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Merge remote-tracking branch 'origin/terencehill/HUD_config_string_fix'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mapinfo.qc
1 // generic string stuff
2
3 float _MapInfo_Cache_Active;
4 float _MapInfo_Cache_DB_NameToIndex;
5 float _MapInfo_Cache_Buf_IndexToMapData;
6
7 void MapInfo_Cache_Destroy()
8 {
9         if(!_MapInfo_Cache_Active)
10                 return;
11
12         db_close(_MapInfo_Cache_DB_NameToIndex);
13         buf_del(_MapInfo_Cache_Buf_IndexToMapData);
14         _MapInfo_Cache_Active = 0;
15 }
16
17 void MapInfo_Cache_Create()
18 {
19         MapInfo_Cache_Destroy();
20         _MapInfo_Cache_DB_NameToIndex = db_create();
21         _MapInfo_Cache_Buf_IndexToMapData = buf_create();
22         _MapInfo_Cache_Active = 1;
23 }
24
25 void MapInfo_Cache_Invalidate()
26 {
27         if(!_MapInfo_Cache_Active)
28                 return;
29
30         MapInfo_Cache_Create();
31 }
32
33 void MapInfo_Cache_Store()
34 {
35         float i;
36         string s;
37         if(!_MapInfo_Cache_Active)
38                 return;
39
40         s = db_get(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname);
41         if(s == "")
42         {
43                 i = buf_getsize(_MapInfo_Cache_Buf_IndexToMapData);
44                 db_put(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname, ftos(i));
45         }
46         else
47                 i = stof(s);
48
49         // now store all the stuff
50         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData,   i, MapInfo_Map_bspname);
51         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_title);
52         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_titlestring);
53         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_description);
54         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_author);
55         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedGametypes));
56         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedFeatures));
57         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_flags));
58 }
59
60 float MapInfo_Cache_Retrieve(string map)
61 {
62         float i;
63         string s;
64         if(!_MapInfo_Cache_Active)
65                 return 0;
66
67         s = db_get(_MapInfo_Cache_DB_NameToIndex, map);
68         if(s == "")
69                 return 0;
70         i = stof(s);
71
72         // now retrieve all the stuff
73         MapInfo_Map_bspname = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, i);
74         MapInfo_Map_title = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
75         MapInfo_Map_titlestring = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
76         MapInfo_Map_description = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
77         MapInfo_Map_author = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
78         MapInfo_Map_supportedGametypes = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
79         MapInfo_Map_supportedFeatures = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
80         MapInfo_Map_flags = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
81
82         return 1;
83 }
84
85 // GLOB HANDLING (for all BSP files)
86 float _MapInfo_globopen;
87 float _MapInfo_globcount; 
88 float _MapInfo_globhandle;
89 string _MapInfo_GlobItem(float i)
90 {
91         string s;
92         if(!_MapInfo_globopen)
93                 return string_null;
94         s = search_getfilename(_MapInfo_globhandle, i);
95         return substring(s, 5, strlen(s) - 9); // without maps/ and .bsp
96 }
97
98 void MapInfo_Enumerate()
99 {
100         if(_MapInfo_globopen)
101         {
102                 search_end(_MapInfo_globhandle);
103                 _MapInfo_globopen = 0;
104         }
105         MapInfo_Cache_Invalidate();
106         _MapInfo_globhandle = search_begin("maps/*.bsp", TRUE, TRUE);
107         if(_MapInfo_globhandle >= 0)
108         {
109                 _MapInfo_globcount = search_getsize(_MapInfo_globhandle);
110                 _MapInfo_globopen = 1;
111         }
112         else
113                 _MapInfo_globcount = 0;
114 }
115
116 // filter the info by game type mask (updates MapInfo_count)
117 //
118 float _MapInfo_filtered;
119 float _MapInfo_filtered_allocated;
120 float MapInfo_FilterList_Lookup(float i)
121 {
122         return stof(bufstr_get(_MapInfo_filtered, i));
123 }
124
125 void _MapInfo_FilterList_swap(float i, float j, entity pass)
126 {
127         string h;
128         h = bufstr_get(_MapInfo_filtered, i);
129         bufstr_set(_MapInfo_filtered, i, bufstr_get(_MapInfo_filtered, j));
130         bufstr_set(_MapInfo_filtered, j, h);
131 }
132
133 float _MapInfo_FilterList_cmp(float i, float j, entity pass)
134 {
135         string a, b;
136         a = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, i)));
137         b = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, j)));
138         return strcasecmp(a, b);
139 }
140
141 float MapInfo_FilterGametype(float pGametype, float pFeatures, float pFlagsRequired, float pFlagsForbidden, float pAbortOnGenerate)
142 {
143         float i, j;
144         if not(_MapInfo_filtered_allocated)
145         {
146                 _MapInfo_filtered_allocated = 1;
147                 _MapInfo_filtered = buf_create();
148         }
149         MapInfo_count = 0;
150         for(i = 0, j = -1; i < _MapInfo_globcount; ++i)
151         {
152                 if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, 0) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
153                         if(pAbortOnGenerate)
154                         {
155                                 dprint("Autogenerated a .mapinfo, doing the rest later.\n");
156                                 MapInfo_progress = i / _MapInfo_globcount;
157                                 return 0;
158                         }
159                 if((MapInfo_Map_supportedGametypes & pGametype) != 0)
160                 if((MapInfo_Map_supportedFeatures & pFeatures) == pFeatures)
161                 if((MapInfo_Map_flags & pFlagsForbidden) == 0)
162                 if((MapInfo_Map_flags & pFlagsRequired) == pFlagsRequired)
163                         bufstr_set(_MapInfo_filtered, ++j, ftos(i));
164         }
165         MapInfo_count = j + 1;
166         MapInfo_ClearTemps();
167         
168         // sometimes the glob isn't sorted nicely, so fix it here...
