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1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
3 //include "main.qh"
4
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
6
7 void cvar_clientsettemp(string cv, string val)
8 {
9         entity e;
10         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
11                 if(e.netname == cv)
12                         goto saved;
13         e = spawn();
14         e.classname = "saved_cvar_value";
15         e.netname = strzone(cv);
16         e.message = strzone(cvar_string(cv));
17 :saved
18         cvar_set(cv, val);
19 }
20
21 void cvar_clientsettemp_restore()
22 {
23         entity e;
24         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25                         cvar_set(e.netname, e.message);
26 }
27
28 void() menu_show_error =
29 {
30         drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
31 };
32
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
35
36 void() menu_sub_null =
37 {
38 };
39
40 #ifdef USE_FTE
41 float __engine_check;
42 #endif
43
44 string forcefog;
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
47 void CSQC_Init(void)
48 {
49         prvm_language = cvar_string("prvm_language");
50         
51 #ifdef USE_FTE
52 #pragma target ID
53         __engine_check = checkextension("DP_SV_WRITEPICTURE");
54         if(!__engine_check)
55         {
56                 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
57                 localcmd("\ndisconnect\n");
58                 return;
59         }
60 #pragma target FTE
61 #endif
62
63         check_unacceptable_compiler_bugs();
64
65 #ifdef WATERMARK
66         print(sprintf(_("^4CSQC Build information: %s\n"), WATERMARK()));
67 #endif
68
69         float i;
70
71         binddb = db_create();
72         tempdb = db_create();
73         ClientProgsDB = db_load("client.db");
74         compressShortVector_init();
75
76         drawfont = FONT_USER+1;
77         menu_visible = FALSE;
78         menu_show = menu_show_error;
79         menu_action = menu_sub_null;
80
81         for(i = 0; i < 255; ++i)
82                 if(getplayerkey(i, "viewentity") == "")
83                         break;
84         maxclients = i;
85
86         //ctf_temp_1 = "";
87         // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
88         //registercmd("ctf_menu");
89         registercmd("ons_map");
90         registercmd("hud_configure");
91         registercmd("hud_save");
92         //registercmd("menu_action");
93
94         registercmd("+button3");
95         registercmd("-button3");
96         registercmd("+button4");
97         registercmd("-button4");
98         registercmd("+showscores");registercmd("-showscores");
99         registercmd("+showaccuracy");registercmd("-showaccuracy");
100
101 #ifndef CAMERATEST
102         if(isdemo())
103         {
104 #endif
105                 registercmd("+forward");registercmd("-forward");
106                 registercmd("+back");registercmd("-back");
107                 registercmd("+moveup");registercmd("-moveup");
108                 registercmd("+movedown");registercmd("-movedown");
109                 registercmd("+moveright");registercmd("-moveright");
110                 registercmd("+moveleft");registercmd("-moveleft");
111                 registercmd("+roll_right");registercmd("-roll_right");
112                 registercmd("+roll_left");registercmd("-roll_left");
113 #ifndef CAMERATEST
114         }
115 #endif
116         registercvar("hud_usecsqc", "1");
117         registercvar("scoreboard_columns", "default", CVAR_SAVE);
118
119         gametype = 0;
120
121         // hud_fields uses strunzone on the titles!
122         for(i = 0; i < MAX_HUD_FIELDS; ++i)
123                 hud_title[i] = strzone("(null)");
124
125         postinit = false;
126
127         calledhooks = 0;
128
129         teams = Sort_Spawn();
130         players = Sort_Spawn();
131
132         GetTeam(COLOR_SPECTATOR, true); // add specs first
133
134         RegisterWeapons();
135
136         WaypointSprite_Load();
137
138         // precaches
139         precache_sound("misc/hit.wav");
140         precache_sound("misc/typehit.wav");
141         Projectile_Precache();
142         Hook_Precache();
143         GibSplash_Precache();
144         Casings_Precache();
145         DamageInfo_Precache();
146         if(autocvar_cl_announcer != cl_announcer_prev) {
147                 Announcer_Precache();
148                 if(cl_announcer_prev)
149                         strunzone(cl_announcer_prev);
150                 cl_announcer_prev = strzone(autocvar_cl_announcer);
151         }
152         Tuba_Precache();
153
154         get_mi_min_max_texcoords(1); // try the CLEVER way first
155         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
156         shortmapname = mi_shortname;
157
158         if(precache_pic(minimapname) == "")
159         {
160                 // but maybe we have a non-clever minimap
161                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
162                 if(precache_pic(minimapname) == "")
163                         minimapname = ""; // FAIL
164                 else
165                         get_mi_min_max_texcoords(0); // load new texcoords
166         }
167
168         mi_center = (mi_min + mi_max) * 0.5;
169         mi_scale = mi_max - mi_min;
170         minimapname = strzone(minimapname);
171
172         WarpZone_Init();
173         hud_configure_prev = -1;
174 }
175
176 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
177 void CSQC_Shutdown(void)
178 {
179 #ifdef USE_FTE
180 #pragma TARGET id
181         if(!__engine_check)
182                 return 0;
183 #pragma TARGET fte
184 #endif
185
186         WarpZone_Shutdown();
187
188         remove(teams);
189         remove(players);
190         db_close(binddb);
191         db_close(tempdb);
192         if(autocvar_cl_db_saveasdump)
193                 db_dump(ClientProgsDB, "client.db");
194         else
195                 db_save(ClientProgsDB, "client.db");
196         db_close(ClientProgsDB);
197
198         cvar_clientsettemp_restore();
199
200         if(camera_active)
201                 cvar_set("chase_active",ftos(chase_active_backup));
202
203         if not(isdemo())
204         {
205                 if not(calledhooks & HOOK_START)
206                         localcmd("\n_cl_hook_gamestart nop\n");
207                 if not(calledhooks & HOOK_END)
208                         localcmd("\ncl_hook_gameend\n");
209         }
210 }
211
212 .float has_team;
213 float SetTeam(entity o, float Team)
214 {
215         entity tm;
216         if(teamplay)
217         {
218                 switch(Team)
219                 {
220                         case -1:
