]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/server/campaign.qc
Merge branch 'master' into terencehill/itemstime
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / campaign.qc
1 #include "campaign.qh"
2 #include "cheats.qh"
3 #include "miscfunctions.qh"
4 #include "g_world.qh"
5
6 #include "../common/campaign_common.qh"
7
8 // campaign cvars:
9 //   _campaign_index: index of CURRENT map
10 //   _campaign_name: name of the current campaign
11 //   g_campaign(name)_index: index of current LAST map (saved)
12 //   g_campaign_skill: bot skill offset
13
14 float campaign_level;
15 float campaign_won;
16 string campaign_index_var;
17 //float checkrules_equality;
18
19 float CampaignBailout(string s)
20 {
21         cvar = cvar_normal;
22         cvar_string = cvar_string_normal;
23         cvar_set = cvar_set_normal;
24         cvar_set("g_campaign", "0");
25         print("^4campaign initialization failed: ", s, "\n");
26         if(autocvar__campaign_testrun)
27                 error("CAMPAIGN FAIL AHAHAHAHAHAHAHAHAH))");
28         return 1;
29 }
30
31 string cvar_campaignwrapper_list; // string of format ; var value; var value; var value;
32 string cvar_string_campaignwrapper(string theCvar)
33 {
34         float p, q;
35         p = strstrofs(cvar_campaignwrapper_list, strcat("; ", theCvar, " "), 0);
36         if(p < 0)
37                 return cvar_defstring(theCvar);
38         p += strlen(theCvar) + 3;
39         q = strstrofs(cvar_campaignwrapper_list, ";", p);
40         if(q < 0)
41                 return cvar_defstring(theCvar);
42         return substring(cvar_campaignwrapper_list, p, q - p);
43 }
44 float cvar_campaignwrapper(string theCvar)
45 {
46         return stof(cvar_string_campaignwrapper(theCvar));
47 }
48 void cvar_set_campaignwrapper(string theCvar, string theValue)
49 {
50         if(cvar_string_campaignwrapper(theCvar) == theValue)
51                 return;
52         string s;
53         s = cvar_campaignwrapper_list;
54         cvar_campaignwrapper_list = strzone(strcat("; ", theCvar, " ", theValue, s));
55         strunzone(s);
56         //print(cvar_campaignwrapper_list, "\n");
57 }
58
59 float Campaign_Invalid()
60 {
61         string thismapname, wantedmapname;
62         thismapname = GetMapname();
63         wantedmapname = campaign_gametype[0];
64         if(MapInfo_CurrentGametype() != MapInfo_Type_FromString(wantedmapname))
65                 return CampaignBailout("wrong game type!");
66         wantedmapname = campaign_mapname[0];
67         if(wantedmapname != thismapname)
68                 return CampaignBailout(strcat("wrong map: ", wantedmapname, " != ", thismapname));
69         return 0;
70 }
71
72 void CampaignPreInit()
73 {
74         float baseskill;
75         string title;
76         if(autocvar_sv_cheats)
77         {
78                 CampaignBailout("JOLLY CHEATS AHAHAHAHAHAHAH))");
79                 return;
80         }
81         campaign_level = autocvar__campaign_index;
82         campaign_name = strzone(autocvar__campaign_name);
83         campaign_index_var = strzone(strcat("g_campaign", campaign_name, "_index"));
84         CampaignFile_Load(campaign_level, 2);
85         if(campaign_entries < 1)
86         {
87                 CampaignBailout("unknown map");
88                 return;
89         }
90
91         baseskill = autocvar_g_campaign_skill;
92         baseskill = baseskill + campaign_botskill[0];
93         if(baseskill < 0)
94                 baseskill = 0;
95
96         cvar_set("sv_public", "0");
97         cvar_set("pausable", "1");
98
99         cvar_campaignwrapper_list = strzone(strcat("; ", campaign_mutators[0], "; "));
100
101         cvar = cvar_campaignwrapper;
102         cvar_string = cvar_string_campaignwrapper;
103         cvar_set = cvar_set_campaignwrapper;
104
105         cvar_set("g_campaign", "1");
106         cvar_set("g_dm", "0");
107         cvar_set("skill", ftos(baseskill));
108         cvar_set("bot_number", ftos(campaign_bots[0]));
109         MapInfo_SwitchGameType(MapInfo_Type_FromString(campaign_gametype[0]));
110
111         // copy sv_gravity cvar, as the engine needs it too (sorry, this will mess
112         // with the menu a little still...)
