]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/lib/net.qh
Merge branch 'master' into terencehill/menu_optimization
[xonotic/xonotic-data.pk3dir.git] / qcsrc / lib / net.qh
1 #ifndef NET_H
2 #define NET_H
3
4 #ifdef SVQC
5         .int Version;  // deprecated, use SendFlags
6         .int SendFlags;
7         .bool(entity to, int sendflags) SendEntity;
8         /** return false to remove from the client */
9         .bool(entity this, entity to, int sendflags) SendEntity3;
10
11         bool SendEntity_self(entity to, int sendflags) { return self.SendEntity3(self, to, sendflags); }
12
13         void Net_LinkEntity(entity e, bool docull, float dt, bool(entity this, entity to, int sendflags) sendfunc)
14         {
15                 if (e.classname == "") e.classname = "net_linked";
16
17                 if (e.model == "" || self.modelindex == 0)
18                 {
19                         vector mi = e.mins;
20                         vector ma = e.maxs;
21                         _setmodel(e, "null");
22                         setsize(e, mi, ma);
23                 }
24
25                 e.SendEntity = SendEntity_self;
26                 e.SendEntity3 = sendfunc;
27                 e.SendFlags = 0xFFFFFF;
28
29                 if (!docull) e.effects |= EF_NODEPTHTEST;
30
31                 if (dt)
32                 {
33                         e.nextthink = time + dt;
34                         e.think = SUB_Remove_self;
35                 }
36         }
37
38         void Net_UnlinkEntity(entity e)
39         {
40                 e.SendEntity = func_null;
41         }
42
43         .void() uncustomizeentityforclient;
44         .float uncustomizeentityforclient_set;
45
46         void SetCustomizer(entity e, float() customizer, void() uncustomizer)
47         {
48                 e.customizeentityforclient = customizer;
49                 e.uncustomizeentityforclient = uncustomizer;
50                 e.uncustomizeentityforclient_set = !!uncustomizer;
51         }
52
53         void UncustomizeEntitiesRun()
54         {
55                 for (entity e = NULL; (e = findfloat(e, uncustomizeentityforclient_set, 1)); )
56                         WITH(entity, self, e, e.uncustomizeentityforclient());
57         }
58
59 #endif
60
61 #include "registry.qh"
62 #include "sort.qh"
63
64 .string netname;
65 .int m_id;
66 .bool(entity this, bool isNew) m_read;
67
68 #ifdef CSQC
69         #define Net_Accept(classname) \
70                 MACRO_BEGIN \
71                 { \
72                         if (!this)    this = new(classname); \
73                 } MACRO_END
74         #define Net_Reject() \
75                 MACRO_BEGIN \
76                 { \
77                         if (this)     remove(this); \
78                 } MACRO_END
79         #define NET_HANDLE(id, param) \
80                 bool Net_Handle_##id(entity this, param)
81 #else
82         #define WriteHeader(to, id) \
83                 MACRO_BEGIN \
84                 { \
85                         if (NET_##id##_istemp) WriteByte(to, SVC_TEMPENTITY); \
86                         WriteByte(to, NET_##id.m_id); \
87                 } MACRO_END
88 #endif
89
90 #ifdef CSQC
91         #define REGISTER_NET_LINKED(id) \
92                 [[accumulate]] NET_HANDLE(id, bool isnew) \
93                 { \
94                         this = self; \
95                         this.sourceLocFile = __FILE__; \
96                         this.sourceLocLine = __LINE__; \
97                         if (!this) isnew = true; \
98                 } \
99                 REGISTER(LinkedEntities, NET, id, m_id, new(net_linked_packet)) \
100                 { \
101                         make_pure(this); \
102                         this.netname = #id; \
103                         this.m_read = Net_Handle_##id; \
104                 }
105 #else
106         #define REGISTER_NET_LINKED(id) \
107                 const bool NET_##id##_istemp = false; \
108                 REGISTER(LinkedEntities, NET, id, m_id, new(net_linked_packet)) \
109                 { \
110                         make_pure(this); \
111                         this.netname = #id; \
112                 }
113 #endif
114
115 REGISTRY(LinkedEntities, BITS(8) - 1)
116 #define LinkedEntities_from(i) _LinkedEntities_from(i, NULL)
117 REGISTER_REGISTRY(LinkedEntities)
118 REGISTRY_SORT(LinkedEntities)
119 REGISTRY_CHECK(LinkedEntities)
120 STATIC_INIT(RegisterLinkedEntities_renumber)
121 {
122         for (int i = 0; i < LinkedEntities_COUNT; ++i)
123                 LinkedEntities_from(i).m_id = 1 + i;
124 }
125
126 #ifdef CSQC
127         #define REGISTER_NET_TEMP(id) \
128                 NET_HANDLE(id, bool); \
129                 REGISTER(TempEntities, NET, id, m_id, new(net_temp_packet)) \
130                 { \
131                         make_pure(this); \
132                         this.netname = #id; \
133                         this.m_read = Net_Handle_##id; \
134                 }
135 #else
136         #define REGISTER_NET_TEMP(id) \
137                 const bool NET_##id##_istemp = true; \
138                 REGISTER(TempEntities, NET, id, m_id, new(net_temp_packet)) \
139                 { \
140                         make_pure(this); \
141                         this.netname = #id; \
142                 }
143 #endif
144
145 REGISTRY(TempEntities, BITS(8) - 80)
146 #define TempEntities_from(i) _TempEntities_from(i, NULL)
147 REGISTER_REGISTRY(TempEntities)
148 REGISTRY_SORT(TempEntities)
149 REGISTRY_CHECK(TempEntities)
150 STATIC_INIT(RegisterTempEntities_renumber)
151 {
152         for (int i = 0; i < TempEntities_COUNT; ++i)
153                 TempEntities_from(i).m_id = 80 + i;
154 }
155
156 #ifndef MENUQC
157         const float APPROXPASTTIME_ACCURACY_REQUIREMENT = 0.05;
158         #define APPROXPASTTIME_MAX (16384 * APPROXPASTTIME_ACCURACY_REQUIREMENT)
