]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/server/cheats.qc
Merge remote-tracking branch 'origin/master' into samual/mutator_ctf
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cheats.qc
1 void CopyBody(float keepvelocity);
2
3 #ifdef NOCHEATS
4
5 float CheatImpulse(float i) { return 0; }
6 float CheatCommand(float argc) { return 0; }
7 float CheatFrame() { return 0; }
8 void CheatInit() { cheatcount_total = world.cheatcount; }
9 void CheatShutdown() { }
10 void CheatInitClient() { }
11 void CheatShutdownClient() { }
12 void Drag_MoveDrag(entity from, entity to) { }
13
14 #else
15
16 .float maycheat;
17 float gamestart_sv_cheats;
18
19 #define CHIMPULSE_SPEEDRUN_INIT 30
20 #define CHIMPULSE_GIVE_ALL 99
21 #define CHIMPULSE_CLONE_MOVING 140
22 #define CHIMPULSE_SPEEDRUN 141
23 #define CHIMPULSE_CLONE_STANDING 142
24 #define CHIMPULSE_TELEPORT 143
25 #define CHIMPULSE_R00T 148
26
27 #define CHRAME_DRAG 8
28
29 void CheatInit()
30 {
31         gamestart_sv_cheats = autocvar_sv_cheats;
32 }
33
34 void CheatShutdown()
35 {
36 }
37
38 void CheatInitClient()
39 {
40 }
41
42 void CheatShutdownClient()
43 {
44 }
45
46 float CheatsAllowed(float i, float argc, float fr) // the cheat gets passed as argument for possible future ACL checking
47 {
48         // dead people cannot cheat
49         if(self.deadflag != DEAD_NO)
50                 return 0;
51         if(self.classname != "player")
52                 return 0;
53         
54         // sv_clones
55         if(i == CHIMPULSE_CLONE_MOVING || i == CHIMPULSE_CLONE_STANDING)
56                 if(self.lip < sv_clones)
57                         return 1;
58
59         // haha
60         if(self.maycheat)
61                 return 1;
62         
63         // sv_cheats
64         if(gamestart_sv_cheats && autocvar_sv_cheats)
65                 return 1;
66
67         // if we get here, player is not allowed to cheat. Log it.
68         if(i)
69                 bprint(sprintf("Player %s^7 tried to use cheat 'impulse %d'\n", self.netname, i));
70         else if(argc)
71                 bprint(sprintf("Player %s^7 tried to use cheat '%s'\n", self.netname, argv(0)));
72         else if(fr)
73                 bprint(sprintf("Player %s^7 tried to use cheat frame %d\n", self.netname, fr));
74         else
75                 bprint(sprintf("Player %s^7 tried to use an unknown cheat\n", self.netname));
76
77         return 0;
78 }
79
80 #define BEGIN_CHEAT_FUNCTION() \
81         float cheating, attempting; \
82         cheating = 0; attempting = 0
83 #define DID_CHEAT() \
84         ++cheating
85 #define ADD_CHEATS(e,n) \
86         cheatcount_total += n; \
87         e.cheatcount += n
88 #define END_CHEAT_FUNCTION() \
89         ADD_CHEATS(self,cheating); \
90         return attempting
91 #define IS_CHEAT(i,argc,fr) \
92         if((++attempting, !CheatsAllowed(i,argc,fr))) \
93                 break
94
95 float num_autoscreenshot;
96 void info_autoscreenshot_findtarget()
97 {
98         entity e;
99         e = find(world, targetname, self.target);
100         if(!e)
101         {
102                 objerror("Missing target. FAIL!");
103                 return;
104         }
105         vector a = vectoangles(e.origin - self.origin);
106         a_x = -a_x; // don't ask
107         self.angles_x = a_x;
108         self.angles_y = a_y;
109         // we leave Rick Roll alone
110 }
111 void spawnfunc_info_autoscreenshot()
112 {
113         if(++num_autoscreenshot > autocvar_g_max_info_autoscreenshot)
114         {
115                 objerror("Too many info_autoscreenshot entitites. FAIL!");
116                 return;
117         }
118         if(self.target != "")
119                 InitializeEntity(self, info_autoscreenshot_findtarget, INITPRIO_FINDTARGET);
120         // this one just has to exist
121 }
122
123 float CheatImpulse(float i)
124 {
125         BEGIN_CHEAT_FUNCTION();
126         switch(i)
127         {
128                 entity e, e2;
129                 vector org;
130
131                 case CHIMPULSE_SPEEDRUN_INIT: // deploy personal waypoint
132                         // shared with regular waypoint init, so this is not a cheat by itself
133                         if(!self.personal)
134                         {
135                                 self.personal = spawn();
136                                 self.personal.classname = "personal_wp";
137                         }
138                         self.personal.origin = self.origin;
139                         self.personal.v_angle = self.v_angle;
140                         self.personal.velocity = self.velocity;
141                         self.personal.ammo_rockets = self.ammo_rockets;
142                         self.personal.ammo_nails = self.ammo_nails;
143                         self.personal.ammo_cells = self.ammo_cells;
144                         self.personal.ammo_shells = self.ammo_shells;
145                         self.personal.ammo_fuel = self.ammo_fuel;
146                         self.personal.health = self.health;
147                         self.personal.armorvalue = self.armorvalue;
148                         WEPSET_COPY_EE(self.personal, self);
149                         self.personal.items = self.items;
150                         self.personal.pauserotarmor_finished = self.pauserotarmor_finished;
151                         self.personal.pauserothealth_finished = self.pauserothealth_finished;
152                         self.personal.pauserotfuel_finished = self.pauserotfuel_finished;
153                         self.personal.pauseregen_finished = self.pauseregen_finished;
154                         self.personal.strength_finished = self.strength_finished;
155                         self.personal.invincible_finished = self.invincible_finished;
156                         self.personal.teleport_time = time;
157                         break; // this part itself doesn't cheat, so let's not count this
158                 case CHIMPULSE_CLONE_MOVING:
159                         IS_CHEAT(i, 0, 0);
160                         makevectors (self.v_angle);
