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Cleanse some uses of self in the bot code
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / bot / waypoints.qc
1 #include "waypoints.qh"
2
3 #include "bot.qh"
4 #include "navigation.qh"
5
6 #include <common/state.qh>
7
8 #include "../antilag.qh"
9
10 #include <common/constants.qh>
11
12 #include <lib/warpzone/common.qh>
13 #include <lib/warpzone/util_server.qh>
14
15 // create a new spawnfunc_waypoint and automatically link it to other waypoints, and link
16 // them back to it as well
17 // (suitable for spawnfunc_waypoint editor)
18 entity waypoint_spawn(vector m1, vector m2, float f)
19 {
20         entity w;
21         w = find(world, classname, "waypoint");
22
23         if (!(f & WAYPOINTFLAG_PERSONAL))
24         while (w)
25         {
26                 // if a matching spawnfunc_waypoint already exists, don't add a duplicate
27                 if (boxesoverlap(m1, m2, w.absmin, w.absmax))
28                         return w;
29                 w = find(w, classname, "waypoint");
30         }
31
32         w = new(waypoint);
33         w.dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_PLAYERCLIP | DPCONTENTS_BOTCLIP;
34         w.wpflags = f;
35         setorigin(w, (m1 + m2) * 0.5);
36         setsize(w, m1 - w.origin, m2 - w.origin);
37         if (vlen(w.size) > 0)
38                 w.wpisbox = true;
39
40         if(!w.wpisbox)
41         {
42                 setsize(w, STAT(PL_MIN, NULL) - '1 1 0', STAT(PL_MAX, NULL) + '1 1 0');
43                 if(!move_out_of_solid(w))
44                 {
45                         if(!(f & WAYPOINTFLAG_GENERATED))
46                         {
47                                 LOG_TRACE("Killed a waypoint that was stuck in solid at ", vtos(w.origin), "\n");
48                                 remove(w);
49                                 return world;
50                         }
51                         else
52                         {
53                                 if(autocvar_developer)
54                                 {
55                                         LOG_INFO("A generated waypoint is stuck in solid at ", vtos(w.origin), "\n");
56                                         backtrace("Waypoint stuck");
57                                 }
58                         }
59                 }
60                 setsize(w, '0 0 0', '0 0 0');
61         }
62
63         waypoint_clearlinks(w);
64         //waypoint_schedulerelink(w);
65
66         if (autocvar_g_waypointeditor)
67         {
68                 m1 = w.mins;
69                 m2 = w.maxs;
70                 setmodel(w, MDL_WAYPOINT); w.effects = EF_LOWPRECISION;
71                 setsize(w, m1, m2);
72                 if (w.wpflags & WAYPOINTFLAG_ITEM)
73                         w.colormod = '1 0 0';
74                 else if (w.wpflags & WAYPOINTFLAG_GENERATED)
75                         w.colormod = '1 1 0';
76                 else
77                         w.colormod = '1 1 1';
78         }
79         else
80                 w.model = "";
81
82         return w;
83 }
84
85 // add a new link to the spawnfunc_waypoint, replacing the furthest link it already has
86 void waypoint_addlink(entity from, entity to)
87 {
88         float c;
89
90         if (from == to)
91                 return;
92         if (from.wpflags & WAYPOINTFLAG_NORELINK)
93                 return;
94
95         if (from.wp00 == to) return;if (from.wp01 == to) return;if (from.wp02 == to) return;if (from.wp03 == to) return;
96         if (from.wp04 == to) return;if (from.wp05 == to) return;if (from.wp06 == to) return;if (from.wp07 == to) return;
97         if (from.wp08 == to) return;if (from.wp09 == to) return;if (from.wp10 == to) return;if (from.wp11 == to) return;
98         if (from.wp12 == to) return;if (from.wp13 == to) return;if (from.wp14 == to) return;if (from.wp15 == to) return;
99         if (from.wp16 == to) return;if (from.wp17 == to) return;if (from.wp18 == to) return;if (from.wp19 == to) return;
100         if (from.wp20 == to) return;if (from.wp21 == to) return;if (from.wp22 == to) return;if (from.wp23 == to) return;
101         if (from.wp24 == to) return;if (from.wp25 == to) return;if (from.wp26 == to) return;if (from.wp27 == to) return;
102         if (from.wp28 == to) return;if (from.wp29 == to) return;if (from.wp30 == to) return;if (from.wp31 == to) return;
103
104         if (to.wpisbox || from.wpisbox)
105         {
106                 // if either is a box we have to find the nearest points on them to
107                 // calculate the distance properly
108                 vector v1, v2, m1, m2;
109                 v1 = from.origin;
110                 m1 = to.absmin;
111                 m2 = to.absmax;
112                 v1_x = bound(m1_x, v1_x, m2_x);
113                 v1_y = bound(m1_y, v1_y, m2_y);
114                 v1_z = bound(m1_z, v1_z, m2_z);
115                 v2 = to.origin;
116                 m1 = from.absmin;