221                         case COLOR_TEAM1:
222                         case COLOR_TEAM2:
223                         case COLOR_TEAM3:
224                         case COLOR_TEAM4:
225                                 break;
226                         default:
227                                 if(GetTeam(Team, false) == NULL)
228                                 {
229                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
230                                         Team = COLOR_SPECTATOR;
231                                 }
232                                 break;
233                 }
234         }
235         else
236         {
237                 switch(Team)
238                 {
239                         case -1:
240                         case 0:
241                                 break;
242                         default:
243                                 if(GetTeam(Team, false) == NULL)
244                                 {
245                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
246                                         Team = COLOR_SPECTATOR;
247                                 }
248                                 break;
249                 }
250         }
251         if(Team == -1) // leave
252         {
253                 if(o.has_team)
254                 {
255                         tm = GetTeam(o.team, false);
256                         tm.team_size -= 1;
257                         o.has_team = 0;
258                         return TRUE;
259                 }
260         }
261         else
262         {
263                 if not(o.has_team)
264                 {
265                         o.team = Team;
266                         tm = GetTeam(Team, true);
267                         tm.team_size += 1;
268                         o.has_team = 1;
269                         return TRUE;
270                 }
271                 else if(Team != o.team)
272                 {
273                         tm = GetTeam(o.team, false);
274                         tm.team_size -= 1;
275                         o.team = Team;
276                         tm = GetTeam(Team, true);
277                         tm.team_size += 1;
278                         return TRUE;
279                 }
280         }
281         return FALSE;
282 }
283
284 void Playerchecker_Think()
285 {
286         float i;
287         entity e;
288         for(i = 0; i < maxclients; ++i)
289         {
290                 e = playerslots[i];
291                 if(GetPlayerName(i) == "")
292                 {
293                         if(e.sort_prev)
294                         {
295                                 // player disconnected
296                                 SetTeam(e, -1);
297                                 RemovePlayer(e);
298                                 e.sort_prev = world;
299                                 //e.gotscores = 0;
300                         }
301                 }
302                 else
303                 {
304                         if not(e.sort_prev)
305                         {
306                                 // player connected
307                                 if not(e)
308                                         playerslots[i] = e = spawn();
309                                 e.sv_entnum = i;
310                                 e.ping = 0;
311                                 e.ping_packetloss = 0;
312                                 e.ping_movementloss = 0;
313                                 //e.gotscores = 0; // we might already have the scores...
314                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
315                                 RegisterPlayer(e);
316                                 HUD_UpdatePlayerPos(e);
317                         }
318                 }
319         }
320         self.nextthink = time + 0.2;
321 }
322
323 void Porto_Init();
324 void TrueAim_Init();
325 void PostInit(void)
326 {
327         localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
328
329         entity playerchecker;
330         playerchecker = spawn();
331         playerchecker.think = Playerchecker_Think;
332         playerchecker.nextthink = time + 0.2;
333
334         Porto_Init();
335         TrueAim_Init();
336
337         postinit = true;
338 }
339
340 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
341 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
342 float button_zoom;
343 void Cmd_HUD_SetFields(float);
344 void Cmd_HUD_Help(float);
345 float CSQC_ConsoleCommand(string strMessage)
346 {
347         float argc;
348         // Tokenize String
349         //argc = tokenize(strMessage);
350         argc = tokenize_console(strMessage);
351
352         // Acquire Command
353         local string strCmd;
354         strCmd = argv(0);
355
356         if(strCmd == "hud_configure") { // config hud
357                 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
358                 return true;
359         } else if(strCmd == "hud_save") { // save hud config
360                 if(argv(1) == "" || argv(2)) {
361                         print(_("Usage:\n"));
362                         print(_("hud_save configname   (saves to hud_skinname_configname.cfg)\n"));
363                 }
364                 else
365                         HUD_Panel_ExportCfg(argv(1));
366                 return true;
367         } else if(strCmd == "+button4") { // zoom
368                 // return false, because the message shall be sent to the server anyway (for demos/speccing)
369                 if(ignore_plus_zoom)
370                 {
371                         --ignore_plus_zoom;
372                         return false;
373                 }
374                 button_zoom = 1;
375                 return true;
376         } else if(strCmd == "-button4") { // zoom
377                 if(ignore_minus_zoom)
378                 {
379                         --ignore_minus_zoom;
380                         return false;
381                 }
382                 button_zoom = 0;
383                 return true;
384         } else if(strCmd == "+button3") { // secondary
385                 button_attack2 = 1;
386                 return false;
387         } else if(strCmd == "-button3") { // secondary
388                 button_attack2 = 0;
389                 return false;
390         } else if(strCmd == "+showscores") {
391                 scoreboard_showscores = true;
392                 return true;
393         } else if(strCmd == "-showscores") {
394                 scoreboard_showscores = false;
395                 return true;
396         } else if(strCmd == "+showaccuracy") {
397                 scoreboard_showaccuracy = true;
398                 return true;
399         } else if(strCmd == "-showaccuracy") {