161                         self.velocity = self.velocity + v_forward * 300;
162                         CopyBody(1);
163                         self.lip += 1;
164                         self.velocity = self.velocity - v_forward * 300;
165                         DID_CHEAT();
166                         break;
167                 case CHIMPULSE_CLONE_STANDING:
168                         IS_CHEAT(i, 0, 0);
169                         CopyBody(0);
170                         self.lip += 1;
171                         DID_CHEAT();
172                         break;
173                 case CHIMPULSE_GIVE_ALL:
174                         IS_CHEAT(i, 0, 0);
175                         CheatCommand(tokenize_console("give all"));
176                         break; // already counted as cheat
177                 case CHIMPULSE_SPEEDRUN:
178                         IS_CHEAT(i, 0, 0);
179                         if(self.personal)
180                         {
181                                 self.speedrunning = TRUE;
182                                 tracebox(self.personal.origin, self.mins, self.maxs, self.personal.origin, MOVE_WORLDONLY, self);
183                                 if(trace_startsolid)
184                                 {
185                                         sprint(self, "Cannot move there, cheater - only waypoints set using g_waypointsprite_personal work\n");
186                                 }
187                                 else
188                                 {
189                                         // Abort speedrun, teleport back
190                                         setorigin(self, self.personal.origin);
191                                         self.oldvelocity = self.velocity = self.personal.velocity;
192                                         self.angles = self.personal.v_angle;
193                                         self.fixangle = TRUE;
194                                         
195                                         MUTATOR_CALLHOOK(AbortSpeedrun);
196                                 }
197
198                                 self.ammo_rockets = self.personal.ammo_rockets;
199                                 self.ammo_nails = self.personal.ammo_nails;
200                                 self.ammo_cells = self.personal.ammo_cells;
201                                 self.ammo_shells = self.personal.ammo_shells;
202                                 self.ammo_fuel = self.personal.ammo_fuel;
203                                 self.health = self.personal.health;
204                                 self.armorvalue = self.personal.armorvalue;
205                                 WEPSET_COPY_EE(self, self.personal);
206                                 self.items = self.personal.items;
207                                 self.pauserotarmor_finished = time + self.personal.pauserotarmor_finished - self.personal.teleport_time;
208                                 self.pauserothealth_finished = time + self.personal.pauserothealth_finished - self.personal.teleport_time;
209                                 self.pauserotfuel_finished = time + self.personal.pauserotfuel_finished - self.personal.teleport_time;
210                                 self.pauseregen_finished = time + self.personal.pauseregen_finished - self.personal.teleport_time;
211                                 self.strength_finished = time + self.personal.strength_finished - self.personal.teleport_time;
212                                 self.invincible_finished = time + self.personal.invincible_finished - self.personal.teleport_time;
213
214                                 DID_CHEAT();
215                                 break;
216                         }
217                         if(self.deadflag != DEAD_NO)
218                                 sprint(self, "UR DEAD AHAHAH))\n");
219                         else
220                                 sprint(self, "No waypoint set, cheater (use g_waypointsprite_personal to set one)\n");
221                         break;
222                 case CHIMPULSE_TELEPORT:
223                         IS_CHEAT(i, 0, 0);
224                         if(self.movetype == MOVETYPE_NOCLIP)
225                         {
226                                 e = find(world, classname, "info_autoscreenshot");
227                                 if(e)
228                                 {
229                                         sprint(self, "Emergency teleport used info_autoscreenshot location\n");
230                                         setorigin(self, e.origin);
231                                         self.angles = e.angles;
232                                         remove(e);
233                                         // should we? self.angles_x = -self.angles_x;
234                                         self.fixangle = TRUE;
235                                         self.velocity = '0 0 0';
236                                         DID_CHEAT();
237                                         break;
238                                 }
239                         }
240                         if(MoveToRandomMapLocation(self, DPCONTENTS_SOLID | DPCONTENTS_CORPSE | DPCONTENTS_PLAYERCLIP, DPCONTENTS_SLIME | DPCONTENTS_LAVA | DPCONTENTS_SKY | DPCONTENTS_BODY | DPCONTENTS_DONOTENTER, Q3SURFACEFLAG_SKY, ((gamestart_sv_cheats >= 2) ? 100000 : 100), 1024, 256))
241                         {
242                                 sprint(self, "Emergency teleport used random location\n");
243                                 self.angles_x = -self.angles_x;
244                                 self.fixangle = TRUE;
245                                 self.velocity = '0 0 0';
246                                 DID_CHEAT();
247                                 break;
248                         }
249                         sprint(self, "Emergency teleport could not find a good location, forget it!\n");
250                         break;
251                 case CHIMPULSE_R00T:
252                         IS_CHEAT(i, 0, 0);
253                         FOR_EACH_PLAYER(e)
254                         {
