]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/server/campaign.qc
Merge branch 'terencehill/spectate_player' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / campaign.qc
1 #include "campaign.qh"
2
3 #include "defs.qh"
4
5 #include "cheats.qh"
6 #include "miscfunctions.qh"
7 #include "g_world.qh"
8
9 #include "../common/campaign_common.qh"
10
11 // campaign cvars:
12 //   _campaign_index: index of CURRENT map
13 //   _campaign_name: name of the current campaign
14 //   g_campaign(name)_index: index of current LAST map (saved)
15 //   g_campaign_skill: bot skill offset
16
17 float campaign_level;
18 float campaign_won;
19 string campaign_index_var;
20 //float checkrules_equality;
21
22 float CampaignBailout(string s)
23 {
24 #if 0
25         cvar = cvar_normal;
26         cvar_string = cvar_string_normal;
27         cvar_set = cvar_set_normal;
28 #endif
29         cvar_set("g_campaign", "0");
30         LOG_INFO("^4campaign initialization failed: ", s);
31         if(autocvar__campaign_testrun)
32                 error("CAMPAIGN FAIL AHAHAHAHAHAHAHAHAH))");
33         return 1;
34 }
35
36 #if 0
37 string cvar_campaignwrapper_list; // string of format ; var value; var value; var value;
38 string cvar_string_campaignwrapper(string theCvar)
39 {
40         float p, q;
41         p = strstrofs(cvar_campaignwrapper_list, strcat("; ", theCvar, " "), 0);
42         if(p < 0)
43                 return cvar_defstring(theCvar);
44         p += strlen(theCvar) + 3;
45         q = strstrofs(cvar_campaignwrapper_list, ";", p);
46         if(q < 0)
47                 return cvar_defstring(theCvar);
48         return substring(cvar_campaignwrapper_list, p, q - p);
49 }
50 float cvar_campaignwrapper(string theCvar)
51 {
52         return stof(cvar_string_campaignwrapper(theCvar));
53 }
54 void cvar_set_campaignwrapper(string theCvar, string theValue)
55 {
56         if(cvar_string_campaignwrapper(theCvar) == theValue)
57                 return;
58         string s = cvar_campaignwrapper_list;
59         cvar_campaignwrapper_list = strzone(strcat("; ", theCvar, " ", theValue, s));
60         strunzone(s);
61         //print(cvar_campaignwrapper_list, "\n");
62 }
63 #endif
64
65 float Campaign_Invalid()
66 {
67         string thismapname, wantedmapname;
68         thismapname = GetMapname();
69         wantedmapname = campaign_gametype[0];
70         if(MapInfo_CurrentGametype() != MapInfo_Type_FromString(wantedmapname))
71                 return CampaignBailout("wrong game type!");
72         wantedmapname = campaign_mapname[0];
73         if(wantedmapname != thismapname)
74                 return CampaignBailout(strcat("wrong map: ", wantedmapname, " != ", thismapname));
75         return 0;
76 }
77
78 void CampaignPreInit()
79 {
80         float baseskill;
81         string title;
82         campaign_level = autocvar__campaign_index;
83         campaign_name = strzone(autocvar__campaign_name);
84         campaign_index_var = strzone(strcat("g_campaign", campaign_name, "_index"));
85         CampaignFile_Load(campaign_level, 2);
86
87         if(campaign_entries < 1)
88         {
89                 CampaignBailout("unknown map");
90                 return;
91         }
92
93         if(autocvar_sv_cheats)
94         {
95                 MapInfo_SwitchGameType(MapInfo_Type_FromString(campaign_gametype[0]));
96                 CampaignFile_Unload();
97                 CampaignBailout("JOLLY CHEATS AHAHAHAHAHAHAH))");
98                 return;
99         }
100
101         baseskill = max(0, autocvar_g_campaign_skill + campaign_botskill[0]);
102         campaign_forcewin = false;
103
104         cvar_set("sv_public", "0");
105         cvar_set("pausable", "1");
106
107 #if 0
108         cvar_campaignwrapper_list = strzone(strcat("; ", campaign_mutators[0], "; "));
109 #else
110         string cvar_campaignwrapper_list = strcat("; ", campaign_mutators[0], "; ");
111         int argc = tokenizebyseparator(cvar_campaignwrapper_list, "; ");
112         if(argc > 0)
113         {
114                 for(int j = 0; j < argc; ++j)
115                 {
116                         string arg = argv(j);
117                         if(arg == "") continue;
118                         _MapInfo_Parse_Settemp(mapname, MAPINFO_SETTEMP_ACL_USER, 0, arg, 0); // no recursion!
119                 }
120         }
121 #endif
122
123 #if 0
124         cvar = cvar_campaignwrapper;
125         cvar_string = cvar_string_campaignwrapper;
126         cvar_set = cvar_set_campaignwrapper;
127         cvar_set("g_campaign", "1");
128         cvar_set("g_dm", "0");
129         cvar_set("skill", ftos(baseskill));
130         cvar_set("bot_number", ftos(campaign_bots[0]));
131 #else
132         cvar_settemp("g_campaign", "1");
133         cvar_settemp("g_dm", "0");
134         cvar_settemp("skill", ftos(baseskill));
135         cvar_settemp("bot_number", ftos(campaign_bots[0]));
136 #endif
137         MapInfo_SwitchGameType(MapInfo_Type_FromString(campaign_gametype[0]));
138
139         // copy sv_gravity cvar, as the engine needs it too (sorry, this will mess
140         // with the menu a little still...)
