5 .int Version; // deprecated, use SendFlags
7 .bool(entity to, int sendflags)SendEntity;
8 .bool(entity this, entity to, int sendflags)SendEntity3;
10 bool SendEntity_self(entity to, int sendflags) { return self.SendEntity3(self, to, sendflags); }
12 void Net_LinkEntity(entity e, bool docull, float dt, bool(entity this, entity to, int sendflags)sendfunc)
14 if (e.classname == "") e.classname = "net_linked";
16 if (e.model == "" || self.modelindex == 0)
24 e.SendEntity = SendEntity_self;
25 e.SendEntity3 = sendfunc;
26 e.SendFlags = 0xFFFFFF;
28 if (!docull) e.effects |= EF_NODEPTHTEST;
32 e.nextthink = time + dt;
37 .void() uncustomizeentityforclient;
38 .float uncustomizeentityforclient_set;
40 void SetCustomizer(entity e, float(void)customizer, void(void)uncustomizer)
42 e.customizeentityforclient = customizer;
43 e.uncustomizeentityforclient = uncustomizer;
44 e.uncustomizeentityforclient_set = !!uncustomizer;
47 void UncustomizeEntitiesRun()
49 for (entity e = NULL; (e = findfloat(e, uncustomizeentityforclient_set, 1)); )
50 WITH(entity, self, e, e.uncustomizeentityforclient());
55 #include "registry.qh"
60 .void(entity this, bool isNew)m_read;
63 #define Net_Accept(classname) \
66 if (!this) this = new(classname); \
69 #define Net_Reject() \
72 if (this) remove(this); \
76 #define WriteHeader(to, id) \
79 if (NET_##id##_istemp) WriteByte(to, SVC_TEMPENTITY); \
80 WriteByte(to, NET_##id.m_id); \
86 #define REGISTER_NET_LINKED(id, param) \
87 void Ent_Read##id(entity this, param) \
90 this.sourceLocFile = __FILE__; \
91 this.sourceLocLine = __LINE__; \
93 REGISTER(RegisterLinkedEntities, NET, LinkedEntities, id, m_id, new(net_linked_packet)) \
97 this.m_read = Ent_Read##id; \
99 [[accumulate]] void Ent_Read##id(entity this, param)
101 #define REGISTER_NET_LINKED(id, param) \
102 const bool NET_##id##_istemp = false; \
103 REGISTER(RegisterLinkedEntities, NET, LinkedEntities, id, m_id, new(net_linked_packet)) \
106 this.netname = #id; \
110 REGISTRY(LinkedEntities, BITS(2))
111 REGISTER_REGISTRY(RegisterLinkedEntities)
112 REGISTRY_SORT(LinkedEntities, netname, 0)
113 STATIC_INIT(RegisterLinkedEntities_renumber)
115 for (int i = 0; i < LinkedEntities_COUNT; ++i)
116 LinkedEntities[i].m_id = 100 + i;
120 #define REGISTER_NET_TEMP(id, param) \
121 void Net_Read##id(entity this, param); \
122 REGISTER(RegisterTempEntities, NET, TempEntities, id, m_id, new(net_temp_packet)) \
125 this.netname = #id; \
126 this.m_read = Net_Read##id; \
128 void Net_Read##id(entity this, param)
130 #define REGISTER_NET_TEMP(id, param) \
131 const bool NET_##id##_istemp = true; \
132 REGISTER(RegisterTempEntities, NET, TempEntities, id, m_id, new(net_temp_packet)) \
135 this.netname = #id; \
139 REGISTRY(TempEntities, BITS(2))
140 REGISTER_REGISTRY(RegisterTempEntities)
141 REGISTRY_SORT(TempEntities, netname, 0)
142 STATIC_INIT(RegisterTempEntities_renumber)
144 for (int i = 0; i < TempEntities_COUNT; ++i)
145 TempEntities[i].m_id = 115 + i;
152 int v = ReadShort() << 8; // note: this is signed
153 v += ReadByte(); // note: this is unsigned
173 const int MSG_ENTITY = 5;
175 void WriteInt24_t(float dst, float val)
178 WriteShort(dst, (v = floor(val >> 8)));
179 WriteByte(dst, val - (v << 8)); // 0..255
181 void WriteInt48_t(float dst, vector val)
183 WriteInt24_t(dst, val.x);
184 WriteInt24_t(dst, val.y);
186 void WriteInt72_t(float dst, vector val)
188 WriteInt24_t(dst, val.x);
189 WriteInt24_t(dst, val.y);
190 WriteInt24_t(dst, val.z);