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1 #if defined(CSQC)
2         #include "../dpdefs/csprogsdefs.qh"
3     #include "../client/defs.qh"
4     #include "util.qh"
5     #include "buffs.qh"
6     #include "weapons/weapons.qh"
7     #include "mapinfo.qh"
8 #elif defined(MENUQC)
9 #elif defined(SVQC)
10         #include "../dpdefs/progsdefs.qh"
11     #include "../dpdefs/dpextensions.qh"
12     #include "util.qh"
13     #include "buffs.qh"
14     #include "monsters/monsters.qh"
15     #include "mapinfo.qh"
16 #endif
17
18 // generic string stuff
19
20 int _MapInfo_Cache_Active;
21 int _MapInfo_Cache_DB_NameToIndex;
22 int _MapInfo_Cache_Buf_IndexToMapData;
23
24 void MapInfo_Cache_Destroy()
25 {
26         if(!_MapInfo_Cache_Active)
27                 return;
28
29         db_close(_MapInfo_Cache_DB_NameToIndex);
30         buf_del(_MapInfo_Cache_Buf_IndexToMapData);
31         _MapInfo_Cache_Active = 0;
32 }
33
34 void MapInfo_Cache_Create()
35 {
36         MapInfo_Cache_Destroy();
37         _MapInfo_Cache_DB_NameToIndex = db_create();
38         _MapInfo_Cache_Buf_IndexToMapData = buf_create();
39         _MapInfo_Cache_Active = 1;
40 }
41
42 void MapInfo_Cache_Invalidate()
43 {
44         if(!_MapInfo_Cache_Active)
45                 return;
46
47         MapInfo_Cache_Create();
48 }
49
50 void MapInfo_Cache_Store()
51 {
52         float i;
53         string s;
54         if(!_MapInfo_Cache_Active)
55                 return;
56
57         s = db_get(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname);
58         if(s == "")
59         {
60                 i = buf_getsize(_MapInfo_Cache_Buf_IndexToMapData);
61                 db_put(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname, ftos(i));
62         }
63         else
64                 i = stof(s);
65
66         // now store all the stuff
67         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData,   i, MapInfo_Map_bspname);
68         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_title);
69         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_titlestring);
70         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_description);
71         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_author);
72         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedGametypes));
73         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedFeatures));
74         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_flags));
75 }
76
77 float MapInfo_Cache_Retrieve(string map)
78 {
79         float i;
80         string s;
81         if(!_MapInfo_Cache_Active)
82                 return 0;
83
84         s = db_get(_MapInfo_Cache_DB_NameToIndex, map);
85         if(s == "")
86                 return 0;
87         i = stof(s);
88
89         // now retrieve all the stuff
90         MapInfo_Map_bspname = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, i);
91         MapInfo_Map_title = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
92         MapInfo_Map_titlestring = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
93         MapInfo_Map_description = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
94         MapInfo_Map_author = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
95         MapInfo_Map_supportedGametypes = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
96         MapInfo_Map_supportedFeatures = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
97         MapInfo_Map_flags = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
98
99         return 1;
100 }
101
102 // GLOB HANDLING (for all BSP files)
103 float _MapInfo_globopen;
104 float _MapInfo_globcount;
105 float _MapInfo_globhandle;
106 string _MapInfo_GlobItem(float i)
107 {
108         string s;
109         if(!_MapInfo_globopen)
110                 return string_null;
111         s = search_getfilename(_MapInfo_globhandle, i);
112         return substring(s, 5, strlen(s) - 9); // without maps/ and .bsp
113 }
114
115 void MapInfo_Enumerate()
116 {
117         if(_MapInfo_globopen)
118         {
119                 search_end(_MapInfo_globhandle);
120                 _MapInfo_globopen = 0;
121         }
122         MapInfo_Cache_Invalidate();
123         _MapInfo_globhandle = search_begin("maps/*.bsp", true, true);
124         if(_MapInfo_globhandle >= 0)
125         {
126                 _MapInfo_globcount = search_getsize(_MapInfo_globhandle);
127                 _MapInfo_globopen = 1;
128         }
129         else
130                 _MapInfo_globcount = 0;
131 }
132
133 // filter the info by game type mask (updates MapInfo_count)
134 //
135 float _MapInfo_filtered;
136 float _MapInfo_filtered_allocated;
137 float MapInfo_FilterList_Lookup(float i)
138 {
139         return stof(bufstr_get(_MapInfo_filtered, i));
140 }
141
142 void _MapInfo_FilterList_swap(float i, float j, entity pass)
143 {
144         string h;
145         h = bufstr_get(_MapInfo_filtered, i);
146         bufstr_set(_MapInfo_filtered, i, bufstr_get(_MapInfo_filtered, j));
147         bufstr_set(_MapInfo_filtered, j, h);
148 }
149
150 float _MapInfo_FilterList_cmp(float i, float j, entity pass)
151 {
152         string a, b;
153         a = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, i)));
154         b = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, j)));
155         return strcasecmp(a, b);
156 }
157
158 float MapInfo_FilterGametype(int pGametype, int pFeatures, int pFlagsRequired, int pFlagsForbidden, bool pAbortOnGenerate)
159 {
160         float i, j;
161         if (!_MapInfo_filtered_allocated)
162         {
163                 _MapInfo_filtered_allocated = 1;
164                 _MapInfo_filtered = buf_create();
165         }
166         MapInfo_count = 0;
167         for(i = 0, j = -1; i < _MapInfo_globcount; ++i)
168         {
169                 if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, 0) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
170                         if(pAbortOnGenerate)
171                         {
172                                 dprint("Autogenerated a .mapinfo, doing the rest later.\n");
173                                 MapInfo_progress = i / _MapInfo_globcount;
174                                 return 0;
175                         }
176                 if((MapInfo_Map_supportedGametypes & pGametype) != 0)
177                 if((MapInfo_Map_supportedFeatures & pFeatures) == pFeatures)
178                 if((MapInfo_Map_flags & pFlagsForbidden) == 0)
179                 if((MapInfo_Map_flags & pFlagsRequired) == pFlagsRequired)
180                         bufstr_set(_MapInfo_filtered, ++j, ftos(i));
181         }
182         MapInfo_count = j + 1;
183         MapInfo_ClearTemps();
184
185         // sometimes the glob isn't sorted nicely, so fix it here...
