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1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
3 //include "main.qh"
4
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
6
7 void cvar_clientsettemp(string cv, string val)
8 {
9         entity e;
10         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
11                 if(e.netname == cv)
12                         goto saved;
13         e = spawn();
14         e.classname = "saved_cvar_value";
15         e.netname = strzone(cv);
16         e.message = strzone(cvar_string(cv));
17 :saved
18         cvar_set(cv, val);
19 }
20
21 void cvar_clientsettemp_restore()
22 {
23         entity e;
24         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25                         cvar_set(e.netname, e.message);
26 }
27
28 void menu_show_error()
29 {
30         drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
31 }
32
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
35
36 void menu_sub_null()
37 {
38 }
39
40 #ifdef USE_FTE
41 float __engine_check;
42 #endif
43
44 string forcefog;
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
47 void CSQC_Init(void)
48 {
49         prvm_language = cvar_string("prvm_language");
50
51 #ifdef USE_FTE
52 #pragma target ID
53         __engine_check = checkextension("DP_SV_WRITEPICTURE");
54         if(!__engine_check)
55         {
56                 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
57                 localcmd("\ndisconnect\n");
58                 return;
59         }
60 #pragma target FTE
61 #endif
62
63         check_unacceptable_compiler_bugs();
64
65 #ifdef WATERMARK
66         print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK()));
67 #endif
68
69         float i;
70
71         binddb = db_create();
72         tempdb = db_create();
73         ClientProgsDB = db_load("client.db");
74         compressShortVector_init();
75
76         drawfont = FONT_USER+1;
77         menu_visible = FALSE;
78         menu_show = menu_show_error;
79         menu_action = menu_sub_null;
80
81         for(i = 0; i < 255; ++i)
82                 if(getplayerkey(i, "viewentity") == "")
83                         break;
84         maxclients = i;
85
86         //ctf_temp_1 = "";
87         // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
88         //registercmd("ctf_menu");
89         registercmd("ons_map");
90         registercmd("hud_configure");
91         registercmd("hud_save");
92         //registercmd("menu_action");
93
94         registercmd("+showscores");registercmd("-showscores");
95         registercmd("+showaccuracy");registercmd("-showaccuracy");
96
97 #ifndef CAMERATEST
98         if(isdemo())
99         {
100 #endif
101                 registercmd("+forward");registercmd("-forward");
102                 registercmd("+back");registercmd("-back");
103                 registercmd("+moveup");registercmd("-moveup");
104                 registercmd("+movedown");registercmd("-movedown");
105                 registercmd("+moveright");registercmd("-moveright");
106                 registercmd("+moveleft");registercmd("-moveleft");
107                 registercmd("+roll_right");registercmd("-roll_right");
108                 registercmd("+roll_left");registercmd("-roll_left");
109 #ifndef CAMERATEST
110         }
111 #endif
112         registercvar("hud_usecsqc", "1");
113         registercvar("scoreboard_columns", "default", CVAR_SAVE);
114
115         gametype = 0;
116
117         // hud_fields uses strunzone on the titles!
118         for(i = 0; i < MAX_HUD_FIELDS; ++i)
119                 hud_title[i] = strzone("(null)");
120
121         postinit = false;
122
123         calledhooks = 0;
124
125         teams = Sort_Spawn();
126         players = Sort_Spawn();
127
128         GetTeam(COLOR_SPECTATOR, true); // add specs first
129
130         RegisterWeapons();
131
132         WaypointSprite_Load();
133
134         // precaches
135         precache_sound("misc/hit.wav");
136         precache_sound("misc/typehit.wav");
137         Projectile_Precache();
138         Hook_Precache();
139         GibSplash_Precache();
140         Casings_Precache();
141         DamageInfo_Precache();
142         Vehicles_Precache();
143         turrets_precache();
144
145         if(autocvar_cl_announcer != cl_announcer_prev) {
146                 Announcer_Precache();
147                 if(cl_announcer_prev)
148                         strunzone(cl_announcer_prev);
149                 cl_announcer_prev = strzone(autocvar_cl_announcer);
150         }
151         Tuba_Precache();
152
153         if(autocvar_cl_reticle_item_normal) precache_pic("gfx/reticle_normal");
154         if(autocvar_cl_reticle_item_nex) precache_pic("gfx/reticle_nex");
155
156         get_mi_min_max_texcoords(1); // try the CLEVER way first
157         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
158         shortmapname = mi_shortname;
159
160         if(precache_pic(minimapname) == "")
161         {
162                 // but maybe we have a non-clever minimap
163                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
164                 if(precache_pic(minimapname) == "")
165                         minimapname = ""; // FAIL
166                 else
167                         get_mi_min_max_texcoords(0); // load new texcoords
168         }
169
170         mi_center = (mi_min + mi_max) * 0.5;
171         mi_scale = mi_max - mi_min;
172         minimapname = strzone(minimapname);
173
174         WarpZone_Init();
175
176         hud_configure_prev = -1;
177         tab_panel = -1;
178 }
179
180 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
181 void CSQC_Shutdown(void)
182 {
183 #ifdef USE_FTE
184 #pragma TARGET id
185         if(!__engine_check)
186                 return 0;
187 #pragma TARGET fte
188 #endif
189
190         WarpZone_Shutdown();
191
192         remove(teams);
193         remove(players);
194         db_close(binddb);
195         db_close(tempdb);
196         if(autocvar_cl_db_saveasdump)
197                 db_dump(ClientProgsDB, "client.db");
198         else
199                 db_save(ClientProgsDB, "client.db");
200         db_close(ClientProgsDB);
201
202         cvar_clientsettemp_restore();
203
204         if(camera_active)
205                 cvar_set("chase_active",ftos(chase_active_backup));
206
207         // unset the event chasecam's chase_active
208         if(autocvar_chase_active < 0)
209                 cvar_set("chase_active", "0");
210
211         if not(isdemo())
212         {
213                 if not(calledhooks & HOOK_START)
214                         localcmd("\n_cl_hook_gamestart nop\n");