400                 scoreboard_showaccuracy = false;
401                 return true;
402         }
403
404         if(camera_active)
405         if(strCmd == "+forward" || strCmd == "-back") {
406                 ++camera_direction_x;
407                 return true;
408         } else if(strCmd == "-forward" || strCmd == "+back") {
409                 --camera_direction_x;
410                 return true;
411         } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
412                 --camera_direction_y;
413                 return true;
414         } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
415                 ++camera_direction_y;
416                 return true;
417         } else if(strCmd == "+moveup" || strCmd == "-movedown") {
418                 ++camera_direction_z;
419                 return true;
420         } else if(strCmd == "-moveup" || strCmd == "+movedown") {
421                 --camera_direction_z;
422                 return true;
423         } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
424                 ++camera_roll;
425                 return true;
426         } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
427                 --camera_roll;
428                 return true;
429         }
430
431         return false;
432 }
433
434 .vector view_ofs;
435 entity debug_shotorg;
436 void ShotOrg_Draw()
437 {
438         self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
439         self.angles = view_angles;
440         self.angles_x = -self.angles_x;
441         if not(self.cnt)
442                 self.drawmask = MASK_NORMAL;
443         else
444                 self.drawmask = 0;
445 }
446 void ShotOrg_Draw2D()
447 {
448         vector coord2d_topleft, coord2d_topright, coord2d;
449         string s;
450         vector fs;
451
452         s = vtos(self.view_ofs);
453         s = substring(s, 1, strlen(s) - 2);
454         if(tokenize_console(s) == 3)
455                 s = strcat(argv(0), " ", argv(1), " ", argv(2));
456
457         coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
458         coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
459
460         fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
461
462         coord2d = coord2d_topleft;
463         if(fs_x < 8)
464         {
465                 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
466                 fs = '8 8 0';
467         }
468         coord2d_y -= fs_y;
469         coord2d_z = 0;
470         drawstring(coord2d, s, fs, '1 1 1', 1, 0);
471 }
472
473 void ShotOrg_Spawn()
474 {
475         debug_shotorg = spawn();
476         debug_shotorg.draw = ShotOrg_Draw;
477         debug_shotorg.draw2d = ShotOrg_Draw2D;
478         debug_shotorg.renderflags = RF_VIEWMODEL;
479         debug_shotorg.effects = EF_FULLBRIGHT;
480         precache_model("models/shotorg_adjuster.md3");
481         setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
482         debug_shotorg.scale = 2;
483         debug_shotorg.view_ofs = '25 8 -8';
484 }
485
486 void DrawDebugModel()
487 {
488         if(time - floor(time) > 0.5)
489         {
490                 PolyDrawModel(self);
491                 self.drawmask = 0;
492         }
493         else
494         {
495                 self.renderflags = 0;
496                 self.drawmask = MASK_NORMAL;
497         }
498 }
499
500 void GameCommand(string msg)
501 {
502         string s;
503         float argc;
504         entity e;
505         argc = tokenize_console(msg);
506
507         if(argv(0) == "help" || argc == 0)
508         {
509                 print(_("Usage: cl_cmd COMMAND..., where possible commands are:\n"));
510                 print(_("  settemp cvar value\n"));
511                 print(_("  scoreboard_columns_set ...\n"));
512                 print(_("  scoreboard_columns_help\n"));
513                 GameCommand_Generic("help");
514                 return;
515         }
516
517         if(GameCommand_Generic(msg))
518                 return;
519
520         string cmd;
521         cmd = argv(0);
522         if(cmd == "mv_download") {
523                 Cmd_MapVote_MapDownload(argc);
524         }
525         else if(cmd == "settemp") {
526                 cvar_clientsettemp(argv(1), argv(2));
527         }
528         else if(cmd == "scoreboard_columns_set") {
529                 Cmd_HUD_SetFields(argc);
530         }
531         else if(cmd == "scoreboard_columns_help") {
532                 Cmd_HUD_Help(argc);
533         }
534 #ifdef BLURTEST
535         else if(cmd == "blurtest") {
536                 blurtest_time0 = time;
537                 blurtest_time1 = time + stof(argv(1));
538                 blurtest_radius = stof(argv(2));
539                 blurtest_power = stof(argv(3));
540         }
541 #endif
542         else if(cmd == "shotorg_move") {
543                 if(!debug_shotorg)
544                         ShotOrg_Spawn();
545                 else
546                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
547                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
548         }
549         else if(cmd == "shotorg_movez") {
550                 if(!debug_shotorg)
551                         ShotOrg_Spawn();
552                 else
553                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
554                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
555         }
556         else if(cmd == "shotorg_set") {
557                 if(!debug_shotorg)
558                         ShotOrg_Spawn();
559                 else
560                         debug_shotorg.view_ofs = stov(argv(1));
561                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
562         }
563         else if(cmd == "shotorg_setz") {
564                 if(!debug_shotorg)
565                         ShotOrg_Spawn();
566                 else
567                         debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
568                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
569         }
570         else if(cmd == "shotorg_toggle_hide") {
571                 if(debug_shotorg)
572                 {
573                         debug_shotorg.cnt = !debug_shotorg.cnt;
574                 }
575         }
576         else if(cmd == "shotorg_end") {
577                 if(debug_shotorg)
578                 {
579                         print(vtos(debug_shotorg.view_ofs), "\n");
580                         remove(debug_shotorg);
581                         debug_shotorg = world;
582                 }
583                 localcmd("sv_cmd debug_shotorg\n");
584         }
585         else if(cmd == "sendcvar") {
586                 // W_FixWeaponOrder will trash argv, so save what we need.
