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Merge branch 'master' into Mario/monsters
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mapinfo.qc
1 // generic string stuff
2
3 float _MapInfo_Cache_Active;
4 float _MapInfo_Cache_DB_NameToIndex;
5 float _MapInfo_Cache_Buf_IndexToMapData;
6
7 void MapInfo_Cache_Destroy()
8 {
9         if(!_MapInfo_Cache_Active)
10                 return;
11
12         db_close(_MapInfo_Cache_DB_NameToIndex);
13         buf_del(_MapInfo_Cache_Buf_IndexToMapData);
14         _MapInfo_Cache_Active = 0;
15 }
16
17 void MapInfo_Cache_Create()
18 {
19         MapInfo_Cache_Destroy();
20         _MapInfo_Cache_DB_NameToIndex = db_create();
21         _MapInfo_Cache_Buf_IndexToMapData = buf_create();
22         _MapInfo_Cache_Active = 1;
23 }
24
25 void MapInfo_Cache_Invalidate()
26 {
27         if(!_MapInfo_Cache_Active)
28                 return;
29
30         MapInfo_Cache_Create();
31 }
32
33 void MapInfo_Cache_Store()
34 {
35         float i;
36         string s;
37         if(!_MapInfo_Cache_Active)
38                 return;
39
40         s = db_get(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname);
41         if(s == "")
42         {
43                 i = buf_getsize(_MapInfo_Cache_Buf_IndexToMapData);
44                 db_put(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname, ftos(i));
45         }
46         else
47                 i = stof(s);
48
49         // now store all the stuff
50         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData,   i, MapInfo_Map_bspname);
51         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_title);
52         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_titlestring);
53         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_description);
54         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_author);
55         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedGametypes));
56         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedFeatures));
57         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_flags));
58 }
59
60 float MapInfo_Cache_Retrieve(string map)
61 {
62         float i;
63         string s;
64         if(!_MapInfo_Cache_Active)
65                 return 0;
66
67         s = db_get(_MapInfo_Cache_DB_NameToIndex, map);
68         if(s == "")
69                 return 0;
70         i = stof(s);
71
72         // now retrieve all the stuff
73         MapInfo_Map_bspname = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, i);
74         MapInfo_Map_title = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
75         MapInfo_Map_titlestring = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
76         MapInfo_Map_description = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
77         MapInfo_Map_author = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
78         MapInfo_Map_supportedGametypes = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
79         MapInfo_Map_supportedFeatures = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
80         MapInfo_Map_flags = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
81
82         return 1;
83 }
84
85 // GLOB HANDLING (for all BSP files)
86 float _MapInfo_globopen;
87 float _MapInfo_globcount; 
88 float _MapInfo_globhandle;
89 string _MapInfo_GlobItem(float i)
90 {
91         string s;
92         if(!_MapInfo_globopen)
93                 return string_null;
94         s = search_getfilename(_MapInfo_globhandle, i);
95         return substring(s, 5, strlen(s) - 9); // without maps/ and .bsp
96 }
97
98 void MapInfo_Enumerate()
99 {
100         if(_MapInfo_globopen)
101         {
102                 search_end(_MapInfo_globhandle);
103                 _MapInfo_globopen = 0;
104         }
105         MapInfo_Cache_Invalidate();
106         _MapInfo_globhandle = search_begin("maps/*.bsp", TRUE, TRUE);
107         if(_MapInfo_globhandle >= 0)
108         {
109                 _MapInfo_globcount = search_getsize(_MapInfo_globhandle);
110                 _MapInfo_globopen = 1;
111         }
112         else
113                 _MapInfo_globcount = 0;
114 }
115
116 // filter the info by game type mask (updates MapInfo_count)
117 //
118 float _MapInfo_filtered;
119 float _MapInfo_filtered_allocated;
120 float MapInfo_FilterList_Lookup(float i)
121 {
122         return stof(bufstr_get(_MapInfo_filtered, i));
123 }
124
125 void _MapInfo_FilterList_swap(float i, float j, entity pass)
126 {
127         string h;
128         h = bufstr_get(_MapInfo_filtered, i);
129         bufstr_set(_MapInfo_filtered, i, bufstr_get(_MapInfo_filtered, j));
130         bufstr_set(_MapInfo_filtered, j, h);
131 }
132
133 float _MapInfo_FilterList_cmp(float i, float j, entity pass)
134 {
135         string a, b;
136         a = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, i)));
137         b = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, j)));
138         return strcasecmp(a, b);
139 }
140
141 float MapInfo_FilterGametype(float pGametype, float pFeatures, float pFlagsRequired, float pFlagsForbidden, float pAbortOnGenerate)
142 {
143         float i, j;
144         if not(_MapInfo_filtered_allocated)
145         {
146                 _MapInfo_filtered_allocated = 1;
147                 _MapInfo_filtered = buf_create();
148         }
149         MapInfo_count = 0;
150         for(i = 0, j = -1; i < _MapInfo_globcount; ++i)
151         {
152                 if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, 0) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
153                         if(pAbortOnGenerate)
154                         {
155                                 dprint("Autogenerated a .mapinfo, doing the rest later.\n");
156                                 MapInfo_progress = i / _MapInfo_globcount;
157                                 return 0;
158                         }
159                 if((MapInfo_Map_supportedGametypes & pGametype) != 0)
160                 if((MapInfo_Map_supportedFeatures & pFeatures) == pFeatures)
161                 if((MapInfo_Map_flags & pFlagsForbidden) == 0)
162                 if((MapInfo_Map_flags & pFlagsRequired) == pFlagsRequired)
163                         bufstr_set(_MapInfo_filtered, ++j, ftos(i));
164         }
165         MapInfo_count = j + 1;
166         MapInfo_ClearTemps();
167         
168         // sometimes the glob isn't sorted nicely, so fix it here...