255                                 get_model_parameters(e.playermodel, e.skin);
256                                 if(get_model_parameters_sex == "Female")
257                                 {
258                                         makevectors(e.angles);
259                                         traceline(e.origin, e.origin + v_right * 256, MOVE_NORMAL, e);
260                                 }
261                                 else
262                                 {
263                                         org_x = random();
264                                         org_y = random();
265                                         org_z = 0;
266                                         org = normalize(org);
267                                         traceline(e.origin, e.origin + org * 256, MOVE_NORMAL, e); // random direction
268                                 }
269
270                                 org = findbetterlocation(trace_endpos, 12);
271
272                                 e2 = spawn();
273                                 setorigin(e2, org);
274                                 pointparticles(particleeffectnum("rocket_explode"), org, '0 0 0', 1);
275                                 sound(e2, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
276                                 RadiusDamage(e2, e, 1000, 0, 128, e, 500, DEATH_CHEAT, world);
277                                 remove(e2);
278                         }
279                         print("404 Sportsmanship not found.\n");
280                         DID_CHEAT();
281                         break;
282         }
283
284         END_CHEAT_FUNCTION();
285 }
286
287 void DragBox_Think();
288 float drag_lastcnt;
289 float CheatCommand(float argc)
290 {
291         BEGIN_CHEAT_FUNCTION();
292         string cmd;
293         cmd = argv(0);
294         switch(cmd)
295         {
296                 entity e;
297                 float effectnum, f;
298                 vector start, end;
299                 entity oldself;
300
301                 case "pointparticles":
302                         IS_CHEAT(0, argc, 0);
303                         if(argc == 5)
304                         {
305                                 // arguments:
306                                 //   effectname
307                                 //   origin (0..1, on crosshair line)
308                                 //   velocity
309                                 //   howmany
310                                 effectnum = particleeffectnum(argv(1));
311                                 f = stof(argv(2));
312                                 crosshair_trace(self);
313                                 start = (1-f) * self.origin + f * trace_endpos;
314                                 end = stov(argv(3));
315                                 f = stof(argv(4));
316                                 pointparticles(effectnum, start, end, f);
317                                 DID_CHEAT();
318                                 break;
319                         }
320                         sprint(self, "Usage: sv_cheats 1; restart; cmd pointparticles effectname position(0..1) velocityvector multiplier\n");
321                         break;
322                 case "trailparticles":
323                         IS_CHEAT(0, argc, 0);
324                         if(argc == 2)
325                         {
326                                 // arguments:
327                                 //   effectname
328                                 effectnum = particleeffectnum(argv(1));
329                                 W_SetupShot(self, FALSE, FALSE, "", CH_WEAPON_A, 0);
330                                 traceline(w_shotorg, w_shotorg + w_shotdir * MAX_SHOT_DISTANCE, MOVE_NORMAL, self);
331                                 trailparticles(self, effectnum, w_shotorg, trace_endpos);
332                                 DID_CHEAT();
333                                 break;
334                         }
335                         sprint(self, "Usage: sv_cheats 1; restart; cmd trailparticles effectname\n");
336                         break;
337                 case "make":
338                         IS_CHEAT(0, argc, 0);
339                         if(argc == 3)
340                         {
341                                 // arguments:
342                                 //   modelname mode
343                                 f = stof(argv(2));
344                                 W_SetupShot(self, FALSE, FALSE, "", CH_WEAPON_A, 0);
345                                 traceline(w_shotorg, w_shotorg + w_shotdir * 2048, MOVE_NORMAL, self);
346                                 if((trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT) || trace_fraction == 1)
347                                 {
348                                         sprint(self, "cannot make stuff there (bad surface)\n");
349                                 }
350                                 else
351                                 {
352                                         e = spawn();
353                                         e.model = strzone(argv(1));
354                                         e.mdl = "rocket_explode";
355                                         e.health = 1000;
356                                         setorigin(e, trace_endpos);
357                                         e.effects = EF_NOMODELFLAGS;
358                                         if(f == 1)
359                                         {
360                                                 e.angles = fixedvectoangles2(trace_plane_normal, v_forward);
361                                                 e.angles = AnglesTransform_ApplyToAngles(e.angles, '-90 0 0'); // so unrotated models work
362                                         }
363                                         oldself = self;
364                                         self = e;
365                                         spawnfunc_func_breakable();
366                                         self = oldself;
367                                         // now, is it valid?