215                 if not(calledhooks & HOOK_END)
216                         localcmd("\ncl_hook_gameend\n");
217         }
218 }
219
220 .float has_team;
221 float SetTeam(entity o, float Team)
222 {
223         entity tm;
224         if(teamplay)
225         {
226                 switch(Team)
227                 {
228                         case -1:
229                         case COLOR_TEAM1:
230                         case COLOR_TEAM2:
231                         case COLOR_TEAM3:
232                         case COLOR_TEAM4:
233                                 break;
234                         default:
235                                 if(GetTeam(Team, false) == NULL)
236                                 {
237                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
238                                         Team = COLOR_SPECTATOR;
239                                 }
240                                 break;
241                 }
242         }
243         else
244         {
245                 switch(Team)
246                 {
247                         case -1:
248                         case 0:
249                                 break;
250                         default:
251                                 if(GetTeam(Team, false) == NULL)
252                                 {
253                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
254                                         Team = COLOR_SPECTATOR;
255                                 }
256                                 break;
257                 }
258         }
259         if(Team == -1) // leave
260         {
261                 if(o.has_team)
262                 {
263                         tm = GetTeam(o.team, false);
264                         tm.team_size -= 1;
265                         o.has_team = 0;
266                         return TRUE;
267                 }
268         }
269         else
270         {
271                 if not(o.has_team)
272                 {
273                         o.team = Team;
274                         tm = GetTeam(Team, true);
275                         tm.team_size += 1;
276                         o.has_team = 1;
277                         return TRUE;
278                 }
279                 else if(Team != o.team)
280                 {
281                         tm = GetTeam(o.team, false);
282                         tm.team_size -= 1;
283                         o.team = Team;
284                         tm = GetTeam(Team, true);
285                         tm.team_size += 1;
286                         return TRUE;
287                 }
288         }
289         return FALSE;
290 }
291
292 void Playerchecker_Think()
293 {
294         float i;
295         entity e;
296         for(i = 0; i < maxclients; ++i)
297         {
298                 e = playerslots[i];
299                 if(GetPlayerName(i) == "")
300                 {
301                         if(e.sort_prev)
302                         {
303                                 // player disconnected
304                                 SetTeam(e, -1);
305                                 RemovePlayer(e);
306                                 e.sort_prev = world;
307                                 //e.gotscores = 0;
308                         }
309                 }
310                 else
311                 {
312                         if not(e.sort_prev)
313                         {
314                                 // player connected
315                                 if not(e)
316                                         playerslots[i] = e = spawn();
317                                 e.sv_entnum = i;
318                                 e.ping = 0;
319                                 e.ping_packetloss = 0;
320                                 e.ping_movementloss = 0;
321                                 //e.gotscores = 0; // we might already have the scores...
322                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
323                                 RegisterPlayer(e);
324                                 HUD_UpdatePlayerPos(e);
325                         }
326                 }
327         }
328         self.nextthink = time + 0.2;
329 }
330
331 void Porto_Init();
332 void TrueAim_Init();
333 void PostInit(void)
334 {
335         localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
336
337         entity playerchecker;
338         playerchecker = spawn();
339         playerchecker.think = Playerchecker_Think;
340         playerchecker.nextthink = time + 0.2;
341
342         Porto_Init();
343         TrueAim_Init();
344
345         postinit = true;
346 }
347
348 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
349 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
350 float button_zoom;
351 void Cmd_HUD_SetFields(float);
352 void Cmd_HUD_Help(float);
353 float CSQC_ConsoleCommand(string strMessage)
354 {
355         float argc;
356         // Tokenize String
357         argc = tokenize_console(strMessage);
358
359         // Acquire Command
360         string strCmd;
361         strCmd = argv(0);
362
363         if(strCmd == "hud_configure") { // config hud
364                 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
365                 return true;
366         } else if(strCmd == "hud_save") { // save hud config
367                 if(argv(1) == "" || argv(2)) {
368                         print(_("Usage:\n"));
369                         print(_("hud_save configname   (saves to hud_skinname_configname.cfg)\n"));
370                 }
371                 else
372                         HUD_Panel_ExportCfg(argv(1));
373                 return true;
374         } else if(strCmd == "+showscores") {
375                 scoreboard_showscores = true;
376                 return true;
377         } else if(strCmd == "-showscores") {
378                 scoreboard_showscores = false;
379                 return true;
380         } else if(strCmd == "+showaccuracy") {
381                 scoreboard_showaccuracy = true;
382                 return true;
383         } else if(strCmd == "-showaccuracy") {
384                 scoreboard_showaccuracy = false;
385                 return true;
386         }
387
388         if(camera_active)
389         if(strCmd == "+forward" || strCmd == "-back") {
390                 ++camera_direction_x;
391                 return true;
392         } else if(strCmd == "-forward" || strCmd == "+back") {
393                 --camera_direction_x;
394                 return true;
