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[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / Main.qc
1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
3 //include "main.qh"
4
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
6
7 void cvar_clientsettemp(string cv, string val)
8 {
9         entity e;
10         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
11                 if(e.netname == cv)
12                         goto saved;
13         e = spawn();
14         e.classname = "saved_cvar_value";
15         e.netname = strzone(cv);
16         e.message = strzone(cvar_string(cv));
17 :saved
18         cvar_set(cv, val);
19 }
20
21 void cvar_clientsettemp_restore()
22 {
23         entity e;
24         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25                         cvar_set(e.netname, e.message);
26 }
27
28 void() menu_show_error =
29 {
30         drawstring('0 200 0', "ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!", '8 8 0', '1 0 0', 1, 0);
31 };
32
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
35
36 void() menu_sub_null =
37 {
38 };
39
40 #ifdef USE_FTE
41 float __engine_check;
42 #endif
43
44 string forcefog;
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
47 void CSQC_Init(void)
48 {
49 #ifdef USE_FTE
50 #pragma target ID
51         __engine_check = checkextension("DP_SV_WRITEPICTURE");
52         if(!__engine_check)
53         {
54                 print("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n");
55                 localcmd("\ndisconnect\n");
56                 return;
57         }
58 #pragma target FTE
59 #endif
60         
61         check_unacceptable_compiler_bugs();
62
63 #ifdef WATERMARK
64         print("^4CSQC Build information: ", WATERMARK(), "\n");
65 #endif
66
67         float i;
68
69         binddb = db_create();
70         tempdb = db_create();
71         ClientProgsDB = db_load("client.db");
72         compressShortVector_init();
73
74         drawfont = FONT_USER+1;
75         menu_visible = FALSE;
76         menu_show = menu_show_error;
77         menu_action = menu_sub_null;
78
79         for(i = 0; i < 255; ++i)
80                 if(getplayerkey(i, "viewentity") == "")
81                         break;
82         maxclients = i;
83
84         //ctf_temp_1 = "";
85         // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
86         //registercmd("ctf_menu");
87         registercmd("ons_map");
88         registercmd("hud_configure");
89         registercmd("hud_save");
90         //registercmd("menu_action");
91
92         registercmd("+button3");
93         registercmd("-button3");
94         registercmd("+button4");
95         registercmd("-button4");
96         registercmd("+showscores");registercmd("-showscores");
97         registercmd("+showaccuracy");registercmd("-showaccuracy");
98
99 #ifndef CAMERATEST
100         if(isdemo())
101         {
102 #endif
103                 registercmd("+forward");registercmd("-forward");
104                 registercmd("+back");registercmd("-back");
105                 registercmd("+moveup");registercmd("-moveup");
106                 registercmd("+movedown");registercmd("-movedown");
107                 registercmd("+moveright");registercmd("-moveright");
108                 registercmd("+moveleft");registercmd("-moveleft");
109                 registercmd("+roll_right");registercmd("-roll_right");
110                 registercmd("+roll_left");registercmd("-roll_left");
111 #ifndef CAMERATEST
112         }
113 #endif
114         registercvar("hud_usecsqc", "1");
115         registercvar("scoreboard_columns", "default", CVAR_SAVE);
116
117         gametype = 0;
118
119         // hud_fields uses strunzone on the titles!
120         for(i = 0; i < MAX_HUD_FIELDS; ++i)
121                 hud_title[i] = strzone("(null)");
122
123         postinit = false;
124
125         calledhooks = 0;
126
127         teams = Sort_Spawn();
128         players = Sort_Spawn();
129
130         GetTeam(COLOR_SPECTATOR, true); // add specs first
131
132         RegisterWeapons();
133
134         WaypointSprite_Load();
135
136         // precaches
137         Projectile_Precache();
138         Hook_Precache();
139         GibSplash_Precache();
140         Casings_Precache();
141         DamageInfo_Precache();
142         if(autocvar_cl_announcer != cl_announcer_prev) {
143                 Announcer_Precache();
144                 if(cl_announcer_prev)
145                         strunzone(cl_announcer_prev);
146                 cl_announcer_prev = strzone(autocvar_cl_announcer);
147         }
148         Tuba_Precache();
149
150         get_mi_min_max_texcoords(1); // try the CLEVER way first
151         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
152         shortmapname = mi_shortname;
153
154         if(precache_pic(minimapname) == "")
155         {
156                 // but maybe we have a non-clever minimap
157                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
158                 if(precache_pic(minimapname) == "")
159                         minimapname = ""; // FAIL
160                 else
161                         get_mi_min_max_texcoords(0); // load new texcoords
162         }
163
164         mi_center = (mi_min + mi_max) * 0.5;
165         mi_scale = mi_max - mi_min;
166         minimapname = strzone(minimapname);
167
168         WarpZone_Init();
169         hud_configure_prev = -1;
