1 // Client/server mappings
3 #undef PHYS_INPUT_ANGLES
4 #undef PHYS_INPUT_BUTTONS
5 #undef PHYS_INPUT_TIMELENGTH
6 #undef PHYS_INPUT_MOVEVALUES
8 #undef PHYS_WORLD_ANGLES
12 #undef PHYS_BUTTON_HOOK
14 #undef GAMEPLAYFIX_GRAVITYUNAFFECTEDBYTICRATE
15 #undef GAMEPLAYFIX_NOGRAVITYONGROUND
16 #undef GAMEPLAYFIX_Q2AIRACCELERATE
24 #undef UNSET_JUMP_HELD
36 #undef PHYS_ACCELERATE
37 #undef PHYS_AIRACCEL_QW
38 #undef PHYS_AIRACCEL_QW_STRETCHFACTOR
39 #undef PHYS_AIRACCEL_SIDEWAYS_FRICTION
40 #undef PHYS_AIRACCELERATE
41 #undef PHYS_AIRCONTROL
42 #undef PHYS_AIRCONTROL_PENALTY
43 #undef PHYS_AIRCONTROL_POWER
44 #undef PHYS_AIRSPEEDLIMIT_NONQW
45 #undef PHYS_AIRSTOPACCELERATE
46 #undef PHYS_AIRSTRAFEACCEL_QW
47 #undef PHYS_AIRSTRAFEACCELERATE
48 #undef PHYS_ENTGRAVITY
52 #undef PHYS_JUMPVELOCITY
53 #undef PHYS_MAXAIRSPEED
54 #undef PHYS_MAXAIRSTRAFESPEED
56 #undef PHYS_STEPHEIGHT
58 #undef PHYS_WARSOWBUNNY_ACCEL
59 #undef PHYS_WARSOWBUNNY_BACKTOSIDERATIO
60 #undef PHYS_WARSOWBUNNY_AIRFORWARDACCEL
61 #undef PHYS_WARSOWBUNNY_TOPSPEED
62 #undef PHYS_WARSOWBUNNY_TURNACCEL
64 #undef PHYS_JETPACK_ACCEL_UP
65 #undef PHYS_JETPACK_ACCEL_SIDE
66 #undef PHYS_JETPACK_ANTIGRAVITY
67 #undef PHYS_JETPACK_FUEL
68 #undef PHYS_JETPACK_MAXSPEED_UP
69 #undef PHYS_JETPACK_MAXSPEED_SIDE
71 #undef PHYS_DODGING_FRAMETIME
73 #undef PHYS_DODGING_DELAY
74 #undef PHYS_DODGING_TIMEOUT
75 #undef PHYS_DODGING_HORIZ_SPEED_FROZEN
76 #undef PHYS_DODGING_FROZEN
77 #undef PHYS_DODGING_FROZEN_NODOUBLETAP
78 #undef PHYS_DODGING_HORIZ_SPEED
79 #undef PHYS_DODGING_PRESSED_KEYS
80 #undef PHYS_DODGING_HEIGHT_THRESHOLD
81 #undef PHYS_DODGING_DISTANCE_THRESHOLD
82 #undef PHYS_DODGING_RAMP_TIME
83 #undef PHYS_DODGING_UP_SPEED
84 #undef PHYS_DODGING_WALL
89 #define PHYS_INPUT_ANGLES(s) input_angles
90 #define PHYS_INPUT_BUTTONS(s) input_buttons
91 #define PHYS_INPUT_TIMELENGTH input_timelength
92 #define PHYS_INPUT_MOVEVALUES(s) input_movevalues
94 #define PHYS_WORLD_ANGLES(s) input_angles
96 #define PHYS_DEAD(s) s.csqcmodel_isdead
98 #define PHYS_BUTTON_HOOK(s) (input_buttons & 32)
100 #define GAMEPLAYFIX_GRAVITYUNAFFECTEDBYTICRATE moveflags & MOVEFLAG_GRAVITYUNAFFECTEDBYTICRATE
101 #define GAMEPLAYFIX_NOGRAVITYONGROUND cvar("sv_gameplayfix_nogravityonground")
102 #define GAMEPLAYFIX_Q2AIRACCELERATE cvar("sv_gameplayfix_q2airaccelerate")
104 #define IS_DUCKED(s) (s.pmove_flags & PMF_DUCKED)
105 #define SET_DUCKED(s) s.pmove_flags |= PMF_DUCKED
106 #define UNSET_DUCKED(s) s.pmove_flags &= ~PMF_DUCKED
108 #define IS_JUMP_HELD(s) (s.pmove_flags & PMF_JUMP_HELD)
109 #define SET_JUMP_HELD(s) s.pmove_flags |= PMF_JUMP_HELD
110 #define UNSET_JUMP_HELD(s) s.pmove_flags &= ~PMF_JUMP_HELD