169         heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, world);
170
171         return 1;
172 }
173
174 void MapInfo_Filter_Free()
175 {
176         if(_MapInfo_filtered_allocated)
177         {
178                 buf_del(_MapInfo_filtered);
179                 _MapInfo_filtered_allocated = 0;
180         }
181 }
182
183 // load info about the i-th map into the MapInfo_Map_* globals
184 string MapInfo_BSPName_ByID(float i)
185 {
186         return _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i));
187 }
188
189 string unquote(string s)
190 {
191         float i, j, l;
192         l = strlen(s);
193         j = -1;
194         for(i = 0; i < l; ++i)
195         {
196                 string ch;
197                 ch = substring(s, i, 1);
198                 if(ch != " ") if(ch != "\"")
199                 {
200                         for(j = strlen(s) - i - 1; j > 0; --j)
201                         {
202                                 ch = substring(s, i+j, 1);
203                                 if(ch != " ") if(ch != "\"")
204                                         return substring(s, i, j+1);
205                         }
206                         return substring(s, i, 1);
207                 }
208         }
209         return "";
210 }
211
212 float MapInfo_Get_ByID(float i)
213 {
214         if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, 0))
215                 return 1;
216         return 0;
217 }
218
219 string _MapInfo_Map_worldspawn_music;
220
221 float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
222 {
223         string fn;
224         float fh;
225         string s, k, v;
226         vector o;
227         float i;
228         float inWorldspawn;
229         float r;
230         float twoBaseModes;
231         float diameter, spawnpoints;
232         float spawnplaces;
233
234         vector mapMins, mapMaxs;
235
236         r = 1;
237         fn = strcat("maps/", pFilename, ".ent");
238         fh = fopen(fn, FILE_READ);
239         if(fh < 0)
240         {
241                 r = 2;
242                 fn = strcat("maps/", pFilename, ".bsp");
243                 fh = fopen(fn, FILE_READ);
244         }
245         if(fh < 0)
246                 return 0;
247         print("Analyzing ", fn, " to generate initial mapinfo\n");
248
249         inWorldspawn = 2;
250         MapInfo_Map_flags = 0;
251         MapInfo_Map_supportedGametypes = 0;
252         spawnpoints = 0;
253         spawnplaces = 0;
254         _MapInfo_Map_worldspawn_music = "";
255         mapMins = '0 0 0';
256         mapMaxs = '0 0 0';
257
258         for(;;)
259         {
260                 if not((s = fgets(fh)))
261                         break;
262                 if(inWorldspawn == 1)
263                         if(startsWith(s, "}"))
264                                 inWorldspawn = 0;
265                 k = unquote(car(s));
266                 v = unquote(cdr(s));
267                 if(inWorldspawn)
268                 {
269                         if(k == "classname" && v == "worldspawn")
270                                 inWorldspawn = 1;
271                         else if(k == "author")
272                                 MapInfo_Map_author = v;
273                         else if(k == "_description")
274                                 MapInfo_Map_description = v;
275                         else if(k == "music")
276                                 _MapInfo_Map_worldspawn_music = v;
277                         else if(k == "noise")
278                                 _MapInfo_Map_worldspawn_music = v;
279                         else if(k == "message")
280                         {
281                                 i = strstrofs(v, " by ", 0);
282                                 if(MapInfo_Map_author == "<AUTHOR>" && i >= 0)
283                                 {
284                                         MapInfo_Map_title = substring(v, 0, i);
285                                         MapInfo_Map_author = substring(v, i + 4, strlen(v) - (i + 4));
286                                 }
287                                 else
288                                         MapInfo_Map_title = v;
289                         }
290                 }
291                 else
292                 {
293                         if(k == "origin")
294                         {
295                                 o = stov(strcat("'", v, "'"));
296                                 mapMins_x = min(mapMins_x, o_x);
297                                 mapMins_y = min(mapMins_y, o_y);
298                                 mapMins_z = min(mapMins_z, o_z);
299                                 mapMaxs_x = max(mapMaxs_x, o_x);
300                                 mapMaxs_y = max(mapMaxs_y, o_y);
301                                 mapMaxs_z = max(mapMaxs_z, o_z);
302                         }
303                         else if(k == "race_place")
304                         {
305                                 if(stof(v) > 0)
306                                         spawnplaces = 1;
307                         }
308                         else if(k == "classname")
309                         {
310                                 if(v == "dom_controlpoint")
311                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DOMINATION;
312                                 else if(v == "item_flag_team2")
313                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
314                                 else if(v == "team_CTF_blueflag")
315                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
316                                 else if(v == "td_generator" || v == "td_spawnpoint")
317                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_TD;
318                                 else if(v == "target_assault_roundend")
319                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ASSAULT;
320                                 else if(v == "onslaught_generator")
321                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ONSLAUGHT;
322                                 else if(substring(v, 0, 8) == "nexball_" || substring(v, 0, 4) == "ball")
323                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_NEXBALL;
324                                 else if(v == "info_player_team1")
325                                         ++spawnpoints;
326                                 else if(v == "info_player_team2")
327                                         ++spawnpoints;
328                                 else if(v == "info_player_start")
329                                         ++spawnpoints;
330                                 else if(v == "info_player_deathmatch")
331                                         ++spawnpoints;
332                                 else if(v == "trigger_race_checkpoint")
333                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RACE;
334                                 else if(v == "target_startTimer")
335                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
336                                 else if(v == "weapon_nex")
337                                         { }
338                                 else if(v == "weapon_railgun")
339                                         { }
340                                 else if(startsWith(v, "weapon_"))
341                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
342                                 else if(startsWith(v, "turret_"))
343                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
344                                 else if(startsWith(v, "vehicle_"))
345                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
346                                 else if(v == "target_music" || v == "trigger_music")
347                                         _MapInfo_Map_worldspawn_music = string_null; // don't use regular BGM
348                         }
349                 }
350         }
351         if(inWorldspawn)
352         {
353                 print(fn, " ended still in worldspawn, BUG\n");
354                 return 0;
355         }
356         diameter = vlen(mapMaxs - mapMins);
357
358         twoBaseModes = MapInfo_Map_supportedGametypes & (MAPINFO_TYPE_CTF | MAPINFO_TYPE_ASSAULT | MAPINFO_TYPE_RACE | MAPINFO_TYPE_NEXBALL);
359         if(twoBaseModes && (MapInfo_Map_supportedGametypes == twoBaseModes))
360         {
361                 // we have a CTF-only or Assault-only map. Don't add other modes then,
362                 // as the map is too symmetric for them.