170 }
171
172 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
173 void CSQC_Shutdown(void)
174 {
175 #ifdef USE_FTE
176 #pragma TARGET id
177         if(!__engine_check)
178                 return 0;
179 #pragma TARGET fte
180 #endif
181
182         WarpZone_Shutdown();
183
184         remove(teams);
185         remove(players);
186         db_close(binddb);
187         db_close(tempdb);
188         if(autocvar_cl_db_saveasdump)
189                 db_dump(ClientProgsDB, "client.db");
190         else
191                 db_save(ClientProgsDB, "client.db");
192         db_close(ClientProgsDB);
193
194         cvar_clientsettemp_restore();
195
196         if(camera_active)
197                 cvar_set("chase_active",ftos(chase_active_backup));
198
199         if not(isdemo())
200         {
201                 if not(calledhooks & HOOK_START)
202                         localcmd("\n_cl_hook_gamestart nop\n");
203                 if not(calledhooks & HOOK_END)
204                         localcmd("\ncl_hook_gameend\n");
205         }
206 }
207
208 .float has_team;
209 float SetTeam(entity o, float Team)
210 {
211         entity tm;
212         if(teamplay)
213         {
214                 switch(Team)
215                 {
216                         case -1:
217                         case COLOR_TEAM1:
218                         case COLOR_TEAM2:
219                         case COLOR_TEAM3:
220                         case COLOR_TEAM4:
221                                 break;
222                         default:
223                                 if(GetTeam(Team, false) == NULL)
224                                 {
225                                         print("trying to switch to unsupported team ", ftos(Team), "\n");
226                                         Team = COLOR_SPECTATOR;
227                                 }
228                                 break;
229                 }
230         }
231         else
232         {
233                 switch(Team)
234                 {
235                         case -1:
236                         case 0:
237                                 break;
238                         default:
239                                 if(GetTeam(Team, false) == NULL)
240                                 {
241                                         print("trying to switch to unsupported team ", ftos(Team), "\n");
242                                         Team = COLOR_SPECTATOR;
243                                 }
244                                 break;
245                 }
246         }
247         if(Team == -1) // leave
248         {
249                 if(o.has_team)
250                 {
251                         //print("(DISCONNECT) leave team ", ftos(o.team), "\n");
252                         tm = GetTeam(o.team, false);
253                         tm.team_size -= 1;
254                         o.has_team = 0;
255                         return TRUE;
256                 }
257         }
258         else
259         {
260                 if not(o.has_team)
261                 {
262                         //print("(CONNECT) enter team ", ftos(o.team), "\n");
263                         o.team = Team;
264                         tm = GetTeam(Team, true);
265                         tm.team_size += 1;
266                         o.has_team = 1;
267                         return TRUE;
268                 }
269                 else if(Team != o.team)
270                 {
271                         //print("(CHANGE) leave team ", ftos(o.team), "\n");
272                         tm = GetTeam(o.team, false);
273                         tm.team_size -= 1;
274                         o.team = Team;
275                         //print("(CHANGE) enter team ", ftos(o.team), "\n");
276                         tm = GetTeam(Team, true);
277                         tm.team_size += 1;
278                         return TRUE;
279                 }
280         }
281         return FALSE;
282 }
283
284 void Playerchecker_Think()
285 {
286         float i;
287         entity e;
288         for(i = 0; i < maxclients; ++i)
289         {
290                 e = playerslots[i];
291                 if(GetPlayerName(i) == "")
292                 {
293                         if(e.sort_prev)
294                         {
295                                 //print("playerchecker: KILL KILL KILL\n");
296                                 // player disconnected
297                                 SetTeam(e, -1);
298                                 RemovePlayer(e);
299                                 e.sort_prev = world;
300                                 //e.gotscores = 0;
301                         }
302                 }
303                 else
304                 {
305                         if not(e.sort_prev)
306                         {
307                                 //print("playerchecker: SPAWN SPAWN SPAWN\n");
308                                 // player connected
309                                 if not(e)
310                                         playerslots[i] = e = spawn();
311                                 e.sv_entnum = i;
312                                 e.ping = 0;
313                                 e.ping_packetloss = 0;
314                                 e.ping_movementloss = 0;
315                                 //e.gotscores = 0; // we might already have the scores...
