]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/common/mapinfo.qc
Merge branch 'TimePath/issues/1415' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mapinfo.qc
1 // generic string stuff
2
3 float _MapInfo_Cache_Active;
4 float _MapInfo_Cache_DB_NameToIndex;
5 float _MapInfo_Cache_Buf_IndexToMapData;
6
7 void MapInfo_Cache_Destroy()
8 {
9         if(!_MapInfo_Cache_Active)
10                 return;
11
12         db_close(_MapInfo_Cache_DB_NameToIndex);
13         buf_del(_MapInfo_Cache_Buf_IndexToMapData);
14         _MapInfo_Cache_Active = 0;
15 }
16
17 void MapInfo_Cache_Create()
18 {
19         MapInfo_Cache_Destroy();
20         _MapInfo_Cache_DB_NameToIndex = db_create();
21         _MapInfo_Cache_Buf_IndexToMapData = buf_create();
22         _MapInfo_Cache_Active = 1;
23 }
24
25 void MapInfo_Cache_Invalidate()
26 {
27         if(!_MapInfo_Cache_Active)
28                 return;
29
30         MapInfo_Cache_Create();
31 }
32
33 void MapInfo_Cache_Store()
34 {
35         float i;
36         string s;
37         if(!_MapInfo_Cache_Active)
38                 return;
39
40         s = db_get(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname);
41         if(s == "")
42         {
43                 i = buf_getsize(_MapInfo_Cache_Buf_IndexToMapData);
44                 db_put(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname, ftos(i));
45         }
46         else
47                 i = stof(s);
48
49         // now store all the stuff
50         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData,   i, MapInfo_Map_bspname);
51         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_title);
52         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_titlestring);
53         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_description);
54         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_author);
55         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedGametypes));
56         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedFeatures));
57         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_flags));
58 }
59
60 float MapInfo_Cache_Retrieve(string map)
61 {
62         float i;
63         string s;
64         if(!_MapInfo_Cache_Active)
65                 return 0;
66
67         s = db_get(_MapInfo_Cache_DB_NameToIndex, map);
68         if(s == "")
69                 return 0;
70         i = stof(s);
71
72         // now retrieve all the stuff
73         MapInfo_Map_bspname = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, i);
74         MapInfo_Map_title = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
75         MapInfo_Map_titlestring = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
76         MapInfo_Map_description = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
77         MapInfo_Map_author = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
78         MapInfo_Map_supportedGametypes = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
79         MapInfo_Map_supportedFeatures = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
80         MapInfo_Map_flags = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
81
82         return 1;
83 }
84
85 // GLOB HANDLING (for all BSP files)
86 float _MapInfo_globopen;
87 float _MapInfo_globcount;
88 float _MapInfo_globhandle;
89 string _MapInfo_GlobItem(float i)
90 {
91         string s;
92         if(!_MapInfo_globopen)
93                 return string_null;
94         s = search_getfilename(_MapInfo_globhandle, i);
95         return substring(s, 5, strlen(s) - 9); // without maps/ and .bsp
96 }
97
98 void MapInfo_Enumerate()
99 {
100         if(_MapInfo_globopen)
101         {
102                 search_end(_MapInfo_globhandle);
103                 _MapInfo_globopen = 0;
104         }
105         MapInfo_Cache_Invalidate();
106         _MapInfo_globhandle = search_begin("maps/*.bsp", TRUE, TRUE);
107         if(_MapInfo_globhandle >= 0)
108         {
109                 _MapInfo_globcount = search_getsize(_MapInfo_globhandle);
110                 _MapInfo_globopen = 1;
111         }
112         else
113                 _MapInfo_globcount = 0;
114 }
115
116 // filter the info by game type mask (updates MapInfo_count)
117 //
118 float _MapInfo_filtered;
119 float _MapInfo_filtered_allocated;
120 float MapInfo_FilterList_Lookup(float i)
121 {
122         return stof(bufstr_get(_MapInfo_filtered, i));
123 }
124
125 void _MapInfo_FilterList_swap(float i, float j, entity pass)
126 {
127         string h;
128         h = bufstr_get(_MapInfo_filtered, i);
129         bufstr_set(_MapInfo_filtered, i, bufstr_get(_MapInfo_filtered, j));
130         bufstr_set(_MapInfo_filtered, j, h);
131 }
132
133 float _MapInfo_FilterList_cmp(float i, float j, entity pass)
134 {
135         string a, b;
136         a = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, i)));
137         b = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, j)));
138         return strcasecmp(a, b);
139 }
140
141 float MapInfo_FilterGametype(float pGametype, float pFeatures, float pFlagsRequired, float pFlagsForbidden, float pAbortOnGenerate)
142 {
143         float i, j;
144         if (!_MapInfo_filtered_allocated)
145         {
146                 _MapInfo_filtered_allocated = 1;
147                 _MapInfo_filtered = buf_create();
148         }
149         MapInfo_count = 0;
150         for(i = 0, j = -1; i < _MapInfo_globcount; ++i)
151         {
152                 if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, 0) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
153                         if(pAbortOnGenerate)
154                         {
155                                 dprint("Autogenerated a .mapinfo, doing the rest later.\n");
156                                 MapInfo_progress = i / _MapInfo_globcount;
157                                 return 0;
158                         }
159                 if((MapInfo_Map_supportedGametypes & pGametype) != 0)
160                 if((MapInfo_Map_supportedFeatures & pFeatures) == pFeatures)
161                 if((MapInfo_Map_flags & pFlagsForbidden) == 0)
162                 if((MapInfo_Map_flags & pFlagsRequired) == pFlagsRequired)
163                         bufstr_set(_MapInfo_filtered, ++j, ftos(i));
164         }
165         MapInfo_count = j + 1;
166         MapInfo_ClearTemps();
167
168         // sometimes the glob isn't sorted nicely, so fix it here...
