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Merge remote branch 'refs/remotes/origin/fruitiex/votesounds'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mapinfo.qc
1 // generic string stuff
2
3 float _MapInfo_Cache_Active;
4 float _MapInfo_Cache_DB_NameToIndex;
5 float _MapInfo_Cache_Buf_IndexToMapData;
6
7 void MapInfo_Cache_Destroy()
8 {
9         if(!_MapInfo_Cache_Active)
10                 return;
11
12         db_close(_MapInfo_Cache_DB_NameToIndex);
13         buf_del(_MapInfo_Cache_Buf_IndexToMapData);
14         _MapInfo_Cache_Active = 0;
15 }
16
17 void MapInfo_Cache_Create()
18 {
19         MapInfo_Cache_Destroy();
20         _MapInfo_Cache_DB_NameToIndex = db_create();
21         _MapInfo_Cache_Buf_IndexToMapData = buf_create();
22         _MapInfo_Cache_Active = 1;
23 }
24
25 void MapInfo_Cache_Invalidate()
26 {
27         if(!_MapInfo_Cache_Active)
28                 return;
29
30         MapInfo_Cache_Create();
31 }
32
33 void MapInfo_Cache_Store()
34 {
35         float i;
36         string s;
37         if(!_MapInfo_Cache_Active)
38                 return;
39
40         s = db_get(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname);
41         if(!s) // empty string is NOT valid here!
42         {
43                 i = buf_getsize(_MapInfo_Cache_Buf_IndexToMapData);
44                 db_put(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname, ftos(i));
45         }
46         else
47                 i = stof(s);
48
49         // now store all the stuff
50         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData,   i, MapInfo_Map_bspname);
51         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_title);
52         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_description);
53         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_author);
54         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedGametypes));
55         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedFeatures));
56         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_flags));
57 }
58
59 float MapInfo_Cache_Retrieve(string map)
60 {
61         float i;
62         string s;
63         if(!_MapInfo_Cache_Active)
64                 return 0;
65
66         s = db_get(_MapInfo_Cache_DB_NameToIndex, map);
67         if(!s)
68                 return 0;
69         i = stof(s);
70
71         // now retrieve all the stuff
72         MapInfo_Map_bspname = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, i);
73         MapInfo_Map_title = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
74         MapInfo_Map_description = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
75         MapInfo_Map_author = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
76         MapInfo_Map_supportedGametypes = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
77         MapInfo_Map_supportedFeatures = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
78         MapInfo_Map_flags = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
79         return 1;
80 }
81
82 // GLOB HANDLING (for all BSP files)
83 float _MapInfo_globopen;
84 float _MapInfo_globcount; 
85 float _MapInfo_globhandle;
86 string _MapInfo_GlobItem(float i)
87 {
88         string s;
89         s = search_getfilename(_MapInfo_globhandle, i);
90         return substring(s, 5, strlen(s) - 9); // without maps/ and .bsp
91 }
92
93 void MapInfo_Enumerate()
94 {
95         if(_MapInfo_globopen)
96                 search_end(_MapInfo_globhandle);
97         MapInfo_Cache_Invalidate();
98         _MapInfo_globhandle = search_begin("maps/*.bsp", TRUE, TRUE);
99         _MapInfo_globcount = search_getsize(_MapInfo_globhandle);
100         _MapInfo_globopen = 1;
101 }
102
103 // filter the info by game type mask (updates MapInfo_count)
104 //
105 float _MapInfo_filtered;
106 float _MapInfo_filtered_allocated;
107 float MapInfo_FilterList_Lookup(float i)
108 {
109         return stof(bufstr_get(_MapInfo_filtered, i));
110 }
111
112 void _MapInfo_FilterList_swap(float i, float j, entity pass)
113 {
114         string h;
115         h = bufstr_get(_MapInfo_filtered, i);
116         bufstr_set(_MapInfo_filtered, i, bufstr_get(_MapInfo_filtered, j));
117         bufstr_set(_MapInfo_filtered, j, h);
118 }
119
120 float _MapInfo_FilterList_cmp(float i, float j, entity pass)
121 {
122         string a, b;
123         a = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, i)));
124         b = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, j)));
125         return strcasecmp(a, b);
126 }
127
128 float MapInfo_FilterGametype(float pGametype, float pFeatures, float pFlagsRequired, float pFlagsForbidden, float pAbortOnGenerate)
129 {
130         float i, j;
131         if not(_MapInfo_filtered_allocated)
132         {
133                 _MapInfo_filtered_allocated = 1;
134                 _MapInfo_filtered = buf_create();
135         }
136         MapInfo_count = 0;
137         for(i = 0, j = -1; i < _MapInfo_globcount; ++i)
138         {
139                 if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, 0) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
140                         if(pAbortOnGenerate)
141                         {
142                                 dprint("Autogenerated a .mapinfo, doing the rest later.\n");
143                                 MapInfo_progress = i / _MapInfo_globcount;
144                                 return 0;
145                         }
146                 if((MapInfo_Map_supportedGametypes & pGametype) != 0)
147                 if((MapInfo_Map_supportedFeatures & pFeatures) == pFeatures)
148                 if((MapInfo_Map_flags & pFlagsForbidden) == 0)
149                 if((MapInfo_Map_flags & pFlagsRequired) == pFlagsRequired)
150                         bufstr_set(_MapInfo_filtered, ++j, ftos(i));
151         }
152         MapInfo_count = j + 1;
153         MapInfo_ClearTemps();
154         
155         // sometimes the glob isn't sorted nicely, so fix it here...
