5 #include "csqcmodel_hooks.qh"
11 #include "hud_config.qh"
13 #include "mapvoting.qh"
14 #include "modeleffects.qh"
15 #include "particles.qh"
17 #include "scoreboard.qh"
18 #include "shownames.qh"
19 #include "sortlist.qh"
20 #include "target_music.qh"
21 #include "tturrets.qh"
25 #include "waypointsprites.qh"
27 #include "vehicles/bumblebee.qh"
28 #include "vehicles/all.qh"
30 #include "weapons/projectile.qh"
32 #include "../common/buffs.qh"
33 #include "../common/deathtypes.qh"
34 #include "../common/mapinfo.qh"
35 #include "../common/monsters/all.qh"
36 #include "../common/nades.qh"
37 #include "../common/net_notice.qh"
38 #include "../common/notifications.qh"
39 #include "../common/stats.qh"
40 #include "../common/teams.qh"
42 #include "../common/items/all.qh"
44 #include "../common/weapons/all.qh"
46 #include "../csqcmodellib/cl_model.qh"
47 #include "../csqcmodellib/interpolate.qh"
49 #include "../warpzonelib/client.qh"
51 // --------------------------------------------------------------------------
52 // BEGIN REQUIRED CSQC FUNCTIONS
55 entity clearentity_ent;
56 void clearentity(entity e)
60 clearentity_ent = spawn();
61 clearentity_ent.classname = "clearentity";
64 copyentity(clearentity_ent, e);
68 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
69 void menu_show_error()
71 drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
74 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
75 // Useful for precaching things
82 void WaypointSprite_Load();
83 void ConsoleCommand_macro_init();
86 prvm_language = cvar_string("prvm_language");
89 dprintf("^4CSQC Build information: ^1%s\n", WATERMARK);
96 ClientProgsDB = db_load("client.db");
97 compressShortVector_init();
100 menu_visible = false;
101 menu_show = menu_show_error;
102 menu_action = func_null;
104 for(i = 0; i < 255; ++i)
105 if(getplayerkeyvalue(i, "viewentity") == "")
109 //registercommand("hud_configure");
110 //registercommand("hud_save");
111 //registercommand("menu_action");
113 ConsoleCommand_macro_init();
115 registercvar("hud_usecsqc", "1");
116 registercvar("scoreboard_columns", "default");
118 registercvar("cl_nade_type", "3");
119 registercvar("cl_pokenade_type", "zombie");
123 // hud_fields uses strunzone on the titles!
124 for(i = 0; i < MAX_HUD_FIELDS; ++i)
125 hud_title[i] = strzone("(null)");
127 Cmd_HUD_SetFields(0);
133 teams = Sort_Spawn();
134 players = Sort_Spawn();
136 GetTeam(NUM_SPECTATOR, true); // add specs first
138 // needs to be done so early because of the constants they create
139 CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
140 CALL_ACCUMULATED_FUNCTION(RegisterMonsters);
141 CALL_ACCUMULATED_FUNCTION(RegisterItems);
142 CALL_ACCUMULATED_FUNCTION(RegisterGametypes);
143 CALL_ACCUMULATED_FUNCTION(RegisterNotifications);
144 CALL_ACCUMULATED_FUNCTION(RegisterDeathtypes);
145 CALL_ACCUMULATED_FUNCTION(RegisterHUD_Panels);
146 CALL_ACCUMULATED_FUNCTION(RegisterBuffs);
148 WaypointSprite_Load();
151 precache_model("null");
152 precache_sound("misc/hit.wav");
153 precache_sound("misc/typehit.wav");
155 Projectile_Precache();
157 GibSplash_Precache();
162 CSQCPlayer_Precache();
164 if(autocvar_cl_reticle)
166 precache_pic("gfx/reticle_normal");
167 // weapon reticles are precached in weapon files
170 get_mi_min_max_texcoords(1); // try the CLEVER way first
171 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
172 shortmapname = mi_shortname;
174 if(precache_pic(minimapname) == "")
176 // but maybe we have a non-clever minimap
177 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
178 if(precache_pic(minimapname) == "")
179 minimapname = ""; // FAIL
181 get_mi_min_max_texcoords(0); // load new texcoords
184 mi_center = (mi_min + mi_max) * 0.5;
185 mi_scale = mi_max - mi_min;
186 minimapname = strzone(minimapname);
190 hud_skin_path = strzone(strcat("gfx/hud/", autocvar_hud_skin));
191 draw_currentSkin = strzone(strcat("gfx/menu/", cvar_string("menu_skin")));
194 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
203 if(autocvar_cl_db_saveasdump)
204 db_dump(ClientProgsDB, "client.db");
206 db_save(ClientProgsDB, "client.db");