169         heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, world);
170
171         return 1;
172 }
173
174 void MapInfo_Filter_Free()
175 {
176         if(_MapInfo_filtered_allocated)
177         {
178                 buf_del(_MapInfo_filtered);
179                 _MapInfo_filtered_allocated = 0;
180         }
181 }
182
183 // load info about the i-th map into the MapInfo_Map_* globals
184 string MapInfo_BSPName_ByID(float i)
185 {
186         return _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i));
187 }
188
189 string unquote(string s)
190 {
191         float i, j, l;
192         l = strlen(s);
193         j = -1;
194         for(i = 0; i < l; ++i)
195         {
196                 string ch;
197                 ch = substring(s, i, 1);
198                 if(ch != " ") if(ch != "\"")
199                 {
200                         for(j = strlen(s) - i - 1; j > 0; --j)
201                         {
202                                 ch = substring(s, i+j, 1);
203                                 if(ch != " ") if(ch != "\"")
204                                         return substring(s, i, j+1);
205                         }
206                         return substring(s, i, 1);
207                 }
208         }
209         return "";
210 }
211
212 float MapInfo_Get_ByID(float i)
213 {
214         if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, 0))
215                 return 1;
216         return 0;
217 }
218
219 string _MapInfo_Map_worldspawn_music;
220
221 float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
222 {
223         string fn;
224         float fh;
225         string s, k, v;
226         vector o;
227         float i;
228         float inWorldspawn;
229         float r;
230         float twoBaseModes;
231         float diameter, spawnpoints;
232         float spawnplaces;
233
234         vector mapMins, mapMaxs;
235
236         r = 1;
237         fn = strcat("maps/", pFilename, ".ent");
238         fh = fopen(fn, FILE_READ);
239         if(fh < 0)
240         {
241                 r = 2;
242                 fn = strcat("maps/", pFilename, ".bsp");
243                 fh = fopen(fn, FILE_READ);
244         }
245         if(fh < 0)
246                 return 0;
247         print("Analyzing ", fn, " to generate initial mapinfo\n");
248
249         inWorldspawn = 2;
250         MapInfo_Map_flags = 0;
251         MapInfo_Map_supportedGametypes = 0;
252         spawnpoints = 0;
253         spawnplaces = 0;
254         _MapInfo_Map_worldspawn_music = "";
255         mapMins = '0 0 0';
256         mapMaxs = '0 0 0';
257
258         for(;;)
259         {
260                 if (!((s = fgets(fh))))
261                         break;
262                 if(inWorldspawn == 1)
263                         if(startsWith(s, "}"))
264                                 inWorldspawn = 0;
265                 k = unquote(car(s));
266                 v = unquote(cdr(s));
267                 if(inWorldspawn)
268                 {
269                         if(k == "classname" && v == "worldspawn")
270                                 inWorldspawn = 1;
271                         else if(k == "author")
272                                 MapInfo_Map_author = v;
273                         else if(k == "_description")
274                                 MapInfo_Map_description = v;
275                         else if(k == "music")
276                                 _MapInfo_Map_worldspawn_music = v;
277                         else if(k == "noise")
278                                 _MapInfo_Map_worldspawn_music = v;
279                         else if(k == "message")
280                         {
281                                 i = strstrofs(v, " by ", 0);
282                                 if(MapInfo_Map_author == "<AUTHOR>" && i >= 0)
283                                 {
284                                         MapInfo_Map_title = substring(v, 0, i);
285                                         MapInfo_Map_author = substring(v, i + 4, strlen(v) - (i + 4));
286                                 }
287                                 else
288                                         MapInfo_Map_title = v;
289                         }
290                 }
291                 else
292                 {
293                         if(k == "origin")
294                         {
295                                 o = stov(strcat("'", v, "'"));
296                                 mapMins_x = min(mapMins_x, o_x);
297                                 mapMins_y = min(mapMins_y, o_y);
298                                 mapMins_z = min(mapMins_z, o_z);
299                                 mapMaxs_x = max(mapMaxs_x, o_x);
300                                 mapMaxs_y = max(mapMaxs_y, o_y);
301                                 mapMaxs_z = max(mapMaxs_z, o_z);
302                         }
303                         else if(k == "race_place")
304                         {
305                                 if(stof(v) > 0)
306                                         spawnplaces = 1;
307                         }
308                         else if(k == "classname")
309                         {
310                                 if(v == "dom_controlpoint")
311                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DOMINATION;
312                                 else if(v == "item_flag_team2")
313                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
314                                 else if(v == "team_CTF_blueflag")
315                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
316                                 else if(v == "invasion_spawnpoint")
317                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_INVASION;
318                                 else if(v == "target_assault_roundend")
319                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ASSAULT;
320                                 else if(v == "onslaught_generator")
321                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ONSLAUGHT;
322                                 else if(substring(v, 0, 8) == "nexball_" || substring(v, 0, 4) == "ball")
323                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_NEXBALL;
324                                 else if(v == "info_player_team1")
325                                         ++spawnpoints;
326                                 else if(v == "info_player_team2")
327                                         ++spawnpoints;
328                                 else if(v == "info_player_start")
329                                         ++spawnpoints;
330                                 else if(v == "info_player_deathmatch")
331                                         ++spawnpoints;
332                                 else if(v == "trigger_race_checkpoint")
333                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RACE;
334                                 else if(v == "target_startTimer")
335                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
336                                 else if(v == "weapon_nex")
337                                         { }
338                                 else if(v == "weapon_railgun")
339                                         { }
340                                 else if(startsWith(v, "weapon_"))
341                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
342                                 else if(startsWith(v, "turret_"))
343                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
344                                 else if(startsWith(v, "vehicle_"))
345                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
346                                 else if(startsWith(v, "monster_"))
347                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS;
348                                 else if(v == "target_music" || v == "trigger_music")
349                                         _MapInfo_Map_worldspawn_music = string_null; // don't use regular BGM
350                         }
351                 }
352         }
353         if(inWorldspawn)
354         {
355                 print(fn, " ended still in worldspawn, BUG\n");
356                 return 0;
357         }
358         diameter = vlen(mapMaxs - mapMins);
359
360         twoBaseModes = MapInfo_Map_supportedGametypes & (MAPINFO_TYPE_CTF | MAPINFO_TYPE_ASSAULT | MAPINFO_TYPE_RACE | MAPINFO_TYPE_NEXBALL);
361         if(twoBaseModes && (MapInfo_Map_supportedGametypes == twoBaseModes))
362         {
363                 // we have a CTF-only or Assault-only map. Don't add other modes then,
364                 // as the map is too symmetric for them.