112 #define IS_ONGROUND(s) (s.pmove_flags & PMF_ONGROUND)
113 #define SET_ONGROUND(s) s.pmove_flags |= PMF_ONGROUND
114 #define UNSET_ONGROUND(s) s.pmove_flags &= ~PMF_ONGROUND
116 #define ITEMS(s) getstati(STAT_ITEMS, 0, 24)
118 #define PHYS_AMMO_FUEL(s) getstati(STAT_FUEL)
120 #define PHYS_FROZEN(s) getstati(STAT_FROZEN)
122 #define PHYS_ACCELERATE getstatf(STAT_MOVEVARS_ACCELERATE)
123 #define PHYS_AIRACCEL_QW(s) getstatf(STAT_MOVEVARS_AIRACCEL_QW)
124 #define PHYS_AIRACCEL_QW_STRETCHFACTOR(s) getstatf(STAT_MOVEVARS_AIRACCEL_QW_STRETCHFACTOR)
125 #define PHYS_AIRACCEL_SIDEWAYS_FRICTION getstatf(STAT_MOVEVARS_AIRACCEL_SIDEWAYS_FRICTION)
126 #define PHYS_AIRACCELERATE getstatf(STAT_MOVEVARS_AIRACCELERATE)
127 #define PHYS_AIRCONTROL getstatf(STAT_MOVEVARS_AIRCONTROL)
128 #define PHYS_AIRCONTROL_PENALTY getstatf(STAT_MOVEVARS_AIRCONTROL_PENALTY)
129 #define PHYS_AIRCONTROL_POWER getstatf(STAT_MOVEVARS_AIRCONTROL_POWER)
130 #define PHYS_AIRSPEEDLIMIT_NONQW(s) getstatf(STAT_MOVEVARS_AIRSPEEDLIMIT_NONQW)
131 #define PHYS_AIRSTOPACCELERATE getstatf(STAT_MOVEVARS_AIRSTOPACCELERATE)
132 #define PHYS_AIRSTRAFEACCEL_QW(s) getstatf(STAT_MOVEVARS_AIRSTRAFEACCEL_QW)
133 #define PHYS_AIRSTRAFEACCELERATE getstatf(STAT_MOVEVARS_AIRSTRAFEACCELERATE)
134 #define PHYS_ENTGRAVITY(s) getstatf(STAT_MOVEVARS_ENTGRAVITY)
135 #define PHYS_FRICTION getstatf(STAT_MOVEVARS_FRICTION)
136 #define PHYS_GRAVITY getstatf(STAT_MOVEVARS_GRAVITY)
137 #define PHYS_HIGHSPEED getstatf(STAT_MOVEVARS_HIGHSPEED)
138 #define PHYS_JUMPVELOCITY getstatf(STAT_MOVEVARS_JUMPVELOCITY)
139 #define PHYS_MAXAIRSPEED getstatf(STAT_MOVEVARS_MAXAIRSPEED)
140 #define PHYS_MAXAIRSTRAFESPEED getstatf(STAT_MOVEVARS_MAXAIRSTRAFESPEED)
141 #define PHYS_MAXSPEED(s) getstatf(STAT_MOVEVARS_MAXSPEED)
142 #define PHYS_STEPHEIGHT getstatf(STAT_MOVEVARS_STEPHEIGHT)
143 #define PHYS_STOPSPEED getstatf(STAT_MOVEVARS_STOPSPEED)
144 #define PHYS_WARSOWBUNNY_ACCEL getstatf(STAT_MOVEVARS_WARSOWBUNNY_ACCEL)
145 #define PHYS_WARSOWBUNNY_BACKTOSIDERATIO getstatf(STAT_MOVEVARS_WARSOWBUNNY_BACKTOSIDERATIO)
146 #define PHYS_WARSOWBUNNY_AIRFORWARDACCEL getstatf(STAT_MOVEVARS_WARSOWBUNNY_AIRFORWARDACCEL)
147 #define PHYS_WARSOWBUNNY_TOPSPEED getstatf(STAT_MOVEVARS_WARSOWBUNNY_TOPSPEED)
148 #define PHYS_WARSOWBUNNY_TURNACCEL getstatf(STAT_MOVEVARS_WARSOWBUNNY_TURNACCEL)
150 #define PHYS_JETPACK_ACCEL_UP getstatf(STAT_JETPACK_ACCEL_UP)
151 #define PHYS_JETPACK_ACCEL_SIDE getstatf(STAT_JETPACK_ACCEL_SIDE)
152 #define PHYS_JETPACK_ANTIGRAVITY getstatf(STAT_JETPACK_ANTIGRAVITY)
153 #define PHYS_JETPACK_FUEL getstatf(STAT_JETPACK_FUEL)
154 #define PHYS_JETPACK_MAXSPEED_UP getstatf(STAT_JETPACK_MAXSPEED_UP)