395         } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
396                 --camera_direction_y;
397                 return true;
398         } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
399                 ++camera_direction_y;
400                 return true;
401         } else if(strCmd == "+moveup" || strCmd == "-movedown") {
402                 ++camera_direction_z;
403                 return true;
404         } else if(strCmd == "-moveup" || strCmd == "+movedown") {
405                 --camera_direction_z;
406                 return true;
407         } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
408                 ++camera_roll;
409                 return true;
410         } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
411                 --camera_roll;
412                 return true;
413         }
414
415         return false;
416 }
417
418 .vector view_ofs;
419 entity debug_shotorg;
420 void ShotOrg_Draw()
421 {
422         self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
423         self.angles = view_angles;
424         self.angles_x = -self.angles_x;
425         if not(self.cnt)
426                 self.drawmask = MASK_NORMAL;
427         else
428                 self.drawmask = 0;
429 }
430 void ShotOrg_Draw2D()
431 {
432         vector coord2d_topleft, coord2d_topright, coord2d;
433         string s;
434         vector fs;
435
436         s = vtos(self.view_ofs);
437         s = substring(s, 1, strlen(s) - 2);
438         if(tokenize_console(s) == 3)
439                 s = strcat(argv(0), " ", argv(1), " ", argv(2));
440
441         coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
442         coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
443
444         fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
445
446         coord2d = coord2d_topleft;
447         if(fs_x < 8)
448         {
449                 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
450                 fs = '8 8 0';
451         }
452         coord2d_y -= fs_y;
453         coord2d_z = 0;
454         drawstring(coord2d, s, fs, '1 1 1', 1, 0);
455 }
456
457 void ShotOrg_Spawn()
458 {
459         debug_shotorg = spawn();
460         debug_shotorg.draw = ShotOrg_Draw;
461         debug_shotorg.draw2d = ShotOrg_Draw2D;
462         debug_shotorg.renderflags = RF_VIEWMODEL;
463         debug_shotorg.effects = EF_FULLBRIGHT;
464         precache_model("models/shotorg_adjuster.md3");
465         setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
466         debug_shotorg.scale = 2;
467         debug_shotorg.view_ofs = '25 8 -8';
468 }
469
470 void DrawDebugModel()
471 {
472         if(time - floor(time) > 0.5)
473         {
474                 PolyDrawModel(self);
475                 self.drawmask = 0;
476         }
477         else
478         {
479                 self.renderflags = 0;
480                 self.drawmask = MASK_NORMAL;
481         }
482 }
483
484 void GameCommand(string msg)
485 {
486         string s;
487         float argc;
488         entity e;
489         argc = tokenize_console(msg);
490
491         if(argv(0) == "help" || argc == 0)
492         {
493                 print(_("Usage: cl_cmd COMMAND..., where possible commands are:\n"));
494                 print(_("  settemp cvar value\n"));
495                 print(_("  scoreboard_columns_set ...\n"));
496                 print(_("  scoreboard_columns_help\n"));
497                 GameCommand_Generic("help");
498                 return;
499         }
500
501         if(GameCommand_Generic(msg))
502                 return;
503
504         string cmd;
505         cmd = argv(0);
506         if(cmd == "mv_download") {
507                 Cmd_MapVote_MapDownload(argc);
508         }
509         else if(cmd == "hud_panel_radar_maximized")
510         {
511                 if(argc == 1)
512                         hud_panel_radar_maximized = !hud_panel_radar_maximized;
513                 else
514                         hud_panel_radar_maximized = (stof(argv(1)) != 0);
515         }
516         else if(cmd == "settemp") {
517                 cvar_clientsettemp(argv(1), argv(2));
518         }
519         else if(cmd == "scoreboard_columns_set") {
520                 Cmd_HUD_SetFields(argc);
521         }
522         else if(cmd == "scoreboard_columns_help") {
523                 Cmd_HUD_Help(argc);
524         }
525 #ifdef BLURTEST
526         else if(cmd == "blurtest") {
527                 blurtest_time0 = time;
528                 blurtest_time1 = time + stof(argv(1));
529                 blurtest_radius = stof(argv(2));
530                 blurtest_power = stof(argv(3));
531         }
532 #endif
533         else if(cmd == "shotorg_move") {
534                 if(!debug_shotorg)
535                         ShotOrg_Spawn();
536                 else
537                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
538                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
539         }
540         else if(cmd == "shotorg_movez") {
541                 if(!debug_shotorg)
542                         ShotOrg_Spawn();
543                 else
544                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
545                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
546         }
547         else if(cmd == "shotorg_set") {
548                 if(!debug_shotorg)
549                         ShotOrg_Spawn();
550                 else
551                         debug_shotorg.view_ofs = stov(argv(1));
552                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
553         }
554         else if(cmd == "shotorg_setz") {
555                 if(!debug_shotorg)
556                         ShotOrg_Spawn();
557                 else
558                         debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
559                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
560         }
561         else if(cmd == "shotorg_toggle_hide") {
562                 if(debug_shotorg)
563                 {
564                         debug_shotorg.cnt = !debug_shotorg.cnt;
565                 }
566         }
567         else if(cmd == "shotorg_end") {
568                 if(debug_shotorg)
569                 {
570                         print(vtos(debug_shotorg.view_ofs), "\n");
571                         remove(debug_shotorg);
572                         debug_shotorg = world;
573                 }
574                 localcmd("sv_cmd debug_shotorg\n");
575         }
576         else if(cmd == "sendcvar") {
577                 // W_FixWeaponOrder will trash argv, so save what we need.