365         }
366         else
367         {
368                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DEATHMATCH;      // DM always works
369                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_LMS;             // LMS always works
370                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEEPAWAY;                // Keepaway always works
371
372                 if(spawnpoints >= 8  && diameter > 4096) {
373                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_TEAM_DEATHMATCH;
374                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_FREEZETAG;
375                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CA;
376                 }
377                 if(spawnpoints >= 12 && diameter > 5120)
378                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEYHUNT;
379         }
380
381         if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE)
382         if(!spawnplaces)
383         {
384                 MapInfo_Map_supportedGametypes &= ~MAPINFO_TYPE_RACE;
385                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
386         }
387
388         dprint("-> diameter ",    ftos(diameter));
389         dprint(";  spawnpoints ", ftos(spawnpoints));
390         dprint(";  modes ",       ftos(MapInfo_Map_supportedGametypes), "\n");
391
392         fclose(fh);
393
394         return r;
395 }
396
397 void _MapInfo_Map_Reset()
398 {
399         MapInfo_Map_title = "<TITLE>";
400         MapInfo_Map_titlestring = "<TITLE>";
401         MapInfo_Map_description = "<DESCRIPTION>";
402         MapInfo_Map_author = "<AUTHOR>";
403         MapInfo_Map_supportedGametypes = 0;
404         MapInfo_Map_supportedFeatures = 0;
405         MapInfo_Map_flags = 0;
406         MapInfo_Map_clientstuff = "";
407         MapInfo_Map_fog = "";
408         MapInfo_Map_mins = '0 0 0';
409         MapInfo_Map_maxs = '0 0 0';
410 }
411
412 string _MapInfo_GetDefault(float t)
413 {
414         switch(t)
415         {
416                 case MAPINFO_TYPE_DEATHMATCH:      return "30 20 0";
417                 case MAPINFO_TYPE_TEAM_DEATHMATCH: return "50 20 2 0";
418                 case MAPINFO_TYPE_DOMINATION:      return "200 20 0";
419                 case MAPINFO_TYPE_CTF:             return "300 20 10 0";
420                 case MAPINFO_TYPE_LMS:             return "9 20 0";
421                 case MAPINFO_TYPE_CA:              return "10 20 0";
422                 case MAPINFO_TYPE_KEYHUNT:         return "1000 20 3 0";
423                 case MAPINFO_TYPE_ASSAULT:         return "20 0";
424                 case MAPINFO_TYPE_RACE:            return "20 5 7 15 0";
425                 case MAPINFO_TYPE_ONSLAUGHT:       return "20 0";
426                 case MAPINFO_TYPE_NEXBALL:         return "5 20 0";
427                 case MAPINFO_TYPE_CTS:             return "20 0 0";
428                 case MAPINFO_TYPE_FREEZETAG:       return "10 20 0";
429                 // NOTE: DO NOT ADD ANY MORE GAME TYPES HERE
430                 // THIS IS JUST LEGACY SUPPORT FOR NEXUIZ MAPS
431                 // ONLY ADD NEW STUFF TO _MapInfo_GetDefaultEx
432                 // THIS FUNCTION WILL EVENTUALLY BE REMOVED
433                 default:                           return "";
434         }
435 }
436
437 void _MapInfo_Map_ApplyGametype(string s, float pWantedType, float pThisType, float load_default)
438 {
439         string sa;
440         MapInfo_Map_supportedGametypes |= pThisType;
441         if(!(pThisType & pWantedType))
442                 return;
443
444         if(load_default)
445                 _MapInfo_Map_ApplyGametype(_MapInfo_GetDefault(pThisType), pWantedType, pThisType, FALSE);
446
447         if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_RACE || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
448         {
449                 cvar_set("fraglimit", "0");
450         }
451         else
452         {
453                 sa = car(s);
454                 if(sa != "")
455                         cvar_set("fraglimit", sa);
456                 s = cdr(s);
457         }
458
459         sa = car(s);
460         if(sa != "")
461                 cvar_set("timelimit", sa);
462         s = cdr(s);
463
464         if(pWantedType == MAPINFO_TYPE_TEAM_DEATHMATCH)
465         {
466                 sa = car(s);
467                 if(sa != "")
468                         cvar_set("g_tdm_teams", sa);
469                 s = cdr(s);
470         }
471
472         if(pWantedType == MAPINFO_TYPE_KEYHUNT)
473         {
474                 sa = car(s);
475                 if(sa != "")
476                         cvar_set("g_keyhunt_teams", sa);
477                 s = cdr(s);
478         }
479
480         if(pWantedType == MAPINFO_TYPE_CA)
481         {
482                 sa = car(s);
483                 if(sa != "")
484                         cvar_set("g_ca_teams", sa);
485                 s = cdr(s);
486         }
487
488         if(pWantedType == MAPINFO_TYPE_FREEZETAG)
489         {
490                 sa = car(s);
491                 if(sa != "")
492                         cvar_set("g_freezetag_teams", sa);
493                 s = cdr(s);
494         }
495
496         if(pWantedType == MAPINFO_TYPE_CTF)
497         {
498                 sa = car(s);
499                 if(sa != "")
500                         cvar_set("fraglimit", sa);
501                 s = cdr(s);
502         }
503
504         /* keepaway wuz here
505         if(pWantedType == MAPINFO_TYPE_KEEPAWAY)
506         {
507                 sa = car(s);
508                 if(sa != "")
509                         cvar_set("fraglimit", sa);
510                 s = cdr(s);
511         }
512         */
513
514         // rc = timelimit timelimit_qualification laps laps_teamplay
515         if(pWantedType == MAPINFO_TYPE_RACE)
516         {
517                 sa = car(s); if(sa == "") sa = cvar_string("timelimit");
518                 cvar_set("g_race_qualifying_timelimit", sa);
519                 s = cdr(s);
520
521                 sa = car(s);
522                 if(sa != "")
523                         if(cvar("g_race_teams") < 2)
524                                 cvar_set("fraglimit", sa);
525                 s = cdr(s);
526
527                 sa = car(s);
528                 if(sa != "")
529                         if(cvar("g_race_teams") >= 2)
530                                 cvar_set("fraglimit", sa);
531                 s = cdr(s);
532         }
533
534         if(pWantedType == MAPINFO_TYPE_CTS)
535         {
536                 sa = car(s);
537
538                 // this is the skill of the map
539                 // not parsed by anything yet
540                 // for map databases
541                 //if(sa != "")
542                 //      cvar_set("fraglimit", sa);
543
544                 s = cdr(s);
545         }
546
547         if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
548         {
549                 cvar_set("leadlimit", "0");
550         }
551         else
552         {
553                 sa = car(s);
554                 if(sa != "")
555                         cvar_set("leadlimit", sa);
556                 s = cdr(s);
557         }
558 }
559
560 string _MapInfo_GetDefaultEx(float t)
561 {
562         entity e;
563         for(e = MapInfo_Type_first; e; e = e.enemy)
564                 if(t == e.items)
565                         return e.model2;
566         return "";
567 }
568
569 void _MapInfo_Map_ApplyGametypeEx(string s, float pWantedType, float pThisType)
570 {
571         string sa, k, v;
572         float p;
573         string fraglimit_normal;
574         string fraglimit_teams;
575
576         MapInfo_Map_supportedGametypes |= pThisType;
577         if(!(pThisType & pWantedType))
578                 return;
579
580         // reset all the cvars to their defaults
581
582         cvar_set("timelimit", cvar_defstring("timelimit"));
583         cvar_set("leadlimit", cvar_defstring("leadlimit"));
584         cvar_set("fraglimit", cvar_defstring("fraglimit"));