156         heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, world);
157
158         return 1;
159 }
160
161 void MapInfo_Filter_Free()
162 {
163         if(_MapInfo_filtered_allocated)
164         {
165                 buf_del(_MapInfo_filtered);
166                 _MapInfo_filtered_allocated = 0;
167         }
168 }
169
170 // load info about the i-th map into the MapInfo_Map_* globals
171 string MapInfo_BSPName_ByID(float i)
172 {
173         return _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i));
174 }
175
176 string unquote(string s)
177 {
178         float i, j, l;
179         l = strlen(s);
180         j = -1;
181         for(i = 0; i < l; ++i)
182         {
183                 string ch;
184                 ch = substring(s, i, 1);
185                 if(ch != " ") if(ch != "\"")
186                 {
187                         for(j = strlen(s) - i - 1; j > 0; --j)
188                         {
189                                 ch = substring(s, i+j, 1);
190                                 if(ch != " ") if(ch != "\"")
191                                         return substring(s, i, j+1);
192                         }
193                         return substring(s, i, 1);
194                 }
195         }
196         return "";
197 }
198
199 float MapInfo_Get_ByID(float i)
200 {
201         if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, 0))
202                 return 1;
203         return 0;
204 }
205
206 string _MapInfo_Map_worldspawn_music;
207
208 float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
209 {
210         string fn;
211         float fh;
212         string s, k, v;
213         vector o;
214         float i;
215         float inWorldspawn;
216         float r;
217         float twoBaseModes;
218         float diameter, spawnpoints;
219         float spawnplaces;
220
221         vector mapMins, mapMaxs;
222
223         r = 1;
224         fn = strcat("maps/", pFilename, ".ent");
225         fh = fopen(fn, FILE_READ);
226         if(fh < 0)
227         {
228                 r = 2;
229                 fn = strcat("maps/", pFilename, ".bsp");
230                 fh = fopen(fn, FILE_READ);
231         }
232         if(fh < 0)
233                 return 0;
234         print("Analyzing ", fn, " to generate initial mapinfo; please edit that file later\n");
235
236         inWorldspawn = 2;
237         MapInfo_Map_flags = 0;
238         MapInfo_Map_supportedGametypes = 0;
239         spawnpoints = 0;
240         spawnplaces = 0;
241         _MapInfo_Map_worldspawn_music = "";
242
243         for(;;)
244         {
245                 if not((s = fgets(fh)))
246                         break;
247                 if(inWorldspawn == 1)
248                         if(startsWith(s, "}"))
249                                 inWorldspawn = 0;
250                 k = unquote(car(s));
251                 v = unquote(cdr(s));
252                 if(inWorldspawn)
253                 {
254                         if(k == "classname" && v == "worldspawn")
255                                 inWorldspawn = 1;
256                         else if(k == "author")
257                                 MapInfo_Map_author = v;
258                         else if(k == "_description")
259                                 MapInfo_Map_description = v;
260                         else if(k == "music")
261                                 _MapInfo_Map_worldspawn_music = v;
262                         else if(k == "noise")
263                                 _MapInfo_Map_worldspawn_music = v;
264                         else if(k == "message")
265                         {
266                                 i = strstrofs(v, " by ", 0);
267                                 if(MapInfo_Map_author == "<AUTHOR>" && i >= 0)
268                                 {
269                                         MapInfo_Map_title = substring(v, 0, i);
270                                         MapInfo_Map_author = substring(v, i + 4, strlen(v) - (i + 4));
271                                 }
272                                 else
273                                         MapInfo_Map_title = v;
274                         }
275                 }
276                 else
277                 {
278                         if(k == "origin")
279                         {
280                                 o = stov(strcat("'", v, "'"));
281                                 mapMins_x = min(mapMins_x, o_x);
282                                 mapMins_y = min(mapMins_y, o_y);
283                                 mapMins_z = min(mapMins_z, o_z);
284                                 mapMaxs_x = max(mapMaxs_x, o_x);
285                                 mapMaxs_y = max(mapMaxs_y, o_y);
286                                 mapMaxs_z = max(mapMaxs_z, o_z);
287                         }
288                         else if(k == "race_place")
289                         {
290                                 if(stof(v) > 0)
291                                         spawnplaces = 1;
292                         }
293                         else if(k == "classname")
294                         {
295                                 if(v == "dom_controlpoint")
296                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DOMINATION;
297                                 else if(v == "item_flag_team2")
298                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
299                                 else if(v == "team_CTF_blueflag")
300                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
301                                 else if(v == "runematch_spawn_point")
302                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RUNEMATCH;
303                                 else if(v == "target_assault_roundend")
304                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ASSAULT;
305                                 else if(v == "onslaught_generator")
306                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ONSLAUGHT;
307                                 else if(substring(v, 0, 8) == "nexball_" || substring(v, 0, 4) == "ball")
308                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_NEXBALL;
309                                 else if(v == "info_player_team1")
310                                         ++spawnpoints;
311                                 else if(v == "info_player_team2")
312                                         ++spawnpoints;
313                                 else if(v == "info_player_start")
314                                         ++spawnpoints;
315                                 else if(v == "info_player_deathmatch")
316                                         ++spawnpoints;
317                                 else if(v == "trigger_race_checkpoint")
318                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RACE;
319                                 else if(v == "target_startTimer")
320                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
321                                 else if(v == "weapon_nex")
322                                         { }
323                                 else if(v == "weapon_railgun")
324                                         { }
325                                 else if(startsWith(v, "weapon_"))
326                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
327                                 else if(v == "target_music" || v == "trigger_music")
328                                         _MapInfo_Map_worldspawn_music = string_null; // don't use regular BGM
329                         }
330                 }
331         }
332         if(inWorldspawn)
333         {
334                 print(fn, " ended still in worldspawn, BUG\n");
335                 return 0;
336         }
337         diameter = vlen(mapMaxs - mapMins);
338
339         twoBaseModes = MapInfo_Map_supportedGametypes & (MAPINFO_TYPE_CTF | MAPINFO_TYPE_ASSAULT | MAPINFO_TYPE_RACE | MAPINFO_TYPE_NEXBALL);
340         if(twoBaseModes && (MapInfo_Map_supportedGametypes == twoBaseModes))
341         {
342                 // we have a CTF-only or Assault-only map. Don't add other modes then,
343                 // as the map is too symmetric for them.