363         }
364         else
365         {
366                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DEATHMATCH;      // DM always works
367                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_LMS;             // LMS always works
368                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEEPAWAY;                // Keepaway always works
369
370                 if(spawnpoints >= 8  && diameter > 4096) {
371                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_TEAM_DEATHMATCH;
372                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_FREEZETAG;
373                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CA;
374                 }
375                 if(                     diameter < 4096)
376                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ARENA;
377                 if(spawnpoints >= 12 && diameter > 5120)
378                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEYHUNT;
379         }
380
381         if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE)
382         if(!spawnplaces)
383         {
384                 MapInfo_Map_supportedGametypes &~= MAPINFO_TYPE_RACE;
385                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
386         }
387
388         dprint("-> diameter ",    ftos(diameter));
389         dprint(";  spawnpoints ", ftos(spawnpoints));
390         dprint(";  modes ",       ftos(MapInfo_Map_supportedGametypes), "\n");
391
392         fclose(fh);
393
394         return r;
395 }
396
397 void _MapInfo_Map_Reset()
398 {
399         MapInfo_Map_title = "<TITLE>";
400         MapInfo_Map_titlestring = "<TITLE>";
401         MapInfo_Map_description = "<DESCRIPTION>";
402         MapInfo_Map_author = "<AUTHOR>";
403         MapInfo_Map_supportedGametypes = 0;
404         MapInfo_Map_supportedFeatures = 0;
405         MapInfo_Map_flags = 0;
406         MapInfo_Map_clientstuff = "";
407         MapInfo_Map_fog = "";
408         MapInfo_Map_mins = '0 0 0';
409         MapInfo_Map_maxs = '0 0 0';
410 }
411
412 string _MapInfo_GetDefault(float t)
413 {
414         switch(t)
415         {
416                 case MAPINFO_TYPE_DEATHMATCH:      return "30 20 0";
417                 case MAPINFO_TYPE_TEAM_DEATHMATCH: return "50 20 2 0";
418                 case MAPINFO_TYPE_DOMINATION:      return "200 20 0";
419                 case MAPINFO_TYPE_CTF:             return "300 20 10 0";
420                 case MAPINFO_TYPE_LMS:             return "9 20 0";
421                 case MAPINFO_TYPE_ARENA:           return "10 20 0";
422                 case MAPINFO_TYPE_CA:              return "10 20 0";
423                 case MAPINFO_TYPE_KEYHUNT:         return "1000 20 3 0";
424                 case MAPINFO_TYPE_ASSAULT:         return "20 0";
425                 case MAPINFO_TYPE_RACE:            return "20 5 7 15 0";
426                 case MAPINFO_TYPE_ONSLAUGHT:       return "20 0";
427                 case MAPINFO_TYPE_NEXBALL:         return "5 20 0";
428                 case MAPINFO_TYPE_CTS:             return "20 0 0";
429                 case MAPINFO_TYPE_FREEZETAG:       return "10 20 0";
430                 // NOTE: DO NOT ADD ANY MORE GAME TYPES HERE
431                 // THIS IS JUST LEGACY SUPPORT FOR NEXUIZ MAPS
432                 // ONLY ADD NEW STUFF TO _MapInfo_GetDefaultEx
433                 // THIS FUNCTION WILL EVENTUALLY BE REMOVED
434                 default:                           return "";
435         }
436 }
437
438 void _MapInfo_Map_ApplyGametype(string s, float pWantedType, float pThisType, float load_default)
439 {
440         string sa;
441         MapInfo_Map_supportedGametypes |= pThisType;
442         if(!(pThisType & pWantedType))
443                 return;
444
445         if(load_default)
446                 _MapInfo_Map_ApplyGametype(_MapInfo_GetDefault(pThisType), pWantedType, pThisType, FALSE);
447         
448         if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_RACE || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
449         {
450                 cvar_set("fraglimit", "0");
451         }
452         else
453         {
454                 sa = car(s);
455                 if(sa != "")
456                         cvar_set("fraglimit", sa);
457                 s = cdr(s);
458         }
459
460         sa = car(s);
461         if(sa != "")
462                 cvar_set("timelimit", sa);
463         s = cdr(s);
464
465         if(pWantedType == MAPINFO_TYPE_TEAM_DEATHMATCH)
466         {
467                 sa = car(s);
468                 if(sa != "")
469                         cvar_set("g_tdm_teams", sa);
470                 s = cdr(s);
471         }
472
473         if(pWantedType == MAPINFO_TYPE_KEYHUNT)
474         {
475                 sa = car(s);
476                 if(sa != "")
477                         cvar_set("g_keyhunt_teams", sa);
478                 s = cdr(s);
479         }
480
481         if(pWantedType == MAPINFO_TYPE_CA)
482         {
483                 sa = car(s);
484                 if(sa != "")
485                         cvar_set("g_ca_teams", sa);
486                 s = cdr(s);
487         }
488
489         if(pWantedType == MAPINFO_TYPE_FREEZETAG)
490         {
491                 sa = car(s);
492                 if(sa != "")
493                         cvar_set("g_freezetag_teams", sa);
494                 s = cdr(s);
495         }
496
497         if(pWantedType == MAPINFO_TYPE_CTF)
498         {
499                 sa = car(s);
500                 if(sa != "")
501                         cvar_set("fraglimit", sa);
502                 s = cdr(s);
503         }
504
505         /* keepaway wuz here
506         if(pWantedType == MAPINFO_TYPE_KEEPAWAY)
507         {
508                 sa = car(s);
509                 if(sa != "")
510                         cvar_set("fraglimit", sa);
511                 s = cdr(s);
512         }
513         */
514         
515         // rc = timelimit timelimit_qualification laps laps_teamplay
516         if(pWantedType == MAPINFO_TYPE_RACE)
517         {
518                 sa = car(s); if(sa == "") sa = cvar_string("timelimit");
519                 cvar_set("g_race_qualifying_timelimit", sa);
520                 s = cdr(s);
521
522                 sa = car(s);
523                 if(sa != "")
524                         if(cvar("g_race_teams") < 2)
525                                 cvar_set("fraglimit", sa);
526                 s = cdr(s);
527
528                 sa = car(s);
529                 if(sa != "")
530                         if(cvar("g_race_teams") >= 2)
531                                 cvar_set("fraglimit", sa);
532                 s = cdr(s);
533         }
534
535         if(pWantedType == MAPINFO_TYPE_CTS)
536         {
537                 sa = car(s);
538
539                 // this is the skill of the map
540                 // not parsed by anything yet
541                 // for map databases
542                 //if(sa != "")
543                 //      cvar_set("fraglimit", sa);
544
545                 s = cdr(s);
