Merge branch 'master' into Lyberta/TeamplayOverhaul
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / cmd.qc
1 #include "cmd.qh"
2
3 #include <server/defs.qh>
4 #include <server/miscfunctions.qh>
5
6 #include <common/command/_mod.qh>
7
8 #include "common.qh"
9 #include "vote.qh"
10
11 #include "../campaign.qh"
12 #include "../cheats.qh"
13 #include "../client.qh"
14 #include "../player.qh"
15 #include "../ipban.qh"
16 #include "../mapvoting.qh"
17 #include "../scores.qh"
18 #include "../teamplay.qh"
19
20 #include <server/mutators/_mod.qh>
21 #include <common/gamemodes/_mod.qh>
22
23 #ifdef SVQC
24         #include <common/vehicles/all.qh>
25 #endif
26
27 #include <common/constants.qh>
28 #include <common/deathtypes/all.qh>
29 #include <common/effects/all.qh>
30 #include <common/mapinfo.qh>
31 #include <common/notifications/all.qh>
32 #include <common/physics/player.qh>
33 #include <common/teams.qh>
34 #include <common/util.qh>
35 #include <common/mapobjects/triggers.qh>
36
37 #include <common/minigames/sv_minigames.qh>
38
39 #include <common/monsters/_mod.qh>
40 #include <common/monsters/sv_spawn.qh>
41 #include <common/monsters/sv_monsters.qh>
42
43 #include <lib/warpzone/common.qh>
44
45 // =========================================================
46 //  Server side networked commands code, reworked by Samual
47 //  Last updated: December 28th, 2011
48 // =========================================================
49
50 bool SV_ParseClientCommand_floodcheck(entity this)
51 {
52         entity store = IS_CLIENT(this) ? CS(this) : this; // unfortunately, we need to store these on the client initially
53
54         if (!timeout_status)  // not while paused
55         {
56                 if (time <= (store.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
57                 {
58                         store.cmd_floodcount += 1;
59                         if (store.cmd_floodcount > autocvar_sv_clientcommand_antispam_count)   return false;  // too much spam, halt
60                 }
61                 else
62                 {
63                         store.cmd_floodtime = time;
64                         store.cmd_floodcount = 1;
65                 }
66         }
67         return true;  // continue, as we're not flooding yet
68 }
69
70
71 // =======================
72 //  Command Sub-Functions
73 // =======================
74
75 void ClientCommand_autoswitch(entity caller, float request, float argc)
76 {
77         switch (request)
78         {
79                 case CMD_REQUEST_COMMAND:
80                 {
81                         if (argv(1) != "")
82                         {
83                                 CS(caller).autoswitch = InterpretBoolean(argv(1));
84                                 sprint(caller, strcat("^1autoswitch is currently turned ", (CS(caller).autoswitch ? "on" : "off"), ".\n"));
85                                 return;
86                         }
87                 }
88
89                 default:
90                         sprint(caller, "Incorrect parameters for ^2autoswitch^7\n");
91                 case CMD_REQUEST_USAGE:
92                 {
93                         sprint(caller, "\nUsage:^3 cmd autoswitch selection\n");
94                         sprint(caller, "  Where 'selection' controls if autoswitch is on or off.\n");
95                         return;
96                 }
97         }
98 }
99
100 void ClientCommand_clientversion(entity caller, float request, float argc)  // internal command, used only by code
101 {
102         switch (request)
103         {
104                 case CMD_REQUEST_COMMAND:
105                 {
106                         if (argv(1) != "")
107                         {
108                                 if (IS_CLIENT(caller))
109                                 {
110                                         CS(caller).version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
111
112                                         if (CS(caller).version < autocvar_gameversion_min || CS(caller).version > autocvar_gameversion_max)
113                                         {
114                                                 CS(caller).version_mismatch = true;
115                                                 ClientKill_TeamChange(caller, -2);  // observe
116                                         }
117                                         else if (autocvar_g_campaign || autocvar_g_balance_teams)
118                                         {
119                                                 // JoinBestTeam(caller, false, true);
120                                         }
121                                         else if (teamplay && !autocvar_sv_spectate && !(caller.team_forced > 0))