316                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
317                                 RegisterPlayer(e);
318                                 HUD_UpdatePlayerPos(e);
319                         }
320                 }
321         }
322         self.nextthink = time + 0.2;
323 }
324
325 void Porto_Init();
326 void TrueAim_Init();
327 void PostInit(void)
328 {
329         print(strcat("PostInit\n    maxclients = ", ftos(maxclients), "\n"));
330         localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
331
332         entity playerchecker;
333         playerchecker = spawn();
334         playerchecker.think = Playerchecker_Think;
335         playerchecker.nextthink = time + 0.2;
336
337         Porto_Init();
338         TrueAim_Init();
339
340         postinit = true;
341 }
342
343 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
344 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
345 float button_zoom;
346 void Cmd_HUD_SetFields(float);
347 void Cmd_HUD_Help(float);
348 float CSQC_ConsoleCommand(string strMessage)
349 {
350         float argc;
351         // Tokenize String
352         //argc = tokenize(strMessage);
353         argc = tokenize_console(strMessage);
354
355         // Acquire Command
356         local string strCmd;
357         strCmd = argv(0);
358
359         if(strCmd == "hud_configure") { // config hud
360                 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
361                 return true;
362         } else if(strCmd == "hud_save") { // save hud config
363                 if(argv(1) == "" || argv(2)) {
364                         print("Usage:\n");
365                         print("hud_save configname   (saves to hud_skinname_configname.cfg)\n");
366                 }
367                 else
368                         HUD_Panel_ExportCfg(argv(1));
369                 return true;
370         } else if(strCmd == "+button4") { // zoom
371                 // return false, because the message shall be sent to the server anyway (for demos/speccing)
372                 if(ignore_plus_zoom)
373                 {
374                         --ignore_plus_zoom;
375                         return false;
376                 }
377                 button_zoom = 1;
378                 return true;
379         } else if(strCmd == "-button4") { // zoom
380                 if(ignore_minus_zoom)
381                 {
382                         --ignore_minus_zoom;
383                         return false;
384                 }
385                 button_zoom = 0;
386                 return true;
387         } else if(strCmd == "+button3") { // secondary
388                 button_attack2 = 1;
389                 return false;
390         } else if(strCmd == "-button3") { // secondary
391                 button_attack2 = 0;
392                 return false;
393         } else if(strCmd == "+showscores") {
394                 scoreboard_showscores = true;
395                 return true;
396         } else if(strCmd == "-showscores") {
397                 scoreboard_showscores = false;
398                 return true;
399         } else if(strCmd == "+showaccuracy") {
400                 scoreboard_showaccuracy = true;
401                 return true;
402         } else if(strCmd == "-showaccuracy") {
403                 scoreboard_showaccuracy = false;
404                 return true;
405         }
406
407         if(camera_active)
408         if(strCmd == "+forward" || strCmd == "-back") {
409                 ++camera_direction_x;
410                 return true;
411         } else if(strCmd == "-forward" || strCmd == "+back") {
412                 --camera_direction_x;
413                 return true;
414         } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
415                 --camera_direction_y;
416                 return true;
417         } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
418                 ++camera_direction_y;
419                 return true;
420         } else if(strCmd == "+moveup" || strCmd == "-movedown") {
421                 ++camera_direction_z;
422                 return true;
423         } else if(strCmd == "-moveup" || strCmd == "+movedown") {
424                 --camera_direction_z;
425                 return true;
426         } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
427                 ++camera_roll;
428                 return true;
429         } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
430                 --camera_roll;
431                 return true;
432         }
433
434         return false;
435 }
436
437 .vector view_ofs;
438 entity debug_shotorg;
439 void ShotOrg_Draw()
440 {
441         self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
442         self.angles = view_angles;
443         self.angles_x = -self.angles_x;
444         if not(self.cnt)
445                 self.drawmask = MASK_NORMAL;
446         else
447                 self.drawmask = 0;
448 }
449 void ShotOrg_Draw2D()
450 {
451         vector coord2d_topleft, coord2d_topright, coord2d;
452         string s;
453         vector fs;
454
455         s = vtos(self.view_ofs);
456         s = substring(s, 1, strlen(s) - 2);
457         if(tokenize_console(s) == 3)
458                 s = strcat(argv(0), " ", argv(1), " ", argv(2));
459
460         coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
461         coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
462
463         fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
464
465         coord2d = coord2d_topleft;
466         if(fs_x < 8)
467         {
468                 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
469                 fs = '8 8 0';
470         }
471         coord2d_y -= fs_y;
472         coord2d_z = 0;
473         drawstring(coord2d, s, fs, '1 1 1', 1, 0);
474 }
475
476 void ShotOrg_Spawn()
477 {
478         debug_shotorg = spawn();
479         debug_shotorg.draw = ShotOrg_Draw;
480         debug_shotorg.draw2d = ShotOrg_Draw2D;
481         debug_shotorg.renderflags = RF_VIEWMODEL;
482         debug_shotorg.effects = EF_FULLBRIGHT;
483         precache_model("models/shotorg_adjuster.md3");
484         setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
485         debug_shotorg.scale = 2;
486         debug_shotorg.view_ofs = '25 8 -8';
487 }
488
489 void DrawDebugModel()
490 {
491         if(time - floor(time) > 0.5)
492         {
493                 PolyDrawModel(self);
494                 self.drawmask = 0;
495         }
496         else
497         {
498                 self.renderflags = 0;
499                 self.drawmask = MASK_NORMAL;
500         }
501 }
502
503 void GameCommand(string msg)
504 {
505         string s;
506         float argc;
507         entity e;
508         argc = tokenize_console(msg);
509
510         if(argv(0) == "help" || argc == 0)
511         {
512                 print("Usage: cl_cmd COMMAND..., where possible commands are:\n");
513                 print("  settemp cvar value\n");
514                 print("  scoreboard_columns_set ...\n");
515                 print("  scoreboard_columns_help\n");
516                 GameCommand_Generic("help");
517                 return;
518         }
519
520         if(GameCommand_Generic(msg))
521                 return;
522
523         string cmd;
524         cmd = argv(0);
525         if(cmd == "mv_download") {
526                 Cmd_MapVote_MapDownload(argc);
527         }
528         else if(cmd == "settemp") {
529                 cvar_clientsettemp(argv(1), argv(2));
530         }
531         else if(cmd == "scoreboard_columns_set") {
532                 Cmd_HUD_SetFields(argc);
533         }
534         else if(cmd == "scoreboard_columns_help") {
535                 Cmd_HUD_Help(argc);
536         }
537 #ifdef BLURTEST
538         else if(cmd == "blurtest") {
539                 blurtest_time0 = time;
540                 blurtest_time1 = time + stof(argv(1));
541                 blurtest_radius = stof(argv(2));
542                 blurtest_power = stof(argv(3));
543         }
544 #endif
545         else if(cmd == "shotorg_move") {
546                 if(!debug_shotorg)
547                         ShotOrg_Spawn();
548                 else
549                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
550                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
551         }
552         else if(cmd == "shotorg_movez") {
553                 if(!debug_shotorg)
554                         ShotOrg_Spawn();
555                 else
556                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
557                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
558         }
559         else if(cmd == "shotorg_set") {
560                 if(!debug_shotorg)
561                         ShotOrg_Spawn();
562                 else
563                         debug_shotorg.view_ofs = stov(argv(1));
564                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
565         }
566         else if(cmd == "shotorg_setz") {
567                 if(!debug_shotorg)
568                         ShotOrg_Spawn();
569                 else
570                         debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
571                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
572         }
573         else if(cmd == "shotorg_toggle_hide") {
574                 if(debug_shotorg)
575                 {
576                         debug_shotorg.cnt = !debug_shotorg.cnt;
577                 }
578         }
579         else if(cmd == "shotorg_end") {
580                 if(debug_shotorg)
581                 {
582                         print(vtos(debug_shotorg.view_ofs), "\n");
583                         remove(debug_shotorg);
584                         debug_shotorg = world;
585                 }
586                 localcmd("sv_cmd debug_shotorg\n");
587         }
588         else if(cmd == "sendcvar") {
589                 // W_FixWeaponOrder will trash argv, so save what we need.