546         }
547
548         if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
549         {
550                 cvar_set("leadlimit", "0");
551         }
552         else
553         {
554                 sa = car(s);
555                 if(sa != "")
556                         cvar_set("leadlimit", sa);
557                 s = cdr(s);
558         }
559 }
560
561 string _MapInfo_GetDefaultEx(float t)
562 {
563         entity e;
564         for(e = MapInfo_Type_first; e; e = e.enemy)
565                 if(t == e.items)
566                         return e.model2;
567         return "";
568 }
569
570 void _MapInfo_Map_ApplyGametypeEx(string s, float pWantedType, float pThisType)
571 {
572         string sa, k, v;
573         float p;
574         string fraglimit_normal;
575         string fraglimit_teams;
576
577         MapInfo_Map_supportedGametypes |= pThisType;
578         if(!(pThisType & pWantedType))
579                 return;
580
581         // reset all the cvars to their defaults
582
583         cvar_set("timelimit", cvar_defstring("timelimit"));
584         cvar_set("leadlimit", cvar_defstring("leadlimit"));
585         cvar_set("fraglimit", cvar_defstring("fraglimit"));
586         cvar_set("g_tdm_teams", cvar_defstring("g_tdm_teams"));
587         cvar_set("g_ca_teams", cvar_defstring("g_ca_teams"));
588         cvar_set("g_freezetag_teams", cvar_defstring("g_freezetag_teams"));
589         cvar_set("g_keyhunt_teams", cvar_defstring("g_keyhunt_teams"));
590         cvar_set("g_domination_default_teams", cvar_defstring("g_domination_default_teams"));
591         cvar_set("g_race_qualifying_timelimit", cvar_defstring("g_race_qualifying_timelimit"));
592
593         fraglimit_normal = string_null;
594         fraglimit_teams = string_null;
595
596         s = strcat(_MapInfo_GetDefaultEx(pWantedType), " ", s);
597         while(s != "")
598         {
599                 sa = car(s);
600                 s = cdr(s);
601
602                 if(sa == "")
603                         continue;
604
605                 p = strstrofs(sa, "=", 0);
606                 if(p < 0)
607                 {
608                         k = "timelimit";
609                         v = s;
610                 }
611                 else
612                 {
613                         k = substring(sa, 0, p);
614                         v = substring(sa, p+1, -1);
615                 }
616
617                 if(k == "timelimit")
618                 {
619                         cvar_set("timelimit", v);
620                 }
621                 else if(k == "leadlimit")
622                 {
623                         cvar_set("leadlimit", v);
624                 }
625                 else if(k == "pointlimit" || k == "fraglimit" || k == "lives" || k == "laplimit" || k == "caplimit")
626                 {
627                         fraglimit_normal = v;
628                 }
629                 else if(k == "teampointlimit" || k == "teamlaplimit")
630                 {
631                         fraglimit_teams = v;
632                 }
633                 else if(k == "teams")
634                 {
635                         cvar_set("g_tdm_teams", v);
636                         cvar_set("g_ca_teams", v);
637                         cvar_set("g_freezetag_teams", v);
638                         cvar_set("g_keyhunt_teams", v);
639                         cvar_set("g_domination_default_teams", v);
640                 }
641                 else if(k == "qualifying_timelimit")
642                 {
643                         cvar_set("g_race_qualifying_timelimit", v);
644                 }
645                 else if(k == "skill")
646                 {
647                         // ignore
648                 }
649                 else
650                 {
651                         print("Invalid gametype key in mapinfo: ", k, "\n");
652                 }
653         }
654
655         if(pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2)
656         {
657                 if(fraglimit_teams)
658                         cvar_set("fraglimit", fraglimit_teams);
659         }
660         else
661         {
662                 if(fraglimit_normal)
663                         cvar_set("fraglimit", fraglimit_normal);
664         }
665 }
666
667 float MapInfo_Type_FromString(string t)
668 {
669         entity e;
670         if(t == "nexball")
671         {
672                 print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
673                 t = "nb";
674                 print("'. Should use '", t, "'.\n");
675         }
676         if(t == "freezetag")
677         {
678                 print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
679                 t = "ft";
680                 print("'. Should use '", t, "'.\n");
681         }
682         if(t == "keepaway")
683         {
684                 print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
685                 t = "ka";
686                 print("'. Should use '", t, "'.\n");
687         }
688         if(t == "all")
689                 return MAPINFO_TYPE_ALL;
690         for(e = MapInfo_Type_first; e; e = e.enemy)
691                 if(t == e.mdl)
692                         return e.items;
693         return 0;
694 }
695
696 string MapInfo_Type_ToString(float t)
697 {
698         entity e;
699         if(t == MAPINFO_TYPE_ALL)     
700                 return "all";
701         for(e = MapInfo_Type_first; e; e = e.enemy)
702                 if(t == e.items)
703                         return e.mdl;
704         return "";
705 }
706
707 string MapInfo_Type_ToText(float t)
708 {
709         entity e;
710         for(e = MapInfo_Type_first; e; e = e.enemy)
711                 if(t == e.items)
712                         return e.message;
713         return _("@!#%'n Tuba Throwing");
714 }
715
716 void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, float recurse)
717 {
718         string t;
719         float fh, o;
720         t = car(s); s = cdr(s);
721
722         // limited support of "" and comments
723         //   remove trailing and leading " of t
724         if(substring(t, 0, 1) == "\"")
725         {
726                 if(substring(t, -1, 1) == "\"")
727                         t = substring(t, 1, -2);
728         }
729
730         //   remove leading " of s
731         if(substring(s, 0, 1) == "\"")
732         {
733                 s = substring(s, 1, -1);
734         }
735         //   remove trailing " of s, and all that follows (cvar description)
736         o = strstrofs(s, "\"", 0);
737         if(o >= 0)
738                 s = substring(s, 0, o);
739         
740         //   remove // comments
741         o = strstrofs(s, "//", 0);
742         if(o >= 0)
743                 s = substring(s, 0, o);
744         
745         //   remove trailing spaces
746         while(substring(s, -1, 1) == " ")
747                 s = substring(s, 0, -2);
748
749         if(t == "#include")
750         {
751                 if(recurse > 0)
752                 {
753                         fh = fopen(s, FILE_READ);
