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1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
3 //include "main.qh"
4
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
6
7 void cvar_clientsettemp(string cv, string val)
8 {
9         entity e;
10         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
11                 if(e.netname == cv)
12                         goto saved;
13         e = spawn();
14         e.classname = "saved_cvar_value";
15         e.netname = strzone(cv);
16         e.message = strzone(cvar_string(cv));
17 :saved
18         cvar_set(cv, val);
19 }
20
21 void cvar_clientsettemp_restore()
22 {
23         entity e;
24         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25                         cvar_set(e.netname, e.message);
26 }
27
28 void() menu_show_error =
29 {
30         drawstring('0 200 0', "ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!", '8 8 0', '1 0 0', 1, 0);
31 };
32
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
35
36 void() menu_sub_null =
37 {
38 };
39
40 #ifdef USE_FTE
41 float __engine_check;
42 #endif
43
44 string forcefog;
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
47 void CSQC_Init(void)
48 {
49 #ifdef USE_FTE
50 #pragma target ID
51         __engine_check = checkextension("DP_SV_WRITEPICTURE");
52         if(!__engine_check)
53         {
54                 print("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n");
55                 localcmd("\ndisconnect\n");
56                 return;
57         }
58 #pragma target FTE
59 #endif
60         
61         check_unacceptable_compiler_bugs();
62
63 #ifdef WATERMARK
64         print("^4CSQC Build information: ", WATERMARK(), "\n");
65 #endif
66
67         float i;
68         CSQC_CheckEngine();
69
70         binddb = db_create();
71         tempdb = db_create();
72         ClientProgsDB = db_load("client.db");
73         compressShortVector_init();
74
75         drawfont = 0;
76         menu_visible = FALSE;
77         menu_show = menu_show_error;
78         menu_action = menu_sub_null;
79
80         for(i = 0; i < 255; ++i)
81                 if(getplayerkey(i, "viewentity") == "")
82                         break;
83         maxclients = i;
84
85         //ctf_temp_1 = "";
86         // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
87         //registercmd("ctf_menu");
88         registercmd("ons_map");
89         registercmd("hud_configure");
90         registercmd("hud_save");
91         //registercmd("menu_action");
92
93         registercmd("+button3");
94         registercmd("-button3");
95         registercmd("+button4");
96         registercmd("-button4");
97         registercmd("+showscores");registercmd("-showscores");
98         registercmd("+showaccuracy");registercmd("-showaccuracy");
99
100 #ifndef CAMERATEST
101         if(isdemo())
102         {
103 #endif
104                 registercmd("+forward");registercmd("-forward");
105                 registercmd("+back");registercmd("-back");
106                 registercmd("+moveup");registercmd("-moveup");
107                 registercmd("+movedown");registercmd("-movedown");
108                 registercmd("+moveright");registercmd("-moveright");
109                 registercmd("+moveleft");registercmd("-moveleft");
110                 registercmd("+roll_right");registercmd("-roll_right");
111                 registercmd("+roll_left");registercmd("-roll_left");
112 #ifndef CAMERATEST
113         }
114 #endif
115         registercvar("hud_usecsqc", "1");
116         registercvar("scoreboard_columns", "default", CVAR_SAVE);
117
118         gametype = 0;
119
120         // hud_fields uses strunzone on the titles!
121         for(i = 0; i < MAX_HUD_FIELDS; ++i)
122                 hud_title[i] = strzone("(null)");
123
124         postinit = false;
125
126         calledhooks = 0;
127
128         teams = Sort_Spawn();
129         players = Sort_Spawn();
130
131         GetTeam(COLOR_SPECTATOR, true); // add specs first
132
133         RegisterWeapons();
134
135         WaypointSprite_Load();
136
137         // precaches
138         Projectile_Precache();
139         Hook_Precache();
140         GibSplash_Precache();
141         Casings_Precache();
142         DamageInfo_Precache();
143         if(cvar_string("cl_announcer") != cl_announcer_prev) {
144                 Announcer_Precache();
145                 if(cl_announcer_prev)
146                         strunzone(cl_announcer_prev);
147                 cl_announcer_prev = strzone(cvar_string("cl_announcer"));
148         }
149         Tuba_Precache();
150
151         get_mi_min_max_texcoords(1); // try the CLEVER way first
152         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
153         shortmapname = mi_shortname;
154
155         if(precache_pic(minimapname) == "")
156         {
157                 // but maybe we have a non-clever minimap
158                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
159                 if(precache_pic(minimapname) == "")
160                         minimapname = ""; // FAIL
161                 else
162                         get_mi_min_max_texcoords(0); // load new texcoords
163         }
164
165         mi_center = (mi_min + mi_max) * 0.5;
166         mi_scale = mi_max - mi_min;
167         minimapname = strzone(minimapname);
168
169         WarpZone_Init();
170         hud_configure_prev = -1;
171 }
172
173 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
174 void CSQC_Shutdown(void)
175 {
176 #ifdef USE_FTE
177 #pragma TARGET id
178         if(!__engine_check)
179                 return 0;
180 #pragma TARGET fte
181 #endif
182
183         WarpZone_Shutdown();
184
185         remove(teams);
186         remove(players);
187         db_close(binddb);
188         db_close(tempdb);
189         db_save(ClientProgsDB, "client.db");
190         db_close(ClientProgsDB);
191
192         cvar_clientsettemp_restore();
193
194         if(camera_active)
195                 cvar_set("chase_active",ftos(chase_active_backup));
196
197         if not(isdemo())
198         {
199                 if not(calledhooks & HOOK_START)
200                         localcmd("\n_cl_hook_gamestart nop\n");
201                 if not(calledhooks & HOOK_END)
202                         localcmd("\ncl_hook_gameend\n");
203         }
204 }
205
206 .float has_team;
207 float SetTeam(entity o, float Team)
208 {
209         entity tm;
210         if(teamplay)
211         {
212                 switch(Team)
213                 {
214                         case -1:
215                         case COLOR_TEAM1:
216                         case COLOR_TEAM2:
217                         case COLOR_TEAM3:
218                         case COLOR_TEAM4:
219                                 break;
220                         default:
221                                 if(GetTeam(Team, false) == NULL)
222                                 {
