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Merge branch 'terencehill/slider_anim_improvements' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / turrets / unit / plasma_dual.qc
1 #ifndef IMPLEMENTATION
2 REGISTER_TURRET(
3 /* TUR_##id   */ PLASMA_DUAL,
4 /* function   */ t_plasma_dual,
5 /* spawnflags */ TUR_FLAG_SPLASH | TUR_FLAG_MEDPROJ | TUR_FLAG_PLAYER,
6 /* mins,maxs  */ '-32 -32 0', '32 32 64',
7 /* model          */ "base.md3",
8 /* head_model */ "plasmad.md3",
9 /* netname        */ "plasma_dual",
10 /* fullname   */ _("Dual Plasma Cannon")
11 );
12 #else
13 #ifdef SVQC
14 void spawnfunc_turret_plasma_dual() { SELFPARAM(); if(!turret_initialize(TUR_PLASMA_DUAL.m_id)) remove(self); }
15
16 float t_plasma_dual(float req)
17 {SELFPARAM();
18     switch(req)
19     {
20         case TR_ATTACK:
21         {
22             if(g_instagib)
23             {
24                 float flying;
25                 flying = IsFlying(self); // do this BEFORE to make the trace values from FireRailgunBullet last
26
27                 FireRailgunBullet (self.tur_shotorg, self.tur_shotorg + self.tur_shotdir_updated * MAX_SHOT_DISTANCE, 10000000000,
28                                    800, 0, 0, 0, 0, DEATH_TURRET_PLASMA);
29
30
31                 Send_Effect(EFFECT_VORTEX_MUZZLEFLASH, self.tur_shotorg, self.tur_shotdir_updated * 1000, 1);
32
33                 // teamcolor / hit beam effect
34                 vector v = WarpZone_UnTransformOrigin(WarpZone_trace_transform, trace_endpos);
35                 WarpZone_TrailParticles(world, particleeffectnum(EFFECT_VAPORIZER(self.team)), self.tur_shotorg, v);
36                 self.tur_head.frame += 1;
37             }
38             else
39             {
40                 entity missile = turret_projectile(SND(HAGAR_FIRE), 1, 0, DEATH_TURRET_PLASMA, PROJECTILE_ELECTRO_BEAM, TRUE, TRUE);
41                 missile.missile_flags = MIF_SPLASH;
42                 Send_Effect(EFFECT_BLASTER_MUZZLEFLASH, self.tur_shotorg, self.tur_shotdir_updated * 1000, 1);
43                 self.tur_head.frame += 1;
44             }
45
46             return true;
47         }
48         case TR_THINK:
49         {
50             if ((self.tur_head.frame != 0) && (self.tur_head.frame != 3))
51                 self.tur_head.frame = self.tur_head.frame + 1;
52
53             if (self.tur_head.frame > 6)
54                 self.tur_head.frame = 0;
55
56             return true;
57         }
58         case TR_DEATH:
59         {
60             return true;
61         }
62         case TR_SETUP:
63         {
64             self.ammo_flags = TFL_AMMO_ENERGY | TFL_AMMO_RECHARGE | TFL_AMMO_RECIEVE;
65             self.damage_flags |= TFL_DMG_HEADSHAKE;
66             self.firecheck_flags |= TFL_FIRECHECK_AFF;
67             self.aim_flags = TFL_AIM_LEAD | TFL_AIM_SHOTTIMECOMPENSATE | TFL_AIM_SPLASH;
68
69             turret_do_updates(self);
70
71             return true;
72         }
73         case TR_PRECACHE:
74         {
75             return true;
76         }
77     }
78
79     return true;
80 }
81
82 #endif // SVQC
83 #ifdef CSQC
84 float t_plasma_dual(float req)
85 {
86     switch(req)
87     {
88         case TR_SETUP:
89         {
90             return true;
91         }
92         case TR_PRECACHE:
93         {
94             return true;
95         }
96     }
97
98     return true;
99 }
100
101 #endif // CSQC
102 #endif // REGISTER_TURRET