169         heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, world);
170
171         return 1;
172 }
173
174 void MapInfo_Filter_Free()
175 {
176         if(_MapInfo_filtered_allocated)
177         {
178                 buf_del(_MapInfo_filtered);
179                 _MapInfo_filtered_allocated = 0;
180         }
181 }
182
183 // load info about the i-th map into the MapInfo_Map_* globals
184 string MapInfo_BSPName_ByID(float i)
185 {
186         return _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i));
187 }
188
189 string unquote(string s)
190 {
191         float i, j, l;
192         l = strlen(s);
193         j = -1;
194         for(i = 0; i < l; ++i)
195         {
196                 string ch;
197                 ch = substring(s, i, 1);
198                 if(ch != " ") if(ch != "\"")
199                 {
200                         for(j = strlen(s) - i - 1; j > 0; --j)
201                         {
202                                 ch = substring(s, i+j, 1);
203                                 if(ch != " ") if(ch != "\"")
204                                         return substring(s, i, j+1);
205                         }
206                         return substring(s, i, 1);
207                 }
208         }
209         return "";
210 }
211
212 float MapInfo_Get_ByID(float i)
213 {
214         if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, 0))
215                 return 1;
216         return 0;
217 }
218
219 string _MapInfo_Map_worldspawn_music;
220
221 float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
222 {
223         string fn;
224         float fh;
225         string s, k, v;
226         vector o;
227         float i;
228         float inWorldspawn;
229         float r;
230         float twoBaseModes;
231         float diameter, spawnpoints;
232         float spawnplaces;
233
234         vector mapMins, mapMaxs;
235
236         r = 1;
237         fn = strcat("maps/", pFilename, ".ent");
238         fh = fopen(fn, FILE_READ);
239         if(fh < 0)
240         {
241                 r = 2;
242                 fn = strcat("maps/", pFilename, ".bsp");
243                 fh = fopen(fn, FILE_READ);
244         }
245         if(fh < 0)
246                 return 0;
247         print("Analyzing ", fn, " to generate initial mapinfo\n");
248
249         inWorldspawn = 2;
250         MapInfo_Map_flags = 0;
251         MapInfo_Map_supportedGametypes = 0;
252         spawnpoints = 0;
253         spawnplaces = 0;
254         _MapInfo_Map_worldspawn_music = "";
255         mapMins = '0 0 0';
256         mapMaxs = '0 0 0';
257
258         for(;;)
259         {
260                 if not((s = fgets(fh)))
261                         break;
262                 if(inWorldspawn == 1)
263                         if(startsWith(s, "}"))
264                                 inWorldspawn = 0;
265                 k = unquote(car(s));
266                 v = unquote(cdr(s));
267                 if(inWorldspawn)
268                 {
269                         if(k == "classname" && v == "worldspawn")
270                                 inWorldspawn = 1;
271                         else if(k == "author")
272                                 MapInfo_Map_author = v;
273                         else if(k == "_description")
274                                 MapInfo_Map_description = v;
275                         else if(k == "music")
276                                 _MapInfo_Map_worldspawn_music = v;
277                         else if(k == "noise")
278                                 _MapInfo_Map_worldspawn_music = v;
279                         else if(k == "message")
280                         {
281                                 i = strstrofs(v, " by ", 0);
282                                 if(MapInfo_Map_author == "<AUTHOR>" && i >= 0)
283                                 {
284                                         MapInfo_Map_title = substring(v, 0, i);
285                                         MapInfo_Map_author = substring(v, i + 4, strlen(v) - (i + 4));
286                                 }
287                                 else
288                                         MapInfo_Map_title = v;
289                         }
290                 }
291                 else
292                 {
293                         if(k == "origin")
294                         {
295                                 o = stov(strcat("'", v, "'"));
296                                 mapMins_x = min(mapMins_x, o_x);
297                                 mapMins_y = min(mapMins_y, o_y);
298                                 mapMins_z = min(mapMins_z, o_z);
299                                 mapMaxs_x = max(mapMaxs_x, o_x);
300                                 mapMaxs_y = max(mapMaxs_y, o_y);
301                                 mapMaxs_z = max(mapMaxs_z, o_z);
302                         }
303                         else if(k == "race_place")
304                         {
305                                 if(stof(v) > 0)
306                                         spawnplaces = 1;
307                         }
308                         else if(k == "classname")
309                         {
310                                 if(v == "dom_controlpoint")
311                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DOMINATION;
312                                 else if(v == "item_flag_team2")
313                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
314                                 else if(v == "team_CTF_blueflag")
315                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
316                                 else if(v == "target_assault_roundend")
317                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ASSAULT;
318                                 else if(v == "onslaught_generator")
319                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ONSLAUGHT;
320                                 else if(substring(v, 0, 8) == "nexball_" || substring(v, 0, 4) == "ball")
321                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_NEXBALL;
322                                 else if(v == "info_player_team1")
323                                         ++spawnpoints;
324                                 else if(v == "info_player_team2")
325                                         ++spawnpoints;
326                                 else if(v == "info_player_start")
327                                         ++spawnpoints;
328                                 else if(v == "info_player_deathmatch")
329                                         ++spawnpoints;
330                                 else if(v == "trigger_race_checkpoint")
331                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RACE;
332                                 else if(v == "target_startTimer")
333                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
334                                 else if(v == "weapon_nex")
335                                         { }
336                                 else if(v == "weapon_railgun")
337                                         { }
338                                 else if(startsWith(v, "weapon_"))
339                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
340                                 else if(startsWith(v, "turret_"))
341                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
342                                 else if(startsWith(v, "vehicle_"))
343                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
344                                 else if(v == "target_music" || v == "trigger_music")
345                                         _MapInfo_Map_worldspawn_music = string_null; // don't use regular BGM
346                         }
347                 }
348         }
349         if(inWorldspawn)
350         {
351                 print(fn, " ended still in worldspawn, BUG\n");
352                 return 0;
353         }
354         diameter = vlen(mapMaxs - mapMins);
355
356         twoBaseModes = MapInfo_Map_supportedGametypes & (MAPINFO_TYPE_CTF | MAPINFO_TYPE_ASSAULT | MAPINFO_TYPE_RACE | MAPINFO_TYPE_NEXBALL);
357         if(twoBaseModes && (MapInfo_Map_supportedGametypes == twoBaseModes))
358         {
359                 // we have a CTF-only or Assault-only map. Don't add other modes then,
360                 // as the map is too symmetric for them.