344         }
345         else
346         {
347                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DEATHMATCH;      // DM always works
348                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RUNEMATCH;       // Rune always works
349                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_LMS;             // LMS always works
350
351                 if(spawnpoints >= 8  && diameter > 4096) {
352                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_TEAM_DEATHMATCH;
353                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CA;
354                 }
355                 if(                     diameter < 4096)
356                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ARENA;
357                 if(spawnpoints >= 12 && diameter > 5120)
358                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEYHUNT;
359         }
360
361         if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE)
362         if(!spawnplaces)
363         {
364                 MapInfo_Map_supportedGametypes &~= MAPINFO_TYPE_RACE;
365                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
366         }
367
368         dprint("-> diameter ",    ftos(diameter));
369         dprint(";  spawnpoints ", ftos(spawnpoints));
370         dprint(";  modes ",       ftos(MapInfo_Map_supportedGametypes), "\n");
371
372         fclose(fh);
373
374         return r;
375 }
376
377 void _MapInfo_Map_Reset()
378 {
379         MapInfo_Map_title = "<TITLE>";
380         MapInfo_Map_description = "<DESCRIPTION>";
381         MapInfo_Map_author = "<AUTHOR>";
382         MapInfo_Map_supportedGametypes = 0;
383         MapInfo_Map_supportedFeatures = 0;
384         MapInfo_Map_flags = 0;
385         MapInfo_Map_clientstuff = "";
386         MapInfo_Map_fog = "";
387         MapInfo_Map_mins = '0 0 0';
388         MapInfo_Map_maxs = '0 0 0';
389 }
390
391 string MapInfo_GetDefault(float t)
392 {
393         switch(t)
394         {
395                 case MAPINFO_TYPE_DEATHMATCH:      return "30 20 0";
396                 case MAPINFO_TYPE_TEAM_DEATHMATCH: return "50 20 2 0";
397                 case MAPINFO_TYPE_DOMINATION:      return "200 20 0";
398                 case MAPINFO_TYPE_CTF:             return "300 20 10 0";
399                 case MAPINFO_TYPE_RUNEMATCH:       return "200 20 0";
400                 case MAPINFO_TYPE_LMS:             return "9 20 0";
401                 case MAPINFO_TYPE_ARENA:           return "10 20 0";
402                 case MAPINFO_TYPE_CA:              return "10 20 0";
403                 case MAPINFO_TYPE_KEYHUNT:         return "1000 20 3 0";
404                 case MAPINFO_TYPE_ASSAULT:         return "20 0";
405                 case MAPINFO_TYPE_RACE:            return "20 5 7 15 0";
406                 case MAPINFO_TYPE_ONSLAUGHT:       return "20 0";
407                 case MAPINFO_TYPE_NEXBALL:         return "5 20 0";
408                 case MAPINFO_TYPE_CTS:             return "20 0 0";
409                 default:                           return "";
410         }
411 }
412
413 void _MapInfo_Map_ApplyGametype(string s, float pWantedType, float pThisType, float load_default)
414 {
415         string sa;
416         MapInfo_Map_supportedGametypes |= pThisType;
417         if(!(pThisType & pWantedType))
418                 return;
419
420         if(load_default)
421                 _MapInfo_Map_ApplyGametype(MapInfo_GetDefault(pThisType), pWantedType, pThisType, FALSE);
422         
423         if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_RACE || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
424         {
425                 cvar_set("fraglimit", "0");
426         }
427         else
428         {
429                 sa = car(s);
430                 if(sa != "")
431                         cvar_set("fraglimit", sa);
432                 s = cdr(s);
433         }
434
435         sa = car(s);
436         if(sa != "")
437                 cvar_set("timelimit", sa);
438         s = cdr(s);
439
440         if(pWantedType == MAPINFO_TYPE_TEAM_DEATHMATCH)
441         {
442                 sa = car(s);
443                 if(sa != "")
444                         cvar_set("g_tdm_teams", sa);
445                 s = cdr(s);
446         }
447
448         if(pWantedType == MAPINFO_TYPE_KEYHUNT)
449         {
450                 sa = car(s);
451                 if(sa != "")
452                         cvar_set("g_keyhunt_teams", sa);
453                 s = cdr(s);
454         }
455
456         if(pWantedType == MAPINFO_TYPE_CTF)
457         {
458                 sa = car(s);
459                 if(sa != "")
460                         if(cvar("g_ctf_win_mode") < 2)
461                                 cvar_set("fraglimit", sa);
462                 s = cdr(s);
463         }
464
465         // rc = timelimit timelimit_qualification laps laps_teamplay
466         if(pWantedType == MAPINFO_TYPE_RACE)
467         {
468                 sa = car(s); if(sa == "") sa = cvar_string("timelimit");
469                 cvar_set("g_race_qualifying_timelimit", sa);
470                 s = cdr(s);
471
472                 sa = car(s);
473                 if(sa != "")
474                         if(cvar("g_race_teams") < 2)
475                                 cvar_set("fraglimit", sa);
476                 s = cdr(s);
477
478                 sa = car(s);
479                 if(sa != "")
480                         if(cvar("g_race_teams") >= 2)
481                                 cvar_set("fraglimit", sa);
482                 s = cdr(s);
483         }
484
485         if(pWantedType == MAPINFO_TYPE_CTS)
486         {
487                 sa = car(s);
488
489                 // this is the skill of the map
490                 // not parsed by anything yet
491                 // for map databases
492                 //if(sa != "")
493                 //      cvar_set("fraglimit", sa);
494
495                 s = cdr(s);