368                                         if(f == 0)
369                                         {
370                                                 tracebox(e.origin, e.mins, e.maxs, e.origin, MOVE_NORMAL, e);
371                                                 if(trace_startsolid)
372                                                 {
373                                                         remove(e);
374                                                         sprint(self, "cannot make stuff there (no space)\n");
375                                                 }
376                                                 else
377                                                         DID_CHEAT();
378                                         }
379                                         else
380                                                 DID_CHEAT();
381                                 }
382                         }
383                         else
384                                 sprint(self, "Usage: sv_cheats 1; restart; cmd make models/... 0/1/2\n");
385                         break;
386                 case "penalty":
387                         IS_CHEAT(0, argc, 0);
388                         if(argc == 3)
389                         {
390                                 race_ImposePenaltyTime(self, stof(argv(1)), argv(2));
391                                 DID_CHEAT();
392                                 break;
393                         }
394                         sprint(self, "Usage: sv_cheats 1; restart; cmd penalty 5.0 AHAHAHAHAHAHAH))\n");
395                         break;
396                 case "dragbox_spawn":
397                         IS_CHEAT(0, argc, 0);
398                         e = spawn();
399                         e.classname = "dragbox_box";
400                         e.think = DragBox_Think;
401                         e.nextthink = time;
402                         e.solid = -1; // black
403                         setmodel(e, "null"); // network it
404                         if(argc == 4)
405                                 e.cnt = stof(argv(1));
406                         else
407                                 e.cnt = max(0, drag_lastcnt);
408
409                         e.aiment = spawn();
410                         e.aiment.classname = "dragbox_corner_1";
411                         e.aiment.owner = e;
412                         setmodel(e.aiment, "models/marker.md3");
413                         e.aiment.skin = 0;
414                         setsize(e.aiment, '0 0 0', '0 0 0');
415                         if(argc == 4)
416                                 setorigin(e.aiment, stov(argv(2)));
417                         else
418                         {
419                                 crosshair_trace(self);
420                                 setorigin(e.aiment, trace_endpos);
421                         }
422
423                         e.enemy = spawn();
424                         e.enemy.classname = "dragbox_corner_2";
425                         e.enemy.owner = e;
426                         setmodel(e.enemy, "models/marker.md3");
427                         e.enemy.skin = 1;
428                         setsize(e.enemy, '0 0 0', '0 0 0');
429                         end = normalize(self.origin + self.view_ofs - e.aiment.origin);
430                         end_x = (end_x > 0) * 2 - 1;
431                         end_y = (end_y > 0) * 2 - 1;
432                         end_z = (end_z > 0) * 2 - 1;
433                         if(argc == 4)
434                                 setorigin(e.enemy, stov(argv(3)));
435                         else
436                                 setorigin(e.enemy, e.aiment.origin + 32 * end);
437
438                         e.killindicator = spawn();
439                         e.killindicator.classname = "drag_digit";
440                         e.killindicator.owner = e;
441                         setattachment(e.killindicator, e, "");
442                         setorigin(e.killindicator, '0 0 -8');
443                         e.killindicator.killindicator = spawn();
444                         e.killindicator.killindicator.classname = "drag_digit";
445                         e.killindicator.killindicator.owner = e;
446                         setattachment(e.killindicator.killindicator, e, "");
447                         setorigin(e.killindicator.killindicator, '0 0 8');
448                         DID_CHEAT();
449                         break;
450                 case "dragpoint_spawn":
451                         IS_CHEAT(0, argc, 0);
452                         e = spawn();
453                         e.classname = "dragpoint";
454                         e.think = DragBox_Think;
455                         e.nextthink = time;
456                         e.solid = 0; // nothing special
457                         setmodel(e, "models/marker.md3");
458                         setsize(e, PL_MIN, PL_MAX);
459                         e.skin = 2;
460                         if(argc == 3)
461                                 e.cnt = stof(argv(1));
462                         else
463                                 e.cnt = drag_lastcnt;
464                         if(argc == 3)
465                                 setorigin(e, stov(argv(2)));
466                         else
467                         {
468                                 crosshair_trace(self);
469                                 setorigin(e, trace_endpos + normalize(self.origin + self.view_ofs - trace_endpos));
470                                 move_out_of_solid(e);
471                         }
472
473                         e.killindicator = spawn();
474                         e.killindicator.classname = "drag_digit";
475                         e.killindicator.owner = e;
476                         setattachment(e.killindicator, e, "");
477                         setorigin(e.killindicator, '0 0 40');
478                         e.killindicator.killindicator = spawn();
479                         e.killindicator.killindicator.classname = "drag_digit";
480                         e.killindicator.killindicator.owner = e;
481                         setattachment(e.killindicator.killindicator, e, "");
482                         setorigin(e.killindicator.killindicator, '0 0 56');
483                         DID_CHEAT();
484                         break;
485                 case "drag_remove":
486                         IS_CHEAT(0, argc, 0);
487                         RandomSelection_Init();
488                         crosshair_trace(self);
489                         for(e = world; (e = find(e, classname, "dragbox_box")); )
490                                 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
491                         for(e = world; (e = find(e, classname, "dragpoint")); )
492                                 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
493                         if(RandomSelection_chosen_ent)
494                         {