585         cvar_set("g_tdm_teams", cvar_defstring("g_tdm_teams"));
586         cvar_set("g_ca_teams", cvar_defstring("g_ca_teams"));
587         cvar_set("g_freezetag_teams", cvar_defstring("g_freezetag_teams"));
588         cvar_set("g_keyhunt_teams", cvar_defstring("g_keyhunt_teams"));
589         cvar_set("g_domination_default_teams", cvar_defstring("g_domination_default_teams"));
590         cvar_set("g_race_qualifying_timelimit", cvar_defstring("g_race_qualifying_timelimit"));
591
592         fraglimit_normal = string_null;
593         fraglimit_teams = string_null;
594
595         s = strcat(_MapInfo_GetDefaultEx(pWantedType), " ", s);
596         while(s != "")
597         {
598                 sa = car(s);
599                 s = cdr(s);
600
601                 if(sa == "")
602                         continue;
603
604                 p = strstrofs(sa, "=", 0);
605                 if(p < 0)
606                 {
607                         print("Invalid gametype setting in mapinfo for gametype ", MapInfo_Type_ToString(pWantedType), ": ", sa, "\n");
608                         continue;
609                 }
610                 k = substring(sa, 0, p);
611                 v = substring(sa, p+1, -1);
612
613                 if(k == "timelimit")
614                 {
615                         cvar_set("timelimit", v);
616                 }
617                 else if(k == "leadlimit")
618                 {
619                         cvar_set("leadlimit", v);
620                 }
621                 else if(k == "pointlimit" || k == "fraglimit" || k == "lives" || k == "laplimit" || k == "caplimit")
622                 {
623                         fraglimit_normal = v;
624                 }
625                 else if(k == "teampointlimit" || k == "teamlaplimit")
626                 {
627                         fraglimit_teams = v;
628                 }
629                 else if(k == "teams")
630                 {
631                         cvar_set("g_tdm_teams", v);
632                         cvar_set("g_ca_teams", v);
633                         cvar_set("g_freezetag_teams", v);
634                         cvar_set("g_keyhunt_teams", v);
635                         cvar_set("g_domination_default_teams", v);
636                         cvar_set("g_invasion_teams", v);
637                 }
638                 else if(k == "qualifying_timelimit")
639                 {
640                         cvar_set("g_race_qualifying_timelimit", v);
641                 }
642                 else if(k == "skill")
643                 {
644                         // ignore
645                 }
646                 else
647                 {
648                         print("Invalid gametype setting in mapinfo for gametype ", MapInfo_Type_ToString(pWantedType), ": ", sa, "\n");
649                 }
650         }
651
652         if(pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2)
653         {
654                 if(fraglimit_teams)
655                         cvar_set("fraglimit", fraglimit_teams);
656         }
657         else
658         {
659                 if(fraglimit_normal)
660                         cvar_set("fraglimit", fraglimit_normal);
661         }
662 }
663
664 float MapInfo_Type_FromString(string t)
665 {
666         entity e;
667         if(t == "nexball")
668         {
669                 print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
670                 t = "nb";
671                 print("'. Should use '", t, "'.\n");
672         }
673         if(t == "freezetag")
674         {
675                 print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
676                 t = "ft";
677                 print("'. Should use '", t, "'.\n");
678         }
679         if(t == "keepaway")
680         {
681                 print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
682                 t = "ka";
683                 print("'. Should use '", t, "'.\n");
684         }
685         if(t == "invasion")
686         {
687                 print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
688                 t = "inv";
689                 print("'. Should use '", t, "'.\n");
690         }
691         if(t == "assault")
692         {
693                 print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
694                 t = "as";
695                 print("'. Should use '", t, "'.\n");
696         }
697         if(t == "race")
698         {
699                 print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
700                 t = "rc";
701                 print("'. Should use '", t, "'.\n");
702         }
703         if(t == "all")
704                 return MAPINFO_TYPE_ALL;
705         for(e = MapInfo_Type_first; e; e = e.enemy)
706                 if(t == e.mdl)
707                         return e.items;
708         return 0;
709 }
710
711 string MapInfo_Type_Description(float t)
712 {
713         entity e;
714         for(e = MapInfo_Type_first; e; e = e.enemy)
715                 if(t == e.items)
716                         return e.gametype_description;
717         return "";
718 }
719
720 string MapInfo_Type_ToString(float t)
721 {
722         entity e;
723         if(t == MAPINFO_TYPE_ALL)
724                 return "all";
725         for(e = MapInfo_Type_first; e; e = e.enemy)
726                 if(t == e.items)
727                         return e.mdl;
728         return "";
729 }
730
731 string MapInfo_Type_ToText(float t)
732 {
733         entity e;
734         for(e = MapInfo_Type_first; e; e = e.enemy)
735                 if(t == e.items)
736                         return e.message;
737         /* xgettext:no-c-format */
738         return _("@!#%'n Tuba Throwing");
739 }
740
741 void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, float recurse)
742 {
743         string t;
744         float fh, o;
745         t = car(s); s = cdr(s);
746
747         // limited support of "" and comments
748         //   remove trailing and leading " of t
749         if(substring(t, 0, 1) == "\"")
750         {
751                 if(substring(t, -1, 1) == "\"")
752                         t = substring(t, 1, -2);
753         }
754
755         //   remove leading " of s
756         if(substring(s, 0, 1) == "\"")
757         {
758                 s = substring(s, 1, -1);
759         }
760         //   remove trailing " of s, and all that follows (cvar description)
761         o = strstrofs(s, "\"", 0);
762         if(o >= 0)
763                 s = substring(s, 0, o);
764
765         //   remove // comments
766         o = strstrofs(s, "//", 0);
767         if(o >= 0)
768                 s = substring(s, 0, o);
769
770         //   remove trailing spaces
771         while(substring(s, -1, 1) == " ")
772                 s = substring(s, 0, -2);
773
774         if(t == "#include")
775         {
776                 if(recurse > 0)
777                 {
778                         fh = fopen(s, FILE_READ);
779                         if(fh < 0)
780                                 print("Map ", pFilename, " references not existing config file ", s, "\n");
781                         else
782                         {
783                                 for(;;)
784                                 {
785                                         if (!((s = fgets(fh))))
786                                                 break;
787
788                                         // catch different sorts of comments
789                                         if(s == "")                    // empty lines
790                                                 continue;
791                                         if(substring(s, 0, 1) == "#")  // UNIX style
792                                                 continue;
793                                         if(substring(s, 0, 2) == "//") // C++ style
794                                                 continue;
795                                         if(substring(s, 0, 1) == "_")  // q3map style