754                         if(fh < 0)
755                                 print("Map ", pFilename, " references not existing config file ", s, "\n");
756                         else
757                         {
758                                 for(;;)
759                                 {
760                                         if not((s = fgets(fh)))
761                                                 break;
762
763                                         // catch different sorts of comments
764                                         if(s == "")                    // empty lines
765                                                 continue;
766                                         if(substring(s, 0, 1) == "#")  // UNIX style
767                                                 continue;
768                                         if(substring(s, 0, 2) == "//") // C++ style
769                                                 continue;
770                                         if(substring(s, 0, 1) == "_")  // q3map style
771                                                 continue;
772
773                                         if(substring(s, 0, 4) == "set ")
774                                                 s = substring(s, 4, -1);
775                                         if(substring(s, 0, 5) == "seta ")
776                                                 s = substring(s, 5, -1);
777
778                                         _MapInfo_Parse_Settemp(pFilename, acl, type, s, recurse - 1);
779                                 }
780                                 fclose(fh);
781                         }
782                 }
783                 else
784                         print("Map ", pFilename, " uses too many levels of inclusion\n");
785         }
786         else if(t == "")
787                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
788         else if not(cvar_value_issafe(t))
789                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
790         else if not (cvar_value_issafe(s))
791                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
792         else if(matchacl(MAPINFO_SETTEMP_ACL_SYSTEM, t) <= 0)
793                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
794         else if(matchacl(acl, t) <= 0)
795                 print("Map ", pFilename, " contains a denied setting, ignored\n");
796         else
797         {
798                 if(type == 0) // server set
799                 {
800                         dprint("Applying temporary setting ", t, " := ", s, "\n");
801                         if(cvar("g_campaign"))
802                                 cvar_set(t, s); // this is a wrapper and is always temporary anyway; no need to backup old values then
803                         else
804                                 cvar_settemp(t, s);
805                 }
806                 else
807                 {
808                         dprint("Applying temporary client setting ", t, " := ", s, "\n");
809                         MapInfo_Map_clientstuff = strcat(
810                                         MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n"
811                                         );
812                 }
813         }
814 }
815
816 float MapInfo_isRedundant(string fn, string t)
817 {
818         // normalize file name
819         fn = strreplace("_", "-", fn);
820
821         // normalize visible title
822         t = strreplace(": ", "-", t);
823         t = strreplace(":", "-", t);
824         t = strreplace(" ", "-", t);
825         t = strreplace("_", "-", t);
826         t = strreplace("'", "-", t);
827
828         if(!strcasecmp(fn, t))
829                 return TRUE;
830
831         // we allow the visible title to have punctuation the file name does
832         // not, but not vice versa
833         t = strreplace("-", "", t);
834
835         if(!strcasecmp(fn, t))
836                 return TRUE;
837
838         return FALSE;
839 }
840
841 // load info about a map by name into the MapInfo_Map_* globals
842 float MapInfo_Get_ByName_NoFallbacks(string pFilename, float pAllowGenerate, float pGametypeToSet)
843 {
844         string fn;
845         string s, t;
846         float fh;
847         float r, f, n, i, p;
848         string acl;
849
850         acl = MAPINFO_SETTEMP_ACL_USER;
851
852         if(strstrofs(pFilename, "/", 0) >= 0)
853         {
854                 print("Invalid character in map name, ignored\n");
855                 return 0;
856         }
857
858         if(pGametypeToSet == 0)
859                 if(MapInfo_Cache_Retrieve(pFilename))
860                         return 1;
861
862         r = 1;
863
864         MapInfo_Map_bspname = pFilename;
865
866         // default all generic fields so they have "good" values in case something fails
867         fn = strcat("maps/", pFilename, ".mapinfo");
868         fh = fopen(fn, FILE_READ);
869         if(fh < 0)
870         {
871                 fn = strcat("maps/autogenerated/", pFilename, ".mapinfo");
872                 fh = fopen(fn, FILE_READ);
873                 if(fh < 0)
874                 {
875                         if(!pAllowGenerate)
876                                 return 0;
877                         _MapInfo_Map_Reset();
878                         r = _MapInfo_Generate(pFilename);
879                         if(!r)
880                                 return 0;
881                         fh = fopen(fn, FILE_WRITE);
882                         fputs(fh, strcat("title ", MapInfo_Map_title, "\n"));
883                         fputs(fh, strcat("description ", MapInfo_Map_description, "\n"));
884                         fputs(fh, strcat("author ", MapInfo_Map_author, "\n"));
885                         if(_MapInfo_Map_worldspawn_music != "")
886                         {
887                                 if(
888                                         substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".wav"
889                                         ||
890                                         substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".ogg"
891                                 )
892                                         fputs(fh, strcat("cdtrack ", substring(_MapInfo_Map_worldspawn_music, 0, strlen(_MapInfo_Map_worldspawn_music) - 4), "\n"));
893                                 else
894                                         fputs(fh, strcat("cdtrack ", _MapInfo_Map_worldspawn_music, "\n"));
895                         }
896                         else
897                         {
898                                 n = tokenize_console(cvar_string("g_cdtracks_remaplist"));
899                                 s = strcat(" ", cvar_string("g_cdtracks_dontusebydefault"), " ");
900                                 for(;;)
901                                 {
902                                         i = floor(random() * n);
903                                         if(strstrofs(s, strcat(" ", argv(i), " "), 0) < 0)
904                                                 break;