496         }
497
498         if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
499         {
500                 cvar_set("leadlimit", "0");
501         }
502         else
503         {
504                 sa = car(s);
505                 if(sa != "")
506                         cvar_set("leadlimit", sa);
507                 s = cdr(s);
508         }
509 }
510
511 float MapInfo_Type_FromString(string t)
512 {
513         if     (t == "dm")      return MAPINFO_TYPE_DEATHMATCH;
514         else if(t == "tdm")     return MAPINFO_TYPE_TEAM_DEATHMATCH;
515         else if(t == "dom")     return MAPINFO_TYPE_DOMINATION;
516         else if(t == "ctf")     return MAPINFO_TYPE_CTF;
517         else if(t == "rune")    return MAPINFO_TYPE_RUNEMATCH;
518         else if(t == "lms")     return MAPINFO_TYPE_LMS;
519         else if(t == "arena")   return MAPINFO_TYPE_ARENA;
520         else if(t == "ca")      return MAPINFO_TYPE_CA;
521         else if(t == "kh")      return MAPINFO_TYPE_KEYHUNT;
522         else if(t == "as")      return MAPINFO_TYPE_ASSAULT;
523         else if(t == "ons")     return MAPINFO_TYPE_ONSLAUGHT;
524         else if(t == "rc")      return MAPINFO_TYPE_RACE;
525         else if(t == "nexball") return MAPINFO_TYPE_NEXBALL;
526         else if(t == "cts")     return MAPINFO_TYPE_CTS;
527         else if(t == "all")     return MAPINFO_TYPE_ALL;
528         else                    return 0;
529 }
530
531 string MapInfo_Type_ToString(float t)
532 {
533         if     (t == MAPINFO_TYPE_DEATHMATCH)      return "dm";
534         else if(t == MAPINFO_TYPE_TEAM_DEATHMATCH) return "tdm";
535         else if(t == MAPINFO_TYPE_DOMINATION)      return "dom";
536         else if(t == MAPINFO_TYPE_CTF)             return "ctf";
537         else if(t == MAPINFO_TYPE_RUNEMATCH)       return "rune";
538         else if(t == MAPINFO_TYPE_LMS)             return "lms";
539         else if(t == MAPINFO_TYPE_ARENA)           return "arena";
540         else if(t == MAPINFO_TYPE_CA)              return "ca";
541         else if(t == MAPINFO_TYPE_KEYHUNT)         return "kh";
542         else if(t == MAPINFO_TYPE_ASSAULT)         return "as";
543         else if(t == MAPINFO_TYPE_ONSLAUGHT)       return "ons";
544         else if(t == MAPINFO_TYPE_RACE)            return "rc";
545         else if(t == MAPINFO_TYPE_NEXBALL)         return "nexball";
546         else if(t == MAPINFO_TYPE_CTS)             return "cts";
547         else if(t == MAPINFO_TYPE_ALL)             return "all";
548         else                                       return "";
549 }
550
551 void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, float recurse)
552 {
553         string t;
554         float fh, o;
555         t = car(s); s = cdr(s);
556
557         // limited support of "" and comments
558         //   remove trailing and leading " of t
559         if(substring(t, 0, 1) == "\"")
560         {
561                 if(substring(t, -1, 1) == "\"")
562                         t = substring(t, 1, -2);
563         }
564
565         //   remove leading " of s
566         if(substring(s, 0, 1) == "\"")
567         {
568                 s = substring(s, 1, -1);
569         }
570         //   remove trailing " of s, and all that follows (cvar description)
571         o = strstrofs(s, "\"", 0);
572         if(o >= 0)
573                 s = substring(s, 0, o);
574         
575         //   remove // comments
576         o = strstrofs(s, "//", 0);
577         if(o >= 0)
578                 s = substring(s, 0, o);
579         
580         //   remove trailing spaces
581         while(substring(s, -1, 1) == " ")
582                 s = substring(s, 0, -2);
583
584         if(t == "#include")
585         {
586                 if(recurse > 0)
587                 {
588                         fh = fopen(s, FILE_READ);
589                         if(fh < 0)
590                                 print("Map ", pFilename, " references not existing config file ", s, "\n");
591                         else
592                         {
593                                 for(;;)
594                                 {
595                                         if not((s = fgets(fh)))
596                                                 break;
597
598                                         // catch different sorts of comments
599                                         if(s == "")                    // empty lines
600                                                 continue;
601                                         if(substring(s, 0, 1) == "#")  // UNIX style
602                                                 continue;
603                                         if(substring(s, 0, 2) == "//") // C++ style
604                                                 continue;
605                                         if(substring(s, 0, 1) == "_")  // q3map style
606                                                 continue;
607
608                                         if(substring(s, 0, 4) == "set ")
609                                                 s = substring(s, 4, -1);
610                                         if(substring(s, 0, 5) == "seta ")
611                                                 s = substring(s, 5, -1);
612
613                                         _MapInfo_Parse_Settemp(pFilename, acl, type, s, recurse - 1);
614                                 }
615                                 fclose(fh);
616                         }
617                 }
618                 else
619                         print("Map ", pFilename, " uses too many levels of inclusion\n");
620         }
621         else if(t == "")
622                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
623         else if not(cvar_value_issafe(t))
624                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
625         else if not (cvar_value_issafe(s))
626                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
