 db_dump(ClientProgsDB, "client.db");
235         else
236                 db_save(ClientProgsDB, "client.db");
237         db_close(ClientProgsDB);
238
239         if(camera_active)
240                 cvar_set("chase_active",ftos(chase_active_backup));
241
242         // unset the event chasecam's chase_active
243         if(autocvar_chase_active < 0)
244                 cvar_set("chase_active", "0");
245
246         if not(isdemo())
247         {
248                 if not(calledhooks & HOOK_START)
249                         localcmd("\n_cl_hook_gamestart nop\n");
250                 if not(calledhooks & HOOK_END)
251                         localcmd("\ncl_hook_gameend\n");
252         }
253 }
254
255 .float has_team;
256 float SetTeam(entity o, float Team)
257 {
258         entity tm;
259         if(teamplay)
260         {
261                 switch(Team)
262                 {
263                         case -1:
264                         case FL_TEAM_1:
265                         case FL_TEAM_2:
266                         case FL_TEAM_3:
267                         case FL_TEAM_4:
268                                 break;
269                         default:
270                                 if(GetTeam(Team, false) == world)
271                                 {
272                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
273                                         Team = FL_SPECTATOR;
274                                 }
275                                 break;
276                 }
277         }
278         else
279         {
280                 switch(Team)
281                 {
282                         case -1:
283                         case 0:
284                                 break;
285                         default:
286                                 if(GetTeam(Team, false) == world)
287                                 {
288                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
289                                         Team = FL_SPECTATOR;
290                                 }
291                                 break;
292                 }
293         }
294         if(Team == -1) // leave
295         {
296                 if(o.has_team)
297                 {
298                         tm = GetTeam(o.team, false);
299                         tm.team_size -= 1;
300                         o.has_team = 0;
301                         return TRUE;
302                 }
303         }
304         else
305         {
306                 if not(o.has_team)
307                 {
308                         o.team = Team;
309                         tm = GetTeam(Team, true);
310                         tm.team_size += 1;
311                         o.has_team = 1;
312                         return TRUE;
313                 }
314                 else if(Team != o.team)
315                 {
316                         tm = GetTeam(o.team, false);
317                         tm.team_size -= 1;
318                         o.team = Team;
319                         tm = GetTeam(Team, true);
320                         tm.team_size += 1;
321                         return TRUE;
322                 }
323         }
324         return FALSE;
325 }
326
327 void Playerchecker_Think()
328 {
329         float i;
330         entity e;
331         for(i = 0; i < maxclients; ++i)
332         {
333                 e = playerslots[i];
334                 if(GetPlayerName(i) == "")
335                 {
336                         if(e.sort_prev)
337                         {
338                                 // player disconnected
339                                 SetTeam(e, -1);
340                                 RemovePlayer(e);
341                                 e.sort_prev = world;
342                                 //e.gotscores = 0;
343                         }
344                 }
345                 else
346                 {
347                         if not(e.sort_prev)
348                         {
349                                 // player connected
350                                 if not(e)
351                                         playerslots[i] = e = spawn();
352                                 e.sv_entnum = i;
353                                 e.ping = 0;
354                                 e.ping_packetloss = 0;
355                                 e.ping_movementloss = 0;
356                                 //e.gotscores = 0; // we might already have the scores...
357                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
358                                 RegisterPlayer(e);
359                                 HUD_UpdatePlayerPos(e);
360                         }
361                 }
362         }
363         self.nextthink = time + 0.2;
364 }
365
366 void Porto_Init();
367 void TrueAim_Init();
368 void PostInit(void)
369 {
370         localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
371
372         entity playerchecker;
373         playerchecker = spawn();
374         playerchecker.think = Playerchecker_Think;
375         playerchecker.nextthink = time + 0.2;
376
377         Porto_Init();
378         TrueAim_Init();
379
380         postinit = true;
381 }
382
383 float button_zoom;
384
385 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
386 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
387 // All keys are in ascii.