587                 string thiscvar;
588                 thiscvar = strzone(argv(1));
589                 s = cvar_string(thiscvar);
590                 if(thiscvar == "cl_weaponpriority")
591                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
592                 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
593                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
594                 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
595                 strunzone(thiscvar);
596         }
597         else if(cmd == "spawn") {
598                 s = argv(1);
599                 e = spawn();
600                 precache_model(s);
601                 setmodel(e, s);
602                 setorigin(e, view_origin);
603                 e.angles = view_angles;
604                 e.draw = DrawDebugModel;
605                 e.classname = "debugmodel";
606         }
607     else if(cmd == "vyes")
608     {
609         if(uid2name_dialog)
610         {
611             vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
612             vote_prev = 0;
613             cvar_set("cl_allow_uid2name", "1");
614             vote_change = -9999;
615         }
616         else
617         {
618             localcmd("cmd vote yes\n");
619         }
620     }
621     else if(cmd == "vno")
622     {
623         if(uid2name_dialog)
624         {
625             vote_active = 0;
626             vote_prev = 0;
627             cvar_set("cl_allow_uid2name", "0");
628             vote_change = -9999;
629         }
630         else
631         {
632             localcmd("cmd vote no\n");
633         }
634     }
635
636         else
637         {
638                 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
639         }
640
641         return;
642 }
643
644 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
645 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
646 // All keys are in ascii.
647 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
648 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
649 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
650 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
651 {
652         local float bSkipKey;
653         bSkipKey = false;
654
655         if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
656                 return true;
657
658         if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
659                 return true;
660
661         if(menu_visible)
662                 if(menu_action(bInputType, nPrimary, nSecondary))
663                         return TRUE;
664
665         return bSkipKey;
666 }
667
668 // END REQUIRED CSQC FUNCTIONS
669 // --------------------------------------------------------------------------
670
671 // --------------------------------------------------------------------------
672 // BEGIN OPTIONAL CSQC FUNCTIONS
673 void Ent_ReadEntCS()
674 {
675         InterpolateOrigin_Undo();
676
677         self.classname = "entcs_receiver";
678         self.sv_entnum = ReadByte() - 1;
679         self.origin_x = ReadShort();
680         self.origin_y = ReadShort();
681         self.origin_z = ReadShort();
682         self.angles_y = ReadByte() * 360.0 / 256;
683         self.origin_z = self.angles_x = self.angles_z = 0;
684
685         InterpolateOrigin_Note();
686 }
687
688 void Ent_Remove();
689
690 void Ent_RemovePlayerScore()
691 {
692         float i;
693
694         if(self.owner)
695         {
696                 SetTeam(self.owner, -1);
697                 self.owner.gotscores = 0;
698                 for(i = 0; i < MAX_SCORE; ++i)
699                         self.owner.(scores[i]) = 0; // clear all scores
700         }
701 }
702
703 void Ent_ReadPlayerScore()
704 {
705         float i, n;
706         float isNew;
707         entity o;
708
709         // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
710         // (no I've never heard of M-x replace-string, sed, or anything like that)
711         isNew = !self.owner; // workaround for DP bug
712         n = ReadByte()-1;
713
714 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
715         if(!isNew && n != self.sv_entnum)
716         {
717                 print(_("A CSQC entity changed its owner!\n"));
718                 isNew = true;
719                 Ent_Remove();
720                 self.enttype = ENT_CLIENT_SCORES;
721         }
722 #endif
723
724         self.sv_entnum = n;
725
726         if not(playerslots[self.sv_entnum])
727                 playerslots[self.sv_entnum] = spawn();
728         o = self.owner = playerslots[self.sv_entnum];
729         o.sv_entnum = self.sv_entnum;
730         o.gotscores = 1;
731
732         //if not(o.sort_prev)
733         //      RegisterPlayer(o);
734         //playerchecker will do this for us later, if it has not already done so
735
736         float sf, lf;
737 #if MAX_SCORE <= 8
738         sf = ReadByte();
739         lf = ReadByte();
740 #else
741         sf = ReadShort();
742         lf = ReadShort();
743 #endif
744         float p;
745         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
746                 if(sf & p)
747                 {
748                         if(lf & p)
749                                 o.(scores[i]) = ReadInt24_t();
750                         else
751                                 o.(scores[i]) = ReadChar();
752                 }
753
754         if(o.sort_prev)
755                 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
756
757         self.entremove = Ent_RemovePlayerScore;
758 }
759
760 void Ent_ReadTeamScore()
761 {
762         float i;
763         entity o;
764
765         self.team = ReadByte();
766         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
767
768         float sf, lf;
769 #if MAX_TEAMSCORE <= 8
770         sf = ReadByte();
771         lf = ReadByte();
772 #else
773         sf = ReadShort();
774         lf = ReadShort();
775 #endif
776         float p;
777         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
778                 if(sf & p)
779                 {
780                         if(lf & p)
781                                 o.(teamscores[i]) = ReadInt24_t();
782                         else
783                                 o.(teamscores[i]) = ReadChar();
784                 }
785
786         HUD_UpdateTeamPos(o);
787 }
788
789 void Net_Reset()
790 {
791 }
792
793 void Ent_ClientData()
794 {
795         float f;
796         float newspectatee_status;
797
798         f = ReadByte();
799
800         scoreboard_showscores_force = (f & 1);
801
802         if(f & 2)
803         {
804                 newspectatee_status = ReadByte();
