Get rid of hardcoded "Player" string for checking whether the name needs changing...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / menu / xonotic / mainwindow.c
1 #ifdef INTERFACE
2 CLASS(MainWindow) EXTENDS(ModalController)
3         METHOD(MainWindow, configureMainWindow, void(entity))
4         METHOD(MainWindow, draw, void(entity))
5         ATTRIB(MainWindow, firstRunDialog, entity, NULL)
6         ATTRIB(MainWindow, advancedDialog, entity, NULL)
7         ATTRIB(MainWindow, mutatorsDialog, entity, NULL)
8         ATTRIB(MainWindow, weaponsDialog, entity, NULL)
9         ATTRIB(MainWindow, mapInfoDialog, entity, NULL)
10         ATTRIB(MainWindow, userbindEditDialog, entity, NULL)
11         ATTRIB(MainWindow, winnerDialog, entity, NULL)
12         ATTRIB(MainWindow, serverInfoDialog, entity, NULL)
13         ATTRIB(MainWindow, cvarsDialog, entity, NULL)
14         ATTRIB(MainWindow, viewDialog, entity, NULL)
15         ATTRIB(MainWindow, modelDialog, entity, NULL)
16         ATTRIB(MainWindow, crosshairDialog, entity, NULL)
17         ATTRIB(MainWindow, hudDialog, entity, NULL)
18         ATTRIB(MainWindow, hudconfirmDialog, entity, NULL)
19         ATTRIB(MainWindow, languageWarningDialog, entity, NULL)
20         ATTRIB(MainWindow, mainNexposee, entity, NULL)
21         ATTRIB(MainWindow, fadedAlpha, float, SKINALPHA_BEHIND)
22         ATTRIB(MainWindow, dialogToShow, entity, NULL)
23 ENDCLASS(MainWindow)
24 #endif
25
26 #ifdef IMPLEMENTATION
27 void MainWindow_draw(entity me)
28 {
29         SUPER(MainWindow).draw(me);
30
31         if(me.dialogToShow)
32         {
33                 DialogOpenButton_Click_withCoords(world, me.dialogToShow, '0 0 0', eX * conwidth + eY * conheight);
34                 me.dialogToShow = NULL;
35         }
36 }
37
38 void DemoButton_Click(entity me, entity other)
39 {
40         if(me.text == _("Do not press this button again!"))
41                 DialogOpenButton_Click(me, other);
42         else
43                 me.setText(me, _("Do not press this button again!"));
44 }
45
46 void MainWindow_configureMainWindow(entity me)
47 {
48         entity n, i;
49
50         // dialog run upon startup
51         me.firstRunDialog = i = spawnXonoticFirstRunDialog();
52         i.configureDialog(i);
53         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
54
55
56         // hud_configure dialogs
57         i = spawnXonoticHUDExitDialog();
58         i.configureDialog(i);
59         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
60
61         i = spawnXonoticHUDNotificationDialog();
62         i.configureDialog(i);
63         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
64
65         i = spawnXonoticHUDAmmoDialog();
66         i.configureDialog(i);
67         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
68
69         i = spawnXonoticHUDHealthArmorDialog();
70         i.configureDialog(i);
71         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
72
73         i = spawnXonoticHUDChatDialog();
74         i.configureDialog(i);
75         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
76
77         i = spawnXonoticHUDModIconsDialog();
78         i.configureDialog(i);
79         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
80
81         i = spawnXonoticHUDPowerupsDialog();
82         i.configureDialog(i);
83         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
84
85         i = spawnXonoticHUDPressedKeysDialog();
86         i.configureDialog(i);
87         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
88
89         i = spawnXonoticHUDRaceTimerDialog();
90         i.configureDialog(i);
91         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
92
93         i = spawnXonoticHUDRadarDialog();
94         i.configureDialog(i);
95         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
96
97         i = spawnXonoticHUDScoreDialog();
98         i.configureDialog(i);
99         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
100
101         i = spawnXonoticHUDTimerDialog();
102         i.configureDialog(i);
103         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
104
105         i = spawnXonoticHUDVoteDialog();
106         i.configureDialog(i);
107         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
108
109         i = spawnXonoticHUDWeaponsDialog();
110         i.configureDialog(i);
111         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
112
113         i = spawnXonoticHUDEngineInfoDialog();
114         i.configureDialog(i);
115         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
116
117         i = spawnXonoticHUDInfoMessagesDialog();
118         i.configureDialog(i);
119         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
120
121         i = spawnXonoticHUDPhysicsDialog();
122         i.configureDialog(i);
123         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
124
125         i = spawnXonoticHUDCenterprintDialog();
126         i.configureDialog(i);
127         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
128
129         i = spawnXonoticHUDBuffsDialog();
130         i.configureDialog(i);
131         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
132
133
134         // dialogs used by settings
135         me.userbindEditDialog = i = spawnXonoticUserbindEditDialog();
136         i.configureDialog(i);
137         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
138
139         me.cvarsDialog = i = spawnXonoticCvarsDialog();
140         i.configureDialog(i);