796                                                 continue;
797
798                                         if(substring(s, 0, 4) == "set ")
799                                                 s = substring(s, 4, -1);
800                                         if(substring(s, 0, 5) == "seta ")
801                                                 s = substring(s, 5, -1);
802
803                                         _MapInfo_Parse_Settemp(pFilename, acl, type, s, recurse - 1);
804                                 }
805                                 fclose(fh);
806                         }
807                 }
808                 else
809                         print("Map ", pFilename, " uses too many levels of inclusion\n");
810         }
811         else if(t == "")
812                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
813         else if (!cvar_value_issafe(t))
814                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
815         else if (!cvar_value_issafe(s))
816                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
817         else if(matchacl(MAPINFO_SETTEMP_ACL_SYSTEM, t) <= 0)
818                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
819         else if(matchacl(acl, t) <= 0)
820                 print("Map ", pFilename, " contains a denied setting, ignored\n");
821         else
822         {
823                 if(type == 0) // server set
824                 {
825                         dprint("Applying temporary setting ", t, " := ", s, "\n");
826                         if(cvar("g_campaign"))
827                                 cvar_set(t, s); // this is a wrapper and is always temporary anyway; no need to backup old values then
828                         else
829                                 cvar_settemp(t, s);
830                 }
831                 else
832                 {
833                         dprint("Applying temporary client setting ", t, " := ", s, "\n");
834                         MapInfo_Map_clientstuff = strcat(
835                                         MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n"
836                                         );
837                 }
838         }
839 }
840
841 float MapInfo_isRedundant(string fn, string t)
842 {
843         // normalize file name
844         fn = strreplace("_", "-", fn);
845
846         // normalize visible title
847         t = strreplace(": ", "-", t);
848         t = strreplace(":", "-", t);
849         t = strreplace(" ", "-", t);
850         t = strreplace("_", "-", t);
851         t = strreplace("'", "-", t);
852
853         if(!strcasecmp(fn, t))
854                 return TRUE;
855
856         // we allow the visible title to have punctuation the file name does
857         // not, but not vice versa
858         t = strreplace("-", "", t);
859
860         if(!strcasecmp(fn, t))
861                 return TRUE;
862
863         return FALSE;
864 }
865
866 // load info about a map by name into the MapInfo_Map_* globals
867 float MapInfo_Get_ByName_NoFallbacks(string pFilename, float pAllowGenerate, float pGametypeToSet)
868 {
869         string fn;
870         string s, t;
871         float fh;
872         float r, f, n, i, p;
873         string acl;
874
875         acl = MAPINFO_SETTEMP_ACL_USER;
876
877         if(strstrofs(pFilename, "/", 0) >= 0)
878         {
879                 print("Invalid character in map name, ignored\n");
880                 return 0;
881         }
882
883         if(pGametypeToSet == 0)
884                 if(MapInfo_Cache_Retrieve(pFilename))
885                         return 1;
886
887         r = 1;
888
889         MapInfo_Map_bspname = pFilename;
890
891         // default all generic fields so they have "good" values in case something fails
892         fn = strcat("maps/", pFilename, ".mapinfo");
893         fh = fopen(fn, FILE_READ);
894         if(fh < 0)
895         {
896                 fn = strcat("maps/autogenerated/", pFilename, ".mapinfo");
897                 fh = fopen(fn, FILE_READ);
898                 if(fh < 0)
899                 {
900                         if(!pAllowGenerate)
901                                 return 0;
902                         _MapInfo_Map_Reset();
903                         r = _MapInfo_Generate(pFilename);
904                         if(!r)
905                                 return 0;
906                         fh = fopen(fn, FILE_WRITE);
907                         fputs(fh, strcat("title ", MapInfo_Map_title, "\n"));
908                         fputs(fh, strcat("description ", MapInfo_Map_description, "\n"));
909                         fputs(fh, strcat("author ", MapInfo_Map_author, "\n"));
910                         if(_MapInfo_Map_worldspawn_music != "")
911                         {
912                                 if(
913                                         substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".wav"
914                                         ||
915                                         substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".ogg"
916                                 )
917                                         fputs(fh, strcat("cdtrack ", substring(_MapInfo_Map_worldspawn_music, 0, strlen(_MapInfo_Map_worldspawn_music) - 4), "\n"));
918                                 else
919                                         fputs(fh, strcat("cdtrack ", _MapInfo_Map_worldspawn_music, "\n"));
920                         }
921                         else
922                         {
923                                 n = tokenize_console(cvar_string("g_cdtracks_remaplist"));
924                                 s = strcat(" ", cvar_string("g_cdtracks_dontusebydefault"), " ");
925                                 for(;;)
926                                 {
927                                         i = floor(random() * n);
928                                         if(strstrofs(s, strcat(" ", argv(i), " "), 0) < 0)
929                                                 break;
930                                 }
931                                 fputs(fh, strcat("cdtrack ", ftos(i + 1), "\n"));
932                         }
933                         if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_WEAPONS)
934                                 fputs(fh, "has weapons\n");
935                         else
936                                 fputs(fh, "// uncomment this if you added weapon pickups: has weapons\n");
937                         if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_TURRETS)
938                                 fputs(fh, "has turrets\n");
939                         else
940                                 fputs(fh, "// uncomment this if you added turrets: has turrets\n");
941                         if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_VEHICLES)
942                                 fputs(fh, "has vehicles\n");
943                         else
944                                 fputs(fh, "// uncomment this if you added vehicles: has vehicles\n");
945                         if(MapInfo_Map_flags & MAPINFO_FLAG_FRUSTRATING)
946                                 fputs(fh, "frustrating\n");
947
948                         for(i = 1; i <= MapInfo_Map_supportedGametypes; i *= 2)
949                                 if(MapInfo_Map_supportedGametypes & i)
950                                         fputs(fh, sprintf("gametype %s // defaults: %s\n", MapInfo_Type_ToString(i), _MapInfo_GetDefaultEx(i)));
951
952                         if(fexists(strcat("scripts/", pFilename, ".arena")))
953                                 fputs(fh, "settemp_for_type all sv_q3acompat_machineshotgunswap 1\n");
954
955                         fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
956                         fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
957                         fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");