223                                         print("trying to switch to unsupported team ", ftos(Team), "\n");
224                                         Team = COLOR_SPECTATOR;
225                                 }
226                                 break;
227                 }
228         }
229         else
230         {
231                 switch(Team)
232                 {
233                         case -1:
234                         case 0:
235                                 break;
236                         default:
237                                 if(GetTeam(Team, false) == NULL)
238                                 {
239                                         print("trying to switch to unsupported team ", ftos(Team), "\n");
240                                         Team = COLOR_SPECTATOR;
241                                 }
242                                 break;
243                 }
244         }
245         if(Team == -1) // leave
246         {
247                 if(o.has_team)
248                 {
249                         //print("(DISCONNECT) leave team ", ftos(o.team), "\n");
250                         tm = GetTeam(o.team, false);
251                         tm.team_size -= 1;
252                         o.has_team = 0;
253                         return TRUE;
254                 }
255         }
256         else
257         {
258                 if not(o.has_team)
259                 {
260                         //print("(CONNECT) enter team ", ftos(o.team), "\n");
261                         o.team = Team;
262                         tm = GetTeam(Team, true);
263                         tm.team_size += 1;
264                         o.has_team = 1;
265                         return TRUE;
266                 }
267                 else if(Team != o.team)
268                 {
269                         //print("(CHANGE) leave team ", ftos(o.team), "\n");
270                         tm = GetTeam(o.team, false);
271                         tm.team_size -= 1;
272                         o.team = Team;
273                         //print("(CHANGE) enter team ", ftos(o.team), "\n");
274                         tm = GetTeam(Team, true);
275                         tm.team_size += 1;
276                         return TRUE;
277                 }
278         }
279         return FALSE;
280 }
281
282 void Playerchecker_Think()
283 {
284         float i;
285         entity e;
286         for(i = 0; i < maxclients; ++i)
287         {
288                 e = playerslots[i];
289                 if(GetPlayerName(i) == "")
290                 {
291                         if(e.sort_prev)
292                         {
293                                 //print("playerchecker: KILL KILL KILL\n");
294                                 // player disconnected
295                                 SetTeam(e, -1);
296                                 RemovePlayer(e);
297                                 e.sort_prev = world;
298                                 //e.gotscores = 0;
299                         }
300                 }
301                 else
302                 {
303                         if not(e.sort_prev)
304                         {
305                                 //print("playerchecker: SPAWN SPAWN SPAWN\n");
306                                 // player connected
307                                 if not(e)
308                                         playerslots[i] = e = spawn();
309                                 e.sv_entnum = i;
310                                 e.ping = 0;
311                                 e.ping_packetloss = 0;
312                                 e.ping_movementloss = 0;
313                                 //e.gotscores = 0; // we might already have the scores...
314                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
315                                 RegisterPlayer(e);
316                                 HUD_UpdatePlayerPos(e);
317                         }
318                 }
319         }
320         self.nextthink = time + 0.2;
321 }
322
323 void Porto_Init();
324 void TrueAim_Init();
325 void PostInit(void)
326 {
327         print(strcat("PostInit\n    maxclients = ", ftos(maxclients), "\n"));
328         localcmd(strcat("\nscoreboard_columns_set ", cvar_string("scoreboard_columns"), ";\n"));
329
330         entity playerchecker;
331         playerchecker = spawn();
332         playerchecker.think = Playerchecker_Think;
333         playerchecker.nextthink = time + 0.2;
334
335         Porto_Init();
336         TrueAim_Init();
337
338         postinit = true;
339 }
340
341 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
342 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
343 float button_zoom;
344 void Cmd_HUD_SetFields(float);
345 void Cmd_HUD_Help(float);
346 float CSQC_ConsoleCommand(string strMessage)
347 {
348         float argc;
349         // Tokenize String
350         //argc = tokenize(strMessage);
351         argc = tokenize_console(strMessage);
352
353         // Acquire Command
354         local string strCmd;
355         strCmd = argv(0);
356
357         if(strCmd == "hud_configure") { // config hud
358                 cvar_set("_hud_configure", ftos(!cvar("_hud_configure")));
359                 return true;
360         } else if(strCmd == "hud_save") { // save hud config
361                 if(argv(1) == "" || argv(2)) {
362                         print("Usage:\n");
363                         print("hud_save configname   (saves to hud_skinname_configname.cfg)\n");
364                 }
365                 else
366                         HUD_Panel_ExportCfg(argv(1));
367                 return true;
368         } else if(strCmd == "+button4") { // zoom
369                 // return false, because the message shall be sent to the server anyway (for demos/speccing)
370                 if(ignore_plus_zoom)
371                 {
372                         --ignore_plus_zoom;
373                         return false;
374                 }
375                 button_zoom = 1;
376                 return true;
377         } else if(strCmd == "-button4") { // zoom
378                 if(ignore_minus_zoom)
379                 {
380                         --ignore_minus_zoom;
381                         return false;
382                 }
383                 button_zoom = 0;
384                 return true;
385         } else if(strCmd == "+button3") { // secondary
386                 button_attack2 = 1;
387                 return false;
388         } else if(strCmd == "-button3") { // secondary
389                 button_attack2 = 0;
390                 return false;
391         } else if(strCmd == "+showscores") {
392                 scoreboard_showscores = true;
393                 return true;
394         } else if(strCmd == "-showscores") {
395                 scoreboard_showscores = false;
396                 return true;
