1 #include "dialog_settings_audio.qh"
2 #ifndef DIALOG_SETTINGS_AUDIO_H
3 #define DIALOG_SETTINGS_AUDIO_H
5 CLASS(XonoticAudioSettingsTab, XonoticTab)
6 METHOD(XonoticAudioSettingsTab, fill, void(entity));
7 ATTRIB(XonoticAudioSettingsTab, intendedWidth, float, 0.9)
8 ATTRIB(XonoticAudioSettingsTab, rows, float, 15.5)
9 ATTRIB(XonoticAudioSettingsTab, columns, float, 6.2) // added extra .2 for center space
10 ATTRIB(XonoticAudioSettingsTab, hiddenMenuSoundsSlider, entity, NULL)
11 ENDCLASS(XonoticAudioSettingsTab)
12 entity makeXonoticAudioSettingsTab();
16 entity makeXonoticAudioSettingsTab()
19 me = NEW(XonoticAudioSettingsTab);
20 me.configureDialog(me);
24 void XonoticAudioSettingsTab_fill(entity me)
27 entity audioApplyButton = makeXonoticCommandButton(_("Apply immediately"), '0 0 0',
29 "snd_attenuation_method_${menu_snd_attenuation_method};"
30 , COMMANDBUTTON_APPLY);
31 audioApplyButton.disableOnClick = true;
34 s = makeXonoticDecibelsSlider_T(-40, 0, 0.4, "mastervolume", "-");
35 me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Master:")));
39 s = makeXonoticDecibelsSlider_T(-40, 0, 0.4, "bgmvolume", "-");
40 makeMulti(s, "snd_channel8volume");
41 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Music:")));
43 setDependentStringNotEqual(e, "mastervolume", "0");
44 setDependentStringNotEqual(s, "mastervolume", "0");
47 s = makeXonoticDecibelsSlider_T(-40, 0, 0.4, "snd_staticvolume", "-");
48 makeMulti(s, "snd_channel9volume");
49 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, ZCTX(_("VOL^Ambient:"))));
51 setDependentStringNotEqual(e, "mastervolume", "0");
52 setDependentStringNotEqual(s, "mastervolume", "0");
55 s = makeXonoticDecibelsSlider_T(-40, 0, 0.4, "snd_channel0volume", "-");
56 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Info:")));
58 setDependentStringNotEqual(e, "mastervolume", "0");
59 setDependentStringNotEqual(s, "mastervolume", "0");
62 s = makeXonoticDecibelsSlider_T(-40, 0, 0.4, "snd_channel3volume", "-");
63 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Items:")));
65 setDependentStringNotEqual(e, "mastervolume", "0");
66 setDependentStringNotEqual(s, "mastervolume", "0");
69 s = makeXonoticDecibelsSlider_T(-40, 0, 0.4, "snd_channel6volume", "-");
70 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Pain:")));
72 setDependentStringNotEqual(e, "mastervolume", "0");
73 setDependentStringNotEqual(s, "mastervolume", "0");
76 s = makeXonoticDecibelsSlider_T(-40, 0, 0.4, "snd_channel7volume", "-");
77 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Player:")));
79 setDependentStringNotEqual(e, "mastervolume", "0");
80 setDependentStringNotEqual(s, "mastervolume", "0");
83 s = makeXonoticDecibelsSlider_T(-40, 0, 0.4, "snd_channel4volume", "-");
84 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Shots:")));
86 setDependentStringNotEqual(e, "mastervolume", "0");
87 setDependentStringNotEqual(s, "mastervolume", "0");
90 s = makeXonoticDecibelsSlider_T(-40, 0, 0.4, "snd_channel2volume", "-");
91 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Voice:")));
93 setDependentStringNotEqual(e, "mastervolume", "0");
94 setDependentStringNotEqual(s, "mastervolume", "0");
97 s = makeXonoticDecibelsSlider_T(-40, 0, 0.4, "snd_channel1volume", "-");
98 makeMulti(s, "snd_channel5volume"); // @!#%'n Tuba
99 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Weapons:")));
101 setDependentStringNotEqual(e, "mastervolume", "0");
102 setDependentStringNotEqual(s, "mastervolume", "0");