141         cvar_set_normal("sv_gravity", ftos(autocvar_sv_gravity));
142
143         if(Campaign_Invalid())
144                 return;
145
146         title = campaign_shortdesc[0];
147         title = strzone(strcat("Level ", ftos(campaign_level + 1), ": ", title));
148         campaign_message = strzone(strcat(title, "\n^3\n", campaign_longdesc[0], "\n\n^1press jump to enter the game"));
149         strunzone(title);
150 }
151
152 void CampaignPostInit()
153 {
154         // now some sanity checks
155         if(Campaign_Invalid())
156                 return;
157         if(autocvar__campaign_testrun)
158         {
159                 cvar_set("fraglimit", "0");
160                 cvar_set("leadlimit", "0");
161                 cvar_set("timelimit", "0.01");
162                 cvar_set_normal("fraglimit", "0");
163                 cvar_set_normal("leadlimit", "0");
164                 cvar_set_normal("timelimit", "0.01");
165         }
166         else
167         {
168                 // "default" uses implicit values, "" or "0" means no limit
169                 tokenizebyseparator(campaign_fraglimit[0], "+");
170                 if(argv(0) != "default") {
171                         cvar_set("fraglimit", argv(0));
172                         cvar_set_normal("fraglimit", argv(0));
173                 }
174                 if(argv(1) != "default") {
175                         cvar_set("leadlimit", argv(1));
176                         cvar_set_normal("leadlimit", argv(1));
177                 }
178                 if(campaign_timelimit[0] != "default") {
179                         cvar_set("timelimit", campaign_timelimit[0]);
180                         cvar_set_normal("timelimit", campaign_timelimit[0]);
181                 }
182         }
183 }
184
185 void CampaignSaveCvar(string cvarname, float value)
186 {
187         float fh;
188         float len;
189         string contents;
190         string l;
191
192         registercvar(cvarname, ftos(value));
193         cvar_set_normal(cvarname, ftos(value));
194         // note: cvarname must be remembered
195
196         fh = fopen("campaign.cfg", FILE_READ);
197         contents = "";
198         if(fh >= 0)
199         {
200                 while((l = fgets(fh)))
201                 {
202                         len = tokenize_console(l);
203                         if(len != 3)
204                                 continue;
205                         if(argv(0) != "set")
206                                 continue;
207                         if(argv(1) == cvarname)
208                                 continue;
209                         contents = strcat(contents, "set ", argv(1), " ", argv(2), "\n");
210                 }
211                 fclose(fh);
212         }
213         contents = strcat(contents, "set ", cvarname,  " ", ftos(value), "\n");
214         fh = fopen("campaign.cfg", FILE_WRITE);
215         if(fh >= 0)
216         {
217                 fputs(fh, contents);
218         }
219         else
220         {
221                 error("Cannot write to campaign file");
222         }
223 }
224
225 void CampaignPreIntermission()
226 {
227         int won = 0;
228         int lost = 0;
229         string savevar;
230
231         FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), {
232                 if(it.winning)
233                         won += 1;
234                 else
235                         lost += 1;
236         });
237
238         if(autocvar__campaign_testrun)
239         {
240                 campaign_won = 1;
241                 bprint("Campaign test run, advancing level.\n");
242         }
243         else if(campaign_forcewin)
244         {
245                 campaign_won = 1;
246                 bprint("The current level has been WON.\n");
247         }
248         else if(won == 1 && lost == 0 && checkrules_equality == 0)
249         {
250                 if(autocvar_timelimit != 0 && autocvar_fraglimit != 0 && time > autocvar_timelimit * 60) // checks if the timelimit has expired.
251                 {
252                         campaign_won = 0;
253                         bprint("Time's up! The current level has been LOST.\n");
254                         // sound!
255                 }
256                 else
257                 {
258                         campaign_won = 1;
259                         bprint("The current level has been WON.\n");
260                         // sound!
261                 }
262         }
263         else if(autocvar_timelimit != 0 && time > autocvar_timelimit * 60)
264         {
265                 campaign_won = 0;
266                 bprint("Time's up! The current level has been LOST.\n");
267                 // sound!
268         }
269         else
270         {
271                 campaign_won = 0;
272                 bprint("The current level has been LOST.\n");
273                 // sound!
274         }
275
276         if(campaign_won && cheatcount_total == 0 && !autocvar__campaign_testrun)
277         {
278                 if(campaign_level == cvar_normal(campaign_index_var))
279                 {
280                         if(campaign_entries < 2)
281                         {
282                                 // I have won
283                                 savevar = strcat("g_campaign", campaign_name, "_won");
284                                 CampaignSaveCvar(savevar, 1);
285                                 // advance level (for menu to show it right)
286                                 CampaignSaveCvar(campaign_index_var, campaign_level + 1);
287                         }
288                         else
289                         {
290                                 // advance level
291                                 CampaignSaveCvar(campaign_index_var, campaign_level + 1);
292                         }
293                 }
294         }
295 }
296
297 void CampaignPostIntermission()
298 {
299         // NOTE: campaign_won is 0 or 1, that is, points to the next level
300
301         if(campaign_won && campaign_entries < 2)
302         {
303                 // last map won!
304                 LOG_DEBUG("^2test run: campaign looks GOOD");
305                 localcmd("togglemenu 1\n");
306                 CampaignFile_Unload();
307                 return;
308         }
309
310         CampaignSetup(campaign_won);
311         CampaignFile_Unload();
312         strunzone(campaign_message);
313         strunzone(campaign_index_var);
314         strunzone(campaign_name);
315         campaign_name = "";
316 }
317
318
319
320 void CampaignLevelWarp(float n)
321 {
322         if(n < 0)
323                 n = campaign_level + 1;
324         CampaignFile_Unload();
325         CampaignFile_Load(n, 1);
326         if(campaign_entries)
327                 CampaignSetup(0);
328         else
329                 error("Sorry, cheater. You are NOT WELCOME.");
330         CampaignFile_Unload();
331 }
332