155 #define PHYS_JETPACK_MAXSPEED_SIDE getstatf(STAT_JETPACK_MAXSPEED_SIDE)
157 #define PHYS_DODGING_FRAMETIME (1 / frametime <= 0 ? 60 : frametime)
158 #define PHYS_DODGING getstati(STAT_DODGING)
159 #define PHYS_DODGING_DELAY getstatf(STAT_DODGING_DELAY)
160 #define PHYS_DODGING_TIMEOUT(s) getstatf(STAT_DODGING_TIMEOUT)
161 #define PHYS_DODGING_HORIZ_SPEED_FROZEN getstatf(STAT_DODGING_HORIZ_SPEED_FROZEN)
162 #define PHYS_DODGING_FROZEN getstati(STAT_DODGING_FROZEN)
163 #define PHYS_DODGING_FROZEN_NODOUBLETAP getstati(STAT_DODGING_FROZEN_NO_DOUBLETAP)
164 #define PHYS_DODGING_HORIZ_SPEED getstatf(STAT_DODGING_HORIZ_SPEED)
165 #define PHYS_DODGING_PRESSED_KEYS(s) s.pressedkeys
166 #define PHYS_DODGING_HEIGHT_THRESHOLD getstatf(STAT_DODGING_HEIGHT_THRESHOLD)
167 #define PHYS_DODGING_DISTANCE_THRESHOLD getstatf(STAT_DODGING_DISTANCE_THRESHOLD)
168 #define PHYS_DODGING_RAMP_TIME getstatf(STAT_DODGING_RAMP_TIME)
169 #define PHYS_DODGING_UP_SPEED getstatf(STAT_DODGING_UP_SPEED)
170 #define PHYS_DODGING_WALL getstatf(STAT_DODGING_WALL)
174 #define PHYS_INPUT_ANGLES(s) s.v_angle
176 #define PHYS_INPUT_BUTTONS(s) (s.BUTTON_ATCK + 2 * s.BUTTON_JUMP + 4 * s.BUTTON_ATCK2 + 8 * s.BUTTON_ZOOM + 16 * s.BUTTON_CROUCH + 32 * s.BUTTON_HOOK + 64 * s.BUTTON_USE + 128 * (s.movement_x < 0) + 256 * (s.movement_x > 0) + 512 * (s.movement_y < 0) + 1024 * (s.movement_y > 0))
177 #define PHYS_INPUT_TIMELENGTH frametime
178 #define PHYS_INPUT_MOVEVALUES(s) s.movement
180 #define PHYS_WORLD_ANGLES(s) s.angles
182 #define PHYS_DEAD(s) s.deadflag != DEAD_NO
184 #define PHYS_BUTTON_HOOK(s) s.BUTTON_HOOK
186 #define GAMEPLAYFIX_GRAVITYUNAFFECTEDBYTICRATE autocvar_sv_gameplayfix_gravityunaffectedbyticrate
187 #define GAMEPLAYFIX_NOGRAVITYONGROUND cvar("sv_gameplayfix_nogravityonground")
188 #define GAMEPLAYFIX_Q2AIRACCELERATE autocvar_sv_gameplayfix_q2airaccelerate
190 #define IS_DUCKED(s) s.crouch
191 #define SET_DUCKED(s) s.crouch = TRUE
192 #define UNSET_DUCKED(s) s.crouch = FALSE
194 #define IS_JUMP_HELD(s) (s.flags & FL_JUMPRELEASED == 0)
195 #define SET_JUMP_HELD(s) s.flags &= ~FL_JUMPRELEASED
196 #define UNSET_JUMP_HELD(s) s.flags |= FL_JUMPRELEASED
198 #define IS_ONGROUND(s) (s.flags & FL_ONGROUND)
199 #define SET_ONGROUND(s) s.flags |= FL_ONGROUND
200 #define UNSET_ONGROUND(s) s.flags &= ~FL_ONGROUND
202 #define ITEMS(s) s.items
204 #define PHYS_AMMO_FUEL(s) s.ammo_fuel
206 #define PHYS_FROZEN(s) s.frozen
208 #define PHYS_ACCELERATE autocvar_sv_accelerate
209 #define PHYS_AIRACCEL_QW(s) s.stat_sv_airaccel_qw
210 #define PHYS_AIRACCEL_QW_STRETCHFACTOR(s) autocvar_sv_airaccel_qw_stretchfactor
211 #define PHYS_AIRACCEL_SIDEWAYS_FRICTION autocvar_sv_airaccel_sideways_friction