397         } else if(strCmd == "+showaccuracy") {
398                 scoreboard_showaccuracy = true;
399                 return true;
400         } else if(strCmd == "-showaccuracy") {
401                 scoreboard_showaccuracy = false;
402                 return true;
403         }
404
405         if(camera_active)
406         if(strCmd == "+forward" || strCmd == "-back") {
407                 ++camera_direction_x;
408                 return true;
409         } else if(strCmd == "-forward" || strCmd == "+back") {
410                 --camera_direction_x;
411                 return true;
412         } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
413                 --camera_direction_y;
414                 return true;
415         } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
416                 ++camera_direction_y;
417                 return true;
418         } else if(strCmd == "+moveup" || strCmd == "-movedown") {
419                 ++camera_direction_z;
420                 return true;
421         } else if(strCmd == "-moveup" || strCmd == "+movedown") {
422                 --camera_direction_z;
423                 return true;
424         } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
425                 ++camera_roll;
426                 return true;
427         } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
428                 --camera_roll;
429                 return true;
430         }
431
432         return false;
433 }
434
435 .vector view_ofs;
436 entity debug_shotorg;
437 void ShotOrg_Draw()
438 {
439         self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
440         self.angles = view_angles;
441         self.angles_x = -self.angles_x;
442         if not(self.cnt)
443                 self.drawmask = MASK_NORMAL;
444         else
445                 self.drawmask = 0;
446 }
447 void ShotOrg_Draw2D()
448 {
449         vector coord2d_topleft, coord2d_topright, coord2d;
450         string s;
451         vector fs;
452
453         s = vtos(self.view_ofs);
454         s = substring(s, 1, strlen(s) - 2);
455         if(tokenize_console(s) == 3)
456                 s = strcat(argv(0), " ", argv(1), " ", argv(2));
457
458         coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
459         coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
460
461         fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
462
463         coord2d = coord2d_topleft;
464         if(fs_x < 8)
465         {
466                 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
467                 fs = '8 8 0';
468         }
469         coord2d_y -= fs_y;
470         coord2d_z = 0;
471         drawstring(coord2d, s, fs, '1 1 1', 1, 0);
472 }
473
474 void ShotOrg_Spawn()
475 {
476         debug_shotorg = spawn();
477         debug_shotorg.draw = ShotOrg_Draw;
478         debug_shotorg.draw2d = ShotOrg_Draw2D;
479         debug_shotorg.renderflags = RF_VIEWMODEL;
480         debug_shotorg.effects = EF_FULLBRIGHT;
481         precache_model("models/shotorg_adjuster.md3");
482         setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
483         debug_shotorg.scale = 2;
484         debug_shotorg.view_ofs = '25 8 -8';
485 }
486
487 void DrawDebugModel()
488 {
489         if(time - floor(time) > 0.5)
490         {
491                 PolyDrawModel(self);
492                 self.drawmask = 0;
493         }
494         else
495         {
496                 self.renderflags = 0;
497                 self.drawmask = MASK_NORMAL;
498         }
499 }
500
501 void GameCommand(string msg)
502 {
503         string s;
504         float argc;
505         entity e;
506         argc = tokenize_console(msg);
507
508         if(argv(0) == "help" || argc == 0)
509         {
510                 print("Usage: cl_cmd COMMAND..., where possible commands are:\n");
511                 print("  settemp cvar value\n");
512                 print("  scoreboard_columns_set ...\n");
513                 print("  scoreboard_columns_help\n");
514                 GameCommand_Generic("help");
515                 return;
516         }
517
518         if(GameCommand_Generic(msg))
519                 return;
520
521         string cmd;
522         cmd = argv(0);
523         if(cmd == "mv_download") {
524                 Cmd_MapVote_MapDownload(argc);
525         }
526         else if(cmd == "settemp") {
527                 cvar_clientsettemp(argv(1), argv(2));
528         }
529         else if(cmd == "scoreboard_columns_set") {
530                 Cmd_HUD_SetFields(argc);
531         }
532         else if(cmd == "scoreboard_columns_help") {
533                 Cmd_HUD_Help(argc);
534         }
535 #ifdef BLURTEST
536         else if(cmd == "blurtest") {
537                 blurtest_time0 = time;
538                 blurtest_time1 = time + stof(argv(1));
539                 blurtest_radius = stof(argv(2));
540                 blurtest_power = stof(argv(3));
541         }
542 #endif
543         else if(cmd == "shotorg_move") {
544                 if(!debug_shotorg)
545                         ShotOrg_Spawn();
546                 else
547                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
548                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
549         }
550         else if(cmd == "shotorg_movez") {
551                 if(!debug_shotorg)
552                         ShotOrg_Spawn();
553                 else
554                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
555                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
556         }
557         else if(cmd == "shotorg_set") {
558                 if(!debug_shotorg)
559                         ShotOrg_Spawn();
560                 else
561                         debug_shotorg.view_ofs = stov(argv(1));
562                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
563         }
564         else if(cmd == "shotorg_setz") {
565                 if(!debug_shotorg)
566                         ShotOrg_Spawn();
567                 else
568                         debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
569                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
570         }
571         else if(cmd == "shotorg_toggle_hide") {
572                 if(debug_shotorg)
573                 {
574                         debug_shotorg.cnt = !debug_shotorg.cnt;
575                 }
576         }
577         else if(cmd == "shotorg_end") {
578                 if(debug_shotorg)
579                 {
580                         print(vtos(debug_shotorg.view_ofs), "\n");
581                         remove(debug_shotorg);
582                         debug_shotorg = world;
583                 }
584                 localcmd("sv_cmd debug_shotorg\n");
585         }
586         else if(cmd == "sendcvar") {
587                 // W_FixWeaponOrder will trash argv, so save what we need.