627         else if(matchacl(MAPINFO_SETTEMP_ACL_SYSTEM, t) <= 0)
628                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
629         else if(matchacl(acl, t) <= 0)
630                 print("Map ", pFilename, " contains a denied setting, ignored\n");
631         else
632         {
633                 if(type == 0) // server set
634                 {
635                         dprint("Applying temporary setting ", t, " := ", s, "\n");
636                         if(cvar("g_campaign"))
637                                 cvar_set(t, s); // this is a wrapper and is always temporary anyway; no need to backup old values then
638                         else
639                                 cvar_settemp(t, s);
640                 }
641                 else
642                 {
643                         dprint("Applying temporary client setting ", t, " := ", s, "\n");
644                         MapInfo_Map_clientstuff = strcat(
645                                         MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n"
646                                         );
647                 }
648         }
649 }
650
651 // load info about a map by name into the MapInfo_Map_* globals
652 float MapInfo_Get_ByName(string pFilename, float pAllowGenerate, float pGametypeToSet)
653 {
654         string fn;
655         string s, t;
656         float fh, fh2;
657         float r, f, n, i;
658         string acl;
659
660         acl = MAPINFO_SETTEMP_ACL_USER;
661
662         if(strstrofs(pFilename, "/", 0) >= 0)
663         {
664                 print("Invalid character in map name, ignored\n");
665                 return 0;
666         }
667
668         if(pGametypeToSet == 0)
669                 if(MapInfo_Cache_Retrieve(pFilename))
670                         return 1;
671
672         r = 1;
673
674         MapInfo_Map_bspname = pFilename;
675
676         // default all generic fields so they have "good" values in case something fails
677         fn = strcat("maps/", pFilename, ".mapinfo");
678         fh = fopen(fn, FILE_READ);
679         if(fh < 0)
680         {
681                 if(!pAllowGenerate)
682                         return 0;
683                 _MapInfo_Map_Reset();
684                 r = _MapInfo_Generate(pFilename);
685                 if(!r)
686                         return 0;
687                 fh = fopen(fn, FILE_WRITE);
688                 fputs(fh, strcat("title ", MapInfo_Map_title, "\n"));
689                 fputs(fh, strcat("description ", MapInfo_Map_description, "\n"));
690                 fputs(fh, strcat("author ", MapInfo_Map_author, "\n"));
691                 if(_MapInfo_Map_worldspawn_music != "")
692                 {
693                         if(
694                                 substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".wav"
695                                 ||
696                                 substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".ogg"
697                         )
698                                 fputs(fh, strcat("cdtrack ", substring(_MapInfo_Map_worldspawn_music, 0, strlen(_MapInfo_Map_worldspawn_music) - 4), "\n"));
699                         else
700                                 fputs(fh, strcat("cdtrack ", _MapInfo_Map_worldspawn_music, "\n"));
701                 }
702                 else if(_MapInfo_Map_worldspawn_music)
703                 {
704                         n = tokenize_console(cvar_string("g_cdtracks_remaplist"));
705                         s = strcat(" ", cvar_string("g_cdtracks_dontusebydefault"), " ");
706                         for(;;)
707                         {
708                                 i = floor(random() * n);
709                                 if(strstrofs(s, strcat(" ", argv(i), " "), 0) < 0)
710                                         break;
711                         }
712                         fputs(fh, strcat("cdtrack ", ftos(i + 1), "\n"));
713                 }
714                 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_WEAPONS)
715                         fputs(fh, "has weapons\n");
716                 else
717                         fputs(fh, "// uncomment this if you added weapon pickups: has weapons\n");
718                 if(MapInfo_Map_flags & MAPINFO_FLAG_FRUSTRATING)
719                         fputs(fh, "frustrating\n");
720
721                 for(i = 1; i <= MapInfo_Map_supportedGametypes; i *= 2)
722                         if(MapInfo_Map_supportedGametypes & i)
723                                 fputs(fh, sprintf("type %s %s\n", i, MapInfo_GetDefault(i)));
724
725                 fh2 = fopen(strcat("scripts/", pFilename, ".arena"), FILE_READ);
726                 if(fh2 >= 0)
727                 {
728                         fclose(fh2);
729                         fputs(fh, "settemp_for_type all sv_q3acompat_machineshotgunswap 1\n");
730                 }
731
732                 fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
733                 fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
734                 fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");
735                 fputs(fh, "// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
736                 fputs(fh, "// optional: hidden\n");
737
738                 fclose(fh);
739                 r = 2;
740                 // return r;
741                 fh = fopen(fn, FILE_READ);
742                 if(fh < 0)
743                         error("... but I just wrote it!");
744         }
745
746         _MapInfo_Map_Reset();
747         for(;;)
748         {
749                 if not((s = fgets(fh)))
750                         break;
751
752                 // catch different sorts of comments
753                 if(s == "")                    // empty lines
754                         continue;
755                 if(substring(s, 0, 1) == "#")  // UNIX style
756                         continue;
757                 if(substring(s, 0, 2) == "//") // C++ style