958                         fputs(fh, "// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
959                         fputs(fh, "// optional: hidden\n");
960
961                         fclose(fh);
962                         r = 2;
963                         // return r;
964                         fh = fopen(fn, FILE_READ);
965                         if(fh < 0)
966                                 error("... but I just wrote it!");
967                 }
968
969                 print("WARNING: autogenerated mapinfo file ", fn, " has been loaded; please edit that file and move it to maps/", pFilename, ".mapinfo\n");
970         }
971
972         _MapInfo_Map_Reset();
973         for(;;)
974         {
975                 if (!((s = fgets(fh))))
976                         break;
977
978                 // catch different sorts of comments
979                 if(s == "")                    // empty lines
980                         continue;
981                 if(substring(s, 0, 1) == "#")  // UNIX style
982                         continue;
983                 if(substring(s, 0, 2) == "//") // C++ style
984                         continue;
985                 if(substring(s, 0, 1) == "_")  // q3map style
986                         continue;
987
988                 p = strstrofs(s, "//", 0);
989                 if(p >= 0)
990                         s = substring(s, 0, p);
991
992                 t = car(s); s = cdr(s);
993                 if(t == "title")
994                         MapInfo_Map_title = s;
995                 else if(t == "description")
996                         MapInfo_Map_description = s;
997                 else if(t == "author")
998                         MapInfo_Map_author = s;
999                 else if(t == "has")
1000                 {
1001                         t = car(s); // s = cdr(s);
1002                         if     (t == "weapons") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
1003                         else if(t == "turrets") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
1004                         else if(t == "vehicles") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
1005                         else if(t == "monsters") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS;
1006                         else if(t == "new_toys") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
1007                         else
1008                                 dprint("Map ", pFilename, " supports unknown feature ", t, ", ignored\n");
1009                 }
1010                 else if(t == "hidden")
1011                 {
1012                         MapInfo_Map_flags |= MAPINFO_FLAG_HIDDEN;
1013                 }
1014                 else if(t == "forbidden")
1015                 {
1016                         MapInfo_Map_flags |= MAPINFO_FLAG_FORBIDDEN;
1017                 }
1018                 else if(t == "frustrating")
1019                 {
1020                         MapInfo_Map_flags |= MAPINFO_FLAG_FRUSTRATING;
1021                 }
1022                 else if(t == "noautomaplist")
1023                 {
1024                         MapInfo_Map_flags |= MAPINFO_FLAG_NOAUTOMAPLIST;
1025                 }
1026                 else if(t == "type")
1027                 {
1028                         t = car(s); s = cdr(s);
1029                         f = MapInfo_Type_FromString(t);
1030                         dprint("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.\n");
1031                         if(f)
1032                                 _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f, TRUE);
1033                         else
1034                                 dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
1035                 }
1036                 else if(t == "gametype")
1037                 {
1038                         t = car(s); s = cdr(s);
1039                         f = MapInfo_Type_FromString(t);
1040                         if(f)
1041                                 _MapInfo_Map_ApplyGametypeEx (s, pGametypeToSet, f);
1042                         else
1043                                 dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
1044                 }
1045                 else if(t == "size")
1046                 {
1047                         float a, b, c, d, e;
1048                         t = car(s); s = cdr(s); a = stof(t);
1049                         t = car(s); s = cdr(s); b = stof(t);
1050                         t = car(s); s = cdr(s); c = stof(t);
1051                         t = car(s); s = cdr(s); d = stof(t);
1052                         t = car(s); s = cdr(s); e = stof(t);
1053                         if(s == "")
1054                                 print("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
1055                         else
1056                         {
1057                                 t = car(s); s = cdr(s); f = stof(t);
1058                                 if(s != "")
1059                                         print("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
1060                                 else
1061                                 {
1062                                         if(a >= d || b >= e || c >= f)
1063                                                 print("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs\n");
1064                                         else
1065                                         {
1066                                                 MapInfo_Map_mins_x = a;
1067                                                 MapInfo_Map_mins_y = b;
1068                                                 MapInfo_Map_mins_z = c;
1069                                                 MapInfo_Map_maxs_x = d;
1070                                                 MapInfo_Map_maxs_y = e;
1071                                                 MapInfo_Map_maxs_z = f;
1072                                         }
1073                                 }
1074                         }
1075                 }
1076                 else if(t == "settemp_for_type")
1077                 {
1078                         t = car(s); s = cdr(s);
1079                         if((f = MapInfo_Type_FromString(t)))
1080                         {
1081                                 if(f & pGametypeToSet)
1082                                 {
1083                                         _MapInfo_Parse_Settemp(pFilename, acl, 0, s, 1);
1084                                 }
1085                         }
1086                         else
1087                         {
1088                                 dprint("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored\n");
1089                         }
1090                 }
1091                 else if(t == "clientsettemp_for_type")
1092                 {
1093                         t = car(s); s = cdr(s);
1094                         if((f = MapInfo_Type_FromString(t)))
1095                         {
1096                                 if(f & pGametypeToSet)
1097                                 {
1098                                         _MapInfo_Parse_Settemp(pFilename, acl, 1, s, 1);
1099                                 }
1100                         }
1101                         else
1102                         {
1103                                 dprint("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored\n");
1104                         }
1105                 }
1106                 else if(t == "fog")
1107                 {
1108                         if (!cvar_value_issafe(s))
1109                                 print("Map ", pFilename, " contains a potentially harmful fog setting, ignored\n");
1110                         else
1111                                 MapInfo_Map_fog = s;
1112                 }
1113                 else if(t == "cdtrack")
1114                 {
1115                         t = car(s); s = cdr(s);
1116                         if(pGametypeToSet) // FIXME is this check right here?