207 db_close(ClientProgsDB);
210 cvar_set("chase_active",ftos(chase_active_backup));
212 // unset the event chasecam's chase_active
213 if(autocvar_chase_active < 0)
214 cvar_set("chase_active", "0");
218 if (!(calledhooks & HOOK_START))
219 localcmd("\n_cl_hook_gamestart nop\n");
220 if (!(calledhooks & HOOK_END))
221 localcmd("\ncl_hook_gameend\n");
226 float SetTeam(entity o, int Team)
240 if(GetTeam(Team, false) == world)
242 dprintf("trying to switch to unsupported team %d\n", Team);
243 Team = NUM_SPECTATOR;
256 if(GetTeam(Team, false) == world)
258 dprintf("trying to switch to unsupported team %d\n", Team);
259 Team = NUM_SPECTATOR;
264 if(Team == -1) // leave
268 tm = GetTeam(o.team, false);
279 tm = GetTeam(Team, true);
284 else if(Team != o.team)
286 tm = GetTeam(o.team, false);
289 tm = GetTeam(Team, true);
297 void Playerchecker_Think()
301 for(i = 0; i < maxclients; ++i)
304 if(GetPlayerName(i) == "")
308 // player disconnected
321 playerslots[i] = e = spawn();
324 e.ping_packetloss = 0;
325 e.ping_movementloss = 0;
326 //e.gotscores = 0; // we might already have the scores...
327 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
329 HUD_UpdatePlayerPos(e);
333 self.nextthink = time + 0.2;
340 entity playerchecker;
341 playerchecker = spawn();
342 playerchecker.think = Playerchecker_Think;
343 playerchecker.nextthink = time + 0.2;
351 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
352 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
353 // All keys are in ascii.
354 // bInputType = 0 is key pressed, 1 is key released, 2 and 3 are mouse input.
355 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
356 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
357 // In the case of mouse input after a setcursormode(1) call, nPrimary is xpos, nSecondary is ypos.
358 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
363 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
366 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
369 if(menu_visible && menu_action)
370 if(menu_action(bInputType, nPrimary, nSecondary))
376 // END REQUIRED CSQC FUNCTIONS
377 // --------------------------------------------------------------------------
379 // --------------------------------------------------------------------------
380 // BEGIN OPTIONAL CSQC FUNCTIONS
381 void Ent_RemoveEntCS()
383 entcs_receiver[self.sv_entnum] = world;
388 InterpolateOrigin_Undo();
390 self.classname = "entcs_receiver";
394 self.sv_entnum = ReadByte();
397 self.origin_x = ReadShort();
398 self.origin_y = ReadShort();
399 self.origin_z = ReadShort();
400 setorigin(self, self.origin);
404 self.angles_y = ReadByte() * 360.0 / 256;
405 self.angles_x = self.angles_z = 0;
408 self.healthvalue = ReadByte() * 10;
410 self.armorvalue = ReadByte() * 10;
412 entcs_receiver[self.sv_entnum] = self;
413 self.entremove = Ent_RemoveEntCS;
414 self.iflags |= IFLAG_ORIGIN;
416 InterpolateOrigin_Note();
421 void Ent_RemovePlayerScore()
424 SetTeam(self.owner, -1);
425 self.owner.gotscores = 0;
426 for(int i = 0; i < MAX_SCORE; ++i) {
427 self.owner.(scores[i]) = 0; // clear all scores
432 void Ent_ReadPlayerScore()
438 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
439 // (no I've never heard of M-x replace-string, sed, or anything like that)
440 isNew = !self.owner; // workaround for DP bug
443 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
444 if(!isNew && n != self.sv_entnum)
446 //print("A CSQC entity changed its owner!\n");
447 printf("A CSQC entity changed its owner! (edict: %d, classname: %s)\n", num_for_edict(self), self.classname);
450 self.enttype = ENT_CLIENT_SCORES;
456 if (!(playerslots[self.sv_entnum]))
457 playerslots[self.sv_entnum] = spawn();
458 o = self.owner = playerslots[self.sv_entnum];
459 o.sv_entnum = self.sv_entnum;
463 // RegisterPlayer(o);
464 //playerchecker will do this for us later, if it has not already done so
475 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
479 o.(scores[i]) = ReadInt24_t();
481 o.(scores[i]) = ReadChar();
485 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