186         heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, world);
187
188         return 1;
189 }
190 void MapInfo_FilterString(string sf)
191 {
192         // this function further filters _MapInfo_filtered, which is prepared by MapInfo_FilterGametype by string
193         float i, j;
194         string title;
195
196         for(i = 0, j = -1; i < MapInfo_count; ++i)
197         {
198                 if (MapInfo_Get_ByID(i))
199                 {
200                         // prepare for keyword filter
201                         if (MapInfo_Map_title && strstrofs(MapInfo_Map_title, "<TITLE>", 0) == -1)
202                                 title = MapInfo_Map_title;
203                         else
204                                 title = MapInfo_Map_bspname;
205                         // keyword filter
206                         if((strstrofs(strtolower(title), strtolower(sf), 0)) >= 0)
207                                 bufstr_set(_MapInfo_filtered, ++j, bufstr_get(_MapInfo_filtered, i));
208                 }
209         }
210         MapInfo_count = j + 1;
211         MapInfo_ClearTemps();
212
213         // sometimes the glob isn't sorted nicely, so fix it here...
214         heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, world);
215 }
216
217 void MapInfo_Filter_Free()
218 {
219         if(_MapInfo_filtered_allocated)
220         {
221                 buf_del(_MapInfo_filtered);
222                 _MapInfo_filtered_allocated = 0;
223         }
224 }
225
226 // load info about the i-th map into the MapInfo_Map_* globals
227 string MapInfo_BSPName_ByID(float i)
228 {
229         return _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i));
230 }
231
232 string unquote(string s)
233 {
234         float i, j, l;
235         l = strlen(s);
236         j = -1;
237         for(i = 0; i < l; ++i)
238         {
239                 string ch;
240                 ch = substring(s, i, 1);
241                 if(ch != " ") if(ch != "\"")
242                 {
243                         for(j = strlen(s) - i - 1; j > 0; --j)
244                         {
245                                 ch = substring(s, i+j, 1);
246                                 if(ch != " ") if(ch != "\"")
247                                         return substring(s, i, j+1);
248                         }
249                         return substring(s, i, 1);
250                 }
251         }
252         return "";
253 }
254
255 float MapInfo_Get_ByID(float i)
256 {
257         if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, 0))
258                 return 1;
259         return 0;
260 }
261
262 string _MapInfo_Map_worldspawn_music;
263
264 float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
265 {
266         string fn;
267         float fh;
268         string s, k, v;
269         vector o;
270         float i;
271         float inWorldspawn;
272         float r;
273         float twoBaseModes;
274         float diameter, spawnpoints;
275         float spawnplaces;
276
277         vector mapMins, mapMaxs;
278
279         r = 1;
280         fn = strcat("maps/", pFilename, ".ent");
281         fh = fopen(fn, FILE_READ);
282         if(fh < 0)
283         {
284                 r = 2;
285                 fn = strcat("maps/", pFilename, ".bsp");
286                 fh = fopen(fn, FILE_READ);
287         }
288         if(fh < 0)
289                 return 0;
290         print("Analyzing ", fn, " to generate initial mapinfo\n");
291
292         inWorldspawn = 2;
293         MapInfo_Map_flags = 0;
294         MapInfo_Map_supportedGametypes = 0;
295         spawnpoints = 0;
296         spawnplaces = 0;
297         _MapInfo_Map_worldspawn_music = "";
298         mapMins = '0 0 0';
299         mapMaxs = '0 0 0';
300
301         for (;;)
302         {
303                 if (!((s = fgets(fh))))
304                         break;
305                 if(inWorldspawn == 1)
306                         if(startsWith(s, "}"))
307                                 inWorldspawn = 0;
308                 k = unquote(car(s));
309                 v = unquote(cdr(s));
310                 if(inWorldspawn)
311                 {
312                         if(k == "classname" && v == "worldspawn")
313                                 inWorldspawn = 1;
314                         else if(k == "author")
315                                 MapInfo_Map_author = v;
316                         else if(k == "_description")
317                                 MapInfo_Map_description = v;
318                         else if(k == "music")
319                                 _MapInfo_Map_worldspawn_music = v;
320                         else if(k == "noise")
321                                 _MapInfo_Map_worldspawn_music = v;
322                         else if(k == "message")
323                         {
324                                 i = strstrofs(v, " by ", 0);
325                                 if(MapInfo_Map_author == "<AUTHOR>" && i >= 0)
326                                 {
327                                         MapInfo_Map_title = substring(v, 0, i);
328                                         MapInfo_Map_author = substring(v, i + 4, strlen(v) - (i + 4));
329                                 }
330                                 else
331                                         MapInfo_Map_title = v;
332                         }
333                 }
334                 else
335                 {
336                         if(k == "origin")
337                         {
338                                 o = stov(strcat("'", v, "'"));
339                                 mapMins.x = min(mapMins.x, o.x);
340                                 mapMins.y = min(mapMins.y, o.y);
341                                 mapMins.z = min(mapMins.z, o.z);
342                                 mapMaxs.x = max(mapMaxs.x, o.x);
343                                 mapMaxs.y = max(mapMaxs.y, o.y);
344                                 mapMaxs.z = max(mapMaxs.z, o.z);
345                         }
346                         else if(k == "race_place")
347                         {
348                                 if(stof(v) > 0)
349                                         spawnplaces = 1;
350                         }
351                         else if(k == "classname")
352                         {
353                                 if(v == "dom_controlpoint")
354                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DOMINATION;
355                                 else if(v == "item_flag_team2")
356                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
357                                 else if(v == "team_CTF_blueflag")
358                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
359                                 else if(v == "invasion_spawnpoint")
360                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_INVASION;
361                                 else if(v == "target_assault_roundend")
362                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ASSAULT;
363                                 else if(v == "onslaught_generator")
364                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ONSLAUGHT;
365                                 else if(substring(v, 0, 8) == "nexball_" || substring(v, 0, 4) == "ball")
366                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_NEXBALL;
367                                 else if(v == "info_player_team1")
368                                         ++spawnpoints;
369                                 else if(v == "info_player_team2")
370                                         ++spawnpoints;
371                                 else if(v == "info_player_start")
372                                         ++spawnpoints;
373                                 else if(v == "info_player_deathmatch")
374                                         ++spawnpoints;
375                                 else if(v == "trigger_race_checkpoint")
376                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RACE;
377                                 else if(v == "target_startTimer")
378                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
379                                 else if(v == "weapon_nex")
380                                         { }
381                                 else if(v == "weapon_railgun")
382                                         { }
383                                 else if(startsWith(v, "weapon_"))
384                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
385                                 else if(startsWith(v, "turret_"))
386                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
387                                 else if(startsWith(v, "vehicle_"))
388                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
389                                 else if(startsWith(v, "monster_"))
390                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS;
391                                 else if(v == "target_music" || v == "trigger_music")
392                                         _MapInfo_Map_worldspawn_music = string_null; // don't use regular BGM
393                         }
394                 }
395         }
396         if(inWorldspawn)
397         {
398                 print(fn, " ended still in worldspawn, BUG\n");
399                 return 0;
400         }
401         diameter = vlen(mapMaxs - mapMins);
402
403         twoBaseModes = MapInfo_Map_supportedGametypes & (MAPINFO_TYPE_CTF | MAPINFO_TYPE_ASSAULT | MAPINFO_TYPE_RACE | MAPINFO_TYPE_NEXBALL);
404         if(twoBaseModes && (MapInfo_Map_supportedGametypes == twoBaseModes))
405         {
406                 // we have a CTF-only or Assault-only map. Don't add other modes then,
407                 // as the map is too symmetric for them.
