]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/common/mutators/mutator/overkill/rpc.qh
Merge branch 'master' into terencehill/bot_AI
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mutators / mutator / overkill / rpc.qh
1 #pragma once
2
3 CLASS(RocketPropelledChainsaw, Weapon)
4 /* ammotype  */ ATTRIB(RocketPropelledChainsaw, ammo_field, .int, ammo_rockets);
5 /* impulse   */ ATTRIB(RocketPropelledChainsaw, impulse, int, 7);
6 /* flags     */ ATTRIB(RocketPropelledChainsaw, spawnflags, int, WEP_FLAG_MUTATORBLOCKED | WEP_FLAG_HIDDEN | WEP_FLAG_NORMAL | WEP_FLAG_CANCLIMB | WEP_FLAG_RELOADABLE | WEP_TYPE_SPLASH | WEP_FLAG_SUPERWEAPON);
7 /* rating    */ ATTRIB(RocketPropelledChainsaw, bot_pickupbasevalue, float, 10000);
8 /* color     */ ATTRIB(RocketPropelledChainsaw, wpcolor, vector, '0.5 0.5 0');
9 /* modelname */ ATTRIB(RocketPropelledChainsaw, mdl, string, "ok_rl");
10 #ifdef GAMEQC
11 /* model     */ ATTRIB(RocketPropelledChainsaw, m_model, Model, MDL_RPC_ITEM);
12 #endif
13 /* crosshair */ ATTRIB(RocketPropelledChainsaw, w_crosshair, string, "gfx/crosshairrocketlauncher");
14 /* crosshair */ ATTRIB(RocketPropelledChainsaw, w_crosshair_size, float, 0.6);
15 /* wepimg    */ ATTRIB(RocketPropelledChainsaw, model2, string, "weaponrpc");
16 /* refname   */ ATTRIB(RocketPropelledChainsaw, netname, string, "rpc");
17 /* wepname   */ ATTRIB(RocketPropelledChainsaw, m_name, string, _("Rocket Propelled Chainsaw"));
18
19 #define X(BEGIN, P, END, class, prefix) \
20         BEGIN(class) \
21                 P(class, prefix, ammo, float, NONE) \
22                 P(class, prefix, animtime, float, NONE) \
23                 P(class, prefix, damage2, float, NONE) \
24                 P(class, prefix, damageforcescale, float, NONE) \
25                 P(class, prefix, damage, float, NONE) \
26                 P(class, prefix, edgedamage, float, NONE) \
27                 P(class, prefix, force, float, NONE) \
28                 P(class, prefix, health, float, NONE) \
29                 P(class, prefix, lifetime, float, NONE) \
30                 P(class, prefix, radius, float, NONE) \
31                 P(class, prefix, refire, float, NONE) \
32                 P(class, prefix, reload_ammo, float, NONE) \
33         P(class, prefix, reload_time, float, NONE) \
34                 P(class, prefix, speedaccel, float, NONE) \
35                 P(class, prefix, speed, float, NONE) \
36         P(class, prefix, switchdelay_drop, float, NONE) \
37         P(class, prefix, switchdelay_raise, float, NONE) \
38         P(class, prefix, weaponreplace, string, NONE) \
39         P(class, prefix, weaponstartoverride, float, NONE) \
40         P(class, prefix, weaponstart, float, NONE) \
41         P(class, prefix, weaponthrowable, float, NONE) \
42     END()
43     W_PROPS(X, RocketPropelledChainsaw, rpc)
44 #undef X
45
46 ENDCLASS(RocketPropelledChainsaw)
47 REGISTER_WEAPON(RPC, rpc, NEW(RocketPropelledChainsaw));