388 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
389 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
390 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
391 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
392 {
393         float bSkipKey;
394         bSkipKey = false;
395
396         if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
397                 return true;
398
399         if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
400                 return true;
401
402         if(menu_visible)
403                 if(menu_action(bInputType, nPrimary, nSecondary))
404                         return TRUE;
405
406         return bSkipKey;
407 }
408
409 // END REQUIRED CSQC FUNCTIONS
410 // --------------------------------------------------------------------------
411
412 // --------------------------------------------------------------------------
413 // BEGIN OPTIONAL CSQC FUNCTIONS
414 void Ent_RemoveEntCS()
415 {
416         entcs_receiver[self.sv_entnum] = world;
417 }
418 void Ent_ReadEntCS()
419 {
420         float sf;
421         InterpolateOrigin_Undo();
422
423         self.classname = "entcs_receiver";
424         sf = ReadByte();
425
426         if(sf & 1)
427                 self.sv_entnum = ReadByte();
428         if(sf & 2)
429         {
430                 self.origin_x = ReadShort();
431                 self.origin_y = ReadShort();
432                 self.origin_z = ReadShort();
433         }
434         if(sf & 4)
435         {
436                 self.angles_y = ReadByte() * 360.0 / 256;
437                 self.angles_x = self.angles_z = 0;
438         }
439         if(sf & 8)
440                 self.healthvalue = ReadByte() * 10;
441         if(sf & 16)
442                 self.armorvalue = ReadByte() * 10;
443
444         entcs_receiver[self.sv_entnum] = self;
445         self.entremove = Ent_RemoveEntCS;
446
447         InterpolateOrigin_Note();
448 }
449
450 void Ent_Remove();
451
452 void Ent_RemovePlayerScore()
453 {
454         float i;
455
456         if(self.owner)
457         {
458                 SetTeam(self.owner, -1);
459                 self.owner.gotscores = 0;
460                 for(i = 0; i < MAX_SCORE; ++i)
461                         self.owner.(scores[i]) = 0; // clear all scores
462         }
463 }
464
465 void Ent_ReadPlayerScore()
466 {
467         float i, n;
468         float isNew;
469         entity o;
470
471         // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
472         // (no I've never heard of M-x replace-string, sed, or anything like that)
473         isNew = !self.owner; // workaround for DP bug
474         n = ReadByte()-1;
475
476 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
477         if(!isNew && n != self.sv_entnum)
478         {
479                 //print(_("A CSQC entity changed its owner!\n"));
480                 print(sprintf(_("A CSQC entity changed its owner! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
481                 isNew = true;
482                 Ent_Remove();
483                 self.enttype = ENT_CLIENT_SCORES;
484         }
485 #endif
486
487         self.sv_entnum = n;
488
489         if not(playerslots[self.sv_entnum])
490                 playerslots[self.sv_entnum] = spawn();
491         o = self.owner = playerslots[self.sv_entnum];
492         o.sv_entnum = self.sv_entnum;
493         o.gotscores = 1;
494
495         //if not(o.sort_prev)
496         //      RegisterPlayer(o);
497         //playerchecker will do this for us later, if it has not already done so
498
499         float sf, lf;
500 #if MAX_SCORE <= 8
501         sf = ReadByte();
502         lf = ReadByte();
503 #else
504         sf = ReadShort();
505         lf = ReadShort();
506 #endif
507         float p;
508         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
509                 if(sf & p)
510                 {
511                         if(lf & p)
512                                 o.(scores[i]) = ReadInt24_t();
513                         else
514                                 o.(scores[i]) = ReadChar();
515                 }
516
517         if(o.sort_prev)
518                 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
519
520         self.entremove = Ent_RemovePlayerScore;
521 }
522
523 void Ent_ReadTeamScore()
524 {
525         float i;
526         entity o;
527
528         self.team = ReadByte();
529         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
530
531         float sf, lf;
532 #if MAX_TEAMSCORE <= 8
533         sf = ReadByte();
534         lf = ReadByte();
535 #else
536         sf = ReadShort();
537         lf = ReadShort();
538 #endif
539         float p;
540         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
541                 if(sf & p)
542                 {
543                         if(lf & p)
544                                 o.(teamscores[i]) = ReadInt24_t();
545                         else
546                                 o.(teamscores[i]) = ReadChar();
547                 }
548
549         HUD_UpdateTeamPos(o);
550 }
551
552 void Ent_ClientData()
553 {
554         float f;
555         float newspectatee_status;
556
557         f = ReadByte();
558
559         scoreboard_showscores_force = (f & 1);
560
561         if(f & 2)
562         {
563                 newspectatee_status = ReadByte();