122                                         {
123                                                 TRANSMUTE(Observer, caller);  // really?
124                                                 stuffcmd(caller, "menu_showteamselect\n");
125                                         }
126                                 }
127
128                                 return;
129                         }
130                 }
131
132                 default:
133                         sprint(caller, "Incorrect parameters for ^2clientversion^7\n");
134                 case CMD_REQUEST_USAGE:
135                 {
136                         sprint(caller, "\nUsage:^3 cmd clientversion version\n");
137                         sprint(caller, "  Where 'version' is the game version reported by caller.\n");
138                         return;
139                 }
140         }
141 }
142
143 void ClientCommand_mv_getpicture(entity caller, float request, float argc)  // internal command, used only by code
144 {
145         switch (request)
146         {
147                 case CMD_REQUEST_COMMAND:
148                 {
149                         if (argv(1) != "")
150                         {
151                                 if (intermission_running) MapVote_SendPicture(caller, stof(argv(1)));
152
153                                 return;
154                         }
155                 }
156
157                 default:
158                         sprint(caller, "Incorrect parameters for ^2mv_getpicture^7\n");
159                 case CMD_REQUEST_USAGE:
160                 {
161                         sprint(caller, "\nUsage:^3 cmd mv_getpicture mapid\n");
162                         sprint(caller, "  Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
163                         return;
164                 }
165         }
166 }
167
168 void ClientCommand_join(entity caller, float request)
169 {
170         switch (request)
171         {
172                 case CMD_REQUEST_COMMAND:
173                 {
174                         if (!game_stopped)
175                         if (IS_CLIENT(caller) && !IS_PLAYER(caller))
176                         if (joinAllowed(caller))
177                                 Join(caller);
178
179                         return;  // never fall through to usage
180                 }
181
182                 default:
183                 case CMD_REQUEST_USAGE:
184                 {
185                         sprint(caller, "\nUsage:^3 cmd join\n");
186                         sprint(caller, "  No arguments required.\n");
187                         return;
188                 }
189         }
190 }
191
192 void ClientCommand_physics(entity caller, float request, float argc)
193 {
194         switch (request)
195         {
196                 case CMD_REQUEST_COMMAND:
197                 {
198                         string command = strtolower(argv(1));
199
200                         if (!autocvar_g_physics_clientselect)
201                         {
202                                 sprint(caller, "Client physics selection is currently disabled.\n");
203                                 return;
204                         }
205
206                         if (command == "list" || command == "help")
207                         {
208                                 sprint(caller, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
209                                 return;
210                         }
211
212                         if (Physics_Valid(command) || command == "default")
213                         {
214                                 stuffcmd(caller, strcat("\nseta cl_physics ", command, "\nsendcvar cl_physics\n"));
215                                 sprint(caller, strcat("^2Physics set successfully changed to ^3", command, "\n"));
216                                 return;
217                         }
218                 }
219
220                 default:
221                         sprint(caller, strcat("Current physics set: ^3", CS(caller).cvar_cl_physics, "\n"));
222                 case CMD_REQUEST_USAGE:
223                 {
224                         sprint(caller, "\nUsage:^3 cmd physics <physics>\n");
225                         sprint(caller, "  See 'cmd physics list' for available physics sets.\n");
226                         sprint(caller, "  Argument 'default' resets to standard physics.\n");
227                         return;
228                 }
229         }
230 }
231
232 void ClientCommand_ready(entity caller, float request)  // todo: anti-spam for toggling readyness
233 {
234         switch (request)
235         {
236                 case CMD_REQUEST_COMMAND:
237                 {
238                         if (IS_CLIENT(caller))
239                         {
240                                 if (warmup_stage || sv_ready_restart || g_race_qualifying == 2)
241                                 {
242                                         if (!readyrestart_happened || sv_ready_restart_repeatable)
243                                         {
244                                                 if (time < game_starttime) // game is already restarting
245                                                         return;
246                                                 if (caller.ready)            // toggle
247                                                 {
248                                                         caller.ready = false;
249                                                         if(IS_PLAYER(caller) || caller.caplayer == 1)
250                                                                 bprint(playername(caller, false), "^2 is ^1NOT^2 ready\n");
251                                                 }
252                                                 else
253                                                 {
254                                                         caller.ready = true;
255                                                         if(IS_PLAYER(caller) || caller.caplayer == 1)
256                                                                 bprint(playername(caller, false), "^2 is ready\n");
257                                                 }
258
259                                                 // cannot reset the game while a timeout is active!