590                 string thiscvar;
591                 thiscvar = strzone(argv(1));
592                 s = cvar_string(thiscvar);
593                 if(thiscvar == "cl_weaponpriority")
594                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
595                 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
596                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
597                 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
598                 strunzone(thiscvar);
599         }
600         else if(cmd == "spawn") {
601                 s = argv(1);
602                 e = spawn();
603                 precache_model(s);
604                 setmodel(e, s);
605                 setorigin(e, view_origin);
606                 e.angles = view_angles;
607                 e.draw = DrawDebugModel;
608                 e.classname = "debugmodel";
609         }
610     else if(cmd == "vyes")
611     {
612         if(uid2name_dialog)
613         {
614             vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
615             vote_prev = 0;
616             cvar_set("cl_allow_uid2name", "1");
617             vote_change = -9999;
618         }
619         else
620         {
621             localcmd("cmd vote yes\n");
622         }
623     }
624     else if(cmd == "vno")
625     {
626         if(uid2name_dialog)
627         {
628             vote_active = 0;
629             vote_prev = 0;
630             cvar_set("cl_allow_uid2name", "0");
631             vote_change = -9999;
632         }
633         else
634         {
635             localcmd("cmd vote no\n");
636         }
637     }
638
639         else
640         {
641                 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
642         }
643
644         return;
645 }
646
647 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
648 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
649 // All keys are in ascii.
650 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
651 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
652 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
653 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
654 {
655         local float bSkipKey;
656         bSkipKey = false;
657
658         if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
659                 return true;
660
661         if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
662                 return true;
663
664         if(menu_visible)
665                 if(menu_action(bInputType, nPrimary, nSecondary))
666                         return TRUE;
667
668         return bSkipKey;
669 }
670
671 // END REQUIRED CSQC FUNCTIONS
672 // --------------------------------------------------------------------------
673
674 // --------------------------------------------------------------------------
675 // BEGIN OPTIONAL CSQC FUNCTIONS
676 void Ent_ReadEntCS()
677 {
678         InterpolateOrigin_Undo();
679
680         self.classname = "entcs_receiver";
681         self.sv_entnum = ReadByte() - 1;
682         self.origin_x = ReadShort();
683         self.origin_y = ReadShort();
684         self.origin_z = ReadShort();
685         self.angles_y = ReadByte() * 360.0 / 256;
686         self.origin_z = self.angles_x = self.angles_z = 0;
687
688         InterpolateOrigin_Note();
689 }
690
691 void Ent_Remove();
692
693 void Ent_RemovePlayerScore()
694 {
695         float i;
696
697         if(self.owner)
698         {
699                 SetTeam(self.owner, -1);
700                 self.owner.gotscores = 0;
701                 for(i = 0; i < MAX_SCORE; ++i)
702                         self.owner.(scores[i]) = 0; // clear all scores
703         }
704 }
705
706 void Ent_ReadPlayerScore()
707 {
708         float i, n;
709         float isNew;
710         entity o;
711
712         // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
713         // (no I've never heard of M-x replace-string, sed, or anything like that)
714         isNew = !self.owner; // workaround for DP bug
715         n = ReadByte()-1;
716
717 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
718         if(!isNew && n != self.sv_entnum)
719         {
720                 print("A CSQC entity changed its owner!\n");
721                 isNew = true;
722                 Ent_Remove();
723                 self.enttype = ENT_CLIENT_SCORES;
724         }
725 #endif
726
727         self.sv_entnum = n;
728
729         if not(playerslots[self.sv_entnum])
730                 playerslots[self.sv_entnum] = spawn();
731         o = self.owner = playerslots[self.sv_entnum];
732         o.sv_entnum = self.sv_entnum;
733         o.gotscores = 1;
734
735         //if not(o.sort_prev)
736         //      RegisterPlayer(o);
737         //playerchecker will do this for us later, if it has not already done so
738
739         float sf, lf;
740 #if MAX_SCORE <= 8
741         sf = ReadByte();
742         lf = ReadByte();
743 #else
744         sf = ReadShort();
745         lf = ReadShort();
746 #endif
747         float p;
748         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
749                 if(sf & p)
750                 {
751                         if(lf & p)
752                                 o.(scores[i]) = ReadInt24_t();
753                         else
754                                 o.(scores[i]) = ReadChar();
755                 }
756
757         if(o.sort_prev)
758                 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
759
760         self.entremove = Ent_RemovePlayerScore;
761 }
762
763 void Ent_ReadTeamScore()
764 {
765         float i;
766         entity o;
767
768         self.team = ReadByte();
769         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
770
771         float sf, lf;
772 #if MAX_TEAMSCORE <= 8
773         sf = ReadByte();
774         lf = ReadByte();
775 #else
776         sf = ReadShort();
777         lf = ReadShort();
778 #endif
779         float p;
780         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
781                 if(sf & p)
782                 {
783                         if(lf & p)
784                                 o.(teamscores[i]) = ReadInt24_t();
785                         else
786                                 o.(teamscores[i]) = ReadChar();
787                 }
788
789         HUD_UpdateTeamPos(o);
790 }
791
792 void Net_Reset()
793 {
794 }
795
796 void Ent_ClientData()
797 {
798         float f;
799         float newspectatee_status;
800
801         f = ReadByte();
802
803         scoreboard_showscores_force = (f & 1);
804
805         if(f & 2)
806         {
807                 newspectatee_status = ReadByte();