117                 m2 = from.absmax;
118                 v2_x = bound(m1_x, v2_x, m2_x);
119                 v2_y = bound(m1_y, v2_y, m2_y);
120                 v2_z = bound(m1_z, v2_z, m2_z);
121                 v2 = to.origin;
122                 c = vlen(v2 - v1);
123         }
124         else
125                 c = vlen(to.origin - from.origin);
126
127         if (from.wp31mincost < c) return;
128         if (from.wp30mincost < c) {from.wp31 = to;from.wp31mincost = c;return;} from.wp31 = from.wp30;from.wp31mincost = from.wp30mincost;
129         if (from.wp29mincost < c) {from.wp30 = to;from.wp30mincost = c;return;} from.wp30 = from.wp29;from.wp30mincost = from.wp29mincost;
130         if (from.wp28mincost < c) {from.wp29 = to;from.wp29mincost = c;return;} from.wp29 = from.wp28;from.wp29mincost = from.wp28mincost;
131         if (from.wp27mincost < c) {from.wp28 = to;from.wp28mincost = c;return;} from.wp28 = from.wp27;from.wp28mincost = from.wp27mincost;
132         if (from.wp26mincost < c) {from.wp27 = to;from.wp27mincost = c;return;} from.wp27 = from.wp26;from.wp27mincost = from.wp26mincost;
133         if (from.wp25mincost < c) {from.wp26 = to;from.wp26mincost = c;return;} from.wp26 = from.wp25;from.wp26mincost = from.wp25mincost;
134         if (from.wp24mincost < c) {from.wp25 = to;from.wp25mincost = c;return;} from.wp25 = from.wp24;from.wp25mincost = from.wp24mincost;
135         if (from.wp23mincost < c) {from.wp24 = to;from.wp24mincost = c;return;} from.wp24 = from.wp23;from.wp24mincost = from.wp23mincost;
136         if (from.wp22mincost < c) {from.wp23 = to;from.wp23mincost = c;return;} from.wp23 = from.wp22;from.wp23mincost = from.wp22mincost;
137         if (from.wp21mincost < c) {from.wp22 = to;from.wp22mincost = c;return;} from.wp22 = from.wp21;from.wp22mincost = from.wp21mincost;
138         if (from.wp20mincost < c) {from.wp21 = to;from.wp21mincost = c;return;} from.wp21 = from.wp20;from.wp21mincost = from.wp20mincost;
139         if (from.wp19mincost < c) {from.wp20 = to;from.wp20mincost = c;return;} from.wp20 = from.wp19;from.wp20mincost = from.wp19mincost;
140         if (from.wp18mincost < c) {from.wp19 = to;from.wp19mincost = c;return;} from.wp19 = from.wp18;from.wp19mincost = from.wp18mincost;
141         if (from.wp17mincost < c) {from.wp18 = to;from.wp18mincost = c;return;} from.wp18 = from.wp17;from.wp18mincost = from.wp17mincost;
142         if (from.wp16mincost < c) {from.wp17 = to;from.wp17mincost = c;return;} from.wp17 = from.wp16;from.wp17mincost = from.wp16mincost;
143         if (from.wp15mincost < c) {from.wp16 = to;from.wp16mincost = c;return;} from.wp16 = from.wp15;from.wp16mincost = from.wp15mincost;
144         if (from.wp14mincost < c) {from.wp15 = to;from.wp15mincost = c;return;} from.wp15 = from.wp14;from.wp15mincost = from.wp14mincost;
145         if (from.wp13mincost < c) {from.wp14 = to;from.wp14mincost = c;return;} from.wp14 = from.wp13;from.wp14mincost = from.wp13mincost;
146         if (from.wp12mincost < c) {from.wp13 = to;from.wp13mincost = c;return;} from.wp13 = from.wp12;from.wp13mincost = from.wp12mincost;
147         if (from.wp11mincost < c) {from.wp12 = to;from.wp12mincost = c;return;} from.wp12 = from.wp11;from.wp12mincost = from.wp11mincost;
148         if (from.wp10mincost < c) {from.wp11 = to;from.wp11mincost = c;return;} from.wp11 = from.wp10;from.wp11mincost = from.wp10mincost;
149         if (from.wp09mincost < c) {from.wp10 = to;from.wp10mincost = c;return;} from.wp10 = from.wp09;from.wp10mincost = from.wp09mincost;
150         if (from.wp08mincost < c) {from.wp09 = to;from.wp09mincost = c;return;} from.wp09 = from.wp08;from.wp09mincost = from.wp08mincost;
151         if (from.wp07mincost < c) {from.wp08 = to;from.wp08mincost = c;return;} from.wp08 = from.wp07;from.wp08mincost = from.wp07mincost;
152         if (from.wp06mincost < c) {from.wp07 = to;from.wp07mincost = c;return;} from.wp07 = from.wp06;from.wp07mincost = from.wp06mincost;
153         if (from.wp05mincost < c) {from.wp06 = to;from.wp06mincost = c;return;} from.wp06 = from.wp05;from.wp06mincost = from.wp05mincost;
154         if (from.wp04mincost < c) {from.wp05 = to;from.wp05mincost = c;return;} from.wp05 = from.wp04;from.wp05mincost = from.wp04mincost;
155         if (from.wp03mincost < c) {from.wp04 = to;from.wp04mincost = c;return;} from.wp04 = from.wp03;from.wp04mincost = from.wp03mincost;
156         if (from.wp02mincost < c) {from.wp03 = to;from.wp03mincost = c;return;} from.wp03 = from.wp02;from.wp03mincost = from.wp02mincost;
157         if (from.wp01mincost < c) {from.wp02 = to;from.wp02mincost = c;return;} from.wp02 = from.wp01;from.wp02mincost = from.wp01mincost;
158         if (from.wp00mincost < c) {from.wp01 = to;from.wp01mincost = c;return;} from.wp01 = from.wp00;from.wp01mincost = from.wp00mincost;
159         from.wp00 = to;from.wp00mincost = c;return;
160 }
161
162 // relink this spawnfunc_waypoint
163 // (precompile a list of all reachable waypoints from this spawnfunc_waypoint)
164 // (SLOW!)