495                                 remove(RandomSelection_chosen_ent.killindicator.killindicator);
496                                 remove(RandomSelection_chosen_ent.killindicator);
497                                 if(RandomSelection_chosen_ent.aiment)
498                                         remove(RandomSelection_chosen_ent.aiment);
499                                 if(RandomSelection_chosen_ent.enemy)
500                                         remove(RandomSelection_chosen_ent.enemy);
501                                 remove(RandomSelection_chosen_ent);
502                         }
503                         DID_CHEAT();
504                         break;
505                 case "drag_setcnt":
506                         IS_CHEAT(0, argc, 0);
507                         if(argc == 2)
508                         {
509                                 RandomSelection_Init();
510                                 crosshair_trace(self);
511                                 for(e = world; (e = find(e, classname, "dragbox_box")); )
512                                         RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
513                                 for(e = world; (e = find(e, classname, "dragpoint")); )
514                                         RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
515                                 if(RandomSelection_chosen_ent)
516                                 {
517                                         if(substring(argv(1), 0, 1) == "*")
518                                                 RandomSelection_chosen_ent.cnt = drag_lastcnt = RandomSelection_chosen_ent.cnt + stof(substring(argv(1), 1, -1));
519                                         else
520                                                 RandomSelection_chosen_ent.cnt = drag_lastcnt = stof(argv(1));
521                                 }
522                                 DID_CHEAT();
523                                 break;
524                         }
525                         sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_setcnt cnt\n");
526                         break;
527                 case "drag_save":
528                         IS_CHEAT(0, argc, 0);
529                         if(argc == 2)
530                         {
531                                 f = fopen(argv(1), FILE_WRITE);
532                                 fputs(f, "cmd drag_clear\n");
533                                 for(e = world; (e = find(e, classname, "dragbox_box")); )
534                                 {
535                                         fputs(f, strcat("cmd dragbox_spawn ", ftos(e.cnt), " \"", vtos(e.aiment.origin), "\" \"", vtos(e.enemy.origin), "\"\n"));
536                                 }
537                                 for(e = world; (e = find(e, classname, "dragpoint")); )
538                                 {
539                                         fputs(f, strcat("cmd dragpoint_spawn ", ftos(e.cnt), " \"", vtos(e.origin), "\"\n"));
540                                 }
541                                 fclose(f);
542                                 DID_CHEAT();
543                                 break;
544                         }
545                         sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
546                         break;
547                 case "drag_saveraceent":
548                         IS_CHEAT(0, argc, 0);
549                         if(argc == 2)
550                         {
551                                 f = fopen(argv(1), FILE_WRITE);
552                                 for(e = world; (e = find(e, classname, "dragbox_box")); )
553                                 {
554                                         fputs(f, "{\n");
555                                         fputs(f, "\"classname\" \"trigger_race_checkpoint\"\n");
556                                         fputs(f, strcat("\"origin\" \"", ftos(e.absmin_x), " ", ftos(e.absmin_y), " ", ftos(e.absmin_z), "\"\n"));
557                                         fputs(f, strcat("\"maxs\" \"", ftos(e.absmax_x - e.absmin_x), " ", ftos(e.absmax_y - e.absmin_y), " ", ftos(e.absmax_z - e.absmin_z), "\"\n"));
558                                         fputs(f, strcat("\"cnt\" \"", ftos(e.cnt), "\"\n"));
559                                         fputs(f, strcat("\"targetname\" \"checkpoint", ftos(e.cnt), "\"\n"));
560                                         fputs(f, "}\n");
561                                 }
562                                 for(e = world; (e = find(e, classname, "dragpoint")); )
563                                 {
564                                         start = '0 0 0';
565                                         effectnum = 0;
566                                         for(oldself = world; (oldself = find(oldself, classname, "dragbox_box")); )
567                                         {
568                                                 if(e.cnt <= 0 && oldself.cnt == 0 || e.cnt == oldself.cnt)
569                                                 {
570                                                         start = start + oldself.origin;
571                                                         ++effectnum;
572                                                 }
573                                         }
574                                         start *= 1 / effectnum;
575                                         fputs(f, "{\n");
576                                         fputs(f, "\"classname\" \"info_player_race\"\n");
577                                         fputs(f, strcat("\"angle\" \"", ftos(vectoyaw(start - e.origin)), "\"\n"));
578                                         fputs(f, strcat("\"origin\" \"", ftos(e.origin_x), " ", ftos(e.origin_y), " ", ftos(e.origin_z), "\"\n"));
579                                         if(e.cnt == -2)
580                                         {
581                                                 fputs(f, "\"target\" \"checkpoint0\"\n");
582                                                 fputs(f, "\"race_place\" \"0\"\n");
583                                         }
584                                         else if(e.cnt == -1)
585                                         {
586                                                 fputs(f, "\"target\" \"checkpoint0\"\n");
587                                                 fputs(f, "\"race_place\" \"-1\"\n");
588                                         }
589                                         else
590                                         {
591                                                 fputs(f, strcat("\"target\" \"checkpoint", ftos(e.cnt), "\"\n"));
592                                                 if(e.cnt == 0)
593                                                 {
594                                                         // these need race_place
595                                                         // counting...