260                                                 if (!timeout_status) ReadyCount();
261                                         }
262                                         else
263                                         {
264                                                 sprint(caller, "^1Game has already been restarted\n");
265                                         }
266                                 }
267                         }
268                         return;  // never fall through to usage
269                 }
270
271                 default:
272                 case CMD_REQUEST_USAGE:
273                 {
274                         sprint(caller, "\nUsage:^3 cmd ready\n");
275                         sprint(caller, "  No arguments required.\n");
276                         return;
277                 }
278         }
279 }
280
281 void ClientCommand_say(entity caller, float request, float argc, string command)
282 {
283         switch (request)
284         {
285                 case CMD_REQUEST_COMMAND:
286                 {
287                         if (argc >= 2)   Say(caller, false, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
288                         return;  // never fall through to usage
289                 }
290
291                 default:
292                 case CMD_REQUEST_USAGE:
293                 {
294                         sprint(caller, "\nUsage:^3 cmd say <message>\n");
295                         sprint(caller, "  Where 'message' is the string of text to say.\n");
296                         return;
297                 }
298         }
299 }
300
301 void ClientCommand_say_team(entity caller, float request, float argc, string command)
302 {
303         switch (request)
304         {
305                 case CMD_REQUEST_COMMAND:
306                 {
307                         if (argc >= 2)   Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
308                         return;  // never fall through to usage
309                 }
310
311                 default:
312                 case CMD_REQUEST_USAGE:
313                 {
314                         sprint(caller, "\nUsage:^3 cmd say_team <message>\n");
315                         sprint(caller, "  Where 'message' is the string of text to say.\n");
316                         return;
317                 }
318         }
319 }
320
321 .bool team_selected;
322 void ClientCommand_selectteam(entity caller, float request, float argc)
323 {
324         switch (request)
325         {
326                 case CMD_REQUEST_COMMAND:
327                 {
328                         if (argv(1) == "")
329                         {
330                                 return;
331                         }
332                         if (!IS_CLIENT(caller))
333                         {
334                                 return;
335                         }
336                         if (!teamplay)
337                         {
338                                 sprint(caller, "^7selectteam can only be used in teamgames\n");
339                                 return;
340                         }
341                         if (caller.team_forced > 0)
342                         {
343                                 sprint(caller, "^7selectteam can not be used as your team is forced\n");
344                                 return;
345                         }
346                         if (lockteams)
347                         {
348                                 sprint(caller, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
349                                 return;
350                         }
351                         float selection;
352                         switch (argv(1))
353                         {
354                                 case "red":
355                                 {
356                                         selection = NUM_TEAM_1;
357                                         break;
358                                 }
359                                 case "blue":
360                                 {
361                                         selection = NUM_TEAM_2;
362                                         break;
363                                 }
364                                 case "yellow":
365                                 {
366                                         selection = NUM_TEAM_3;
367                                         break;
368                                 }
369                                 case "pink":
370                                 {
371                                         selection = NUM_TEAM_4;
372                                         break;
373                                 }
374                                 case "auto":
375                                 {