165 void waypoint_think()
166 {SELFPARAM();
167         entity e;
168         vector sv, sm1, sm2, ev, em1, em2, dv;
169
170         bot_calculate_stepheightvec();
171
172         bot_navigation_movemode = ((autocvar_bot_navigation_ignoreplayers) ? MOVE_NOMONSTERS : MOVE_NORMAL);
173
174         //dprint("waypoint_think wpisbox = ", ftos(self.wpisbox), "\n");
175         sm1 = self.origin + self.mins;
176         sm2 = self.origin + self.maxs;
177         for(e = world; (e = find(e, classname, "waypoint")); )
178         {
179                 if (boxesoverlap(self.absmin, self.absmax, e.absmin, e.absmax))
180                 {
181                         waypoint_addlink(self, e);
182                         waypoint_addlink(e, self);
183                 }
184                 else
185                 {
186                         ++relink_total;
187                         if(!checkpvs(self.origin, e))
188                         {
189                                 ++relink_pvsculled;
190                                 continue;
191                         }
192                         sv = e.origin;
193                         sv.x = bound(sm1_x, sv.x, sm2_x);
194                         sv.y = bound(sm1_y, sv.y, sm2_y);
195                         sv.z = bound(sm1_z, sv.z, sm2_z);
196                         ev = self.origin;
197                         em1 = e.origin + e.mins;
198                         em2 = e.origin + e.maxs;
199                         ev.x = bound(em1_x, ev.x, em2_x);
200                         ev.y = bound(em1_y, ev.y, em2_y);
201                         ev.z = bound(em1_z, ev.z, em2_z);
202                         dv = ev - sv;
203                         dv.z = 0;
204                         if (vlen(dv) >= 1050) // max search distance in XY
205                         {
206                                 ++relink_lengthculled;
207                                 continue;
208                         }
209                         navigation_testtracewalk = 0;
210                         if (!self.wpisbox)
211                         {
212                                 tracebox(sv - STAT(PL_MIN, NULL).z * '0 0 1', STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), sv, false, self);
213                                 if (!trace_startsolid)
214                                 {
215                                         //dprint("sv deviation", vtos(trace_endpos - sv), "\n");
216                                         sv = trace_endpos + '0 0 1';
217                                 }
218                         }
219                         if (!e.wpisbox)
220                         {
221                                 tracebox(ev - STAT(PL_MIN, NULL).z * '0 0 1', STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), ev, false, e);
222                                 if (!trace_startsolid)
223                                 {
224                                         //dprint("ev deviation", vtos(trace_endpos - ev), "\n");
225                                         ev = trace_endpos + '0 0 1';
226                                 }
227                         }
228                         //traceline(self.origin, e.origin, false, world);
229                         //if (trace_fraction == 1)
230                         if (!self.wpisbox && tracewalk(self, sv, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), ev, MOVE_NOMONSTERS))
231                                 waypoint_addlink(self, e);
232                         else
233                                 relink_walkculled += 0.5;
234                         if (!e.wpisbox && tracewalk(e, ev, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), sv, MOVE_NOMONSTERS))
235                                 waypoint_addlink(e, self);
236                         else
237                                 relink_walkculled += 0.5;
238                 }
239         }
240         navigation_testtracewalk = 0;
241         self.wplinked = true;
242 }
243
244 void waypoint_clearlinks(entity wp)
245 {
246         // clear links to other waypoints
247         float f;
248         f = 10000000;
249         wp.wp00 = wp.wp01 = wp.wp02 = wp.wp03 = wp.wp04 = wp.wp05 = wp.wp06 = wp.wp07 = world;
250         wp.wp08 = wp.wp09 = wp.wp10 = wp.wp11 = wp.wp12 = wp.wp13 = wp.wp14 = wp.wp15 = world;
251         wp.wp16 = wp.wp17 = wp.wp18 = wp.wp19 = wp.wp20 = wp.wp21 = wp.wp22 = wp.wp23 = world;
252         wp.wp24 = wp.wp25 = wp.wp26 = wp.wp27 = wp.wp28 = wp.wp29 = wp.wp30 = wp.wp31 = world;
253
254         wp.wp00mincost = wp.wp01mincost = wp.wp02mincost = wp.wp03mincost = wp.wp04mincost = wp.wp05mincost = wp.wp06mincost = wp.wp07mincost = f;
255         wp.wp08mincost = wp.wp09mincost = wp.wp10mincost = wp.wp11mincost = wp.wp12mincost = wp.wp13mincost = wp.wp14mincost = wp.wp15mincost = f;
256         wp.wp16mincost = wp.wp17mincost = wp.wp18mincost = wp.wp19mincost = wp.wp20mincost = wp.wp21mincost = wp.wp22mincost = wp.wp23mincost = f;
257         wp.wp24mincost = wp.wp25mincost = wp.wp26mincost = wp.wp27mincost = wp.wp28mincost = wp.wp29mincost = wp.wp30mincost = wp.wp31mincost = f;
258
259         wp.wplinked = false;
260 }
261
262 // tell a spawnfunc_waypoint to relink
263 void waypoint_schedulerelink(entity wp)
264 {
265         if (wp == world)
266                 return;
267         // TODO: add some sort of visible box in edit mode for box waypoints
268         if (autocvar_g_waypointeditor)
269         {
270                 vector m1, m2;
271                 m1 = wp.mins;
272                 m2 = wp.maxs;
273                 setmodel(wp, MDL_WAYPOINT); wp.effects = EF_LOWPRECISION;
274                 setsize(wp, m1, m2);
275                 if (wp.wpflags & WAYPOINTFLAG_ITEM)
276                         wp.colormod = '1 0 0';
277                 else if (wp.wpflags & WAYPOINTFLAG_GENERATED)
278                         wp.colormod = '1 1 0';
279                 else
280                         wp.colormod = '1 1 1';
281         }
282         else
283                 wp.model = "";
284         wp.wpisbox = vlen(wp.size) > 0;
285         wp.enemy = world;
286         if (!(wp.wpflags & WAYPOINTFLAG_PERSONAL))
287                 wp.owner = world;
288         if (!(wp.wpflags & WAYPOINTFLAG_NORELINK))
289                 waypoint_clearlinks(wp);
290         // schedule an actual relink on next frame
291         wp.think = waypoint_think;
292         wp.nextthink = time;
293         wp.effects = EF_LOWPRECISION;
294 }
295
296 // spawnfunc_waypoint map entity
297 spawnfunc(waypoint)
298 {
299         setorigin(self, self.origin);
300         // schedule a relink after other waypoints have had a chance to spawn
301         waypoint_clearlinks(self);
302         //waypoint_schedulerelink(self);
303 }
304
305 // remove a spawnfunc_waypoint, and schedule all neighbors to relink
306 void waypoint_remove(entity e)
307 {
308         // tell all linked waypoints that they need to relink
309         waypoint_schedulerelink(e.wp00);
310         waypoint_schedulerelink(e.wp01);
311         waypoint_schedulerelink(e.wp02);
312         waypoint_schedulerelink(e.wp03);
313         waypoint_schedulerelink(e.wp04);
314         waypoint_schedulerelink(e.wp05);
315         waypoint_schedulerelink(e.wp06);
316         waypoint_schedulerelink(e.wp07);
317         waypoint_schedulerelink(e.wp08);
318         waypoint_schedulerelink(e.wp09);
319         waypoint_schedulerelink(e.wp10);
320         waypoint_schedulerelink(e.wp11);
321         waypoint_schedulerelink(e.wp12);
322         waypoint_schedulerelink(e.wp13);
323         waypoint_schedulerelink(e.wp14);
324         waypoint_schedulerelink(e.wp15);
325         waypoint_schedulerelink(e.wp16);
326         waypoint_schedulerelink(e.wp17);
327         waypoint_schedulerelink(e.wp18);
328         waypoint_schedulerelink(e.wp19);
329         waypoint_schedulerelink(e.wp20);
330         waypoint_schedulerelink(e.wp21);
331         waypoint_schedulerelink(e.wp22);
332         waypoint_schedulerelink(e.wp23);
333         waypoint_schedulerelink(e.wp24);
334         waypoint_schedulerelink(e.wp25);
335         waypoint_schedulerelink(e.wp26);
336         waypoint_schedulerelink(e.wp27);
337         waypoint_schedulerelink(e.wp28);
338         waypoint_schedulerelink(e.wp29);
339         waypoint_schedulerelink(e.wp30);
340         waypoint_schedulerelink(e.wp31);
341         // and now remove the spawnfunc_waypoint
342         remove(e);
343 }
344
345 // empties the map of waypoints
346 void waypoint_removeall()
347 {
348         entity head, next;
349         head = findchain(classname, "waypoint");
350         while (head)
351         {
352                 next = head.chain;
353                 remove(head);
354                 head = next;
355         }
356 }
357
358 // tell all waypoints to relink
359 // (is this useful at all?)
