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Dynamic HUD: Rework panel resizing/shifting in a cleaner way and implement proper...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / lib / draw.qh
1 #pragma once
2
3 #ifdef CSQC
4
5         #include "i18n.qh"
6         #include "vector.qh"
7
8         #include <client/defs.qh>
9
10         void Draw_CylindricLine(vector from, vector to, float thickness, string texture, float aspect, float shift, vector rgb, float theAlpha, float drawflag, vector vieworg)
11         {
12                 // I want to draw a quad...
13                 // from and to are MIDPOINTS.
14
15                 vector axis, thickdir, A, B, C, D;
16                 float length_tex;
17
18                 axis = normalize(to - from);
19                 length_tex = aspect * vlen(to - from) / thickness;
20
21                 // direction is perpendicular to the view normal, and perpendicular to the axis
22                 thickdir = normalize(cross(axis, vieworg - from));
23
24                 A = from - thickdir * (thickness / 2);
25                 B = from + thickdir * (thickness / 2);
26                 C = to + thickdir * (thickness / 2);
27                 D = to - thickdir * (thickness / 2);
28
29                 R_BeginPolygon(texture, drawflag);
30                 R_PolygonVertex(A, '0 0 0' + shift * '1 0 0', rgb, theAlpha);
31                 R_PolygonVertex(B, '0 1 0' + shift * '1 0 0', rgb, theAlpha);
32                 R_PolygonVertex(C, '0 1 0' + (shift + length_tex) * '1 0 0', rgb, theAlpha);
33                 R_PolygonVertex(D, '0 0 0' + (shift + length_tex) * '1 0 0', rgb, theAlpha);
34                 R_EndPolygon();
35         }
36
37 // a border picture is a texture containing nine parts:
38 //   1/4 width: left part
39 //   1/2 width: middle part (stretched)
40 //   1/4 width: right part
41 // divided into
42 //   1/4 height: top part
43 //   1/2 height: middle part (stretched)
44 //   1/4 height: bottom part
45         void draw_BorderPicture(vector theOrigin, string pic, vector theSize, vector theColor, float theAlpha, vector theBorderSize)
46         {
47                 if (theBorderSize.x < 0 && theBorderSize.y < 0)  // draw whole image as it is
48                 {
49                         drawpic_builtin(theOrigin, pic, theSize, theColor, theAlpha, 0);
50                         return;
51                 }
52                 if (theBorderSize.x == 0 && theBorderSize.y == 0)  // no border
53                 {
54                         // draw only the central part
55                         drawsubpic(theOrigin, theSize, pic, '0.25 0.25 0', '0.5 0.5 0', theColor, theAlpha, 0);
56                         return;
57                 }
58
59                 vector dX, dY;
60                 vector width, height;
61                 vector bW, bH;
62                 // pic = draw_UseSkinFor(pic);
63                 width = eX * theSize.x;
64                 height = eY * theSize.y;
65                 if (theSize.x <= theBorderSize.x * 2)
66                 {
67                         // not wide enough... draw just left and right then
68                         bW = eX * (0.25 * theSize.x / (theBorderSize.x * 2));
69                         if (theSize.y <= theBorderSize.y * 2)
70                         {
71                                 // not high enough... draw just corners
72                                 bH = eY * (0.25 * theSize.y / (theBorderSize.y * 2));
73                                 drawsubpic(theOrigin,                 width * 0.5 + height * 0.5, pic, '0 0 0',           bW + bH, theColor, theAlpha, 0);
74                                 drawsubpic(theOrigin + width   * 0.5, width * 0.5 + height * 0.5, pic, eX - bW,           bW + bH, theColor, theAlpha, 0);
75                                 drawsubpic(theOrigin + height  * 0.5, width * 0.5 + height * 0.5, pic, eY - bH,           bW + bH, theColor, theAlpha, 0);
76                                 drawsubpic(theOrigin + theSize * 0.5, width * 0.5 + height * 0.5, pic, eX + eY - bW - bH, bW + bH, theColor, theAlpha, 0);
77                         }
78                         else
79                         {
80                                 dY = theBorderSize.x * eY;
81                                 drawsubpic(theOrigin,                             width * 0.5          +     dY, pic, '0 0    0',           '0 0.25 0' + bW, theColor, theAlpha, 0);
82                                 drawsubpic(theOrigin + width * 0.5,               width * 0.5          +     dY, pic, '0 0    0' + eX - bW, '0 0.25 0' + bW, theColor, theAlpha, 0);