578                 string thiscvar;
579                 thiscvar = strzone(argv(1));
580                 s = cvar_string(thiscvar);
581                 if(thiscvar == "cl_weaponpriority")
582                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
583                 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
584                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
585                 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
586                 strunzone(thiscvar);
587         }
588         else if(cmd == "spawn") {
589                 s = argv(1);
590                 e = spawn();
591                 precache_model(s);
592                 setmodel(e, s);
593                 setorigin(e, view_origin);
594                 e.angles = view_angles;
595                 e.draw = DrawDebugModel;
596                 e.classname = "debugmodel";
597         }
598     else if(cmd == "vyes")
599     {
600         if(uid2name_dialog)
601         {
602             vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
603             vote_prev = 0;
604             localcmd("setreport cl_allow_uid2name 1\n");
605             vote_change = -9999;
606                         uid2name_dialog = 0;
607         }
608         else
609         {
610             localcmd("cmd vote yes\n");
611         }
612     }
613     else if(cmd == "vno")
614     {
615         if(uid2name_dialog)
616         {
617             vote_active = 0;
618             vote_prev = 0;
619             localcmd("setreport cl_allow_uid2name 0\n");
620             vote_change = -9999;
621                         uid2name_dialog = 0;
622         }
623         else
624         {
625             localcmd("cmd vote no\n");
626         }
627     }
628
629         else
630         {
631                 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
632         }
633
634         return;
635 }
636
637 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
638 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
639 // All keys are in ascii.
640 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
641 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
642 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
643 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
644 {
645         float bSkipKey;
646         bSkipKey = false;
647
648         if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
649                 return true;
650
651         if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
652                 return true;
653
654         if(menu_visible)
655                 if(menu_action(bInputType, nPrimary, nSecondary))
656                         return TRUE;
657
658         return bSkipKey;
659 }
660
661 // END REQUIRED CSQC FUNCTIONS
662 // --------------------------------------------------------------------------
663
664 // --------------------------------------------------------------------------
665 // BEGIN OPTIONAL CSQC FUNCTIONS
666 void Ent_RemoveEntCS()
667 {
668         entcs_receiver[self.sv_entnum] = world;
669 }
670 void Ent_ReadEntCS()
671 {
672         float sf;
673         InterpolateOrigin_Undo();
674
675         self.classname = "entcs_receiver";
676         sf = ReadByte();
677
678         if(sf & 1)
679                 self.sv_entnum = ReadByte();
680         if(sf & 2)
681         {
682                 self.origin_x = ReadShort();
683                 self.origin_y = ReadShort();
684                 self.origin_z = ReadShort();
685         }
686         if(sf & 4)
687         {
688                 self.angles_y = ReadByte() * 360.0 / 256;
689                 self.angles_x = self.angles_z = 0;
690         }
691         if(sf & 8)
692                 self.healthvalue = ReadByte() * 10;
693         if(sf & 16)
694                 self.armorvalue = ReadByte() * 10;
695
696         entcs_receiver[self.sv_entnum] = self;
697         self.entremove = Ent_RemoveEntCS;
698
699         InterpolateOrigin_Note();
700 }
701
702 void Ent_Remove();
703
704 void Ent_RemovePlayerScore()
705 {
706         float i;
707
708         if(self.owner)
709         {
710                 SetTeam(self.owner, -1);
711                 self.owner.gotscores = 0;
712                 for(i = 0; i < MAX_SCORE; ++i)
713                         self.owner.(scores[i]) = 0; // clear all scores
714         }
715 }
716
717 void Ent_ReadPlayerScore()
718 {
719         float i, n;
720         float isNew;
721         entity o;
722
723         // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
724         // (no I've never heard of M-x replace-string, sed, or anything like that)
725         isNew = !self.owner; // workaround for DP bug
726         n = ReadByte()-1;
727
728 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
729         if(!isNew && n != self.sv_entnum)
730         {
731                 //print(_("A CSQC entity changed its owner!\n"));
732                 print(sprintf(_("A CSQC entity changed its owner! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
733                 isNew = true;
734                 Ent_Remove();
735                 self.enttype = ENT_CLIENT_SCORES;
736         }
737 #endif
738
739         self.sv_entnum = n;
740
741         if not(playerslots[self.sv_entnum])
742                 playerslots[self.sv_entnum] = spawn();
743         o = self.owner = playerslots[self.sv_entnum];
744         o.sv_entnum = self.sv_entnum;
745         o.gotscores = 1;
746
747         //if not(o.sort_prev)
748         //      RegisterPlayer(o);
749         //playerchecker will do this for us later, if it has not already done so
750
751         float sf, lf;
752 #if MAX_SCORE <= 8
753         sf = ReadByte();
754         lf = ReadByte();
755 #else
756         sf = ReadShort();
757         lf = ReadShort();
758 #endif
759         float p;
760         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
761                 if(sf & p)
762                 {
763                         if(lf & p)
764                                 o.(scores[i]) = ReadInt24_t();
765                         else
766                                 o.(scores[i]) = ReadChar();
767                 }
768
769         if(o.sort_prev)
770                 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
771
772         self.entremove = Ent_RemovePlayerScore;
773 }
774
775 void Ent_ReadTeamScore()
776 {
777         float i;
778         entity o;
779
780         self.team = ReadByte();
781         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
782
783         float sf, lf;
784 #if MAX_TEAMSCORE <= 8
785         sf = ReadByte();
786         lf = ReadByte();
787 #else
788         sf = ReadShort();
789         lf = ReadShort();
790 #endif
791         float p;
792         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
793                 if(sf & p)
794                 {
795                         if(lf & p)
796                                 o.(teamscores[i]) = ReadInt24_t();
797                         else
798                                 o.(teamscores[i]) = ReadChar();
799                 }
800
801         HUD_UpdateTeamPos(o);
802 }
803
804 void Ent_ClientData()
805 {
806         float f;
807         float newspectatee_status;
808
809         f = ReadByte();
810
811         scoreboard_showscores_force = (f & 1);
812
813         if(f & 2)
814         {
815                 newspectatee_status = ReadByte();
816                 if(newspectatee_status == player_localentnum)
817                         newspectatee_status = -1; // observing
818         }
819         else
820                 newspectatee_status = 0;
821
822         spectatorbutton_zoom = (f & 4);
823
824         if(f & 8)
825         {
826                 angles_held_status = 1;
827                 angles_held_x = ReadAngle();
828                 angles_held_y = ReadAngle();
829                 angles_held_z = 0;
830         }
831         else
832                 angles_held_status = 0;