1117                         {
1118                                 if (!cvar_value_issafe(t))
1119                                         print("Map ", pFilename, " contains a potentially harmful cdtrack, ignored\n");
1120                                 else
1121                                         MapInfo_Map_clientstuff = strcat(
1122                                                 MapInfo_Map_clientstuff, "cd loop \"", t, "\"\n"
1123                                         );
1124                         }
1125                 }
1126                 else
1127                         dprint("Map ", pFilename, " provides unknown info item ", t, ", ignored\n");
1128         }
1129         fclose(fh);
1130
1131         if(MapInfo_Map_title == "<TITLE>")
1132                 MapInfo_Map_titlestring = MapInfo_Map_bspname;
1133         else if(MapInfo_isRedundant(MapInfo_Map_bspname, MapInfo_Map_title))
1134                 MapInfo_Map_titlestring = MapInfo_Map_title;
1135         else
1136                 MapInfo_Map_titlestring = sprintf("%s: %s", MapInfo_Map_bspname, MapInfo_Map_title);
1137
1138         MapInfo_Cache_Store();
1139         if(MapInfo_Map_supportedGametypes != 0)
1140                 return r;
1141         dprint("Map ", pFilename, " supports no game types, ignored\n");
1142         return 0;
1143 }
1144 float MapInfo_Get_ByName(string pFilename, float pAllowGenerate, float pGametypeToSet)
1145 {
1146         float r = MapInfo_Get_ByName_NoFallbacks(pFilename, pAllowGenerate, pGametypeToSet);
1147
1148         if(cvar("g_tdm_on_dm_maps"))
1149         {
1150                 // if this is set, all DM maps support TDM too
1151                 if (!(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_TEAM_DEATHMATCH))
1152                         if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DEATHMATCH)
1153                                 _MapInfo_Map_ApplyGametypeEx ("", pGametypeToSet, MAPINFO_TYPE_TEAM_DEATHMATCH);
1154         }
1155
1156         if(pGametypeToSet)
1157         {
1158                 if(!(MapInfo_Map_supportedGametypes & pGametypeToSet))
1159                 {
1160                         error("Can't select the requested game type. This should never happen as the caller should prevent it!\n");
1161                         //_MapInfo_Map_ApplyGametypeEx("", pGametypeToSet, MAPINFO_TYPE_DEATHMATCH);
1162                         //return;
1163                 }
1164         }
1165
1166         return r;
1167 }
1168
1169 float MapInfo_FindName(string s)
1170 {
1171         // if there is exactly one map of prefix s, return it
1172         // if not, return the null string
1173         // note that DP sorts glob results... so I can use a binary search
1174         float l, r, m, cmp;
1175         l = 0;
1176         r = MapInfo_count;
1177         // invariants: r is behind s, l-1 is equal or before
1178         while(l != r)
1179         {
1180                 m = floor((l + r) / 2);
1181                 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(m));
1182                 cmp = strcasecmp(MapInfo_FindName_match, s);
1183                 if(cmp == 0)
1184                         return m; // found and good
1185                 if(cmp < 0)
1186                         l = m + 1; // l-1 is before s
1187                 else
1188                         r = m; // behind s
1189         }
1190         MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(l));
1191         MapInfo_FindName_firstResult = l;
1192         // r == l, so: l is behind s, l-1 is before
1193         // SO: if there is any, l is the one with the right prefix
1194         //     and l+1 may be one too
1195         if(l == MapInfo_count)
1196         {
1197                 MapInfo_FindName_match = string_null;
1198                 MapInfo_FindName_firstResult = -1;
1199                 return -1; // no MapInfo_FindName_match, behind last item
1200         }
1201         if(!startsWithNocase(MapInfo_FindName_match, s))
1202         {
1203                 MapInfo_FindName_match = string_null;
1204                 MapInfo_FindName_firstResult = -1;
1205                 return -1; // wrong prefix
1206         }
1207         if(l == MapInfo_count - 1)
1208                 return l; // last one, nothing can follow => unique
1209         if(startsWithNocase(_MapInfo_GlobItem(MapInfo_FilterList_Lookup(l + 1)), s))
1210         {
1211                 MapInfo_FindName_match = string_null;
1212                 return -1; // ambigous MapInfo_FindName_match
1213         }
1214         return l;
1215 }
1216
1217 string MapInfo_FixName(string s)
1218 {
1219         MapInfo_FindName(s);
1220         return MapInfo_FindName_match;
1221 }
1222
1223 float MapInfo_CurrentFeatures()
1224 {
1225         float req;
1226         req = 0;
1227         if(!(cvar("g_lms") || cvar("g_instagib") || cvar("g_nix") || cvar("g_weaponarena") || !cvar("g_pickup_items") || cvar("g_race") || cvar("g_cts") || cvar("g_nexball")))
1228                 req |= MAPINFO_FEATURE_WEAPONS;
1229         return req;
1230 }
1231
1232 float MapInfo_CurrentGametype()
1233 {
1234         float prev;
1235         entity e;
1236         prev = cvar("gamecfg");
1237         for(e = MapInfo_Type_first; e; e = e.enemy)
1238                 if(cvar(e.netname))
1239                         if(prev != e.items)
1240                                 return e.items;
1241         if(prev)
1242                 return prev;
1243         return MAPINFO_TYPE_DEATHMATCH;
1244 }
1245
1246 float _MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1247 {
1248         if(!MapInfo_Get_ByName(s, 1, 0))
1249                 return 0;
1250         if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype()) == 0)
1251                 return 0;
1252         if((MapInfo_Map_supportedFeatures & MapInfo_CurrentFeatures()) != MapInfo_CurrentFeatures())
