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1 #ifdef TEAMNUMBERS_THAT_ARENT_STUPID
2 const float FL_TEAM_1 = 1;  // red
3 const float FL_TEAM_2 = 2; // blue
4 const float FL_TEAM_3 = 3; // yellow
5 const float FL_TEAM_4 = 4; // pink
6 const float FL_SPECTATOR = 5;
7
8 // TO BE PHASED OUT IF WE SWITCH TO USE "TEAMNUMBERS_THAT_ARENT_STUPID"
9 #define TEAM_SV_TO_CL(num) num
10 #define TEAM_CL_TO_SV(num) num
11 #else
12 #ifdef CSQC
13 const float FL_TEAM_1 = 4;  // red
14 const float FL_TEAM_2 = 13; // blue
15 const float FL_TEAM_3 = 12; // yellow
16 const float FL_TEAM_4 = 9; // pink
17 #else
18 const float FL_TEAM_1 = 5;  // red
19 const float FL_TEAM_2 = 14; // blue
20 const float FL_TEAM_3 = 13; // yellow
21 const float FL_TEAM_4 = 10; // pink
22 #endif
23 const float FL_SPECTATOR = 1337;
24
25 // TO BE PHASED OUT IF WE SWITCH TO USE "TEAMNUMBERS_THAT_ARENT_STUPID"
26 #define TEAM_SV_TO_CL(num) (num - 1)
27 #define TEAM_CL_TO_SV(num) (num + 1)
28 #endif
29
30 const string COL_TEAM_1 = "^1";
31 const string COL_TEAM_2 = "^4";
32 const string COL_TEAM_3 = "^3";
33 const string COL_TEAM_4 = "^6";
34 const string STR_TEAM_1 = _("Red");
35 const string STR_TEAM_2 = _("Blue");
36 const string STR_TEAM_3 = _("Yellow");
37 const string STR_TEAM_4 = _("Pink");
38 const string STR_TEAM = _("Team");
39 const string STR_NEUTRAL = _("Neutral");
40
41 #define APP_TEAM_NUM_2(num,prefix) ((num == FL_TEAM_1) ? prefix##RED : prefix##BLUE)
42 #define APP_TEAM_NUM_4(num,prefix) ((num == FL_TEAM_1) ? prefix##RED : ((num == FL_TEAM_2) ? prefix##BLUE : ((num == FL_TEAM_3) ? prefix##YELLOW : prefix##PINK)))
43 #define APP_TEAM_ENT_2(ent,prefix) ((ent.team == FL_TEAM_1) ? prefix##RED : prefix##BLUE)
44 #define APP_TEAM_ENT_4(ent,prefix) ((ent.team == FL_TEAM_1) ? prefix##RED : ((ent.team == FL_TEAM_2) ? prefix##BLUE : ((ent.team == FL_TEAM_3) ? prefix##YELLOW : prefix##PINK)))
45
46 #ifdef CSQC
47 float teamplay;
48 float myteam;
49 #endif
50
51 string Team_ColorCode(float teamid)
52 {
53     switch(teamid)
54     {
55                 case FL_TEAM_1: return COL_TEAM_1;
56         case FL_TEAM_2: return COL_TEAM_2;
57         case FL_TEAM_3: return COL_TEAM_3;
58         case FL_TEAM_4: return COL_TEAM_4;
59         }
60         
61         return "^7";
62 }
63
64 vector Team_ColorRGB(float teamid)
65 {
66         switch(teamid)
67         {
68                 #ifdef TEAMNUMBERS_THAT_ARENT_STUPID
69                 case FL_TEAM_1: return '1 0 0'; // red
70                 case FL_TEAM_2: return '0 0 1'; // blue
71                 case FL_TEAM_3: return '1 1 0'; // yellow
72                 case FL_TEAM_4: return '1 0 1'; // pink
73                 #else
74                 case FL_TEAM_1: return '1 0.0625 0.0625';
75                 case FL_TEAM_2: return '0.0625 0.0625 1';
76                 case FL_TEAM_3: return '1 1 0.0625';
77                 case FL_TEAM_4: return '1 0.0625 1';
78                 #endif
79         }
80
81     return '0 0 0';
82 }
83
84 string Team_ColorName(float teamid)
85 {
86     switch(teamid)
87     {
88                 case FL_TEAM_1: return STR_TEAM_1;
89         case FL_TEAM_2: return STR_TEAM_2;
90         case FL_TEAM_3: return STR_TEAM_3;
91         case FL_TEAM_4: return STR_TEAM_4;
92         }
93         
94     return STR_NEUTRAL;
95 }
96
97 float Team_ColorToTeam(string team_color)
98 {
99         switch(strtolower(team_color))
100         {
101                 case "red": return FL_TEAM_1;
102         case "blue": return FL_TEAM_2;
103         case "yellow": return FL_TEAM_3;
104         case "pink": return FL_TEAM_4;
105         case "auto": return 0;
106         }
107         
108         return -1;
109 }
110
111 float Team_NumberToTeam(float number)
112 {
113         switch(number)
114         {
115                 case 1: return FL_TEAM_1;
116                 case 2: return FL_TEAM_2;
117                 case 3: return FL_TEAM_3;
118                 case 4: return FL_TEAM_4;
119         }
120         
121         return -1;
122 }
123
124 float Team_TeamToNumber(float teamid)
125 {
126         switch(teamid)
127         {
128                 case FL_TEAM_1: return 1;
129                 case FL_TEAM_2: return 2;
130                 case FL_TEAM_3: return 3;
131                 case FL_TEAM_4: return 4;
132         }
133         
134         return -1;
135 }
136
137
138 // legacy aliases for shitty code
139 #define TeamByColor(teamid) (Team_TeamToNumber(teamid) - 1)
140 #define ColorByTeam(number) Team_NumberToTeam(number + 1)
141
142 // useful aliases
143 #define Team_ColorName_Lower(teamid) strtolower(Team_ColorName(teamid))
144 #define Team_ColorName_Upper(teamid) strtoupper(Team_ColorName(teamid))
145
146 #define Team_FullName(teamid) strcat(Team_ColorName(teamid), " ", STR_TEAM, "^7")
147 #define Team_ColoredFullName(teamid) strcat(Team_ColorCode(teamid), Team_ColorName(teamid), " ", STR_TEAM, "^7")
148
149 #define Team_NumberToFullName(number) Team_FullName(Team_NumberToTeam(number))
150 #define Team_NumberToColoredFullName(number) Team_ColoredFullName(Team_NumberToTeam(number))