805                 if(newspectatee_status == player_localentnum)
806                         newspectatee_status = -1; // observing
807         }
808         else
809                 newspectatee_status = 0;
810
811         spectatorbutton_zoom = (f & 4);
812
813         if(f & 8)
814         {
815                 angles_held_status = 1;
816                 angles_held_x = ReadAngle();
817                 angles_held_y = ReadAngle();
818                 angles_held_z = 0;
819         }
820         else
821                 angles_held_status = 0;
822
823         if(newspectatee_status != spectatee_status)
824         {
825                 float i;
826
827                 // clear race stuff
828                 race_laptime = 0;
829                 race_checkpointtime = 0;
830         }
831         spectatee_status = newspectatee_status;
832 }
833
834 void Ent_Nagger()
835 {
836         float nags, i, j, b, f;
837
838         nags = ReadByte();
839
840         if(nags & 128)
841         {
842                 if(vote_called_vote)
843                         strunzone(vote_called_vote);
844                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
845         }
846
847         if(nags & 1)
848         {
849                 for(j = 0; j < maxclients; ++j)
850                         if(playerslots[j])
851                                 playerslots[j].ready = 1;
852                 for(i = 1; i <= maxclients; i += 8)
853                 {
854                         f = ReadByte();
855                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)
856                                 if not(f & b)
857                                         if(playerslots[j])
858                                                 playerslots[j].ready = 0;
859                 }
860         }
861
862         ready_waiting = (nags & 1);
863         ready_waiting_for_me = (nags & 2);
864         vote_waiting = (nags & 4);
865         vote_waiting_for_me = (nags & 8);
866         warmup_stage = (nags & 16);
867 }
868
869 void Ent_RandomSeed()
870 {
871         float s;
872         prandom_debug();
873         s = ReadShort();
874         psrandom(s);
875 }
876
877 void Ent_ReadAccuracy(void)
878 {
879         float sf, f, w, b;
880         sf = ReadInt24_t();
881         if(sf == 0)
882         {
883                 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
884                         weapon_accuracy[w] = -1;
885                 return;
886         }
887         
888         for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
889         {
890                 if(sf & f)
891                 {
892                         b = ReadByte();
893                         if(b == 0)
894                                 weapon_accuracy[w] = -1;
895                         else if(b == 255)
896                                 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
897                         else
898                                 weapon_accuracy[w] = (b - 1.0) / 100.0;
899                 }
900         }
901 }
902
903 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
904 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
905 void Ent_RadarLink();
906 void Ent_Init();
907 void Ent_ScoresInfo();
908 void(float bIsNewEntity) CSQC_Ent_Update =
909 {
910         float t;
911         float savetime;
912         t = ReadByte();
913
914         // set up the "time" global for received entities to be correct for interpolation purposes
915         savetime = time;
916         if(servertime)
917         {
918                 time = servertime;
919         }
920         else
921         {
922                 serverprevtime = time;
923                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
924                 time = serverprevtime + serverdeltatime;
925         }
926
927 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
928         if(self.enttype)
929                 if(t != self.enttype)
930                 {
931                         print(_("A CSQC entity changed its type!\n"));
932                         Ent_Remove();
933                         bIsNewEntity = 1;
934                 }
935 #endif
936         self.enttype = t;
937         switch(t)
938         {
939                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
940                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
941                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
942                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
943                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
944                 case ENT_CLIENT_LASER: Ent_Laser(); break;
945                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
946                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
947                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
948                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
949                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
950                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
951                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
952                 case ENT_CLIENT_INIT: Ent_Init(); break;
953                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
954                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
955                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
956                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
957                 case ENT_CLIENT_WALL: Ent_Wall(); break;
958                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
959                 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
960                 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
961                 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
962                 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
963                 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
964                 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
965                 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
966                 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
967                 default:
968                         error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
969                         break;
970         }
971
972         time = savetime;
973 };
974 // Destructor, but does NOT deallocate the entity by calling remove(). Also
975 // used when an entity changes its type. For an entity that someone interacts
976 // with others, make sure it can no longer do so.