408         }
409         else
410         {
411                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DEATHMATCH;      // DM always works
412                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_LMS;             // LMS always works
413                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEEPAWAY;                // Keepaway always works
414
415                 if(spawnpoints >= 8  && diameter > 4096) {
416                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_TEAM_DEATHMATCH;
417                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_FREEZETAG;
418                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CA;
419                 }
420                 if(spawnpoints >= 12 && diameter > 5120)
421                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEYHUNT;
422         }
423
424         if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE)
425         if(!spawnplaces)
426         {
427                 MapInfo_Map_supportedGametypes &= ~MAPINFO_TYPE_RACE;
428                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
429         }
430
431         dprint("-> diameter ",    ftos(diameter));
432         dprint(";  spawnpoints ", ftos(spawnpoints));
433         dprint(";  modes ",       ftos(MapInfo_Map_supportedGametypes), "\n");
434
435         fclose(fh);
436
437         return r;
438 }
439
440 void _MapInfo_Map_Reset()
441 {
442         MapInfo_Map_title = "<TITLE>";
443         MapInfo_Map_titlestring = "<TITLE>";
444         MapInfo_Map_description = "<DESCRIPTION>";
445         MapInfo_Map_author = "<AUTHOR>";
446         MapInfo_Map_supportedGametypes = 0;
447         MapInfo_Map_supportedFeatures = 0;
448         MapInfo_Map_flags = 0;
449         MapInfo_Map_clientstuff = "";
450         MapInfo_Map_fog = "";
451         MapInfo_Map_mins = '0 0 0';
452         MapInfo_Map_maxs = '0 0 0';
453 }
454
455 string _MapInfo_GetDefault(float t)
456 {
457         switch(t)
458         {
459                 case MAPINFO_TYPE_DEATHMATCH:      return "30 20 0";
460                 case MAPINFO_TYPE_TEAM_DEATHMATCH: return "50 20 2 0";
461                 case MAPINFO_TYPE_DOMINATION:      return "200 20 0";
462                 case MAPINFO_TYPE_CTF:             return "300 20 10 0";
463                 case MAPINFO_TYPE_LMS:             return "9 20 0";
464                 case MAPINFO_TYPE_CA:              return "10 20 0";
465                 case MAPINFO_TYPE_KEYHUNT:         return "1000 20 3 0";
466                 case MAPINFO_TYPE_ASSAULT:         return "20 0";
467                 case MAPINFO_TYPE_RACE:            return "20 5 7 15 0";
468                 case MAPINFO_TYPE_ONSLAUGHT:       return "20 0";
469                 case MAPINFO_TYPE_NEXBALL:         return "5 20 0";
470                 case MAPINFO_TYPE_CTS:             return "20 0 0";
471                 case MAPINFO_TYPE_FREEZETAG:       return "10 20 0";
472                 // NOTE: DO NOT ADD ANY MORE GAME TYPES HERE
473                 // THIS IS JUST LEGACY SUPPORT FOR NEXUIZ MAPS
474                 // ONLY ADD NEW STUFF TO _MapInfo_GetDefaultEx
475                 // THIS FUNCTION WILL EVENTUALLY BE REMOVED
476                 default:                           return "";
477         }
478 }
479
480 void _MapInfo_Map_ApplyGametype(string s, int pWantedType, int pThisType, int load_default)
481 {
482         string sa;
483         MapInfo_Map_supportedGametypes |= pThisType;
484         if(!(pThisType & pWantedType))
485                 return;
486
487         if(load_default)
488                 _MapInfo_Map_ApplyGametype(_MapInfo_GetDefault(pThisType), pWantedType, pThisType, false);
489
490         if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_RACE || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
491         {
492                 cvar_set("fraglimit", "0");
493         }
494         else
495         {
496                 sa = car(s);
497                 if(sa != "")
498                         cvar_set("fraglimit", sa);
499                 s = cdr(s);
500         }
501
502         sa = car(s);
503         if(sa != "")
504                 cvar_set("timelimit", sa);
505         s = cdr(s);
506
507         if(pWantedType == MAPINFO_TYPE_TEAM_DEATHMATCH)
508         {
509                 sa = car(s);
510                 if(sa != "")
511                         cvar_set("g_tdm_teams", sa);
512                 s = cdr(s);
513         }
514
515         if(pWantedType == MAPINFO_TYPE_KEYHUNT)
516         {
517                 sa = car(s);
518                 if(sa != "")
519                         cvar_set("g_keyhunt_teams", sa);
520                 s = cdr(s);
521         }
522
523         if(pWantedType == MAPINFO_TYPE_CA)
524         {
525                 sa = car(s);
526                 if(sa != "")
527                         cvar_set("g_ca_teams", sa);
528                 s = cdr(s);
529         }
530
531         if(pWantedType == MAPINFO_TYPE_FREEZETAG)
532         {
533                 sa = car(s);
534                 if(sa != "")
535                         cvar_set("g_freezetag_teams", sa);
536                 s = cdr(s);
537         }
538
539         if(pWantedType == MAPINFO_TYPE_CTF)
540         {
541                 sa = car(s);
542                 if(sa != "")
543                         cvar_set("fraglimit", sa);
544                 s = cdr(s);
545         }
546
547         /* keepaway wuz here
548         if(pWantedType == MAPINFO_TYPE_KEEPAWAY)
549         {
550                 sa = car(s);
551                 if(sa != "")
552                         cvar_set("fraglimit", sa);
553                 s = cdr(s);
554         }
555         */
556
557         // rc = timelimit timelimit_qualification laps laps_teamplay
558         if(pWantedType == MAPINFO_TYPE_RACE)
559         {
560                 sa = car(s); if(sa == "") sa = cvar_string("timelimit");
561                 cvar_set("g_race_qualifying_timelimit", sa);
562                 s = cdr(s);
563
564                 sa = car(s);
565                 if(sa != "")
566                         if(cvar("g_race_teams") < 2)
567                                 cvar_set("fraglimit", sa);
568                 s = cdr(s);
569
570                 sa = car(s);
571                 if(sa != "")
572                         if(cvar("g_race_teams") >= 2)
573                                 cvar_set("fraglimit", sa);
574                 s = cdr(s);
575         }
576
577         if(pWantedType == MAPINFO_TYPE_CTS)
578         {
579                 sa = car(s);
580
581                 // this is the skill of the map
582                 // not parsed by anything yet
583                 // for map databases
584                 //if(sa != "")
585                 //      cvar_set("fraglimit", sa);
586
587                 s = cdr(s);
588         }
589
590         if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
591         {
592                 cvar_set("leadlimit", "0");
593         }
594         else
595         {
596                 sa = car(s);
597                 if(sa != "")
598                         cvar_set("leadlimit", sa);
599                 s = cdr(s);
600         }
601 }
602
603 string _MapInfo_GetDefaultEx(float t)
604 {
605         entity e;
606         for(e = MapInfo_Type_first; e; e = e.enemy)
607                 if(t == e.items)
608                         return e.model2;
609         return "";
610 }
611
612 float _MapInfo_GetTeamPlayBool(float t)
613 {
614         entity e;
615         for(e = MapInfo_Type_first; e; e = e.enemy)
616                 if(t == e.items)
617                         return e.team;
618         return false;
619 }
620
621 void _MapInfo_Map_ApplyGametypeEx(string s, int pWantedType, int pThisType)
622 {
623         string sa, k, v;
624         float p;
625         string fraglimit_normal;
626         string fraglimit_teams;
627
628         MapInfo_Map_supportedGametypes |= pThisType;
629         if(!(pThisType & pWantedType))
630                 return;
631
632         // reset all the cvars to their defaults
633