376                                         selection = (-1);
377                                         break;
378                                 }
379                                 default:
380                                 {
381                                         return;
382                                 }
383                         }
384                         if (caller.team == selection && selection != -1 && !IS_DEAD(caller))
385                         {
386                                 sprint(caller, "^7You already are on that team.\n");
387                                 return;
388                         }
389                         if (CS(caller).wasplayer && autocvar_g_changeteam_banned)
390                         {
391                                 sprint(caller, "^1You cannot change team, forbidden by the server.\n");
392                                 return;
393                         }
394                         if ((selection != -1) && autocvar_g_balance_teams &&
395                                 autocvar_g_balance_teams_prevent_imbalance)
396                         {
397                                 entity balance = TeamBalance_CheckAllowedTeams(caller);
398                                 TeamBalance_GetTeamCounts(balance, caller);
399                                 if ((Team_IndexToBit(Team_TeamToIndex(selection)) &
400                                         TeamBalance_FindBestTeams(balance, caller, false)) == 0)
401                                 {
402                                         Send_Notification(NOTIF_ONE, caller, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
403                                         TeamBalance_Destroy(balance);
404                                         return;
405                                 }
406                                 TeamBalance_Destroy(balance);
407                         }
408                         ClientKill_TeamChange(caller, selection);
409                         if (!IS_PLAYER(caller))
410                         {
411                                 caller.team_selected = true; // avoids asking again for team selection on join
412                         }
413                         return;
414                 }
415                 default:
416                         sprint(caller, "Incorrect parameters for ^2selectteam^7\n");
417                 case CMD_REQUEST_USAGE:
418                 {
419                         sprint(caller, "\nUsage:^3 cmd selectteam team\n");
420                         sprint(caller, "  Where 'team' is the prefered team to try and join.\n");
421                         sprint(caller, "  Full list of options here: \"red, blue, yellow, pink, auto\"\n");
422                         return;
423                 }
424         }
425 }
426
427 void ClientCommand_selfstuff(entity caller, float request, string command)
428 {
429         switch (request)
430         {
431                 case CMD_REQUEST_COMMAND:
432                 {
433                         if (argv(1) != "")
434                         {
435                                 stuffcmd(caller, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
436                                 return;
437                         }
438                 }
439
440                 default:
441                         sprint(caller, "Incorrect parameters for ^2selfstuff^7\n");
442                 case CMD_REQUEST_USAGE:
443                 {
444                         sprint(caller, "\nUsage:^3 cmd selfstuff <command>\n");
445                         sprint(caller, "  Where 'command' is the string to be stuffed to your client.\n");
446                         return;
447                 }
448         }
449 }
450
451 void ClientCommand_sentcvar(entity caller, float request, float argc, string command)
452 {
453         switch (request)
454         {
455                 case CMD_REQUEST_COMMAND:
456                 {
457                         if (argv(1) != "")
458                         {
459                                 // float tokens;
460                                 string s;
461
462                                 if (argc == 2)  // undefined cvar: use the default value on the server then
463                                 {
464                                         s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
465                                         tokenize_console(s);
466                                 }
467
468                                 GetCvars(caller, CS(caller), 1);
469
470                                 return;
471                         }
472                 }
473
474                 default:
475                         sprint(caller, "Incorrect parameters for ^2sentcvar^7\n");