977 void Ent_Remove()
978 {
979         if(self.entremove)
980                 self.entremove();
981
982         self.enttype = 0;
983         self.classname = "";
984         self.draw = menu_sub_null;
985         self.entremove = menu_sub_null;
986         // TODO possibly set more stuff to defaults
987 }
988 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.
989 void CSQC_Ent_Remove()
990 {
991         if(self.enttype)
992                 Ent_Remove();
993         remove(self);
994 }
995
996 void Gamemode_Init()
997 {
998         if(gametype == GAME_ONSLAUGHT) {
999                 print(strcat("Using ", minimapname, " as minimap.\n"));
1000                 precache_pic("gfx/ons-cp-neutral.tga");
1001                 precache_pic("gfx/ons-cp-red.tga");
1002                 precache_pic("gfx/ons-cp-blue.tga");
1003                 precache_pic("gfx/ons-frame.tga");
1004                 precache_pic("gfx/ons-frame-team.tga");
1005         }
1006
1007         if not(isdemo())
1008         {
1009                 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1010                 calledhooks |= HOOK_START;
1011         }
1012 }
1013 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.
1014 void CSQC_Parse_StuffCmd(string strMessage)
1015 {
1016         localcmd(strMessage);
1017 }
1018 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.
1019 void CSQC_Parse_Print(string strMessage)
1020 {
1021         print(ColorTranslateRGB(strMessage));
1022 }
1023
1024 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1025 void CSQC_Parse_CenterPrint(string strMessage)
1026 {
1027         centerprint(strMessage);
1028 }
1029
1030 string notranslate_fogcmd1 = "\nfog ";
1031 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1032 void Fog_Force()
1033 {
1034         // TODO somehow thwart prvm_globalset client ...
1035
1036         if(forcefog != "")
1037                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1038 }
1039
1040 void Gamemode_Init();
1041 void Ent_ScoresInfo()
1042 {
1043         float i;
1044         self.classname = "ent_client_scores_info";
1045         gametype = ReadByte();
1046         for(i = 0; i < MAX_SCORE; ++i)
1047         {
1048                 scores_label[i] = strzone(ReadString());
1049                 scores_flags[i] = ReadByte();
1050         }
1051         for(i = 0; i < MAX_TEAMSCORE; ++i)
1052         {
1053                 teamscores_label[i] = strzone(ReadString());
1054                 teamscores_flags[i] = ReadByte();
1055         }
1056         HUD_InitScores();
1057         Gamemode_Init();
1058 }
1059
1060 void Ent_Init()
1061 {
1062         self.classname = "ent_client_init";
1063
1064         nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1065
1066         hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1067         hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1068         hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1069         hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1070         electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1071         electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1072         electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1073         electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1074         gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1075         gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1076         gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1077         gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1078
1079         if(forcefog)
1080                 strunzone(forcefog);
1081         forcefog = strzone(ReadString());
1082
1083         armorblockpercent = ReadByte() / 255.0;
1084
1085         g_weaponswitchdelay = ReadByte() / 255.0;
1086
1087         g_balance_grenadelauncher_bouncefactor = ReadCoord();
1088         g_balance_grenadelauncher_bouncestop = ReadCoord();
1089         g_balance_electro_secondary_bouncefactor = ReadCoord();
1090         g_balance_electro_secondary_bouncestop = ReadCoord();
1091
1092         nex_scope = !ReadByte();
1093         sniperrifle_scope = !ReadByte();
1094
1095         serverflags = ReadByte();
1096
1097         cr_maxbullets = ReadByte();
1098
1099         g_trueaim_minrange = ReadCoord();
1100
1101         if(!postinit)
1102                 PostInit();
1103 }
1104
1105 void Net_ReadRace()
1106 {
1107         float b;
1108
1109         b = ReadByte();
1110
1111         switch(b)
1112         {
1113                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1114                         race_checkpoint = ReadByte();
1115                         race_time = ReadInt24_t();
1116                         race_previousbesttime = ReadInt24_t();
1117                         if(race_previousbestname)
1118                                 strunzone(race_previousbestname);
1119                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1120
1121                         race_checkpointtime = time;
1122
1123                         if(race_checkpoint == 0 || race_checkpoint == 254)
1124                         {
1125                                 race_penaltyaccumulator = 0;
1126                                 race_laptime = time; // valid
1127                         }
1128
1129                         break;
1130
1131                 case RACE_NET_CHECKPOINT_CLEAR:
1132                         race_laptime = 0;
1133                         race_checkpointtime = 0;
1134                         break;
1135
1136                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1137                         race_laptime = ReadCoord();
1138                         race_checkpointtime = -99999;
1139                         // fall through
1140                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1141                         race_nextcheckpoint = ReadByte();
1142
1143                         race_nextbesttime = ReadInt24_t();
1144                         if(race_nextbestname)
1145                                 strunzone(race_nextbestname);
1146                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1147                         break;
1148
1149                 case RACE_NET_CHECKPOINT_HIT_RACE:
1150                         race_mycheckpoint = ReadByte();
1151                         race_mycheckpointtime = time;
1152                         race_mycheckpointdelta = ReadInt24_t();