159         #define APPROXPASTTIME_RANGE (64 * APPROXPASTTIME_ACCURACY_REQUIREMENT)
160
161         #if defined(CSQC)
162                 #define Read_float() ReadFloat()
163                 #define Read_int() ReadInt24_t()
164                 #define Read_string() ReadString()
165         #elif defined(SVQC)
166                 #define Write_float(to, f) WriteFloat(to, f)
167                 #define Write_int(to, f) WriteInt24_t(to, f)
168                 #define Write_string(to, f) WriteString(to, f)
169         #endif
170
171         #ifdef CSQC
172         #define ReadRegistry(r) r##_from(ReadByte())
173
174                 entity ReadCSQCEntity()
175                 {
176                         int f = ReadShort();
177                         if (f == 0) return world;
178                         return findfloat(world, entnum, f);
179                 }
180                 int ReadInt24_t()
181                 {
182                         int v = ReadShort() << 8; // note: this is signed
183                         v += ReadByte();          // note: this is unsigned
184                         return v;
185                 }
186                 vector ReadInt48_t()
187                 {
188                         vector v;
189                         v.x = ReadInt24_t();
190                         v.y = ReadInt24_t();
191                         v.z = 0;
192                         return v;
193                 }
194                 vector ReadInt72_t()
195                 {
196                         vector v;
197                         v.x = ReadInt24_t();
198                         v.y = ReadInt24_t();
199                         v.z = ReadInt24_t();
200                         return v;
201                 }
202
203                 int _ReadSByte;
204                 #define ReadSByte() (_ReadSByte = ReadByte(), (_ReadSByte & BIT(7) ? -128 : 0) + (_ReadSByte & BITS(7)))
205                 #define ReadFloat() ReadCoord()
206         vector ReadVector() { vector v; v.x = ReadFloat(); v.y = ReadFloat(); v.z = ReadFloat(); return v; }
207                 vector ReadVector2D() { vector v; v.x = ReadFloat(); v.y = ReadFloat(); v.z = 0; return v; }
208
209                 float ReadApproxPastTime()
210                 {
211                         float dt = ReadByte();
212
213                         // map from range...PPROXPASTTIME_MAX / 256
214                         dt = (APPROXPASTTIME_MAX / 256) * (dt / (256 - dt));
215
216                         return servertime - dt;
217                 }
218
219         #else
220                 const int MSG_ENTITY = 5;
221
222                 #define WriteRegistry(r, to, it) WriteByte(to, it.m_id)
223
224                 void WriteInt24_t(float dst, float val)
225                 {
226                         float v;
227                         WriteShort(dst, (v = floor(val >> 8)));
228                         WriteByte(dst, val - (v << 8));  // 0..255
229                 }
230                 void WriteInt48_t(float dst, vector val)
231                 {
232                         WriteInt24_t(dst, val.x);
233                         WriteInt24_t(dst, val.y);
234                 }
235                 void WriteInt72_t(float dst, vector val)
236                 {
237                         WriteInt24_t(dst, val.x);
238                         WriteInt24_t(dst, val.y);
239                         WriteInt24_t(dst, val.z);
240                 }
241
242         #define WriteFloat(to, f) WriteCoord(to, f)
243                 #define WriteVector(to, v) MACRO_BEGIN { WriteFloat(to, v.x); WriteFloat(to, v.y); WriteFloat(to, v.z); } MACRO_END
244         #define WriteVector2D(to, v) MACRO_BEGIN { WriteFloat(to, v.x); WriteFloat(to, v.y); } MACRO_END
245
246                 // this will use the value:
247                 //   128
248                 // accuracy near zero is APPROXPASTTIME_MAX/(256*255)
249                 // accuracy at x is 1/derivative, i.e.
250                 //   APPROXPASTTIME_MAX * (1 + 256 * (dt / APPROXPASTTIME_MAX))^2 / 65536
251                 void WriteApproxPastTime(float dst, float t)
252                 {
253                         float dt = time - t;
254
255                         // warning: this is approximate; do not resend when you don't have to!
256                         // be careful with sendflags here!
257                         // we want: 0 -> 0.05, 1 -> 0.1, ..., 255 -> 12.75
258
259                         // map to range...
260                         dt = 256 * (dt / ((APPROXPASTTIME_MAX / 256) + dt));
261
262                         // round...
263                         dt = rint(bound(0, dt, 255));
264
265                         WriteByte(dst, dt);
266                 }
267
268                 // allow writing to also pass through to spectators (like so spectators see the same centerprints as players for example)
269                 #define WRITESPECTATABLE_MSG_ONE_VARNAME(varname, statement) \
270                         entity varname; varname = msg_entity; \
271                         FOR_EACH_REALCLIENT(msg_entity) \
272                         if (msg_entity == varname || (msg_entity.classname == STR_SPECTATOR && msg_entity.enemy == varname)) \
273                                 statement msg_entity = varname
274                 #define WRITESPECTATABLE_MSG_ONE(statement) \
275                         MACRO_BEGIN \
276                         { \
277                                 WRITESPECTATABLE_MSG_ONE_VARNAME(oldmsg_entity, statement); \
278                         } MACRO_END
279                 #define WRITESPECTATABLE(msg, statement) \
280                         if (msg == MSG_ONE) WRITESPECTATABLE_MSG_ONE(statement); \
281                         else \
282                                 statement float WRITESPECTATABLE_workaround = 0
283         #endif
284 #endif
285
286 #endif