634         cvar_set("timelimit", cvar_defstring("timelimit"));
635         cvar_set("leadlimit", cvar_defstring("leadlimit"));
636         cvar_set("fraglimit", cvar_defstring("fraglimit"));
637         cvar_set("g_tdm_teams", cvar_defstring("g_tdm_teams"));
638         cvar_set("g_ca_teams", cvar_defstring("g_ca_teams"));
639         cvar_set("g_freezetag_teams", cvar_defstring("g_freezetag_teams"));
640         cvar_set("g_keyhunt_teams", cvar_defstring("g_keyhunt_teams"));
641         cvar_set("g_domination_default_teams", cvar_defstring("g_domination_default_teams"));
642         cvar_set("g_race_qualifying_timelimit", cvar_defstring("g_race_qualifying_timelimit"));
643
644         fraglimit_normal = string_null;
645         fraglimit_teams = string_null;
646
647         s = strcat(_MapInfo_GetDefaultEx(pWantedType), " ", s);
648         while(s != "")
649         {
650                 sa = car(s);
651                 s = cdr(s);
652
653                 if(sa == "")
654                         continue;
655
656                 p = strstrofs(sa, "=", 0);
657                 if(p < 0)
658                 {
659                         print("Invalid gametype setting in mapinfo for gametype ", MapInfo_Type_ToString(pWantedType), ": ", sa, "\n");
660                         continue;
661                 }
662                 k = substring(sa, 0, p);
663                 v = substring(sa, p+1, -1);
664
665                 if(k == "timelimit")
666                 {
667                         cvar_set("timelimit", v);
668                 }
669                 else if(k == "leadlimit")
670                 {
671                         cvar_set("leadlimit", v);
672                 }
673                 else if(k == "pointlimit" || k == "fraglimit" || k == "lives" || k == "laplimit" || k == "caplimit")
674                 {
675                         fraglimit_normal = v;
676                 }
677                 else if(k == "teampointlimit" || k == "teamlaplimit")
678                 {
679                         fraglimit_teams = v;
680                 }
681                 else if(k == "teams")
682                 {
683                         cvar_set("g_tdm_teams", v);
684                         cvar_set("g_ca_teams", v);
685                         cvar_set("g_freezetag_teams", v);
686                         cvar_set("g_keyhunt_teams", v);
687                         cvar_set("g_domination_default_teams", v);
688                         cvar_set("g_invasion_teams", v);
689                 }
690                 else if(k == "qualifying_timelimit")
691                 {
692                         cvar_set("g_race_qualifying_timelimit", v);
693                 }
694                 else if(k == "skill")
695                 {
696                         // ignore
697                 }
698                 else
699                 {
700                         print("Invalid gametype setting in mapinfo for gametype ", MapInfo_Type_ToString(pWantedType), ": ", sa, "\n");
701                 }
702         }
703
704         if(pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2)
705         {
706                 if(fraglimit_teams)
707                         cvar_set("fraglimit", fraglimit_teams);
708         }
709         else
710         {
711                 if(fraglimit_normal)
712                         cvar_set("fraglimit", fraglimit_normal);
713         }
714 }
715
716 float MapInfo_Type_FromString(string t)
717 {
718         entity e;
719         if(t == "nexball")
720         {
721                 print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
722                 t = "nb";
723                 print("'. Should use '", t, "'.\n");
724         }
725         if(t == "freezetag")
726         {
727                 print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
728                 t = "ft";
729                 print("'. Should use '", t, "'.\n");
730         }
731         if(t == "keepaway")
732         {
733                 print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
734                 t = "ka";
735                 print("'. Should use '", t, "'.\n");
736         }
737         if(t == "invasion")
738         {
739                 print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
740                 t = "inv";
741                 print("'. Should use '", t, "'.\n");
742         }
743         if(t == "assault")
744         {
745                 print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
746                 t = "as";
747                 print("'. Should use '", t, "'.\n");
748         }
749         if(t == "race")
750         {
751                 print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
752                 t = "rc";
753                 print("'. Should use '", t, "'.\n");
754         }
755         if(t == "all")
756                 return MAPINFO_TYPE_ALL;
757         for(e = MapInfo_Type_first; e; e = e.enemy)
758                 if(t == e.mdl)
759                         return e.items;
760         return 0;
761 }
762
763 string MapInfo_Type_Description(float t)
764 {
765         entity e;
766         for(e = MapInfo_Type_first; e; e = e.enemy)
767                 if(t == e.items)
768                         return e.gametype_description;
769         return "";
770 }
771
772 string MapInfo_Type_ToString(float t)
773 {
774         entity e;
775         if(t == MAPINFO_TYPE_ALL)
776                 return "all";
777         for(e = MapInfo_Type_first; e; e = e.enemy)
778                 if(t == e.items)
779                         return e.mdl;
780         return "";
781 }
782
783 string MapInfo_Type_ToText(float t)
784 {
785         entity e;
786         for(e = MapInfo_Type_first; e; e = e.enemy)
787                 if(t == e.items)
788                         return e.message;
789         /* xgettext:no-c-format */
790         return _("@!#%'n Tuba Throwing");
791 }
792
793 void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, float recurse)
794 {
795         string t;
796         float fh, o;
797         t = car(s); s = cdr(s);
798
799         // limited support of "" and comments
800         //   remove trailing and leading " of t
801         if(substring(t, 0, 1) == "\"")
802         {
803                 if(substring(t, -1, 1) == "\"")
804                         t = substring(t, 1, -2);
805         }
806
807         //   remove leading " of s
808         if(substring(s, 0, 1) == "\"")
809         {
810                 s = substring(s, 1, -1);
811         }
812         //   remove trailing " of s, and all that follows (cvar description)
813         o = strstrofs(s, "\"", 0);
814         if(o >= 0)
815                 s = substring(s, 0, o);
816
817         //   remove // comments
818         o = strstrofs(s, "//", 0);
819         if(o >= 0)
820                 s = substring(s, 0, o);
821
822         //   remove trailing spaces
823         while(substring(s, -1, 1) == " ")
824                 s = substring(s, 0, -2);
825
826         if(t == "#include")
827         {
828                 if(recurse > 0)
829                 {
830                         fh = fopen(s, FILE_READ);
831                         if(fh < 0)
832                                 print("Map ", pFilename, " references not existing config file ", s, "\n");
833                         else
834                         {
835                                 for (;;)
836                                 {
837                                         if (!((s = fgets(fh))))
838                                                 break;
839
840                                         // catch different sorts of comments
841                                         if(s == "")                    // empty lines
842                                                 continue;
843                                         if(substring(s, 0, 1) == "#")  // UNIX style
844                                                 continue;
845                                         if(substring(s, 0, 2) == "//") // C++ style
846                                                 continue;