141         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
142
143         me.languageWarningDialog = i = spawnXonoticLanguageWarningDialog();
144         i.configureDialog(i);
145         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
146
147
148         // dialog used by singleplayer
149         me.winnerDialog = i = spawnXonoticWinnerDialog();
150         i.configureDialog(i);
151         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
152
153
154         // dialog used by multiplayer/join
155         me.serverInfoDialog = i = spawnXonoticServerInfoDialog();
156         i.configureDialog(i);
157         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
158
159
160         // dialogs used by multiplayer/create
161         me.mapInfoDialog = i = spawnXonoticMapInfoDialog();
162         i.configureDialog(i);
163         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
164
165         me.advancedDialog = i = spawnXonoticAdvancedDialog();
166         i.configureDialog(i);
167         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
168
169         me.mutatorsDialog = i = spawnXonoticMutatorsDialog();
170         i.configureDialog(i);
171         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
172
173
174         // dialogs used by multiplayer/player setup
175         me.crosshairDialog = i = spawnXonoticCrosshairDialog();
176         i.configureDialog(i);
177         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
178
179         me.hudDialog = i = spawnXonoticHUDDialog();
180         i.configureDialog(i);
181         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
182
183         me.hudconfirmDialog = i = spawnXonoticHUDConfirmDialog();
184         i.configureDialog(i);
185         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
186
187         me.modelDialog = i = spawnXonoticModelDialog();
188         i.configureDialog(i);
189         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
190
191         me.viewDialog = i = spawnXonoticViewDialog();
192         i.configureDialog(i);
193         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
194
195         me.weaponsDialog = i = spawnXonoticWeaponsDialog();
196         i.configureDialog(i);
197         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
198
199
200         // mutator dialogs
201         i = spawnXonoticSandboxToolsDialog();
202         i.configureDialog(i);
203         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z * SKINALPHA_DIALOG_SANDBOXTOOLS);
204
205
206         // miscellaneous dialogs
207         i = spawnXonoticTeamSelectDialog();
208         i.configureDialog(i);
209         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
210
211         i = spawnXonoticMonsterToolsDialog();
212         i.configureDialog(i);
213         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z * SKINALPHA_DIALOG_SANDBOXTOOLS);
214
215
216         // main dialogs/windows
217         me.mainNexposee = n = spawnXonoticNexposee();
218         /*
219                 if(checkextension("DP_GECKO_SUPPORT"))
220                 {
221                         i = spawnXonoticNewsDialog();
222                         i.configureDialog(i);
223                         n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
224                         n.setNexposee(n, i, '0.1 0.1 0', SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
225                 }
226         */
227                 i = spawnXonoticSingleplayerDialog();
228                 i.configureDialog(i);
229                 n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
230                 n.setNexposee(n, i, SKINPOSITION_DIALOG_SINGLEPLAYER, SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
231
232                 i = spawnXonoticMultiplayerDialog();
233                 i.configureDialog(i);
234                 n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
235                 n.setNexposee(n, i, SKINPOSITION_DIALOG_MULTIPLAYER, SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
236
237                 i = spawnXonoticSettingsDialog();
238                 i.configureDialog(i);
239                 n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
240                 n.setNexposee(n, i, SKINPOSITION_DIALOG_SETTINGS, SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
241
242                 i = spawnXonoticCreditsDialog();
243                 i.configureDialog(i);
244                 n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
245                 n.setNexposee(n, i, SKINPOSITION_DIALOG_CREDITS, SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
246                 n.pullNexposee(n, i, eY * (SKINHEIGHT_TITLE * SKINFONTSIZE_TITLE / conheight));
247
248                 i = spawnXonoticQuitDialog();
249                 i.configureDialog(i);
250                 n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
251                 n.setNexposee(n, i, SKINPOSITION_DIALOG_QUIT, SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
252                 n.pullNexposee(n, i, eY * (SKINHEIGHT_TITLE * SKINFONTSIZE_TITLE / conheight));
253
254         me.addItem(me, n, '0 0 0', '1 1 0', SKINALPHAS_MAINMENU_z);
255         me.moveItemAfter(me, n, NULL);
256
257         me.initializeDialog(me, n);
258
259         if(cvar_string("_cl_name") == cvar_defstring("_cl_name"))
260                 me.dialogToShow = me.firstRunDialog;
261 }
262 #endif
263
264 /* Click. The c-word is here so you can grep for it :-) */