564                 if(newspectatee_status == player_localnum + 1)
565                         newspectatee_status = -1; // observing
566         }
567         else
568                 newspectatee_status = 0;
569
570         spectatorbutton_zoom = (f & 4);
571
572         if(f & 8)
573         {
574                 angles_held_status = 1;
575                 angles_held_x = ReadAngle();
576                 angles_held_y = ReadAngle();
577                 angles_held_z = 0;
578         }
579         else
580                 angles_held_status = 0;
581
582         if(newspectatee_status != spectatee_status)
583         {
584                 // clear race stuff
585                 race_laptime = 0;
586                 race_checkpointtime = 0;
587         }
588         if (autocvar_hud_panel_healtharmor_progressbar_gfx)
589         {
590                 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
591                   || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
592                 )
593                         prev_p_health = -1;
594                 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
595                         prev_health = -1;
596         }
597         spectatee_status = newspectatee_status;
598
599         // non-COMPAT_XON050_ENGINE: we could get rid of spectatee_status, and derive it from player_localentnum and player_localnum
600 }
601
602 void Ent_Nagger()
603 {
604         float nags, i, j, b, f;
605
606         nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS
607
608         if(!(nags & 4))
609         {
610                 if(vote_called_vote)
611                         strunzone(vote_called_vote);
612                 vote_called_vote = string_null;
613                 vote_active = 0;
614         }
615         else
616         {
617                 vote_active = 1;
618         }
619
620         if(nags & 64)
621         {
622                 vote_yescount = ReadByte();
623                 vote_nocount = ReadByte();
624                 vote_needed = ReadByte();
625                 vote_highlighted = ReadChar();
626         }
627
628         if(nags & 128)
629         {
630                 if(vote_called_vote)
631                         strunzone(vote_called_vote);
632                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
633         }
634
635         if(nags & 1)
636         {
637                 for(j = 0; j < maxclients; ++j)
638                         if(playerslots[j])
639                                 playerslots[j].ready = 1;
640                 for(i = 1; i <= maxclients; i += 8)
641                 {
642                         f = ReadByte();
643                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)
644                                 if not(f & b)
645                                         if(playerslots[j])
646                                                 playerslots[j].ready = 0;
647                 }
648         }
649
650         ready_waiting = (nags & 1);
651         ready_waiting_for_me = (nags & 2);
652         vote_waiting = (nags & 4);
653         vote_waiting_for_me = (nags & 8);
654         warmup_stage = (nags & 16);
655 }
656
657 void Ent_RandomSeed()
658 {
659         float s;
660         prandom_debug();
661         s = ReadShort();
662         psrandom(s);
663 }
664
665 void Ent_ReadAccuracy(void)
666 {
667         float sf, f, w, b;
668         sf = ReadInt24_t();
669         if(sf == 0)
670         {
671                 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
672                         weapon_accuracy[w] = -1;
673                 return;
674         }
675
676         for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
677         {
678                 if(sf & f)
679                 {
680                         b = ReadByte();
681                         if(b == 0)
682                                 weapon_accuracy[w] = -1;
683                         else if(b == 255)
684                                 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
685                         else
686                                 weapon_accuracy[w] = (b - 1.0) / 100.0;
687                 }
688         }
689 }
690
691 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
692 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
693 void Ent_RadarLink();
694 void Ent_Init();
695 void Ent_ScoresInfo();
696 void CSQC_Ent_Update(float bIsNewEntity)
697 {
698         float t;
699         float savetime;
700         t = ReadByte();
701
702         // set up the "time" global for received entities to be correct for interpolation purposes
703         savetime = time;
704         if(servertime)
705         {
706                 time = servertime;
707         }
708         else
709         {
710                 serverprevtime = time;
711                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
712                 time = serverprevtime + serverdeltatime;
713         }
714
715 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
716         if(self.enttype)
717         {
718                 if(t != self.enttype || bIsNewEntity)
719                 {
720                         //print(_("A CSQC entity changed its type!\n"));