847                                         if(substring(s, 0, 1) == "_")  // q3map style
848                                                 continue;
849
850                                         if(substring(s, 0, 4) == "set ")
851                                                 s = substring(s, 4, -1);
852                                         if(substring(s, 0, 5) == "seta ")
853                                                 s = substring(s, 5, -1);
854
855                                         _MapInfo_Parse_Settemp(pFilename, acl, type, s, recurse - 1);
856                                 }
857                                 fclose(fh);
858                         }
859                 }
860                 else
861                         print("Map ", pFilename, " uses too many levels of inclusion\n");
862         }
863         else if(t == "")
864                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
865         else if (!cvar_value_issafe(t))
866                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
867         else if (!cvar_value_issafe(s))
868                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
869         else if(matchacl(MAPINFO_SETTEMP_ACL_SYSTEM, t) <= 0)
870                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
871         else if(matchacl(acl, t) <= 0)
872                 print("Map ", pFilename, " contains a denied setting, ignored\n");
873         else
874         {
875                 if(type == 0) // server set
876                 {
877                         dprint("Applying temporary setting ", t, " := ", s, "\n");
878                         if(cvar("g_campaign"))
879                                 cvar_set(t, s); // this is a wrapper and is always temporary anyway; no need to backup old values then
880                         else
881                                 cvar_settemp(t, s);
882                 }
883                 else
884                 {
885                         dprint("Applying temporary client setting ", t, " := ", s, "\n");
886                         MapInfo_Map_clientstuff = strcat(
887                                         MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n"
888                                         );
889                 }
890         }
891 }
892
893 float MapInfo_isRedundant(string fn, string t)
894 {
895         // normalize file name
896         fn = strreplace("_", "-", fn);
897
898         // normalize visible title
899         t = strreplace(": ", "-", t);
900         t = strreplace(":", "-", t);
901         t = strreplace(" ", "-", t);
902         t = strreplace("_", "-", t);
903         t = strreplace("'", "-", t);
904
905         if(!strcasecmp(fn, t))
906                 return true;
907
908         // we allow the visible title to have punctuation the file name does
909         // not, but not vice versa
910         t = strreplace("-", "", t);
911
912         if(!strcasecmp(fn, t))
913                 return true;
914
915         return false;
916 }
917
918 // load info about a map by name into the MapInfo_Map_* globals
919 float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, int pGametypeToSet)
920 {
921         string fn;
922         string s, t;
923         float fh;
924         int f, i;
925         float r, n, p;
926         string acl;
927
928         acl = MAPINFO_SETTEMP_ACL_USER;
929
930         if(strstrofs(pFilename, "/", 0) >= 0)
931         {
932                 print("Invalid character in map name, ignored\n");
933                 return 0;
934         }
935
936         if(pGametypeToSet == 0)
937                 if(MapInfo_Cache_Retrieve(pFilename))
938                         return 1;
939
940         r = 1;
941
942         MapInfo_Map_bspname = pFilename;
943
944         // default all generic fields so they have "good" values in case something fails
945         fn = strcat("maps/", pFilename, ".mapinfo");
946         fh = fopen(fn, FILE_READ);
947         if(fh < 0)
948         {
949                 fn = strcat("maps/autogenerated/", pFilename, ".mapinfo");
950                 fh = fopen(fn, FILE_READ);
951                 if(fh < 0)
952                 {
953                         if(!pAllowGenerate)
954                                 return 0;
955                         _MapInfo_Map_Reset();
956                         r = _MapInfo_Generate(pFilename);
957                         if(!r)
958                                 return 0;
959                         fh = fopen(fn, FILE_WRITE);
960                         fputs(fh, strcat("title ", MapInfo_Map_title, "\n"));
961                         fputs(fh, strcat("description ", MapInfo_Map_description, "\n"));
962                         fputs(fh, strcat("author ", MapInfo_Map_author, "\n"));
963                         if(_MapInfo_Map_worldspawn_music != "")
964                         {
965                                 if(
966                                         substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".wav"
967                                         ||
968                                         substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".ogg"
969                                 )
970                                         fputs(fh, strcat("cdtrack ", substring(_MapInfo_Map_worldspawn_music, 0, strlen(_MapInfo_Map_worldspawn_music) - 4), "\n"));
971                                 else
972                                         fputs(fh, strcat("cdtrack ", _MapInfo_Map_worldspawn_music, "\n"));
973                         }
974                         else
975                         {
976                                 n = tokenize_console(cvar_string("g_cdtracks_remaplist"));
977                                 s = strcat(" ", cvar_string("g_cdtracks_dontusebydefault"), " ");
978                                 for (;;)
979                                 {
980                                         i = floor(random() * n);
981                                         if(strstrofs(s, strcat(" ", argv(i), " "), 0) < 0)
982                                                 break;
983                                 }
984                                 fputs(fh, strcat("cdtrack ", ftos(i + 1), "\n"));
985                         }
986                         if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_WEAPONS)
987                                 fputs(fh, "has weapons\n");
988                         else
989                                 fputs(fh, "// uncomment this if you added weapon pickups: has weapons\n");
990                         if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_TURRETS)
991                                 fputs(fh, "has turrets\n");
992                         else
993                                 fputs(fh, "// uncomment this if you added turrets: has turrets\n");
994                         if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_VEHICLES)
995                                 fputs(fh, "has vehicles\n");
996                         else
997                                 fputs(fh, "// uncomment this if you added vehicles: has vehicles\n");
998                         if(MapInfo_Map_flags & MAPINFO_FLAG_FRUSTRATING)
999                                 fputs(fh, "frustrating\n");
1000
1001                         for(i = 1; i <= MapInfo_Map_supportedGametypes; i *= 2)
1002                                 if(MapInfo_Map_supportedGametypes & i)
1003                                         fputs(fh, sprintf("gametype %s // defaults: %s\n", MapInfo_Type_ToString(i), _MapInfo_GetDefaultEx(i)));
1004
1005                         if(fexists(strcat("scripts/", pFilename, ".arena")))
1006                                 fputs(fh, "settemp_for_type all sv_q3acompat_machineshotgunswap 1\n");
1007
1008                         fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
1009                         fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
1010                         fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");
