2 CLASS(XonoticMutatorsDialog) EXTENDS(XonoticDialog)
3 METHOD(XonoticMutatorsDialog, toString, string(entity))
4 METHOD(XonoticMutatorsDialog, fill, void(entity))
5 METHOD(XonoticMutatorsDialog, showNotify, void(entity))
6 METHOD(XonoticMutatorsDialog, close, void(entity))
7 ATTRIB(XonoticMutatorsDialog, title, string, _("Mutators"))
8 ATTRIB(XonoticMutatorsDialog, color, vector, SKINCOLOR_DIALOG_MUTATORS)
9 ATTRIB(XonoticMutatorsDialog, intendedWidth, float, 0.9)
10 ATTRIB(XonoticMutatorsDialog, rows, float, 20)
11 ATTRIB(XonoticMutatorsDialog, columns, float, 6)
12 ATTRIB(XonoticMutatorsDialog, refilterEntity, entity, NULL)
13 ENDCLASS(XonoticMutatorsDialog)
17 void XonoticMutatorsDialog_showNotify(entity me)
22 string weaponarenastring;
23 string weaponarenastring_cvar;
24 string WeaponArenaString()
29 s = cvar_string("g_weaponarena");
32 if(s == "all" || s == "1")
33 return _("All Weapons Arena");
35 return _("Most Weapons Arena");
36 if(s == weaponarenastring_cvar)
37 return weaponarenastring;
39 strunzone(weaponarenastring);
40 if(weaponarenastring_cvar)
41 strunzone(weaponarenastring_cvar);
43 weaponarenastring_cvar = strzone(s);
45 n = tokenize_console(s);
47 for(i = 0; i < n; ++i)
49 for(j = WEP_FIRST; j <= WEP_LAST; ++j)
51 e = get_weaponinfo(j);
52 if(argv(i) == e.netname)
53 s = strcat(s, " & ", e.message);
56 s = sprintf(_("%s Arena"), substring(s, 3, strlen(s) - 3));
58 weaponarenastring = strzone(s);
60 return weaponarenastring;
63 string XonoticMutatorsDialog_toString(entity me)
68 s = strcat(s, ", ", _("Dodging"));
69 if(cvar("g_instagib"))
70 s = strcat(s, ", ", _("InstaGib"));
71 if(cvar("g_new_toys"))
72 s = strcat(s, ", ", _("New Toys"));
74 s = strcat(s, ", ", _("NIX"));
75 if(cvar("g_rocket_flying"))
76 s = strcat(s, ", ", _("Rocket Flying"));
77 if(cvar("g_invincible_projectiles"))
78 s = strcat(s, ", ", _("Invincible Projectiles"));
79 if(cvar_string("g_weaponarena") != "0")
80 s = strcat(s, ", ", WeaponArenaString());
81 if(cvar("g_balance_blaster_weaponstart") == 0)
82 s = strcat(s, ", ", _("No start weapons"));
83 if(cvar("sv_gravity") < stof(cvar_defstring("sv_gravity")))
84 s = strcat(s, ", ", _("Low gravity"));
86 s = strcat(s, ", ", _("Cloaked"));
87 if(cvar("g_grappling_hook"))
88 s = strcat(s, ", ", _("Hook"));
90 s = strcat(s, ", ", _("Midair"));
92 s = strcat(s, ", ", _("Vampire"));
94 s = strcat(s, ", ", _("Piñata"));
95 if(cvar("g_weapon_stay"))
96 s = strcat(s, ", ", _("Weapons stay"));
97 if(cvar("g_bloodloss") > 0)
98 s = strcat(s, ", ", _("Blood loss"));
100 s = strcat(s, ", ", _("Jet pack"));
101 if(cvar("g_overkill"))
102 s = strcat(s, ", ", _("Overkill"));
103 if(cvar("g_powerups") == 0)
104 s = strcat(s, ", ", _("No powerups"));
105 if(cvar("g_powerups") > 0)
106 s = strcat(s, ", ", _("Powerups"));
107 if(cvar("g_touchexplode") > 0)
108 s = strcat(s, ", ", _("Touch explode"));
110 return ZCTX(_("MUT^None"));
112 return substring(s, 2, strlen(s) - 2);
115 float checkCompatibility_pinata(entity me)
117 if(cvar("g_instagib"))
121 if(cvar_string("g_weaponarena") != "0")
125 float checkCompatibility_weaponstay(entity me)
127 return checkCompatibility_pinata(me);
129 float checkCompatibility_newtoys(entity me)
131 if(cvar("g_instagib"))
133 if(cvar_string("g_weaponarena") == "most")
135 if(cvar_string("g_weaponarena") == "all" || cvar_string("g_weaponarena") == "1")
137 if(cvar_string("g_weaponarena") != "0")
141 float checkCompatibility_weaponarena_weapon(entity me)
143 if(cvar("g_instagib"))
145 if(cvar_string("g_weaponarena") == "most")
147 if(cvar_string("g_weaponarena") == "all" || cvar_string("g_weaponarena") == "1")
149 if(cvar_string("g_weaponarena") == "0")
151 if(cvar_string("g_balance_blaster_weaponstart") == "0")
156 void XonoticMutatorsDialog_fill(entity me)
161 me.TD(me, 1, 2, makeXonoticTextLabel(0, _("Gameplay mutators:")));
164 me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "g_dodging", _("Dodging")));
167 me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "g_touchexplode", _("Touch explode")));
170 me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "g_cloaked", _("Cloaked")));