758                         continue;
759                 if(substring(s, 0, 1) == "_")  // q3map style
760                         continue;
761
762                 t = car(s); s = cdr(s);
763                 if(t == "title")
764                         MapInfo_Map_title = s;
765                 else if(t == "description")
766                         MapInfo_Map_description = s;
767                 else if(t == "author")
768                         MapInfo_Map_author = s;
769                 else if(t == "has")
770                 {
771                         t = car(s); s = cdr(s);
772                         if     (t == "weapons") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
773                         else
774                                 dprint("Map ", pFilename, " supports unknown feature ", t, ", ignored\n");
775                 }
776                 else if(t == "hidden")
777                 {
778                         MapInfo_Map_flags |= MAPINFO_FLAG_HIDDEN;
779                 }
780                 else if(t == "forbidden")
781                 {
782                         MapInfo_Map_flags |= MAPINFO_FLAG_FORBIDDEN;
783                 }
784                 else if(t == "frustrating")
785                 {
786                         MapInfo_Map_flags |= MAPINFO_FLAG_FRUSTRATING;
787                 }
788                 else if(t == "type")
789                 {
790                         t = car(s); s = cdr(s);
791                         f = MapInfo_Type_FromString(t);
792                         if(f)
793                                 _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f, TRUE);
794                         else
795                                 dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
796                 }
797                 else if(t == "size")
798                 {
799                         float a, b, c, d, e;
800                         t = car(s); s = cdr(s); a = stof(t);
801                         t = car(s); s = cdr(s); b = stof(t);
802                         t = car(s); s = cdr(s); c = stof(t);
803                         t = car(s); s = cdr(s); d = stof(t);
804                         t = car(s); s = cdr(s); e = stof(t);
805                         if(s == "")
806                                 print("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
807                         else
808                         {
809                                 t = car(s); s = cdr(s); f = stof(t);
810                                 if(s != "")
811                                         print("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
812                                 else
813                                 {
814                                         if(a >= d || b >= e || c >= f)
815                                                 print("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs\n");
816                                         else
817                                         {
818                                                 MapInfo_Map_mins_x = a;
819                                                 MapInfo_Map_mins_y = b;
820                                                 MapInfo_Map_mins_z = c;
821                                                 MapInfo_Map_maxs_x = d;
822                                                 MapInfo_Map_maxs_y = e;
823                                                 MapInfo_Map_maxs_z = f;
824                                         }
825                                 }
826                         }
827                 }
828                 else if(t == "settemp_for_type")
829                 {
830                         t = car(s); s = cdr(s);
831                         if((f = MapInfo_Type_FromString(t)))
832                         {
833                                 if(f & pGametypeToSet)
834                                 {
835                                         _MapInfo_Parse_Settemp(pFilename, acl, 0, s, 1);
836                                 }
837                         }
838                         else
839                         {
840                                 dprint("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored\n");
841                         }
842                 }
843                 else if(t == "clientsettemp_for_type")
844                 {
845                         t = car(s); s = cdr(s);
846                         if((f = MapInfo_Type_FromString(t)))
847                         {
848                                 if(f & pGametypeToSet)
849                                 {
850                                         _MapInfo_Parse_Settemp(pFilename, acl, 1, s, 1);
851                                 }
852                         }
853                         else
854                         {
855                                 dprint("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored\n");
856                         }
857                 }
858                 else if(t == "fog")
859                 {
860                         if not(cvar_value_issafe(t))
861                                 print("Map ", pFilename, " contains a potentially harmful fog setting, ignored\n");
862                         else
863                                 MapInfo_Map_fog = s;
864                 }
865                 else if(t == "cdtrack")
866                 {
867                         if(pGametypeToSet)
868                         {
869                                 if not(cvar_value_issafe(t))
870                                         print("Map ", pFilename, " contains a potentially harmful cdtrack, ignored\n");
871                                 else
872                                         MapInfo_Map_clientstuff = strcat(
873                                                 MapInfo_Map_clientstuff, "cd loop \"", s, "\"\n"
874                                         );