1011                         fputs(fh, "// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
1012                         fputs(fh, "// optional: hidden\n");
1013
1014                         fclose(fh);
1015                         r = 2;
1016                         // return r;
1017                         fh = fopen(fn, FILE_READ);
1018                         if(fh < 0)
1019                                 error("... but I just wrote it!");
1020                 }
1021
1022                 print("WARNING: autogenerated mapinfo file ", fn, " has been loaded; please edit that file and move it to maps/", pFilename, ".mapinfo\n");
1023         }
1024
1025         _MapInfo_Map_Reset();
1026         for (;;)
1027         {
1028                 if (!((s = fgets(fh))))
1029                         break;
1030
1031                 // catch different sorts of comments
1032                 if(s == "")                    // empty lines
1033                         continue;
1034                 if(substring(s, 0, 1) == "#")  // UNIX style
1035                         continue;
1036                 if(substring(s, 0, 2) == "//") // C++ style
1037                         continue;
1038                 if(substring(s, 0, 1) == "_")  // q3map style
1039                         continue;
1040
1041                 p = strstrofs(s, "//", 0);
1042                 if(p >= 0)
1043                         s = substring(s, 0, p);
1044
1045                 t = car(s); s = cdr(s);
1046                 if(t == "title")
1047                         MapInfo_Map_title = s;
1048                 else if(t == "description")
1049                         MapInfo_Map_description = s;
1050                 else if(t == "author")
1051                         MapInfo_Map_author = s;
1052                 else if(t == "has")
1053                 {
1054                         t = car(s); // s = cdr(s);
1055                         if     (t == "weapons") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
1056                         else if(t == "turrets") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
1057                         else if(t == "vehicles") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
1058                         else if(t == "monsters") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS;
1059                         else if(t == "new_toys") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
1060                         else
1061                                 dprint("Map ", pFilename, " supports unknown feature ", t, ", ignored\n");
1062                 }
1063                 else if(t == "hidden")
1064                 {
1065                         MapInfo_Map_flags |= MAPINFO_FLAG_HIDDEN;
1066                 }
1067                 else if(t == "forbidden")
1068                 {
1069                         MapInfo_Map_flags |= MAPINFO_FLAG_FORBIDDEN;
1070                 }
1071                 else if(t == "frustrating")
1072                 {
1073                         MapInfo_Map_flags |= MAPINFO_FLAG_FRUSTRATING;
1074                 }
1075                 else if(t == "noautomaplist")
1076                 {
1077                         MapInfo_Map_flags |= MAPINFO_FLAG_NOAUTOMAPLIST;
1078                 }
1079                 else if(t == "type")
1080                 {
1081                         t = car(s); s = cdr(s);
1082                         f = MapInfo_Type_FromString(t);
1083                         dprint("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.\n");
1084                         if(f)
1085                                 _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f, true);
1086                         else
1087                                 dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
1088                 }
1089                 else if(t == "gametype")
1090                 {
1091                         t = car(s); s = cdr(s);
1092                         f = MapInfo_Type_FromString(t);
1093                         if(f)
1094                                 _MapInfo_Map_ApplyGametypeEx (s, pGametypeToSet, f);
1095                         else
1096                                 dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
1097                 }
1098                 else if(t == "size")
1099                 {
1100                         float a, b, c, d, e;
1101                         t = car(s); s = cdr(s); a = stof(t);
1102                         t = car(s); s = cdr(s); b = stof(t);
1103                         t = car(s); s = cdr(s); c = stof(t);
1104                         t = car(s); s = cdr(s); d = stof(t);
1105                         t = car(s); s = cdr(s); e = stof(t);
1106                         if(s == "")
1107                                 print("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
1108                         else
1109                         {
1110                                 t = car(s); s = cdr(s); f = stof(t);
1111                                 if(s != "")
1112                                         print("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
1113                                 else
1114                                 {
1115                                         if(a >= d || b >= e || c >= f)
1116                                                 print("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs\n");
1117                                         else
1118                                         {
1119                                                 MapInfo_Map_mins.x = a;
1120                                                 MapInfo_Map_mins.y = b;
1121                                                 MapInfo_Map_mins.z = c;
1122                                                 MapInfo_Map_maxs.x = d;
1123                                                 MapInfo_Map_maxs.y = e;
1124                                                 MapInfo_Map_maxs.z = f;
1125                                         }
1126                                 }
1127                         }
1128                 }
1129                 else if(t == "settemp_for_type")
1130                 {
1131                         t = car(s); s = cdr(s);
1132                         if((f = MapInfo_Type_FromString(t)))
1133                         {
1134                                 if(f & pGametypeToSet)
1135                                 {
1136                                         _MapInfo_Parse_Settemp(pFilename, acl, 0, s, 1);
1137                                 }
1138                         }
1139                         else
1140                         {
1141                                 dprint("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored\n");
1142                         }
1143                 }
1144                 else if(t == "clientsettemp_for_type")
1145                 {
1146                         t = car(s); s = cdr(s);
1147                         if((f = MapInfo_Type_FromString(t)))
1148                         {
1149                                 if(f & pGametypeToSet)
1150                                 {
1151                                         _MapInfo_Parse_Settemp(pFilename, acl, 1, s, 1);
1152                                 }
1153                         }
1154                         else
1155                         {
1156                                 dprint("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored\n");
1157                         }
1158                 }
1159                 else if(t == "fog")
1160                 {
1161                         if (!cvar_value_issafe(s))
1162                                 print("Map ", pFilename, " contains a potentially harmful fog setting, ignored\n");
1163                         else
1164                                 MapInfo_Map_fog = s;
1165                 }
1166                 else if(t == "cdtrack")
1167                 {
1168                         t = car(s); s = cdr(s);
1169                         if(pGametypeToSet) // FIXME is this check right here?