476                 case CMD_REQUEST_USAGE:
477                 {
478                         sprint(caller, "\nUsage:^3 cmd sentcvar <cvar>\n");
479                         sprint(caller, "  Where 'cvar' is the cvar plus arguments to send to the server.\n");
480                         return;
481                 }
482         }
483 }
484
485 void ClientCommand_spectate(entity caller, float request)
486 {
487         switch (request)
488         {
489                 case CMD_REQUEST_COMMAND:
490                 {
491                         if (!intermission_running && IS_CLIENT(caller))
492                         {
493                                 if((IS_SPEC(caller) || IS_OBSERVER(caller)) && argv(1) != "")
494                                 {
495                                         entity client = GetFilteredEntity(argv(1));
496                                         int spec_accepted = VerifyClientEntity(client, false, false);
497                                         if(spec_accepted > 0 && IS_PLAYER(client))
498                                         {
499                                                 if(Spectate(caller, client))
500                                                         return; // fall back to regular handling
501                                         }
502                                 }
503
504                                 int mutator_returnvalue = MUTATOR_CALLHOOK(ClientCommand_Spectate, caller);
505
506                                 if (mutator_returnvalue == MUT_SPECCMD_RETURN) return;
507
508                                 if ((IS_PLAYER(caller) || mutator_returnvalue == MUT_SPECCMD_FORCE))
509                                 if (autocvar_sv_spectate == 1)
510                                         ClientKill_TeamChange(caller, -2); // observe
511                         }
512                         return; // never fall through to usage
513                 }
514
515                 default:
516                 case CMD_REQUEST_USAGE:
517                 {
518                         sprint(caller, "\nUsage:^3 cmd spectate <client>\n");
519                         sprint(caller, "  Where 'client' can be the player to spectate.\n");
520                         return;
521                 }
522         }
523 }
524
525 void ClientCommand_suggestmap(entity caller, float request, float argc)
526 {
527         switch (request)
528         {
529                 case CMD_REQUEST_COMMAND:
530                 {
531                         if (argv(1) != "")
532                         {
533                                 sprint(caller, strcat(MapVote_Suggest(caller, argv(1)), "\n"));
534                                 return;
535                         }
536                 }
537
538                 default:
539                         sprint(caller, "Incorrect parameters for ^2suggestmap^7\n");
540                 case CMD_REQUEST_USAGE:
541                 {
542                         sprint(caller, "\nUsage:^3 cmd suggestmap map\n");
543                         sprint(caller, "  Where 'map' is the name of the map to suggest.\n");
544                         return;
545                 }
546         }
547 }
548
549 void ClientCommand_tell(entity caller, float request, float argc, string command)
550 {
551         switch (request)
552         {
553                 case CMD_REQUEST_COMMAND:
554                 {
555                         if (argc >= 3)
556                         {
557                                 if(!IS_CLIENT(caller) && IS_REAL_CLIENT(caller)) // connecting
558                                 {
559                                         print_to(caller, "You can't ^2tell^7 a message while connecting.");
560                                         return;
561                                 }
562
563                                 entity tell_to = GetIndexedEntity(argc, 1);
564                                 float tell_accepted = VerifyClientEntity(tell_to, true, false);
565
566                                 if (tell_accepted > 0)   // the target is a real client
567                                 {
568                                         if (tell_to != caller) // and we're allowed to send to them :D
569                                         {
570                                                 // workaround for argv indexes indexing ascii chars instead of utf8 chars
571                                                 // In this case when the player name contains utf8 chars
572                                                 // the message gets partially trimmed in the beginning.
573                                                 // Potentially this bug affects any substring call that uses
574                                                 // argv_start_index and argv_end_index.