875                         }
876                 }
877                 else
878                         dprint("Map ", pFilename, " provides unknown info item ", t, ", ignored\n");
879         }
880         fclose(fh);
881
882         if(pGametypeToSet)
883         {
884                 if(!(MapInfo_Map_supportedGametypes & pGametypeToSet))
885                 {
886                         print("Can't select the requested game type. Trying anyway with stupid settings.\n");
887                         _MapInfo_Map_ApplyGametype(MapInfo_GetDefault(MAPINFO_TYPE_DEATHMATCH), pGametypeToSet, MAPINFO_TYPE_DEATHMATCH, FALSE);
888                 }
889         }
890
891         MapInfo_Cache_Store();
892         if(MapInfo_Map_supportedGametypes != 0)
893                 return r;
894         dprint("Map ", pFilename, " supports no game types, ignored\n");
895         return 0;
896 }
897
898 float MapInfo_FindName(string s)
899 {
900         // if there is exactly one map of prefix s, return it
901         // if not, return the null string
902         // note that DP sorts glob results... so I can use a binary search
903         float l, r, m, cmp;
904         l = 0;
905         r = MapInfo_count;
906         // invariants: r is behind s, l-1 is equal or before
907         while(l != r)
908         {
909                 m = floor((l + r) / 2);
910                 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(m));
911                 cmp = strcasecmp(MapInfo_FindName_match, s);
912                 if(cmp == 0)
913                         return m; // found and good
914                 if(cmp < 0)
915                         l = m + 1; // l-1 is before s
916                 else
917                         r = m; // behind s
918         }
919         MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(l));
920         MapInfo_FindName_firstResult = l;
921         // r == l, so: l is behind s, l-1 is before
922         // SO: if there is any, l is the one with the right prefix
923         //     and l+1 may be one too
924         if(l == MapInfo_count)
925         {
926                 MapInfo_FindName_match = string_null;
927                 MapInfo_FindName_firstResult = -1;
928                 return -1; // no MapInfo_FindName_match, behind last item
929         }
930         if(!startsWithNocase(MapInfo_FindName_match, s))
931         {
932                 MapInfo_FindName_match = string_null;
933                 MapInfo_FindName_firstResult = -1;
934                 return -1; // wrong prefix
935         }
936         if(l == MapInfo_count - 1)
937                 return l; // last one, nothing can follow => unique
938         if(startsWithNocase(_MapInfo_GlobItem(MapInfo_FilterList_Lookup(l + 1)), s))
939         {
940                 MapInfo_FindName_match = string_null;
941                 return -1; // ambigous MapInfo_FindName_match
942         }
943         return l;
944 }
945
946 string MapInfo_FixName(string s)
947 {
948         MapInfo_FindName(s);
949         return MapInfo_FindName_match;
950 }
951
952 float MapInfo_CurrentFeatures()
953 {
954         float req;
955         req = 0;
956         if(!(cvar("g_lms") || cvar("g_minstagib") || cvar("g_nix") || cvar("g_weaponarena") || !cvar("g_pickup_items") || cvar("g_race") || cvar("g_cts") || cvar("g_nexball")))
957                 req |= MAPINFO_FEATURE_WEAPONS;
958         return req;
959 }
960
961 float MapInfo_CurrentGametype()
962 {
963         if(cvar("g_domination"))
964                 return MAPINFO_TYPE_DOMINATION;
965         else if(cvar("g_ctf"))
966                 return MAPINFO_TYPE_CTF;
967         else if(cvar("g_runematch"))
968                 return MAPINFO_TYPE_RUNEMATCH;
969         else if(cvar("g_tdm"))
970                 return MAPINFO_TYPE_TEAM_DEATHMATCH;
971         else if(cvar("g_assault"))
972                 return MAPINFO_TYPE_ASSAULT;
973         else if(cvar("g_lms"))
974                 return MAPINFO_TYPE_LMS;
975         else if(cvar("g_arena"))
976                 return MAPINFO_TYPE_ARENA;
977         else if(cvar("g_ca"))
978                 return MAPINFO_TYPE_CA; 
979         else if(cvar("g_keyhunt"))
980                 return MAPINFO_TYPE_KEYHUNT;
981         else if(cvar("g_onslaught"))
982                 return MAPINFO_TYPE_ONSLAUGHT;
983         else if(cvar("g_race"))
984                 return MAPINFO_TYPE_RACE;
985         else if(cvar("g_nexball"))
986                 return MAPINFO_TYPE_NEXBALL;
987         else if(cvar("g_cts"))
988                 return MAPINFO_TYPE_CTS;
989         else
990                 return MAPINFO_TYPE_DEATHMATCH;
991 }
992
993 float _MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
994 {
995         if(!MapInfo_Get_ByName(s, 1, 0))
996                 return 0;
997         if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype()) == 0)
998                 return 0;
999         if((MapInfo_Map_supportedFeatures & MapInfo_CurrentFeatures()) != MapInfo_CurrentFeatures())
1000                 return 0;
1001         return 1;
1002 }
1003
1004 float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1005 {
1006         float r;
1007         r = _MapInfo_CheckMap(s);
1008         MapInfo_ClearTemps();
1009         return r;
1010 }
1011
1012 string MapInfo_GetGameTypeCvar(float t)
1013 {
1014         switch(t)
1015         {
1016                 case MAPINFO_TYPE_DEATHMATCH: return "g_dm";
1017                 case MAPINFO_TYPE_TEAM_DEATHMATCH: return "g_tdm";
1018                 case MAPINFO_TYPE_DOMINATION: return "g_domination";
1019                 case MAPINFO_TYPE_CTF: return "g_ctf";
1020                 case MAPINFO_TYPE_RUNEMATCH: return "g_runematch";
1021                 case MAPINFO_TYPE_LMS: return "g_lms";
1022                 case MAPINFO_TYPE_ARENA: return "g_arena";
1023                 case MAPINFO_TYPE_CA: return "g_ca";
1024                 case MAPINFO_TYPE_KEYHUNT: return "g_kh";
1025                 case MAPINFO_TYPE_ASSAULT: return "g_assault";