1170                         {
1171                                 if (!cvar_value_issafe(t))
1172                                         print("Map ", pFilename, " contains a potentially harmful cdtrack, ignored\n");
1173                                 else
1174                                         MapInfo_Map_clientstuff = strcat(
1175                                                 MapInfo_Map_clientstuff, "cd loop \"", t, "\"\n"
1176                                         );
1177                         }
1178                 }
1179                 else
1180                         dprint("Map ", pFilename, " provides unknown info item ", t, ", ignored\n");
1181         }
1182         fclose(fh);
1183
1184         if(MapInfo_Map_title == "<TITLE>")
1185                 MapInfo_Map_titlestring = MapInfo_Map_bspname;
1186         else if(MapInfo_isRedundant(MapInfo_Map_bspname, MapInfo_Map_title))
1187                 MapInfo_Map_titlestring = MapInfo_Map_title;
1188         else
1189                 MapInfo_Map_titlestring = sprintf("%s: %s", MapInfo_Map_bspname, MapInfo_Map_title);
1190
1191         MapInfo_Cache_Store();
1192         if(MapInfo_Map_supportedGametypes != 0)
1193                 return r;
1194         dprint("Map ", pFilename, " supports no game types, ignored\n");
1195         return 0;
1196 }
1197 float MapInfo_Get_ByName(string pFilename, float pAllowGenerate, int pGametypeToSet)
1198 {
1199         float r = MapInfo_Get_ByName_NoFallbacks(pFilename, pAllowGenerate, pGametypeToSet);
1200
1201         if(cvar("g_tdm_on_dm_maps"))
1202         {
1203                 // if this is set, all DM maps support TDM too
1204                 if (!(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_TEAM_DEATHMATCH))
1205                         if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DEATHMATCH)
1206                                 _MapInfo_Map_ApplyGametypeEx ("", pGametypeToSet, MAPINFO_TYPE_TEAM_DEATHMATCH);
1207         }
1208
1209         if(pGametypeToSet)
1210         {
1211                 if(!(MapInfo_Map_supportedGametypes & pGametypeToSet))
1212                 {
1213                         error("Can't select the requested game type. This should never happen as the caller should prevent it!\n");
1214                         //_MapInfo_Map_ApplyGametypeEx("", pGametypeToSet, MAPINFO_TYPE_DEATHMATCH);
1215                         //return;
1216                 }
1217         }
1218
1219         return r;
1220 }
1221
1222 float MapInfo_FindName(string s)
1223 {
1224         // if there is exactly one map of prefix s, return it
1225         // if not, return the null string
1226         // note that DP sorts glob results... so I can use a binary search
1227         float l, r, m, cmp;
1228         l = 0;
1229         r = MapInfo_count;
1230         // invariants: r is behind s, l-1 is equal or before
1231         while(l != r)
1232         {
1233                 m = floor((l + r) / 2);
1234                 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(m));
1235                 cmp = strcasecmp(MapInfo_FindName_match, s);
1236                 if(cmp == 0)
1237                         return m; // found and good
1238                 if(cmp < 0)
1239                         l = m + 1; // l-1 is before s
1240                 else
1241                         r = m; // behind s
1242         }
1243         MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(l));
1244         MapInfo_FindName_firstResult = l;
1245         // r == l, so: l is behind s, l-1 is before
1246         // SO: if there is any, l is the one with the right prefix
1247         //     and l+1 may be one too
1248         if(l == MapInfo_count)
1249         {
1250                 MapInfo_FindName_match = string_null;
1251                 MapInfo_FindName_firstResult = -1;
1252                 return -1; // no MapInfo_FindName_match, behind last item
1253         }
1254         if(!startsWithNocase(MapInfo_FindName_match, s))
1255         {
1256                 MapInfo_FindName_match = string_null;
1257                 MapInfo_FindName_firstResult = -1;
1258                 return -1; // wrong prefix
1259         }
1260         if(l == MapInfo_count - 1)
1261                 return l; // last one, nothing can follow => unique
1262         if(startsWithNocase(_MapInfo_GlobItem(MapInfo_FilterList_Lookup(l + 1)), s))
1263         {
1264                 MapInfo_FindName_match = string_null;
1265                 return -1; // ambigous MapInfo_FindName_match
1266         }
1267         return l;
1268 }
1269
1270 string MapInfo_FixName(string s)
1271 {
1272         MapInfo_FindName(s);
1273         return MapInfo_FindName_match;
1274 }
1275
1276 int MapInfo_CurrentFeatures()
1277 {
1278         int req = 0;
1279         if(!(cvar("g_lms") || cvar("g_instagib") || cvar("g_overkill") || cvar("g_nix") || cvar("g_weaponarena") || !cvar("g_pickup_items") || cvar("g_race") || cvar("g_cts") || cvar("g_nexball")))
1280                 req |= MAPINFO_FEATURE_WEAPONS;
1281         return req;
1282 }
1283
1284 int MapInfo_CurrentGametype()
1285 {
1286         entity e;
1287         int prev = cvar("gamecfg");
1288         for(e = MapInfo_Type_first; e; e = e.enemy)
1289                 if(cvar(e.netname))
1290                         if(prev != e.items)
1291                                 return e.items;
1292         if(prev)
1293                 return prev;
1294         return MAPINFO_TYPE_DEATHMATCH;
1295 }
1296
1297 float _MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1298 {
1299         if(!MapInfo_Get_ByName(s, 1, 0))
1300                 return 0;
1301         if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype()) == 0)
1302                 return 0;
1303         if((MapInfo_Map_supportedFeatures & MapInfo_CurrentFeatures()) != MapInfo_CurrentFeatures())