173 me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "g_midair", _("Midair")));
176 me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "g_vampire", _("Vampire")));
177 setDependent(e, "g_instagib", 0, 0);
180 s = makeXonoticSlider(10, 50, 1, "g_bloodloss");
181 me.TD(me, 1, 1.8, e = makeXonoticSliderCheckBox(0, 1, s, _("Blood loss")));
182 setDependent(e, "g_instagib", 0, 0);
185 me.TD(me, 1, 1.6, s);
188 s = makeXonoticSlider(80, 400, 8, "sv_gravity");
190 s.valueDisplayMultiplier = 0.125; // show gravity in percent
191 me.TD(me, 1, 1.8, e = makeXonoticSliderCheckBox(800, 1, s, _("Low gravity")));
192 e.savedValue = 200; // good on silvercity
195 me.TD(me, 1, 1.6, s);
197 me.TD(me, 1, 2, makeXonoticTextLabel(0, _("Weapon & item mutators:")));
200 me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "g_grappling_hook", _("Grappling hook")));
203 me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "g_jetpack", _("Jet pack")));
206 me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "g_invincible_projectiles", _("Invincible Projectiles")));
207 setDependent(e, "g_instagib", 0, 0);
210 me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "g_new_toys", _("New Toys")));
211 setDependentWeird(e, checkCompatibility_newtoys);
214 me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "g_rocket_flying", _("Rocket Flying")));
215 setDependent(e, "g_instagib", 0, 0);
218 me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "g_pinata", _("Piñata")));
219 setDependentWeird(e, checkCompatibility_pinata);
222 me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "g_weapon_stay", _("Weapons stay")));
223 setDependentWeird(e, checkCompatibility_weaponstay);
226 me.gotoRC(me, 0, 2); me.setFirstColumn(me, me.currentColumn);
227 me.TD(me, 1, 2, e = makeXonoticRadioButton(1, string_null, string_null, _("Regular (no arena)")));
229 me.TD(me, 1, 2, e = makeXonoticRadioButton(1, "g_weaponarena", "menu_weaponarena", _("Weapon arenas:")));
230 e.getCvarValueFromCvar = TRUE;
231 e.cvarOffValue = "0";
232 for(i = WEP_FIRST, j = 0; i <= WEP_LAST; ++i)
234 w = get_weaponinfo(i);
235 if(w.spawnflags & WEP_FLAG_HIDDEN)
240 me.TD(me, 1, 1.8, e = makeXonoticWeaponarenaCheckBox(strzone(w.netname), strzone(w.message)));
241 setDependentWeird(e, checkCompatibility_weaponarena_weapon);
246 me.TD(me, 1, 1.8, e = makeXonoticRadioButton(1, "g_weaponarena", "most", _("Most weapons")));
247 e.cvarOffValue = "0";
250 me.TD(me, 1, 1.8, e = makeXonoticRadioButton(1, "g_weaponarena", "all", _("All weapons")));
251 e.cvarOffValue = "0";
253 me.TD(me, 1, 4, makeXonoticTextLabel(0, _("Special arenas:")));
256 me.TD(me, 1, 1.8, e = makeXonoticRadioButton(1, "g_instagib", "1", _("InstaGib")));
257 e.cvarOffValue = "0";
260 me.TD(me, 1, 2, e = makeXonoticRadioButton(1, "g_overkill", "1", _("Overkill")));
263 me.TD(me, 1, 1.8, e = makeXonoticRadioButton(1, "g_nix", "1", _("NIX")));
264 e.cvarOffValue = "0";
267 me.TD(me, 1, 1.6, e = makeXonoticCheckBox(0, "g_nix_with_laser", _("with laser")));
268 setDependent(e, "g_nix", 1, 1);
271 me.TD(me, 1, 1.8, e = makeXonoticRadioButton(1, "g_balance_blaster_weaponstart", "0", _("No start weapons")));
272 e.cvarOffValue = "-1";
273 makeMulti(e, "g_balance_shotgun_weaponstart g_balance_machinegun_weaponstart g_balance_devastator_weaponstart g_balance_minelayer_weaponstart g_balance_electro_weaponstart g_balance_crylink_weaponstart g_balance_hagar_weaponstart g_balance_porto_weaponstart g_balance_vaporizer_weaponstart g_balance_hook_weaponstart g_balance_rifle_weaponstart g_balance_fireball_weaponstart g_balance_seeker_weaponstart g_balance_tuba_weaponstart g_balance_arc_weaponstart g_balance_vortex_weaponstart g_balance_mortar_weaponstart");
275 me.gotoRC(me, me.rows - 1, 0);
276 me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0'));
277 e.onClick = Dialog_Close;
278 e.onClickEntity = me;
281 void XonoticMutatorsDialog_close(entity me)
283 if(me.refilterEntity)
284 me.refilterEntity.refilter(me.refilterEntity);
285 SUPER(XonoticMutatorsDialog).close(me);