361         }
362         else
363         {
364                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DEATHMATCH;      // DM always works
365                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_LMS;             // LMS always works
366                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEEPAWAY;                // Keepaway always works
367
368                 if(spawnpoints >= 8  && diameter > 4096) {
369                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_TEAM_DEATHMATCH;
370                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_FREEZETAG;
371                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CA;
372                 }
373                 if(                     diameter < 4096)
374                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ARENA;
375                 if(spawnpoints >= 12 && diameter > 5120)
376                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEYHUNT;
377         }
378
379         if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE)
380         if(!spawnplaces)
381         {
382                 MapInfo_Map_supportedGametypes &~= MAPINFO_TYPE_RACE;
383                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
384         }
385
386         dprint("-> diameter ",    ftos(diameter));
387         dprint(";  spawnpoints ", ftos(spawnpoints));
388         dprint(";  modes ",       ftos(MapInfo_Map_supportedGametypes), "\n");
389
390         fclose(fh);
391
392         return r;
393 }
394
395 void _MapInfo_Map_Reset()
396 {
397         MapInfo_Map_title = "<TITLE>";
398         MapInfo_Map_titlestring = "<TITLE>";
399         MapInfo_Map_description = "<DESCRIPTION>";
400         MapInfo_Map_author = "<AUTHOR>";
401         MapInfo_Map_supportedGametypes = 0;
402         MapInfo_Map_supportedFeatures = 0;
403         MapInfo_Map_flags = 0;
404         MapInfo_Map_clientstuff = "";
405         MapInfo_Map_fog = "";
406         MapInfo_Map_mins = '0 0 0';
407         MapInfo_Map_maxs = '0 0 0';
408 }
409
410 string _MapInfo_GetDefault(float t)
411 {
412         switch(t)
413         {
414                 case MAPINFO_TYPE_DEATHMATCH:      return "30 20 0";
415                 case MAPINFO_TYPE_TEAM_DEATHMATCH: return "50 20 2 0";
416                 case MAPINFO_TYPE_DOMINATION:      return "200 20 0";
417                 case MAPINFO_TYPE_CTF:             return "300 20 10 0";
418                 case MAPINFO_TYPE_LMS:             return "9 20 0";
419                 case MAPINFO_TYPE_ARENA:           return "10 20 0";
420                 case MAPINFO_TYPE_CA:              return "10 20 0";
421                 case MAPINFO_TYPE_KEYHUNT:         return "1000 20 3 0";
422                 case MAPINFO_TYPE_ASSAULT:         return "20 0";
423                 case MAPINFO_TYPE_RACE:            return "20 5 7 15 0";
424                 case MAPINFO_TYPE_ONSLAUGHT:       return "20 0";
425                 case MAPINFO_TYPE_NEXBALL:         return "5 20 0";
426                 case MAPINFO_TYPE_CTS:             return "20 0 0";
427                 case MAPINFO_TYPE_FREEZETAG:       return "10 20 0";
428                 // NOTE: DO NOT ADD ANY MORE GAME TYPES HERE
429                 // THIS IS JUST LEGACY SUPPORT FOR NEXUIZ MAPS
430                 // ONLY ADD NEW STUFF TO _MapInfo_GetDefaultEx
431                 // THIS FUNCTION WILL EVENTUALLY BE REMOVED
432                 default:                           return "";
433         }
434 }
435
436 void _MapInfo_Map_ApplyGametype(string s, float pWantedType, float pThisType, float load_default)
437 {
438         string sa;
439         MapInfo_Map_supportedGametypes |= pThisType;
440         if(!(pThisType & pWantedType))
441                 return;
442
443         if(load_default)
444                 _MapInfo_Map_ApplyGametype(_MapInfo_GetDefault(pThisType), pWantedType, pThisType, FALSE);
445         
446         if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_RACE || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
447         {
448                 cvar_set("fraglimit", "0");
449         }
450         else
451         {
452                 sa = car(s);
453                 if(sa != "")
454                         cvar_set("fraglimit", sa);
455                 s = cdr(s);
456         }
457
458         sa = car(s);
459         if(sa != "")
460                 cvar_set("timelimit", sa);
461         s = cdr(s);
462
463         if(pWantedType == MAPINFO_TYPE_TEAM_DEATHMATCH)
464         {
465                 sa = car(s);
466                 if(sa != "")
467                         cvar_set("g_tdm_teams", sa);
468                 s = cdr(s);
469         }
470
471         if(pWantedType == MAPINFO_TYPE_KEYHUNT)
472         {
473                 sa = car(s);
474                 if(sa != "")
475                         cvar_set("g_keyhunt_teams", sa);
476                 s = cdr(s);
477         }
478
479         if(pWantedType == MAPINFO_TYPE_CA)
480         {
481                 sa = car(s);
482                 if(sa != "")
483                         cvar_set("g_ca_teams", sa);
484                 s = cdr(s);
485         }
486
487         if(pWantedType == MAPINFO_TYPE_FREEZETAG)
488         {
489                 sa = car(s);
490                 if(sa != "")
491                         cvar_set("g_freezetag_teams", sa);
492                 s = cdr(s);
493         }
494
495         if(pWantedType == MAPINFO_TYPE_CTF)
496         {
497                 sa = car(s);
498                 if(sa != "")
499                         cvar_set("fraglimit", sa);
500                 s = cdr(s);
501         }
502
503         /* keepaway wuz here
504         if(pWantedType == MAPINFO_TYPE_KEEPAWAY)
505         {
506                 sa = car(s);
507                 if(sa != "")
508                         cvar_set("fraglimit", sa);
509                 s = cdr(s);
510         }
511         */
512         
513         // rc = timelimit timelimit_qualification laps laps_teamplay
514         if(pWantedType == MAPINFO_TYPE_RACE)
515         {
516                 sa = car(s); if(sa == "") sa = cvar_string("timelimit");
517                 cvar_set("g_race_qualifying_timelimit", sa);
518                 s = cdr(s);
519
520                 sa = car(s);
521                 if(sa != "")
522                         if(cvar("g_race_teams") < 2)
523                                 cvar_set("fraglimit", sa);
524                 s = cdr(s);
525
526                 sa = car(s);
527                 if(sa != "")
528                         if(cvar("g_race_teams") >= 2)
529                                 cvar_set("fraglimit", sa);
530                 s = cdr(s);
531         }
532
533         if(pWantedType == MAPINFO_TYPE_CTS)
534         {
535                 sa = car(s);
536
537                 // this is the skill of the map
538                 // not parsed by anything yet
539                 // for map databases
540                 //if(sa != "")
541                 //      cvar_set("fraglimit", sa);
542
543                 s = cdr(s);
544         }
545
546         if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
547         {
548                 cvar_set("leadlimit", "0");
549         }
550         else
551         {
552                 sa = car(s);
553                 if(sa != "")
554                         cvar_set("leadlimit", sa);
555                 s = cdr(s);
556         }
557 }
558
559 string _MapInfo_GetDefaultEx(float t)
560 {
561         entity e;
562         for(e = MapInfo_Type_first; e; e = e.enemy)
563                 if(t == e.items)
564                         return e.model2;
565         return "";
566 }
567
568 void _MapInfo_Map_ApplyGametypeEx(string s, float pWantedType, float pThisType)
