1 #define HUD_Write(s) fputs(fh, s)
2 // q: quoted, n: not quoted
3 #define HUD_Write_Cvar_n(cvar) HUD_Write(strcat("seta ", cvar, " ", cvar_string(cvar), "\n"))
4 #define HUD_Write_Cvar_q(cvar) HUD_Write(strcat("seta ", cvar, " \"", cvar_string(cvar), "\"\n"))
5 #define HUD_Write_PanelCvar_n(cvar_suf) HUD_Write_Cvar_n(strcat("hud_panel_", panel.panel_name, cvar_suf))
6 #define HUD_Write_PanelCvar_q(cvar_suf) HUD_Write_Cvar_q(strcat("hud_panel_", panel.panel_name, cvar_suf))
8 void HUD_Panel_ExportCfg(string cfgname)
11 string filename = strcat("hud_", autocvar_hud_skin, "_", cfgname, ".cfg");
12 fh = fopen(filename, FILE_WRITE);
15 HUD_Write_Cvar_q("hud_skin");
16 HUD_Write_Cvar_q("hud_panel_bg");
17 HUD_Write_Cvar_q("hud_panel_bg_color");
18 HUD_Write_Cvar_q("hud_panel_bg_color_team");
19 HUD_Write_Cvar_q("hud_panel_bg_alpha");
20 HUD_Write_Cvar_q("hud_panel_bg_border");
21 HUD_Write_Cvar_q("hud_panel_bg_padding");
22 HUD_Write_Cvar_q("hud_panel_fg_alpha");
25 HUD_Write_Cvar_q("hud_dock");
26 HUD_Write_Cvar_q("hud_dock_color");
27 HUD_Write_Cvar_q("hud_dock_color_team");
28 HUD_Write_Cvar_q("hud_dock_alpha");
31 HUD_Write_Cvar_q("hud_progressbar_alpha");
32 HUD_Write_Cvar_q("hud_progressbar_strength_color");
33 HUD_Write_Cvar_q("hud_progressbar_shield_color");
34 HUD_Write_Cvar_q("hud_progressbar_health_color");
35 HUD_Write_Cvar_q("hud_progressbar_armor_color");
36 HUD_Write_Cvar_q("hud_progressbar_fuel_color");
37 HUD_Write_Cvar_q("hud_progressbar_nexball_color");
38 HUD_Write_Cvar_q("hud_progressbar_speed_color");
39 HUD_Write_Cvar_q("hud_progressbar_acceleration_color");
40 HUD_Write_Cvar_q("hud_progressbar_acceleration_neg_color");
43 HUD_Write_Cvar_q("_hud_panelorder");
46 HUD_Write_Cvar_q("hud_configure_grid");
47 HUD_Write_Cvar_q("hud_configure_grid_xsize");
48 HUD_Write_Cvar_q("hud_configure_grid_ysize");
51 // common cvars for all panels
53 for (i = 0; i < HUD_PANEL_NUM; ++i)
57 HUD_Write_PanelCvar_n("");
58 HUD_Write_PanelCvar_q("_pos");
59 HUD_Write_PanelCvar_q("_size");
60 HUD_Write_PanelCvar_q("_bg");
61 HUD_Write_PanelCvar_q("_bg_color");
62 HUD_Write_PanelCvar_q("_bg_color_team");
63 HUD_Write_PanelCvar_q("_bg_alpha");
64 HUD_Write_PanelCvar_q("_bg_border");
65 HUD_Write_PanelCvar_q("_bg_padding");
67 case HUD_PANEL_WEAPONS:
68 HUD_Write_PanelCvar_q("_accuracy");
69 HUD_Write_PanelCvar_q("_label");
70 HUD_Write_PanelCvar_q("_complainbubble");
71 HUD_Write_PanelCvar_q("_complainbubble_padding");
72 HUD_Write_PanelCvar_q("_complainbubble_time");
73 HUD_Write_PanelCvar_q("_complainbubble_fadetime");
74 HUD_Write_PanelCvar_q("_complainbubble_color_outofammo");
75 HUD_Write_PanelCvar_q("_complainbubble_color_donthave");
76 HUD_Write_PanelCvar_q("_complainbubble_color_unavailable");
77 HUD_Write_PanelCvar_q("_ammo");
78 HUD_Write_PanelCvar_q("_ammo_color");
79 HUD_Write_PanelCvar_q("_ammo_alpha");
80 HUD_Write_PanelCvar_q("_aspect");
81 HUD_Write_PanelCvar_q("_timeout");
82 HUD_Write_PanelCvar_q("_timeout_effect");
83 HUD_Write_PanelCvar_q("_timeout_fadebgmin");
84 HUD_Write_PanelCvar_q("_timeout_fadefgmin");
85 HUD_Write_PanelCvar_q("_timeout_speed_in");
86 HUD_Write_PanelCvar_q("_timeout_speed_out");
87 HUD_Write_PanelCvar_q("_onlyowned");
90 HUD_Write_PanelCvar_q("_onlycurrent");
91 HUD_Write_PanelCvar_q("_iconalign");
92 HUD_Write_PanelCvar_q("_progressbar");
93 HUD_Write_PanelCvar_q("_progressbar_name");
94 HUD_Write_PanelCvar_q("_progressbar_xoffset");
95 HUD_Write_PanelCvar_q("_text");
97 case HUD_PANEL_POWERUPS:
98 HUD_Write_PanelCvar_q("_flip");
99 HUD_Write_PanelCvar_q("_iconalign");
100 HUD_Write_PanelCvar_q("_baralign");
101 HUD_Write_PanelCvar_q("_progressbar");
102 HUD_Write_PanelCvar_q("_progressbar_strength");
103 HUD_Write_PanelCvar_q("_progressbar_shield");
104 HUD_Write_PanelCvar_q("_text");
106 case HUD_PANEL_HEALTHARMOR:
107 HUD_Write_PanelCvar_q("_flip");
108 HUD_Write_PanelCvar_q("_iconalign");
109 HUD_Write_PanelCvar_q("_baralign");