808                 if(newspectatee_status == player_localentnum)
809                         newspectatee_status = -1; // observing
810         }
811         else
812                 newspectatee_status = 0;
813
814         spectatorbutton_zoom = (f & 4);
815
816         if(f & 8)
817         {
818                 angles_held_status = 1;
819                 angles_held_x = ReadAngle();
820                 angles_held_y = ReadAngle();
821                 angles_held_z = 0;
822         }
823         else
824                 angles_held_status = 0;
825
826         if(newspectatee_status != spectatee_status)
827         {
828                 float i;
829
830                 // clear race stuff
831                 race_laptime = 0;
832                 race_checkpointtime = 0;
833         }
834         spectatee_status = newspectatee_status;
835 }
836
837 void Ent_Nagger()
838 {
839         float nags, i, j, b, f;
840
841         nags = ReadByte();
842
843         if(nags & 128)
844         {
845                 if(vote_called_vote)
846                         strunzone(vote_called_vote);
847                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
848         }
849
850         if(nags & 1)
851         {
852                 for(j = 0; j < maxclients; ++j)
853                         if(playerslots[j])
854                                 playerslots[j].ready = 1;
855                 for(i = 1; i <= maxclients; i += 8)
856                 {
857                         f = ReadByte();
858                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)
859                                 if not(f & b)
860                                         if(playerslots[j])
861                                                 playerslots[j].ready = 0;
862                 }
863         }
864
865         ready_waiting = (nags & 1);
866         ready_waiting_for_me = (nags & 2);
867         vote_waiting = (nags & 4);
868         vote_waiting_for_me = (nags & 8);
869         warmup_stage = (nags & 16);
870 }
871
872 void Ent_RandomSeed()
873 {
874         float s;
875         prandom_debug();
876         s = ReadShort();
877         psrandom(s);
878 }
879
880 void Ent_ReadAccuracy(void)
881 {
882         float sf, f, w, b;
883         sf = ReadInt24_t();
884         if(sf == 0)
885         {
886                 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
887                         weapon_accuracy[w] = -1;
888                 return;
889         }
890         
891         for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
892         {
893                 if(sf & f)
894                 {
895                         b = ReadByte();
896                         if(b == 0)
897                                 weapon_accuracy[w] = -1;
898                         else if(b == 255)
899                                 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
900                         else
901                                 weapon_accuracy[w] = (b - 1.0) / 100.0;
902                 }
903         }
904 }
905
906 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
907 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
908 void Ent_RadarLink();
909 void Ent_Init();
910 void Ent_ScoresInfo();
911 void(float bIsNewEntity) CSQC_Ent_Update =
912 {
913         float t;
914         float savetime;
915         t = ReadByte();
916
917         // set up the "time" global for received entities to be correct for interpolation purposes
918         savetime = time;
919         if(servertime)
920         {
921                 time = servertime;
922         }
923         else
924         {
925                 serverprevtime = time;
926                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
927                 time = serverprevtime + serverdeltatime;
928         }
929
930 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
931         if(self.enttype)
932                 if(t != self.enttype)
933                 {
934                         print("A CSQC entity changed its type!\n");
935                         Ent_Remove();
936                         bIsNewEntity = 1;
937                 }
938 #endif
939         self.enttype = t;
940         switch(t)
941         {
942                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
943                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
944                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
945                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
946                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
947                 case ENT_CLIENT_LASER: Ent_Laser(); break;
948                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
949                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
950                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
951                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
952                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
953                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
954                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
955                 case ENT_CLIENT_INIT: Ent_Init(); break;
956                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
957                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
958                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
959                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
960                 case ENT_CLIENT_WALL: Ent_Wall(); break;
961                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
962                 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
963                 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
964                 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
965                 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
966                 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
967                 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
968                 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
969                 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
970                 default:
971                         error(strcat("unknown entity type in CSQC_Ent_Update: ", ftos(self.enttype), "\n"));
972                         break;
973         }
974
975         time = savetime;
976 };
977 // Destructor, but does NOT deallocate the entity by calling remove(). Also
978 // used when an entity changes its type. For an entity that someone interacts
979 // with others, make sure it can no longer do so.