833
834         if(newspectatee_status != spectatee_status)
835         {
836                 // clear race stuff
837                 race_laptime = 0;
838                 race_checkpointtime = 0;
839         }
840         if (autocvar_hud_panel_healtharmor_progressbar_gfx)
841         {
842                 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
843                   || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
844                 )
845                         prev_p_health = -1;
846                 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
847                         prev_health = -1;
848         }
849         spectatee_status = newspectatee_status;
850 }
851
852 void Ent_Nagger()
853 {
854         float nags, i, j, b, f;
855
856         nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS
857
858         if(!(nags & 4))
859         {
860                 if(vote_called_vote)
861                         strunzone(vote_called_vote);
862                 vote_called_vote = string_null;
863                 vote_active = 0;
864         }
865         else
866         {
867                 vote_active = 1;
868         }
869
870         if(nags & 64)
871         {
872                 vote_yescount = ReadByte();
873                 vote_nocount = ReadByte();
874                 vote_needed = ReadByte();
875                 vote_highlighted = ReadChar();
876         }
877
878         if(nags & 128)
879         {
880                 if(vote_called_vote)
881                         strunzone(vote_called_vote);
882                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
883         }
884
885         if(nags & 1)
886         {
887                 for(j = 0; j < maxclients; ++j)
888                         if(playerslots[j])
889                                 playerslots[j].ready = 1;
890                 for(i = 1; i <= maxclients; i += 8)
891                 {
892                         f = ReadByte();
893                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)
894                                 if not(f & b)
895                                         if(playerslots[j])
896                                                 playerslots[j].ready = 0;
897                 }
898         }
899
900         ready_waiting = (nags & 1);
901         ready_waiting_for_me = (nags & 2);
902         vote_waiting = (nags & 4);
903         vote_waiting_for_me = (nags & 8);
904         warmup_stage = (nags & 16);
905 }
906
907 void Ent_RandomSeed()
908 {
909         float s;
910         prandom_debug();
911         s = ReadShort();
912         psrandom(s);
913 }
914
915 void Ent_ReadAccuracy(void)
916 {
917         float sf, f, w, b;
918         sf = ReadInt24_t();
919         if(sf == 0)
920         {
921                 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
922                         weapon_accuracy[w] = -1;
923                 return;
924         }
925
926         for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
927         {
928                 if(sf & f)
929                 {
930                         b = ReadByte();
931                         if(b == 0)
932                                 weapon_accuracy[w] = -1;
933                         else if(b == 255)
934                                 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
935                         else
936                                 weapon_accuracy[w] = (b - 1.0) / 100.0;
937                 }
938         }
939 }
940
941 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
942 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
943 void Ent_RadarLink();
944 void Ent_Init();
945 void Ent_ScoresInfo();
946 void CSQC_Ent_Update(float bIsNewEntity)
947 {
948         float t;
949         float savetime;
950         t = ReadByte();
951
952         // set up the "time" global for received entities to be correct for interpolation purposes
953         savetime = time;
954         if(servertime)
955         {
956                 time = servertime;
957         }
958         else
959         {
960                 serverprevtime = time;
961                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
962                 time = serverprevtime + serverdeltatime;
963         }
964
965 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
966         if(self.enttype)
967         {
968                 if(t != self.enttype || bIsNewEntity)
969                 {
970                         //print(_("A CSQC entity changed its type!\n"));
971                         print(sprintf(_("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n"), num_for_edict(self), self.entnum, self.enttype, t));
972                         Ent_Remove();
973                         bIsNewEntity = 1;
974                 }
975         }
976         else
977         {
978                 if(!bIsNewEntity)
979                 {
980                         print(sprintf(_("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n"), num_for_edict(self), self.entnum, t));
981                         bIsNewEntity = 1;
982                 }
983         }
984 #endif
985         self.enttype = t;
986         switch(t)
987         {
988                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
989                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
990                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
991                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
992                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
993                 case ENT_CLIENT_LASER: Ent_Laser(); break;
994                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
995                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
996                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
997                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
998                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
999                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
1000                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
1001                 case ENT_CLIENT_INIT: Ent_Init(); break;
1002                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
1003                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
1004                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
1005                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
1006                 case ENT_CLIENT_WALL: Ent_Wall(); break;
1007                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
1008                 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
1009                 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
1010                 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
1011                 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
1012                 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
1013                 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
1014                 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
1015                 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
1016                 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
1017                 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
1018                 case ENT_CLIENT_TURRET: ent_turret(); break; 
1019                 default:
1020                         //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
1021                         error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
1022                         break;
1023         }
1024
1025         time = savetime;
1026 }
1027 // Destructor, but does NOT deallocate the entity by calling remove(). Also
1028 // used when an entity changes its type. For an entity that someone interacts
1029 // with others, make sure it can no longer do so.