110 HUD_Write_PanelCvar_q("_progressbar");
111 HUD_Write_PanelCvar_q("_progressbar_health");
112 HUD_Write_PanelCvar_q("_progressbar_armor");
113 HUD_Write_PanelCvar_q("_progressbar_gfx");
114 HUD_Write_PanelCvar_q("_progressbar_gfx_smooth");
115 HUD_Write_PanelCvar_q("_text");
117 case HUD_PANEL_NOTIFY:
118 HUD_Write_PanelCvar_q("_flip");
119 HUD_Write_PanelCvar_q("_fontsize");
120 HUD_Write_PanelCvar_q("_time");
121 HUD_Write_PanelCvar_q("_fadetime");
123 case HUD_PANEL_TIMER:
124 HUD_Write_PanelCvar_q("_increment");
126 case HUD_PANEL_RADAR:
127 HUD_Write_PanelCvar_q("_foreground_alpha");
128 HUD_Write_PanelCvar_q("_rotation");
129 HUD_Write_PanelCvar_q("_zoommode");
130 HUD_Write_PanelCvar_q("_scale");
131 HUD_Write_PanelCvar_q("_maximized_scale");
132 HUD_Write_PanelCvar_q("_maximized_size");
133 HUD_Write_PanelCvar_q("_maximized_rotation");
134 HUD_Write_PanelCvar_q("_maximized_zoommode");
136 case HUD_PANEL_SCORE:
137 HUD_Write_PanelCvar_q("_rankings");
140 HUD_Write_PanelCvar_q("_alreadyvoted_alpha");
142 case HUD_PANEL_MODICONS:
143 HUD_Write_PanelCvar_q("_dom_layout");
145 case HUD_PANEL_PRESSEDKEYS:
146 HUD_Write_PanelCvar_q("_aspect");
147 HUD_Write_PanelCvar_q("_attack");
149 case HUD_PANEL_ENGINEINFO:
150 HUD_Write_PanelCvar_q("_framecounter_time");
151 HUD_Write_PanelCvar_q("_framecounter_decimals");
153 case HUD_PANEL_INFOMESSAGES:
154 HUD_Write_PanelCvar_q("_flip");
156 case HUD_PANEL_PHYSICS:
157 HUD_Write_PanelCvar_q("_speed_unit");
158 HUD_Write_PanelCvar_q("_speed_unit_show");
159 HUD_Write_PanelCvar_q("_speed_max");
160 HUD_Write_PanelCvar_q("_speed_vertical");
161 HUD_Write_PanelCvar_q("_topspeed");
162 HUD_Write_PanelCvar_q("_topspeed_time");
163 HUD_Write_PanelCvar_q("_acceleration_max");
164 HUD_Write_PanelCvar_q("_acceleration_vertical");
165 HUD_Write_PanelCvar_q("_flip");
166 HUD_Write_PanelCvar_q("_baralign");
167 HUD_Write_PanelCvar_q("_progressbar");
168 HUD_Write_PanelCvar_q("_progressbar_acceleration_mode");
169 HUD_Write_PanelCvar_q("_progressbar_acceleration_scale");
170 HUD_Write_PanelCvar_q("_progressbar_acceleration_nonlinear");
171 HUD_Write_PanelCvar_q("_text");
172 HUD_Write_PanelCvar_q("_text_scale");
174 case HUD_PANEL_CENTERPRINT:
175 HUD_Write_PanelCvar_q("_align");
176 HUD_Write_PanelCvar_q("_flip");
177 HUD_Write_PanelCvar_q("_fontscale");
178 HUD_Write_PanelCvar_q("_time");
179 HUD_Write_PanelCvar_q("_fade_in");
180 HUD_Write_PanelCvar_q("_fade_out");
181 HUD_Write_PanelCvar_q("_fade_subsequent");
182 HUD_Write_PanelCvar_q("_fade_subsequent_passone");
183 HUD_Write_PanelCvar_q("_fade_subsequent_passone_minalpha");
184 HUD_Write_PanelCvar_q("_fade_subsequent_passtwo");
185 HUD_Write_PanelCvar_q("_fade_subsequent_passtwo_minalpha");
186 HUD_Write_PanelCvar_q("_fade_subsequent_minfontsize");
187 HUD_Write_PanelCvar_q("_fade_minfontsize");
192 HUD_Write("menu_sync\n"); // force the menu to reread the cvars, so that the dialogs are updated
194 print(sprintf(_("^2Successfully exported to %s! (Note: It's saved in data/data/)\n"), filename));
198 print(sprintf(_("^1Couldn't write to %s\n"), filename));
201 void HUD_Configure_Exit_Force()
206 localcmd("togglemenu\n");
208 cvar_set("_hud_configure", "0");
211 // check if move will result in panel being moved into another panel. If so, return snapped vector, otherwise return the given vector
212 vector HUD_Panel_CheckMove(vector myPos, vector mySize)
215 float myCenter_x, myCenter_y, targCenter_x, targCenter_y;
219 for (i = 0; i < HUD_PANEL_NUM; ++i) {
220 if(i == highlightedPanel || !panel_enabled)
223 panel = hud_panel[i];
224 HUD_Panel_UpdatePosSize()
226 panel_pos -= '1 1 0' * panel_bg_border;
227 panel_size += '2 2 0' * panel_bg_border;
229 if(myPos_y + mySize_y < panel_pos_y)
231 if(myPos_y > panel_pos_y + panel_size_y)
234 if(myPos_x + mySize_x < panel_pos_x)
236 if(myPos_x > panel_pos_x + panel_size_x)
239 // OK, there IS a collision.