980 void Ent_Remove()
981 {
982         if(self.entremove)
983                 self.entremove();
984
985         self.enttype = 0;
986         self.classname = "";
987         self.draw = menu_sub_null;
988         self.entremove = menu_sub_null;
989         // TODO possibly set more stuff to defaults
990 }
991 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.
992 void CSQC_Ent_Remove()
993 {
994         if(self.enttype)
995                 Ent_Remove();
996         remove(self);
997 }
998
999 void Gamemode_Init()
1000 {
1001         if(gametype == GAME_ONSLAUGHT) {
1002                 print(strcat("Using ", minimapname, " as minimap.\n"));
1003                 precache_pic("gfx/ons-cp-neutral.tga");
1004                 precache_pic("gfx/ons-cp-red.tga");
1005                 precache_pic("gfx/ons-cp-blue.tga");
1006                 precache_pic("gfx/ons-frame.tga");
1007                 precache_pic("gfx/ons-frame-team.tga");
1008         }
1009
1010         if not(isdemo())
1011         {
1012                 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1013                 calledhooks |= HOOK_START;
1014         }
1015 }
1016 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.
1017 void CSQC_Parse_StuffCmd(string strMessage)
1018 {
1019         localcmd(strMessage);
1020 }
1021 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.
1022 void CSQC_Parse_Print(string strMessage)
1023 {
1024         print(ColorTranslateRGB(strMessage));
1025 }
1026
1027 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1028 void CSQC_Parse_CenterPrint(string strMessage)
1029 {
1030         centerprint(strMessage);
1031 }
1032
1033 string notranslate_fogcmd1 = "\nfog ";
1034 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1035 void Fog_Force()
1036 {
1037         // TODO somehow thwart prvm_globalset client ...
1038
1039         if(forcefog != "")
1040                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1041 }
1042
1043 void Gamemode_Init();
1044 void Ent_ScoresInfo()
1045 {
1046         float i;
1047         self.classname = "ent_client_scores_info";
1048         gametype = ReadByte();
1049         for(i = 0; i < MAX_SCORE; ++i)
1050         {
1051                 scores_label[i] = strzone(ReadString());
1052                 scores_flags[i] = ReadByte();
1053         }
1054         for(i = 0; i < MAX_TEAMSCORE; ++i)
1055         {
1056                 teamscores_label[i] = strzone(ReadString());
1057                 teamscores_flags[i] = ReadByte();
1058         }
1059         HUD_InitScores();
1060         Gamemode_Init();
1061 }
1062
1063 void Ent_Init()
1064 {
1065         self.classname = "ent_client_init";
1066
1067         nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1068
1069         hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1070         hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1071         hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1072         hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1073         electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1074         electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1075         electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1076         electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1077         gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1078         gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1079         gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1080         gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1081
1082         if(forcefog)
1083                 strunzone(forcefog);
1084         forcefog = strzone(ReadString());
1085
1086         armorblockpercent = ReadByte() / 255.0;
1087
1088         g_weaponswitchdelay = ReadByte() / 255.0;
1089
1090         g_balance_grenadelauncher_bouncefactor = ReadCoord();
1091         g_balance_grenadelauncher_bouncestop = ReadCoord();
1092         g_balance_electro_secondary_bouncefactor = ReadCoord();
1093         g_balance_electro_secondary_bouncestop = ReadCoord();
1094
1095         nex_scope = !ReadByte();
1096         sniperrifle_scope = !ReadByte();
1097
1098         serverflags = ReadByte();
1099
1100         cr_maxbullets = ReadByte();
1101
1102         g_trueaim_minrange = ReadCoord();
1103
1104         if(!postinit)
1105                 PostInit();
1106 }
1107
1108 void Net_ReadRace()
1109 {
1110         float b;
1111
1112         b = ReadByte();
1113
1114         switch(b)
1115         {
1116                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1117                         race_checkpoint = ReadByte();
1118                         race_time = ReadInt24_t();
1119                         race_previousbesttime = ReadInt24_t();
1120                         if(race_previousbestname)
1121                                 strunzone(race_previousbestname);
1122                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1123
1124                         race_checkpointtime = time;
1125
1126                         if(race_checkpoint == 0 || race_checkpoint == 254)
1127                         {
1128                                 race_penaltyaccumulator = 0;
1129                                 race_laptime = time; // valid
1130                         }
1131
1132                         break;
1133
1134                 case RACE_NET_CHECKPOINT_CLEAR:
1135                         race_laptime = 0;
1136                         race_checkpointtime = 0;
1137                         break;
1138
1139                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1140                         race_laptime = ReadCoord();
1141                         race_checkpointtime = -99999;
1142                         // fall through
1143                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1144                         race_nextcheckpoint = ReadByte();
1145
1146                         race_nextbesttime = ReadInt24_t();
1147                         if(race_nextbestname)
1148                                 strunzone(race_nextbestname);
1149                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1150                         break;
1151
1152                 case RACE_NET_CHECKPOINT_HIT_RACE:
1153                         race_mycheckpoint = ReadByte();
1154                         race_mycheckpointtime = time;
1155                         race_mycheckpointdelta = ReadInt24_t();
