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Include new models by morphed (shotgun model has midair shell)
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / monsters / spawn.qh
1 #ifndef SPAWN_H
2 #define SPAWN_H
3
4 entity spawnmonster (string monster, float monster_id, entity spawnedby, entity own, vector orig, float respwn, float invincible, float moveflag);
5 #endif