241 myCenter_x = myPos_x + 0.5 * mySize_x;
242 myCenter_y = myPos_y + 0.5 * mySize_y;
244 targCenter_x = panel_pos_x + 0.5 * panel_size_x;
245 targCenter_y = panel_pos_y + 0.5 * panel_size_y;
247 if(myCenter_x < targCenter_x && myCenter_y < targCenter_y) // top left (of the target panel)
249 if(myPos_x + mySize_x - panel_pos_x < myPos_y + mySize_y - panel_pos_y) // push it to the side
250 myTarget_x = panel_pos_x - mySize_x;
251 else // push it upwards
252 myTarget_y = panel_pos_y - mySize_y;
254 else if(myCenter_x > targCenter_x && myCenter_y < targCenter_y) // top right
256 if(panel_pos_x + panel_size_x - myPos_x < myPos_y + mySize_y - panel_pos_y) // push it to the side
257 myTarget_x = panel_pos_x + panel_size_x;
258 else // push it upwards
259 myTarget_y = panel_pos_y - mySize_y;
261 else if(myCenter_x < targCenter_x && myCenter_y > targCenter_y) // bottom left
263 if(myPos_x + mySize_x - panel_pos_x < panel_pos_y + panel_size_y - myPos_y) // push it to the side
264 myTarget_x = panel_pos_x - mySize_x;
265 else // push it downwards
266 myTarget_y = panel_pos_y + panel_size_y;
268 else if(myCenter_x > targCenter_x && myCenter_y > targCenter_y) // bottom right
270 if(panel_pos_x + panel_size_x - myPos_x < panel_pos_y + panel_size_y - myPos_y) // push it to the side
271 myTarget_x = panel_pos_x + panel_size_x;
272 else // push it downwards
273 myTarget_y = panel_pos_y + panel_size_y;
275 //if(cvar("hud_configure_checkcollisions_debug"))
276 //drawfill(panel_pos, panel_size, '1 1 0', .3, DRAWFLAG_NORMAL);
282 void HUD_Panel_SetPos(vector pos)
284 panel = hud_panel[highlightedPanel];
285 HUD_Panel_UpdatePosSize()
289 //if(cvar("hud_configure_checkcollisions_debug"))
290 //drawfill(pos, mySize, '1 1 1', .2, DRAWFLAG_NORMAL);
292 if(autocvar_hud_configure_grid)
294 pos_x = floor((pos_x/vid_conwidth)/hud_configure_gridSize_x + 0.5) * hud_configure_realGridSize_x;
295 pos_y = floor((pos_y/vid_conheight)/hud_configure_gridSize_y + 0.5) * hud_configure_realGridSize_y;
298 if(hud_configure_checkcollisions)
299 pos = HUD_Panel_CheckMove(pos, mySize);
301 pos_x = bound(0, pos_x, vid_conwidth - mySize_x);
302 pos_y = bound(0, pos_y, vid_conheight - mySize_y);
305 s = strcat(ftos(pos_x/vid_conwidth), " ", ftos(pos_y/vid_conheight));
307 cvar_set(strcat("hud_panel_", hud_panel[highlightedPanel].panel_name, "_pos"), s);
310 // check if resize will result in panel being moved into another panel. If so, return snapped vector, otherwise return the given vector
311 vector HUD_Panel_CheckResize(vector mySize, vector resizeorigin) {
316 float dist_x, dist_y;
318 ratio = mySize_x/mySize_y;
320 for (i = 0; i < HUD_PANEL_NUM; ++i) {
321 if(i == highlightedPanel || !panel_enabled)
324 panel = hud_panel[i];
325 HUD_Panel_UpdatePosSize()
327 panel_pos -= '1 1 0' * panel_bg_border;
328 panel_size += '2 2 0' * panel_bg_border;
330 targEndPos = panel_pos + panel_size;
332 // resizeorigin is WITHIN target panel, just abort any collision testing against that particular panel to produce expected behaviour!
333 if(resizeorigin_x > panel_pos_x && resizeorigin_x < targEndPos_x && resizeorigin_y > panel_pos_y && resizeorigin_y < targEndPos_y)
336 if (resizeCorner == 1)
338 // check if this panel is on our way
339 if (resizeorigin_x <= panel_pos_x)
341 if (resizeorigin_y <= panel_pos_y)
343 if (targEndPos_x <= resizeorigin_x - mySize_x)
345 if (targEndPos_y <= resizeorigin_y - mySize_y)
348 // there is a collision:
349 // detect which side of the panel we are facing is actually limiting the resizing
350 // (which side the resize direction finds for first) and reduce the size up to there
352 // dist is the distance between resizeorigin and the "analogous" point of the panel
353 // in this case between resizeorigin (bottom-right point) and the bottom-right point of the panel
354 dist_x = resizeorigin_x - targEndPos_x;
355 dist_y = resizeorigin_y - targEndPos_y;
356 if (dist_y <= 0 || dist_x / dist_y > ratio)
357 mySize_x = min(mySize_x, dist_x);
359 mySize_y = min(mySize_y, dist_y);
361 else if (resizeCorner == 2)
363 if (resizeorigin_x >= targEndPos_x)
365 if (resizeorigin_y <= panel_pos_y)
367 if (panel_pos_x >= resizeorigin_x + mySize_x)
369 if (targEndPos_y <= resizeorigin_y - mySize_y)
372 dist_x = panel_pos_x - resizeorigin_x;
373 dist_y = resizeorigin_y - targEndPos_y;
374 if (dist_y <= 0 || dist_x / dist_y > ratio)
375 mySize_x = min(mySize_x, dist_x);
377 mySize_y = min(mySize_y, dist_y);
379 else if (resizeCorner == 3)
381 if (resizeorigin_x <= panel_pos_x)
383 if (resizeorigin_y >= targEndPos_y)
385 if (targEndPos_x <= resizeorigin_x - mySize_x)
387 if (panel_pos_y >= resizeorigin_y + mySize_y)
390 dist_x = resizeorigin_x - targEndPos_x;
391 dist_y = panel_pos_y - resizeorigin_y;
392 if (dist_y <= 0 || dist_x / dist_y > ratio)
393 mySize_x = min(mySize_x, dist_x);
395 mySize_y = min(mySize_y, dist_y);
397 else if (resizeCorner == 4)
399 if (resizeorigin_x >= targEndPos_x)
401 if (resizeorigin_y >= targEndPos_y)
403 if (panel_pos_x >= resizeorigin_x + mySize_x)
405 if (panel_pos_y >= resizeorigin_y + mySize_y)
408 dist_x = panel_pos_x - resizeorigin_x;
409 dist_y = panel_pos_y - resizeorigin_y;
410 if (dist_y <= 0 || dist_x / dist_y > ratio)
411 mySize_x = min(mySize_x, dist_x);
413 mySize_y = min(mySize_y, dist_y);
415 //if(cvar("hud_configure_checkcollisions_debug"))
416 //drawfill(panel_pos, panel_size, '1 1 0', .3, DRAWFLAG_NORMAL);
422 void HUD_Panel_SetPosSize(vector mySize)
424 panel = hud_panel[highlightedPanel];
425 HUD_Panel_UpdatePosSize()
427 resizeorigin = panel_click_resizeorigin;
428 local noref vector myPos; // fteqcc sucks
430 // minimum panel size cap
431 mySize_x = max(0.025 * vid_conwidth, mySize_x);
432 mySize_y = max(0.025 * vid_conheight, mySize_y);
434 if(highlightedPanel == HUD_PANEL_CHAT) // some panels have their own restrictions, like the chat panel (which actually only moves the engine chat print around). Looks bad if it's too small.