1026                 case MAPINFO_TYPE_ONSLAUGHT: return "g_onslaught";
1027                 case MAPINFO_TYPE_RACE: return "g_race";
1028                 case MAPINFO_TYPE_NEXBALL: return "g_nexball";
1029                 case MAPINFO_TYPE_CTS: return "g_cts";
1030                 default: return "";
1031         }
1032 }
1033
1034 void MapInfo_SwitchGameType(float t)
1035 {
1036         cvar_set("gamecfg",      "0");
1037         cvar_set("g_dm",         (t == MAPINFO_TYPE_DEATHMATCH)      ? "1" : "0");
1038         cvar_set("g_tdm",        (t == MAPINFO_TYPE_TEAM_DEATHMATCH) ? "1" : "0");
1039         cvar_set("g_domination", (t == MAPINFO_TYPE_DOMINATION)      ? "1" : "0");
1040         cvar_set("g_ctf",        (t == MAPINFO_TYPE_CTF)             ? "1" : "0");
1041         cvar_set("g_runematch",  (t == MAPINFO_TYPE_RUNEMATCH)       ? "1" : "0");
1042         cvar_set("g_lms",        (t == MAPINFO_TYPE_LMS)             ? "1" : "0");
1043         cvar_set("g_arena",      (t == MAPINFO_TYPE_ARENA)           ? "1" : "0");
1044         cvar_set("g_ca",         (t == MAPINFO_TYPE_CA)              ? "1" : "0");
1045         cvar_set("g_keyhunt",    (t == MAPINFO_TYPE_KEYHUNT)         ? "1" : "0");
1046         cvar_set("g_assault",    (t == MAPINFO_TYPE_ASSAULT)         ? "1" : "0");
1047         cvar_set("g_onslaught",  (t == MAPINFO_TYPE_ONSLAUGHT)       ? "1" : "0");
1048         cvar_set("g_race",       (t == MAPINFO_TYPE_RACE)            ? "1" : "0");
1049         cvar_set("g_nexball",    (t == MAPINFO_TYPE_NEXBALL)         ? "1" : "0");
1050         cvar_set("g_cts",        (t == MAPINFO_TYPE_CTS)             ? "1" : "0");
1051 }
1052
1053 void MapInfo_LoadMap(string s)
1054 {
1055         MapInfo_Map_supportedGametypes = 0;
1056         // we shouldn't need this, as LoadMapSettings already fixes the gametype
1057         //if(!MapInfo_CheckMap(s))
1058         //{
1059         //      print("EMERGENCY: can't play the selected map in the given game mode. Falling back to DM.\n");
1060         //      MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH);
1061         //}
1062         localcmd(strcat("\nsettemp_restore\nchangelevel ", s, "\n"));
1063 }
1064
1065 string MapInfo_ListAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
1066 {
1067         string out;
1068         float i;
1069
1070         // to make absolutely sure:
1071         MapInfo_Enumerate();
1072         MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1073
1074         out = "";
1075         for(i = 0; i < MapInfo_count; ++i)
1076                 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1077         return substring(out, 1, strlen(out) - 1);
1078 }
1079
1080 void MapInfo_LoadMapSettings(string s) // to be called from worldspawn
1081 {
1082         float t, t0;
1083         if(!_MapInfo_CheckMap(s)) // with underscore, it keeps temps
1084         {
1085                 if(MapInfo_Map_supportedGametypes == 0)
1086                 {
1087                         print("Mapinfo system is not functional at all. Assuming deathmatch.\n");
1088                         MapInfo_Map_supportedGametypes = MAPINFO_TYPE_DEATHMATCH;
1089                 }
1090
1091                 t = 1;
1092                 while(!(MapInfo_Map_supportedGametypes & 1))
1093                 {
1094                         t *= 2;
1095                         MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes / 2);
1096                 }
1097                 // t is now a supported mode!
1098                 t0 = MapInfo_CurrentGametype();
1099                 if(cvar("g_mapinfo_allow_unsupported_modes_and_let_stuff_break"))
1100                 {
1101                         print("EMERGENCY: can't play the selected map in the given game mode. Working with only the override settings.\n");
1102                         cvar_set("timelimit", "0");
1103                         cvar_set("fraglimit", "0");
1104                         cvar_set("g_tdm_teams", "2");
1105                         cvar_set("g_keyhunt_teams", "3");
1106                         cvar_set("g_race_qualifying_timelimit", "0");
1107                         cvar_set("leadlimit", "0");
1108                 }
1109                 else
1110                 {
1111                         print("EMERGENCY: can't play the selected map in the given game mode. Falling back to a supported mode.\n");
1112                         MapInfo_SwitchGameType(t);
1113                 }
1114         }
1115         cvar_settemp_restore();
1116         MapInfo_Get_ByName(s, 1, MapInfo_CurrentGametype());
1117 }
1118
1119 void MapInfo_ClearTemps()
1120 {
1121         MapInfo_Map_bspname = string_null;
1122         MapInfo_Map_title = string_null;
1123         MapInfo_Map_description = string_null;
1124         MapInfo_Map_author = string_null;
1125         MapInfo_Map_clientstuff = string_null;
1126         MapInfo_Map_supportedGametypes = 0;
1127         MapInfo_Map_supportedFeatures = 0;
1128 }
1129
1130 void MapInfo_Shutdown()
1131 {
1132         MapInfo_ClearTemps();
1133         MapInfo_Filter_Free();
1134         MapInfo_Cache_Destroy();
1135         if(_MapInfo_globopen)
1136         {
1137                 search_end(_MapInfo_globhandle);
1138                 _MapInfo_globhandle = -1;
1139                 _MapInfo_globopen = FALSE;
1140         }
1141 }
1142
1143 float MapInfo_ForbiddenFlags()
1144 {
1145         float f;
1146         f = MAPINFO_FLAG_FORBIDDEN;
1147
1148 #ifndef MENUQC
1149         if not(cvar("g_maplist_allow_hidden"))
1150 #endif
1151                 f |= MAPINFO_FLAG_HIDDEN;
1152
1153         if not(cvar("g_maplist_allow_frustrating"))
1154                 f |= MAPINFO_FLAG_FRUSTRATING;
1155
1156         return f;
1157 }
1158
1159 float MapInfo_RequiredFlags()
1160 {
1161         float f;
1162         f = 0;
1163
1164         if(cvar("g_maplist_allow_frustrating") > 1)
1165                 f |= MAPINFO_FLAG_FRUSTRATING;
1166
1167         return f;
1168 }