588                 string thiscvar;
589                 thiscvar = strzone(argv(1));
590                 s = cvar_string(thiscvar);
591                 if(thiscvar == "cl_weaponpriority")
592                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
593                 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
594                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
595                 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
596                 strunzone(thiscvar);
597         }
598         else if(cmd == "spawn") {
599                 s = argv(1);
600                 e = spawn();
601                 precache_model(s);
602                 setmodel(e, s);
603                 setorigin(e, view_origin);
604                 e.angles = view_angles;
605                 e.draw = DrawDebugModel;
606                 e.classname = "debugmodel";
607         }
608         else
609         {
610                 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
611         }
612
613         return;
614 }
615
616 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
617 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
618 // All keys are in ascii.
619 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
620 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
621 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
622 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
623 {
624         local float bSkipKey;
625         bSkipKey = false;
626
627         if(autocvar_cl_allow_uid2name == -1 && (gametype == GAME_CTS || gametype == GAME_RACE) && panel_fg_alpha && !scoreboard_active) // don't lock keys before we actually see what's going on
628         {
629                 /*
630                 string vyes_keys;
631                 float keys;
632                 vyes_keys = findkeysforcommand("vyes");
633                 keys = tokenize(vyes_keys);
634
635                 float i;
636                 for (i = 0; i < keys; ++i)
637                 {
638                         print(ftos(nPrimary), " ", argv(i), "\n"); 
639                         if(nPrimary == stof(argv(i)))
640                         {
641                                 vote_active = 0;
642                                 cvar_set("cl_allow_uid2name", "1");
643                                 return TRUE;
644                         }
645                 }
646
647                 string vno_keys;
648                 vno_keys = findkeysforcommand("vno");
649                 keys = tokenize(vno_keys);
650
651                 float i;
652                 for (i = 0; i < keys; ++i)
653                 {
654                         if(nPrimary == stof(argv(i)))
655                         {
656                                 vote_active = 0;
657                                 cvar_set("cl_allow_uid2name", "0");
658                                 return TRUE;
659                         }
660                 }
661                 */ // If only I could grab F1-F12 in CSQC... but no
662
663                 if(nPrimary == 121) // ascii value for y
664                 {
665                         vote_active = 0;
666                         cvar_set("cl_allow_uid2name", "1");
667                         return TRUE;
668                 }
669                 else if(nPrimary == 110) // ascii value for n
670                 {
671                         vote_active = 0;
672                         cvar_set("cl_allow_uid2name", "0");
673                         return TRUE;
674                 }
675         }
676
677         if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
678                 return true;
679
680         if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
681                 return true;
682
683         if(menu_visible)
684                 if(menu_action(bInputType, nPrimary, nSecondary))
685                         return TRUE;
686
687         return bSkipKey;
688 }
689
690 // END REQUIRED CSQC FUNCTIONS
691 // --------------------------------------------------------------------------
692
693 // --------------------------------------------------------------------------
694 // BEGIN OPTIONAL CSQC FUNCTIONS
695 void Ent_ReadEntCS()
696 {
697         InterpolateOrigin_Undo();
698
699         self.classname = "entcs_receiver";
700         self.sv_entnum = ReadByte() - 1;
701         self.origin_x = ReadShort();
702         self.origin_y = ReadShort();
703         self.origin_z = ReadShort();
704         self.angles_y = ReadByte() * 360.0 / 256;
705         self.origin_z = self.angles_x = self.angles_z = 0;
706
707         InterpolateOrigin_Note();
708 }
709
710 void Ent_Remove();
711
712 void Ent_RemovePlayerScore()
713 {
714         float i;
715
716         if(self.owner)
717         {
718                 SetTeam(self.owner, -1);
719                 self.owner.gotscores = 0;
720                 for(i = 0; i < MAX_SCORE; ++i)
721                         self.owner.(scores[i]) = 0; // clear all scores
722         }
723 }
724
725 void Ent_ReadPlayerScore()
726 {
727         float i, n;
728         float isNew;
729         entity o;
730
731         // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
732         // (no I've never heard of M-x replace-string, sed, or anything like that)
733         isNew = !self.owner; // workaround for DP bug
734         n = ReadByte()-1;
735
736 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
737         if(!isNew && n != self.sv_entnum)
738         {
739                 print("A CSQC entity changed its owner!\n");
740                 isNew = true;
741                 Ent_Remove();
742                 self.enttype = ENT_CLIENT_SCORES;
743         }
744 #endif
745
746         self.sv_entnum = n;
747
748         if not(playerslots[self.sv_entnum])
749                 playerslots[self.sv_entnum] = spawn();
750         o = self.owner = playerslots[self.sv_entnum];
751         o.sv_entnum = self.sv_entnum;
752         o.gotscores = 1;
753
754         //if not(o.sort_prev)
755         //      RegisterPlayer(o);
756         //playerchecker will do this for us later, if it has not already done so
757
758         float sf, lf;
759 #if MAX_SCORE <= 8
760         sf = ReadByte();
761         lf = ReadByte();
762 #else
763         sf = ReadShort();
764         lf = ReadShort();
765 #endif
766         float p;
767         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
768                 if(sf & p)
769                 {
770                         if(lf & p)
771                                 o.(scores[i]) = ReadInt24_t();
772                         else
773                                 o.(scores[i]) = ReadChar();
774                 }
775
776         if(o.sort_prev)
777                 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
778
779         self.entremove = Ent_RemovePlayerScore;
780 }
781
782 void Ent_ReadTeamScore()
783 {
784         float i;
785         entity o;
786