360 void waypoint_schedulerelinkall()
361 {
362         entity head;
363         relink_total = relink_walkculled = relink_pvsculled = relink_lengthculled = 0;
364         head = findchain(classname, "waypoint");
365         while (head)
366         {
367                 waypoint_schedulerelink(head);
368                 head = head.chain;
369         }
370 }
371
372 // Load waypoint links from file
373 float waypoint_load_links()
374 {
375         string filename, s;
376         float file, tokens, c = 0, found;
377         entity wp_from = world, wp_to;
378         vector wp_to_pos, wp_from_pos;
379         filename = strcat("maps/", mapname);
380         filename = strcat(filename, ".waypoints.cache");
381         file = fopen(filename, FILE_READ);
382
383         if (file < 0)
384         {
385                 LOG_TRACE("waypoint links load from ");
386                 LOG_TRACE(filename);
387                 LOG_TRACE(" failed\n");
388                 return false;
389         }
390
391         while ((s = fgets(file)))
392         {
393                 tokens = tokenizebyseparator(s, "*");
394
395                 if (tokens!=2)
396                 {
397                         // bad file format
398                         fclose(file);
399                         return false;
400                 }
401
402                 wp_from_pos     = stov(argv(0));
403                 wp_to_pos       = stov(argv(1));
404
405                 // Search "from" waypoint
406                 if(!wp_from || wp_from.origin!=wp_from_pos)
407                 {
408                         wp_from = findradius(wp_from_pos, 1);
409                         found = false;
410                         while(wp_from)
411                         {
412                                 if(vlen(wp_from.origin-wp_from_pos)<1)
413                                 if(wp_from.classname == "waypoint")
414                                 {
415                                         found = true;
416                                         break;
417                                 }
418                                 wp_from = wp_from.chain;
419                         }
420
421                         if(!found)
422                         {
423                                 LOG_TRACE("waypoint_load_links: couldn't find 'from' waypoint at ", vtos(wp_from.origin),"\n");
424                                 continue;
425                         }
426
427                 }
428
429                 // Search "to" waypoint
430                 wp_to = findradius(wp_to_pos, 1);
431                 found = false;
432                 while(wp_to)
433                 {
434                         if(vlen(wp_to.origin-wp_to_pos)<1)
435                         if(wp_to.classname == "waypoint")
436                         {
437                                 found = true;
438                                 break;
439                         }
440                         wp_to = wp_to.chain;
441                 }
442
443                 if(!found)
444                 {
445                         LOG_TRACE("waypoint_load_links: couldn't find 'to' waypoint at ", vtos(wp_to.origin),"\n");
446                         continue;
447                 }
448
449                 ++c;
450                 waypoint_addlink(wp_from, wp_to);
451         }
452
453         fclose(file);
454
455         LOG_TRACE("loaded ", ftos(c), " waypoint links from maps/", mapname, ".waypoints.cache\n");
456
457         botframe_cachedwaypointlinks = true;
458         return true;
459 }
460
461 void waypoint_load_links_hardwired()
462 {
463         string filename, s;
464         float file, tokens, c = 0, found;
465         entity wp_from = world, wp_to;
466         vector wp_to_pos, wp_from_pos;
467         filename = strcat("maps/", mapname);
468         filename = strcat(filename, ".waypoints.hardwired");
469         file = fopen(filename, FILE_READ);
470
471         botframe_loadedforcedlinks = true;
472
473         if (file < 0)
474         {
475                 LOG_TRACE("waypoint links load from ", filename, " failed\n");
476                 return;
477         }
478
479         while ((s = fgets(file)))
480         {
481                 if(substring(s, 0, 2)=="//")
482                         continue;
483
484                 if(substring(s, 0, 1)=="#")
485                         continue;
486
487                 tokens = tokenizebyseparator(s, "*");
488
489                 if (tokens!=2)
490                         continue;
491
492                 wp_from_pos     = stov(argv(0));
493                 wp_to_pos       = stov(argv(1));
494
495                 // Search "from" waypoint
496                 if(!wp_from || wp_from.origin!=wp_from_pos)
497                 {
498                         wp_from = findradius(wp_from_pos, 5);
499                         found = false;
500                         while(wp_from)
501                         {
502                                 if(vlen(wp_from.origin-wp_from_pos)<5)
503                                 if(wp_from.classname == "waypoint")
504                                 {
505                                         found = true;
506                                         break;
507                                 }
508                                 wp_from = wp_from.chain;
509                         }
510
511                         if(!found)
512                         {
513                                 LOG_INFO(strcat("NOTICE: Can not find waypoint at ", vtos(wp_from_pos), ". Path skipped\n"));
514                                 continue;
515                         }
516                 }
517
518                 // Search "to" waypoint
519                 wp_to = findradius(wp_to_pos, 5);
520                 found = false;
521                 while(wp_to)
522                 {
523                         if(vlen(wp_to.origin-wp_to_pos)<5)
524                         if(wp_to.classname == "waypoint")
525                         {
526                                 found = true;
527                                 break;
528                         }
529                         wp_to = wp_to.chain;
530                 }
531
532                 if(!found)
533                 {
534                         LOG_INFO(strcat("NOTICE: Can not find waypoint at ", vtos(wp_to_pos), ". Path skipped\n"));
535                         continue;
536                 }
537
538                 ++c;
539                 waypoint_addlink(wp_from, wp_to);
540                 wp_from.wphardwired = true;