569 {
570         string sa, k, v;
571         float p;
572         string fraglimit_normal;
573         string fraglimit_teams;
574
575         MapInfo_Map_supportedGametypes |= pThisType;
576         if(!(pThisType & pWantedType))
577                 return;
578
579         // reset all the cvars to their defaults
580
581         cvar_set("timelimit", cvar_defstring("timelimit"));
582         cvar_set("leadlimit", cvar_defstring("leadlimit"));
583         cvar_set("fraglimit", cvar_defstring("fraglimit"));
584         cvar_set("g_tdm_teams", cvar_defstring("g_tdm_teams"));
585         cvar_set("g_ca_teams", cvar_defstring("g_ca_teams"));
586         cvar_set("g_freezetag_teams", cvar_defstring("g_freezetag_teams"));
587         cvar_set("g_keyhunt_teams", cvar_defstring("g_keyhunt_teams"));
588         cvar_set("g_domination_default_teams", cvar_defstring("g_domination_default_teams"));
589         cvar_set("g_race_qualifying_timelimit", cvar_defstring("g_race_qualifying_timelimit"));
590
591         fraglimit_normal = string_null;
592         fraglimit_teams = string_null;
593
594         s = strcat(_MapInfo_GetDefaultEx(pWantedType), " ", s);
595         while(s != "")
596         {
597                 sa = car(s);
598                 s = cdr(s);
599
600                 if(sa == "")
601                         continue;
602
603                 p = strstrofs(sa, "=", 0);
604                 if(p < 0)
605                 {
606                         k = "timelimit";
607                         v = s;
608                 }
609                 else
610                 {
611                         k = substring(sa, 0, p);
612                         v = substring(sa, p+1, -1);
613                 }
614
615                 if(k == "timelimit")
616                 {
617                         cvar_set("timelimit", v);
618                 }
619                 else if(k == "leadlimit")
620                 {
621                         cvar_set("leadlimit", v);
622                 }
623                 else if(k == "pointlimit" || k == "fraglimit" || k == "lives" || k == "laplimit" || k == "caplimit")
624                 {
625                         fraglimit_normal = v;
626                 }
627                 else if(k == "teampointlimit" || k == "teamlaplimit")
628                 {
629                         fraglimit_teams = v;
630                 }
631                 else if(k == "teams")
632                 {
633                         cvar_set("g_tdm_teams", v);
634                         cvar_set("g_ca_teams", v);
635                         cvar_set("g_freezetag_teams", v);
636                         cvar_set("g_keyhunt_teams", v);
637                         cvar_set("g_domination_default_teams", v);
638                 }
639                 else if(k == "qualifying_timelimit")
640                 {
641                         cvar_set("g_race_qualifying_timelimit", v);
642                 }
643                 else if(k == "skill")
644                 {
645                         // ignore
646                 }
647                 else
648                 {
649                         print("Invalid gametype key in mapinfo: ", k, "\n");
650                 }
651         }
652
653         if(pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2)
654         {
655                 if(fraglimit_teams)
656                         cvar_set("fraglimit", fraglimit_teams);
657         }
658         else
659         {
660                 if(fraglimit_normal)
661                         cvar_set("fraglimit", fraglimit_normal);
662         }
663 }
664
665 float MapInfo_Type_FromString(string t)
666 {
667         entity e;
668         if(t == "nexball")
669         {
670                 print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
671                 t = "nb";
672                 print("'. Should use '", t, "'.\n");
673         }
674         if(t == "freezetag")
675         {
676                 print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
677                 t = "ft";
678                 print("'. Should use '", t, "'.\n");
679         }
680         if(t == "keepaway")
681         {
682                 print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
683                 t = "ka";
684                 print("'. Should use '", t, "'.\n");
685         }
686         if(t == "all")
687                 return MAPINFO_TYPE_ALL;
688         for(e = MapInfo_Type_first; e; e = e.enemy)
689                 if(t == e.mdl)
690                         return e.items;
691         return 0;
692 }
693
694 string MapInfo_Type_ToString(float t)
695 {
696         entity e;
697         if(t == MAPINFO_TYPE_ALL)     
698                 return "all";
699         for(e = MapInfo_Type_first; e; e = e.enemy)
700                 if(t == e.items)
701                         return e.mdl;
702         return "";
703 }
704
705 string MapInfo_Type_ToText(float t)
706 {
707         entity e;
708         for(e = MapInfo_Type_first; e; e = e.enemy)
709                 if(t == e.items)
710                         return e.message;
711         return _("@!#%'n Tuba Throwing");
712 }
713
714 void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, float recurse)
715 {
716         string t;
717         float fh, o;
718         t = car(s); s = cdr(s);
719
720         // limited support of "" and comments
721         //   remove trailing and leading " of t
722         if(substring(t, 0, 1) == "\"")
723         {
724                 if(substring(t, -1, 1) == "\"")
725                         t = substring(t, 1, -2);
726         }
727
728         //   remove leading " of s
729         if(substring(s, 0, 1) == "\"")
730         {
731                 s = substring(s, 1, -1);
732         }
733         //   remove trailing " of s, and all that follows (cvar description)
734         o = strstrofs(s, "\"", 0);
735         if(o >= 0)
736                 s = substring(s, 0, o);
737         
738         //   remove // comments
739         o = strstrofs(s, "//", 0);
740         if(o >= 0)
741                 s = substring(s, 0, o);
742         
743         //   remove trailing spaces
744         while(substring(s, -1, 1) == " ")
745                 s = substring(s, 0, -2);
746
747         if(t == "#include")
748         {
749                 if(recurse > 0)
750                 {
751                         fh = fopen(s, FILE_READ);
752                         if(fh < 0)
753                                 print("Map ", pFilename, " references not existing config file ", s, "\n");
754                         else
755                         {
756                                 for(;;)
757                                 {
758                                         if not((s = fgets(fh)))
759                                                 break;
760
761                                         // catch different sorts of comments
762                                         if(s == "")                    // empty lines
763                                                 continue;
764                                         if(substring(s, 0, 1) == "#")  // UNIX style
765                                                 continue;
766                                         if(substring(s, 0, 2) == "//") // C++ style
767                                                 continue;
768                                         if(substring(s, 0, 1) == "_")  // q3map style
769                                                 continue;
770
771                                         if(substring(s, 0, 4) == "set ")
772                                                 s = substring(s, 4, -1);