905                                 }
906                                 fputs(fh, strcat("cdtrack ", ftos(i + 1), "\n"));
907                         }
908                         if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_WEAPONS)
909                                 fputs(fh, "has weapons\n");
910                         else
911                                 fputs(fh, "// uncomment this if you added weapon pickups: has weapons\n");
912                         if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_TURRETS)
913                                 fputs(fh, "has turrets\n");
914                         else
915                                 fputs(fh, "// uncomment this if you added turrets: has turrets\n");
916                         if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_VEHICLES)
917                                 fputs(fh, "has weapons\n");
918                         else
919                                 fputs(fh, "// uncomment this if you added vehicles: has vehicles\n");
920                         if(MapInfo_Map_flags & MAPINFO_FLAG_FRUSTRATING)
921                                 fputs(fh, "frustrating\n");
922
923                         for(i = 1; i <= MapInfo_Map_supportedGametypes; i *= 2)
924                                 if(MapInfo_Map_supportedGametypes & i)
925                                         fputs(fh, sprintf("gametype %s // defaults: %s\n", MapInfo_Type_ToString(i), _MapInfo_GetDefaultEx(i)));
926
927                         if(fexists(strcat("scripts/", pFilename, ".arena")))
928                                 fputs(fh, "settemp_for_type all sv_q3acompat_machineshotgunswap 1\n");
929
930                         fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
931                         fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
932                         fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");
933                         fputs(fh, "// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
934                         fputs(fh, "// optional: hidden\n");
935
936                         fclose(fh);
937                         r = 2;
938                         // return r;
939                         fh = fopen(fn, FILE_READ);
940                         if(fh < 0)
941                                 error("... but I just wrote it!");
942                 }
943
944                 print("WARNING: autogenerated mapinfo file ", fn, " has been loaded; please edit that file and move it to maps/", pFilename, ".mapinfo\n");
945         }
946
947         _MapInfo_Map_Reset();
948         for(;;)
949         {
950                 if not((s = fgets(fh)))
951                         break;
952
953                 // catch different sorts of comments
954                 if(s == "")                    // empty lines
955                         continue;
956                 if(substring(s, 0, 1) == "#")  // UNIX style
957                         continue;
958                 if(substring(s, 0, 2) == "//") // C++ style
959                         continue;
960                 if(substring(s, 0, 1) == "_")  // q3map style
961                         continue;
962
963                 p = strstrofs(s, "//", 0);
964                 if(p >= 0)
965                         s = substring(s, 0, p);
966
967                 t = car(s); s = cdr(s);
968                 if(t == "title")
969                         MapInfo_Map_title = s;
970                 else if(t == "description")
971                         MapInfo_Map_description = s;
972                 else if(t == "author")
973                         MapInfo_Map_author = s;
974                 else if(t == "has")
975                 {
976                         t = car(s); // s = cdr(s);
977                         if     (t == "weapons") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
978                         else if(t == "turrets") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
979                         else if(t == "vehicles") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
980                         else if(t == "new_toys") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
981                         else
982                                 dprint("Map ", pFilename, " supports unknown feature ", t, ", ignored\n");
983                 }
984                 else if(t == "hidden")
985                 {
986                         MapInfo_Map_flags |= MAPINFO_FLAG_HIDDEN;
987                 }
988                 else if(t == "forbidden")
989                 {
990                         MapInfo_Map_flags |= MAPINFO_FLAG_FORBIDDEN;
991                 }
992                 else if(t == "frustrating")
993                 {
994                         MapInfo_Map_flags |= MAPINFO_FLAG_FRUSTRATING;
995                 }
996                 else if(t == "type")
997                 {
998                         t = car(s); s = cdr(s);
999                         f = MapInfo_Type_FromString(t);
1000                         print("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.\n");
1001                         if(f)
1002                                 _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f, TRUE);
1003                         else
1004                                 dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
1005                 }
1006                 else if(t == "gametype")
1007                 {
1008                         t = car(s); s = cdr(s);
1009                         f = MapInfo_Type_FromString(t);
1010                         if(f)
1011                                 _MapInfo_Map_ApplyGametypeEx (s, pGametypeToSet, f);
1012                         else
1013                                 dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
1014                 }
1015                 else if(t == "size")
1016                 {
1017                         float a, b, c, d, e;
1018                         t = car(s); s = cdr(s); a = stof(t);
1019                         t = car(s); s = cdr(s); b = stof(t);
1020                         t = car(s); s = cdr(s); c = stof(t);
1021                         t = car(s); s = cdr(s); d = stof(t);
1022                         t = car(s); s = cdr(s); e = stof(t);
1023                         if(s == "")
1024                                 print("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
1025                         else
1026                         {
1027                                 t = car(s); s = cdr(s); f = stof(t);
1028                                 if(s != "")
1029                                         print("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
1030                                 else
1031                                 {
1032                                         if(a >= d || b >= e || c >= f)
1033                                                 print("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs\n");
1034                                         else