487 self.entremove = Ent_RemovePlayerScore;
490 void Ent_ReadTeamScore()
495 self.team = ReadByte();
496 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
499 #if MAX_TEAMSCORE <= 8
507 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
511 o.(teamscores[i]) = ReadInt24_t();
513 o.(teamscores[i]) = ReadChar();
516 HUD_UpdateTeamPos(o);
519 void Ent_ClientData()
521 float newspectatee_status;
525 scoreboard_showscores_force = (f & 1);
529 newspectatee_status = ReadByte();
530 if(newspectatee_status == player_localnum + 1)
531 newspectatee_status = -1; // observing
534 newspectatee_status = 0;
536 spectatorbutton_zoom = (f & 4);
540 angles_held_status = 1;
541 angles_held.x = ReadAngle();
542 angles_held.y = ReadAngle();
546 angles_held_status = 0;
548 if(newspectatee_status != spectatee_status)
552 race_checkpointtime = 0;
554 if (autocvar_hud_panel_healtharmor_progressbar_gfx)
556 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
557 || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
560 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
563 spectatee_status = newspectatee_status;
565 // we could get rid of spectatee_status, and derive it from player_localentnum and player_localnum
572 int nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS
577 strunzone(vote_called_vote);
578 vote_called_vote = string_null;
588 vote_yescount = ReadByte();
589 vote_nocount = ReadByte();
590 vote_needed = ReadByte();
591 vote_highlighted = ReadChar();
597 strunzone(vote_called_vote);
598 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
603 for(j = 0; j < maxclients; ++j)
605 playerslots[j].ready = 1;
606 for(i = 1; i <= maxclients; i += 8)
609 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
612 playerslots[j].ready = 0;
616 ready_waiting = (nags & 1);
617 ready_waiting_for_me = (nags & 2);
618 vote_waiting = (nags & 4);
619 vote_waiting_for_me = (nags & 8);
620 warmup_stage = (nags & 16);
623 void Ent_EliminatedPlayers()
630 for(j = 0; j < maxclients; ++j)
632 playerslots[j].eliminated = 1;
633 for(i = 1; i <= maxclients; i += 8)
636 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
639 playerslots[j].eliminated = 0;
644 void Ent_RandomSeed()
652 void Ent_ReadAccuracy(void)
655 int sf = ReadInt24_t();
658 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
659 weapon_accuracy[w] = -1;
663 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w)
669 weapon_accuracy[w] = -1;
671 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
673 weapon_accuracy[w] = (b - 1.0) / 100.0;
682 void Spawn_Draw(void)
684 pointparticles(self.cnt, self.origin + '0 0 28', '0 0 2', bound(0, frametime, 0.1));
687 void Ent_ReadSpawnPoint(float is_new) // entity for spawnpoint
689 float teamnum = (ReadByte() - 1);
691 spn_origin.x = ReadShort();
692 spn_origin.y = ReadShort();
693 spn_origin.z = ReadShort();
697 self.origin = spn_origin;
698 setsize(self, PL_MIN, PL_MAX);
701 /*if(autocvar_cl_spawn_point_model) // needs a model first
703 self.mdl = "models/spawnpoint.md3";
704 self.colormod = Team_ColorRGB(teamnum);
705 precache_model(self.mdl);
706 setmodel(self, self.mdl);
707 self.drawmask = MASK_NORMAL;
708 //self.movetype = MOVETYPE_NOCLIP;
709 //self.draw = Spawn_Draw;
711 if(autocvar_cl_spawn_point_particles)
713 if((serverflags & SERVERFLAG_TEAMPLAY))
717 case NUM_TEAM_1: self.cnt = particleeffectnum("spawn_point_red"); break;
718 case NUM_TEAM_2: self.cnt = particleeffectnum("spawn_point_blue"); break;
719 case NUM_TEAM_3: self.cnt = particleeffectnum("spawn_point_yellow"); break;
720 case NUM_TEAM_4: self.cnt = particleeffectnum("spawn_point_pink"); break;
721 default: self.cnt = particleeffectnum("spawn_point_neutral"); break;
724 else { self.cnt = particleeffectnum("spawn_point_neutral"); }
726 self.draw = Spawn_Draw;
730 //printf("Ent_ReadSpawnPoint(is_new = %d); origin = %s, team = %d, effect = %d\n", is_new, vtos(self.origin), teamnum, self.cnt);
733 void Ent_ReadSpawnEvent(float is_new)
735 // If entnum is 0, ONLY do the local spawn actions
736 // this way the server can disable the sending of
737 // spawn origin or such to clients if wanted.