787         self.team = ReadByte();
788         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
789
790         float sf, lf;
791 #if MAX_TEAMSCORE <= 8
792         sf = ReadByte();
793         lf = ReadByte();
794 #else
795         sf = ReadShort();
796         lf = ReadShort();
797 #endif
798         float p;
799         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
800                 if(sf & p)
801                 {
802                         if(lf & p)
803                                 o.(teamscores[i]) = ReadInt24_t();
804                         else
805                                 o.(teamscores[i]) = ReadChar();
806                 }
807
808         HUD_UpdateTeamPos(o);
809 }
810
811 void Net_Reset()
812 {
813 }
814
815 void Ent_ClientData()
816 {
817         float f;
818         float newspectatee_status;
819
820         f = ReadByte();
821
822         scoreboard_showscores_force = (f & 1);
823
824         if(f & 2)
825         {
826                 newspectatee_status = ReadByte();
827                 if(newspectatee_status == player_localentnum)
828                         newspectatee_status = -1; // observing
829         }
830         else
831                 newspectatee_status = 0;
832
833         spectatorbutton_zoom = (f & 4);
834
835         if(f & 8)
836         {
837                 angles_held_status = 1;
838                 angles_held_x = ReadAngle();
839                 angles_held_y = ReadAngle();
840                 angles_held_z = 0;
841         }
842         else
843                 angles_held_status = 0;
844
845         if(newspectatee_status != spectatee_status)
846         {
847                 float i;
848                 // clear the weapon accuracy stats
849                 for(i = WEP_FIRST; i <= WEP_LAST; ++i) {
850                         weapon_hits[i] = 0;
851                         weapon_fired[i] = 0;
852                 }
853
854                 // clear race stuff
855                 race_laptime = 0;
856                 race_checkpointtime = 0;
857         }
858         spectatee_status = newspectatee_status;
859 }
860
861 void Ent_Nagger()
862 {
863         float nags, i, j, b, f;
864
865         nags = ReadByte();
866
867         if(nags & 128)
868         {
869                 if(vote_called_vote)
870                         strunzone(vote_called_vote);
871                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
872         }
873
874         if(nags & 1)
875         {
876                 for(j = 0; j < maxclients; ++j)
877                         if(playerslots[j])
878                                 playerslots[j].ready = 1;
879                 for(i = 1; i <= maxclients; i += 8)
880                 {
881                         f = ReadByte();
882                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)
883                                 if not(f & b)
884                                         if(playerslots[j])
885                                                 playerslots[j].ready = 0;
886                 }
887         }
888
889         ready_waiting = (nags & 1);
890         ready_waiting_for_me = (nags & 2);
891         vote_waiting = (nags & 4);
892         vote_waiting_for_me = (nags & 8);
893         warmup_stage = (nags & 16);
894 }
895
896 void Ent_RandomSeed()
897 {
898         float s;
899         prandom_debug();
900         s = ReadShort();
901         psrandom(s);
902 }
903
904 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
905 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
906 void Ent_RadarLink();
907 void Ent_Init();
908 void Ent_ScoresInfo();
909 void(float bIsNewEntity) CSQC_Ent_Update =
910 {
911         float t;
912         float savetime;
913         t = ReadByte();
914
915         // set up the "time" global for received entities to be correct for interpolation purposes
916         savetime = time;
917         if(servertime)
918         {
919                 time = servertime;
920         }
921         else
922         {
923                 serverprevtime = time;
924                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
925                 time = serverprevtime + serverdeltatime;
926         }
927
928 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
929         if(self.enttype)
930                 if(t != self.enttype)
931                 {
932                         print("A CSQC entity changed its type!\n");
933                         Ent_Remove();
934                         bIsNewEntity = 1;
935                 }
936 #endif
937         self.enttype = t;
938         switch(t)
939         {
940                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
941                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
942                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
943                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
944                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
945                 case ENT_CLIENT_LASER: Ent_Laser(); break;
946                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
947                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
948                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
949                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
950                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
951                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
952                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
953                 case ENT_CLIENT_INIT: Ent_Init(); break;
954                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
955                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
956                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
957                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
958                 case ENT_CLIENT_WALL: Ent_Wall(); break;
959                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
960                 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
961                 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
962                 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
963                 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
964                 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
965                 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
966                 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
967                 default:
968                         error(strcat("unknown entity type in CSQC_Ent_Update: ", ftos(self.enttype), "\n"));
969                         break;
970         }
971
972         time = savetime;
973 };
974 // Destructor, but does NOT deallocate the entity by calling remove(). Also
975 // used when an entity changes its type. For an entity that someone interacts
976 // with others, make sure it can no longer do so.