1304                 return 0;
1305         return 1;
1306 }
1307
1308 float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1309 {
1310         float r;
1311         r = _MapInfo_CheckMap(s);
1312         MapInfo_ClearTemps();
1313         return r;
1314 }
1315
1316 void MapInfo_SwitchGameType(int t)
1317 {
1318         for (entity e = MapInfo_Type_first; e; e = e.enemy) {
1319                 cvar_set(e.netname, (t == e.items) ? "1" : "0");
1320         }
1321 }
1322
1323 void MapInfo_LoadMap(string s, float reinit)
1324 {
1325         MapInfo_Map_supportedGametypes = 0;
1326         // we shouldn't need this, as LoadMapSettings already fixes the gametype
1327         //if(!MapInfo_CheckMap(s))
1328         //{
1329         //      print("EMERGENCY: can't play the selected map in the given game mode. Falling back to DM.\n");
1330         //      MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH);
1331         //}
1332
1333         cvar_settemp_restore();
1334         if(reinit)
1335                 localcmd(strcat("\nmap ", s, "\n"));
1336         else
1337                 localcmd(strcat("\nchangelevel ", s, "\n"));
1338 }
1339
1340 string MapInfo_ListAllowedMaps(float type, float pRequiredFlags, float pForbiddenFlags)
1341 {
1342         string out;
1343         float i;
1344
1345         // to make absolutely sure:
1346         MapInfo_Enumerate();
1347         MapInfo_FilterGametype(type, MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1348
1349         out = "";
1350         for(i = 0; i < MapInfo_count; ++i)
1351                 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1352         return substring(out, 1, strlen(out) - 1);
1353 }
1354
1355 string MapInfo_ListAllAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
1356 {
1357         string out;
1358         float i;
1359
1360         // to make absolutely sure:
1361         MapInfo_Enumerate();
1362         MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, pRequiredFlags, pForbiddenFlags, 0);
1363
1364         out = "";
1365         for(i = 0; i < MapInfo_count; ++i)
1366                 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1367
1368         MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1369
1370         return substring(out, 1, strlen(out) - 1);
1371 }
1372
1373 void MapInfo_LoadMapSettings_SaveGameType(float t)
1374 {
1375         MapInfo_SwitchGameType(t);
1376         cvar_set("gamecfg", ftos(t));
1377         MapInfo_LoadedGametype = t;
1378 }
1379
1380 void MapInfo_LoadMapSettings(string s) // to be called from worldspawn
1381 {
1382         float t;
1383
1384         t = MapInfo_CurrentGametype();
1385         MapInfo_LoadMapSettings_SaveGameType(t);
1386
1387         if(!_MapInfo_CheckMap(s)) // with underscore, it keeps temps
1388         {
1389                 if(cvar("g_mapinfo_allow_unsupported_modes_and_let_stuff_break"))
1390                 {
1391                         print("EMERGENCY: can't play the selected map in the given game mode. Working with only the override settings.\n");
1392                         _MapInfo_Map_ApplyGametypeEx("", t, t);
1393                         return; // do not call Get_ByName!
1394                 }
1395
1396                 if(MapInfo_Map_supportedGametypes == 0)
1397                 {
1398                         print("Mapinfo system is not functional at all. Assuming deathmatch.\n");
1399                         MapInfo_Map_supportedGametypes = MAPINFO_TYPE_DEATHMATCH;
1400                         MapInfo_LoadMapSettings_SaveGameType(MAPINFO_TYPE_DEATHMATCH);
1401                         _MapInfo_Map_ApplyGametypeEx("", MAPINFO_TYPE_DEATHMATCH, MAPINFO_TYPE_DEATHMATCH);
1402                         return; // do not call Get_ByName!
1403                 }
1404
1405                 t = 1;
1406                 while(!(MapInfo_Map_supportedGametypes & 1))
1407                 {
1408                         t *= 2;
1409                         MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes / 2);
1410                 }
1411
1412                 // t is now a supported mode!
1413                 print("EMERGENCY: can't play the selected map in the given game mode. Falling back to a supported mode.\n");
1414                 MapInfo_LoadMapSettings_SaveGameType(t);
1415         }
1416         MapInfo_Get_ByName(s, 1, t);
1417 }
1418
1419 void MapInfo_ClearTemps()
1420 {
1421         MapInfo_Map_bspname = string_null;
1422         MapInfo_Map_title = string_null;
1423         MapInfo_Map_titlestring = string_null;
1424         MapInfo_Map_description = string_null;
1425         MapInfo_Map_author = string_null;
1426         MapInfo_Map_clientstuff = string_null;
1427         MapInfo_Map_supportedGametypes = 0;
1428         MapInfo_Map_supportedFeatures = 0;
1429 }
1430
1431 void MapInfo_Shutdown()
1432 {
1433         MapInfo_ClearTemps();
1434         MapInfo_Filter_Free();
1435         MapInfo_Cache_Destroy();
1436         if(_MapInfo_globopen)
1437         {
1438                 search_end(_MapInfo_globhandle);
1439                 _MapInfo_globhandle = -1;
1440                 _MapInfo_globopen = false;
1441         }
1442 }
1443
1444 int MapInfo_ForbiddenFlags()
1445 {
1446         int f = MAPINFO_FLAG_FORBIDDEN;
1447
1448 #ifndef MENUQC
1449         if (!cvar("g_maplist_allow_hidden"))
1450 #endif
1451                 f |= MAPINFO_FLAG_HIDDEN;
1452
1453         if (!cvar("g_maplist_allow_frustrating"))
1454                 f |= MAPINFO_FLAG_FRUSTRATING;
1455
1456         return f;
1457 }
1458
1459 int MapInfo_RequiredFlags()
1460 {
1461         int f = 0;
1462
1463         if(cvar("g_maplist_allow_frustrating") > 1)
1464                 f |= MAPINFO_FLAG_FRUSTRATING;
1465
1466         return f;
1467 }