212 #define PHYS_AIRACCELERATE autocvar_sv_airaccelerate
213 #define PHYS_AIRCONTROL autocvar_sv_aircontrol
214 #define PHYS_AIRCONTROL_PENALTY autocvar_sv_aircontrol_penalty
215 #define PHYS_AIRCONTROL_POWER autocvar_sv_aircontrol_power
216 #define PHYS_AIRSPEEDLIMIT_NONQW(s) s.stat_sv_airspeedlimit_nonqw
217 #define PHYS_AIRSTOPACCELERATE autocvar_sv_airstopaccelerate
218 #define PHYS_AIRSTRAFEACCEL_QW(s) s.stat_sv_airstrafeaccel_qw
219 #define PHYS_AIRSTRAFEACCELERATE autocvar_sv_airstrafeaccelerate
220 #define PHYS_ENTGRAVITY(s) s.gravity
221 #define PHYS_FRICTION autocvar_sv_friction
222 #define PHYS_GRAVITY autocvar_sv_gravity
223 #define PHYS_HIGHSPEED autocvar_g_movement_highspeed
224 #define PHYS_JUMPVELOCITY autocvar_sv_jumpvelocity
225 #define PHYS_MAXAIRSPEED autocvar_sv_maxairspeed
226 #define PHYS_MAXAIRSTRAFESPEED autocvar_sv_maxairstrafespeed
227 #define PHYS_MAXSPEED(s) s.stat_sv_maxspeed
228 #define PHYS_STEPHEIGHT autocvar_sv_stepheight
229 #define PHYS_STOPSPEED autocvar_sv_stopspeed
230 #define PHYS_WARSOWBUNNY_ACCEL autocvar_sv_warsowbunny_accel
231 #define PHYS_WARSOWBUNNY_BACKTOSIDERATIO autocvar_sv_warsowbunny_backtosideratio
232 #define PHYS_WARSOWBUNNY_AIRFORWARDACCEL autocvar_sv_warsowbunny_airforwardaccel
233 #define PHYS_WARSOWBUNNY_TOPSPEED autocvar_sv_warsowbunny_topspeed
234 #define PHYS_WARSOWBUNNY_TURNACCEL autocvar_sv_warsowbunny_turnaccel
236 #define PHYS_JETPACK_ACCEL_UP autocvar_g_jetpack_acceleration_up
237 #define PHYS_JETPACK_ACCEL_SIDE autocvar_g_jetpack_acceleration_side
238 #define PHYS_JETPACK_ANTIGRAVITY autocvar_g_jetpack_antigravity
239 #define PHYS_JETPACK_FUEL autocvar_g_jetpack_fuel
240 #define PHYS_JETPACK_MAXSPEED_UP autocvar_g_jetpack_maxspeed_up
241 #define PHYS_JETPACK_MAXSPEED_SIDE autocvar_g_jetpack_maxspeed_side
243 #define PHYS_DODGING_FRAMETIME sys_frametime
244 #define PHYS_DODGING g_dodging
245 #define PHYS_DODGING_DELAY autocvar_sv_dodging_delay
246 #define PHYS_DODGING_TIMEOUT(s) s.cvar_cl_dodging_timeout
247 #define PHYS_DODGING_HORIZ_SPEED_FROZEN autocvar_sv_dodging_horiz_speed_frozen
248 #define PHYS_DODGING_FROZEN autocvar_sv_dodging_frozen
249 #define PHYS_DODGING_FROZEN_NODOUBLETAP autocvar_sv_dodging_frozen_doubletap
250 #define PHYS_DODGING_HORIZ_SPEED autocvar_sv_dodging_horiz_speed
251 #define PHYS_DODGING_PRESSED_KEYS(s) s.pressedkeys
252 #define PHYS_DODGING_HEIGHT_THRESHOLD autocvar_sv_dodging_height_threshold
253 #define PHYS_DODGING_DISTANCE_THRESHOLD autocvar_sv_dodging_wall_distance_threshold
254 #define PHYS_DODGING_RAMP_TIME autocvar_sv_dodging_ramp_time
255 #define PHYS_DODGING_UP_SPEED autocvar_sv_dodging_up_speed
256 #define PHYS_DODGING_WALL autocvar_sv_dodging_wall_dodging