738 float entnum = ReadByte();
742 self.origin_x = ReadShort();
743 self.origin_y = ReadShort();
744 self.origin_z = ReadShort();
748 float teamnum = GetPlayerColor(entnum - 1);
750 if(autocvar_cl_spawn_event_particles)
754 case NUM_TEAM_1: pointparticles(particleeffectnum("spawn_event_red"), self.origin, '0 0 0', 1); break;
755 case NUM_TEAM_2: pointparticles(particleeffectnum("spawn_event_blue"), self.origin, '0 0 0', 1); break;
756 case NUM_TEAM_3: pointparticles(particleeffectnum("spawn_event_yellow"), self.origin, '0 0 0', 1); break;
757 case NUM_TEAM_4: pointparticles(particleeffectnum("spawn_event_pink"), self.origin, '0 0 0', 1); break;
758 default: pointparticles(particleeffectnum("spawn_event_neutral"), self.origin, '0 0 0', 1); break;
761 if(autocvar_cl_spawn_event_sound)
763 sound(self, CH_TRIGGER, "misc/spawn.wav", VOL_BASE, ATTEN_NORM);
768 // local spawn actions
769 if(is_new && (!entnum || (entnum == player_localentnum)))
772 current_viewzoom = (1 / bound(1, autocvar_cl_spawnzoom_factor, 16));
774 if(autocvar_cl_unpress_zoom_on_spawn)
781 //printf("Ent_ReadSpawnEvent(is_new = %d); origin = %s, entnum = %d, localentnum = %d\n", is_new, vtos(self.origin), entnum, player_localentnum);
784 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
785 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
786 void Ent_RadarLink();
788 void Ent_ScoresInfo();
789 void CSQC_Ent_Update(float bIsNewEntity)
795 if(autocvar_developer_csqcentities)
796 printf("CSQC_Ent_Update(%d) with self=%i self.entnum=%d self.enttype=%d t=%d\n", bIsNewEntity, self, self.entnum, self.enttype, t);
798 // set up the "time" global for received entities to be correct for interpolation purposes
806 serverprevtime = time;
807 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
808 time = serverprevtime + serverdeltatime;
811 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
814 if(t != self.enttype || bIsNewEntity)
816 //print("A CSQC entity changed its type!\n");
817 printf("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n", num_for_edict(self), self.entnum, self.enttype, t);
827 printf("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n", num_for_edict(self), self.entnum, t);
835 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
836 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
837 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
838 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
839 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
840 case ENT_CLIENT_LASER: Ent_Laser(); break;
841 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
842 case ENT_CLIENT_ELIMINATEDPLAYERS: Ent_EliminatedPlayers(); break;
843 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
844 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
845 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
846 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
847 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
848 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
849 case ENT_CLIENT_INIT: Ent_Init(); break;
850 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
851 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
852 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
853 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
854 case ENT_CLIENT_WALL: Ent_Wall(); break;
855 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
856 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
857 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
858 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
859 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
860 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
861 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
862 case ENT_CLIENT_INVENTORY: Inventory_Read(self); break;
863 case ENT_CLIENT_ARC_BEAM: Ent_ReadArcBeam(bIsNewEntity); break;
864 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
865 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
866 case ENT_CLIENT_TURRET: ent_turret(); break;
867 case ENT_CLIENT_MODEL: CSQCModel_Read(bIsNewEntity); break;
868 case ENT_CLIENT_ITEM: ItemRead(bIsNewEntity); break;
869 case ENT_CLIENT_BUMBLE_RAYGUN: bumble_raygun_read(bIsNewEntity); break;
870 case ENT_CLIENT_SPAWNPOINT: Ent_ReadSpawnPoint(bIsNewEntity); break;
871 case ENT_CLIENT_SPAWNEVENT: Ent_ReadSpawnEvent(bIsNewEntity); break;
872 case ENT_CLIENT_NOTIFICATION: Read_Notification(bIsNewEntity); break;
873 case ENT_CLIENT_HEALING_ORB: ent_healer(); break;
876 //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
877 error(sprintf("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n", self.enttype, num_for_edict(self), self.classname));
883 // Destructor, but does NOT deallocate the entity by calling remove(). Also
884 // used when an entity changes its type. For an entity that someone interacts
885 // with others, make sure it can no longer do so.