977 void Ent_Remove()
978 {
979         if(self.entremove)
980                 self.entremove();
981
982         self.enttype = 0;
983         self.classname = "";
984         self.draw = menu_sub_null;
985         self.entremove = menu_sub_null;
986         // TODO possibly set more stuff to defaults
987 }
988 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.
989 void CSQC_Ent_Remove()
990 {
991         if(self.enttype)
992                 Ent_Remove();
993         remove(self);
994 }
995
996 void Gamemode_Init()
997 {
998         if(gametype == GAME_ONSLAUGHT) {
999                 print(strcat("Using ", minimapname, " as minimap.\n"));
1000                 precache_pic("gfx/ons-cp-neutral.tga");
1001                 precache_pic("gfx/ons-cp-red.tga");
1002                 precache_pic("gfx/ons-cp-blue.tga");
1003                 precache_pic("gfx/ons-frame.tga");
1004                 precache_pic("gfx/ons-frame-team.tga");
1005         }
1006
1007         if not(isdemo())
1008         {
1009                 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1010                 calledhooks |= HOOK_START;
1011         }
1012 }
1013 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.
1014 void CSQC_Parse_StuffCmd(string strMessage)
1015 {
1016         localcmd(strMessage);
1017 }
1018 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.
1019 void CSQC_Parse_Print(string strMessage)
1020 {
1021         print(ColorTranslateRGB(strMessage));
1022 }
1023
1024 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1025 void CSQC_Parse_CenterPrint(string strMessage)
1026 {
1027         centerprint(strMessage);
1028 }
1029
1030 string notranslate_fogcmd1 = "\nfog ";
1031 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1032 void Fog_Force()
1033 {
1034         // TODO somehow thwart prvm_globalset client ...
1035
1036         if(forcefog != "")
1037                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1038 }
1039
1040 void Gamemode_Init();
1041 void Ent_ScoresInfo()
1042 {
1043         float i;
1044         self.classname = "ent_client_scores_info";
1045         gametype = ReadByte();
1046         for(i = 0; i < MAX_SCORE; ++i)
1047         {
1048                 scores_label[i] = strzone(ReadString());
1049                 scores_flags[i] = ReadByte();
1050         }
1051         for(i = 0; i < MAX_TEAMSCORE; ++i)
1052         {
1053                 teamscores_label[i] = strzone(ReadString());
1054                 teamscores_flags[i] = ReadByte();
1055         }
1056         HUD_InitScores();
1057         Gamemode_Init();
1058 }
1059
1060 void Ent_Init()
1061 {
1062         self.classname = "ent_client_init";
1063
1064         nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1065
1066         hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1067         hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1068         hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1069         hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1070         electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1071         electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1072         electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1073         electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1074         gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1075         gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1076         gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1077         gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1078
1079         if(forcefog)
1080                 strunzone(forcefog);
1081         forcefog = strzone(ReadString());
1082
1083         armorblockpercent = ReadByte() / 255.0;
1084
1085         g_weaponswitchdelay = ReadByte() / 255.0;
1086
1087         g_balance_grenadelauncher_secondary_bouncefactor = ReadCoord();
1088         g_balance_grenadelauncher_secondary_bouncestop = ReadCoord();
1089
1090         nex_scope = !ReadByte();
1091         campingrifle_scope = !ReadByte();
1092
1093         if(!postinit)
1094                 PostInit();
1095 }
1096
1097 void Net_ReadRace()
1098 {
1099         float b;
1100
1101         b = ReadByte();
1102
1103         switch(b)
1104         {
1105                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1106                         race_checkpoint = ReadByte();
1107                         race_time = ReadInt24_t();
1108                         race_previousbesttime = ReadInt24_t();
1109                         if(race_previousbestname)
1110                                 strunzone(race_previousbestname);
1111                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1112
1113                         race_checkpointtime = time;
1114
1115                         if(race_checkpoint == 0 || race_checkpoint == 254)
1116                         {
1117                                 race_penaltyaccumulator = 0;
1118                                 race_laptime = time; // valid
1119                         }
1120
1121                         break;
1122
1123                 case RACE_NET_CHECKPOINT_CLEAR:
1124                         race_laptime = 0;
1125                         race_checkpointtime = 0;
1126                         break;
1127
1128                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1129                         race_laptime = ReadCoord();
1130                         race_checkpointtime = -99999;
1131                         // fall through
1132                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1133                         race_nextcheckpoint = ReadByte();
1134
1135                         race_nextbesttime = ReadInt24_t();
1136                         if(race_nextbestname)
1137                                 strunzone(race_nextbestname);
1138                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1139                         break;
1140
1141                 case RACE_NET_CHECKPOINT_HIT_RACE:
1142                         race_mycheckpoint = ReadByte();
1143                         race_mycheckpointtime = time;
1144                         race_mycheckpointdelta = ReadInt24_t();
1145                         race_mycheckpointlapsdelta = ReadByte();
1146                         if(race_mycheckpointlapsdelta >= 128)
1147                                 race_mycheckpointlapsdelta -= 256;