83                                 drawsubpic(theOrigin                        + dY, width * 0.5 + height - 2 * dY, pic, '0 0.25 0',           '0 0.5  0' + bW, theColor, theAlpha, 0);
84                                 drawsubpic(theOrigin + width * 0.5          + dY, width * 0.5 + height - 2 * dY, pic, '0 0.25 0' + eX - bW, '0 0.5  0' + bW, theColor, theAlpha, 0);
85                                 drawsubpic(theOrigin               + height - dY, width * 0.5          +     dY, pic, '0 0.75 0',           '0 0.25 0' + bW, theColor, theAlpha, 0);
86                                 drawsubpic(theOrigin + width * 0.5 + height - dY, width * 0.5          +     dY, pic, '0 0.75 0' + eX - bW, '0 0.25 0' + bW, theColor, theAlpha, 0);
87                         }
88                 }
89                 else
90                 {
91                         if (theSize.y <= theBorderSize.y * 2)
92                         {
93                                 // not high enough... draw just top and bottom then
94                                 bH = eY * (0.25 * theSize.y / (theBorderSize.y * 2));
95                                 dX = theBorderSize.x * eX;
96                                 drawsubpic(theOrigin,                                         dX + height * 0.5, pic, '0    0 0',           '0.25 0 0' + bH, theColor, theAlpha, 0);
97                                 drawsubpic(theOrigin + dX,                        width - 2 * dX + height * 0.5, pic, '0.25 0 0',           '0.5  0 0' + bH, theColor, theAlpha, 0);
98                                 drawsubpic(theOrigin + width - dX,                            dX + height * 0.5, pic, '0.75 0 0',           '0.25 0 0' + bH, theColor, theAlpha, 0);
99                                 drawsubpic(theOrigin              + height * 0.5,             dX + height * 0.5, pic, '0    0 0' + eY - bH, '0.25 0 0' + bH, theColor, theAlpha, 0);
100                                 drawsubpic(theOrigin + dX         + height * 0.5, width - 2 * dX + height * 0.5, pic, '0.25 0 0' + eY - bH, '0.5  0 0' + bH, theColor, theAlpha, 0);
101                                 drawsubpic(theOrigin + width - dX + height * 0.5,             dX + height * 0.5, pic, '0.75 0 0' + eY - bH, '0.25 0 0' + bH, theColor, theAlpha, 0);
102                         }
103                         else
104                         {
105                                 dX = theBorderSize.x * eX;
106                                 dY = theBorderSize.x * eY;
107                                 drawsubpic(theOrigin,                                        dX          +     dY, pic, '0    0    0', '0.25 0.25 0', theColor, theAlpha, 0);
108                                 drawsubpic(theOrigin                  + dX,      width - 2 * dX          +     dY, pic, '0.25 0    0', '0.5  0.25 0', theColor, theAlpha, 0);
109                                 drawsubpic(theOrigin          + width - dX,                  dX          +     dY, pic, '0.75 0    0', '0.25 0.25 0', theColor, theAlpha, 0);
110                                 drawsubpic(theOrigin          + dY,                          dX + height - 2 * dY, pic, '0    0.25 0', '0.25 0.5  0', theColor, theAlpha, 0);
111                                 drawsubpic(theOrigin          + dY         + dX, width - 2 * dX + height - 2 * dY, pic, '0.25 0.25 0', '0.5  0.5  0', theColor, theAlpha, 0);
112                                 drawsubpic(theOrigin          + dY + width - dX,             dX + height - 2 * dY, pic, '0.75 0.25 0', '0.25 0.5  0', theColor, theAlpha, 0);
113                                 drawsubpic(theOrigin + height - dY,                          dX          +     dY, pic, '0    0.75 0', '0.25 0.25 0', theColor, theAlpha, 0);
114                                 drawsubpic(theOrigin + height - dY         + dX, width - 2 * dX          +     dY, pic, '0.25 0.75 0', '0.5  0.25 0', theColor, theAlpha, 0);
115                                 drawsubpic(theOrigin + height - dY + width - dX,             dX          +     dY, pic, '0.75 0.75 0', '0.25 0.25 0', theColor, theAlpha, 0);
116                         }
117                 }
118         }
119
120         void drawstringright(vector position, string text, vector theScale, vector rgb, float theAlpha, int flag)
121         {
122                 position.x -= 2 / 3 * strlen(text) * theScale.x;
123                 drawstring_builtin(position, text, theScale, rgb, theAlpha, flag);
124         }
125
126         void drawstringcenter(vector position, string text, vector theScale, vector rgb, float theAlpha, int flag)
127         {
128                 position.x = 0.5 * (vid_conwidth - 0.6025 * strlen(text) * theScale.x);
129                 drawstring_builtin(position, text, theScale, rgb, theAlpha, flag);
130         }
131
132 #endif