1035                                         {
1036                                                 MapInfo_Map_mins_x = a;
1037                                                 MapInfo_Map_mins_y = b;
1038                                                 MapInfo_Map_mins_z = c;
1039                                                 MapInfo_Map_maxs_x = d;
1040                                                 MapInfo_Map_maxs_y = e;
1041                                                 MapInfo_Map_maxs_z = f;
1042                                         }
1043                                 }
1044                         }
1045                 }
1046                 else if(t == "settemp_for_type")
1047                 {
1048                         t = car(s); s = cdr(s);
1049                         if((f = MapInfo_Type_FromString(t)))
1050                         {
1051                                 if(f & pGametypeToSet)
1052                                 {
1053                                         _MapInfo_Parse_Settemp(pFilename, acl, 0, s, 1);
1054                                 }
1055                         }
1056                         else
1057                         {
1058                                 dprint("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored\n");
1059                         }
1060                 }
1061                 else if(t == "clientsettemp_for_type")
1062                 {
1063                         t = car(s); s = cdr(s);
1064                         if((f = MapInfo_Type_FromString(t)))
1065                         {
1066                                 if(f & pGametypeToSet)
1067                                 {
1068                                         _MapInfo_Parse_Settemp(pFilename, acl, 1, s, 1);
1069                                 }
1070                         }
1071                         else
1072                         {
1073                                 dprint("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored\n");
1074                         }
1075                 }
1076                 else if(t == "fog")
1077                 {
1078                         if not(cvar_value_issafe(t))
1079                                 print("Map ", pFilename, " contains a potentially harmful fog setting, ignored\n");
1080                         else
1081                                 MapInfo_Map_fog = s;
1082                 }
1083                 else if(t == "cdtrack")
1084                 {
1085                         if(pGametypeToSet)
1086                         {
1087                                 if not(cvar_value_issafe(t))
1088                                         print("Map ", pFilename, " contains a potentially harmful cdtrack, ignored\n");
1089                                 else
1090                                         MapInfo_Map_clientstuff = strcat(
1091                                                 MapInfo_Map_clientstuff, "cd loop \"", s, "\"\n"
1092                                         );
1093                         }
1094                 }
1095                 else
1096                         dprint("Map ", pFilename, " provides unknown info item ", t, ", ignored\n");
1097         }
1098         fclose(fh);
1099
1100         if(MapInfo_Map_title == "<TITLE>")
1101                 MapInfo_Map_titlestring = MapInfo_Map_bspname;
1102         else if(MapInfo_isRedundant(MapInfo_Map_bspname, MapInfo_Map_title))
1103                 MapInfo_Map_titlestring = MapInfo_Map_title;
1104         else
1105                 MapInfo_Map_titlestring = sprintf(_("%s: %s"), MapInfo_Map_bspname, MapInfo_Map_title);
1106
1107         MapInfo_Cache_Store();
1108         if(MapInfo_Map_supportedGametypes != 0)
1109                 return r;
1110         dprint("Map ", pFilename, " supports no game types, ignored\n");
1111         return 0;
1112 }
1113 float MapInfo_Get_ByName(string pFilename, float pAllowGenerate, float pGametypeToSet)
1114 {
1115         float r = MapInfo_Get_ByName_NoFallbacks(pFilename, pAllowGenerate, pGametypeToSet);
1116
1117         if(cvar("g_tdm_on_dm_maps"))
1118         {
1119                 // if this is set, all DM maps support TDM too
1120                 if not(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_TEAM_DEATHMATCH)
1121                         if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DEATHMATCH)
1122                                 _MapInfo_Map_ApplyGametypeEx ("", pGametypeToSet, MAPINFO_TYPE_TEAM_DEATHMATCH);
1123         }
1124
1125         if(pGametypeToSet)
1126         {
1127                 if(!(MapInfo_Map_supportedGametypes & pGametypeToSet))
1128                 {
1129                         error("Can't select the requested game type. This should never happen as the caller should prevent it!\n");
1130                         //_MapInfo_Map_ApplyGametypeEx("", pGametypeToSet, MAPINFO_TYPE_DEATHMATCH);
1131                         //return;
1132                 }
1133         }
1134
1135         return r;
1136 }
1137
1138 float MapInfo_FindName(string s)
1139 {
1140         // if there is exactly one map of prefix s, return it
1141         // if not, return the null string
1142         // note that DP sorts glob results... so I can use a binary search
1143         float l, r, m, cmp;
1144         l = 0;
1145         r = MapInfo_count;
1146         // invariants: r is behind s, l-1 is equal or before
1147         while(l != r)
1148         {
1149                 m = floor((l + r) / 2);
1150                 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(m));
1151                 cmp = strcasecmp(MapInfo_FindName_match, s);
1152                 if(cmp == 0)
1153                         return m; // found and good
1154                 if(cmp < 0)
1155                         l = m + 1; // l-1 is before s
1156                 else
1157                         r = m; // behind s
1158         }
1159         MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(l));
1160         MapInfo_FindName_firstResult = l;
1161         // r == l, so: l is behind s, l-1 is before
1162         // SO: if there is any, l is the one with the right prefix
1163         //     and l+1 may be one too
1164         if(l == MapInfo_count)
1165         {
1166                 MapInfo_FindName_match = string_null;
1167                 MapInfo_FindName_firstResult = -1;
1168                 return -1; // no MapInfo_FindName_match, behind last item
1169         }
1170         if(!startsWithNocase(MapInfo_FindName_match, s))
1171         {
1172                 MapInfo_FindName_match = string_null;
1173                 MapInfo_FindName_firstResult = -1;
1174                 return -1; // wrong prefix
1175         }
1176         if(l == MapInfo_count - 1)
1177                 return l; // last one, nothing can follow => unique
1178         if(startsWithNocase(_MapInfo_GlobItem(MapInfo_FilterList_Lookup(l + 1)), s))
1179         {
1180                 MapInfo_FindName_match = string_null;
1181                 return -1; // ambigous MapInfo_FindName_match
1182         }