105 me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "menu_snd_attenuation_method", _("New style sound attenuation")));
106 e.applyButton = audioApplyButton;
108 me.TD(me, 1, 3, makeXonoticCheckBox(0, "snd_mutewhenidle", _("Mute sounds when not active")));
110 me.gotoRC(me, 0, 3.2); me.setFirstColumn(me, me.currentColumn);
111 me.TD(me, 1, 1, makeXonoticTextLabel(0, _("Frequency:")));
112 me.TD(me, 1, 2, e = makeXonoticTextSlider_T("snd_speed",
113 _("Sound output frequency")));
114 e.addValue(e, _("8 kHz"), "8000");
115 e.addValue(e, _("11.025 kHz"), "11025");
116 e.addValue(e, _("16 kHz"), "16000");
117 e.addValue(e, _("22.05 kHz"), "22050");
118 e.addValue(e, _("24 kHz"), "24000");
119 e.addValue(e, _("32 kHz"), "32000");
120 e.addValue(e, _("44.1 kHz"), "44100");
121 e.addValue(e, _("48 kHz"), "48000");
122 e.configureXonoticTextSliderValues(e);
123 e.applyButton = audioApplyButton;
125 me.TD(me, 1, 1, makeXonoticTextLabel(0, _("Channels:")));
126 me.TD(me, 1, 2, e = makeXonoticTextSlider_T("snd_channels",
127 _("Number of channels for the sound output")));
128 e.addValue(e, _("Mono"), "1");
129 e.addValue(e, _("Stereo"), "2");
130 e.addValue(e, _("2.1"), "3");
131 e.addValue(e, _("4"), "4");
132 e.addValue(e, _("5"), "5");
133 e.addValue(e, _("5.1"), "6");
134 e.addValue(e, _("6.1"), "7");
135 e.addValue(e, _("7.1"), "8");
136 e.configureXonoticTextSliderValues(e);
137 e.applyButton = audioApplyButton;
140 me.TD(me, 1, 3, e = makeXonoticCheckBox_T(0, "snd_swapstereo", _("Swap stereo output channels"),
141 _("Swap left/right channels")));
142 setDependent(e, "snd_channels", 1.5, 0.5);
144 me.TD(me, 1, 3, e = makeXonoticCheckBox_T(0, "snd_spatialization_control", _("Headphone friendly mode"),
145 _("Enable spatialization (blend the right and left channel slightly to decrease stereo separation a bit for headphones)")));
146 setDependent(e, "snd_channels", 1.5, 0.5);
149 me.TD(me, 1, 3, e = makeXonoticCheckBox_T(0, "cl_hitsound", _("Hit indication sound"),
150 _("Play a hit indicator sound when your shot hits an enemy")));
153 me.TD(me, 1, 3, makeXonoticCheckBox(0, "con_chatsound", _("Chat message sound")));
155 me.hiddenMenuSoundsSlider = makeXonoticSlider_T(1, 1, 1, "menu_sounds",
156 _("Play sounds when clicking or hovering over menu items"));
157 me.TD(me, 1, 1.2, e = makeXonoticSliderCheckBox(0, 1, me.hiddenMenuSoundsSlider, _("Menu sounds")));
158 e.tooltip = me.hiddenMenuSoundsSlider.tooltip;
159 me.TD(me, 1, 1.8, e = makeXonoticSliderCheckBox(2, 0, me.hiddenMenuSoundsSlider, _("Focus sounds")));
160 e.tooltip = me.hiddenMenuSoundsSlider.tooltip;
161 setDependent(e, "menu_sounds", 1, 2);
164 me.TD(me, 1, 1, makeXonoticTextLabel(0, _("Time announcer:")));
165 me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_announcer_maptime"));
166 e.addValue(e, ZCTX(_("WRN^Disabled")), "0");
167 e.addValue(e, _("1 minute"), "1");
168 e.addValue(e, _("5 minutes"), "2");
169 e.addValue(e, ZCTX(_("WRN^Both")), "3");
170 e.configureXonoticTextSliderValues(e);
172 me.TD(me, 1, 1, makeXonoticTextLabel(0, _("Automatic taunts:")));
173 me.TD(me, 1, 2, e = makeXonoticTextSlider_T("cl_autotaunt",
174 _("Automatically taunt enemies after fragging them")));
175 e.addValue(e, _("Never"), "0");
176 e.addValue(e, _("Sometimes"), "0.35");
177 e.addValue(e, _("Often"), "0.65");
178 e.addValue(e, _("Always"), "1");
179 e.configureXonoticTextSliderValues(e);
183 if(cvar("developer"))
184 me.TD(me, 1, 3, makeXonoticCheckBox(0, "showsound", _("Debug info about sounds")));
186 me.gotoRC(me, me.rows - 1, 0);
187 me.TD(me, 1, me.columns, audioApplyButton);