596                                                         effectnum = 1;
597                                                         for(oldself = world; (oldself = find(oldself, classname, "dragpoint")); )
598                                                         if(oldself.cnt == 0)
599                                                         {
600                                                                 if(vlen(oldself.origin - start) < vlen(e.origin - start))
601                                                                         ++effectnum;
602                                                                 else if(vlen(oldself.origin - start) == vlen(e.origin - start) && num_for_edict(oldself) < num_for_edict(e))
603                                                                         ++effectnum;
604                                                         }
605                                                         fputs(f, strcat("\"race_place\" \"", ftos(effectnum), "\"\n"));
606                                                 }
607                                         }
608                                         fputs(f, "}\n");
609                                 }
610                                 fclose(f);
611                                 DID_CHEAT();
612                                 break;
613                         }
614                         sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
615                         break;
616                 case "drag_clear":
617                         IS_CHEAT(0, argc, 0);
618                         for(e = world; (e = find(e, classname, "dragbox_box")); )
619                                 remove(e);
620                         for(e = world; (e = find(e, classname, "dragbox_corner_1")); )
621                                 remove(e);
622                         for(e = world; (e = find(e, classname, "dragbox_corner_2")); )
623                                 remove(e);
624                         for(e = world; (e = find(e, classname, "dragpoint")); )
625                                 remove(e);
626                         for(e = world; (e = find(e, classname, "drag_digit")); )
627                                 remove(e);
628                         DID_CHEAT();
629                         break;
630                 case "god":
631                         IS_CHEAT(0, argc, 0);
632                         BITXOR_ASSIGN(self.flags, FL_GODMODE);
633                         if(self.flags & FL_GODMODE)
634                         {
635                                 sprint(self, "godmode ON\n");
636                                 DID_CHEAT();
637                         }
638                         else
639                                 sprint(self, "godmode OFF\n");
640                         break;
641                 case "notarget":
642                         IS_CHEAT(0, argc, 0);
643                         BITXOR_ASSIGN(self.flags, FL_NOTARGET);
644                         if(self.flags & FL_NOTARGET)
645                         {
646                                 sprint(self, "notarget ON\n");
647                                 DID_CHEAT();
648                         }
649                         else
650                                 sprint(self, "notarget OFF\n");
651                         break;
652                 case "noclip":
653                         IS_CHEAT(0, argc, 0);
654                         if(self.movetype != MOVETYPE_NOCLIP)
655                         {
656                                 self.movetype = MOVETYPE_NOCLIP;
657                                 sprint(self, "noclip ON\n");
658                                 DID_CHEAT();
659                         }
660                         else
661                         {
662                                 self.movetype = MOVETYPE_WALK;
663                                 sprint(self, "noclip OFF\n");
664                         }
665                         break;
666                 case "fly":
667                         IS_CHEAT(0, argc, 0);
668                         if(self.movetype != MOVETYPE_FLY)
669                         {
670                                 self.movetype = MOVETYPE_FLY;
671                                 sprint(self, "flymode ON\n");
672                                 DID_CHEAT();
673                         }
674                         else
675                         {
676                                 self.movetype = MOVETYPE_WALK;
677                                 sprint(self, "flymode OFF\n");
678                         }
679                         break;
680                 case "give":
681                         IS_CHEAT(0, argc, 0);
682                         if(GiveItems(self, 1, argc))
683                                 DID_CHEAT();
684                         break;
685         }
686
687         END_CHEAT_FUNCTION();
688 }
689
690 float Drag(entity e, float grab, float ischeat);
691 void Drag_Begin(entity dragger, entity draggee, vector touchpoint);
692 void Drag_Finish(entity dragger);
693 float Drag_IsDraggable(entity draggee);
694 float Drag_MayChangeAngles(entity draggee);
695 void Drag_MoveForward(entity dragger);
696 void Drag_SetSpeed(entity dragger, float s);
697 void Drag_MoveBackward(entity dragger);
698 void Drag_Update(entity dragger);
699 float Drag_CanDrag(entity dragger);
700 float Drag_IsDragging(entity dragger);
701 void Drag_MoveDrag(entity from, entity to);
702 .entity dragentity;
703
704 float CheatFrame()
705 {
706         BEGIN_CHEAT_FUNCTION();
707
708         // Dragging can be used as either a cheat, or a function for some objects. If sv_cheats is active,
709         // the cheat dragging is used (unlimited pickup range and any entity can be carried). If sv_cheats
710         // is disabled, normal dragging is used (limited pickup range and only dragable objects can be carried),
711         // grabbing itself no longer being accounted as cheating.
712
713         switch(0)
714         {
715                 default:
716                         if(self.maycheat || (gamestart_sv_cheats && autocvar_sv_cheats))
717                         {
718                                 // use cheat dragging if cheats are enabled
719                                 crosshair_trace_plusvisibletriggers(self);
720                                 Drag(trace_ent, TRUE, TRUE);
721                         }
722                         else
723                         {
724                                 // drag is TRUE if the object can be picked up. While an object is being carried, the Drag() function
725                                 // must execute for it either way, otherwise it would cause bugs if it went out of the player's trace.
726                                 // This also makes sure that an object can only pe picked up if in range, but does not get dropped if
727                                 // it goes out of range while slinging it around.