113         cvar_set_normal("sv_gravity", ftos(autocvar_sv_gravity));
114
115         if(Campaign_Invalid())
116                 return;
117
118         title = campaign_shortdesc[0];
119         title = strzone(strcat("Level ", ftos(campaign_level + 1), ": ", title));
120         campaign_message = strzone(strcat(title, "\n^3\n", campaign_longdesc[0], "\n\n^1press jump to enter the game"));
121         strunzone(title);
122 }
123
124 string GetMapname();
125 void CampaignPostInit()
126 {
127         // now some sanity checks
128         if(Campaign_Invalid())
129                 return;
130         if(autocvar__campaign_testrun)
131         {
132                 cvar_set("fraglimit", "0");
133                 cvar_set("timelimit", "0.01");
134                 cvar_set_normal("fraglimit", "0");
135                 cvar_set_normal("timelimit", "0.01");
136         }
137         else
138         {
139                 cvar_set("fraglimit", ftos(campaign_fraglimit[0]));
140                 cvar_set("timelimit", ftos(campaign_timelimit[0]));
141                 cvar_set_normal("fraglimit", ftos(campaign_fraglimit[0]));
142                 cvar_set_normal("timelimit", ftos(campaign_timelimit[0]));
143         }
144 }
145
146 void CampaignSaveCvar(string cvarname, float value)
147 {
148         float fh;
149         float len;
150         string contents;
151         string l;
152
153         registercvar(cvarname, ftos(value));
154         cvar_set_normal(cvarname, ftos(value));
155         // note: cvarname must be remembered
156
157         fh = fopen("campaign.cfg", FILE_READ);
158         contents = "";
159         if(fh >= 0)
160         {
161                 while((l = fgets(fh)))
162                 {
163                         len = tokenize_console(l);
164                         if(len != 3)
165                                 continue;
166                         if(argv(0) != "set")
167                                 continue;
168                         if(argv(1) == cvarname)
169                                 continue;
170                         contents = strcat(contents, "set ", argv(1), " ", argv(2), "\n");
171                 }
172                 fclose(fh);
173         }
174         contents = strcat(contents, "set ", cvarname,  " ", ftos(value), "\n");
175         fh = fopen("campaign.cfg", FILE_WRITE);
176         if(fh >= 0)
177         {
178                 fputs(fh, contents);
179         }
180         else
181         {
182                 error("Cannot write to campaign file");
183         }
184 }
185
186 void CampaignPreIntermission()
187 {
188         entity head;
189         float won;
190         float lost;
191         string savevar;
192
193         won = lost = 0;
194
195         head = findchain(classname, "player");
196         while(head)
197         {
198                 if(IS_REAL_CLIENT(head))
199                 {
200                         if(head.winning)
201                                 won = won + 1;
202                         else
203                                 lost = lost + 1;
204                 }
205                 head = head.chain;
206         }
207
208         if(autocvar__campaign_testrun)
209         {
210                 campaign_won = 1;
211                 bprint("Campaign test run, advancing level.\n");
212         }
213         else if(won == 1 && lost == 0 && checkrules_equality == 0)
214         {
215                 if(autocvar_timelimit != 0 && autocvar_fraglimit != 0 && time > autocvar_timelimit * 60) // checks if the timelimit has expired.
216                 {
217                         campaign_won = 0;
218                         bprint("Time's up! The current level has been LOST.\n");
219                         // sound!
220                 }
221                 else
222                 {
223                         campaign_won = 1;
224                         bprint("The current level has been WON.\n");
225                         // sound!
226                 }
227         }
228         else if(autocvar_timelimit != 0 && time > autocvar_timelimit * 60)
229         {
230                 campaign_won = 0;
231                 bprint("Time's up! The current level has been LOST.\n");
232                 // sound!
233         }
234         else
235         {
236                 campaign_won = 0;
237                 bprint("The current level has been LOST.\n");
238                 // sound!
239         }
240
241         if(campaign_won && cheatcount_total == 0 && !autocvar__campaign_testrun)
242         {
243                 if(campaign_level == cvar_normal(campaign_index_var))
244                 {
245                         if(campaign_entries < 2)
246                         {
247                                 // I have won
248                                 savevar = strcat("g_campaign", campaign_name, "_won");
249                                 CampaignSaveCvar(savevar, 1);
250                                 // advance level (for menu to show it right)
251                                 CampaignSaveCvar(campaign_index_var, campaign_level + 1);
252                         }
253                         else
254                         {
255                                 // advance level
256                                 CampaignSaveCvar(campaign_index_var, campaign_level + 1);
257                         }
258                 }
259         }
260 }
261
262 void CampaignPostIntermission()
263 {
264         // NOTE: campaign_won is 0 or 1, that is, points to the next level
265
266         if(campaign_won && campaign_entries < 2)
267         {
268                 // last map won!
269                 print("^2test run: campaign looks GOOD\n");
270                 localcmd("togglemenu 1\n");
271                 CampaignFile_Unload();
272                 return;
273         }
274
275         CampaignSetup(campaign_won);
276         CampaignFile_Unload();
277         strunzone(campaign_message);
278         strunzone(campaign_index_var);
279         strunzone(campaign_name);
280         campaign_name = "";
281 }
282
283
284
285 void CampaignLevelWarp(float n)
286 {
287         if(n < 0)
288                 n = campaign_level + 1;
289         CampaignFile_Unload();
290         CampaignFile_Load(n, 1);
291         if(campaign_entries)
292                 CampaignSetup(0);
293         else
294                 error("Sorry, cheater. You are NOT WELCOME.");
295         CampaignFile_Unload();
296 }
297