541                 wp_to.wphardwired = true;
542         }
543
544         fclose(file);
545
546         LOG_TRACE("loaded ", ftos(c), " waypoint links from maps/", mapname, ".waypoints.hardwired\n");
547 }
548
549 entity waypoint_get_link(entity w, float i)
550 {
551         switch(i)
552         {
553                 case  0:return w.wp00;
554                 case  1:return w.wp01;
555                 case  2:return w.wp02;
556                 case  3:return w.wp03;
557                 case  4:return w.wp04;
558                 case  5:return w.wp05;
559                 case  6:return w.wp06;
560                 case  7:return w.wp07;
561                 case  8:return w.wp08;
562                 case  9:return w.wp09;
563                 case 10:return w.wp10;
564                 case 11:return w.wp11;
565                 case 12:return w.wp12;
566                 case 13:return w.wp13;
567                 case 14:return w.wp14;
568                 case 15:return w.wp15;
569                 case 16:return w.wp16;
570                 case 17:return w.wp17;
571                 case 18:return w.wp18;
572                 case 19:return w.wp19;
573                 case 20:return w.wp20;
574                 case 21:return w.wp21;
575                 case 22:return w.wp22;
576                 case 23:return w.wp23;
577                 case 24:return w.wp24;
578                 case 25:return w.wp25;
579                 case 26:return w.wp26;
580                 case 27:return w.wp27;
581                 case 28:return w.wp28;
582                 case 29:return w.wp29;
583                 case 30:return w.wp30;
584                 case 31:return w.wp31;
585                 default:return world;
586         }
587 }
588
589 // Save all waypoint links to a file
590 void waypoint_save_links()
591 {
592         string filename, s;
593         float file, c, i;
594         entity w, link;
595         filename = strcat("maps/", mapname);
596         filename = strcat(filename, ".waypoints.cache");
597         file = fopen(filename, FILE_WRITE);
598         if (file < 0)
599         {
600                 LOG_INFO("waypoint links save to ");
601                 LOG_INFO(filename);
602                 LOG_INFO(" failed\n");
603         }
604         c = 0;
605         w = findchain(classname, "waypoint");
606         while (w)
607         {
608                 for(i=0;i<32;++i)
609                 {
610                         // :S
611                         link = waypoint_get_link(w, i);
612                         if(link==world)
613                                 continue;
614
615                         s = strcat(vtos(w.origin), "*", vtos(link.origin), "\n");
616                         fputs(file, s);
617                         ++c;
618                 }
619                 w = w.chain;
620         }
621         fclose(file);
622         botframe_cachedwaypointlinks = true;
623
624         LOG_INFO("saved ");
625         LOG_INFO(ftos(c));
626         LOG_INFO(" waypoints links to maps/");
627         LOG_INFO(mapname);
628         LOG_INFO(".waypoints.cache\n");
629 }
630
631 // save waypoints to gamedir/data/maps/mapname.waypoints
632 void waypoint_saveall()
633 {
634         string filename, s;
635         float file, c;
636         entity w;
637         filename = strcat("maps/", mapname);
638         filename = strcat(filename, ".waypoints");
639         file = fopen(filename, FILE_WRITE);
640         if (file >= 0)
641         {
642                 c = 0;
643                 w = findchain(classname, "waypoint");
644                 while (w)
645                 {
646                         if (!(w.wpflags & WAYPOINTFLAG_GENERATED))
647                         {
648                                 s = strcat(vtos(w.origin + w.mins), "\n");
649                                 s = strcat(s, vtos(w.origin + w.maxs));
650                                 s = strcat(s, "\n");
651                                 s = strcat(s, ftos(w.wpflags));
652                                 s = strcat(s, "\n");
653                                 fputs(file, s);
654                                 c = c + 1;
655                         }
656                         w = w.chain;
657                 }
658                 fclose(file);
659                 bprint("saved ");
660                 bprint(ftos(c));
661                 bprint(" waypoints to maps/");
662                 bprint(mapname);
663                 bprint(".waypoints\n");
664         }
665         else
666         {
667                 bprint("waypoint save to ");
668                 bprint(filename);
669                 bprint(" failed\n");
670         }
671         waypoint_save_links();
672         botframe_loadedforcedlinks = false;
673 }
674
675 // load waypoints from file
676 float waypoint_loadall()
677 {
678         string filename, s;
679         float file, cwp, cwb, fl;
680         vector m1, m2;
681         cwp = 0;
682         cwb = 0;
683         filename = strcat("maps/", mapname);
684         filename = strcat(filename, ".waypoints");
685         file = fopen(filename, FILE_READ);
686         if (file >= 0)
687         {
688                 while ((s = fgets(file)))
689                 {
690                         m1 = stov(s);
691                         s = fgets(file);
692                         if (!s)
693                                 break;
694                         m2 = stov(s);
695                         s = fgets(file);
696                         if (!s)
697                                 break;
698                         fl = stof(s);
699                         waypoint_spawn(m1, m2, fl);
700                         if (m1 == m2)
701                                 cwp = cwp + 1;
702                         else
703                                 cwb = cwb + 1;
704                 }
705                 fclose(file);
706                 LOG_TRACE("loaded ", ftos(cwp), " waypoints and ", ftos(cwb), " wayboxes from maps/", mapname, ".waypoints\n");
707         }
708         else
709         {
710                 LOG_TRACE("waypoint load from ", filename, " failed\n");
711         }
712         return cwp + cwb;
713 }
714
715 vector waypoint_fixorigin(vector position)
716 {
717         tracebox(position + '0 0 1' * (1 - STAT(PL_MIN, NULL).z), STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), position + '0 0 -512', MOVE_NOMONSTERS, world);
718         if(trace_fraction < 1)
719                 position = trace_endpos;
720         //traceline(position, position + '0 0 -512', MOVE_NOMONSTERS, world);