721                         print(sprintf(_("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n"), num_for_edict(self), self.entnum, self.enttype, t));
722                         Ent_Remove();
723                         clearentity(self);
724                         bIsNewEntity = 1;
725                 }
726         }
727         else
728         {
729                 if(!bIsNewEntity)
730                 {
731                         print(sprintf(_("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n"), num_for_edict(self), self.entnum, t));
732                         bIsNewEntity = 1;
733                 }
734         }
735 #endif
736         self.enttype = t;
737         switch(t)
738         {
739                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
740                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
741                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
742                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
743                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
744                 case ENT_CLIENT_LASER: Ent_Laser(); break;
745                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
746                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
747                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
748                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
749                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
750                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
751                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
752                 case ENT_CLIENT_INIT: Ent_Init(); break;
753                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
754                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
755                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
756                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
757                 case ENT_CLIENT_WALL: Ent_Wall(); break;
758                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
759                 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
760                 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
761                 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
762                 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
763                 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
764                 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
765                 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
766                 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
767                 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
768                 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
769                 case ENT_CLIENT_TURRET: ent_turret(); break; 
770                 case ENT_CLIENT_MODEL: CSQCModel_Read(bIsNewEntity); break;
771                 case ENT_CLIENT_ITEM: ItemRead(bIsNewEntity); break;  
772                 case ENT_CLIENT_BUMBLE_RAYGUN: bumble_raygun_read(bIsNewEntity); break;  
773                 default:
774                         //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
775                         error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
776                         break;
777         }
778
779         time = savetime;
780 }
781 // Destructor, but does NOT deallocate the entity by calling remove(). Also
782 // used when an entity changes its type. For an entity that someone interacts
783 // with others, make sure it can no longer do so.
784 void Ent_Remove()
785 {
786         if(self.entremove)
787                 self.entremove();
788
789         self.enttype = 0;
790         self.classname = "";
791         self.draw = menu_sub_null;
792         self.entremove = menu_sub_null;
793         // TODO possibly set more stuff to defaults
794 }
795 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.
796 void CSQC_Ent_Remove()
797 {
798         if(wasfreed(self))
799         {
800                 print("WARNING: CSQC_Ent_Remove called for already removed entity. Packet loss?\n");
801                 return;
802         }
803         if(self.enttype)
804                 Ent_Remove();
805         remove(self);
806 }
807
808 void Gamemode_Init()
809 {
810         if not(isdemo())
811         {
812                 if(!(calledhooks & HOOK_START))
813                         localcmd("\n_cl_hook_gamestart ", MapInfo_Type_ToString(gametype), "\n");
814                 calledhooks |= HOOK_START;
815         }
816 }
817 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.
818 void CSQC_Parse_StuffCmd(string strMessage)
819 {
820         localcmd(strMessage);
821 }
822 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.
823 void CSQC_Parse_Print(string strMessage)
824 {
825         print(ColorTranslateRGB(strMessage));
826 }
827
828 // CSQC_Parse_CenterPrint : Provides the centerprint_hud string in the first parameter that the server provided.
829 void CSQC_Parse_CenterPrint(string strMessage)
830 {
831         centerprint_hud(strMessage);
832 }
833
834 string notranslate_fogcmd1 = "\nfog ";
835 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
836 void Fog_Force()
837 {
838         // TODO somehow thwart prvm_globalset client ...