436 mySize_x = max(17 * autocvar_con_chatsize, mySize_x);
437 mySize_y = max(2 * autocvar_con_chatsize + 2 * panel_bg_padding, mySize_y);
440 // collision testing|
441 // -----------------+
443 // we need to know pos at this stage, but it might still change later if we hit a screen edge/other panel (?)
444 if(resizeCorner == 1) {
445 myPos_x = resizeorigin_x - mySize_x;
446 myPos_y = resizeorigin_y - mySize_y;
447 } else if(resizeCorner == 2) {
448 myPos_x = resizeorigin_x;
449 myPos_y = resizeorigin_y - mySize_y;
450 } else if(resizeCorner == 3) {
451 myPos_x = resizeorigin_x - mySize_x;
452 myPos_y = resizeorigin_y;
453 } else { // resizeCorner == 4
454 myPos_x = resizeorigin_x;
455 myPos_y = resizeorigin_y;
458 // left/top screen edges
460 mySize_x = mySize_x + myPos_x;
462 mySize_y = mySize_y + myPos_y;
464 // bottom/right screen edges
465 if(myPos_x + mySize_x > vid_conwidth)
466 mySize_x = vid_conwidth - myPos_x;
467 if(myPos_y + mySize_y > vid_conheight)
468 mySize_y = vid_conheight - myPos_y;
470 //if(cvar("hud_configure_checkcollisions_debug"))
471 //drawfill(myPos, mySize, '1 1 1', .2, DRAWFLAG_NORMAL);
473 // before checkresize, otherwise panel can be snapped partially inside another panel or panel aspect ratio can be broken
474 if(autocvar_hud_configure_grid)
476 mySize_x = floor((mySize_x/vid_conwidth)/hud_configure_gridSize_x + 0.5) * hud_configure_realGridSize_x;
477 mySize_y = floor((mySize_y/vid_conheight)/hud_configure_gridSize_y + 0.5) * hud_configure_realGridSize_y;
480 if(hud_configure_checkcollisions)
481 mySize = HUD_Panel_CheckResize(mySize, resizeorigin);
483 // minimum panel size cap, do this once more so we NEVER EVER EVER have a panel smaller than this, JUST IN CASE above code still makes the panel eg negative (impossible to resize back without changing cvars manually then)
484 mySize_x = max(0.025 * vid_conwidth, mySize_x);
485 mySize_y = max(0.025 * vid_conheight, mySize_y);
487 // do another pos check, as size might have changed by now
488 if(resizeCorner == 1) {
489 myPos_x = resizeorigin_x - mySize_x;
490 myPos_y = resizeorigin_y - mySize_y;
491 } else if(resizeCorner == 2) {
492 myPos_x = resizeorigin_x;
493 myPos_y = resizeorigin_y - mySize_y;
494 } else if(resizeCorner == 3) {
495 myPos_x = resizeorigin_x - mySize_x;
496 myPos_y = resizeorigin_y;
497 } else { // resizeCorner == 4
498 myPos_x = resizeorigin_x;
499 myPos_y = resizeorigin_y;
502 //if(cvar("hud_configure_checkcollisions_debug"))
503 //drawfill(myPos, mySize, '0 1 0', .3, DRAWFLAG_NORMAL);
505 entity e = hud_panel[highlightedPanel];
507 s = strcat(ftos(mySize_x/vid_conwidth), " ", ftos(mySize_y/vid_conheight));
508 cvar_set(strcat("hud_panel_", e.panel_name, "_size"), s);
510 s = strcat(ftos(myPos_x/vid_conwidth), " ", ftos(myPos_y/vid_conheight));
511 cvar_set(strcat("hud_panel_", e.panel_name, "_pos"), s);
514 float pressed_key_time;
515 vector highlightedPanel_initial_pos, highlightedPanel_initial_size;
516 void HUD_Panel_Arrow_Action(float nPrimary)
518 if (highlightedPanel == -1)
521 hud_configure_checkcollisions = (!(hudShiftState & S_CTRL) && autocvar_hud_configure_checkcollisions);
524 if(autocvar_hud_configure_grid)
526 if (nPrimary == K_UPARROW || nPrimary == K_DOWNARROW)
528 if (hudShiftState & S_SHIFT)
529 step = hud_configure_realGridSize_y;
531 step = 2 * hud_configure_realGridSize_y;
535 if (hudShiftState & S_SHIFT)
536 step = hud_configure_realGridSize_x;
538 step = 2 * hud_configure_realGridSize_x;
543 if (nPrimary == K_UPARROW || nPrimary == K_DOWNARROW)
544 step = vid_conheight;
547 if (hudShiftState & S_SHIFT)
548 step = (step / 256); // more precision
550 step = (step / 64) * (1 + 2 * (time - pressed_key_time));
553 panel = hud_panel[highlightedPanel];
554 HUD_Panel_UpdatePosSize()
556 highlightedPanel_initial_pos = panel_pos;
557 highlightedPanel_initial_size = panel_size;
559 if (hudShiftState & S_ALT) // resize
561 highlightedAction = 1;
562 if(nPrimary == K_UPARROW)
564 else if(nPrimary == K_RIGHTARROW)
566 else if(nPrimary == K_LEFTARROW)
568 else // if(nPrimary == K_DOWNARROW)
571 // ctrl+arrow reduces the size, instead of increasing it
572 // Note that ctrl disables collisions check too, but it's fine
573 // since we don't collide with anything reducing the size
574 if (hudShiftState & S_CTRL) {
576 resizeCorner = 5 - resizeCorner;
581 panel_click_resizeorigin = panel_pos;
582 if(resizeCorner == 1) {
583 panel_click_resizeorigin += mySize;
585 } else if(resizeCorner == 2) {
586 panel_click_resizeorigin_y += mySize_y;
588 } else if(resizeCorner == 3) {
589 panel_click_resizeorigin_x += mySize_x;
591 } else { // resizeCorner == 4
594 HUD_Panel_SetPosSize(mySize);
598 highlightedAction = 2;
601 if(nPrimary == K_UPARROW)
603 else if(nPrimary == K_DOWNARROW)
605 else if(nPrimary == K_LEFTARROW)