773                                         if(substring(s, 0, 5) == "seta ")
774                                                 s = substring(s, 5, -1);
775
776                                         _MapInfo_Parse_Settemp(pFilename, acl, type, s, recurse - 1);
777                                 }
778                                 fclose(fh);
779                         }
780                 }
781                 else
782                         print("Map ", pFilename, " uses too many levels of inclusion\n");
783         }
784         else if(t == "")
785                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
786         else if not(cvar_value_issafe(t))
787                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
788         else if not (cvar_value_issafe(s))
789                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
790         else if(matchacl(MAPINFO_SETTEMP_ACL_SYSTEM, t) <= 0)
791                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
792         else if(matchacl(acl, t) <= 0)
793                 print("Map ", pFilename, " contains a denied setting, ignored\n");
794         else
795         {
796                 if(type == 0) // server set
797                 {
798                         dprint("Applying temporary setting ", t, " := ", s, "\n");
799                         if(cvar("g_campaign"))
800                                 cvar_set(t, s); // this is a wrapper and is always temporary anyway; no need to backup old values then
801                         else
802                                 cvar_settemp(t, s);
803                 }
804                 else
805                 {
806                         dprint("Applying temporary client setting ", t, " := ", s, "\n");
807                         MapInfo_Map_clientstuff = strcat(
808                                         MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n"
809                                         );
810                 }
811         }
812 }
813
814 float MapInfo_isRedundant(string fn, string t)
815 {
816         // normalize file name
817         fn = strreplace("_", "-", fn);
818
819         // normalize visible title
820         t = strreplace(": ", "-", t);
821         t = strreplace(":", "-", t);
822         t = strreplace(" ", "-", t);
823         t = strreplace("_", "-", t);
824         t = strreplace("'", "-", t);
825
826         if(!strcasecmp(fn, t))
827                 return TRUE;
828
829         // we allow the visible title to have punctuation the file name does
830         // not, but not vice versa
831         t = strreplace("-", "", t);
832
833         if(!strcasecmp(fn, t))
834                 return TRUE;
835
836         return FALSE;
837 }
838
839 // load info about a map by name into the MapInfo_Map_* globals
840 float MapInfo_Get_ByName_NoFallbacks(string pFilename, float pAllowGenerate, float pGametypeToSet)
841 {
842         string fn;
843         string s, t;
844         float fh;
845         float r, f, n, i, p;
846         string acl;
847
848         acl = MAPINFO_SETTEMP_ACL_USER;
849
850         if(strstrofs(pFilename, "/", 0) >= 0)
851         {
852                 print("Invalid character in map name, ignored\n");
853                 return 0;
854         }
855
856         if(pGametypeToSet == 0)
857                 if(MapInfo_Cache_Retrieve(pFilename))
858                         return 1;
859
860         r = 1;
861
862         MapInfo_Map_bspname = pFilename;
863
864         // default all generic fields so they have "good" values in case something fails
865         fn = strcat("maps/", pFilename, ".mapinfo");
866         fh = fopen(fn, FILE_READ);
867         if(fh < 0)
868         {
869                 fn = strcat("maps/autogenerated/", pFilename, ".mapinfo");
870                 fh = fopen(fn, FILE_READ);
871                 if(fh < 0)
872                 {
873                         if(!pAllowGenerate)
874                                 return 0;
875                         _MapInfo_Map_Reset();
876                         r = _MapInfo_Generate(pFilename);
877                         if(!r)
878                                 return 0;
879                         fh = fopen(fn, FILE_WRITE);
880                         fputs(fh, strcat("title ", MapInfo_Map_title, "\n"));
881                         fputs(fh, strcat("description ", MapInfo_Map_description, "\n"));
882                         fputs(fh, strcat("author ", MapInfo_Map_author, "\n"));
883                         if(_MapInfo_Map_worldspawn_music != "")
884                         {
885                                 if(
886                                         substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".wav"
887                                         ||
888                                         substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".ogg"
889                                 )
890                                         fputs(fh, strcat("cdtrack ", substring(_MapInfo_Map_worldspawn_music, 0, strlen(_MapInfo_Map_worldspawn_music) - 4), "\n"));
891                                 else
892                                         fputs(fh, strcat("cdtrack ", _MapInfo_Map_worldspawn_music, "\n"));
893                         }
894                         else
895                         {
896                                 n = tokenize_console(cvar_string("g_cdtracks_remaplist"));
897                                 s = strcat(" ", cvar_string("g_cdtracks_dontusebydefault"), " ");
898                                 for(;;)
899                                 {
900                                         i = floor(random() * n);
901                                         if(strstrofs(s, strcat(" ", argv(i), " "), 0) < 0)
902                                                 break;
903                                 }
904                                 fputs(fh, strcat("cdtrack ", ftos(i + 1), "\n"));
905                         }
906                         if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_WEAPONS)
907                                 fputs(fh, "has weapons\n");
908                         else
909                                 fputs(fh, "// uncomment this if you added weapon pickups: has weapons\n");
910                         if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_TURRETS)
911                                 fputs(fh, "has turrets\n");
912                         else
913                                 fputs(fh, "// uncomment this if you added turrets: has turrets\n");
914                         if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_VEHICLES)
915                                 fputs(fh, "has weapons\n");
916                         else
917                                 fputs(fh, "// uncomment this if you added vehicles: has vehicles\n");
918                         if(MapInfo_Map_flags & MAPINFO_FLAG_FRUSTRATING)
919                                 fputs(fh, "frustrating\n");
920
921                         for(i = 1; i <= MapInfo_Map_supportedGametypes; i *= 2)
922                                 if(MapInfo_Map_supportedGametypes & i)
923                                         fputs(fh, sprintf("gametype %s // defaults: %s\n", MapInfo_Type_ToString(i), _MapInfo_GetDefaultEx(i)));
924
925                         if(fexists(strcat("scripts/", pFilename, ".arena")))
926                                 fputs(fh, "settemp_for_type all sv_q3acompat_machineshotgunswap 1\n");
927
928                         fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
929                         fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
930                         fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");