839
840         if(forcefog != "")
841                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
842 }
843
844 void Gamemode_Init();
845 void Ent_ScoresInfo()
846 {
847         float i;
848         self.classname = "ent_client_scores_info";
849         gametype = ReadInt24_t();
850         for(i = 0; i < MAX_SCORE; ++i)
851         {
852                 scores_label[i] = strzone(ReadString());
853                 scores_flags[i] = ReadByte();
854         }
855         for(i = 0; i < MAX_TEAMSCORE; ++i)
856         {
857                 teamscores_label[i] = strzone(ReadString());
858                 teamscores_flags[i] = ReadByte();
859         }
860         HUD_InitScores();
861         Gamemode_Init();
862 }
863
864 void Ent_Init()
865 {
866         self.classname = "ent_client_init";
867
868         nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
869
870         hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
871         hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
872         hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
873         hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
874         electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
875         electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
876         electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
877         electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
878         gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
879         gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
880         gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
881         gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
882
883         if(forcefog)
884                 strunzone(forcefog);
885         forcefog = strzone(ReadString());
886
887         armorblockpercent = ReadByte() / 255.0;
888
889         g_weaponswitchdelay = ReadByte() / 255.0;
890
891         g_balance_grenadelauncher_bouncefactor = ReadCoord();
892         g_balance_grenadelauncher_bouncestop = ReadCoord();
893         g_balance_electro_secondary_bouncefactor = ReadCoord();
894         g_balance_electro_secondary_bouncestop = ReadCoord();
895
896         nex_scope = !ReadByte();
897         rifle_scope = !ReadByte();
898
899         serverflags = ReadByte();
900
901         minelayer_maxmines = ReadByte();
902
903         hagar_maxrockets = ReadByte();
904
905         g_trueaim_minrange = ReadCoord();
906         g_balance_porto_secondary = ReadByte();
907
908         if(!postinit)
909                 PostInit();
910 }
911
912 void Net_ReadRace()
913 {
914         float b;
915
916         b = ReadByte();
917
918         switch(b)
919         {
920                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
921                         race_checkpoint = ReadByte();
922                         race_time = ReadInt24_t();
923                         race_previousbesttime = ReadInt24_t();
924                         if(race_previousbestname)
925                                 strunzone(race_previousbestname);
926                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
927
928                         race_checkpointtime = time;
929
930                         if(race_checkpoint == 0 || race_checkpoint == 254)
931                         {
932                                 race_penaltyaccumulator = 0;
933                                 race_laptime = time; // valid
934                         }
935
936                         break;
937
938                 case RACE_NET_CHECKPOINT_CLEAR:
939                         race_laptime = 0;
940                         race_checkpointtime = 0;
941                         break;
942
943                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
944                         race_laptime = ReadCoord();
945                         race_checkpointtime = -99999;
946                         // fall through
947                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
948                         race_nextcheckpoint = ReadByte();
949
950                         race_nextbesttime = ReadInt24_t();
951                         if(race_nextbestname)
952                                 strunzone(race_nextbestname);
953                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
954                         break;
955
956                 case RACE_NET_CHECKPOINT_HIT_RACE:
957                         race_mycheckpoint = ReadByte();
958                         race_mycheckpointtime = time;
959                         race_mycheckpointdelta = ReadInt24_t();
960                         race_mycheckpointlapsdelta = ReadByte();
961                         if(race_mycheckpointlapsdelta >= 128)
962                                 race_mycheckpointlapsdelta -= 256;
963                         if(race_mycheckpointenemy)
964                                 strunzone(race_mycheckpointenemy);
965                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
966                         break;
967
968                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
969                         race_othercheckpoint = ReadByte();
970                         race_othercheckpointtime = time;
971                         race_othercheckpointdelta = ReadInt24_t();
972                         race_othercheckpointlapsdelta = ReadByte();
973                         if(race_othercheckpointlapsdelta >= 128)
974                                 race_othercheckpointlapsdelta -= 256;
975                         if(race_othercheckpointenemy)
976                                 strunzone(race_othercheckpointenemy);
977                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
978                         break;
979
980                 case RACE_NET_PENALTY_RACE:
981                         race_penaltyeventtime = time;
982                         race_penaltytime = ReadShort();
983                         //race_penaltyaccumulator += race_penaltytime;
984                         if(race_penaltyreason)
985                                 strunzone(race_penaltyreason);
986                         race_penaltyreason = strzone(ReadString());