607 else // if(nPrimary == K_RIGHTARROW)
610 HUD_Panel_SetPos(pos);
613 panel = hud_panel[highlightedPanel];
614 HUD_Panel_UpdatePosSize()
616 if (highlightedPanel_initial_pos != panel_pos || highlightedPanel_initial_size != panel_size)
619 panel_pos_backup = highlightedPanel_initial_pos;
620 panel_size_backup = highlightedPanel_initial_size;
621 highlightedPanel_backup = highlightedPanel;
625 const float S_MOUSE1 = 1;
626 const float S_MOUSE2 = 2;
627 const float S_MOUSE3 = 4;
629 float prevMouseClicked; // previous state
630 float prevMouseClickedTime; // time during previous left mouse click, to check for doubleclicks
631 vector prevMouseClickedPos; // pos during previous left mouse click, to check for doubleclicks
633 void HUD_Panel_EnableMenu();
634 float tab_panels[HUD_PANEL_MAX];
635 float tab_panel, tab_backward;
636 vector tab_panel_pos;
637 void HUD_Panel_FirstInDrawQ(float id);
638 void reset_tab_panels()
641 for(i = 0; i < HUD_PANEL_NUM; ++i)
644 float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
651 if(!autocvar__hud_configure)
654 // block any input while a menu dialog is fading
655 if(autocvar__menu_alpha)
660 mousepos_x = nPrimary;
661 mousepos_y = nSecondary;
665 // allow console bind to work
668 con_keys = findkeysforcommand("toggleconsole", 0);
669 keys = tokenize(con_keys); // findkeysforcommand returns data for this
671 float hit_con_bind = 0, i;
672 for (i = 0; i < keys; ++i)
674 if(nPrimary == stof(argv(i)))
678 if(bInputType == 0) {
679 if(nPrimary == K_ALT) hudShiftState |= S_ALT;
680 if(nPrimary == K_CTRL) hudShiftState |= S_CTRL;
681 if(nPrimary == K_SHIFT) hudShiftState |= S_SHIFT;
683 else if(bInputType == 1) {
684 if(nPrimary == K_ALT) hudShiftState -= (hudShiftState & S_ALT);
685 if(nPrimary == K_CTRL) hudShiftState -= (hudShiftState & S_CTRL);
686 if(nPrimary == K_SHIFT) hudShiftState -= (hudShiftState & S_SHIFT);
689 if(nPrimary == K_CTRL)
691 if (bInputType == 1) //ctrl has been released
695 //switch to selected panel
696 highlightedPanel = tab_panel;
697 highlightedAction = 0;
698 HUD_Panel_FirstInDrawQ(highlightedPanel);
705 if(nPrimary == K_MOUSE1)
707 if(bInputType == 0) // key pressed
708 mouseClicked |= S_MOUSE1;
709 else if(bInputType == 1) // key released
710 mouseClicked -= (mouseClicked & S_MOUSE1);
712 else if(nPrimary == K_MOUSE2)
714 if(bInputType == 0) // key pressed
715 mouseClicked |= S_MOUSE2;
716 else if(bInputType == 1) // key released
717 mouseClicked -= (mouseClicked & S_MOUSE2);
719 else if(nPrimary == K_ESCAPE)
724 menu_enabled_time = time;
725 localcmd("menu_showhudexit\n");
727 else if(nPrimary == K_BACKSPACE && hudShiftState & S_CTRL)
732 cvar_set("_hud_configure", "0");
734 else if(nPrimary == K_TAB && hudShiftState & S_CTRL) // select and highlight another panel
736 if (bInputType == 1 || mouseClicked)
739 //FIXME: if a panel is highlighted, has the same pos_x and lays in the same level
740 //of other panels then next consecutive ctrl-tab will select the highlighted panel too
741 //(it should only after every other panel of the hud)
742 //It's a minor bug anyway, we can live with it
744 float starting_panel;
745 float old_tab_panel = tab_panel;
746 if (tab_panel == -1) //first press of TAB
748 if (highlightedPanel != -1)
749 if (highlightedPanel)
751 panel = hud_panel[highlightedPanel];
752 HUD_Panel_UpdatePosSize()
756 starting_panel = highlightedPanel; //can be -1, it means no starting panel
757 tab_panel_pos = panel_pos; //to compute level
761 if ( ((!tab_backward) && (hudShiftState & S_SHIFT)) || (tab_backward && !(hudShiftState & S_SHIFT)) ) //tab direction changed?
763 starting_panel = tab_panel;
765 tab_backward = (hudShiftState & S_SHIFT);
767 float k, level = 0, start_pos_x;
768 vector candidate_pos = '0 0 0';
769 const float LEVELS_NUM = 4;
770 float level_height = vid_conheight / LEVELS_NUM;
772 level = floor(tab_panel_pos_y / level_height) * level_height; //starting level
773 candidate_pos_x = (!tab_backward) ? vid_conwidth : 0;
774 start_pos_x = tab_panel_pos_x;
779 for(i = 0; i < HUD_PANEL_NUM; ++i)
781 if (i == tab_panels[i] || i == starting_panel)
783 panel = hud_panel[i];
784 HUD_Panel_UpdatePosSize()
785 if (panel_pos_y >= level && (panel_pos_y - level) < level_height)
786 if ( ( !tab_backward && panel_pos_x >= start_pos_x && (panel_pos_x < candidate_pos_x || (panel_pos_x == candidate_pos_x && panel_pos_y <= candidate_pos_y)) )
787 || ( tab_backward && panel_pos_x <= start_pos_x && (panel_pos_x > candidate_pos_x || (panel_pos_x == candidate_pos_x && panel_pos_y >= candidate_pos_y)) ) )
790 tab_panel_pos = candidate_pos = panel_pos;
795 if (k == LEVELS_NUM) //tab_panel not found
798 if (old_tab_panel == -2) //this prevents an infinite loop (should not happen normally)
803 starting_panel = old_tab_panel;
805 goto find_tab_panel; //u must find tab_panel!