931                         fputs(fh, "// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
932                         fputs(fh, "// optional: hidden\n");
933
934                         fclose(fh);
935                         r = 2;
936                         // return r;
937                         fh = fopen(fn, FILE_READ);
938                         if(fh < 0)
939                                 error("... but I just wrote it!");
940                 }
941
942                 print("WARNING: autogenerated mapinfo file ", fn, " has been loaded; please edit that file and move it to maps/", pFilename, ".mapinfo\n");
943         }
944
945         _MapInfo_Map_Reset();
946         for(;;)
947         {
948                 if not((s = fgets(fh)))
949                         break;
950
951                 // catch different sorts of comments
952                 if(s == "")                    // empty lines
953                         continue;
954                 if(substring(s, 0, 1) == "#")  // UNIX style
955                         continue;
956                 if(substring(s, 0, 2) == "//") // C++ style
957                         continue;
958                 if(substring(s, 0, 1) == "_")  // q3map style
959                         continue;
960
961                 p = strstrofs(s, "//", 0);
962                 if(p >= 0)
963                         s = substring(s, 0, p);
964
965                 t = car(s); s = cdr(s);
966                 if(t == "title")
967                         MapInfo_Map_title = s;
968                 else if(t == "description")
969                         MapInfo_Map_description = s;
970                 else if(t == "author")
971                         MapInfo_Map_author = s;
972                 else if(t == "has")
973                 {
974                         t = car(s); // s = cdr(s);
975                         if     (t == "weapons") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
976                         else if(t == "turrets") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
977                         else if(t == "vehicles") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
978                         else if(t == "new_toys") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
979                         else
980                                 dprint("Map ", pFilename, " supports unknown feature ", t, ", ignored\n");
981                 }
982                 else if(t == "hidden")
983                 {
984                         MapInfo_Map_flags |= MAPINFO_FLAG_HIDDEN;
985                 }
986                 else if(t == "forbidden")
987                 {
988                         MapInfo_Map_flags |= MAPINFO_FLAG_FORBIDDEN;
989                 }
990                 else if(t == "frustrating")
991                 {
992                         MapInfo_Map_flags |= MAPINFO_FLAG_FRUSTRATING;
993                 }
994                 else if(t == "type")
995                 {
996                         t = car(s); s = cdr(s);
997                         f = MapInfo_Type_FromString(t);
998                         print("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.\n");
999                         if(f)
1000                                 _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f, TRUE);
1001                         else
1002                                 dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
1003                 }
1004                 else if(t == "gametype")
1005                 {
1006                         t = car(s); s = cdr(s);
1007                         f = MapInfo_Type_FromString(t);
1008                         if(f)
1009                                 _MapInfo_Map_ApplyGametypeEx (s, pGametypeToSet, f);
1010                         else
1011                                 dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
1012                 }
1013                 else if(t == "size")
1014                 {
1015                         float a, b, c, d, e;
1016                         t = car(s); s = cdr(s); a = stof(t);
1017                         t = car(s); s = cdr(s); b = stof(t);
1018                         t = car(s); s = cdr(s); c = stof(t);
1019                         t = car(s); s = cdr(s); d = stof(t);
1020                         t = car(s); s = cdr(s); e = stof(t);
1021                         if(s == "")
1022                                 print("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
1023                         else
1024                         {
1025                                 t = car(s); s = cdr(s); f = stof(t);
1026                                 if(s != "")
1027                                         print("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
1028                                 else
1029                                 {
1030                                         if(a >= d || b >= e || c >= f)
1031                                                 print("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs\n");
1032                                         else
1033                                         {
1034                                                 MapInfo_Map_mins_x = a;
1035                                                 MapInfo_Map_mins_y = b;
1036                                                 MapInfo_Map_mins_z = c;
1037                                                 MapInfo_Map_maxs_x = d;
1038                                                 MapInfo_Map_maxs_y = e;
1039                                                 MapInfo_Map_maxs_z = f;
1040                                         }
1041                                 }
1042                         }
1043                 }
1044                 else if(t == "settemp_for_type")
1045                 {
1046                         t = car(s); s = cdr(s);
1047                         if((f = MapInfo_Type_FromString(t)))
1048                         {
1049                                 if(f & pGametypeToSet)
1050                                 {
1051                                         _MapInfo_Parse_Settemp(pFilename, acl, 0, s, 1);
1052                                 }
1053                         }
1054                         else
1055                         {
1056                                 dprint("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored\n");
1057                         }
1058                 }
1059                 else if(t == "clientsettemp_for_type")
1060                 {
1061                         t = car(s); s = cdr(s);
1062                         if((f = MapInfo_Type_FromString(t)))
1063                         {
1064                                 if(f & pGametypeToSet)
1065                                 {
1066                                         _MapInfo_Parse_Settemp(pFilename, acl, 1, s, 1);
1067                                 }
1068                         }
1069                         else
1070                         {
1071                                 dprint("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored\n");
1072                         }
1073                 }
1074                 else if(t == "fog")
1075                 {
1076                         if not(cvar_value_issafe(s))
1077                                 print("Map ", pFilename, " contains a potentially harmful fog setting, ignored\n");
1078                         else
1079                                 MapInfo_Map_fog = s;
1080                 }
1081                 else if(t == "cdtrack")
1082                 {
1083                         t = car(s); s = cdr(s);
1084                         if(pGametypeToSet) // FIXME is this check right here?