1253                 return 0;
1254         return 1;
1255 }
1256
1257 float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1258 {
1259         float r;
1260         r = _MapInfo_CheckMap(s);
1261         MapInfo_ClearTemps();
1262         return r;
1263 }
1264
1265 void MapInfo_SwitchGameType(float t)
1266 {
1267         entity e;
1268         for(e = MapInfo_Type_first; e; e = e.enemy)
1269                 cvar_set(e.netname, (t == e.items) ? "1" : "0");
1270 }
1271
1272 void MapInfo_LoadMap(string s, float reinit)
1273 {
1274         MapInfo_Map_supportedGametypes = 0;
1275         // we shouldn't need this, as LoadMapSettings already fixes the gametype
1276         //if(!MapInfo_CheckMap(s))
1277         //{
1278         //      print("EMERGENCY: can't play the selected map in the given game mode. Falling back to DM.\n");
1279         //      MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH);
1280         //}
1281
1282         cvar_settemp_restore();
1283         if(reinit)
1284                 localcmd(strcat("\nmap ", s, "\n"));
1285         else
1286                 localcmd(strcat("\nchangelevel ", s, "\n"));
1287 }
1288
1289 string MapInfo_ListAllowedMaps(float type, float pRequiredFlags, float pForbiddenFlags)
1290 {
1291         string out;
1292         float i;
1293
1294         // to make absolutely sure:
1295         MapInfo_Enumerate();
1296         MapInfo_FilterGametype(type, MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1297
1298         out = "";
1299         for(i = 0; i < MapInfo_count; ++i)
1300                 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1301         return substring(out, 1, strlen(out) - 1);
1302 }
1303
1304 string MapInfo_ListAllAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
1305 {
1306         string out;
1307         float i;
1308
1309         // to make absolutely sure:
1310         MapInfo_Enumerate();
1311         MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, pRequiredFlags, pForbiddenFlags, 0);
1312
1313         out = "";
1314         for(i = 0; i < MapInfo_count; ++i)
1315                 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1316
1317         MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1318
1319         return substring(out, 1, strlen(out) - 1);
1320 }
1321
1322 void MapInfo_LoadMapSettings_SaveGameType(float t)
1323 {
1324         MapInfo_SwitchGameType(t);
1325         cvar_set("gamecfg", ftos(t));
1326         MapInfo_LoadedGametype = t;
1327 }
1328
1329 void MapInfo_LoadMapSettings(string s) // to be called from worldspawn
1330 {
1331         float t;
1332
1333         t = MapInfo_CurrentGametype();
1334         MapInfo_LoadMapSettings_SaveGameType(t);
1335
1336         if(!_MapInfo_CheckMap(s)) // with underscore, it keeps temps
1337         {
1338                 if(cvar("g_mapinfo_allow_unsupported_modes_and_let_stuff_break"))
1339                 {
1340                         print("EMERGENCY: can't play the selected map in the given game mode. Working with only the override settings.\n");
1341                         _MapInfo_Map_ApplyGametypeEx("", t, t);
1342                         return; // do not call Get_ByName!
1343                 }
1344
1345                 if(MapInfo_Map_supportedGametypes == 0)
1346                 {
1347                         print("Mapinfo system is not functional at all. Assuming deathmatch.\n");
1348                         MapInfo_Map_supportedGametypes = MAPINFO_TYPE_DEATHMATCH;
1349                         MapInfo_LoadMapSettings_SaveGameType(MAPINFO_TYPE_DEATHMATCH);
1350                         _MapInfo_Map_ApplyGametypeEx("", MAPINFO_TYPE_DEATHMATCH, MAPINFO_TYPE_DEATHMATCH);
1351                         return; // do not call Get_ByName!
1352                 }
1353
1354                 t = 1;
1355                 while(!(MapInfo_Map_supportedGametypes & 1))
1356                 {
1357                         t *= 2;
1358                         MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes / 2);
1359                 }
1360
1361                 // t is now a supported mode!
1362                 print("EMERGENCY: can't play the selected map in the given game mode. Falling back to a supported mode.\n");
1363                 MapInfo_LoadMapSettings_SaveGameType(t);
1364         }
1365         MapInfo_Get_ByName(s, 1, t);
1366 }
1367
1368 void MapInfo_ClearTemps()
1369 {
1370         MapInfo_Map_bspname = string_null;
1371         MapInfo_Map_title = string_null;
1372         MapInfo_Map_titlestring = string_null;
1373         MapInfo_Map_description = string_null;
1374         MapInfo_Map_author = string_null;
1375         MapInfo_Map_clientstuff = string_null;
1376         MapInfo_Map_supportedGametypes = 0;
1377         MapInfo_Map_supportedFeatures = 0;
1378 }
1379
1380 void MapInfo_Shutdown()
1381 {
1382         MapInfo_ClearTemps();
1383         MapInfo_Filter_Free();
1384         MapInfo_Cache_Destroy();
1385         if(_MapInfo_globopen)
1386         {
1387                 search_end(_MapInfo_globhandle);
1388                 _MapInfo_globhandle = -1;
1389                 _MapInfo_globopen = FALSE;
1390         }
1391 }
1392
1393 float MapInfo_ForbiddenFlags()
1394 {
1395         float f;
1396         f = MAPINFO_FLAG_FORBIDDEN;
1397
1398 #ifndef MENUQC
1399         if (!cvar("g_maplist_allow_hidden"))
1400 #endif
1401                 f |= MAPINFO_FLAG_HIDDEN;
1402
1403         if (!cvar("g_maplist_allow_frustrating"))
1404                 f |= MAPINFO_FLAG_FRUSTRATING;
1405
1406         return f;
1407 }
1408
1409 float MapInfo_RequiredFlags()
1410 {
1411         float f;
1412         f = 0;
1413
1414         if(cvar("g_maplist_allow_frustrating") > 1)
1415                 f |= MAPINFO_FLAG_FRUSTRATING;
1416
1417         return f;
1418 }