809 level = mod(level + level_height, vid_conheight);
811 candidate_pos_x = vid_conwidth;
815 level = mod(level - level_height, vid_conheight);
816 start_pos_x = vid_conwidth;
821 tab_panels[tab_panel] = tab_panel;
823 else if(nPrimary == K_SPACE && hudShiftState & S_CTRL) // enable/disable highlighted panel or dock
825 if (bInputType == 1 || mouseClicked)
828 if (highlightedPanel != -1)
830 entity e = hud_panel[highlightedPanel];
831 cvar_set(strcat("hud_panel_", e.panel_name), ftos(!(panel_enabled)));
834 cvar_set(strcat("hud_dock"), (autocvar_hud_dock == "") ? "dock" : "");
836 else if(nPrimary == 'c' && hudShiftState & S_CTRL) // copy highlighted panel size
838 if (bInputType == 1 || mouseClicked)
841 if (highlightedPanel != -1)
843 panel = hud_panel[highlightedPanel];
844 HUD_Panel_UpdatePosSize()
845 panel_size_copied = panel_size;
846 highlightedPanel_copied = highlightedPanel;
849 else if(nPrimary == 'v' && hudShiftState & S_CTRL) // past copied size on the highlighted panel
851 if (bInputType == 1 || mouseClicked)
854 if (highlightedPanel_copied == -1 || highlightedPanel == -1)
857 panel = hud_panel[highlightedPanel];
858 HUD_Panel_UpdatePosSize()
860 // reduce size if it'd go beyond screen boundaries
861 vector tmp_size = panel_size_copied;
862 if (panel_pos_x + panel_size_copied_x > vid_conwidth)
863 tmp_size_x = vid_conwidth - panel_pos_x;
864 if (panel_pos_y + panel_size_copied_y > vid_conheight)
865 tmp_size_y = vid_conheight - panel_pos_y;
867 if (panel_size == tmp_size)
871 panel_pos_backup = panel_pos;
872 panel_size_backup = panel_size;
873 highlightedPanel_backup = highlightedPanel;
875 s = strcat(ftos(tmp_size_x/vid_conwidth), " ", ftos(tmp_size_y/vid_conheight));
876 entity e = hud_panel[highlightedPanel];
877 cvar_set(strcat("hud_panel_", e.panel_name, "_size"), s);
879 else if(nPrimary == 'z' && hudShiftState & S_CTRL) // undo last action
881 if (bInputType == 1 || mouseClicked)
883 //restore previous values
884 if (highlightedPanel_backup != -1)
886 entity e = hud_panel[highlightedPanel_backup];
887 s = strcat(ftos(panel_pos_backup_x/vid_conwidth), " ", ftos(panel_pos_backup_y/vid_conheight));
888 cvar_set(strcat("hud_panel_", e.panel_name, "_pos"), s);
889 s = strcat(ftos(panel_size_backup_x/vid_conwidth), " ", ftos(panel_size_backup_y/vid_conheight));
890 cvar_set(strcat("hud_panel_", e.panel_name, "_size"), s);
891 highlightedPanel_backup = -1;
894 else if(nPrimary == K_UPARROW || nPrimary == K_DOWNARROW || nPrimary == K_LEFTARROW || nPrimary == K_RIGHTARROW)
898 pressed_key_time = 0;
901 else if (pressed_key_time == 0)
902 pressed_key_time = time;
905 HUD_Panel_Arrow_Action(nPrimary); //move or resize panel
907 else if(nPrimary == K_ENTER || nPrimary == K_SPACE || nPrimary == K_KP_ENTER)
911 if (highlightedPanel != -1)
912 HUD_Panel_EnableMenu();
914 else if(hit_con_bind)
920 float HUD_Panel_Check_Mouse_Pos(float allow_move)
922 float i, j = 0, border;
924 while(j < HUD_PANEL_NUM)
929 panel = hud_panel[i];
930 HUD_Panel_UpdatePosSize()
932 border = max(8, panel_bg_border); // FORCED border so a small border size doesn't mean you can't resize
935 if(allow_move && mousepos_x > panel_pos_x && mousepos_y > panel_pos_y && mousepos_x < panel_pos_x + panel_size_x && mousepos_y < panel_pos_y + panel_size_y)
939 // resize from topleft border
940 else if(mousepos_x >= panel_pos_x - border && mousepos_y >= panel_pos_y - border && mousepos_x <= panel_pos_x + 0.5 * panel_size_x && mousepos_y <= panel_pos_y + 0.5 * panel_size_y)
944 // resize from topright border
945 else if(mousepos_x >= panel_pos_x + 0.5 * panel_size_x && mousepos_y >= panel_pos_y - border && mousepos_x <= panel_pos_x + panel_size_x + border && mousepos_y <= panel_pos_y + 0.5 * panel_size_y)
949 // resize from bottomleft border
950 else if(mousepos_x >= panel_pos_x - border && mousepos_y >= panel_pos_y + 0.5 * panel_size_y && mousepos_x <= panel_pos_x + 0.5 * panel_size_x && mousepos_y <= panel_pos_y + panel_size_y + border)
954 // resize from bottomright border
955 else if(mousepos_x >= panel_pos_x + 0.5 * panel_size_x && mousepos_y >= panel_pos_y + 0.5 * panel_size_y && mousepos_x <= panel_pos_x + panel_size_x + border && mousepos_y <= panel_pos_y + panel_size_y + border)
963 // move a panel to the beginning of the panel order array (which means it gets drawn last, on top of everything else)
964 void HUD_Panel_FirstInDrawQ(float id)
967 var float place = -1;
968 // find out where in the array our current id is, save into place
969 for(i = 0; i < HUD_PANEL_NUM; ++i)
971 if(panel_order[i] == id)
977 // place last if we didn't find a place for it yet (probably new panel, or screwed up cvar)