1153                         race_mycheckpointlapsdelta = ReadByte();
1154                         if(race_mycheckpointlapsdelta >= 128)
1155                                 race_mycheckpointlapsdelta -= 256;
1156                         if(race_mycheckpointenemy)
1157                                 strunzone(race_mycheckpointenemy);
1158                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1159                         break;
1160
1161                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1162                         race_othercheckpoint = ReadByte();
1163                         race_othercheckpointtime = time;
1164                         race_othercheckpointdelta = ReadInt24_t();
1165                         race_othercheckpointlapsdelta = ReadByte();
1166                         if(race_othercheckpointlapsdelta >= 128)
1167                                 race_othercheckpointlapsdelta -= 256;
1168                         if(race_othercheckpointenemy)
1169                                 strunzone(race_othercheckpointenemy);
1170                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1171                         break;
1172
1173                 case RACE_NET_PENALTY_RACE:
1174                         race_penaltyeventtime = time;
1175                         race_penaltytime = ReadShort();
1176                         //race_penaltyaccumulator += race_penaltytime;
1177                         if(race_penaltyreason)
1178                                 strunzone(race_penaltyreason);
1179                         race_penaltyreason = strzone(ReadString());
1180                         break;
1181
1182                 case RACE_NET_PENALTY_QUALIFYING:
1183                         race_penaltyeventtime = time;
1184                         race_penaltytime = ReadShort();
1185                         race_penaltyaccumulator += race_penaltytime;
1186                         if(race_penaltyreason)
1187                                 strunzone(race_penaltyreason);
1188                         race_penaltyreason = strzone(ReadString());
1189                         break;
1190
1191                 case RACE_NET_SERVER_RECORD:
1192                         race_server_record = ReadInt24_t();
1193                         break;
1194                 case RACE_NET_SPEED_AWARD:
1195                         race_speedaward = ReadInt24_t();
1196                         if(race_speedaward_holder)
1197                                 strunzone(race_speedaward_holder);
1198                         race_speedaward_holder = strzone(ReadString());
1199                         break;
1200                 case RACE_NET_SPEED_AWARD_BEST:
1201                         race_speedaward_alltimebest = ReadInt24_t();
1202                         if(race_speedaward_alltimebest_holder)
1203                                 strunzone(race_speedaward_alltimebest_holder);
1204                         race_speedaward_alltimebest_holder = strzone(ReadString());
1205                         break;
1206                 case RACE_NET_SERVER_RANKINGS:
1207                         float pos, prevpos, del;
1208                         pos = ReadShort();
1209                         prevpos = ReadShort();
1210                         del = ReadShort();
1211
1212                         // move other rankings out of the way
1213                         float i;
1214                         if (prevpos) {
1215                                 for (i=prevpos-1;i>pos-1;--i) {
1216                                         grecordtime[i] = grecordtime[i-1];
1217                                         if(grecordholder[i])
1218                                                 strunzone(grecordholder[i]);
1219                                         grecordholder[i] = strzone(grecordholder[i-1]);
1220                                 }
1221                         } else if (del) { // a record has been deleted by the admin
1222                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1223                                         if (i == RANKINGS_CNT-1) { // clear out last record
1224                                                 grecordtime[i] = 0;
1225                                                 if (grecordholder[i])
1226                                                         strunzone(grecordholder[i]);
1227                                                 grecordholder[i] = string_null;
1228                                         }
1229                                         else {
1230                                                 grecordtime[i] = grecordtime[i+1];
1231                                                 if (grecordholder[i])
1232                                                         strunzone(grecordholder[i]);
1233                                                 grecordholder[i] = strzone(grecordholder[i+1]);
1234                                         }
1235                                 }
1236                         } else { // player has no ranked record yet
1237                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1238                                         grecordtime[i] = grecordtime[i-1];
1239                                         if(grecordholder[i])
1240                                                 strunzone(grecordholder[i]);
1241                                         grecordholder[i] = strzone(grecordholder[i-1]);
1242                                 }
1243                         }
1244
1245                         // store new ranking
1246                         if(grecordholder[pos-1] != "")
1247                                 strunzone(grecordholder[pos-1]);
1248                         grecordholder[pos-1] = strzone(ReadString());
1249                         grecordtime[pos-1] = ReadInt24_t();
1250                         if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1251                                 race_myrank = pos;
1252                         break;
1253                 case RACE_NET_SERVER_STATUS:
1254                         race_status = ReadShort();
1255                         if(race_status_name)
1256                                 strunzone(race_status_name);
1257                         race_status_name = strzone(ReadString());
1258         }
1259 }
1260
1261 void Net_ReadSpawn()
1262 {
1263         zoomin_effect = 1;
1264         current_viewzoom = 0.6;
1265 }
1266