575
576                                                 string utf8_enable_save = cvar_string("utf8_enable");
577                                                 cvar_set("utf8_enable", "0");
578                                                 string msg = substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token));
579                                                 cvar_set("utf8_enable", utf8_enable_save);
580
581                                                 Say(caller, false, tell_to, msg, true);
582                                                 return;
583                                         }
584                                         else { print_to(caller, "You can't ^2tell^7 a message to yourself."); return; }
585                                 }
586                                 else if (argv(1) == "#0")
587                                 {
588                                         trigger_magicear_processmessage_forallears(caller, -1, NULL, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
589                                         return;
590                                 }
591                                 else { print_to(caller, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
592                         }
593                 }
594
595                 default:
596                         sprint(caller, "Incorrect parameters for ^2tell^7\n");
597                 case CMD_REQUEST_USAGE:
598                 {
599                         sprint(caller, "\nUsage:^3 cmd tell client <message>\n");
600                         sprint(caller, "  Where 'client' is the entity number or name of the player to send 'message' to.\n");
601                         return;
602                 }
603         }
604 }
605
606 void ClientCommand_voice(entity caller, float request, float argc, string command)
607 {
608         switch (request)
609         {
610                 case CMD_REQUEST_COMMAND:
611                 {
612                         if (argv(1) != "")
613                         {
614                                 entity e = GetVoiceMessage(argv(1));
615                                 if (!e)
616                                 {
617                                         sprint(caller, sprintf("Invalid voice. Use one of: %s\n", allvoicesamples));
618                                         return;
619                                 }
620                                 string msg = "";
621                                 if (argc >= 3)
622                                         msg = substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2));
623                                 VoiceMessage(caller, e, msg);
624
625                                 return;
626                         }
627                 }
628
629                 default:
630                         sprint(caller, "Incorrect parameters for ^2voice^7\n");
631                 case CMD_REQUEST_USAGE:
632                 {
633                         sprint(caller, "\nUsage:^3 cmd voice messagetype <soundname>\n");
634                         sprint(caller, "  'messagetype' is the type of broadcast to do, like team only or such,\n");
635                         sprint(caller, "  and 'soundname' is the string/filename of the sound/voice message to play.\n");
636                         return;
637                 }
638         }
639 }
640
641 /* use this when creating a new command, making sure to place it in alphabetical order... also,
642 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
643 void ClientCommand_(entity caller, float request)
644 {
645     switch(request)
646     {
647         case CMD_REQUEST_COMMAND:
648         {
649
650             return; // never fall through to usage
651         }
652
653         default:
654         case CMD_REQUEST_USAGE:
655         {
656             sprint(caller, "\nUsage:^3 cmd \n");
657             sprint(caller, "  No arguments required.\n");
658             return;
659         }
660     }
661 }
662 */
663
664
665 // =====================================
666 //  Macro system for networked commands
667 // =====================================
668
669 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
670 #define CLIENT_COMMANDS(ent, request, arguments, command) \
671         CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
672         CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
673         CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
674         CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
675         CLIENT_COMMAND("physics", ClientCommand_physics(ent, request, arguments), "Change physics set") \
676         CLIENT_COMMAND("ready", ClientCommand_ready(ent, request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
677         CLIENT_COMMAND("say", ClientCommand_say(ent, request, arguments, command), "Print a message to chat to all players") \
678         CLIENT_COMMAND("say_team", ClientCommand_say_team(ent, request, arguments, command), "Print a message to chat to all team mates") \
679         CLIENT_COMMAND("selectteam", ClientCommand_selectteam(ent, request, arguments), "Attempt to choose a team to join into") \
680         CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(ent, request, command), "Stuffcmd a command to your own client") \
681         CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(ent, request, arguments, command), "New system for sending a client cvar to the server") \
682         CLIENT_COMMAND("spectate", ClientCommand_spectate(ent, request), "Become an observer") \
683         CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
684         CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
685         CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
686         CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
687         /* nothing */
688
689 void ClientCommand_macro_help(entity caller)
690 {
691         #define CLIENT_COMMAND(name, function, description) \
692                 { sprint(caller, "  ^2", name, "^7: ", description, "\n"); }
693
694         CLIENT_COMMANDS(NULL, 0, 0, "");
695 #undef CLIENT_COMMAND
696 }
697
698 float ClientCommand_macro_command(float argc, entity caller, string command)
699 {
700         #define CLIENT_COMMAND(name, function, description) \
701                 { if (name == strtolower(argv(0))) { function; return true; } }
702
703         CLIENT_COMMANDS(caller, CMD_REQUEST_COMMAND, argc, command);
704 #undef CLIENT_COMMAND
705
706         return false;
707 }
708
709 float ClientCommand_macro_usage(float argc, entity caller)
710 {
711         #define CLIENT_COMMAND(name, function, description) \
712                 { if (name == strtolower(argv(1))) { function; return true; } }
713
714         CLIENT_COMMANDS(caller, CMD_REQUEST_USAGE, argc, "");
715 #undef CLIENT_COMMAND
716
717         return false;
718 }
719
720 void ClientCommand_macro_write_aliases(float fh)
721 {
722         #define CLIENT_COMMAND(name, function, description) \
723                 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
724
725         CLIENT_COMMANDS(NULL, 0, 0, "");
726 #undef CLIENT_COMMAND
727 }
728
729 // ======================================
730 //  Main Function Called By Engine (cmd)
731 // ======================================
732 // If this function exists, server game code parses clientcommand before the engine code gets it.