979 place = HUD_PANEL_NUM - 1;
981 // move all ids up by one step in the array until "place"
982 for(i = place; i > 0; --i)
984 panel_order[i] = panel_order[i-1];
986 // now save the new top id
989 // let's save them into the cvar by some strcat trickery
991 for(i = 0; i < HUD_PANEL_NUM; ++i)
993 s = strcat(s, ftos(panel_order[i]), " ");
995 cvar_set("_hud_panelorder", s);
996 if(hud_panelorder_prev)
997 strunzone(hud_panelorder_prev);
998 hud_panelorder_prev = strzone(autocvar__hud_panelorder); // prevent HUD_Main from doing useless update, we already updated here
1001 void HUD_Panel_Highlight(float allow_move)
1003 float i, j = 0, border;
1005 while(j < HUD_PANEL_NUM)
1010 panel = hud_panel[i];
1011 HUD_Panel_UpdatePosSize()
1013 border = max(8, panel_bg_border); // FORCED border so a small border size doesn't mean you can't resize
1016 if(allow_move && mousepos_x > panel_pos_x && mousepos_y > panel_pos_y && mousepos_x < panel_pos_x + panel_size_x && mousepos_y < panel_pos_y + panel_size_y)
1018 highlightedPanel = i;
1019 HUD_Panel_FirstInDrawQ(i);
1020 highlightedAction = 1;
1021 panel_click_distance = mousepos - panel_pos;
1024 // resize from topleft border
1025 else if(mousepos_x >= panel_pos_x - border && mousepos_y >= panel_pos_y - border && mousepos_x <= panel_pos_x + 0.5 * panel_size_x && mousepos_y <= panel_pos_y + 0.5 * panel_size_y)
1027 highlightedPanel = i;
1028 HUD_Panel_FirstInDrawQ(i);
1029 highlightedAction = 2;
1031 panel_click_distance = mousepos - panel_pos;
1032 panel_click_resizeorigin = panel_pos + panel_size;
1035 // resize from topright border
1036 else if(mousepos_x >= panel_pos_x + 0.5 * panel_size_x && mousepos_y >= panel_pos_y - border && mousepos_x <= panel_pos_x + panel_size_x + border && mousepos_y <= panel_pos_y + 0.5 * panel_size_y)
1038 highlightedPanel = i;
1039 HUD_Panel_FirstInDrawQ(i);
1040 highlightedAction = 2;
1042 panel_click_distance_x = panel_size_x - mousepos_x + panel_pos_x;
1043 panel_click_distance_y = mousepos_y - panel_pos_y;
1044 panel_click_resizeorigin = panel_pos + eY * panel_size_y;
1047 // resize from bottomleft border
1048 else if(mousepos_x >= panel_pos_x - border && mousepos_y >= panel_pos_y + 0.5 * panel_size_y && mousepos_x <= panel_pos_x + 0.5 * panel_size_x && mousepos_y <= panel_pos_y + panel_size_y + border)
1050 highlightedPanel = i;
1051 HUD_Panel_FirstInDrawQ(i);
1052 highlightedAction = 2;
1054 panel_click_distance_x = mousepos_x - panel_pos_x;
1055 panel_click_distance_y = panel_size_y - mousepos_y + panel_pos_y;
1056 panel_click_resizeorigin = panel_pos + eX * panel_size_x;
1059 // resize from bottomright border
1060 else if(mousepos_x >= panel_pos_x + 0.5 * panel_size_x && mousepos_y >= panel_pos_y + 0.5 * panel_size_y && mousepos_x <= panel_pos_x + panel_size_x + border && mousepos_y <= panel_pos_y + panel_size_y + border)
1062 highlightedPanel = i;
1063 HUD_Panel_FirstInDrawQ(i);
1064 highlightedAction = 2;
1066 panel_click_distance = panel_size - mousepos + panel_pos;
1067 panel_click_resizeorigin = panel_pos;
1071 highlightedPanel = -1;
1072 highlightedAction = 0;
1075 void HUD_Panel_EnableMenu()
1078 menu_enabled_time = time;
1079 localcmd("menu_showhudoptions ", hud_panel[highlightedPanel].panel_name, "\n");
1081 float mouse_over_panel;
1082 void HUD_Panel_Mouse()
1084 // TODO: needs better check... is there any float that contains the current state of the menu? _menu_alpha isn't apparently updated the frame the menu gets enabled
1085 if (autocvar__menu_alpha == 0 && time - menu_enabled_time > 0.5)
1089 print("menu_enabled: ", ftos(menu_enabled), "\n");
1090 print("Highlighted: ", ftos(highlightedPanel), "\n");
1091 print("Menu theAlpha: ", ftos(autocvar__menu_alpha), "\n");
1094 if(autocvar__menu_alpha == 1)
1097 if not(autocvar_hud_cursormode)
1099 mousepos = mousepos + getmousepos() * autocvar_menu_mouse_speed;
1101 mousepos_x = bound(0, mousepos_x, vid_conwidth);
1102 mousepos_y = bound(0, mousepos_y, vid_conheight);
1107 if(prevMouseClicked == 0)
1109 if (tab_panel != -1)
1111 //stop ctrl-tab selection
1115 HUD_Panel_Highlight(mouseClicked & S_MOUSE1); // sets highlightedPanel, highlightedAction, panel_click_distance, panel_click_resizeorigin
1116 // and calls HUD_Panel_UpdatePosSize() for the highlighted panel
1117 if (highlightedPanel != -1)
1119 highlightedPanel_initial_pos = panel_pos;
1120 highlightedPanel_initial_size = panel_size;
1122 // doubleclick check
1123 if ((mouseClicked & S_MOUSE1) && time - prevMouseClickedTime < 0.4 && highlightedPanel != -1 && prevMouseClickedPos == mousepos)
1125 mouseClicked = 0; // to prevent spam, I guess.