1156                         race_mycheckpointlapsdelta = ReadByte();
1157                         if(race_mycheckpointlapsdelta >= 128)
1158                                 race_mycheckpointlapsdelta -= 256;
1159                         if(race_mycheckpointenemy)
1160                                 strunzone(race_mycheckpointenemy);
1161                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1162                         break;
1163
1164                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1165                         race_othercheckpoint = ReadByte();
1166                         race_othercheckpointtime = time;
1167                         race_othercheckpointdelta = ReadInt24_t();
1168                         race_othercheckpointlapsdelta = ReadByte();
1169                         if(race_othercheckpointlapsdelta >= 128)
1170                                 race_othercheckpointlapsdelta -= 256;
1171                         if(race_othercheckpointenemy)
1172                                 strunzone(race_othercheckpointenemy);
1173                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1174                         break;
1175
1176                 case RACE_NET_PENALTY_RACE:
1177                         race_penaltyeventtime = time;
1178                         race_penaltytime = ReadShort();
1179                         //race_penaltyaccumulator += race_penaltytime;
1180                         if(race_penaltyreason)
1181                                 strunzone(race_penaltyreason);
1182                         race_penaltyreason = strzone(ReadString());
1183                         break;
1184
1185                 case RACE_NET_PENALTY_QUALIFYING:
1186                         race_penaltyeventtime = time;
1187                         race_penaltytime = ReadShort();
1188                         race_penaltyaccumulator += race_penaltytime;
1189                         if(race_penaltyreason)
1190                                 strunzone(race_penaltyreason);
1191                         race_penaltyreason = strzone(ReadString());
1192                         break;
1193
1194                 case RACE_NET_SERVER_RECORD:
1195                         race_server_record = ReadInt24_t();
1196                         break;
1197                 case RACE_NET_SPEED_AWARD:
1198                         race_speedaward = ReadInt24_t();
1199                         if(race_speedaward_holder)
1200                                 strunzone(race_speedaward_holder);
1201                         race_speedaward_holder = strzone(ReadString());
1202                         break;
1203                 case RACE_NET_SPEED_AWARD_BEST:
1204                         race_speedaward_alltimebest = ReadInt24_t();
1205                         if(race_speedaward_alltimebest_holder)
1206                                 strunzone(race_speedaward_alltimebest_holder);
1207                         race_speedaward_alltimebest_holder = strzone(ReadString());
1208                         break;
1209                 case RACE_NET_SERVER_RANKINGS:
1210                         float pos, prevpos, del;
1211                         pos = ReadShort();
1212                         prevpos = ReadShort();
1213                         del = ReadShort();
1214
1215                         // move other rankings out of the way
1216                         float i;
1217                         if (prevpos) {
1218                                 for (i=prevpos-1;i>pos-1;--i) {
1219                                         grecordtime[i] = grecordtime[i-1];
1220                                         if(grecordholder[i])
1221                                                 strunzone(grecordholder[i]);
1222                                         grecordholder[i] = strzone(grecordholder[i-1]);
1223                                 }
1224                         } else if (del) { // a record has been deleted by the admin
1225                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1226                                         if (i == RANKINGS_CNT-1) { // clear out last record
1227                                                 grecordtime[i] = 0;
1228                                                 if (grecordholder[i])
1229                                                         strunzone(grecordholder[i]);
1230                                                 grecordholder[i] = string_null;
1231                                         }
1232                                         else {
1233                                                 grecordtime[i] = grecordtime[i+1];
1234                                                 if (grecordholder[i])
1235                                                         strunzone(grecordholder[i]);
1236                                                 grecordholder[i] = strzone(grecordholder[i+1]);
1237                                         }
1238                                 }
1239                         } else { // player has no ranked record yet
1240                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1241                                         grecordtime[i] = grecordtime[i-1];
1242                                         if(grecordholder[i])
1243                                                 strunzone(grecordholder[i]);
1244                                         grecordholder[i] = strzone(grecordholder[i-1]);
1245                                 }
1246                         }
1247
1248                         // store new ranking
1249                         if(grecordholder[pos-1] != "")
1250                                 strunzone(grecordholder[pos-1]);
1251                         grecordholder[pos-1] = strzone(ReadString());
1252                         grecordtime[pos-1] = ReadInt24_t();
1253                         if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1254                                 race_myrank = pos;
1255                         break;
1256                 case RACE_NET_SERVER_STATUS:
1257                         race_status = ReadShort();
1258                         if(race_status_name)
1259                                 strunzone(race_status_name);
1260                         race_status_name = strzone(ReadString());
1261         }
1262 }
1263
1264 void Net_ReadSpawn()
1265 {
1266         zoomin_effect = 1;
1267         current_viewzoom = 0.6;
1268 }
1269