1085                         {
1086                                 if not(cvar_value_issafe(t))
1087                                         print("Map ", pFilename, " contains a potentially harmful cdtrack, ignored\n");
1088                                 else
1089                                         MapInfo_Map_clientstuff = strcat(
1090                                                 MapInfo_Map_clientstuff, "cd loop \"", t, "\"\n"
1091                                         );
1092                         }
1093                 }
1094                 else
1095                         dprint("Map ", pFilename, " provides unknown info item ", t, ", ignored\n");
1096         }
1097         fclose(fh);
1098
1099         if(MapInfo_Map_title == "<TITLE>")
1100                 MapInfo_Map_titlestring = MapInfo_Map_bspname;
1101         else if(MapInfo_isRedundant(MapInfo_Map_bspname, MapInfo_Map_title))
1102                 MapInfo_Map_titlestring = MapInfo_Map_title;
1103         else
1104                 MapInfo_Map_titlestring = sprintf(_("%s: %s"), MapInfo_Map_bspname, MapInfo_Map_title);
1105
1106         MapInfo_Cache_Store();
1107         if(MapInfo_Map_supportedGametypes != 0)
1108                 return r;
1109         dprint("Map ", pFilename, " supports no game types, ignored\n");
1110         return 0;
1111 }
1112 float MapInfo_Get_ByName(string pFilename, float pAllowGenerate, float pGametypeToSet)
1113 {
1114         float r = MapInfo_Get_ByName_NoFallbacks(pFilename, pAllowGenerate, pGametypeToSet);
1115
1116         if(cvar("g_tdm_on_dm_maps"))
1117         {
1118                 // if this is set, all DM maps support TDM too
1119                 if not(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_TEAM_DEATHMATCH)
1120                         if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DEATHMATCH)
1121                                 _MapInfo_Map_ApplyGametypeEx ("", pGametypeToSet, MAPINFO_TYPE_TEAM_DEATHMATCH);
1122         }
1123
1124         if(pGametypeToSet)
1125         {
1126                 if(!(MapInfo_Map_supportedGametypes & pGametypeToSet))
1127                 {
1128                         error("Can't select the requested game type. This should never happen as the caller should prevent it!\n");
1129                         //_MapInfo_Map_ApplyGametypeEx("", pGametypeToSet, MAPINFO_TYPE_DEATHMATCH);
1130                         //return;
1131                 }
1132         }
1133
1134         return r;
1135 }
1136
1137 float MapInfo_FindName(string s)
1138 {
1139         // if there is exactly one map of prefix s, return it
1140         // if not, return the null string
1141         // note that DP sorts glob results... so I can use a binary search
1142         float l, r, m, cmp;
1143         l = 0;
1144         r = MapInfo_count;
1145         // invariants: r is behind s, l-1 is equal or before
1146         while(l != r)
1147         {
1148                 m = floor((l + r) / 2);
1149                 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(m));
1150                 cmp = strcasecmp(MapInfo_FindName_match, s);
1151                 if(cmp == 0)
1152                         return m; // found and good
1153                 if(cmp < 0)
1154                         l = m + 1; // l-1 is before s
1155                 else
1156                         r = m; // behind s
1157         }
1158         MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(l));
1159         MapInfo_FindName_firstResult = l;
1160         // r == l, so: l is behind s, l-1 is before
1161         // SO: if there is any, l is the one with the right prefix
1162         //     and l+1 may be one too
1163         if(l == MapInfo_count)
1164         {
1165                 MapInfo_FindName_match = string_null;
1166                 MapInfo_FindName_firstResult = -1;
1167                 return -1; // no MapInfo_FindName_match, behind last item
1168         }
1169         if(!startsWithNocase(MapInfo_FindName_match, s))
1170         {
1171                 MapInfo_FindName_match = string_null;
1172                 MapInfo_FindName_firstResult = -1;
1173                 return -1; // wrong prefix
1174         }
1175         if(l == MapInfo_count - 1)
1176                 return l; // last one, nothing can follow => unique
1177         if(startsWithNocase(_MapInfo_GlobItem(MapInfo_FilterList_Lookup(l + 1)), s))
1178         {
1179                 MapInfo_FindName_match = string_null;
1180                 return -1; // ambigous MapInfo_FindName_match
1181         }
1182         return l;
1183 }
1184
1185 string MapInfo_FixName(string s)
1186 {
1187         MapInfo_FindName(s);
1188         return MapInfo_FindName_match;
1189 }
1190
1191 float MapInfo_CurrentFeatures()
1192 {
1193         float req;
1194         req = 0;
1195         if(!(cvar("g_lms") || cvar("g_minstagib") || cvar("g_nix") || cvar("g_weaponarena") || !cvar("g_pickup_items") || cvar("g_race") || cvar("g_cts") || cvar("g_nexball")))
1196                 req |= MAPINFO_FEATURE_WEAPONS;
1197         return req;
1198 }
1199
1200 float MapInfo_CurrentGametype()
1201 {
1202         float prev;
1203         entity e;
1204         prev = cvar("gamecfg");
1205         for(e = MapInfo_Type_first; e; e = e.enemy)
1206                 if(cvar(e.netname))
1207                         if(prev != e.items)
1208                                 return e.items;
1209         if(prev)
1210                 return prev;
1211         return MAPINFO_TYPE_DEATHMATCH;
1212 }
1213
1214 float _MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1215 {
1216         if(!MapInfo_Get_ByName(s, 1, 0))
1217                 return 0;
1218         if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype()) == 0)
1219                 return 0;