1126 HUD_Panel_EnableMenu();
1130 if (mouseClicked & S_MOUSE1)
1132 prevMouseClickedTime = time;
1133 prevMouseClickedPos = mousepos;
1135 mouse_over_panel = HUD_Panel_Check_Mouse_Pos(mouseClicked & S_MOUSE1);
1140 panel = hud_panel[highlightedPanel];
1141 HUD_Panel_UpdatePosSize()
1144 if (highlightedPanel != -1)
1146 drawfill(panel_pos - '1 1 0' * panel_bg_border, panel_size + '2 2 0' * panel_bg_border, '1 1 1', .1, DRAWFLAG_NORMAL);
1147 if (highlightedPanel_initial_pos != panel_pos || highlightedPanel_initial_size != panel_size)
1149 hud_configure_checkcollisions = (!(hudShiftState & S_CTRL) && autocvar_hud_configure_checkcollisions);
1151 panel_pos_backup = highlightedPanel_initial_pos;
1152 panel_size_backup = highlightedPanel_initial_size;
1153 highlightedPanel_backup = highlightedPanel;
1156 // in case the clicked panel is inside another panel and we aren't
1157 // moving it, avoid the immediate "fix" of its position/size
1158 // (often unwanted and hateful) by disabling collisions check
1159 hud_configure_checkcollisions = false;
1162 if(highlightedAction == 1)
1163 HUD_Panel_SetPos(mousepos - panel_click_distance);
1164 else if(highlightedAction == 2)
1166 vector mySize = '0 0 0';
1167 if(resizeCorner == 1) {
1168 mySize_x = panel_click_resizeorigin_x - (mousepos_x - panel_click_distance_x);
1169 mySize_y = panel_click_resizeorigin_y - (mousepos_y - panel_click_distance_y);
1170 } else if(resizeCorner == 2) {
1171 mySize_x = mousepos_x + panel_click_distance_x - panel_click_resizeorigin_x;
1172 mySize_y = panel_click_distance_y + panel_click_resizeorigin_y - mousepos_y;
1173 } else if(resizeCorner == 3) {
1174 mySize_x = panel_click_resizeorigin_x + panel_click_distance_x - mousepos_x;
1175 mySize_y = mousepos_y + panel_click_distance_y - panel_click_resizeorigin_y;
1176 } else { // resizeCorner == 4
1177 mySize_x = mousepos_x - (panel_click_resizeorigin_x - panel_click_distance_x);
1178 mySize_y = mousepos_y - (panel_click_resizeorigin_y - panel_click_distance_y);
1180 HUD_Panel_SetPosSize(mySize);
1185 if(menu_enabled == 2)
1186 mouse_over_panel = 0;
1188 mouse_over_panel = HUD_Panel_Check_Mouse_Pos(TRUE);
1189 if (mouse_over_panel && tab_panel == -1)
1190 drawfill(panel_pos - '1 1 0' * panel_bg_border, panel_size + '2 2 0' * panel_bg_border, '1 1 1', .1, DRAWFLAG_NORMAL);
1192 // draw cursor after performing move/resize to have the panel pos/size updated before mouse_over_panel
1193 const vector cursorsize = '32 32 0';
1194 float cursor_alpha = 1 - autocvar__menu_alpha;
1196 if(!mouse_over_panel)
1197 drawpic(mousepos, strcat("gfx/menu/", autocvar_menu_skin, "/cursor.tga"), cursorsize, '1 1 1', cursor_alpha, DRAWFLAG_NORMAL);
1198 else if(mouse_over_panel == 1)
1199 drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", autocvar_menu_skin, "/cursor_move.tga"), cursorsize, '1 1 1', cursor_alpha, DRAWFLAG_NORMAL);
1200 else if(mouse_over_panel == 2)
1201 drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", autocvar_menu_skin, "/cursor_resize.tga"), cursorsize, '1 1 1', cursor_alpha, DRAWFLAG_NORMAL);
1203 drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", autocvar_menu_skin, "/cursor_resize2.tga"), cursorsize, '1 1 1', cursor_alpha, DRAWFLAG_NORMAL);
1205 prevMouseClicked = mouseClicked;
1208 const float hlBorderSize = 4;
1209 const string hlBorder = "gfx/hud/default/border_highlighted";
1210 const string hlBorder2 = "gfx/hud/default/border_highlighted2";
1211 void HUD_Panel_HlBorder(float myBorder, vector color, float theAlpha)
1213 drawfill(panel_pos - '1 1 0' * myBorder, panel_size + '2 2 0' * myBorder, '0 0.5 1', .5 * theAlpha, DRAWFLAG_NORMAL);
1214 drawpic_tiled(panel_pos - '1 1 0' * myBorder, hlBorder, '8 1 0' * hlBorderSize, eX * (panel_size_x + 2 * myBorder) + eY * hlBorderSize, color, theAlpha, DRAWFLAG_NORMAL);
1215 drawpic_tiled(panel_pos - '1 1 0' * myBorder + eY * (panel_size_y + 2 * myBorder - hlBorderSize), hlBorder, '8 1 0' * hlBorderSize, eX * (panel_size_x + 2 * myBorder) + eY * hlBorderSize, color, theAlpha, DRAWFLAG_NORMAL);
1216 drawpic_tiled(panel_pos - '1 1 0' * myBorder + eY * hlBorderSize, hlBorder2, '1 8 0' * hlBorderSize, eY * (panel_size_y + 2 * myBorder - 2 * hlBorderSize) + eX * hlBorderSize, color, theAlpha, DRAWFLAG_NORMAL);
1217 drawpic_tiled(panel_pos - '1 1 0' * myBorder + eY * hlBorderSize + eX * (panel_size_x + 2 * myBorder - hlBorderSize), hlBorder2, '1 8 0' * hlBorderSize, eY * (panel_size_y + 2 * myBorder - 2 * hlBorderSize) + eX * hlBorderSize, color, theAlpha, DRAWFLAG_NORMAL);