987                         break;
988
989                 case RACE_NET_PENALTY_QUALIFYING:
990                         race_penaltyeventtime = time;
991                         race_penaltytime = ReadShort();
992                         race_penaltyaccumulator += race_penaltytime;
993                         if(race_penaltyreason)
994                                 strunzone(race_penaltyreason);
995                         race_penaltyreason = strzone(ReadString());
996                         break;
997
998                 case RACE_NET_SERVER_RECORD:
999                         race_server_record = ReadInt24_t();
1000                         break;
1001                 case RACE_NET_SPEED_AWARD:
1002                         race_speedaward = ReadInt24_t();
1003                         if(race_speedaward_holder)
1004                                 strunzone(race_speedaward_holder);
1005                         race_speedaward_holder = strzone(ReadString());
1006                         break;
1007                 case RACE_NET_SPEED_AWARD_BEST:
1008                         race_speedaward_alltimebest = ReadInt24_t();
1009                         if(race_speedaward_alltimebest_holder)
1010                                 strunzone(race_speedaward_alltimebest_holder);
1011                         race_speedaward_alltimebest_holder = strzone(ReadString());
1012                         break;
1013                 case RACE_NET_SERVER_RANKINGS:
1014                         float pos, prevpos, del;
1015                         pos = ReadShort();
1016                         prevpos = ReadShort();
1017                         del = ReadShort();
1018
1019                         // move other rankings out of the way
1020                         float i;
1021                         if (prevpos) {
1022                                 for (i=prevpos-1;i>pos-1;--i) {
1023                                         grecordtime[i] = grecordtime[i-1];
1024                                         if(grecordholder[i])
1025                                                 strunzone(grecordholder[i]);
1026                                         grecordholder[i] = strzone(grecordholder[i-1]);
1027                                 }
1028                         } else if (del) { // a record has been deleted by the admin
1029                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1030                                         if (i == RANKINGS_CNT-1) { // clear out last record
1031                                                 grecordtime[i] = 0;
1032                                                 if (grecordholder[i])
1033                                                         strunzone(grecordholder[i]);
1034                                                 grecordholder[i] = string_null;
1035                                         }
1036                                         else {
1037                                                 grecordtime[i] = grecordtime[i+1];
1038                                                 if (grecordholder[i])
1039                                                         strunzone(grecordholder[i]);
1040                                                 grecordholder[i] = strzone(grecordholder[i+1]);
1041                                         }
1042                                 }
1043                         } else { // player has no ranked record yet
1044                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1045                                         grecordtime[i] = grecordtime[i-1];
1046                                         if(grecordholder[i])
1047                                                 strunzone(grecordholder[i]);
1048                                         grecordholder[i] = strzone(grecordholder[i-1]);
1049                                 }
1050                         }
1051
1052                         // store new ranking
1053                         if(grecordholder[pos-1] != "")
1054                                 strunzone(grecordholder[pos-1]);
1055                         grecordholder[pos-1] = strzone(ReadString());
1056                         grecordtime[pos-1] = ReadInt24_t();
1057                         if(grecordholder[pos-1] == GetPlayerName(player_localnum))
1058                                 race_myrank = pos;
1059                         break;
1060                 case RACE_NET_SERVER_STATUS:
1061                         race_status = ReadShort();
1062                         if(race_status_name)
1063                                 strunzone(race_status_name);
1064                         race_status_name = strzone(ReadString());
1065         }
1066 }
1067
1068 void Net_ReadSpawn()
1069 {
1070         zoomin_effect = 1;
1071         current_viewzoom = 0.6;
1072 }
1073
1074 void Net_TeamNagger()
1075 {
1076         teamnagger = 1;
1077 }
1078
1079 void Net_ReadPingPLReport()
1080 {
1081         float e, pi, pl, ml;
1082         e = ReadByte();
1083         pi = ReadShort();
1084         pl = ReadByte();
1085         ml = ReadByte();
1086         if not(playerslots[e])
1087                 return;
1088         playerslots[e].ping = pi;
1089         playerslots[e].ping_packetloss = pl / 255.0;
1090         playerslots[e].ping_movementloss = ml / 255.0;
1091 }
1092
1093 void Net_WeaponComplain() {
1094         complain_weapon = ReadByte();
1095
1096         if(complain_weapon_name)
1097                 strunzone(complain_weapon_name);
1098         complain_weapon_name = strzone(ReadString());
1099
1100         complain_weapon_type = ReadByte();
1101
1102         complain_weapon_time = time;
1103         weapontime = time; // ping the weapon panel
1104 }
1105
1106 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1107 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1108 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1109 float CSQC_Parse_TempEntity()
1110 {
1111         float bHandled;
1112                 bHandled  = true;
1113         // Acquire TE ID
1114         float nTEID;
1115                 nTEID = ReadByte();
1116
1117                 // NOTE: Could just do return instead of break...