728
729                                 float drag;
730                                 crosshair_trace_plusvisibletriggers(self);
731                                 drag = FALSE;
732                                 if(vlen(self.origin - trace_ent.origin) <= autocvar_g_grab_range)
733                                 {
734                                         switch(trace_ent.grab)
735                                         {
736                                                 case 0: // can't grab
737                                                         break;
738                                                 case 1: // owner can grab
739                                                         if(trace_ent.owner == self || trace_ent.realowner == self)
740                                                                 drag = TRUE;
741                                                         break;
742                                                 case 2: // owner and team mates can grab
743                                                         if(!IsDifferentTeam(trace_ent.owner, self) || !IsDifferentTeam(trace_ent.realowner, self) || trace_ent.team == self.team)
744                                                                 drag = TRUE;
745                                                         break;
746                                                 case 3: // anyone can grab
747                                                         drag = TRUE;
748                                                         break;
749                                                 default:
750                                                         break;
751                                         }
752                                 }
753                                 Drag(trace_ent, drag, FALSE); // execute dragging
754                         }
755                         break;
756         }
757
758         END_CHEAT_FUNCTION();
759 }
760
761
762
763
764
765 // ENTITY DRAGGING
766
767 float Drag(entity e, float pick, float ischeat)
768 {
769         BEGIN_CHEAT_FUNCTION();
770
771         // returns TRUE when an entity has been picked up
772         // If pick is TRUE, the object can also be picked up if it's not being held already
773         // If pick is FALSE, only keep dragging the object if it's already being held
774
775         switch(0)
776         {
777                 default:
778                         if(Drag_IsDragging(self))
779                         {
780                                 if(self.BUTTON_DRAG)
781                                 {
782                                         if(self.impulse == 10 || self.impulse == 15 || self.impulse == 18)
783                                         {
784                                                 Drag_MoveForward(self);
785                                                 self.impulse = 0;
786                                         }
787                                         else if(self.impulse == 12 || self.impulse == 16 || self.impulse == 19)
788                                         {
789                                                 Drag_MoveBackward(self);
790                                                 self.impulse = 0;
791                                         }
792                                         else if(self.impulse >= 1 && self.impulse <= 9)
793                                         {
794                                                 Drag_SetSpeed(self, self.impulse - 1);
795                                         }
796                                         else if(self.impulse == 14)
797                                         {
798                                                 Drag_SetSpeed(self, 9);
799                                         }
800
801                                         if(frametime)
802                                                 Drag_Update(self);
803                                 }
804                                 else
805                                 {
806                                         Drag_Finish(self);
807                                 }
808                         }
809                         else
810                         {
811                                 if(Drag_CanDrag(self))
812                                         if(self.BUTTON_DRAG && pick)
813                                         {
814                                                 if(e)
815                                                         if(Drag_IsDraggable(e))
816                                                         {
817                                                                 if(ischeat)
818                                                                         IS_CHEAT(0, 0, CHRAME_DRAG);
819                                                                 if(e.draggedby)
820                                                                         Drag_Finish(e.draggedby);
821                                                                 if(e.tag_entity)
822                                                                         detach_sameorigin(e);
823                                                                 Drag_Begin(self, e, trace_endpos);
824                                                                 if(ischeat)
825                                                                         DID_CHEAT();
826                                                                 return TRUE;
827                                                         }
828                                         }
829                         }
830                         break;
831         }
832         return FALSE;
833 }
834
835 // on dragger:
836 .float draggravity;
837 .float dragspeed; // speed of mouse wheel action
838 .float dragdistance; // distance of dragentity's draglocalvector from view_ofs
839 .vector draglocalvector; // local attachment vector of the dragentity
840 .float draglocalangle;
841 // on draggee:
842 .entity draggedby;
843 .float dragmovetype;
844 void Drag_Begin(entity dragger, entity draggee, vector touchpoint)
845 {
846         float tagscale;
847
848         draggee.dragmovetype = draggee.movetype;
849         draggee.draggravity = draggee.gravity;
850         draggee.movetype = MOVETYPE_WALK;
851         draggee.gravity = 0.00001;
852         draggee.flags &~= FL_ONGROUND;
853         draggee.draggedby = dragger;
854
855         dragger.dragentity = draggee;
856
857         dragger.dragdistance = vlen(touchpoint - dragger.origin - dragger.view_ofs);
858         dragger.draglocalangle = draggee.angles_y - dragger.v_angle_y;
859         touchpoint = touchpoint - gettaginfo(draggee, 0);
860         tagscale = pow(vlen(v_forward), -2);
861         dragger.draglocalvector_x = touchpoint * v_forward * tagscale;
862         dragger.draglocalvector_y = touchpoint * v_right * tagscale;
