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[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / particles.qh
1 #ifndef PARTICLES_H
2 #define PARTICLES_H
3
4 .int dphitcontentsmask;
5
6 .int cnt; // effect number
7 .vector velocity; // particle velocity
8 .float waterlevel; // direction jitter
9 .int count; // count multiplier
10 .int impulse; // density
11 .string noise; // sound
12 .float atten;
13 .float volume;
14 .float absolute; // 1 = count per second is absolute, 2 = only spawn at toggle
15 .vector movedir; // trace direction
16
17 void Draw_PointParticles();
18
19 void Ent_PointParticles_Remove();
20
21 void Ent_PointParticles();
22
23 .float glow_color; // palette index
24
25 void Draw_Rain();
26
27 void Draw_Snow();
28
29 void Ent_RainOrSnow();
30
31 void Net_ReadVortexBeamParticle();
32 #endif