1030 void Ent_Remove()
1031 {
1032         if(self.entremove)
1033                 self.entremove();
1034
1035         self.enttype = 0;
1036         self.classname = "";
1037         self.draw = menu_sub_null;
1038         self.entremove = menu_sub_null;
1039         // TODO possibly set more stuff to defaults
1040 }
1041 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.
1042 void CSQC_Ent_Remove()
1043 {
1044         if(self.enttype)
1045                 Ent_Remove();
1046         remove(self);
1047 }
1048
1049 void Gamemode_Init()
1050 {
1051         if not(isdemo())
1052         {
1053                 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1054                 calledhooks |= HOOK_START;
1055         }
1056 }
1057 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.
1058 void CSQC_Parse_StuffCmd(string strMessage)
1059 {
1060         localcmd(strMessage);
1061 }
1062 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.
1063 void CSQC_Parse_Print(string strMessage)
1064 {
1065         print(ColorTranslateRGB(strMessage));
1066 }
1067
1068 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1069 void CSQC_Parse_CenterPrint(string strMessage)
1070 {
1071         centerprint(strMessage);
1072 }
1073
1074 string notranslate_fogcmd1 = "\nfog ";
1075 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1076 void Fog_Force()
1077 {
1078         // TODO somehow thwart prvm_globalset client ...
1079
1080         if(forcefog != "")
1081                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1082 }
1083
1084 void Gamemode_Init();
1085 void Ent_ScoresInfo()
1086 {
1087         float i;
1088         self.classname = "ent_client_scores_info";
1089         gametype = ReadByte();
1090         for(i = 0; i < MAX_SCORE; ++i)
1091         {
1092                 scores_label[i] = strzone(ReadString());
1093                 scores_flags[i] = ReadByte();
1094         }
1095         for(i = 0; i < MAX_TEAMSCORE; ++i)
1096         {
1097                 teamscores_label[i] = strzone(ReadString());
1098                 teamscores_flags[i] = ReadByte();
1099         }
1100         HUD_InitScores();
1101         Gamemode_Init();
1102 }
1103
1104 void Ent_Init()
1105 {
1106         self.classname = "ent_client_init";
1107
1108         nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1109
1110         hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1111         hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1112         hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1113         hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1114         electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1115         electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1116         electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1117         electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1118         gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1119         gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1120         gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1121         gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1122
1123         if(forcefog)
1124                 strunzone(forcefog);
1125         forcefog = strzone(ReadString());
1126
1127         armorblockpercent = ReadByte() / 255.0;
1128
1129         g_weaponswitchdelay = ReadByte() / 255.0;
1130
1131         g_balance_grenadelauncher_bouncefactor = ReadCoord();
1132         g_balance_grenadelauncher_bouncestop = ReadCoord();
1133         g_balance_electro_secondary_bouncefactor = ReadCoord();
1134         g_balance_electro_secondary_bouncestop = ReadCoord();
1135
1136         nex_scope = !ReadByte();
1137         rifle_scope = !ReadByte();
1138
1139         serverflags = ReadByte();
1140
1141         minelayer_maxmines = ReadByte();
1142
1143         hagar_maxrockets = ReadByte();
1144
1145         g_trueaim_minrange = ReadCoord();
1146
1147         if(!postinit)
1148                 PostInit();
1149 }
1150
1151 void Net_ReadRace()
1152 {
1153         float b;
1154
1155         b = ReadByte();
1156
1157         switch(b)
1158         {
1159                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1160                         race_checkpoint = ReadByte();
1161                         race_time = ReadInt24_t();
1162                         race_previousbesttime = ReadInt24_t();
1163                         if(race_previousbestname)
1164                                 strunzone(race_previousbestname);
1165                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1166
1167                         race_checkpointtime = time;
1168
1169                         if(race_checkpoint == 0 || race_checkpoint == 254)
1170                         {
1171                                 race_penaltyaccumulator = 0;
1172                                 race_laptime = time; // valid
1173                         }
1174
1175                         break;
1176
1177                 case RACE_NET_CHECKPOINT_CLEAR:
1178                         race_laptime = 0;
1179                         race_checkpointtime = 0;
1180                         break;
1181
1182                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1183                         race_laptime = ReadCoord();
1184                         race_checkpointtime = -99999;
1185                         // fall through
1186                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1187                         race_nextcheckpoint = ReadByte();
1188
1189                         race_nextbesttime = ReadInt24_t();
1190                         if(race_nextbestname)
1191                                 strunzone(race_nextbestname);
1192                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1193                         break;
1194
1195                 case RACE_NET_CHECKPOINT_HIT_RACE:
1196                         race_mycheckpoint = ReadByte();
1197                         race_mycheckpointtime = time;
1198                         race_mycheckpointdelta = ReadInt24_t();
1199                         race_mycheckpointlapsdelta = ReadByte();
1200                         if(race_mycheckpointlapsdelta >= 128)
1201                                 race_mycheckpointlapsdelta -= 256;
1202                         if(race_mycheckpointenemy)
1203                                 strunzone(race_mycheckpointenemy);
1204                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1205                         break;
1206
1207                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1208                         race_othercheckpoint = ReadByte();
1209                         race_othercheckpointtime = time;
1210                         race_othercheckpointdelta = ReadInt24_t();
1211                         race_othercheckpointlapsdelta = ReadByte();
1212                         if(race_othercheckpointlapsdelta >= 128)
