Improve indentation consistency in client.qc
[xonotic/xonotic-data.pk3dir.git] / qcsrc / menu / anim / animhost.qc
1 #include "animhost.qh"
2
3 #include "../menu.qh"
4
5 #include "animation.qh"
6
7     .entity parent;
8         METHOD(AnimHost, addAnim, void(entity this, entity other))
9         {
10                 if (other.parent) error("Can't add already added anim!");
11
12                 if (other.isFinished(other)) error("Can't add finished anim!");
13
14                 other.parent = this;
15
16                 entity l = this.lastChild;
17
18                 if (l) l.nextSibling = other;
19                 else this.firstChild = other;
20
21                 other.prevSibling = l;
22                 other.nextSibling = NULL;
23                 this.lastChild = other;
24         }
25
26         METHOD(AnimHost, removeAnim, void(entity this, entity other))
27         {
28                 if (other.parent != this) error("Can't remove from wrong AnimHost!");
29
30                 other.parent = NULL;
31
32                 entity n = other.nextSibling;
33                 entity p = other.prevSibling;
34
35                 if (p) p.nextSibling = n;
36                 else this.firstChild = n;
37
38                 if (n) n.prevSibling = p;
39                 else this.lastChild = p;
40                 delete(other);
41         }
42
43         METHOD(AnimHost, removeAllAnim, void(entity this))
44         {
45                 for (entity e = this.firstChild; e; e = e.nextSibling)
46                 {
47                         entity tmp = e;
48                         e = tmp.prevSibling;
49                         this.removeAnim(this, tmp);
50                 }
51         }
52
53         METHOD(AnimHost, removeObjAnim, void(entity this, entity obj))
54         {
55                 for (entity e = this.firstChild; e; e = e.nextSibling)
56                 {
57                         if (e.object == obj)
58                         {
59                                 entity tmp = e;
60                                 e = tmp.prevSibling;
61                                 this.removeAnim(this, tmp);
62                         }
63                 }
64         }
65
66         METHOD(AnimHost, stopAllAnim, void(entity this))
67         {
68                 for (entity e = this.firstChild; e; e = e.nextSibling)
69                         e.stopAnim(e);
70         }
71
72         METHOD(AnimHost, stopObjAnim, void(entity this, entity obj))
73         {
74                 for (entity e = this.firstChild; e; e = e.nextSibling)
75                         if (e.object == obj) e.stopAnim(e);
76         }
77
78         METHOD(AnimHost, resumeAllAnim, void(entity this))
79         {
80                 for (entity e = this.firstChild; e; e = e.nextSibling)
81                         e.resumeAnim(e);
82         }
83
84         METHOD(AnimHost, resumeObjAnim, void(entity this, entity obj))
85         {
86                 for (entity e = this.firstChild; e; e = e.nextSibling)
87                         if (e.object == obj) e.resumeAnim(e);
88         }
89
90         METHOD(AnimHost, finishAllAnim, void(entity this))
91         {
92                 for (entity e = this.firstChild; e; e = e.nextSibling)
93                 {
94                         entity tmp = e;
95                         e = tmp.prevSibling;
96                         tmp.finishAnim(tmp);
97                 }
98         }
99
100         METHOD(AnimHost, finishObjAnim, void(entity this, entity obj))
101         {
102                 for (entity e = this.firstChild; e; e = e.nextSibling)
103                 {
104                         if (e.object == obj)
105                         {
106                                 entity tmp = e;
107                                 e = tmp.prevSibling;
108                                 tmp.finishAnim(tmp);
109                         }
110                 }
111         }
112
113         METHOD(AnimHost, tickAll, void(entity this))
114         {
115                 for (entity e = this.firstChild; e; e = e.nextSibling)
116                 {
117                         e.tick(e, time);
118                         if (e.isFinished(e))
119                         {
120                                 entity tmp = e;
121                                 e = tmp.prevSibling;
122                                 this.removeAnim(this, tmp);
123                         }
124                 }
125         }