1148                         if(race_mycheckpointenemy)
1149                                 strunzone(race_mycheckpointenemy);
1150                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1151                         break;
1152
1153                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1154                         race_othercheckpoint = ReadByte();
1155                         race_othercheckpointtime = time;
1156                         race_othercheckpointdelta = ReadInt24_t();
1157                         race_othercheckpointlapsdelta = ReadByte();
1158                         if(race_othercheckpointlapsdelta >= 128)
1159                                 race_othercheckpointlapsdelta -= 256;
1160                         if(race_othercheckpointenemy)
1161                                 strunzone(race_othercheckpointenemy);
1162                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1163                         break;
1164
1165                 case RACE_NET_PENALTY_RACE:
1166                         race_penaltyeventtime = time;
1167                         race_penaltytime = ReadShort();
1168                         //race_penaltyaccumulator += race_penaltytime;
1169                         if(race_penaltyreason)
1170                                 strunzone(race_penaltyreason);
1171                         race_penaltyreason = strzone(ReadString());
1172                         break;
1173
1174                 case RACE_NET_PENALTY_QUALIFYING:
1175                         race_penaltyeventtime = time;
1176                         race_penaltytime = ReadShort();
1177                         race_penaltyaccumulator += race_penaltytime;
1178                         if(race_penaltyreason)
1179                                 strunzone(race_penaltyreason);
1180                         race_penaltyreason = strzone(ReadString());
1181                         break;
1182
1183                 case RACE_NET_SERVER_RECORD:
1184                         race_server_record = ReadInt24_t();
1185                         break;
1186                 case RACE_NET_SPEED_AWARD:
1187                         race_speedaward = ReadInt24_t();
1188                         if(race_speedaward_holder)
1189                                 strunzone(race_speedaward_holder);
1190                         race_speedaward_holder = strzone(ReadString());
1191                         break;
1192                 case RACE_NET_SPEED_AWARD_BEST:
1193                         race_speedaward_alltimebest = ReadInt24_t();
1194                         if(race_speedaward_alltimebest_holder)
1195                                 strunzone(race_speedaward_alltimebest_holder);
1196                         race_speedaward_alltimebest_holder = strzone(ReadString());
1197                         break;
1198                 case RACE_NET_SERVER_RANKINGS:
1199                         float pos, prevpos, del;
1200                         pos = ReadShort();
1201                         prevpos = ReadShort();
1202                         del = ReadShort();
1203
1204                         // move other rankings out of the way
1205                         float i;
1206                         if (prevpos) {
1207                                 for (i=prevpos-1;i>pos-1;--i) {
1208                                         grecordtime[i] = grecordtime[i-1];
1209                                         if(grecordholder[i])
1210                                                 strunzone(grecordholder[i]);
1211                                         grecordholder[i] = strzone(grecordholder[i-1]);
1212                                 }
1213                         } else if (del) { // a record has been deleted by the admin
1214                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1215                                         if (i == RANKINGS_CNT-1) { // clear out last record
1216                                                 grecordtime[i] = 0;
1217                                                 if (grecordholder[i])
1218                                                         strunzone(grecordholder[i]);
1219                                                 grecordholder[i] = string_null;
1220                                         }
1221                                         else {
1222                                                 grecordtime[i] = grecordtime[i+1];
1223                                                 if (grecordholder[i])
1224                                                         strunzone(grecordholder[i]);
1225                                                 grecordholder[i] = strzone(grecordholder[i+1]);
1226                                         }
1227                                 }
1228                         } else { // player has no ranked record yet
1229                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1230                                         grecordtime[i] = grecordtime[i-1];
1231                                         if(grecordholder[i])
1232                                                 strunzone(grecordholder[i]);
1233                                         grecordholder[i] = strzone(grecordholder[i-1]);
1234                                 }
1235                         }
1236
1237                         // store new ranking
1238                         if(grecordholder[pos-1] != "")
1239                                 strunzone(grecordholder[pos-1]);
1240                         grecordholder[pos-1] = strzone(ReadString());
1241                         grecordtime[pos-1] = ReadInt24_t();
1242                         if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1243                                 race_myrank = pos;
1244                         break;
1245                 case RACE_NET_SERVER_STATUS:
1246                         race_status = ReadShort();
1247                         if(race_status_name)
1248                                 strunzone(race_status_name);
1249                         race_status_name = strzone(ReadString());
1250         }
1251 }
1252
1253 void Net_ReadSpawn()
1254 {
1255         zoomin_effect = 1;
1256         current_viewzoom = 0.6;
1257 }
1258
1259 void Net_TeamNagger()
1260 {
1261         teamnagger = 1;
1262 }
1263
1264 void Net_ReadPingPLReport()
1265 {
1266         float e, pi, pl, ml;
1267         e = ReadByte();
1268         pi = ReadShort();