721         //print("position is ", ftos(trace_endpos_z - position_z), " above solid\n");
722         return position;
723 }
724
725 void waypoint_spawnforitem_force(entity e, vector org)
726 {
727         entity w;
728
729         // Fix the waypoint altitude if necessary
730         org = waypoint_fixorigin(org);
731
732         // don't spawn an item spawnfunc_waypoint if it already exists
733         w = findchain(classname, "waypoint");
734         while (w)
735         {
736                 if (w.wpisbox)
737                 {
738                         if (boxesoverlap(org, org, w.absmin, w.absmax))
739                         {
740                                 e.nearestwaypoint = w;
741                                 return;
742                         }
743                 }
744                 else
745                 {
746                         if (vlen(w.origin - org) < 16)
747                         {
748                                 e.nearestwaypoint = w;
749                                 return;
750                         }
751                 }
752                 w = w.chain;
753         }
754         e.nearestwaypoint = waypoint_spawn(org, org, WAYPOINTFLAG_GENERATED | WAYPOINTFLAG_ITEM);
755 }
756
757 void waypoint_spawnforitem(entity e)
758 {
759         if(!bot_waypoints_for_items)
760                 return;
761
762         waypoint_spawnforitem_force(e, e.origin);
763 }
764
765 void waypoint_spawnforteleporter_boxes(entity e, vector org1, vector org2, vector destination1, vector destination2, float timetaken)
766 {
767         entity w;
768         entity dw;
769         w = waypoint_spawn(org1, org2, WAYPOINTFLAG_GENERATED | WAYPOINTFLAG_TELEPORT | WAYPOINTFLAG_NORELINK);
770         dw = waypoint_spawn(destination1, destination2, WAYPOINTFLAG_GENERATED);
771         // one way link to the destination
772         w.wp00 = dw;
773         w.wp00mincost = timetaken; // this is just for jump pads
774         // the teleporter's nearest spawnfunc_waypoint is this one
775         // (teleporters are not goals, so this is probably useless)
776         e.nearestwaypoint = w;
777         e.nearestwaypointtimeout = time + 1000000000;
778 }
779
780 void waypoint_spawnforteleporter_v(entity e, vector org, vector destination, float timetaken)
781 {
782         org = waypoint_fixorigin(org);
783         destination = waypoint_fixorigin(destination);
784         waypoint_spawnforteleporter_boxes(e, org, org, destination, destination, timetaken);
785 }
786
787 void waypoint_spawnforteleporter(entity e, vector destination, float timetaken)
788 {
789         destination = waypoint_fixorigin(destination);
790         waypoint_spawnforteleporter_boxes(e, e.absmin, e.absmax, destination, destination, timetaken);
791 }
792
793 entity waypoint_spawnpersonal(entity this, vector position)
794 {
795         entity w;
796
797         // drop the waypoint to a proper location:
798         //   first move it up by a player height
799         //   then move it down to hit the floor with player bbox size
800         position = waypoint_fixorigin(position);
801
802         w = waypoint_spawn(position, position, WAYPOINTFLAG_GENERATED | WAYPOINTFLAG_PERSONAL);
803         w.nearestwaypoint = world;
804         w.nearestwaypointtimeout = 0;
805         w.owner = this;
806
807         waypoint_schedulerelink(w);
808
809         return w;
810 }
811
812 void botframe_showwaypointlinks()
813 {
814         entity head, w;
815         if (time < botframe_waypointeditorlightningtime)
816                 return;
817         botframe_waypointeditorlightningtime = time + 0.5;
818         FOREACH_CLIENT(IS_PLAYER(it) && !it.isbot, LAMBDA(
819                 if(IS_ONGROUND(it) || it.waterlevel > WATERLEVEL_NONE)
820                 {
821                         //navigation_testtracewalk = true;
822                         head = navigation_findnearestwaypoint(it, false);
823                 //      print("currently selected WP is ", etos(head), "\n");
824                         //navigation_testtracewalk = false;
825                         if (head)
826                         {
827                                 w = head     ;if (w) te_lightning2(world, w.origin, it.origin);
828                                 w = head.wp00;if (w) te_lightning2(world, w.origin, head.origin);
829                                 w = head.wp01;if (w) te_lightning2(world, w.origin, head.origin);
830                                 w = head.wp02;if (w) te_lightning2(world, w.origin, head.origin);
831                                 w = head.wp03;if (w) te_lightning2(world, w.origin, head.origin);
832                                 w = head.wp04;if (w) te_lightning2(world, w.origin, head.origin);
833                                 w = head.wp05;if (w) te_lightning2(world, w.origin, head.origin);
834                                 w = head.wp06;if (w) te_lightning2(world, w.origin, head.origin);
835                                 w = head.wp07;if (w) te_lightning2(world, w.origin, head.origin);
836                                 w = head.wp08;if (w) te_lightning2(world, w.origin, head.origin);
837                                 w = head.wp09;if (w) te_lightning2(world, w.origin, head.origin);
838                                 w = head.wp10;if (w) te_lightning2(world, w.origin, head.origin);
839                                 w = head.wp11;if (w) te_lightning2(world, w.origin, head.origin);
840                                 w = head.wp12;if (w) te_lightning2(world, w.origin, head.origin);
841                                 w = head.wp13;if (w) te_lightning2(world, w.origin, head.origin);
842                                 w = head.wp14;if (w) te_lightning2(world, w.origin, head.origin);
843                                 w = head.wp15;if (w) te_lightning2(world, w.origin, head.origin);
844                                 w = head.wp16;if (w) te_lightning2(world, w.origin, head.origin);
845                                 w = head.wp17;if (w) te_lightning2(world, w.origin, head.origin);
846                                 w = head.wp18;if (w) te_lightning2(world, w.origin, head.origin);
847                                 w = head.wp19;if (w) te_lightning2(world, w.origin, head.origin);
848                                 w = head.wp20;if (w) te_lightning2(world, w.origin, head.origin);
849                                 w = head.wp21;if (w) te_lightning2(world, w.origin, head.origin);
850                                 w = head.wp22;if (w) te_lightning2(world, w.origin, head.origin);
851                                 w = head.wp23;if (w) te_lightning2(world, w.origin, head.origin);