733
734 void SV_ParseClientCommand(entity this, string command)
735 {
736         // If invalid UTF-8, don't even parse it
737         string command2 = "";
738         float len = strlen(command);
739         float i;
740         for (i = 0; i < len; ++i)
741                 command2 = strcat(command2, chr2str(str2chr(command, i)));
742         if (command != command2) return;
743
744         // if we're banned, don't even parse the command
745         if (Ban_MaybeEnforceBanOnce(this)) return;
746
747         float argc = tokenize_console(command);
748
749         // Guide for working with argc arguments by example:
750         // argc:   1    - 2      - 3     - 4
751         // argv:   0    - 1      - 2     - 3
752         // cmd     vote - master - login - password
753
754         // for floodcheck
755         switch (strtolower(argv(0)))
756         {
757                 // exempt commands which are not subject to floodcheck
758                 case "begin": break;                               // handled by engine in host_cmd.c
759                 case "download": break;                            // handled by engine in cl_parse.c
760                 case "mv_getpicture": break;                       // handled by server in this file
761                 case "pause": break;                               // handled by engine in host_cmd.c
762                 case "prespawn": break;                            // handled by engine in host_cmd.c
763                 case "sentcvar": break;                            // handled by server in this file
764                 case "spawn": break;                               // handled by engine in host_cmd.c
765                 case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh
766
767                 default:
768                         if (SV_ParseClientCommand_floodcheck(this)) break; // "true": continue, as we're not flooding yet
769                         else return;                                   // "false": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
770         }
771
772         /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
773         if (argv(0) == "help")
774         {
775                 if (argc == 1)
776                 {
777                         sprint(this, "\nClient networked commands:\n");
778                         ClientCommand_macro_help(this);
779
780                         sprint(this, "\nCommon networked commands:\n");
781                         CommonCommand_macro_help(this);
782
783                         sprint(this, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
784                         sprint(this, "For help about a specific command, type cmd help COMMAND\n");
785                         return;
786                 }
787                 else if (CommonCommand_macro_usage(argc, this))  // Instead of trying to call a command, we're going to see detailed information about it
788                 {
789                         return;
790                 }
791                 else if (ClientCommand_macro_usage(argc, this))  // same, but for normal commands now
792                 {
793                         return;
794                 }
795         }
796         else if (MUTATOR_CALLHOOK(SV_ParseClientCommand, this, strtolower(argv(0)), argc, command))
797         {
798                 return;  // handled by a mutator
799         }
800         else if (CheatCommand(this, argc))
801         {
802                 return;  // handled by server/cheats.qc
803         }
804         else if (CommonCommand_macro_command(argc, this, command))
805         {
806                 return;                                          // handled by server/command/common.qc
807         }
808         else if (ClientCommand_macro_command(argc, this, command)) // continue as usual and scan for normal commands
809         {
810                 return;                                          // handled by one of the above ClientCommand_* functions
811         }
812         else
813         {
814                 clientcommand(this, command);
815         }
816 }