1183         return l;
1184 }
1185
1186 string MapInfo_FixName(string s)
1187 {
1188         MapInfo_FindName(s);
1189         return MapInfo_FindName_match;
1190 }
1191
1192 float MapInfo_CurrentFeatures()
1193 {
1194         float req;
1195         req = 0;
1196         if(!(cvar("g_lms") || cvar("g_minstagib") || cvar("g_nix") || cvar("g_weaponarena") || !cvar("g_pickup_items") || cvar("g_race") || cvar("g_cts") || cvar("g_nexball")))
1197                 req |= MAPINFO_FEATURE_WEAPONS;
1198         return req;
1199 }
1200
1201 float MapInfo_CurrentGametype()
1202 {
1203         float prev;
1204         entity e;
1205         prev = cvar("gamecfg");
1206         for(e = MapInfo_Type_first; e; e = e.enemy)
1207                 if(cvar(e.netname))
1208                         if(prev != e.items)
1209                                 return e.items;
1210         if(prev)
1211                 return prev;
1212         return MAPINFO_TYPE_DEATHMATCH;
1213 }
1214
1215 float _MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1216 {
1217         if(!MapInfo_Get_ByName(s, 1, 0))
1218                 return 0;
1219         if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype()) == 0)
1220                 return 0;
1221         if((MapInfo_Map_supportedFeatures & MapInfo_CurrentFeatures()) != MapInfo_CurrentFeatures())
1222                 return 0;
1223         return 1;
1224 }
1225
1226 float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1227 {
1228         float r;
1229         r = _MapInfo_CheckMap(s);
1230         MapInfo_ClearTemps();
1231         return r;
1232 }
1233
1234 void MapInfo_SwitchGameType(float t)
1235 {
1236         entity e;
1237         for(e = MapInfo_Type_first; e; e = e.enemy)
1238                 cvar_set(e.netname, (t == e.items) ? "1" : "0");
1239 }
1240
1241 void MapInfo_LoadMap(string s, float reinit)
1242 {
1243         MapInfo_Map_supportedGametypes = 0;
1244         // we shouldn't need this, as LoadMapSettings already fixes the gametype
1245         //if(!MapInfo_CheckMap(s))
1246         //{
1247         //      print("EMERGENCY: can't play the selected map in the given game mode. Falling back to DM.\n");
1248         //      MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH);
1249         //}
1250         
1251         cvar_settemp_restore();
1252         if(reinit)
1253                 localcmd(strcat("\nmap ", s, "\n"));
1254         else
1255                 localcmd(strcat("\nchangelevel ", s, "\n"));
1256 }
1257
1258 string MapInfo_ListAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
1259 {
1260         string out;
1261         float i;
1262
1263         // to make absolutely sure:
1264         MapInfo_Enumerate();
1265         MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1266
1267         out = "";
1268         for(i = 0; i < MapInfo_count; ++i)
1269                 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1270         return substring(out, 1, strlen(out) - 1);
1271 }
1272
1273 string MapInfo_ListAllAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
1274 {
1275         string out;
1276         float i;
1277
1278         // to make absolutely sure:
1279         MapInfo_Enumerate();
1280         MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, pRequiredFlags, pForbiddenFlags, 0);
1281
1282         out = "";
1283         for(i = 0; i < MapInfo_count; ++i)
1284                 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1285
1286         MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1287
1288         return substring(out, 1, strlen(out) - 1);
1289 }
1290
1291 void MapInfo_LoadMapSettings_SaveGameType(float t)
1292 {
1293         MapInfo_SwitchGameType(t);
1294         cvar_set("gamecfg", ftos(t));
1295         MapInfo_LoadedGametype = t;
1296 }
1297
1298 void MapInfo_LoadMapSettings(string s) // to be called from worldspawn
1299 {
1300         float t;
1301
1302         t = MapInfo_CurrentGametype();
1303         MapInfo_LoadMapSettings_SaveGameType(t);
1304
1305         if(!_MapInfo_CheckMap(s)) // with underscore, it keeps temps
1306         {
1307                 if(cvar("g_mapinfo_allow_unsupported_modes_and_let_stuff_break"))
1308                 {
1309                         print("EMERGENCY: can't play the selected map in the given game mode. Working with only the override settings.\n");
1310                         _MapInfo_Map_ApplyGametypeEx("", t, t);
1311                         return; // do not call Get_ByName!
1312                 }
1313
1314                 if(MapInfo_Map_supportedGametypes == 0)
1315                 {
1316                         print("Mapinfo system is not functional at all. Assuming deathmatch.\n");
1317                         MapInfo_Map_supportedGametypes = MAPINFO_TYPE_DEATHMATCH;
1318                         MapInfo_LoadMapSettings_SaveGameType(MAPINFO_TYPE_DEATHMATCH);
1319                         _MapInfo_Map_ApplyGametypeEx("", MAPINFO_TYPE_DEATHMATCH, MAPINFO_TYPE_DEATHMATCH);
1320                         return; // do not call Get_ByName!
1321                 }
1322
1323                 t = 1;
1324                 while(!(MapInfo_Map_supportedGametypes & 1))
1325                 {
1326                         t *= 2;
1327                         MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes / 2);
1328                 }
1329
1330                 // t is now a supported mode!
1331                 print("EMERGENCY: can't play the selected map in the given game mode. Falling back to a supported mode.\n");
1332                 MapInfo_LoadMapSettings_SaveGameType(t);
1333         }
1334         MapInfo_Get_ByName(s, 1, t);
1335 }
1336
1337 void MapInfo_ClearTemps()
1338 {
1339         MapInfo_Map_bspname = string_null;
1340         MapInfo_Map_title = string_null;
1341         MapInfo_Map_titlestring = string_null;
1342         MapInfo_Map_description = string_null;
1343         MapInfo_Map_author = string_null;
1344         MapInfo_Map_clientstuff = string_null;
1345         MapInfo_Map_supportedGametypes = 0;
1346         MapInfo_Map_supportedFeatures = 0;
1347 }
1348
1349 void MapInfo_Shutdown()
1350 {
1351         MapInfo_ClearTemps();
1352         MapInfo_Filter_Free();
1353         MapInfo_Cache_Destroy();
1354         if(_MapInfo_globopen)
1355         {
1356                 search_end(_MapInfo_globhandle);
1357                 _MapInfo_globhandle = -1;
1358                 _MapInfo_globopen = FALSE;
1359         }
1360 }
1361
1362 float MapInfo_ForbiddenFlags()
1363 {
1364         float f;
1365         f = MAPINFO_FLAG_FORBIDDEN;
1366
1367 #ifndef MENUQC
1368         if not(cvar("g_maplist_allow_hidden"))
1369 #endif
1370                 f |= MAPINFO_FLAG_HIDDEN;
1371
1372         if not(cvar("g_maplist_allow_frustrating"))
1373                 f |= MAPINFO_FLAG_FRUSTRATING;
1374
1375         return f;
1376 }
1377
1378 float MapInfo_RequiredFlags()
1379 {
1380         float f;
1381         f = 0;
1382
1383         if(cvar("g_maplist_allow_frustrating") > 1)
1384                 f |= MAPINFO_FLAG_FRUSTRATING;
1385
1386         return f;
1387 }