891 if(self.skeletonindex)
893 skel_delete(self.skeletonindex);
894 self.skeletonindex = 0;
897 if(self.snd_looping > 0)
899 sound(self, self.snd_looping, "misc/null.wav", VOL_BASE, autocvar_g_jetpack_attenuation);
900 self.snd_looping = 0;
905 self.draw = menu_sub_null;
906 self.entremove = menu_sub_null;
907 // TODO possibly set more stuff to defaults
909 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
910 void CSQC_Ent_Remove()
912 if(autocvar_developer_csqcentities)
913 printf("CSQC_Ent_Remove() with self=%i self.entnum=%d self.enttype=%d\n", self, self.entnum, self.enttype);
917 print("WARNING: CSQC_Ent_Remove called for already removed entity. Packet loss?\n");
929 if(!(calledhooks & HOOK_START))
930 localcmd("\n_cl_hook_gamestart ", MapInfo_Type_ToString(gametype), "\n");
931 calledhooks |= HOOK_START;
934 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
935 void CSQC_Parse_StuffCmd(string strMessage)
937 if(autocvar_developer_csqcentities)
938 printf("CSQC_Parse_StuffCmd(\"%s\")\n", strMessage);
940 localcmd(strMessage);
942 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
943 void CSQC_Parse_Print(string strMessage)
945 if(autocvar_developer_csqcentities)
946 printf("CSQC_Parse_Print(\"%s\")\n", strMessage);
948 print(ColorTranslateRGB(strMessage));
951 // CSQC_Parse_CenterPrint : Provides the centerprint_hud string in the first parameter that the server provided.
952 void CSQC_Parse_CenterPrint(string strMessage)
954 if(autocvar_developer_csqcentities)
955 printf("CSQC_Parse_CenterPrint(\"%s\")\n", strMessage);
957 centerprint_hud(strMessage);
960 string notranslate_fogcmd1 = "\nfog ";
961 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
964 // TODO somehow thwart prvm_globalset client ...