1269         pl = ReadByte();
1270         ml = ReadByte();
1271         if not(playerslots[e])
1272                 return;
1273         playerslots[e].ping = pi;
1274         playerslots[e].ping_packetloss = pl / 255.0;
1275         playerslots[e].ping_movementloss = ml / 255.0;
1276 }
1277
1278 void Net_VoteDialog(float highlight) {
1279         if(highlight) {
1280                 vote_highlighted = ReadByte();
1281                 return;
1282         }
1283
1284         vote_yescount = ReadByte();
1285         vote_nocount = ReadByte();
1286         vote_needed = ReadByte();
1287         vote_active = 1;
1288 }
1289
1290 void Net_VoteDialogReset() {
1291         vote_active = 0;
1292 }
1293
1294 void Net_Notify() {
1295         float type;
1296         type = ReadByte();
1297
1298         if(type == CSQC_KILLNOTIFY)
1299         {
1300                 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1301         }
1302         else if(type == CSQC_CENTERPRINT)
1303         {
1304                 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1305         }
1306 }
1307
1308 void Net_WeaponComplain() {
1309         complain_weapon = ReadByte();
1310
1311         if(complain_weapon_name)
1312                 strunzone(complain_weapon_name);
1313         complain_weapon_name = strzone(ReadString());
1314
1315         complain_weapon_type = ReadByte();
1316
1317         complain_weapon_time = time;
1318         weapontime = time; // ping the weapon panel
1319 }
1320
1321 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1322 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1323 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1324 float CSQC_Parse_TempEntity()
1325 {
1326         local float bHandled;
1327                 bHandled  = true;
1328         // Acquire TE ID
1329         local float nTEID;
1330                 nTEID = ReadByte();
1331
1332                 // NOTE: Could just do return instead of break...
1333         switch(nTEID)
1334         {
1335                 case TE_CSQC_TARGET_MUSIC:
1336                         Net_TargetMusic();
1337                         bHandled = true;
1338                         break;
1339                 case TE_CSQC_PICTURE:
1340                         Net_MapVote_Picture();
1341                         bHandled = true;
1342                         break;
1343                 case TE_CSQC_RACE:
1344                         Net_ReadRace();
1345                         bHandled = true;
1346                         break;
1347                 case TE_CSQC_SPAWN:
1348                         Net_ReadSpawn();
1349                         bHandled = true;
1350                         break;
1351                 case TE_CSQC_ZCURVEPARTICLES:
1352                         Net_ReadZCurveParticles();
1353                         bHandled = true;
1354                         break;
1355                 case TE_CSQC_NEXGUNBEAMPARTICLE:
1356                         Net_ReadNexgunBeamParticle();
1357                         bHandled = true;
1358                         break;
1359                 case TE_CSQC_TEAMNAGGER:
1360                         Net_TeamNagger();
1361                         bHandled = true;
1362                         break;
1363                 case TE_CSQC_VOTE:
1364                         Net_VoteDialog(ReadByte());
1365                         bHandled = true;
1366                         break;
1367                 case TE_CSQC_VOTERESET:
1368                         Net_VoteDialogReset();
1369                         bHandled = true;
1370                         break;
1371                 case TE_CSQC_LIGHTNINGARC:
1372                         Net_ReadLightningarc();
1373                         bHandled = true;
1374                         break;
1375                 case TE_CSQC_PINGPLREPORT:
1376                         Net_ReadPingPLReport();
1377                         bHandled = true;
1378                         break;
1379                 case TE_CSQC_ANNOUNCE:
1380                         announce_snd = strzone(ReadString());
1381                         bHandled = true;
1382                         break;
1383                 case TE_CSQC_NOTIFY:
1384                         Net_Notify();
1385                         bHandled = true;
1386                         break;
1387                 case TE_CSQC_WEAPONCOMPLAIN:
1388                         Net_WeaponComplain();
1389                         bHandled = true;
1390                         break;
1391                 case TE_CSQC_CR_MAXBULLETS:
1392                         cr_maxbullets = ReadByte();
1393                         bHandled = true;
1394                         break;
1395                 default:
1396                         // No special logic for this temporary entity; return 0 so the engine can handle it
1397                         bHandled = false;
1398                         break;
1399         }
1400
1401         return bHandled;
1402 }
1403
1404 string getcommandkey(string text, string command)
1405 {
1406         string keys;
1407         float n, j, k, l;
1408
1409         if (!hud_showbinds)
1410                 return text;
1411
1412         keys = db_get(binddb, command);
1413         if (!keys)
1414         {
1415                 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1416                 for(j = 0; j < n; ++j)
1417                 {
1418                         k = stof(argv(j));
1419                         if(k != -1)
1420                         {
1421                                 if ("" == keys)
1422                                         keys = keynumtostring(k);
1423                                 else
1424                                         keys = strcat(keys, ", ", keynumtostring(k));
1425
1426                                 ++l;
1427                                 if (hud_showbinds_limit > 0 && hud_showbinds_limit >= l) break;
1428                         }
1429
1430                 }
1431                 db_put(binddb, command, keys);
1432         }
1433
1434         if ("" == keys) {
1435                 if (hud_showbinds > 1)
1436                         return strcat(text, " (not bound)");
1437                 else
1438                         return text;
1439         }
1440         else if (hud_showbinds > 1)
1441                 return strcat(text, " (", keys, ")");
1442         else
1443                 return keys;
1444 }