852                                 w = head.wp24;if (w) te_lightning2(world, w.origin, head.origin);
853                                 w = head.wp25;if (w) te_lightning2(world, w.origin, head.origin);
854                                 w = head.wp26;if (w) te_lightning2(world, w.origin, head.origin);
855                                 w = head.wp27;if (w) te_lightning2(world, w.origin, head.origin);
856                                 w = head.wp28;if (w) te_lightning2(world, w.origin, head.origin);
857                                 w = head.wp29;if (w) te_lightning2(world, w.origin, head.origin);
858                                 w = head.wp30;if (w) te_lightning2(world, w.origin, head.origin);
859                                 w = head.wp31;if (w) te_lightning2(world, w.origin, head.origin);
860                         }
861                 }
862         ));
863 }
864
865 float botframe_autowaypoints_fixdown(vector v)
866 {
867         tracebox(v, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), v + '0 0 -64', MOVE_NOMONSTERS, world);
868         if(trace_fraction >= 1)
869                 return 0;
870         return 1;
871 }
872
873 float botframe_autowaypoints_createwp(vector v, entity p, .entity fld, float f)
874 {
875         entity w;
876
877         w = find(world, classname, "waypoint");
878         while (w)
879         {
880                 // if a matching spawnfunc_waypoint already exists, don't add a duplicate
881                 if (boxesoverlap(v - '32 32 32', v + '32 32 32', w.absmin, w.absmax))
882                 //if (boxesoverlap(v - '4 4 4', v + '4 4 4', w.absmin, w.absmax))
883                         return 0;
884                 w = find(w, classname, "waypoint");
885         }
886
887         waypoint_schedulerelink(p.(fld) = waypoint_spawn(v, v, f));
888         return 1;
889 }
890
891 // return value:
892 //    1 = WP created
893 //    0 = no action needed
894 //   -1 = temp fail, try from world too
895 //   -2 = permanent fail, do not retry
896 float botframe_autowaypoints_fix_from(entity p, float walkfromwp, entity wp, .entity fld)
897 {
898         // make it possible to go from p to wp, if we can
899         // if wp is world, nearest is chosen
900
901         entity w;
902         vector porg;
903         float t, tmin, tmax;
904         vector o;
905         vector save;
906
907         if(!botframe_autowaypoints_fixdown(p.origin))
908                 return -2;
909         porg = trace_endpos;
910
911         if(wp)
912         {
913                 // if any WP w fulfills wp -> w -> porg and w is closer than wp, then switch from wp to w
914
915                 // if wp -> porg, then OK
916                 float maxdist;
917                 if(navigation_waypoint_will_link(wp.origin, porg, p, walkfromwp, 1050))
918                 {
919                         // we may find a better one
920                         maxdist = vlen(wp.origin - porg);
921                 }
922                 else
923                 {
924                         // accept any "good"
925                         maxdist = 2100;
926                 }
927
928                 float bestdist;
929                 bestdist = maxdist;
930                 w = find(world, classname, "waypoint");
931                 while (w)
932                 {
933                         if(w != wp && !(w.wpflags & WAYPOINTFLAG_NORELINK))
934                         {
935                                 float d;
936                                 d = vlen(wp.origin - w.origin) + vlen(w.origin - porg);
937                                 if(d < bestdist)
938                                         if(navigation_waypoint_will_link(wp.origin, w.origin, p, walkfromwp, 1050))
939                                                 if(navigation_waypoint_will_link(w.origin, porg, p, walkfromwp, 1050))
940                                                 {
941                                                         bestdist = d;
942                                                         p.(fld) = w;
943                                                 }
944                         }
945                         w = find(w, classname, "waypoint");
946                 }
947                 if(bestdist < maxdist)
948                 {
949                         LOG_INFO("update chain to new nearest WP ", etos(p.(fld)), "\n");
950                         return 0;
951                 }
952
953                 if(bestdist < 2100)
954                 {
955                         // we know maxdist < 2100
956                         // so wp -> porg is still valid
957                         // all is good
958                         p.(fld) = wp;
959                         return 0;
960                 }
961
962                 // otherwise, no existing WP can fix our issues
963         }
964         else
965         {
966                 save = p.origin;
967                 setorigin(p, porg);
968                 w = navigation_findnearestwaypoint(p, walkfromwp);
969                 setorigin(p, save);
970                 if(w)
971                 {
972                         p.(fld) = w;
973                         return 0;
974                 }
975         }
976
977         tmin = 0;
978         tmax = 1;
979         for (;;)
980         {
981                 if(tmax - tmin < 0.001)
982                 {
983                         // did not get a good candidate
984                         return -1;
985                 }
986
987                 t = (tmin + tmax) * 0.5;
988                 o = antilag_takebackorigin(p, CS(p), time - t);
989                 if(!botframe_autowaypoints_fixdown(o))
990                         return -2;
991                 o = trace_endpos;
992
993                 if(wp)
994                 {
995                         if(!navigation_waypoint_will_link(wp.origin, o, p, walkfromwp, 1050))
996                         {
997                                 // we cannot walk from wp.origin to o
998                                 // get closer to tmax
999                                 tmin = t;
1000                                 continue;
1001                         }
1002                 }
1003                 else
1004                 {
1005                         save = p.origin;
1006                         setorigin(p, o);
1007                         w = navigation_findnearestwaypoint(p, walkfromwp);
1008                         setorigin(p, save);
1009                         if(!w)
1010                         {