966 if(autocvar_cl_orthoview && autocvar_cl_orthoview_nofog)
967 { localcmd("\nr_drawfog 0\n"); }
968 else if(forcefog != "")
969 { localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2)); }
972 void Gamemode_Init();
973 void Ent_ScoresInfo()
976 self.classname = "ent_client_scores_info";
977 gametype = ReadInt24_t();
978 HUD_ModIcons_SetFunc();
979 for(i = 0; i < MAX_SCORE; ++i)
982 strunzone(scores_label[i]);
983 scores_label[i] = strzone(ReadString());
984 scores_flags[i] = ReadByte();
986 for(i = 0; i < MAX_TEAMSCORE; ++i)
988 if(teamscores_label[i])
989 strunzone(teamscores_label[i]);
990 teamscores_label[i] = strzone(ReadString());
991 teamscores_flags[i] = ReadByte();
999 self.classname = "ent_client_init";
1001 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1003 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1004 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1005 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1006 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1007 arc_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1008 arc_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1009 arc_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1010 arc_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1013 strunzone(forcefog);
1014 forcefog = strzone(ReadString());
1016 armorblockpercent = ReadByte() / 255.0;
1018 g_balance_mortar_bouncefactor = ReadCoord();
1019 g_balance_mortar_bouncestop = ReadCoord();
1020 g_balance_electro_secondary_bouncefactor = ReadCoord();
1021 g_balance_electro_secondary_bouncestop = ReadCoord();
1023 vortex_scope = !ReadByte();
1024 rifle_scope = !ReadByte();
1026 serverflags = ReadByte();
1028 minelayer_maxmines = ReadByte();
1030 hagar_maxrockets = ReadByte();
1032 g_trueaim_minrange = ReadCoord();
1033 g_balance_porto_secondary = ReadByte();
1047 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1048 race_checkpoint = ReadByte();
1049 race_time = ReadInt24_t();
1050 race_previousbesttime = ReadInt24_t();
1051 if(race_previousbestname)
1052 strunzone(race_previousbestname);
1053 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1055 race_checkpointtime = time;
1057 if(race_checkpoint == 0 || race_checkpoint == 254)
1059 race_penaltyaccumulator = 0;
1060 race_laptime = time; // valid
1065 case RACE_NET_CHECKPOINT_CLEAR:
1067 race_checkpointtime = 0;
1070 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1071 race_laptime = ReadCoord();
1072 race_checkpointtime = -99999;
1074 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1075 race_nextcheckpoint = ReadByte();
1077 race_nextbesttime = ReadInt24_t();
1078 if(race_nextbestname)
1079 strunzone(race_nextbestname);
1080 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1083 case RACE_NET_CHECKPOINT_HIT_RACE:
1084 race_mycheckpoint = ReadByte();
1085 race_mycheckpointtime = time;
1086 race_mycheckpointdelta = ReadInt24_t();
1087 race_mycheckpointlapsdelta = ReadByte();
1088 if(race_mycheckpointlapsdelta >= 128)
1089 race_mycheckpointlapsdelta -= 256;
1090 if(race_mycheckpointenemy)
1091 strunzone(race_mycheckpointenemy);
1092 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1095 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1096 race_othercheckpoint = ReadByte();
1097 race_othercheckpointtime = time;
1098 race_othercheckpointdelta = ReadInt24_t();
1099 race_othercheckpointlapsdelta = ReadByte();
1100 if(race_othercheckpointlapsdelta >= 128)
1101 race_othercheckpointlapsdelta -= 256;
1102 if(race_othercheckpointenemy)
1103 strunzone(race_othercheckpointenemy);
1104 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1107 case RACE_NET_PENALTY_RACE:
1108 race_penaltyeventtime = time;
1109 race_penaltytime = ReadShort();
1110 //race_penaltyaccumulator += race_penaltytime;
1111 if(race_penaltyreason)
1112 strunzone(race_penaltyreason);
1113 race_penaltyreason = strzone(ReadString());
1116 case RACE_NET_PENALTY_QUALIFYING:
1117 race_penaltyeventtime = time;
1118 race_penaltytime = ReadShort();
1119 race_penaltyaccumulator += race_penaltytime;
1120 if(race_penaltyreason)
1121 strunzone(race_penaltyreason);
1122 race_penaltyreason = strzone(ReadString());
1125 case RACE_NET_SERVER_RECORD:
1126 race_server_record = ReadInt24_t();