1213                                 race_othercheckpointlapsdelta -= 256;
1214                         if(race_othercheckpointenemy)
1215                                 strunzone(race_othercheckpointenemy);
1216                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1217                         break;
1218
1219                 case RACE_NET_PENALTY_RACE:
1220                         race_penaltyeventtime = time;
1221                         race_penaltytime = ReadShort();
1222                         //race_penaltyaccumulator += race_penaltytime;
1223                         if(race_penaltyreason)
1224                                 strunzone(race_penaltyreason);
1225                         race_penaltyreason = strzone(ReadString());
1226                         break;
1227
1228                 case RACE_NET_PENALTY_QUALIFYING:
1229                         race_penaltyeventtime = time;
1230                         race_penaltytime = ReadShort();
1231                         race_penaltyaccumulator += race_penaltytime;
1232                         if(race_penaltyreason)
1233                                 strunzone(race_penaltyreason);
1234                         race_penaltyreason = strzone(ReadString());
1235                         break;
1236
1237                 case RACE_NET_SERVER_RECORD:
1238                         race_server_record = ReadInt24_t();
1239                         break;
1240                 case RACE_NET_SPEED_AWARD:
1241                         race_speedaward = ReadInt24_t();
1242                         if(race_speedaward_holder)
1243                                 strunzone(race_speedaward_holder);
1244                         race_speedaward_holder = strzone(ReadString());
1245                         break;
1246                 case RACE_NET_SPEED_AWARD_BEST:
1247                         race_speedaward_alltimebest = ReadInt24_t();
1248                         if(race_speedaward_alltimebest_holder)
1249                                 strunzone(race_speedaward_alltimebest_holder);
1250                         race_speedaward_alltimebest_holder = strzone(ReadString());
1251                         break;
1252                 case RACE_NET_SERVER_RANKINGS:
1253                         float pos, prevpos, del;
1254                         pos = ReadShort();
1255                         prevpos = ReadShort();
1256                         del = ReadShort();
1257
1258                         // move other rankings out of the way
1259                         float i;
1260                         if (prevpos) {
1261                                 for (i=prevpos-1;i>pos-1;--i) {
1262                                         grecordtime[i] = grecordtime[i-1];
1263                                         if(grecordholder[i])
1264                                                 strunzone(grecordholder[i]);
1265                                         grecordholder[i] = strzone(grecordholder[i-1]);
1266                                 }
1267                         } else if (del) { // a record has been deleted by the admin
1268                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1269                                         if (i == RANKINGS_CNT-1) { // clear out last record
1270                                                 grecordtime[i] = 0;
1271                                                 if (grecordholder[i])
1272                                                         strunzone(grecordholder[i]);
1273                                                 grecordholder[i] = string_null;
1274                                         }
1275                                         else {
1276                                                 grecordtime[i] = grecordtime[i+1];
1277                                                 if (grecordholder[i])
1278                                                         strunzone(grecordholder[i]);
1279                                                 grecordholder[i] = strzone(grecordholder[i+1]);
1280                                         }
1281                                 }
1282                         } else { // player has no ranked record yet
1283                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1284                                         grecordtime[i] = grecordtime[i-1];
1285                                         if(grecordholder[i])
1286                                                 strunzone(grecordholder[i]);
1287                                         grecordholder[i] = strzone(grecordholder[i-1]);
1288                                 }
1289                         }
1290
1291                         // store new ranking
1292                         if(grecordholder[pos-1] != "")
1293                                 strunzone(grecordholder[pos-1]);
1294                         grecordholder[pos-1] = strzone(ReadString());
1295                         grecordtime[pos-1] = ReadInt24_t();
1296                         if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1297                                 race_myrank = pos;
1298                         break;
1299                 case RACE_NET_SERVER_STATUS:
1300                         race_status = ReadShort();
1301                         if(race_status_name)
1302                                 strunzone(race_status_name);
1303                         race_status_name = strzone(ReadString());
1304         }
1305 }
1306
1307 void Net_ReadSpawn()
1308 {
1309         zoomin_effect = 1;
1310         current_viewzoom = 0.6;
1311 }
1312
1313 void Net_TeamNagger()
1314 {
1315         teamnagger = 1;
1316 }
1317
1318 void Net_ReadPingPLReport()
1319 {
1320         float e, pi, pl, ml;
1321         e = ReadByte();
1322         pi = ReadShort();
1323         pl = ReadByte();
1324         ml = ReadByte();
1325         if not(playerslots[e])
1326                 return;
1327         playerslots[e].ping = pi;
1328         playerslots[e].ping_packetloss = pl / 255.0;
1329         playerslots[e].ping_movementloss = ml / 255.0;
1330 }
1331
1332 void Net_WeaponComplain() {
1333         complain_weapon = ReadByte();
1334
1335         if(complain_weapon_name)
1336                 strunzone(complain_weapon_name);
1337         complain_weapon_name = strzone(ReadString());
1338
1339         complain_weapon_type = ReadByte();
1340
1341         complain_weapon_time = time;
1342         weapontime = time; // ping the weapon panel
1343 }
1344
1345 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1346 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1347 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1348 float CSQC_Parse_TempEntity()
1349 {
1350         float bHandled;
1351                 bHandled  = true;
1352         // Acquire TE ID
1353         float nTEID;
1354                 nTEID = ReadByte();
1355
1356                 // NOTE: Could just do return instead of break...