1011                                 // we cannot walk from any WP to o
1012                                 // get closer to tmax
1013                                 tmin = t;
1014                                 continue;
1015                         }
1016                 }
1017
1018                 // if we get here, o is valid regarding waypoints
1019                 // check if o is connected right to the player
1020                 // we break if it succeeds, as that means o is a good waypoint location
1021                 if(navigation_waypoint_will_link(o, porg, p, walkfromwp, 1050))
1022                         break;
1023
1024                 // o is no good, we need to get closer to the player
1025                 tmax = t;
1026         }
1027
1028         LOG_INFO("spawning a waypoint for connecting to ", etos(wp), "\n");
1029         botframe_autowaypoints_createwp(o, p, fld, 0);
1030         return 1;
1031 }
1032
1033 // automatically create missing waypoints
1034 .entity botframe_autowaypoints_lastwp0, botframe_autowaypoints_lastwp1;
1035 void botframe_autowaypoints_fix(entity p, float walkfromwp, .entity fld)
1036 {
1037         float r = botframe_autowaypoints_fix_from(p, walkfromwp, p.(fld), fld);
1038         if(r != -1)
1039                 return;
1040         r = botframe_autowaypoints_fix_from(p, walkfromwp, world, fld);
1041         if(r != -1)
1042                 return;
1043
1044         LOG_INFO("emergency: got no good nearby WP to build a link from, starting a new chain\n");
1045         if(!botframe_autowaypoints_fixdown(p.origin))
1046                 return; // shouldn't happen, caught above
1047         botframe_autowaypoints_createwp(trace_endpos, p, fld, WAYPOINTFLAG_PROTECTED);
1048 }
1049
1050 void botframe_deleteuselesswaypoints()
1051 {
1052         entity w, w1, w2;
1053         float i, j, k;
1054         for (w = world; (w = findfloat(w, bot_pickup, true)); )
1055         {
1056                 // NOTE: this protects waypoints if they're the ONLY nearest
1057                 // waypoint. That's the intention.
1058                 navigation_findnearestwaypoint(w, false);  // Walk TO item.
1059                 navigation_findnearestwaypoint(w, true);  // Walk FROM item.
1060         }
1061         for (w = world; (w = find(w, classname, "waypoint")); )
1062         {
1063                 w.wpflags |= WAYPOINTFLAG_DEAD_END;
1064                 w.wpflags &= ~WAYPOINTFLAG_USEFUL;
1065                 // WP is useful if:
1066                 if (w.wpflags & WAYPOINTFLAG_ITEM)
1067                         w.wpflags |= WAYPOINTFLAG_USEFUL;
1068                 if (w.wpflags & WAYPOINTFLAG_TELEPORT)
1069                         w.wpflags |= WAYPOINTFLAG_USEFUL;
1070                 if (w.wpflags & WAYPOINTFLAG_PROTECTED)
1071                         w.wpflags |= WAYPOINTFLAG_USEFUL;
1072                 // b) WP is closest WP for an item/spawnpoint/other entity
1073                 //    This has been done above by protecting these WPs.
1074         }
1075         // c) There are w1, w, w2 so that w1 -> w, w -> w2 and not w1 -> w2.
1076         for (w1 = world; (w1 = find(w1, classname, "waypoint")); )
1077         {
1078                 if (w1.wpflags & WAYPOINTFLAG_PERSONAL)
1079                         continue;
1080                 for (i = 0; i < 32; ++i)
1081                 {
1082                         w = waypoint_get_link(w1, i);
1083                         if (!w)
1084                                 break;
1085                         if (w.wpflags & WAYPOINTFLAG_PERSONAL)
1086                                 continue;
1087                         if (w.wpflags & WAYPOINTFLAG_USEFUL)
1088                                 continue;
1089                         for (j = 0; j < 32; ++j)
1090                         {
1091                                 w2 = waypoint_get_link(w, j);
1092                                 if (!w2)
1093                                         break;
1094                                 if (w1 == w2)
1095                                         continue;
1096                                 if (w2.wpflags & WAYPOINTFLAG_PERSONAL)
1097                                         continue;
1098                                 // If we got here, w1 != w2 exist with w1 -> w
1099                                 // and w -> w2. That means the waypoint is not
1100                                 // a dead end.
1101                                 w.wpflags &= ~WAYPOINTFLAG_DEAD_END;
1102                                 for (k = 0; k < 32; ++k)
1103                                 {
1104                                         if (waypoint_get_link(w1, k) == w2)
1105                                                 continue;
1106                                         // IF WE GET HERE, w is proven useful
1107                                         // to get from w1 to w2!
1108                                         w.wpflags |= WAYPOINTFLAG_USEFUL;
1109                                         goto next;
1110                                 }
1111                         }
1112 LABEL(next)
1113                 }
1114         }
1115         // d) The waypoint is a dead end. Dead end waypoints must be kept as
1116         //     they are needed to complete routes while autowaypointing.
1117
1118         for (w = world; (w = find(w, classname, "waypoint")); )
1119         {
1120                 if (!(w.wpflags & (WAYPOINTFLAG_USEFUL | WAYPOINTFLAG_DEAD_END)))
1121                 {
1122                         LOG_INFOF("Removed a waypoint at %v. Try again for more!\n", w.origin);
1123                         te_explosion(w.origin);
1124                         waypoint_remove(w);
1125                         break;
1126                 }
1127         }
1128         for (w = world; (w = find(w, classname, "waypoint")); )
1129                 w.wpflags &= ~(WAYPOINTFLAG_USEFUL | WAYPOINTFLAG_DEAD_END); // temp flag
1130 }
1131
1132 void botframe_autowaypoints()
1133 {
1134         FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it) && !IS_DEAD(it), LAMBDA(
1135                 // going back is broken, so only fix waypoints to walk TO the player
1136                 //botframe_autowaypoints_fix(p, false, botframe_autowaypoints_lastwp0);
1137                 botframe_autowaypoints_fix(it, true, botframe_autowaypoints_lastwp1);
1138                 //te_explosion(p.botframe_autowaypoints_lastwp0.origin);
1139         ));
1140
1141         if (autocvar_g_waypointeditor_auto >= 2) {
1142                 botframe_deleteuselesswaypoints();
1143         }
1144 }
1145