]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/client/weapons/projectile.qh
Fix FL_WEAPON flag overlapping FL_JUMPRELEASED. This unintentional change was introdu...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / weapons / projectile.qh
1 #pragma once
2
3 #include <common/sounds/sound.qh>
4
5 bool autocvar_cl_projectiles_sloppy;
6
7 entityclass(Projectile);
8 classfield(Projectile).int traileffect;
9
10 classfield(Projectile).vector iorigin1, iorigin2;
11 classfield(Projectile).float spawntime;
12 classfield(Projectile).vector trail_oldorigin;
13 classfield(Projectile).float trail_oldtime;
14 classfield(Projectile).float fade_time, fade_rate;
15
16 classfield(Projectile).float alphamod;
17 classfield(Projectile).int count; // set if clientside projectile
18 classfield(Projectile).int cnt;   // sound index
19 classfield(Projectile).float gravity;
20 classfield(Projectile).int snd_looping;
21 classfield(Projectile).bool silent;
22
23 void SUB_Stop(entity this, entity toucher);
24
25 void Projectile_ResetTrail(entity this, vector to);
26
27 void Projectile_DrawTrail(entity this, vector to);
28
29 void Projectile_Draw(entity this);
30
31 void loopsound(entity e, int ch, Sound samp, float vol, float attn);
32
33 void Ent_RemoveProjectile(entity this);