1357         switch(nTEID)
1358         {
1359                 case TE_CSQC_TARGET_MUSIC:
1360                         Net_TargetMusic();
1361                         bHandled = true;
1362                         break;
1363                 case TE_CSQC_PICTURE:
1364                         Net_MapVote_Picture();
1365                         bHandled = true;
1366                         break;
1367                 case TE_CSQC_RACE:
1368                         Net_ReadRace();
1369                         bHandled = true;
1370                         break;
1371                 case TE_CSQC_SPAWN:
1372                         Net_ReadSpawn();
1373                         bHandled = true;
1374                         break;
1375                 case TE_CSQC_ZCURVEPARTICLES:
1376                         Net_ReadZCurveParticles();
1377                         bHandled = true;
1378                         break;
1379                 case TE_CSQC_NEXGUNBEAMPARTICLE:
1380                         Net_ReadNexgunBeamParticle();
1381                         bHandled = true;
1382                         break;
1383                 case TE_CSQC_TEAMNAGGER:
1384                         Net_TeamNagger();
1385                         bHandled = true;
1386                         break;
1387                 case TE_CSQC_LIGHTNINGARC:
1388                         Net_ReadLightningarc();
1389                         bHandled = true;
1390                         break;
1391                 case TE_CSQC_PINGPLREPORT:
1392                         Net_ReadPingPLReport();
1393                         bHandled = true;
1394                         break;
1395                 case TE_CSQC_ANNOUNCE:
1396                         announce_snd = strzone(ReadString());
1397                         bHandled = true;
1398                         break;
1399                 case TE_CSQC_KILLNOTIFY:
1400                         HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1401                         bHandled = true;
1402                         break;
1403                 case TE_CSQC_KILLCENTERPRINT:
1404                         HUD_KillCenterprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1405                         bHandled = true;
1406                         break;
1407                 case TE_CSQC_CENTERPRINT_GENERIC:
1408                         float id;
1409                         string s;
1410                         id = ReadByte();
1411                         s = ReadString();
1412                         if (id != 0 && s != "")
1413                                 centerprint_generic(id, s, ReadByte(), ReadByte());
1414                         else
1415                                 centerprint_generic(id, s, 0, 0);
1416                         bHandled = true;
1417                         break;
1418                 case TE_CSQC_WEAPONCOMPLAIN:
1419                         Net_WeaponComplain();
1420                         bHandled = true;
1421                         break;
1422         case TE_CSQC_VEHICLESETUP:
1423             Net_VehicleSetup();
1424             bHandled = true;
1425             break;
1426                 default:
1427                         // No special logic for this temporary entity; return 0 so the engine can handle it
1428                         bHandled = false;
1429                         break;
1430         }
1431
1432         return bHandled;
1433 }
1434
1435 string getcommandkey(string text, string command)
1436 {
1437         string keys;
1438         float n, j, k, l;
1439
1440         if (!autocvar_hud_showbinds)
1441                 return text;
1442
1443         keys = db_get(binddb, command);
1444         if (!keys)
1445         {
1446                 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1447                 for(j = 0; j < n; ++j)
1448                 {
1449                         k = stof(argv(j));
1450                         if(k != -1)
1451                         {
1452                                 if ("" == keys)
1453                                         keys = keynumtostring(k);
1454                                 else
1455                                         keys = strcat(keys, ", ", keynumtostring(k));
1456
1457                                 ++l;
1458                                 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit >= l) break;
1459                         }
1460
1461                 }
1462                 db_put(binddb, command, keys);
1463         }
1464
1465         if ("" == keys) {
1466                 if (autocvar_hud_showbinds > 1)
1467                         return sprintf(_("%s (not bound)"), text);
1468                 else
1469                         return text;
1470         }
1471         else if (autocvar_hud_showbinds > 1)
1472                 return sprintf(_("%s (%s)"), text, keys);
1473         else
1474                 return keys;
1475 }