1220         if((MapInfo_Map_supportedFeatures & MapInfo_CurrentFeatures()) != MapInfo_CurrentFeatures())
1221                 return 0;
1222         return 1;
1223 }
1224
1225 float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1226 {
1227         float r;
1228         r = _MapInfo_CheckMap(s);
1229         MapInfo_ClearTemps();
1230         return r;
1231 }
1232
1233 void MapInfo_SwitchGameType(float t)
1234 {
1235         entity e;
1236         for(e = MapInfo_Type_first; e; e = e.enemy)
1237                 cvar_set(e.netname, (t == e.items) ? "1" : "0");
1238 }
1239
1240 void MapInfo_LoadMap(string s, float reinit)
1241 {
1242         MapInfo_Map_supportedGametypes = 0;
1243         // we shouldn't need this, as LoadMapSettings already fixes the gametype
1244         //if(!MapInfo_CheckMap(s))
1245         //{
1246         //      print("EMERGENCY: can't play the selected map in the given game mode. Falling back to DM.\n");
1247         //      MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH);
1248         //}
1249         
1250         cvar_settemp_restore();
1251         if(reinit)
1252                 localcmd(strcat("\nmap ", s, "\n"));
1253         else
1254                 localcmd(strcat("\nchangelevel ", s, "\n"));
1255 }
1256
1257 string MapInfo_ListAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
1258 {
1259         string out;
1260         float i;
1261
1262         // to make absolutely sure:
1263         MapInfo_Enumerate();
1264         MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1265
1266         out = "";
1267         for(i = 0; i < MapInfo_count; ++i)
1268                 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1269         return substring(out, 1, strlen(out) - 1);
1270 }
1271
1272 string MapInfo_ListAllAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
1273 {
1274         string out;
1275         float i;
1276
1277         // to make absolutely sure:
1278         MapInfo_Enumerate();
1279         MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, pRequiredFlags, pForbiddenFlags, 0);
1280
1281         out = "";
1282         for(i = 0; i < MapInfo_count; ++i)
1283                 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1284
1285         MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1286
1287         return substring(out, 1, strlen(out) - 1);
1288 }
1289
1290 void MapInfo_LoadMapSettings_SaveGameType(float t)
1291 {
1292         MapInfo_SwitchGameType(t);
1293         cvar_set("gamecfg", ftos(t));
1294         MapInfo_LoadedGametype = t;
1295 }
1296
1297 void MapInfo_LoadMapSettings(string s) // to be called from worldspawn
1298 {
1299         float t;
1300
1301         t = MapInfo_CurrentGametype();
1302         MapInfo_LoadMapSettings_SaveGameType(t);
1303
1304         if(!_MapInfo_CheckMap(s)) // with underscore, it keeps temps
1305         {
1306                 if(cvar("g_mapinfo_allow_unsupported_modes_and_let_stuff_break"))
1307                 {
1308                         print("EMERGENCY: can't play the selected map in the given game mode. Working with only the override settings.\n");
1309                         _MapInfo_Map_ApplyGametypeEx("", t, t);
1310                         return; // do not call Get_ByName!
1311                 }
1312
1313                 if(MapInfo_Map_supportedGametypes == 0)
1314                 {
1315                         print("Mapinfo system is not functional at all. Assuming deathmatch.\n");
1316                         MapInfo_Map_supportedGametypes = MAPINFO_TYPE_DEATHMATCH;
1317                         MapInfo_LoadMapSettings_SaveGameType(MAPINFO_TYPE_DEATHMATCH);
1318                         _MapInfo_Map_ApplyGametypeEx("", MAPINFO_TYPE_DEATHMATCH, MAPINFO_TYPE_DEATHMATCH);
1319                         return; // do not call Get_ByName!
1320                 }
1321
1322                 t = 1;
1323                 while(!(MapInfo_Map_supportedGametypes & 1))
1324                 {
1325                         t *= 2;
1326                         MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes / 2);
1327                 }
1328
1329                 // t is now a supported mode!
1330                 print("EMERGENCY: can't play the selected map in the given game mode. Falling back to a supported mode.\n");
1331                 MapInfo_LoadMapSettings_SaveGameType(t);
1332         }
1333         MapInfo_Get_ByName(s, 1, t);
1334 }
1335
1336 void MapInfo_ClearTemps()
1337 {
1338         MapInfo_Map_bspname = string_null;
1339         MapInfo_Map_title = string_null;
1340         MapInfo_Map_titlestring = string_null;
1341         MapInfo_Map_description = string_null;
1342         MapInfo_Map_author = string_null;
1343         MapInfo_Map_clientstuff = string_null;
1344         MapInfo_Map_supportedGametypes = 0;
1345         MapInfo_Map_supportedFeatures = 0;
1346 }
1347
1348 void MapInfo_Shutdown()
1349 {
1350         MapInfo_ClearTemps();
1351         MapInfo_Filter_Free();
1352         MapInfo_Cache_Destroy();
1353         if(_MapInfo_globopen)
1354         {
1355                 search_end(_MapInfo_globhandle);
1356                 _MapInfo_globhandle = -1;
1357                 _MapInfo_globopen = FALSE;
1358         }
1359 }
1360
1361 float MapInfo_ForbiddenFlags()
1362 {
1363         float f;
1364         f = MAPINFO_FLAG_FORBIDDEN;
1365
1366 #ifndef MENUQC
1367         if not(cvar("g_maplist_allow_hidden"))
1368 #endif
1369                 f |= MAPINFO_FLAG_HIDDEN;
1370
1371         if not(cvar("g_maplist_allow_frustrating"))
1372                 f |= MAPINFO_FLAG_FRUSTRATING;
1373
1374         return f;
1375 }
1376
1377 float MapInfo_RequiredFlags()
1378 {
1379         float f;
1380         f = 0;
1381
1382         if(cvar("g_maplist_allow_frustrating") > 1)
1383                 f |= MAPINFO_FLAG_FRUSTRATING;
1384
1385         return f;
1386 }