1267 void Net_TeamNagger()
1268 {
1269         teamnagger = 1;
1270 }
1271
1272 void Net_ReadPingPLReport()
1273 {
1274         float e, pi, pl, ml;
1275         e = ReadByte();
1276         pi = ReadShort();
1277         pl = ReadByte();
1278         ml = ReadByte();
1279         if not(playerslots[e])
1280                 return;
1281         playerslots[e].ping = pi;
1282         playerslots[e].ping_packetloss = pl / 255.0;
1283         playerslots[e].ping_movementloss = ml / 255.0;
1284 }
1285
1286 void Net_VoteDialog(float highlight) {
1287         if(highlight) {
1288                 vote_highlighted = ReadByte();
1289                 return;
1290         }
1291
1292         vote_yescount = ReadByte();
1293         vote_nocount = ReadByte();
1294         vote_needed = ReadByte();
1295         vote_active = 1;
1296 }
1297
1298 void Net_VoteDialogReset() {
1299         vote_active = 0;
1300 }
1301
1302 void Net_Notify() {
1303         float type;
1304         type = ReadByte();
1305
1306         if(type == CSQC_KILLNOTIFY)
1307         {
1308                 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1309         }
1310         else if(type == CSQC_CENTERPRINT)
1311         {
1312                 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1313         }
1314 }
1315
1316 void Net_WeaponComplain() {
1317         complain_weapon = ReadByte();
1318
1319         if(complain_weapon_name)
1320                 strunzone(complain_weapon_name);
1321         complain_weapon_name = strzone(ReadString());
1322
1323         complain_weapon_type = ReadByte();
1324
1325         complain_weapon_time = time;
1326         weapontime = time; // ping the weapon panel
1327 }
1328
1329 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1330 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1331 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1332 float CSQC_Parse_TempEntity()
1333 {
1334         local float bHandled;
1335                 bHandled  = true;
1336         // Acquire TE ID
1337         local float nTEID;
1338                 nTEID = ReadByte();
1339
1340                 // NOTE: Could just do return instead of break...
1341         switch(nTEID)
1342         {
1343                 case TE_CSQC_TARGET_MUSIC:
1344                         Net_TargetMusic();
1345                         bHandled = true;
1346                         break;
1347                 case TE_CSQC_PICTURE:
1348                         Net_MapVote_Picture();
1349                         bHandled = true;
1350                         break;
1351                 case TE_CSQC_RACE:
1352                         Net_ReadRace();
1353                         bHandled = true;
1354                         break;
1355                 case TE_CSQC_SPAWN:
1356                         Net_ReadSpawn();
1357                         bHandled = true;
1358                         break;
1359                 case TE_CSQC_ZCURVEPARTICLES:
1360                         Net_ReadZCurveParticles();
1361                         bHandled = true;
1362                         break;
1363                 case TE_CSQC_NEXGUNBEAMPARTICLE:
1364                         Net_ReadNexgunBeamParticle();
1365                         bHandled = true;
1366                         break;
1367                 case TE_CSQC_TEAMNAGGER:
1368                         Net_TeamNagger();
1369                         bHandled = true;
1370                         break;
1371                 case TE_CSQC_VOTE:
1372                         Net_VoteDialog(ReadByte());
1373                         bHandled = true;
1374                         break;
1375                 case TE_CSQC_VOTERESET:
1376                         Net_VoteDialogReset();
1377                         bHandled = true;
1378                         break;
1379                 case TE_CSQC_LIGHTNINGARC:
1380                         Net_ReadLightningarc();
1381                         bHandled = true;
1382                         break;
1383                 case TE_CSQC_PINGPLREPORT:
1384                         Net_ReadPingPLReport();
1385                         bHandled = true;
1386                         break;
1387                 case TE_CSQC_ANNOUNCE:
1388                         announce_snd = strzone(ReadString());
1389                         bHandled = true;
1390                         break;
1391                 case TE_CSQC_NOTIFY:
1392                         Net_Notify();
1393                         bHandled = true;
1394                         break;
1395                 case TE_CSQC_WEAPONCOMPLAIN:
1396                         Net_WeaponComplain();
1397                         bHandled = true;
1398                         break;
1399                 default:
1400                         // No special logic for this temporary entity; return 0 so the engine can handle it
1401                         bHandled = false;
1402                         break;
1403         }
1404
1405         return bHandled;
1406 }
1407
1408 string getcommandkey(string text, string command)
1409 {
1410         string keys;
1411         float n, j, k, l;
1412
1413         if (!hud_showbinds)
1414                 return text;
1415
1416         keys = db_get(binddb, command);
1417         if (!keys)
1418         {
1419                 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1420                 for(j = 0; j < n; ++j)
1421                 {
1422                         k = stof(argv(j));
1423                         if(k != -1)
1424                         {
1425                                 if ("" == keys)
1426                                         keys = keynumtostring(k);
1427                                 else
1428                                         keys = strcat(keys, ", ", keynumtostring(k));
1429
1430                                 ++l;
1431                                 if (hud_showbinds_limit > 0 && hud_showbinds_limit >= l) break;
1432                         }
1433
1434                 }
1435                 db_put(binddb, command, keys);
1436         }
1437
1438         if ("" == keys) {
1439                 if (hud_showbinds > 1)
1440                         return sprintf(_("%s (not bound)"), text);
1441                 else
1442                         return text;
1443         }
1444         else if (hud_showbinds > 1)
1445                 return sprintf(_("%s (%s)"), text, keys);
1446         else
1447                 return keys;
1448 }