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Merge branch 'master' into Mario/csqc_muzzleflash
[xonotic/xonotic-data.pk3dir.git]
/
qcsrc
/
client
/
hud
/
crosshair.qh
1
#pragma once
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vector crosshair_getcolor(entity this, float health_stat);
4
void TrueAim_Init();
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void HUD_Crosshair(entity this);
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void DrawReticle(entity this);