1270 void Net_TeamNagger()
1271 {
1272         teamnagger = 1;
1273 }
1274
1275 void Net_ReadPingPLReport()
1276 {
1277         float e, pi, pl, ml;
1278         e = ReadByte();
1279         pi = ReadShort();
1280         pl = ReadByte();
1281         ml = ReadByte();
1282         if not(playerslots[e])
1283                 return;
1284         playerslots[e].ping = pi;
1285         playerslots[e].ping_packetloss = pl / 255.0;
1286         playerslots[e].ping_movementloss = ml / 255.0;
1287 }
1288
1289 void Net_VoteDialog(float highlight) {
1290         if(highlight) {
1291                 vote_highlighted = ReadByte();
1292                 return;
1293         }
1294
1295         vote_yescount = ReadByte();
1296         vote_nocount = ReadByte();
1297         vote_needed = ReadByte();
1298         vote_active = 1;
1299 }
1300
1301 void Net_VoteDialogReset() {
1302         vote_active = 0;
1303 }
1304
1305 void Net_Notify() {
1306         float type;
1307         type = ReadByte();
1308
1309         if(type == CSQC_KILLNOTIFY)
1310         {
1311                 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1312         }
1313         else if(type == CSQC_CENTERPRINT)
1314         {
1315                 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1316         }
1317 }
1318
1319 void Net_WeaponComplain() {
1320         complain_weapon = ReadByte();
1321
1322         if(complain_weapon_name)
1323                 strunzone(complain_weapon_name);
1324         complain_weapon_name = strzone(ReadString());
1325
1326         complain_weapon_type = ReadByte();
1327
1328         complain_weapon_time = time;
1329         weapontime = time; // ping the weapon panel
1330 }
1331
1332 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1333 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1334 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1335 float CSQC_Parse_TempEntity()
1336 {
1337         local float bHandled;
1338                 bHandled  = true;
1339         // Acquire TE ID
1340         local float nTEID;
1341                 nTEID = ReadByte();
1342
1343                 // NOTE: Could just do return instead of break...
1344         switch(nTEID)
1345         {
1346                 case TE_CSQC_TARGET_MUSIC:
1347                         Net_TargetMusic();
1348                         bHandled = true;
1349                         break;
1350                 case TE_CSQC_PICTURE:
1351                         Net_MapVote_Picture();
1352                         bHandled = true;
1353                         break;
1354                 case TE_CSQC_RACE:
1355                         Net_ReadRace();
1356                         bHandled = true;
1357                         break;
1358                 case TE_CSQC_SPAWN:
1359                         Net_ReadSpawn();
1360                         bHandled = true;
1361                         break;
1362                 case TE_CSQC_ZCURVEPARTICLES:
1363                         Net_ReadZCurveParticles();
1364                         bHandled = true;
1365                         break;
1366                 case TE_CSQC_NEXGUNBEAMPARTICLE:
1367                         Net_ReadNexgunBeamParticle();
1368                         bHandled = true;
1369                         break;
1370                 case TE_CSQC_TEAMNAGGER:
1371                         Net_TeamNagger();
1372                         bHandled = true;
1373                         break;
1374                 case TE_CSQC_VOTE:
1375                         Net_VoteDialog(ReadByte());
1376                         bHandled = true;
1377                         break;
1378                 case TE_CSQC_VOTERESET:
1379                         Net_VoteDialogReset();
1380                         bHandled = true;
1381                         break;
1382                 case TE_CSQC_LIGHTNINGARC:
1383                         Net_ReadLightningarc();
1384                         bHandled = true;
1385                         break;
1386                 case TE_CSQC_PINGPLREPORT:
1387                         Net_ReadPingPLReport();
1388                         bHandled = true;
1389                         break;
1390                 case TE_CSQC_ANNOUNCE:
1391                         announce_snd = strzone(ReadString());
1392                         bHandled = true;
1393                         break;
1394                 case TE_CSQC_NOTIFY:
1395                         Net_Notify();
1396                         bHandled = true;
1397                         break;
1398                 case TE_CSQC_WEAPONCOMPLAIN:
1399                         Net_WeaponComplain();
1400                         bHandled = true;
1401                         break;
1402                 default:
1403                         // No special logic for this temporary entity; return 0 so the engine can handle it
1404                         bHandled = false;
1405                         break;
1406         }
1407
1408         return bHandled;
1409 }
1410
1411 string getcommandkey(string text, string command)
1412 {
1413         string keys;
1414         float n, j, k, l;
1415
1416         if (!hud_showbinds)
1417                 return text;
1418
1419         keys = db_get(binddb, command);
1420         if (!keys)
1421         {
1422                 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1423                 for(j = 0; j < n; ++j)
1424                 {
1425                         k = stof(argv(j));
1426                         if(k != -1)
1427                         {
1428                                 if ("" == keys)
1429                                         keys = keynumtostring(k);
1430                                 else
1431                                         keys = strcat(keys, ", ", keynumtostring(k));
1432
1433                                 ++l;
1434                                 if (hud_showbinds_limit > 0 && hud_showbinds_limit >= l) break;
1435                         }
1436
1437                 }
1438                 db_put(binddb, command, keys);
1439         }
1440
1441         if ("" == keys) {
1442                 if (hud_showbinds > 1)
1443                         return strcat(text, " (not bound)");
1444                 else
1445                         return text;
1446         }
1447         else if (hud_showbinds > 1)
1448                 return strcat(text, " (", keys, ")");
1449         else
1450                 return keys;
1451 }