1118         switch(nTEID)
1119         {
1120                 case TE_CSQC_TARGET_MUSIC:
1121                         Net_TargetMusic();
1122                         bHandled = true;
1123                         break;
1124                 case TE_CSQC_PICTURE:
1125                         Net_MapVote_Picture();
1126                         bHandled = true;
1127                         break;
1128                 case TE_CSQC_RACE:
1129                         Net_ReadRace();
1130                         bHandled = true;
1131                         break;
1132                 case TE_CSQC_SPAWN:
1133                         Net_ReadSpawn();
1134                         bHandled = true;
1135                         break;
1136                 case TE_CSQC_ZCURVEPARTICLES:
1137                         Net_ReadZCurveParticles();
1138                         bHandled = true;
1139                         break;
1140                 case TE_CSQC_NEXGUNBEAMPARTICLE:
1141                         Net_ReadNexgunBeamParticle();
1142                         bHandled = true;
1143                         break;
1144                 case TE_CSQC_TEAMNAGGER:
1145                         Net_TeamNagger();
1146                         bHandled = true;
1147                         break;
1148                 case TE_CSQC_LIGHTNINGARC:
1149                         Net_ReadLightningarc();
1150                         bHandled = true;
1151                         break;
1152                 case TE_CSQC_PINGPLREPORT:
1153                         Net_ReadPingPLReport();
1154                         bHandled = true;
1155                         break;
1156                 case TE_CSQC_ANNOUNCE:
1157                         Announcer_Play(ReadString());
1158                         bHandled = true;
1159                         break;
1160                 case TE_CSQC_KILLNOTIFY:
1161                         HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1162                         bHandled = true;
1163                         break;
1164                 case TE_CSQC_KILLCENTERPRINT:
1165                         HUD_KillCenterprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1166                         bHandled = true;
1167                         break;
1168                 case TE_CSQC_CENTERPRINT_GENERIC:
1169                         float id;
1170                         string s;
1171                         id = ReadByte();
1172                         s = ReadString();
1173                         if (id != 0 && s != "")
1174                                 centerprint_generic(id, s, ReadByte(), ReadByte());
1175                         else
1176                                 centerprint_generic(id, s, 0, 0);
1177                         bHandled = true;
1178                         break;
1179                 case TE_CSQC_WEAPONCOMPLAIN:
1180                         Net_WeaponComplain();
1181                         bHandled = true;
1182                         break;
1183                 case TE_CSQC_VEHICLESETUP:
1184                         Net_VehicleSetup();
1185                         bHandled = true;
1186                         break;
1187                 case TE_CSQC_SVNOTICE:
1188                         cl_notice_read();
1189                         bHandled = true;
1190                         break;
1191                 case TE_CSQC_NOTIFICATION:
1192                         Read_Notification();
1193                         bHandled = true;
1194                         break;
1195                 default:
1196                         // No special logic for this temporary entity; return 0 so the engine can handle it
1197                         bHandled = false;
1198                         break;
1199         }
1200
1201         return bHandled;
1202 }
1203
1204 string getcommandkey(string text, string command)
1205 {
1206         string keys;
1207         float n, j, k, l;
1208
1209         if (!autocvar_hud_showbinds)
1210                 return text;
1211
1212         keys = db_get(binddb, command);
1213         if (!keys)
1214         {
1215                 n = tokenize(findkeysforcommand(command, 0)); // uses '...' strings
1216                 for(j = 0; j < n; ++j)
1217                 {
1218                         k = stof(argv(j));
1219                         if(k != -1)
1220                         {
1221                                 if ("" == keys)
1222                                         keys = keynumtostring(k);
1223                                 else
1224                                         keys = strcat(keys, ", ", keynumtostring(k));
1225
1226                                 ++l;
1227                                 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit >= l) break;
1228                         }
1229
1230                 }
1231                 db_put(binddb, command, keys);
1232         }
1233
1234         if ("" == keys) {
1235                 if (autocvar_hud_showbinds > 1)
1236                         return sprintf(_("%s (not bound)"), text);
1237                 else
1238                         return text;
1239         }
1240         else if (autocvar_hud_showbinds > 1)
1241                 return sprintf(_("%s (%s)"), text, keys);
1242         else
1243                 return keys;
1244 }