863         dragger.draglocalvector_z = touchpoint * v_up * tagscale;
864
865         dragger.dragspeed = 64;
866 }
867
868 void Drag_Finish(entity dragger)
869 {
870         entity draggee;
871         draggee = dragger.dragentity;
872         if(dragger)
873                 dragger.dragentity = world;
874         draggee.draggedby = world;
875         draggee.movetype = draggee.dragmovetype;
876         draggee.gravity = draggee.draggravity;
877
878         switch(draggee.movetype)
879         {
880                 case MOVETYPE_TOSS:
881                 case MOVETYPE_WALK:
882                 case MOVETYPE_STEP:
883                 case MOVETYPE_FLYMISSILE:
884                 case MOVETYPE_BOUNCE:
885                 case MOVETYPE_BOUNCEMISSILE:
886                 case MOVETYPE_PHYSICS:
887                         break;
888                 default:
889                         draggee.velocity = '0 0 0';
890                         break;
891         }
892
893         if((draggee.flags & FL_ITEM) && (vlen(draggee.velocity) < 32))
894         {
895                 draggee.velocity = '0 0 0';
896                 draggee.flags |= FL_ONGROUND; // floating items are FUN
897         }
898 }
899
900 float Drag_IsDraggable(entity draggee)
901 {
902         // TODO add more checks for bad stuff here
903         if(draggee == world)
904                 return FALSE;
905         if(draggee.classname == "func_bobbing")
906                 return FALSE;
907         if(draggee.classname == "door") // FIXME find out why these must be excluded, or work around the problem (trying to drag these causes like 4 fps)
908                 return FALSE;
909         if(draggee.classname == "plat")
910                 return FALSE;
911         if(draggee.classname == "func_button")
912                 return FALSE;
913 //      if(draggee.model == "")
914 //              return FALSE;
915         if(draggee.classname == "spectator")
916                 return FALSE;
917         if(draggee.classname == "observer")
918                 return FALSE;
919         if(draggee.classname == "exteriorweaponentity")
920                 return FALSE;
921         if(draggee.classname == "weaponentity")
922                 return FALSE;
923
924         return TRUE;
925 }
926
927 float Drag_MayChangeAngles(entity draggee)
928 {
929         // TODO add more checks for bad stuff here
930         if(substring(draggee.model, 0, 1) == "*")
931                 return FALSE;
932         return TRUE;
933 }
934
935 void Drag_MoveForward(entity dragger)
936 {
937         dragger.dragdistance += dragger.dragspeed;
938 }
939
940 void Drag_SetSpeed(entity dragger, float s)
941 {
942         dragger.dragspeed = pow(2, s);
943 }
944
945 void Drag_MoveBackward(entity dragger)
946 {
947         dragger.dragdistance = max(0, dragger.dragdistance - dragger.dragspeed);
948 }
949
950 void Drag_Update(entity dragger)
951 {
952         vector curorigin, neworigin, goodvelocity;
953         float f;
954         entity draggee;
955
956         draggee = dragger.dragentity;
957         draggee.flags &~= FL_ONGROUND;
958
959         curorigin = gettaginfo(draggee, 0);
960         curorigin = curorigin + v_forward * dragger.draglocalvector_x + v_right * dragger.draglocalvector_y + v_up * dragger.draglocalvector_z;
961         makevectors(dragger.v_angle);
962         neworigin = dragger.origin + dragger.view_ofs + v_forward * dragger.dragdistance;
963         goodvelocity = (neworigin - curorigin) * (1 / frametime);
964
965         while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle > 180)
966                 dragger.draglocalangle += 360;
967         while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle <= -180)
968                 dragger.draglocalangle -= 360;
969
970         f = min(frametime * 10, 1);
971         draggee.velocity = draggee.velocity * (1 - f) + goodvelocity * f;
972
973         if(Drag_MayChangeAngles(draggee))
974                 draggee.angles_y = draggee.angles_y * (1 - f) + (dragger.v_angle_y + dragger.draglocalangle) * f;
975
976         draggee.ltime = max(servertime + serverframetime, draggee.ltime); // fixes func_train breakage
977
978         te_lightning1(dragger, dragger.origin + dragger.view_ofs, curorigin);
979 }
980
981 float Drag_CanDrag(entity dragger)
982 {
983         return (dragger.deadflag == DEAD_NO) || (dragger.classname == "player");
984 }
985
986 float Drag_IsDragging(entity dragger)
987 {
988         if(!dragger.dragentity)
989                 return FALSE;
990         if(wasfreed(dragger.dragentity) || dragger.dragentity.draggedby != dragger)
991         {
992                 dragger.dragentity = world;
993                 return FALSE;
994         }
995         if(!Drag_CanDrag(dragger) || !Drag_IsDraggable(dragger.dragentity))
996         {
997                 Drag_Finish(dragger);
998                 return FALSE;
999         }
1000         return TRUE;
1001 }
1002
1003 void Drag_MoveDrag(entity from, entity to)
1004 {
1005         if(from.draggedby)
1006         {
1007                 to.draggedby = from.draggedby;
1008                 to.draggedby.dragentity = to;
1009                 from.draggedby = world;
1010         }
1011 }
1012
1013 void DragBox_Think()
1014 {
1015         if(self.aiment && self.enemy)
1016         {
1017                 self.origin_x = (self.aiment.origin_x + self.enemy.origin_x) * 0.5;
1018                 self.origin_y = (self.aiment.origin_y + self.enemy.origin_y) * 0.5;
1019                 self.origin_z = (self.aiment.origin_z + self.enemy.origin_z) * 0.5;
1020                 self.maxs_x = fabs(self.aiment.origin_x - self.enemy.origin_x) * 0.5;
1021                 self.maxs_y = fabs(self.aiment.origin_y - self.enemy.origin_y) * 0.5;
1022                 self.maxs_z = fabs(self.aiment.origin_z - self.enemy.origin_z) * 0.5;
1023                 self.mins = -1 * self.maxs;
1024                 setorigin(self, self.origin); setsize(self, self.mins, self.maxs); // link edict
1025         }
1026
1027         if(self.cnt == -1) // actually race_place -1
1028         {
1029                 // show "10 10" for qualifying spawns
1030                 setmodel(self.killindicator, "models/sprites/10.spr32");
1031                 setmodel(self.killindicator.killindicator, "models/sprites/10.spr32");
1032         }
1033         else if(self.cnt == -2) // actually race_place 0
1034         {
1035                 // show "10 0" for loser spawns
1036                 setmodel(self.killindicator, "models/sprites/10.spr32");
1037                 setmodel(self.killindicator.killindicator, "models/sprites/0.spr32");
1038         }
1039         else
1040         {
1041                 setmodel(self.killindicator, strcat("models/sprites/", ftos(mod(self.cnt, 10)), ".spr32"));
1042                 setmodel(self.killindicator.killindicator, strcat("models/sprites/", ftos(floor(self.cnt / 10)), ".spr32"));
1043         }
1044
1045         self.nextthink = time;
1046 }
1047
1048 #endif