1128 case RACE_NET_SPEED_AWARD:
1129 race_speedaward = ReadInt24_t();
1130 if(race_speedaward_holder)
1131 strunzone(race_speedaward_holder);
1132 race_speedaward_holder = strzone(ReadString());
1134 case RACE_NET_SPEED_AWARD_BEST:
1135 race_speedaward_alltimebest = ReadInt24_t();
1136 if(race_speedaward_alltimebest_holder)
1137 strunzone(race_speedaward_alltimebest_holder);
1138 race_speedaward_alltimebest_holder = strzone(ReadString());
1140 case RACE_NET_SERVER_RANKINGS:
1142 int pos = ReadShort();
1143 prevpos = ReadShort();
1146 // move other rankings out of the way
1149 for (i=prevpos-1;i>pos-1;--i) {
1150 grecordtime[i] = grecordtime[i-1];
1151 if(grecordholder[i])
1152 strunzone(grecordholder[i]);
1153 grecordholder[i] = strzone(grecordholder[i-1]);
1155 } else if (del) { // a record has been deleted by the admin
1156 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1157 if (i == RANKINGS_CNT-1) { // clear out last record
1159 if (grecordholder[i])
1160 strunzone(grecordholder[i]);
1161 grecordholder[i] = string_null;
1164 grecordtime[i] = grecordtime[i+1];
1165 if (grecordholder[i])
1166 strunzone(grecordholder[i]);
1167 grecordholder[i] = strzone(grecordholder[i+1]);
1170 } else { // player has no ranked record yet
1171 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1172 grecordtime[i] = grecordtime[i-1];
1173 if(grecordholder[i])
1174 strunzone(grecordholder[i]);
1175 grecordholder[i] = strzone(grecordholder[i-1]);
1179 // store new ranking
1180 if(grecordholder[pos-1] != "")
1181 strunzone(grecordholder[pos-1]);
1182 grecordholder[pos-1] = strzone(ReadString());
1183 grecordtime[pos-1] = ReadInt24_t();
1184 if(grecordholder[pos-1] == GetPlayerName(player_localnum))
1187 case RACE_NET_SERVER_STATUS:
1188 race_status = ReadShort();
1189 if(race_status_name)
1190 strunzone(race_status_name);
1191 race_status_name = strzone(ReadString());
1195 void Net_TeamNagger()
1200 void Net_ReadPingPLReport()
1207 if (!(playerslots[e]))
1209 playerslots[e].ping = pi;
1210 playerslots[e].ping_packetloss = pl / 255.0;
1211 playerslots[e].ping_movementloss = ml / 255.0;
1214 void Net_WeaponComplain()
1216 complain_weapon = ReadByte();
1218 if(complain_weapon_name)
1219 strunzone(complain_weapon_name);
1220 complain_weapon_name = strzone(WEP_NAME(complain_weapon));
1222 complain_weapon_type = ReadByte();
1224 complain_weapon_time = time;
1225 weapontime = time; // ping the weapon panel
1227 switch(complain_weapon_type)
1229 case 0: Local_Notification(MSG_MULTI, ITEM_WEAPON_NOAMMO, complain_weapon); break;
1230 case 1: Local_Notification(MSG_MULTI, ITEM_WEAPON_DONTHAVE, complain_weapon); break;
1231 default: Local_Notification(MSG_MULTI, ITEM_WEAPON_UNAVAILABLE, complain_weapon); break;
1235 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1236 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1237 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1238 float CSQC_Parse_TempEntity()
1246 if(autocvar_developer_csqcentities)
1247 printf("CSQC_Parse_TempEntity() with nTEID=%d\n", nTEID);
1249 // NOTE: Could just do return instead of break...
1252 case TE_CSQC_TARGET_MUSIC:
1256 case TE_CSQC_PICTURE:
1257 Net_MapVote_Picture();
1264 case TE_CSQC_VORTEXBEAMPARTICLE:
1265 Net_ReadVortexBeamParticle();
1268 case TE_CSQC_TEAMNAGGER:
1276 case TE_CSQC_PINGPLREPORT:
1277 Net_ReadPingPLReport();
1280 case TE_CSQC_WEAPONCOMPLAIN:
1281 Net_WeaponComplain();
1284 case TE_CSQC_VEHICLESETUP:
1288 case TE_CSQC_SVNOTICE:
1292 case TE_CSQC_SHOCKWAVEPARTICLE:
1293 Net_ReadShockwaveParticle();
1297 // No special logic for this temporary entity; return 0 so the engine can handle it
1305 string getcommandkey(string text, string command)
1308 float n, j, k, l = 0;
1310 if (!autocvar_hud_showbinds)
1313 keys = db_get(binddb, command);
1316 n = tokenize(findkeysforcommand(command, 0)); // uses '...' strings
1317 for(j = 0; j < n; ++j)
1323 keys = keynumtostring(k);
1325 keys = strcat(keys, ", ", keynumtostring(k));
1328 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit <= l)
1335 db_put(binddb, command, keys);
1338 if (keys == "NO_KEY") {
1339 if (autocvar_hud_showbinds > 1)
1340 return sprintf(_("%s (not bound)"), text);
1344 else if (autocvar_hud_showbinds > 1)
1345 return sprintf("%s (%s)", text, keys);